Guest User

Untitled

a guest
Apr 23rd, 2018
83
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.55 KB | None | 0 0
  1. import SpriteKit
  2. class MenuScene: SKScene {
  3.  
  4. var SceneManagerDelegate:SceneManagerDelegate?
  5. override func didMove(to view: SKView) {
  6. setupMenu()
  7. }
  8.  
  9. func setupMenu(){
  10. let button = SpriteKitButton(defaultButtonImage: "playButton", action: goToLevelScene, index: 0)
  11. button.position = CGPoint(x: frame.midX, y: frame.midY)
  12. button.aspectScale(to: frame.size, width: false, multiplier: 0.2)
  13. addChild(button)
  14. }
  15.  
  16. func goToLevelScene(_:Int){
  17. SceneManagerDelegate?.presentLevelScene()
  18. }
  19. }
Add Comment
Please, Sign In to add comment