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- Core\AI\SoundSenseData
- SoundSenseData.wtf 0x4CBC7FE1 0
- Core\Assets
- default_assembler_properties.wtf 0x4CBC7FE9 0
- default_Directional_Light.wtf 0x4CBC7FE9 0
- default_Directional_Light_inst.wtf 0x4CBC7FE9 0
- default_exteriorprop_LOD.wtf 0x4CBC7FE9 0
- default_Final_Color.wtf 0x4CBC7FE9 0
- default_FX.wtf 0x4CBC7FE9 0
- default_FX_inst.wtf 0x4CBC7FE9 0
- default_game_properties.wtf 0x4CBC7FE9 0
- default_global_properties.wtf 0x4CBC7FE9 0
- default_gps.wtf 0x4CBC7FE9 0
- default_group.wtf 0x4CBC7FE9 0
- default_instance.wtf 0x4CBC7FEA 0
- default_interiorprop_LOD.wtf 0x4CBC7FEA 0
- default_layer.wtf 0x4CBC7FEA 0
- default_light_environment.wtf 0x4CBC7FEA 0
- default_light_properties.wtf 0x4CBC7FEA 0
- default_LOD.wtf 0x4CBC7FE9 0
- default_new_LOD.wtf 0x4CBC7FEA 0
- default_Occluder.wtf 0x4CBC7FE9 0
- default_Occluder_inst.wtf 0x4CBC7FE9 0
- default_OldSpawnLoc.wtf 0x4CBC7FE9 0
- default_OldSpawnLoc_inst.wtf 0x4CBC7FE9 0
- default_physics.wtf 0x4CBC7FEA 0
- default_Point_Light.wtf 0x4CBC7FE9 0
- default_Point_Light_inst.wtf 0x4CBC7FE9 0
- default_prop_physics.wtf 0x4CBC7FEA 0
- default_scatter.sca 0x4CBC7FEA 0
- default_Sensor_inst.wtf 0x4CBC7FE9 0
- default_Skybox_inst.wtf 0x4CBC7FE9 0
- default_Sound_inst.wtf 0x4CBC7FE9 0
- default_Trigger_AreaOps_inst.wtf 0x4CBC7FE9 0
- default_Trigger_Audio_inst.wtf 0x4CBC7FE9 0
- default_Trigger_Cinematic_inst.wtf 0x4CBC7FE9 0
- default_Trigger_InOut_inst.wtf 0x4CBC7FE9 0
- default_Trigger_inst.wtf 0x4CBC7FE9 0
- default_Trigger_Kill_inst.wtf 0x4CBC7FE9 0
- default_Trigger_LookAt_inst.wtf 0x4CBC7FE9 0
- default_Trigger_Touch_inst.wtf 0x4CBC7FE9 0
- lod_template_swap.wtf 0x4CBC7FEA 0
- Core\Assets\_models
- pointlight_mesh.geo 0x4CBC7FE8 0
- Core\Assets\Arrays
- Anim.wtf 0x4CBC7FE1 0
- Cog_Event.wtf 0x4CBC7FE1 0
- Cog_Group.wtf 0x4CBC7FE1 0
- Cog_Location.wtf 0x4CBC7FE1 0
- Cog_Sensor.wtf 0x4CBC7FE1 0
- Cog_Spawn_Controller.wtf 0x4CBC7FE1 0
- Cog_Speeds.wtf 0x4CBC7FE1 0
- Data_Node.wtf 0x4CBC7FE1 0
- Data_Node_Ref.wtf 0x4CBC7FE1 0
- Location.wtf 0x4CBC7FE1 0
- Name.wtf 0x4CBC7FE1 0
- Next_Location.wtf 0x4CBC7FE1 0
- NPC.wtf 0x4CBC7FE1 0
- Spawn_Location.wtf 0x4CBC7FE2 0
- User.wtf 0x4CBC7FE2 0
- Core\Assets\Choices
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- AI_Initial_Order_choices.wtf 0x4CBC7FE2 0
- AI_Initial_State_choices.wtf 0x4CBC7FE2 0
- AI_Mood_choices.wtf 0x4CBC7FE2 0
- AI_Role_choices.wtf 0x4CBC7FE2 0
- AI_RoleType_choices.wtf 0x4CBC7FE2 0
- AI_Senses_choices.wtf 0x4CBC7FE2 0
- AI_Speed_choices.wtf 0x4CBC7FE2 0
- AI_ThreatLevel_choices.wtf 0x4CBC7FE2 0
- Bounding_choices.wtf 0x4CBC7FE2 0
- Faction_choices.wtf 0x4CBC7FE2 0
- Idle_Sort_choices.wtf 0x4CBC7FE2 0
- Look_At_Type_choices.wtf 0x4CBC7FE2 0
- Marine_Role_choices.wtf 0x4CBC7FE3 0
- Objective_Status_choices.wtf 0x4CBC7FE3 0
- Objective_Type_choices.wtf 0x4CBC7FE3 0
- Sensor_Type_choices.wtf 0x4CBC7FE3 0
- Sort_choices.wtf 0x4CBC7FE3 0
- Spawn_Type_choices.wtf 0x4CBC7FE3 0
- Tag_choices.wtf 0x4CBC7FE3 0
- Time_choices.wtf 0x4CBC7FE3 0
- Vehicle_Type_choices.wtf 0x4CBC7FE3 0
- Core\Assets\Data_Nodes
- default_Alert.wtf 0x4CBC7FE3 0
- default_Camera.wtf 0x4CBC7FE3 0
- default_Capture_Point.wtf 0x4CBC7FE3 0
- default_Defend.wtf 0x4CBC7FE3 0
- default_Extraction.wtf 0x4CBC7FE3 0
- default_Fireteam_Event.wtf 0x4CBC7FE3 0
- default_Flee.wtf 0x4CBC7FE3 0
- default_Idle.wtf 0x4CBC7FE3 0
- default_Location.wtf 0x4CBC7FE3 0
- default_LookAt.wtf 0x4CBC7FE3 0
- default_Music_Cue.wtf 0x4CBC7FE3 0
- default_Nav.wtf 0x4CBC7FE3 0
- default_NPC.wtf 0x4CBC7FE3 0
- default_Path.wtf 0x4CBC7FE3 0
- default_Patrol.wtf 0x4CBC7FE4 0
- default_Player_Start.wtf 0x4CBC7FE4 0
- default_POI.wtf 0x4CBC7FE3 0
- default_Rally_Point.wtf 0x4CBC7FE4 0
- default_Reverb.wtf 0x4CBC7FE4 0
- default_Scripted.wtf 0x4CBC7FE4 0
- default_Scripted_Camera.wtf 0x4CBC7FE4 0
- default_Sniper.wtf 0x4CBC7FE4 0
- default_Sniper_Group.wtf 0x4CBC7FE4 0
- default_Sound_Cue.wtf 0x4CBC7FE4 0
- default_Sound_Emitter.wtf 0x4CBC7FE4 0
- default_Spawn_Controller.wtf 0x4CBC7FE4 0
- default_Spawn_Location.wtf 0x4CBC7FE4 0
- default_Spawn_Node.wtf 0x4CBC7FE4 0
- default_Team_Base.wtf 0x4CBC7FE4 0
- default_Threat.wtf 0x4CBC7FE4 0
- default_Threat_Group.wtf 0x4CBC7FE4 0
- Core\Assets\Levels
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- default_level_sdif.mii 0x4CBC7FE5 0
- EditModeEnvironment.lvl 0x4CBC7FE4 0
- Core\Assets\NPC
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- Human.wtf 0x4CBC7FE5 0
- Insurgent_Bomber.wtf 0x4CBC7FE5 0
- Insurgent_Gunner.wtf 0x4CBC7FE5 0
- Insurgent_LoadedMP.wtf 0x4CBC7FE5 0
- Insurgent_MercAGunner.wtf 0x4CBC7FE5 0
- Insurgent_MercBomber.wtf 0x4CBC7FE5 0
- Insurgent_MercGunner.wtf 0x4CBC7FE5 0
- Insurgent_MercRifle.wtf 0x4CBC7FE6 0
- Insurgent_MercRPG.wtf 0x4CBC7FE5 0
- Insurgent_MercSniper.wtf 0x4CBC7FE6 0
- Insurgent_MilitiaBomber.wtf 0x4CBC7FE6 0
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- Insurgent_MilitiaRifle.wtf 0x4CBC7FE6 0
- Insurgent_MilitiaRPG.wtf 0x4CBC7FE6 0
- Insurgent_MilitiaSniper.wtf 0x4CBC7FE6 0
- Insurgent_Rifle.wtf 0x4CBC7FE6 0
- Insurgent_RPG.wtf 0x4CBC7FE6 0
- Insurgent_Sniper.wtf 0x4CBC7FE6 0
- Insurgent_Unarmed.wtf 0x4CBC7FE6 0
- Marine_AGunner.wtf 0x4CBC7FE6 0
- Marine_Gunner.wtf 0x4CBC7FE6 0
- Marine_Leader.wtf 0x4CBC7FE6 0
- Marine_LoadedMP.wtf 0x4CBC7FE6 0
- Marine_Rifle.wtf 0x4CBC7FE6 0
- Marine_Shotgun.wtf 0x4CBC7FE6 0
- Marine_SpecOps.wtf 0x4CBC7FE6 0
- Marine_VIP.wtf 0x4CBC7FE6 0
- Core\Assets\Old
- default_antiportal.wtf 0x4CBC7FE7 0
- default_building_physics.wtf 0x4CBC7FE7 0
- default_datanode_defend.wtf 0x4CBC7FE7 0
- default_datanode_fireteamevent.wtf 0x4CBC7FE7 0
- default_datanode_flee.wtf 0x4CBC7FE7 0
- default_datanode_music_cue.wtf 0x4CBC7FE7 0
- default_datanode_nav.wtf 0x4CBC7FE7 0
- default_datanode_poi.wtf 0x4CBC7FE7 0
- default_datanode_rallypoint.wtf 0x4CBC7FE7 0
- default_datanode_reverb.wtf 0x4CBC7FE7 0
- default_datanode_script.wtf 0x4CBC7FE7 0
- default_datanode_sound_cue.wtf 0x4CBC7FE7 0
- default_datanode_sound_emitter.wtf 0x4CBC7FE7 0
- default_datanode_spawncontroller.wtf 0x4CBC7FE7 0
- default_datanode_spawnlocation.wtf 0x4CBC7FE7 0
- default_datanode_spawnnode.wtf 0x4CBC7FE7 0
- default_dir_light.wtf 0x4CBC7FE7 0
- default_editor_properties.wtf 0x4CBC7FE7 0
- default_effect.wtf 0x4CBC7FE7 0
- default_exteriorprop.wtf 0x4CBC7FE7 0
- default_interiorprop.wtf 0x4CBC7FE7 0
- default_joint_d6.wtf 0x4CBC7FE7 0
- default_joint_fixed.wtf 0x4CBC7FE7 0
- default_joint_properties.wtf 0x4CBC7FE7 0
- default_joint_revolute.wtf 0x4CBC7FE7 0
- default_joint_sphere.wtf 0x4CBC7FE7 0
- default_light.wtf 0x4CBC7FE7 0
- default_object.wtf 0x4CBC7FE7 0
- default_sensor.wtf 0x4CBC7FE8 0
- default_skybox.wtf 0x4CBC7FE8 0
- default_sound.wtf 0x4CBC7FE8 0
- default_spawnloc.wtf 0x4CBC7FE8 0
- default_terrain.wtf 0x4CBC7FE8 0
- default_Trigger.wtf 0x4CBC7FE6 0
- default_Trigger_AreaOps.wtf 0x4CBC7FE6 0
- default_Trigger_Audio.wtf 0x4CBC7FE6 0
- default_Trigger_Cinematic.wtf 0x4CBC7FE6 0
- default_Trigger_InOut.wtf 0x4CBC7FE6 0
- default_Trigger_Kill.wtf 0x4CBC7FE6 0
- default_Trigger_LookAt.wtf 0x4CBC7FE6 0
- default_Trigger_Touch.wtf 0x4CBC7FE6 0
- Core\Assets\Spawn_Types
- default_spawn_type_list.wtf 0x4CBC7FE8 0
- Core\Assets\UI\_fonts
- ProggySquareTT.fnt 0x4CBC7FE8 0
- Core\DestructionData
- CollisionGroups.cgp 0x4CBC7FEA 0
- DamageData.dli 0x4CBC7FEA 0
- EffectsData.fli 0x4CBC7FEA 0
- PhysicsData.pli 0x4CBC7FEA 0
- Core\Gameplay
- FriendlyFireGlobals.ffr 0x4CBC7FEA 0
- Core\Input
- Config1.ipr 0x4CF89572 0
- Config2.ipr 0x4CF89572 0
- Config3.ipr 0x4CF89572 0
- default.ipr 0x4D09B8F2 0
- MountedWeaponCamera.ipr 0x4D2FF487 0
- mp_prototype.ipr 0x4CBC7FEE 0
- Core\Input\__SORT\AccuracyModels
- default.acm 0x4CBC7FEE 0
- Core\Input\DevSchemes
- AAR_Playback.ipr 0x4CBC7FEC 0
- BasicGroundVehicle.ipr 0x4CBC7FEC 0
- DataOverlay.ipr 0x4CBC7FED 0
- Debug.ipr 0x4CBC7FED 0
- edit_mode.ipr 0x4CBC7FED 0
- FallujahApp.ipr 0x4CFDDB73 0
- FallujahAppMultiplayer.ipr 0x4CBC7FED 0
- FreeCamera.ipr 0x4CBC7FED 0
- FreeCameraAAR.ipr 0x4CBC7FED 0
- Gamer.ipr 0x4D0BC0DA 0
- Helicopter.ipr 0x4CBC7FED 0
- mp_prototype_App.ipr 0x4CBC7FED 0
- mp_prototype_Gamer.ipr 0x4CBC7FED 0
- mp_prototype_OrbitCamera.ipr 0x4CBC7FED 0
- OrbitCamera.ipr 0x4CBC7FED 0
- ProfDataOverlay.ipr 0x4CBC7FED 0
- ScriptedCamera.ipr 0x4CBC7FED 0
- ShoulderCamera.ipr 0x4CBC7FED 0
- Core\Input\Mappers
- BasicGroundVehicle.mpr 0x4CBC7FEE 0
- DSHK.mpr 0x4CBC7FEE 0
- Helicopter.mpr 0x4CBC7FEE 0
- human.mpr 0x4CF743F1 0
- Core\InstanceData
- brick_instance.ins 0x4CBC7FEF 0
- inspoop.ins 0x4CBC7FEF 0
- justin_grass_yo.ins 0x4CBC7FEF 0
- Editor\bin\batch\XPR_temp
- ACPrefExample.luac 0x4D428059 0
- Agent.luac 0x4D42805A 0
- AIComponent.luac 0x4D42805A 0
- AIComponentDefinitionTemplate.luac 0x4D42805A 0
- AIManager.luac 0x4D42805A 0
- AppScripting.luac 0x4D428057 0
- CaptureGameCondition.luac 0x4D42805B 0
- CaptureScoringCondition.luac 0x4D42805B 0
- CleanSweep.luac 0x4D42805A 0
- ClientAgent.luac 0x4D428059 0
- Completer.luac 0x4D428057 0
- Conquest.luac 0x4D42805A 0
- Convoy.luac 0x4D42805A 0
- ConvoyGameCondition.luac 0x4D42805B 0
- Core_bin.rgp 0x4D428069 0
- Core_pub.rgp.pub 0x4D428069 0
- DeathEndCondition.luac 0x4D42805B 0
- DeathGameCondition.luac 0x4D42805B 0
- Deathmatch.luac 0x4D42805A 0
- DeathScoringCondition.luac 0x4D42805B 0
- DebugDisplayInterface.luac 0x4D428059 0
- DebugDisplayObject.luac 0x4D428059 0
- DEBugRendering.luac 0x4D428058 0
- DebugWatcher.luac 0x4D428059 0
- DeclareAbstractClassTemplate.luac 0x4D42805A 0
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- DeclareInterfaceTemplate.luac 0x4D42805A 0
- DestructionEndCondition.luac 0x4D42805B 0
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- DGActiveCoverManager.luac 0x4D428058 0
- DGSpawnManager.luac 0x4D428058 0
- EndCondition.luac 0x4D42805B 0
- EntityManager.luac 0x4D428058 0
- Escort.luac 0x4D42805A 0
- FallujahClient.luac 0x4D428059 0
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- GameInfo.luac 0x4D428059 0
- GameManager.luac 0x4D428058 0
- GameScript.luac 0x4D428058 0
- Gametype.luac 0x4D42805A 0
- Graph.luac 0x4D428058 0
- GraphManager.luac 0x4D428058 0
- GuiManager.luac 0x4D428058 0
- InGameEditor.luac 0x4D428059 0
- InGameGraphEditor.luac 0x4D428059 0
- LastManStanding.luac 0x4D42805A 0
- LevelStats.luac 0x4D428059 0
- MasterTags.luac 0x4D428059 0
- Math.luac 0x4D428059 0
- Matrix.luac 0x4D428059 0
- MedicGameCondition.luac 0x4D42805B 0
- NavigationComponent.luac 0x4D42805A 0
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- Observation.luac 0x4D428058 0
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- PlayersDeadEndCondition.luac 0x4D42805B 0
- PlayerSpawner.luac 0x4D428059 0
- PosQuat.luac 0x4D428059 0
- Rescue.luac 0x4D42805A 0
- Retrieval.luac 0x4D42805A 0
- RetrievalGameCondition.luac 0x4D42805B 0
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- ScriptingUtility.luac 0x4D428057 0
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- SensorManager.luac 0x4D428058 0
- Siege.luac 0x4D42805A 0
- SiegeEndCondition.luac 0x4D42805B 0
- SpawnManager.luac 0x4D428058 0
- Stronghold.luac 0x4D42805A 0
- Survival.luac 0x4D42805B 0
- TestCase.luac 0x4D428058 0
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- TestRunner.luac 0x4D428058 0
- ThreadManager.luac 0x4D428058 0
- TimeEndCondition.luac 0x4D42805B 0
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- TimeScoringCondition.luac 0x4D42805B 0
- Trace.luac 0x4D428058 0
- UserTags.luac 0x4D428059 0
- Vector.luac 0x4D428059 0
- VehicleComponent.luac 0x4D42805A 0
- VolumeScanner.luac 0x4D428059 0
- ZoneScoringCondition.luac 0x4D42805B 0
- Library\Audio\PSP
- Impacts_concrete.spd 0x4CBC8071 0
- Impacts_dirt.spd 0x4CBC8071 0
- Impacts_flesh.spd 0x4CBC8071 0
- Impacts_metal.spd 0x4CBC8071 0
- Impacts_wood.spd 0x4CBC8071 0
- Player.spd 0x4CBC8073 0
- Library\Audio\Sound
- Impact_bullet_concrete.cue 0x4CBC8077 0
- Impact_bullet_dirt.cue 0x4CBC8077 0
- Impact_bullet_flesh.cue 0x4CBC8077 0
- Impact_bullet_metal.cue 0x4CBC8077 0
- Impact_bullet_wood.cue 0x4CBC8077 0
- Step_concrete.cue 0x4CBC8077 0
- Step_dirt.cue 0x4CBC8077 0
- Step_grass.cue 0x4CBC8077 0
- Step_metal.cue 0x4CBC8077 0
- Step_wood.cue 0x4CBC8077 0
- Library\Audio\Templates
- soundblock-random.wtf 0x4CBC8077 0
- soundblock-sequential.wtf 0x4CBC8077 0
- soundblock-source.wtf 0x4CBC8077 0
- soundblock-speaker.wtf 0x4CBC8077 0
- Library\FX\__SORT\decal3d
- decal3d_brick_002.ren 0x4CBC8293 0
- Library\FX\_Common
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- Dirt_Puff_01.pen 0x4CBC8291 0
- Library\FX\_emitters\brick
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- fx_brick_chunks_02.pen 0x4CBC829B 0
- fx_brick_debris_01.pen 0x4CBC829B 0
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- fx_brick_debris_04.pen 0x4CBC829C 0
- fx_brick_hit.pen 0x4CBC829C 0
- fx_brick_spray_02.pen 0x4CBC829C 0
- Library\FX\_emitters\Clouds
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- fx_snow_hit_02.pen 0x4CBC829B 0
- fx_step_snow.pen 0x4CBC829B 0
- Library\FX\_emitters\debris
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- Library\FX\_emitters\dust
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- fx_concrete_dust_02.pen 0x4CBC829C 0
- Library\FX\_emitters\wood
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- fx_wood_debris_03.pen 0x4CBC829E 0
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- fx_wood_debris_05.pen 0x4CBC829E 0
- fx_wood_debris_dust_01.pen 0x4CBC829E 0
- fx_wood_debris_dust_02.pen 0x4CBC829E 0
- Library\FX\Defaults\B1
- B1_tinybits.pen 0x4CBC828C 0
- Library\FX\Defaults\Default
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- Default_bits_02.pen 0x4CBC828C 0
- Library\FX\Glass\GB1
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- Library\FX\Glass\GE1
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- GE1_tinybits.pen 0x4CBC828E 0
- Library\FX\Impacts\Brick
- brick_ballistic_death.pen 0x4CBC828F 0
- brick_ballistic_death2.pen 0x4CBC828F 0
- Library\FX\Impacts\Cinderblock
- imp_e_cindeblock_debris_01.pen 0x4CBC828F 0
- imp_e_cindeblock_debris_02.pen 0x4CBC828F 0
- Library\FX\Impacts\Concrete
- imp_e_concrete_debris_01.pen 0x4CBC828F 0
- imp_e_concrete_debris_02.pen 0x4CBC828F 0
- imp_e_concrete_debris_03.pen 0x4CBC828F 0
- Library\FX\Impacts\Metal
- metal_glow.pen 0x4CBC828F 0
- metal_sparks.pen 0x4CBC828F 0
- metal_sparks2.pen 0x4CBC828F 0
- Library\FX\Impacts\Stone
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- stone_ballistic_death2.pen 0x4CBC828F 0
- stone_ballistic_impact.pen 0x4CBC828F 0
- stone_explosive_death.pen 0x4CBC828F 0
- stone_explosive_death2.pen 0x4CBC828F 0
- Library\FX\Player
- bloodpuff_01.pen 0x4CBC8290 0
- bloodsquirt_01.pen 0x4CBC8290 0
- bloodsquirt_02.pen 0x4CBC8290 0
- step_dust.pen 0x4CBC8290 0
- Library\FX\Vegetation\VB1
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- VB1_tinybits.pen 0x4CBC8290 0
- Library\FX\Vegetation\VB2
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- VB2_tinybits.pen 0x4CBC8290 0
- Library\FX\Vegetation\VB_Dead
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- Library\FX\Vegetation\VE1
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- Library\FX\Vegetation\VE2
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- Library\FX\Vegetation\VE_Dead
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- VEDead_tinybits.pen 0x4CBC8290 0
- Library\FX\Water\WB1
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- WB1_tinybits.pen 0x4CBC8290 0
- Library\FX\Water\WB2
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- Library\FX\Water\WB_Dead
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- Library\FX\Water\WE1
- WE1_bits.pen 0x4CBC8290 0
- WE1_tinybits.pen 0x4CBC8290 0
- Library\FX\Water\WE2
- WE2_bits.pen 0x4CBC8290 0
- WE2_tinybits.pen 0x4CBC8290 0
- Library\FX\Water\WE_Dead
- WEDead_bits.pen 0x4CBC8290 0
- WEDead_tinybits.pen 0x4CBC8290 0
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