Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Config = {}
- Config.debug = false
- --- SETTINGS FOR ESX
- Config.esxSettings = {
- enabled = true,
- -- Whether or not to use the new ESX export method
- useNewESXExport = true,
- -- Money account used when picking up cash or selling off items
- moneyAccount = 'black_money',
- }
- --- SETTINGS FOR QBCORE
- Config.qbSettings = {
- enabled = false,
- useNewQBExport = true, -- Make sure to uncomment the old export inside fxmanifest.lua if you're still using it
- -- Money account used when picking up cash or selling off items
- moneyAccount = 'cash',
- }
- -- Looting duration in ms
- Config.lootingDuration = 7000
- -- Whether or not to lock vehicles which have loot inside them
- Config.lockVehicles = true
- -- Font used for the 3d text
- Config.textFont = 4
- -- Scale used for the 3d text
- Config.textScale = 1
- -- Odds of loot spawning inside a parked npc vehicle by class given in percentage (0-100) (can use decimal values)
- Config.odds = {
- [0] = 5, -- Compacts
- [1] = 15, -- Sedans
- [2] = 17.5, -- SUVs
- [3] = 7, -- Coupes
- [4] = 9, -- Muscle
- [5] = 17.5, -- Sports Classics
- [6] = 15, -- Sports
- [7] = 20, -- Super
- [8] = 0, -- Motorcycles
- [9] = 12, -- Off-road
- [10] = 0, -- Industrial
- [11] = 0, -- Utility
- [12] = 5, -- Vans
- [13] = 0, -- Cycles
- [14] = 0, -- Boats
- [15] = 0, -- Helicopters
- [16] = 0, -- Planes
- [17] = 0, -- Service
- [18] = 0, -- Emergency
- [19] = 0, -- Military
- [20] = 0, -- Commercial
- [21] = 0, -- Trains
- }
- Config.loot = {
- {
- model = 'prop_michael_backpack',
- offset = vector3(0.0, -0.05, 0.05),
- loot = 'electronics',
- lootChance = 40,
- },
- {
- model = 'prop_michael_backpack',
- offset = vector3(0.0, -0.05, 0.05),
- loot = 'clothes',
- lootChance = 50,
- },
- {
- model = 'bkr_prop_duffel_bag_01a',
- offset = vector3(0.0, -0.05, 0.1),
- loot = 'electronics',
- lootChance = 60,
- },
- {
- model = 'prop_cs_heist_bag_02',
- offset = vector3(0.0, -0.05, 0.12),
- loot = 'electronics',
- lootChance = 70,
- },
- {
- model = 'v_club_vu_djbag',
- offset = vector3(0.0, 0.01, -0.18),
- loot = 'electronics',
- lootChance = 90,
- },
- {
- model = 'prop_cs_heist_bag_02',
- offset = vector3(0.0, -0.05, 0.12),
- loot = 'clothes',
- lootChance = 50,
- },
- {
- model = 'prop_cs_heist_bag_02',
- offset = vector3(0.0, -0.05, 0.12),
- loot = 'cash',
- lootChance = 50,
- },
- {
- model = 'prop_cs_shopping_bag',
- offset = vector3(0.0, 0.05, 0.3),
- loot = 'clothes',
- lootChance = 70,
- },
- {
- model = 'prop_nigel_bag_pickup',
- offset = vector3(0.0, -0.05, 0.12),
- loot = 'clothes',
- lootChance = 30,
- },
- {
- model = 'prop_stat_pack_01',
- offset = vector3(0.0, -0.07, -0.07),
- loot = 'cash',
- lootChance = 80,
- },
- {
- model = 'hei_heist_acc_box_trinket_02',
- offset = vector3(0.0, -0.05, 0.05),
- loot = 'electronics',
- lootChance = 60,
- },
- {
- model = 'prop_cs_cardbox_01',
- offset = vector3(0.0, 0.01, 0.03),
- loot = 'clothes',
- lootChance = 30,
- },
- {
- model = 'prop_cs_cardbox_01',
- offset = vector3(0.0, 0.01, 0.03),
- loot = 'electronics',
- lootChance = 30,
- },
- }
- Config.lootTypes = {
- ['cash'] = {
- money = {
- chance = 100,
- amount = {
- min = 50,
- max = 1000,
- }
- }
- },
- ['electronics'] = {
- items = {
- 'kq_expensive_laptop',
- 'kq_expensive_watch',
- },
- money = {
- chance = 30,
- amount = {
- min = 50,
- max = 500,
- }
- }
- },
- ['clothes'] = {
- items = {
- 'kq_expensive_bag',
- 'kq_expensive_sneakers',
- },
- money = {
- chance = 70,
- amount = {
- min = 100,
- max = 500,
- }
- }
- },
- }
- -- https://docs.fivem.net/docs/game-references/controls/
- -- Use the input index for the "input" value
- Config.keybinds = {
- loot = {
- label = 'E',
- name = 'INPUT_PICKUP',
- input = 38,
- },
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement