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xeRicker

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Apr 18th, 2023
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  1. # ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
  2. # ■ ░█▀▄▀█ ░█──░█ ░█▀▀▀█ ▀▀█▀▀ ░█▀▀▀ ░█▀▀█ ░█──░█ ░█▀▀█ ░█▀▀▀█ ▀▄░▄▀ ░█▀▀▀ ░█▀▀▀█ ■
  3. # ■ ░█░█░█ ░█▄▄▄█ ─▀▀▀▄▄ ─░█── ░█▀▀▀ ░█▄▄▀ ░█▄▄▄█ ░█▀▀▄ ░█──░█ ─░█── ░█▀▀▀ ─▀▀▀▄▄ ■
  4. # ■ ░█──░█ ──░█── ░█▄▄▄█ ─░█── ░█▄▄▄ ░█─░█ ──░█── ░█▄▄█ ░█▄▄▄█ ▄▀░▀▄ ░█▄▄▄ ░█▄▄▄█ BY XERICKER ■
  5. # ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
  6.  
  7. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  8. # Change the appearance of a box after its loot is revealed.
  9. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  10.  
  11. box-settings:
  12. loot-discovered:
  13. hologram-lines:
  14. - "&f{LOOT_NAME}"
  15. type: ENDER_CHEST
  16. data: 0
  17. player-head: ""
  18. custom-head: ""
  19. loot-duplicated:
  20. hologram-lines:
  21. - "&7&lDUPLICATED"
  22. - "&f{LOOT_NAME}"
  23. type: ENDER_CHEST
  24. data: 0
  25. player-head: ""
  26. custom-head: ""
  27.  
  28. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  29. # Customize various events that will happen after its loot is revealed.
  30. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  31.  
  32. events-settings:
  33. loot-discovered:
  34. send-broadcasts:
  35. - "&7[&dMB&7] &b{PLAYER} &efound &r{LOOT_NAME} &ein &r{BOX_NAME}"
  36. play-sounds:
  37. - ENTITY_PLAYER_LEVELUP;1.0;1.0
  38. spawn-fireworks:
  39. - STAR;false;false;0;LIME;WHITE
  40. loot-duplicated:
  41. send-broadcasts:
  42. play-sounds:
  43. - ENTITY_PLAYER_LEVELUP;1.0;1.0
  44. spawn-fireworks:
  45. - STAR;false;false;0;LIME;WHITE
  46.  
  47. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  48. # Confetti & Popper Effects
  49. # enabled: True to enable, false to disable
  50. # effect-duration: How long the effect lasts
  51. # item-type: Type of item dropped
  52. # item-glow: Whether the item should glow or not
  53. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  54. # Firework Show Effect
  55. # enabled: True to enable, false to disable
  56. # amount: How many fireworks are spawned
  57. # period: How quickly fireworks spawn apart from each other
  58. # random: If true, all fireworks will be random
  59. # fireworks: Customize which fireworks are spawned (ignored if random = true)
  60. # syntax: [TYPE];|FLICKER];[TRAIL];[POWER];[COLOR1, COLOR2...];[FADE COLOR1, FADE COLOR2...]
  61. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  62.  
  63. effects-settings:
  64. loot-discovered:
  65. confetti-effect:
  66. enabled: false
  67. effect-duration: 2
  68. item-type: AMETHYST_SHARD
  69. item-glow: false
  70. spiral-popper-effect:
  71. enabled: false
  72. effect-duration: 2
  73. item-type: AMETHYST_SHARD
  74. item-glow: false
  75. firework-show-effect:
  76. enabled: false
  77. amount: 10
  78. period: 4
  79. random: true
  80. fireworks:
  81. - BALL_LARGE;false;false;1;WHITE;WHITE
  82. loot-duplicated:
  83. confetti-effect:
  84. enabled: false
  85. effect-duration: 2
  86. item-type: AMETHYST_SHARD
  87. item-glow: false
  88. spiral-popper-effect:
  89. enabled: false
  90. effect-duration: 2
  91. item-type: AMETHYST_SHARD
  92. item-glow: false
  93. firework-show-effect:
  94. enabled: false
  95. amount: 10
  96. period: 4
  97. random: true
  98. fireworks:
  99. - BALL_LARGE;false;false;1;WHITE;WHITE
  100.  
  101. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  102. # If a player receives the same loot twice, they will receive a compensation in
  103. # the form of a duplicate loot. By default, duplicated loots always provide dust.
  104. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  105.  
  106. duplicate-settings:
  107. check-for-duplicate: true
  108. dust-duplicate: 100
  109.  
  110. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  111. # Create your loots within this category by copying one of the existing loots and
  112. # changing its ID (e.g. "example-loot-1"). Don't forget to assign the loots to the
  113. # boxes of your choice!
  114. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  115.  
  116. loot-creator:
  117. example-loot-1:
  118. enabled: true
  119. name: "&aCommon Loot #1"
  120. loot-discovered:
  121. execute-as-player: false
  122. commands:
  123. - "command goes here"
  124. loot-duplicated:
  125. execute-as-player: false
  126. commands:
  127. - "mysteryboxes adddust {PLAYER} {DUST_DUPLICATE}"
  128. example-loot-2:
  129. enabled: true
  130. name: "&aCommon Loot #2"
  131. loot-discovered:
  132. execute-as-player: false
  133. commands:
  134. - "command goes here"
  135. loot-duplicated:
  136. execute-as-player: false
  137. commands:
  138. - "mysteryboxes adddust {PLAYER} {DUST_DUPLICATE}"
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