Mimsicott

Set-up Saturday #8

Jul 18th, 2014
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  1. ** SETUP SATURDAY #8 - JULY 19TH - SESSION 1: 5PM EST | SESSION 2: 11PM EST **
  2.  
  3. = SETUP GUIDES =
  4. [ OVERTURN 2 RIDDLER | https://epicmafia.com/setup/428263/ ]
  5. ** NOTES **
  6. - This set up is extremely similar to Overturn to Eloquence
  7. - The only roles that will show as "mafia" to a cop's report is the plain mafia
  8. - Mafia does not CC cop on D1. (You can go nuts on D2.)
  9. - You have a ML on D1. Use it.
  10.  
  11. =MAFIA=
  12. - Don't CC cop or gov on D1. Godfather can try to CC gov on D2, but only if the gov has already used their OT.
  13. - You want to hit either cop or governor. (Ideally, you want to murder the cop. Die)
  14. - Wait to CC anything until D2, because there's a mislynch on D1.
  15. - The godfather should hide in the blues.
  16. - If GF is getting lynched d1, claim cop to lure cop out. Optionally, you can claim blue to wifom.
  17. - Nilla can also do the same.
  18. - If cop is getting lynched, mafia can CC to push the ML through.
  19.  
  20. =TOWN=
  21. - Scumhunt on D1.
  22. - Cop should definitely CC if their role is claimed. (Remember, an un-cc'd cop is clear. No ifs, ands, or buts.)
  23.  
  24. **BASIC TIMELINE**
  25. D1: Cop outs any mafia reports. (If you have a inno, it's your call on whether or not you out.)
  26. --> Additionally, cop may try to push on their guilty without outting so they may survive to d2 as a clear.
  27. --> (You can also choose to hypo reports instead of having the cop out, but that's not always wise.)
  28. --> Scumhunt --> Choose a lynch. Governor can out, if they'd like.
  29.  
  30. [ BASIC LOGIC | https://epicmafia.com/setup/361706 ]
  31. ** NOTES **
  32. - You have a ML on D1. Use it.
  33. (Why do all of our Setup Saturday setups have MLs??? Setup Saturday more like ML Saturday.)
  34. - Remember to put useful things in your will, ESPECIALLY if you're the plain mafia! Don't just meme.
  35. - Mafia shouldn't bother CCing the two cops.
  36. - Use basic logic
  37.  
  38. =MAFIA=
  39. - Don't CC cop, unless one of them is dead and you're confident you can convince town you were their partner.
  40. - The plain mafia should remember to make his will look like he's blue (not miller!).
  41. - Godfather is more powerful (especially if miller dies), so don't be afraid of bussing the plain mafia.
  42. - Killing cops > killing blues. Watch for who the outed cop interacts with more; it could be their partner.
  43.  
  44. =TOWN=
  45. - Scumhunt on D1.
  46. - Cops, remember to designate who outs the report on D1. Also, decide whether you want to use a code or out each
  47. other in your wills. (If you decide to use a code, make sure it's something not anyone could guess.)
  48. - One cop can out on D1 (if they're both alive), but there shouldn't be a reason for both cops to out; if the
  49. second one can stay hidden, there's a chance that town can avoid 3-way with no clears.
  50. - If one cop dies on N1, the second cop should not out. Try not to be too scummy and save your reports in your
  51. will.
  52.  
  53. **BASIC TIMELINE**
  54. D1: Cop outs, if they choose. Remember that the cops might choose to hide, and you'll just have to scumhunt.
  55. --> Scumhunt --> Choose a lynch. If a cop is being lynched, they can out and use a code to clear themselves.
  56. --> Use basic logic --> profit???
  57.  
  58. [ CRY 'N ... OH | https://epicmafia.com/setup/621788/ ]
  59. ** NOTES **
  60. - You have a ML on D1. Use it.
  61. - Unlike Cry n Spy, mafia already know each other D1
  62. - Crier and Gov does not out.
  63. *Make sure to establish a time to go silent so crier can out a lynch and an OT (in case of lynching Gov)*
  64.  
  65. =MAFIA=
  66. - Look for Crier/Gov tells. Clears tend to be a bit more 'relaxed,'
  67. or they might seem VERY concerned with what the lynch is going to be used on.
  68.  
  69. =TOWN=
  70. - Look for people who are NOT interacting with each other (often maf partners)
  71.  
  72. **BASIC TIMELINE**
  73. D1: Scumhunt, use the ML, gov OTs onto lynch in order to save gov power, unless gov is being lynched.
  74. -> D1 lynch correct: Clears do not out, same routine as d1
  75. -> D1 lynch incorrect: If both clears are alive then they can choose to out; only 1 blue would be alive
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