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- span class="sy0"> * (ql:quickload :trivial-gamekit)
- To load "trivial-gamekit":
- Load 1 ASDF system:
- trivial-gamekit
- ; Loading "trivial-gamekit"
- ...............;
- ; caught ERROR:
- ; READ error during COMPILE-FILE:
- ;
- ; Symbol "WITH-VIEWPORT-DIMENSIONS" not found in the CL-BODGE.HOST package.
- ;
- ; Line: 244, Column: 43, File-Position: 7289
- ;
- ; Stream: #<SB-INT:FORM-TRACKING-STREAM for "file /home/alexander/quicklisp/local-projects/trivial-gamekit/src/gamekit.lisp" {1005062BA3}>
- debugger invoked on a UIOP/LISP-BUILD:COMPILE-FILE-ERROR in thread
- #<THREAD "main thread" RUNNING {10005205B3}>:
- COMPILE-FILE-ERROR while
- compiling #<CL-SOURCE-FILE "trivial-gamekit" "gamekit">
- Type HELP for debugger help, or (SB-EXT:EXIT) to exit from SBCL.
- restarts (invokable by number or by possibly-abbreviated name):
- 0: [RETRY ] Retry
- compiling #<CL-SOURCE-FILE "trivial-gamekit" "gamekit">.
- 1: [ACCEPT ] Continue, treating
- compiling #<CL-SOURCE-FILE "trivial-gamekit" "gamekit">
- as having been successful.
- 2: Retry ASDF operation.
- 3: [CLEAR-CONFIGURATION-AND-RETRY] Retry ASDF operation after resetting the
- configuration.
- 4: Retry ASDF operation.
- 5: Retry ASDF operation after resetting the
- configuration.
- 6: [ABORT ] Give up on "trivial-gamekit"
- 7: Exit debugger, returning to top level.
- (UIOP/LISP-BUILD:CHECK-LISP-COMPILE-RESULTS NIL T T "~/asdf-action::format-action/" ((#<ASDF/LISP-ACTION:COMPILE-OP > . #<ASDF/LISP-ACTION:CL-SOURCE-FILE "trivial-gamekit" "gamekit">)))
- source: (ERROR 'COMPILE-FILE-ERROR :CONTEXT-FORMAT CONTEXT-FORMAT
- :CONTEXT-ARGUMENTS CONTEXT-ARGUMENTS)
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