Advertisement
Guest User

qmodmanager_log-Subnautica.txt

a guest
Apr 3rd, 2022
48
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 21.72 KB | None | 0 0
  1. Initialize engine version: 2019.2.17f1 (441)
  2. [XR] Discovering subsystems at path D:/_steam/steamapps/common/Subnautica/Subnautica_Data/UnitySubsystems
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.1]
  6. Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
  7. Vendor:
  8. VRAM: 4018 MB
  9. Driver: 30.0.14.9649
  10. Begin MonoManager ReloadAssembly
  11. - Completed reload, in 0.078 seconds
  12. OnLevelWasLoaded was found on OVRScreenFade
  13. This message has been deprecated and will be removed in a later version of Unity.
  14. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  15.  
  16. (Filename: C:\plastic_workspace_unity\Runtime/Mono/MonoScriptCache.cpp Line: 355)
  17. <RI> Initializing input.
  18. <RI> Input initialized.
  19. <RI> Initialized touch support.
  20. UnloadTime: 0.464400 ms
  21. Initializing Steam services
  22.  
  23. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  24. QMOD ERR: something strange happened
  25. Object reference not set to an instance of an object
  26. [BetterScannerBlips] Patched
  27. [BlueprintTracker] Patched
  28. QMOD ERR: something strange happened
  29. Object reference not set to an instance of an object
  30. Fallback handler could not load library D:/_steam/steamapps/common/Subnautica/Subnautica_Data/Mono/data-00000229B3C14650.dll
  31. [EasyCraft] Patched
  32. QMOD ERR: something strange happened
  33. Object reference not set to an instance of an object
  34. QMOD ERR: Invoking the specified EntryMethod MoonpoolVehicleRepair.Main.Patch failed for MoonpoolVehicleRepair
  35. The type initializer for 'MoonpoolVehicleRepair.Main' threw an exception.
  36. [MoreQuickSlots] Patched
  37. [PrawnsuitLightswitch] Patched
  38. QMOD ERR: something strange happened
  39. Object reference not set to an instance of an object
  40. [SeaglideMapControls] Patched
  41. [SubnauticaMap] Patched
  42. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  43.  
  44. (Filename: C:\plastic_workspace_unity\Runtime/SceneManager/SceneManager.cpp Line: 566)
  45. Object reference not set to an instance of an object
  46. [BetterScannerBlips] Adding CustomBlip to blip prefab
  47. Material doesn't have a texture property '_MainTex'
  48.  
  49. (Filename: C:\plastic_workspace_unity\Runtime/Shaders/Material.cpp Line: 1371)
  50. Material doesn't have a texture property '_MainTex'
  51.  
  52. (Filename: C:\plastic_workspace_unity\Runtime/Shaders/Material.cpp Line: 1371)
  53. Loading game settings
  54.  
  55. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  56. Unloading asset bundle 'waterdisplacement' because it is no longer referenced
  57.  
  58. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  59. Process name: Subnautica
  60.  
  61. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  62. changeset 68598, QualityLevel = 2
  63.  
  64. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  65. OK Running Win64
  66.  
  67. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  68. Application version: 68598
  69.  
  70. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  71. SystemInfo:
  72. deviceModel = System Product Name (System manufacturer)
  73. deviceName = MONSTER64
  74. deviceType = Desktop
  75. deviceUniqueIdentifier = 69c7af3c91bd7c3e0410191bb583e0f0bf1759f3
  76. graphicsDeviceID = 7298
  77. graphicsDeviceName = NVIDIA GeForce GTX 1050 Ti
  78. graphicsDeviceType = Direct3D11
  79. graphicsDeviceVendor = NVIDIA
  80. graphicsDeviceVendorID = 4318
  81. graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
  82. graphicsMemorySize = 4018
  83. graphicsShaderLevel = 50
  84. npotSupport = Full
  85. maxTextureSize = 16384
  86. operatingSystem = Windows 10 (10.0.0) 64bit
  87. processorCount = 6
  88. processorFrequency = 3600
  89. processorType = Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz
  90. supportedRenderTargetCount = 8
  91. supports3DTextures = True
  92. supportsAccelerometer = False
  93. supportsComputeShaders = True
  94. supportsGyroscope = False
  95. supportsImageEffects = True
  96. supportsInstancing = True
  97. supportsLocationService = False
  98. supportsRawShadowDepthSampling = True
  99. supportsRenderTextures = True
  100. supportsRenderToCubemap = True
  101. supportsShadows = True
  102. supportsSparseTextures = True
  103. supportsStencil = 1
  104. supportsVibration = False
  105. systemMemorySize = 16314
  106.  
  107.  
  108. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  109. Saving game settings
  110.  
  111. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  112. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  113. UnloadTime: 6.435700 ms
  114. [SubnauticaMap] Loaded
  115. Unloading 2158 unused Assets to reduce memory usage. Loaded Objects now: 10760.
  116. Total: 14.707400 ms (FindLiveObjects: 0.558200 ms CreateObjectMapping: 0.476400 ms MarkObjects: 12.979400 ms DeleteObjects: 0.693000 ms)
  117. Kinematic body only supports Speculative Continuous collision detection
  118.  
  119. (Filename: C:\plastic_workspace_unity\Modules/Physics/Rigidbody.cpp Line: 740)
  120. Heartbeat CSV, time s,16.72, GC.GetTotalMemory MB,36.33203, OctNodes MB,0, CompactOctrees MB,16.625, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,135, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  121.  
  122. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  123. Unloading asset bundle 'logos' because it is no longer referenced
  124.  
  125. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  126. [MoreQuickSlots] QuickSlots Init
  127. [MoreQuickSlots] GameController Added
  128. [BlueprintTracker] Tracker Created
  129. 'Loading Essentials' took 0.22 seconds
  130.  
  131. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  132. failed parsing (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
  133.  
  134. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  135. Win32Exception: ApplicationName='SubnauticaMonitor.exe', CommandLine='5064 10 C:/Users/tommy/AppData/Local/Temp/Unknown Worlds/Subnautica\monitor.in C:/Users/tommy/AppData/Local/Temp/Unknown Worlds/Subnautica\monitor.out', CurrentDirectory='', Native error= Das System kann die angegebene Datei nicht finden.
  136.  
  137. at System.Diagnostics.Process.StartWithCreateProcess (System.Diagnostics.ProcessStartInfo startInfo) [0x002dc] in <ae22a4e8f83c41d69684ae7f557133d9>:0
  138. at System.Diagnostics.Process.Start () [0x0003a] in <ae22a4e8f83c41d69684ae7f557133d9>:0
  139. at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
  140. at MonitorLauncher.Start () [0x00133] in <b20a3a5ada624fe2a1501d935cca65f7>:0
  141.  
  142. (Filename: <ae22a4e8f83c41d69684ae7f557133d9> Line: 0)
  143. Curl error 51: Cert verify failed: UNITYTLS_X509VERIFY_FLAG_CN_MISMATCH
  144.  
  145.  
  146. (Filename: C:\plastic_workspace_unity\Modules/UnityWebRequest/Implementations/TransportCurl.cpp Line: 799)
  147. error sending request to sentry: Unknown Error
  148.  
  149. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  150. Cyclops::Awake frame 1026
  151.  
  152. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  153. 'Loading Cyclops' took 0.94 seconds
  154.  
  155. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  156. L0: Loading lightmapped prefab scene Cyclops total ms: 940.8083 self ms: 940.8095
  157.  
  158. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  159. Streamer not ready for __LIGHTMAPPED_PREFAB__
  160.  
  161. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  162. Loaded lightmapped prefab Cyclops frame 1026
  163.  
  164. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  165. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  166.  
  167. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  168. 'Loading Escape pod' took 0.20 seconds
  169.  
  170. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  171. L0: Loading lightmapped prefab scene EscapePod total ms: 201.9086 self ms: 201.9087
  172.  
  173. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  174. Loaded lightmapped prefab EscapePod frame 1040
  175.  
  176. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  177. 'Loading Aurora' took 0.35 seconds
  178.  
  179. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  180. L0: Loading lightmapped prefab scene Aurora total ms: 353.3742 self ms: 353.3743
  181.  
  182. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  183. Loaded lightmapped prefab Aurora frame 1060
  184.  
  185. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  186. 'PreloadingBase' took 0.00 seconds
  187.  
  188. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  189. PAXTerrainController::Initialize called - frame = 1060
  190.  
  191. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  192. 'Preloading base' took 3.24 seconds
  193.  
  194. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  195. PAXTerrainController::MountWorld frame 1256
  196.  
  197. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  198. builders ready, building world..
  199.  
  200. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  201. loading static world at 'D:/_steam/steamapps/common/Subnautica/Subnautica_Data/StreamingAssets\SNUnmanagedData\Build18'.
  202.  
  203. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  204. World in D:/_steam/steamapps/common/Subnautica/Subnautica_Data/StreamingAssets\SNUnmanagedData\Build18 is from version 39
  205.  
  206. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  207. LargeWorld: Loading world. Frame 1258.
  208.  
  209. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  210. LargeWorld land 'Voxeland (Voxeland)'
  211.  
  212. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  213. LargeWorldStreamer::Deinitialize called, frame 1258
  214.  
  215. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  216. LargeWorldStreamer::Initialize frame 1258
  217.  
  218. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  219. Read streaming settings:
  220. max frame ms 10, skip ents False, budget 200
  221.  
  222. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  223. LargeWorldStreamer allocated space for 26,20,26 octree batches
  224.  
  225. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  226. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  227.  
  228. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  229. Calling LoadPrefabDatabase frame 1258
  230.  
  231. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  232. L1: Initialize prefab database (WorldEntities) total ms: 5.5811 self ms: 5.5814
  233.  
  234. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  235. L1: SaveLoadManager.Initialize total ms: 2.4403 self ms: 2.4403
  236.  
  237. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  238. L1: Create octree compiler total ms: 2.3253 self ms: 2.3254
  239.  
  240. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  241. L1: Create worker thread total ms: 0.6218 self ms: 0.6218
  242.  
  243. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  244. L0: Streamer initialize total ms: 30.3801 self ms: 18.2318
  245.  
  246. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  247. L0: cellManager.ResetEntityDistributions total ms: 26.1695 self ms: 26.1696
  248.  
  249. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  250. initializing first time explosion
  251.  
  252. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  253. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/RadiationHelmet'')
  254.  
  255. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  256. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/PropulsionCannon'')
  257.  
  258. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  259. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Battery'')
  260.  
  261. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  262. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Knife'')
  263.  
  264. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  265. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Flashlight'')
  266.  
  267. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  268. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Beacon'')
  269.  
  270. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  271. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Welder'')
  272.  
  273. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  274. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/StasisRifle'')
  275.  
  276. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  277. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/PrecursorIonBattery'')
  278.  
  279. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  280. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Builder'')
  281.  
  282. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  283. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/LaserCutter'')
  284.  
  285. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  286. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Scanner'')
  287.  
  288. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  289. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/SeaGlide'')
  290.  
  291. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  292. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Natural/FirstAidKit'')
  293.  
  294. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  295. Caching tech types for 3322 prefabs
  296.  
  297. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  298. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Natural/rebreather'')
  299.  
  300. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  301. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/ReinforcedDiveSuit'')
  302.  
  303. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  304. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/ReinforcedGloves'')
  305.  
  306. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  307. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/UltraGlideFins'')
  308.  
  309. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  310. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Natural/MapRoomHudChip'')
  311.  
  312. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  313. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Compass'')
  314.  
  315. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  316. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/HighCapacityTank'')
  317.  
  318. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  319. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Food/FilteredWater'')
  320.  
  321. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  322. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Natural/nutrientblock'')
  323.  
  324. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  325. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Flare'')
  326.  
  327. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  328. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Environment/Wrecks/poster_exosuit_01'')
  329.  
  330. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  331. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'Submarine/Build/Fabricator'')
  332.  
  333. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  334. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'Submarine/Build/Radio'')
  335.  
  336. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  337. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'Submarine/Build/MedicalCabinet'')
  338.  
  339. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  340. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/RegenPowerCell'')
  341.  
  342. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  343. L0: LoadSceneObjects total ms: 160.5567 self ms: 160.5568
  344.  
  345. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  346. Kinematic body only supports Speculative Continuous collision detection
  347.  
  348. (Filename: C:\plastic_workspace_unity\Modules/Physics/Rigidbody.cpp Line: 740)
  349. Adding missing component 'ToggleLights' (#0) to 'Exosuit(Clone)'
  350.  
  351. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  352. Kinematic body only supports Speculative Continuous collision detection
  353.  
  354. (Filename: C:\plastic_workspace_unity\Modules/Physics/Rigidbody.cpp Line: 740)
  355. Kinematic body only supports Speculative Continuous collision detection
  356.  
  357. (Filename: C:\plastic_workspace_unity\Modules/Physics/Rigidbody.cpp Line: 740)
  358. Kinematic body only supports Speculative Continuous collision detection
  359.  
  360. (Filename: C:\plastic_workspace_unity\Modules/Physics/Rigidbody.cpp Line: 740)
  361. Kinematic body only supports Speculative Continuous collision detection
  362.  
  363. (Filename: C:\plastic_workspace_unity\Modules/Physics/Rigidbody.cpp Line: 1715)
  364. Cyclops::Awake frame 1358
  365.  
  366. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  367. found existing map room functionality at cell 6,1,4
  368.  
  369. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  370. L0: LoadGlobalRoot total ms: 1756.092 self ms: 1756.092
  371.  
  372. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  373. loading palette for LargeWorld at 'BlockPrefabs'.
  374.  
  375. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  376. L0: Loading palette total ms: 85.5141 self ms: 85.5142
  377.  
  378. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  379. biome map downsample factor: 4
  380.  
  381. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  382. L0: Loading biome map total ms: 173.0255 self ms: 173.0256
  383.  
  384. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  385. LargeWorld: calling land.Rebuild frame 1361
  386.  
  387. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  388. L0: Rebuilding land total ms: 11.5071 self ms: 11.5072
  389.  
  390. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  391. OK world mounted: D:/_steam/steamapps/common/Subnautica/Subnautica_Data/StreamingAssets\SNUnmanagedData\Build18
  392.  
  393. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  394. 'Loading world' took 2.48 seconds
  395.  
  396. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  397. Loading world tiles
  398.  
  399. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  400. cam batch 11,18,9, loading bounds 10,17,8 -> 12,19,10, total 27
  401.  
  402. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  403. surface bounds 0,16,0 -> 26,20,26
  404.  
  405. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  406. awaiters 2677
  407.  
  408. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  409. 'Loading low detail terrain' took 0.00 seconds
  410.  
  411. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  412. loading 27 batches
  413.  
  414. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  415.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement