shadowm

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Jun 14th, 2015
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  1. Version 0.9.14:
  2. ---------------
  3. * General:
  4. * A work-in-progress version was uploaded to the add-ons server as 0.9.13 by
  5. mistake. In order to avoid confusion and ensure automated upgrades work
  6. correctly, the final release number is 0.9.14.
  7.  
  8. * Graphics:
  9. * New or updated terrain graphics: Dark Hive, Dark Hive Surface, Dark Hive
  10. Depths.
  11. * New attack icon for Elynia's staff.
  12. * New or improved unit animations: Elynia (E1/E2 defense, ranged attack).
  13.  
  14. * Language and i18n:
  15. * New translations: Japanese.
  16.  
  17. * Scenarios:
  18. * E3S7A - Dark Fire:
  19. * Fixed the Potion of Life being able to be picked up multiple times.
  20.  
  21. * Terrains:
  22. * Added Wall Moss terrain overlay.
  23. * Removed custom campfire terrain (phased out in 0.9.12).
  24. * Removed custom trash/remains terrains (phased out in 0.9.12).
  25.  
  26. * Units:
  27. * Added a new unit type for Mal Hekuba.
  28. * Added a new unit type for the E2S11 boss.
  29.  
  30.  
  31. Version 0.9.12:
  32. ---------------
  33. * General:
  34. * Work around crashes related to music transitions during cutscenes under
  35. yet-to-be-determined operating conditions.
  36. * Removed more Wesnoth 1.10.x support code.
  37. * Replaced empty ellipse images with the new ellipse=none syntax from
  38. version 1.11.11.
  39.  
  40. * Graphics:
  41. * Placeholder portraits added: Valen.
  42.  
  43. * Scenarios:
  44. * E1S3 - Civil War in the North:
  45. * Give the player standard gold carryover, no bonus.
  46. * E2S0 - Transience:
  47. * Fixed sound effects remaining muted when advancing to the next scenario.
  48. * E2S1 - By the Moonlight:
  49. * Uncover Elynia at the start of the first town dialogue sequence, in case
  50. she is standing in forest tiles.
  51. * E2S10 - The Betrayal:
  52. * Major map tweaks past the central gates.
  53. * Reduced turn limit from 88/86/84 to 62/60/58.
  54. * E2S11 - A Final Confrontation:
  55. * Fixed a regression from 0.9.9 causing the boss keep to gradually crumble
  56. down, potentially killing it prematurely.
  57. * E3S4.1 - Outpost of Hell:
  58. * Allow two more charges to spawn on the initial player bases on Hard,
  59. thus matching the number of charges available on other difficulty levels.
  60. * Reduced bonus enemy gold on turn 10 and added a heads-up for the player.
  61. * E3S7B - Dark Sea:
  62. * Fixed (again) a bug with Anya's ellipse assignment.
  63. * Minor difficulty tweaks.
  64. * E3S8C - Breakdown:
  65. * Assigned a default hotkey for the elemental summoning menu option.
  66.  
  67. * Terrains:
  68. * Replaced custom campfire terrain with its mainline equivalent (^Zi → ^Ecf),
  69. losing its +25% lawful bonus in the process.
  70. * Replaced custom trash/remains terrains with their mainline equivalents
  71. (^Ettz → ^Edt, ^Etbz → ^Edb).
  72.  
  73.  
  74. Version 0.9.11:
  75. ---------------
  76. * General:
  77. * Work around bug in Wesnoth 1.11.17 that could cause units to be deleted
  78. from the game by units moving during cutscenes.
  79.  
  80.  
  81. Version 0.9.10:
  82. ---------------
  83. * General:
  84. * Raised minimum game version requirement to 1.11.11. All existing
  85. compatibility code for previous versions has been removed.
  86.  
  87. * Graphics:
  88. * New or updated unit graphics: Sprite, Fire Faerie, Forest Spirit, Dryad,
  89. Demon Shapeshifter.
  90.  
  91. * Scenarios:
  92. * Added an option to certain scenarios to ensure Wesnoth does not discard
  93. the player's gold and recall list under certain circumstances due to a
  94. behavior change in version 1.11.13 and later. Affected scenarios:
  95. * E1S9.3 - The Triad, part 3
  96. * E1S11 - Return to Wesmere, part 2
  97. * E2S0 - Transience
  98. * E2S11 - A Final Confrontation
  99. * E3S0 - Opening (Within)
  100. * E3S6 - Divergence
  101. * E3S8B - Destiny, part 1
  102. * E3S11 - After the Storm
  103.  
  104. * Units:
  105. * Balancing changes:
  106. * Changed Leech's alignment from 'lawful' to 'neutral'.
  107. * Decreased Leech's HP from 62 to 42.
  108. * Decreased Leech's melee damage from 11-2 to 9-2.
  109. * Decreased Leech's unit level from 3 to 1.
  110. * Converted to the simplified 1.12 animation syntax:
  111. * Dusk Faerie, Night Nymph, Nightshade Fire
  112. * Sylvan Warden
  113. * Sprite, Fire Faerie, Dryad, Forest Spirit
  114. * Elvish Wayfarer
  115. * Faerie Avatar
  116. * Demoness Hellbent Tide
  117. * Verlissh Control Spire
  118.  
  119. * User interface:
  120. * Cutscene themes now use the 1.11.10 [theme] id attribute on 1.11.10 and
  121. later.
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