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- SPECS :
- GPU : GTX 1070 8088MB VRAM
- CPU : I7 7700k 4.20GHz
- RAM : 16GB
- Motherboard : Asrock FM2A68M-HD+
- ---------------------------------------------------------------------------------------------------------------------------------------
- GAME.LOG :
- BackupNameAttachment=" Build(474) 19 Nov 18 (22 19 04)" -- used by backup system
- Log Started at Mon Nov 19 22:19:04 2018
- Built on Nov 13 2018 15:21:20
- Running 64 bit Windows version
- Command Line: "bin\win_x64\HuntGame.exe" +online_account_client_settings live
- Executable: D:\SteamLibrary\steamapps\common\Hunt Showdown\bin\win_x64\HuntGame.exe
- FileVersion: 1.3.0.474
- ProductVersion: 1.3.0.474
- Project HUNT
- Using Project Folder D:/SteamLibrary/steamapps/common/Hunt Showdown
- Using Engine Folder D:\SteamLibrary\steamapps\common\Hunt Showdown/
- Using Asset Folder d:/steamlibrary/steamapps/common/hunt showdown/game_hunt
- Total number of logical processors: 8
- Number of available logical processors: 8
- Total number of system cores: 4
- Number of cores available to process: 4
- Processor 0:
- CPU: Intel Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
- Family: 6, Model: 14, Stepping: 9, FPU: On-Chip
- Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
- Processor 1:
- CPU: Intel Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
- Family: 6, Model: 14, Stepping: 9, FPU: On-Chip
- Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
- Processor 2:
- CPU: Intel Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
- Family: 6, Model: 14, Stepping: 9, FPU: On-Chip
- Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
- Processor 3:
- CPU: Intel Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
- Family: 6, Model: 14, Stepping: 9, FPU: On-Chip
- Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
- <22:19:05> <ThreadConfigInfo>: Thread profile loaded: "pc_Common" (%engine%/config/engine_core.thread_config)
- <22:19:05> <ThreadConfigInfo>: Thread profile loaded: "pc_8" (%engine%/config/engine_core.thread_config)
- <22:19:05> UDR initialization
- <22:19:05> Windows 10 64 bit (build 10.0.17134)
- <22:19:05> System language: French
- <22:19:05> Windows Directory: "C:\WINDOWS"
- <22:19:05> Local time is 22:19:05 11/19/18, system running for 8074 minutes
- <22:19:05> 16315MB physical memory installed, 11643MB available, 134217727MB virtual memory installed, 28 percent of memory in use
- <22:19:05> PageFile usage: 79MB, Working Set: 105MB, Peak PageFile usage: 80MB,
- <22:19:05> Current display mode is 1920x1080x32, (Unknown graphics card)
- <22:19:05> IBM enhanced (101/102-key) keyboard and 5+ button mouse installed
- <22:19:05> --------------------------------------------------------------------------------
- <22:19:05> Stream Engine Initialization
- <22:19:05> BuildTime: Nov 13 2018 15:21:20
- <22:19:05> Physics initialization
- <22:19:05> <Audio>: AudioSystem initialization
- <22:19:06> C# Backend initialization
- <22:19:06> DLL Failed to load, error code: 7E
- <22:19:06> Loading plug-in CryDefaultEntities
- <22:19:06> Loading plug-in CryUQS_Core
- <22:19:06> Loading plug-in CryGamePlatform
- <22:19:06> Loading plug-in CryGamePlatformSteam
- <22:19:06> [Steam] Successfully initialized Steam API, running build id 3307865
- <22:19:06> Attempting to automatically set user preferred language french
- <22:19:06> Loading plug-in CryGeforceExperience
- <22:19:08> Loading plug-in CryUserAnalytics
- <22:19:08> Renderer initialization
- <22:19:08> Logging video adapters:
- <22:19:09> - NVIDIA GeForce GTX 1070 (vendor = 0x10de, device = 0x1b81)
- <22:19:09> - Adapter index: 0
- <22:19:09> - Dedicated video memory: 8088 MB
- <22:19:09> - Feature level: D3D 11_1 (SM 5.x)
- <22:19:09> - Displays connected: yes
- <22:19:09> - Suitable rendering device: yes
- <22:19:09> - Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
- <22:19:09> - Adapter index: 1
- <22:19:09> - Dedicated video memory: 0 MB
- <22:19:09> - Feature level: D3D 11_1 (SM 5.x)
- <22:19:09> - Displays connected: no
- <22:19:09> - Suitable rendering device: no
- <22:19:10> Active GPUs: 1
- <22:19:11> Font initialization
- <22:19:12> [net] Socket IO management: External [iocp], Internal [iocp]
- <22:19:12> network hostname: DESKTOP-CFGHBD5
- <22:19:12> ip:192.168.1.22
- <22:19:12> [Network Version]: RELEASE PURE CLIENT
- <22:19:12> Time initialization
- <22:19:12> Input initialization
- <22:19:12> Initializing Animation System
- <22:19:12> Init 3D Engine
- <22:19:12> Script System Initialization
- <22:19:12> Schematyc initialization
- <22:19:12> Entity system initialization
- <22:19:12> LiveCreate initialization
- <22:19:12> Dynamic Response System initialization
- <22:19:12> AI initialization
- <22:19:13> Initializing AI System
- <22:19:13> Initializing additional systems
- <22:19:13> Initializing default materials...
- <22:19:13> CryDescriptor extension initialized
- <22:19:15> [Schematyc]: Loading files...
- <22:19:15> [Schematyc]: Loading settings
- <22:19:15> [Schematyc]: Loading script files
- <22:19:16> [Schematyc]: Compiling script files
- <22:19:17> [Schematyc]: Loading complete
- <22:19:17> Telemetry game extension initialized
- <22:19:18> [GameProfiles]: Successfully activated profile 'default' for user 'tangu'
- <22:19:18> username tangu signedIn 1 userIndex -1
- <22:19:18> ActivateProfile profileName default
- <22:19:18> [Game Version]: RELEASE PURE CLIENT
- <22:19:18> <ThreadConfigInfo>: [XML Parsing] Thread with name "NetworkStallTicker" already loaded. Overriding with new configuration
- <22:19:18> <ThreadConfigInfo>: [XML Parsing] Thread with name "ZLibCompressor" already loaded. Overriding with new configuration
- <22:19:18> <ThreadConfigInfo>: [XML Parsing] Thread with name "TelemetryCopier" already loaded. Overriding with new configuration
- <22:19:18> <ThreadConfigInfo>: Thread profile loaded: "pc_Common" (config/game.thread_config)
- <22:19:18> <ThreadConfigInfo>: Thread profile loaded: "pc_8" (config/game.thread_config)
- <22:19:19> [Schematyc]: Loading...
- <22:19:19> [Schematyc]: Loading settings
- <22:19:19> [Schematyc]: Loading scripts
- <22:19:19> [Schematyc]: Compiling scripts
- <22:19:19> [Schematyc]: Loading complete
- <22:19:29> Starting UI state machine 'messages/Messages'...
- <22:19:29> Starting UI state machine 'rewards/ScreenFlow'...
- <22:19:29> Starting UI state machine 'ui/PreStartMenu'...
- <22:19:29> ============================ Loading level menu ============================
- <22:19:29> online_account_client_settings = live [REQUIRE_APP_RESTART]
- <22:19:29> [Hunt Online] [Account] Initializing.
- <22:19:29> [Hunt Online] [Account] Steam initializing.
- <22:19:30> [Hunt Online] [Account] Initializing online services for client with 'live' settings
- <22:19:30> [Hunt Online] CProfileInboxService::Init: successfully initialized
- <22:19:30> [CryCloud] Connection with 'capi1-lv-lw-wc.huntshowdown.com:61088' open
- <22:19:31> [CryCloud] Sending request: Invoke (0x01000000) remotely on server with messageId = 1, grainId = 0
- <22:19:31> [CryCloud] Connection Succeeded
- <22:19:32> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <22:19:32> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <22:19:32> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <22:19:32> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <22:19:32> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <22:19:32> [CryCloud] [Client Session] Authentication succeed
- <22:19:32> [CryCloud] Sending request: Invoke (0x01000002) remotely on server with messageId = 2, grainId = 0
- <22:19:32> [CryCloud] RECV messageid: 1
- <22:19:33> [CryCloud] [Client Session] Protocol Negotiation succeed
- <22:19:33> [CryCloud] Sending request: Invoke (0x03000003) remotely on server with messageId = 3, grainId = 0
- <22:19:33> [CryCloud] Sending request: Invoke (0x03000001) remotely on server with messageId = 4, grainId = 0
- <22:19:33> [CryCloud] Sending request: Invoke (0x03000004) remotely on server with messageId = 5, grainId = 0
- <22:19:33> [CryCloud] Sending request: Invoke (0x03000005) remotely on server with messageId = 6, grainId = 0
- <22:19:33> [CryCloud] Sending request: Invoke (0x03000000) remotely on server with messageId = 7, grainId = 0
- <22:19:33> [Hunt Online] CProfileInboxService::OnSessionAvailable: calling SubscribeProfileInboxService
- <22:19:33> [CryCloud] Sending request: Invoke (0x03000007) remotely on server with messageId = 8, grainId = 0
- <22:19:33> [CryCloud] Sending request: Invoke (0x02000015) remotely on server with messageId = 9, grainId = 0
- <22:19:33> [CryCloud] RECV messageid: 2
- <22:19:34> [CryCloud] RECV messageid: 9
- <22:19:37> Stopping UI state machine 'ui/PreStartMenu'...
- <22:19:37> Starting UI state machine 'start_menu/MenuFlow'...
- <22:19:41> Starting UI state machine 'chat/Chat'...
- <22:19:41> Starting UI state machine 'multiplayer/Flow'...
- <22:19:42> Starting UI state machine 'news/ScreenFlow'...
- <22:19:42> [flow-log] Current Camera Switch: News
- <22:19:49> [CryCloud] Sending request: Invoke (0x0200000e) remotely on server with messageId = 10, grainId = 0
- <22:19:49> Stopping UI state machine 'news/ScreenFlow'...
- <22:19:49> Starting UI state machine 'matchmaking/ScreenFlow'...
- <22:19:49> Starting UI state machine 'gamemodeselection/ScreenFlow'...
- <22:19:49> [CryCloud] RECV messageid: 10
- <22:19:49> [flow-log] Current Camera Switch: Mission
- <22:19:51> System Shutdown
- <22:19:52> CGameClientChannel::Release
- <22:19:52> m_arrModelCacheSKEL[0] = characters/animals/horse/horse_skel.chr
- <22:19:52> m_arrModelCacheSKEL[1] = characters/armored/grunt_armored_r_skel.chr
- <22:19:52> m_arrModelCacheSKEL[2] = characters/grunt/grunt.chr
- <22:19:52> m_arrModelCacheSKEL[3] = characters/hellhound/hellhound_skel.chr
- <22:19:52> m_arrModelCacheSKEL[4] = characters/hive/hive_skel.chr
- <22:19:52> m_arrModelCacheSKEL[5] = characters/hunter_male/hm_skel.chr
- <22:19:52> m_arrModelCacheSKEL[6] = characters/meathead/meathead_skel.chr
- <22:19:52> m_arrModelCacheSKEL[7] = characters/meathead/meathead_skel_boss.chr
- <22:19:52> m_arrModelCacheSKEL[8] = objects/architecture/cabins_bayou_a/window_anim/window_anim_skel.chr
- <22:19:52> Stopping UI state machine 'rewards/ScreenFlow'...
- <22:19:52> Stopping UI state machine 'messages/Messages'...
- <22:19:52> Stopping UI state machine 'start_menu/MenuFlow'...
- <22:19:52> Stopping UI state machine 'matchmaking/ScreenFlow'...
- <22:19:52> Stopping UI state machine 'gamemodeselection/ScreenFlow'...
- <22:19:52> Stopping UI state machine 'chat/Chat'...
- <22:19:52> Stopping UI state machine 'multiplayer/Flow'...
- <22:19:52> [CryCloud] Sending request: Invoke (0x04000005) remotely on server with messageId = 11, grainId = 0
- <22:19:53> [CryCloud] Disconnect
- <22:19:53> [CryCloud] Disconnect
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