Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #define GCServerMsgStringSend ((void(*) (char * Texto,DWORD PlayerID,int Type)) 0x004066B3)
- #define LogAddFunc ((void(*) (char * Texto,int Type)) 0x004073A1)
- #define DataRecv ((void(*) (BYTE,PBYTE,DWORD,DWORD,...)) 0x004368E0)
- #define GCMoneySend ((void(*) (DWORD,int)) 0x004075EA)
- #define DataSend ((void(*) (DWORD PlayerID,PBYTE Packet,DWORD Size)) 0x004B3370)
- #define DataSendAll ((void(*)(PBYTE lpMsg, int iMsgSize)) 0x0040729D)
- #define ItemSerialCreateSend ((int(*)(DWORD,DWORD,DWORD,DWORD,DWORD,DWORD,DWORD,DWORD,DWORD,DWORD,DWORD,DWORD,DWORD)) 0x00407004)
- #define gObjInventoryDeleteItem ((void(*)(int,int)) 0x00402464)
- #define GCInventoryItemDeleteSend ((void(*)(int,int,unsigned char)) 0x00403AE9)
- #define gObjTeleport ((void(*) (int,unsigned char,unsigned char,unsigned char)) 0x00403382)
- #define CGLevelUpPointAdd ((int(*)(BYTE * Arg1,DWORD PlayerID)) 0x004073DD)
- #define gObjMonsterTopHitDamageUser ((DWORD(*) (BYTE * MonsterAddress)) 0x004074FA)
- #define gEventMonsterItemDrop ((int(*) (BYTE*,BYTE*)) 0x00420330)
- #define ItemGetNumberMake ((WORD(*) (DWORD,DWORD)) 0x00405425)
- #define GCPkLevelSend ((void(*)(int,unsigned char)) 0x0043C2F0)
- #define CGDurationMagicRecv ((void(*)(PBYTE aRecv, int aIndex)) 0x00459A90)
- #define CloseClient ((void(*)(DWORD)0x0040788D)
- #define gObjOffset (*(char**)0x7A5502C)
- #define gObjSize 0x2228
- #define gObjMaxUsr 0x1000
- #define gObjPlayer 0x1F40
- #define gObjMapID 0x131
- #define gObjPosX 0x12C
- #define gObjPosY 0x12E
- #define gObjZen 0xD8
- #define gObjLupp 0xAC
- #define gObjStr 0xDC
- #define gObjDex 0xDE
- #define gObjVit 0xE0
- #define gObjEne 0xE2
- #define gObjLogin 0x6C
- #define gObjLvl 0xAA
- #define gObjNick 0x77
- #define gObjClass 0xA6
- #define gObjCtl 0x1F4
- #define gObjPk 0x125
- #define gObjLead 0x100
- #define gObjDir 0x130
- #define gObjExp 0xB4
- #define gObjNextExp 0xB8
- #define gObjLife 0xE4
- #define gObjMaxLife 0xE8
- #define gObjAddLife 0x134
- #define gObjShield 0x13C
- #define gObjMaxShield 0x140
- #define gObjAddShield 0x144
- #define gObjInventory 0xE7C
- #define gObjNpc 0xA4
- #define gObjIP 0x18
- #define gObj_isonline 0x4
- void AllServerMsgSend (char * message,...);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement