Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- MISCELLANEOUS NEW + CHANGES
- - THE GAME HAS BEEN RECODED/CLEANED UP FOR EASE OF MODIFICATION, AND FOR PREPERATION OF NEW GAMEMODES/CONTENT
- Side effects from the recode:
- - Multi-disasters now use the longest duration of whatever disaster is being called
- (If any of the disasters duration is less than 30 seconds and is the highest, that
- will be the duration used for that round). Durations are capped at 30 seconds.
- - All disasters spawned from multi-threats now remove themselves from the disaster queue
- for even less repeats.
- However, disasters picked for multis do not use the disaster queue (besides the first disaster)
- but, this behavior has been present
- - ORB GACHAPON has been removed entirely and replaced by a rotation shop in compensation for players who cannot interact with random paid item systems.
- Every 30 minutes new random orbs will be available for purchase.
- - 3x Legendary orbs are displayed for 64,000 coins each
- - 6x Epic orbs are displayed for 16,000 coins each
- - 9x Rare orbs are displayed for 4,000 coins each
- - 12x Uncommon orbs are displayed for 1,000 coins each
- - 15x Common orbs are displayed for 250 coins each
- - Sell prices for each orbs have been adjusted (half of the buying price)
- - Level cap has been raised from 200 to 999. For players who've exceeded the cap, survive a round and your level will be updated. The reward for leveling up will be calculated based on the level difference from your current to new
- - Damage/Heal indicator has updated to V42's with tween changes
- - Fog now smoothly tweens to change
- - Explosion camera shake. You can toggle this OFF in settings.
- - Updated splash art to V42's
- - Daily login now checks for new day rather than time passed since last log in
- - Robux all-time/weekly spent stat has been added
- - Added Dev Product for 195,000 coins (30% option, 350 robux)
- - Gamepasses have been moved to SD2's pass page with adjusted prices. [Still not on-sale, yet] If you already own previous passes, you do NOT have to buy them as they behave the same!
- - Descriptor changes for some upgrades
- - Changed materials to the 2022 version
- - Survival Of The Fittest now require 'C' level to play
- - Joining with music off and retoggling now properly plays music
- - [POST-TESTING] Start menu camera changes, now displays player count for each mode next to play buttons
- - [POST-TESTING] Updated art for Level and Skill ranks
- - [POST-TESTING] Renamed MASTER skill rank to IMMORTAL for less conflicting naming conventions
- - [POST-TESTING] Added several new badges to earn, and removed some that can no longer be obtained
- - [POST-TESTING] New custom backpack bar. You can now see every individual reloads for every gear in your bar.
- - [POST-TESTING] Added dev products for force triggers for TRIPLE THREAT, QUADRA THREAT, PENTA THREAT, and HEXA THREAT. Player triggers do NOT affect SR, streaks, and the disaster queue. They spawn once per map on the last round. If you have bought multiple triggers, they do not stack and are individual summons. One trigger will be used per last round.
- GEAR
- - Rented items now last 7 days instead of it being session-based. Worrying about losing items after a short session is no more! You will load with these items until their time is up, and you would then have to rent them again. If items have expired during playtime, you will still have them until you leave the game.
- - Gear order can now finally be arranged! You can do this in the shop.
- - Locked gear slots implemented from V42. You start with 4 slots, and reaching levels E ~ S will unlock one backpack slot.
- - Adjusted gear prices and levels. Gear prices have been notably doubled, since you keep them for longer
- - GAME MASTER SWORD now uses the lightning kill effect from V42
- - Upgrades now increase base gear cost by percentile. Having a gamepass that makes the gear FREE are NOT affected
- - [POST-TESTING] Particles added to Rocket Launcher projectile
- UI
- - Updated SHOP Gui. Items now show rank letters to signify the unlock level. This goes away when you reach that level. A backpack bar is now present, to rearrange your backpack items.
- - Updated MAP VOTING Gui. Now displays every individual votes via player icons, while also displaying their vote multiplier
- - Revamped PREMIUM STORE Gui.
- - Revamped GLOBAL LEADERBOARD Gui. DONATOR leaderboard has been added
- - MENU Gui now has a Gamemodes button to move the gamemode buttons and pacifist modifier to a different Ui
- - GAMEMODES Gui added
- - Updated START screen
- - Updated MUSIC PLAYING, UPGRADE GEAR, MEMOS and SETTINGS Gui
- - NEW exp bar look. Displays gain difference each time your exp goes up or down
- - Replaced few text textures with TextLabels for auto translation
- - Added new coin counter on bottom left corner. Displays gain difference each time your coins go up or down
- - PLAYERLIST Gui has been updated. You can now show/hide other players by clicking on the arrow
- - Removed coins stat from PLAYERLIST
- - Health HEART now shakes when health is low
- - TextScaled applied to disaster hint
- NEW MAPS + CHANGES (more to be added soon)
- - WILD WEST has been added
- - ATLANTIS has been revamped
- - FRAGILE FARM has been updated. Buffed healing for apples from 10 to 30
- - TROPICAL TROUBLE has been updated
- - Switched ColorGrading to Default and tweaked all lighting for all maps
- - Soundtrack changes for some maps
- - New map boundary aesthetic
- SURVIVAL OF THE FITTEST
- - HEXA THREAT level has been added for round 21
- - All-time global leaderboard for survivals have been added
- - Reduced coin multiplier from disasters from .87 to .70
- - [POST-TESTING] Rewards are capped at 15,000 coins
- NEW DISASTERS + CHANGES
- - NEW DISASTERS: SHOTGUN, CINYKYK, SPEEDING WALL, BLOW DRYER, and SAWBLADE
- - NEW HYPER DISASTERS: COUNTERFEIT COINS, FIST OF FURY, BARREL BOY
- - EPIC KATANA (Disaster) has been revamped. Too much to write about it, so go find out what it does and collect the memo!
- - PACMAN has been revamped. Different behaviors, chases players (Implemented movement prediction via ping with this disaster exclusively. Please let me know if anything is strange with hit detection with Pacman)
- - FIST OF FURY now attacks random survivors instead of nearest. Sound changes as well
- - VOLCANO [STANDARD] can now be a mystery disaster
- - PIZZA DUDE [STANDARD] can now be a mystery disaster
- - MISSILE STRIKE can now combo with itself
- - NYAN CAT [ALL] can now combo with itself
- - UNDYNE can now combo with herself
- - GUEST AMBUSH [ALL] has been buffed. Standard guests can now delete parts
- - OIL SPILL buffed. Moved up oil's initial position up by 12 studs.
- - RISING LAVA [ALL] buffed. Moved up initial lava position up by 5 studs.
- - BOUNCER has been adjusted. Bouncer now has a glow for better visual clarity and now ignores Y distance magnitude to avoid moving closer while mid air. Deals more damage to parts now and has more range.
- - SNIPER updated to its V42 version
- - BOMBERS [ALL] have been updated with its buffed V42 version with extra changes
- - NINJAS [ALL] have been buffed and updated
- - SHOOP DA WOOP laser deletion has been fixed
- - TSUNAMI now has sound
- - GIANT NOOB [ALL] explosive jump attack has been buffed. Fixed legs doing damage when dead
- - Adjusted coin values for some disasters
- - Adjusted arrow point positions for some disasters
- - Adjusted volume for certain disasters
- - When no survivors are left in Boss rounds, the round timer will be set to 5. Defeating a boss will do the same.
- - [POST TESTING] NOOBS [ALL] have been revamped
- - [POST TESTING] NUCLEAR BOMB timers have been adjusted. 25, 30, 25 -> 30, 25, 25
Add Comment
Please, Sign In to add comment