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- # ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
- # ■ ░█▀▄▀█ ░█──░█ ░█▀▀▀█ ▀▀█▀▀ ░█▀▀▀ ░█▀▀█ ░█──░█ ░█▀▀█ ░█▀▀▀█ ▀▄░▄▀ ░█▀▀▀ ░█▀▀▀█ ■
- # ■ ░█░█░█ ░█▄▄▄█ ─▀▀▀▄▄ ─░█── ░█▀▀▀ ░█▄▄▀ ░█▄▄▄█ ░█▀▀▄ ░█──░█ ─░█── ░█▀▀▀ ─▀▀▀▄▄ ■
- # ■ ░█──░█ ──░█── ░█▄▄▄█ ─░█── ░█▄▄▄ ░█─░█ ──░█── ░█▄▄█ ░█▄▄▄█ ▄▀░▀▄ ░█▄▄▄ ░█▄▄▄█ BY XERICKER ■
- # ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- # Change the appearance of a box after its loot is revealed.
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- box-settings:
- loot-discovered:
- hologram-lines:
- - "&f{LOOT_NAME}"
- type: ENDER_CHEST
- data: 0
- player-head: ""
- custom-head: ""
- loot-duplicated:
- hologram-lines:
- - "&7&lDUPLICATED"
- - "&f{LOOT_NAME}"
- type: ENDER_CHEST
- data: 0
- player-head: ""
- custom-head: ""
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- # Customize various events that will happen after its loot is revealed.
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- events-settings:
- loot-discovered:
- send-broadcasts:
- - "&7[&dMB&7] &b{PLAYER} &efound &r{LOOT_NAME} &ein &r{BOX_NAME}"
- play-sounds:
- - ENTITY_PLAYER_LEVELUP;1.0;1.0
- spawn-fireworks:
- - STAR;false;false;0;LIME;WHITE
- loot-duplicated:
- send-broadcasts:
- play-sounds:
- - ENTITY_PLAYER_LEVELUP;1.0;1.0
- spawn-fireworks:
- - STAR;false;false;0;LIME;WHITE
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- # Confetti & Popper Effects
- # enabled: True to enable, false to disable
- # effect-duration: How long the effect lasts
- # item-type: Type of item dropped
- # item-glow: Whether the item should glow or not
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- # Firework Show Effect
- # enabled: True to enable, false to disable
- # amount: How many fireworks are spawned
- # period: How quickly fireworks spawn apart from each other
- # random: If true, all fireworks will be random
- # fireworks: Customize which fireworks are spawned (ignored if random = true)
- # syntax: [TYPE];|FLICKER];[TRAIL];[POWER];[COLOR1, COLOR2...];[FADE COLOR1, FADE COLOR2...]
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- effects-settings:
- loot-discovered:
- confetti-effect:
- enabled: false
- effect-duration: 2
- item-type: AMETHYST_SHARD
- item-glow: false
- spiral-popper-effect:
- enabled: false
- effect-duration: 2
- item-type: AMETHYST_SHARD
- item-glow: false
- firework-show-effect:
- enabled: false
- amount: 10
- period: 4
- random: true
- fireworks:
- - BALL_LARGE;false;false;1;WHITE;WHITE
- loot-duplicated:
- confetti-effect:
- enabled: false
- effect-duration: 2
- item-type: AMETHYST_SHARD
- item-glow: false
- spiral-popper-effect:
- enabled: false
- effect-duration: 2
- item-type: AMETHYST_SHARD
- item-glow: false
- firework-show-effect:
- enabled: false
- amount: 10
- period: 4
- random: true
- fireworks:
- - BALL_LARGE;false;false;1;WHITE;WHITE
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- # If a player receives the same loot twice, they will receive a compensation in
- # the form of a duplicate loot. By default, duplicated loots always provide dust.
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- duplicate-settings:
- check-for-duplicate: true
- dust-duplicate: 100
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- # Create your loots within this category by copying one of the existing loots and
- # changing its ID (e.g. "example-loot-1"). Don't forget to assign the loots to the
- # boxes of your choice!
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- loot-creator:
- example-loot-1:
- enabled: true
- name: "&aCommon Loot #1"
- loot-discovered:
- execute-as-player: false
- commands:
- - "command goes here"
- loot-duplicated:
- execute-as-player: false
- commands:
- - "mysteryboxes adddust {PLAYER} {DUST_DUPLICATE}"
- example-loot-2:
- enabled: true
- name: "&aCommon Loot #2"
- loot-discovered:
- execute-as-player: false
- commands:
- - "command goes here"
- loot-duplicated:
- execute-as-player: false
- commands:
- - "mysteryboxes adddust {PLAYER} {DUST_DUPLICATE}"
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