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Hsuwan

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Sep 28th, 2017
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  1. on damage:
  2. if victim isn't a player:
  3. if name of victim contains "Lv.140 BOSS 殘暴炎魔祭祀柱":
  4. chance of 10%:
  5. loop entities in radius 6 of victim:
  6. if loop-entity is a player:
  7. thrust loop-entity backwards with force 2
  8. ignite the loop-entity for 5 second
  9. make victim damage loop-entity by 665
  10. play raw sound "liquid.splash" at victim with pitch 0 volume 1
  11. spawn 20 of particle drip lava offset by 1, 1, -1 at location of loop-entity
  12. stop
  13. chance of 2%:
  14. loop entities in radius 15 of victim:
  15. if loop-entity is a player:
  16. thrust loop-entity downwards with force 2
  17. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} * 0.2
  18. apply blindness 1 to the loop-entity for 10 seconds
  19. apply slowness 5 to the loop-entity for 1 seconds
  20. spawn 35 of particle fireworks spark offset by 0.1, 4, -0.1 at location of loop-entity
  21. play raw sound "ambient.weather.thunder" at victim with pitch 0 volume 1
  22. stop
  23. chance of 2%:
  24. play raw sound "mob.zombie.infect" at victim with pitch 0 volume 1
  25. loop 5 times:
  26. loop entities in radius 20 of victim:
  27. if loop-entity is a player:
  28. thrust loop-entity downwards with force 2
  29. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} * 0.1
  30. spawn 35 of particle happy villager offset by 0.5, 1, -0.5 at location of loop-entity
  31. wait 20 ticks
  32. stop
  33. chance of 2%:
  34. loop entities in radius 15 of victim:
  35. if loop-entity isn't a player:
  36. heal loop-entity by 2000000
  37. spawn 35 of particle heart offset by 0.5, 1, -0.5 at location of loop-entity
  38. stop
  39. chance of 2%:
  40. play raw sound "mob.blaze.breathe" at victim with pitch 0 volume 1
  41. loop entities in radius 20 of victim:
  42. if loop-entity is a player:
  43. thrust loop-entity backwards with force 0.2
  44. make victim damage loop-entity by 550
  45. apply confusion 1 to the loop-entity for 3 seconds
  46. spawn 35 of particle witch magic offset by 0.5, 1, -0.5 at location of loop-entity
  47. stop
  48. if name of victim contains "Lv.140 BOSS 殘暴炎魔本體":
  49. chance of 15%:
  50. loop entities in radius 8 of victim:
  51. if loop-entity is a player:
  52. thrust loop-entity backwards with force 3
  53. ignite the loop-entity for 5 second
  54. make victim damage loop-entity by 999
  55. play raw sound "liquid.splash" at victim with pitch 0 volume 1
  56. spawn 40 of particle drip lava offset by 1, 1, -1 at location of loop-entity
  57. stop
  58. chance of 2%:
  59. loop entities in radius 15 of victim:
  60. if loop-entity is a player:
  61. thrust loop-entity downwards with force 2
  62. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} * 0.4
  63. apply blindness 1 to the loop-entity for 10 seconds
  64. apply slowness 5 to the loop-entity for 1 seconds
  65. spawn 35 of particle fireworks spark offset by 0.1, 4, -0.1 at location of loop-entity
  66. play raw sound "ambient.weather.thunder" at victim with pitch 0 volume 1
  67. stop
  68. chance of 2%:
  69. play raw sound "mob.zombie.infect" at victim with pitch 0 volume 1
  70. loop 5 times:
  71. loop entities in radius 20 of victim:
  72. if loop-entity is a player:
  73. thrust loop-entity downwards with force 2
  74. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} * 0.2
  75. spawn 35 of particle happy villager offset by 0.5, 1, -0.5 at location of loop-entity
  76. wait 20 ticks
  77. stop
  78. chance of 2%:
  79. play raw sound "mob.blaze.breathe" at victim with pitch 0 volume 1
  80. loop entities in radius 20 of victim:
  81. if loop-entity is a player:
  82. thrust loop-entity backwards with force 0.2
  83. make victim damage loop-entity by 850
  84. apply confusion 1 to the loop-entity for 3 seconds
  85. spawn 35 of particle witch magic offset by 0.5, 1, -0.5 at location of loop-entity
  86. stop
  87. chance of 1%:
  88. play raw sound "mob.blaze.breathe" at victim with pitch 2 volume 1
  89. loop entities in radius 20 of victim:
  90. if loop-entity is a player:
  91. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} - 1
  92. stop
  93. chance of 1%:
  94. play raw sound "mob.blaze.breathe" at victim with pitch 2 volume 1
  95. apply resistance to the victim for 5 seconds
  96. spawn 35 of particle red dust offset by 0.3, 2, -0.3 at location of victim
  97. stop
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