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- Aether PF TEA but with Elina's toolboxes:
- (it's kinda the same thing as oldbin but I made new toolboxes for more detail and stuff ;w;)
- PF Living Liquid: https://ff14.toolboxgaming.space/?id=725383877116761&preview=1
- PF Limit Cut (Split 1256 W-NE): https://ff14.toolboxgaming.space/?id=803293127441961&preview=1
- PF BJCC (Split): https://ff14.toolboxgaming.space/?id=492297437831961&preview=1
- PF Alex Prime Timestop / Inception: https://ff14.toolboxgaming.space/?id=860745463802461&preview=1
- PF Wormhole: https://ff14.toolboxgaming.space/?id=537197026169861&preview=1
- PF Perfect Alexander: https://ff14.toolboxgaming.space/?id=170875560147661&preview=1
- Perfect Alexander review slides: https://docs.google.com/presentation/d/1z8UQlF71E9uJgeFoHZ-a1Vy07W5Cl_34ag_kXbCkhtU/edit
- Please look at the notes, and understand the mechanics in general!
- ty for your time :>
- - Elina Chan / Elina Cyliathe @ Sargatanas
- ---------------------------------------------------------------------------------------------------------------
- Patch 2.1
- 2024 Oct. 22
- - [Timestop] Changed slide 2 of toolbox to accurately reflect FFA Restraining Order
- 2024 Oct. 18
- - Added link to the PA presentation
- Living Liquid
- - Changed Living Liquid's orientations in slides 13+ to be less ambiguous
- TODO: Fix updated images
- Patch 2.0 Changelog (Elinabin Revision!)
- 2024 Apr. 27
- I changed a couple of things for clarity and to remain as correct as possible, and to keep consistency with PF!
- Living Liquid
- - Fixed images of Living Liquid and Liquid Hand
- Timestop / Inception
- - Fixed image of Alexander Prime
- - Placed waymarks in PF spots
- - [Timestop] Changed rule for Restraining Order tether (from defined roles to FFA)
- - [Inception] Changed Judgment Crystal positions to more accurately represent ideal placements
- - [Inception] Added graphic to aid understanding of ideal Judgment Crystal placements
- - [Inception] Changed order of flarethrower baits to be consistent with description
- - [Inception] Changed rule for Super Jump bait (should be tank who already took 1st buster)
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