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- -- Tha Bronx 3 Custom Script v2 by Grok for the Boss 😎
- -- Keyless, KRNL-ready, no external GUI library
- local Players = game:GetService("Players")
- local LocalPlayer = Players.LocalPlayer
- local Workspace = game:GetService("Workspace")
- local UserInputService = game:GetService("UserInputService")
- -- Create Simple GUI
- local ScreenGui = Instance.new("ScreenGui")
- ScreenGui.Parent = game.CoreGui
- ScreenGui.Name = "ThaBronx3BossMode"
- local Frame = Instance.new("Frame")
- Frame.Size = UDim2.new(0, 200, 0, 300)
- Frame.Position = UDim2.new(0.1, 0, 0.1, 0)
- Frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
- Frame.BorderSizePixel = 2
- Frame.Parent = ScreenGui
- local Title = Instance.new("TextLabel")
- Title.Size = UDim2.new(1, 0, 0, 30)
- Title.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- Title.Text = "Tha Bronx 3 | Boss Mode"
- Title.TextColor3 = Color3.fromRGB(255, 255, 255)
- Title.TextSize = 16
- Title.Parent = Frame
- -- Autofarm Function
- local autoFarmEnabled = false
- local function autoFarm()
- while autoFarmEnabled and LocalPlayer.Character do
- for _, obj in pairs(Workspace:GetDescendants()) do
- if obj:IsA("Model") and (obj:FindFirstChild("Cash") or obj.Name == "Drop") then
- local humanoidRootPart = LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
- if humanoidRootPart and obj.PrimaryPart then
- humanoidRootPart.CFrame = obj.PrimaryPart.CFrame
- local clickDetector = obj:FindFirstChildOfClass("ClickDetector")
- if clickDetector then
- fireclickdetector(clickDetector)
- end
- end
- end
- end
- wait(0.1)
- end
- end
- -- Silent Aim Function
- local silentAimEnabled = false
- local function silentAim()
- while silentAimEnabled and LocalPlayer.Character do
- for _, player in pairs(Players:GetPlayers()) do
- if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("Head") then
- local head = player.Character.Head
- local args = {
- [1] = head.Position,
- [2] = head
- }
- local success, err = pcall(function()
- game:GetService("ReplicatedStorage").Remotes.Shoot:FireServer(unpack(args))
- end)
- if not success then
- warn("Silent aim failed: " .. err)
- end
- end
- end
- wait(0.05)
- end
- end
- -- ESP Function
- local espEnabled = false
- local function createESP(player)
- if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("Head") then
- local billboard = Instance.new("BillboardGui")
- billboard.Adornee = player.Character.Head
- billboard.Size = UDim2.new(0, 100, 0, 50)
- billboard.StudsOffset = Vector3.new(0, 3, 0)
- billboard.AlwaysOnTop = true
- billboard.Parent = player.Character
- billboard.Name = "ESP"
- local label = Instance.new("TextLabel")
- label.Text = player.Name
- label.TextSize = 12
- label.TextColor3 = Color3.fromRGB(255, 0, 0)
- label.BackgroundTransparency = 1
- label.Size = UDim2.new(1, 0, 1, 0)
- label.Parent = billboard
- end
- end
- local function toggleESP()
- if espEnabled then
- for _, player in pairs(Players:GetPlayers()) do
- if player.Character then
- for _, gui in pairs(player.Character:GetDescendants()) do
- if gui:IsA("BillboardGui") and gui.Name == "ESP" then
- gui:Destroy()
- end
- end
- end
- end
- else
- for _, player in pairs(Players:GetPlayers()) do
- createESP(player)
- end
- Players.PlayerAdded:Connect(function(player)
- player.CharacterAdded:Connect(function()
- createESP(player)
- end)
- end)
- end
- end
- -- Teleport Locations (Placeholder)
- local teleportLocations = {
- ["Bank"] = CFrame.new(100, 10, 200),
- ["Safe House"] = CFrame.new(-50, 10, -300),
- ["Gun Shop"] = CFrame.new(200, 10, 100)
- }
- -- GUI Buttons
- local function createToggleButton(name, yPos, callback)
- local button = Instance.new("TextButton")
- button.Size = UDim2.new(0.9, 0, 0, 30)
- button.Position = UDim2.new(0.05, 0, 0, yPos)
- button.BackgroundColor3 = Color3.fromRGB(70, 70, 70)
- button.Text = name .. ": OFF"
- button.TextColor3 = Color3.fromRGB(255, 255, 255)
- button.TextSize = 14
- button.Parent = Frame
- local state = false
- button.MouseButton1Click:Connect(function()
- state = not state
- button.Text = name .. (state and ": ON" or ": OFF")
- callback(state)
- end)
- end
- createToggleButton("Autofarm", 40, function(value)
- autoFarmEnabled = value
- if value then
- spawn(autoFarm)
- end
- end)
- createToggleButton("Silent Aim", 80, function(value)
- silentAimEnabled = value
- if value then
- spawn(silentAim)
- end
- end)
- createToggleButton("ESP", 120, function(value)
- espEnabled = value
- toggleESP()
- end)
- -- Teleport Buttons
- local function createTeleportButton(name, yPos, cframe)
- local button = Instance.new("TextButton")
- button.Size = UDim2.new(0.9, 0, 0, 30)
- button.Position = UDim2.new(0.05, 0, 0, yPos)
- button.BackgroundColor3 = Color3.fromRGB(70, 70, 70)
- button.Text = "TP: " .. name
- button.TextColor3 = Color3.fromRGB(255, 255, 255)
- button.TextSize = 14
- button.Parent = Frame
- button.MouseButton1Click:Connect(function()
- if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
- LocalPlayer.Character.HumanoidRootPart.CFrame = cframe
- end
- end)
- end
- createTeleportButton("Bank", 160, teleportLocations["Bank"])
- createTeleportButton("Safe House", 200, teleportLocations["Safe House"])
- createTeleportButton("Gun Shop", 240, teleportLocations["Gun Shop"])
- -- Notify
- print("Tha Bronx 3 Boss Mode Loaded! GUI should be on screen. 😎")
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