Xeeynamo

FFXV save dump

May 9th, 2018
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  1. Black.Save.SaveInformation 22661E595668B995FFFFFFFFFFFFFFFF
  2. Black.Save.SAVE_TYPE - SaveType
  3. Ebony.Base.String - AreaFilePath
  4. SQEX.Ebony.Std.Fixid - PlayerRestartPointID
  5. Luminous.Math.DoubleVector4 - PlayerWorldPos
  6. Luminous.Math.VectorA - PlayerRotation
  7. SQEX.Ebony.Std.Fixid - ActiveQuestFixID
  8. int - SlotNo
  9. int - tm_sec
  10. int - tm_min
  11. int - tm_hour
  12. int - tm_mday
  13. int - tm_mon
  14. int - tm_year
  15. int - tm_wday
  16. int - tm_yday
  17. int - tm_isdst
  18. uint32_t - PlayerLevel
  19. int - ChapterNo
  20. Black.Save.AUTO_SAVE_TYPE - AutoSaveType
  21. SQEX.Ebony.Std.Fixid - CampPlaceFixID
  22. int64_t - PlayTime
  23. bool - IsClear
  24. bool - IsNewPlus
  25. bool - IsClearGOTY
  26. int - Reserved0
  27. int - Reserved1
  28. int - Reserved2
  29. int - Reserved3
  30. int - ScreenShotWidth
  31. int - ScreenShotHeight
  32. Luminous.Core.Memory.Buffer - ScreenShotBinary
  33. uint32_t - NoxScore
  34. Black.Save.GAME_MODE - NoxGameMode
  35.  
  36. Black.Save.Player.SaveDataStruct 4DEE12F74CB49454FFFFFFFFFFFFFFFF
  37. int32_t - gameVersion
  38. SQEX.Ebony.Base.Timer.TimeStamp - startTime
  39. SQEX.Ebony.Base.Timer.TimeStamp - endTime
  40. Black.Save.Player.SavePlayerStruct - player
  41.  
  42. Black.Save.Player.SavePlayerStruct 5D01AC46C823F725FFFFFFFFFFFFFFFF
  43. SQEX.Ebony.Std.Fixid - object_entry_id
  44. SQEX.Ebony.Std.Fixid - character_entry_id
  45. SQEX.Ebony.Std.Fixid - default_character_entry_id
  46. char - name
  47. SQEX.Ebony.Std.Fixid - name_id
  48. Black.Save.Player.SaveStatusStruct - status
  49. Black.Save.Player.SavePlayerStatusStruct - player_status
  50. Black.Actor.WEAPON_TYPE - weapon_type
  51. Black.Save.Ability.SaveAbilityStruct - ability
  52. Black.Save.Ability.SaveAbilityCountStruct - ability_count
  53. Black.Save.Ability.SaveAbilityEffectCountStruct - ability_effect_count
  54. Black.Save.Ability.SaveEnchantCountStruct - weapon_ability
  55. Black.Save.Ability.SaveJobCommandStruct - job_command
  56. Black.Save.Ability.SaveInspirationStruct - inspiration
  57. Black.Save.Ability.SaveInspirationCheckStruct - inspiration_check
  58. Black.Save.Ability.SaveInspirationElementCheckStruct - inspiration_element_check
  59. Black.Save.Ability.SaveSkillStruct - skill
  60. Black.Save.Player.SavePlayerPositionStruct - position
  61.  
  62. Black.Save.Player.SaveStatusStruct 99E90B318CEEE6BCFFFFFFFFFFFFFFFF
  63. SQEX.Ebony.Std.Fixid - id
  64. int32_t - party_index
  65. bool - join
  66. bool - joined
  67. Black.Actor.SORTIE_STATUS - sortie
  68. bool - disable_sortie
  69. bool - menu_invisible
  70. bool - immortal
  71. bool - pinch_available
  72. bool - damage_limit_over
  73. bool - parameter_limit_over
  74. int32_t - pinch_time
  75. int32_t - pinch_no_hit_time
  76. int32_t - pinch_recover_no_hit_time
  77. bool - recover_non_battle_only
  78. int32_t - hp
  79. int32_t - hp_max
  80. int32_t - maximum_hp_max
  81. int32_t - minimum_hp_max
  82. int32_t - maximum_hp_max_buffer
  83. int32_t - ratio_minimum_hp_max
  84. int32_t - ratio_auto_recover_hp
  85. int32_t - ratio_pinch_damage_hp_max
  86. int32_t - ratio_poison_damage_hp
  87. int32_t - ratio_poison_damage_hp_max
  88. int32_t - ratio_pinch_poison_hp_max
  89. int32_t - ratio_deadly_poison_damage_hp
  90. int32_t - ratio_burning_damage_hp
  91. int32_t - ratio_frigid_damage_hp
  92. int32_t - ratio_ring_damage_hp
  93. int32_t - ratio_auto_recover_mp
  94. int32_t - ratio_armed_form_use_mp
  95. int32_t - ratio_death_use_mp
  96. int32_t - ratio_holy_use_mp
  97. float - death_sentence
  98. int32_t - hp_bonus
  99. int32_t - mp
  100. int32_t - mp_max
  101. float - ep
  102. float - ep_max
  103. float - stamina
  104. float - stamina_max
  105. uint32_t - level
  106. uint32_t - level_cap
  107. uint32_t - level_max
  108. int32_t - strength
  109. int32_t - vitality
  110. int32_t - magic
  111. int32_t - spirit
  112. int32_t - critical
  113. uint32_t - element_attack
  114. uint32_t - element_absorption
  115. uint32_t - element_invalidity
  116. int16_t - element_tolerance
  117. uint32_t - status_auto
  118. uint32_t - status
  119. uint8_t - status_attack
  120. uint8_t - status_defence
  121. uint64_t - status_count_auto
  122. int8_t - status_count
  123. uint8_t - status_count_attack
  124. int8_t - status_count_attack_time
  125. uint8_t - status_count_defence
  126. uint16_t - status_count_time
  127. float - status_count_delta_time
  128. uint8_t - status_count_record
  129. int32_t - buff_registration_count
  130. Black.Save.Player.SaveBuffStruct - buff
  131. int32_t - buff_count
  132. float - buff_time
  133. float - start_buff_time
  134. float - mp_burst_time
  135. float - mp_burst_time_max
  136. float - element_damage_time
  137. Black.Actor.WEAPON_ATTACK - weapon_use_number
  138. int32_t - weapon_slot_amount
  139. int32_t - knights_of_eos
  140. bool - age
  141. bool - injured
  142. bool - child
  143. bool - miners
  144. bool - first_person
  145. bool - friend_control
  146. bool - jacket_off
  147. bool - tears
  148. bool - ring
  149. bool - ability_available
  150. float - dirty
  151. Black.Save.Ability.SaveAbilityEquipmentStruct - ability
  152. Black.Save.Ability.SaveAbilityEquipmentMenuStruct - ability_menu
  153. Black.Save.Equipment.SaveWeaponEquipmentStruct - weapon
  154. Black.Save.Ability.SaveJobCommandEquipmentStruct - job_command
  155. Black.Save.Equipment.SaveWeaponEquipmentStruct - accessory
  156. Black.Save.Equipment.SaveClothEquipmentStruct - cloth
  157. int32_t - reserve1
  158. int32_t - reserve2
  159. int32_t - reserve3
  160. int32_t - reserve4
  161. int32_t - reserve5
  162. int32_t - reserve6
  163. int32_t - reserve7
  164. int32_t - reserve8
  165.  
  166. Black.Save.Player.SaveBuffStruct C1416EC519CC1961FFFFFFFFFFFFFFFF
  167. Black.Actor.BUFF - buff
  168. int - level
  169.  
  170. Black.Save.Ability.SaveAbilityEquipmentStruct 436D57CCC4C53299FFFFFFFFFFFFFFFF
  171. SQEX.Ebony.Std.Fixid - id
  172. int32_t - bank_number
  173.  
  174. Black.Save.Ability.SaveAbilityEquipmentMenuStruct 219FCAEBF92F97ABFFFFFFFFFFFFFFFF
  175. SQEX.Ebony.Std.Fixid - id
  176.  
  177. Black.Save.Equipment.SaveWeaponEquipmentStruct 0F60AC781A6E276CFFFFFFFFFFFFFFFF
  178. SQEX.Ebony.Std.Fixid - id
  179. Black.Actor.WEAPON_TYPE - type
  180. Black.Save.WEAPON_CATEGORY - category
  181. int32_t - bank_number
  182.  
  183. Black.Save.Ability.SaveJobCommandEquipmentStruct 3029D18A3AF4891AFFFFFFFFFFFFFFFF
  184. SQEX.Ebony.Std.Fixid - id
  185. int - bank_number
  186.  
  187. Black.Save.Equipment.SaveClothEquipmentStruct C3F4F62A23AA77FDFFFFFFFFFFFFFFFF
  188. SQEX.Ebony.Std.Fixid - id
  189. SQEX.Ebony.Std.Fixid - type
  190. int32_t - bank_number
  191.  
  192. Black.Save.Player.SavePlayerStatusStruct 06D945D7D35C14C6FFFFFFFFFFFFFFFF
  193. uint32_t - exp
  194. uint32_t - exp_total
  195. int32_t - ability_point
  196. int32_t - step_count
  197. int32_t - step_count_battle_result
  198. int32_t - step_count_camp
  199. int32_t - step_count_gladiolus
  200. int32_t - phantom_sword_amount
  201. int32_t - kill_count
  202. int32_t - damage_count
  203. int32_t - damage_ratio
  204. int32_t - damage_ratio_max
  205. int32_t - reserve1
  206. int32_t - reserve2
  207. int32_t - reserve3
  208. int32_t - reserve4
  209. int32_t - reserve5
  210. int32_t - reserve6
  211. int32_t - reserve7
  212. int32_t - reserve8
  213. SQEX.Ebony.Base.RTC.DateTime - invincible_suits_date
  214. int32_t - invincible_suits_count
  215. int32_t - invincible_suits_time
  216.  
  217. SQEX.Ebony.Base.RTC.DateTime C021FFB1CF7D2A83FFFFFFFFFFFFFFFF
  218. int - year
  219. int - month
  220. int - day
  221. int - weekDay
  222. int - hour
  223. int - minute
  224. int - second
  225.  
  226. Black.Save.Ability.SaveAbilityStruct 04B1843FD759D89CFFFFFFFFFFFFFFFF
  227. SQEX.Ebony.Std.Fixid - id
  228. Black.Actor.ABILITY - ability_id
  229. int32_t - level
  230. int32_t - weapon_bank_number
  231. bool - exist
  232. bool - enchant
  233. bool - noctis_only
  234. bool - weapon_only
  235. bool - party
  236. int32_t - count
  237.  
  238. Black.Save.Ability.SaveAbilityCountStruct 150217BC462E1F56FFFFFFFFFFFFFFFF
  239. Black.Save.Ability.SaveAbilityCountOneStruct - id
  240.  
  241. Black.Save.Ability.SaveAbilityCountOneStruct B80EB514C7378ACEFFFFFFFFFFFFFFFF
  242. int16_t - count
  243. uint16_t - weapon_attack
  244.  
  245. Black.Save.Ability.SaveAbilityEffectCountStruct 3D1E151D32A307E6FFFFFFFFFFFFFFFF
  246. int32_t - count
  247.  
  248. Black.Save.Ability.SaveEnchantCountStruct 047FFA81A0A0FC2EFFFFFFFFFFFFFFFF
  249. Black.Save.Ability.SaveEnchantCountOneStruct - enchant
  250.  
  251. Black.Save.Ability.SaveEnchantCountOneStruct E7C511870C557150FFFFFFFFFFFFFFFF
  252. Black.Actor.ABILITY - ability_id
  253. Black.Actor.ABILITY_EFFECT - ability_effect
  254. Black.Save.Ability.SaveAbilityCountOneStruct - ability
  255. SQEX.Ebony.Std.Fixid - attack_id
  256. int32_t - effect
  257.  
  258. Black.Save.Ability.SaveJobCommandStruct EB444C6B7FD8C357FFFFFFFFFFFFFFFF
  259. SQEX.Ebony.Std.Fixid - id
  260. bool - exist
  261. int32_t - exp
  262. int32_t - level
  263.  
  264. Black.Save.Ability.SaveInspirationStruct 2A85846BEB8DE86AFFFFFFFFFFFFFFFF
  265. SQEX.Ebony.Std.Fixid - id
  266. bool - exist
  267.  
  268. Black.Save.Ability.SaveInspirationCheckStruct 5991BE85EE0AB5FEFFFFFFFFFFFFFFFF
  269. int32_t - count
  270.  
  271. Black.Save.Ability.SaveInspirationElementCheckStruct 3E7A6DC8B8172F5FFFFFFFFFFFFFFFFF
  272. int32_t - count
  273.  
  274. Black.Save.Ability.SaveSkillStruct 24519E731C43AB6EFFFFFFFFFFFFFFFF
  275. SQEX.Ebony.Std.Fixid - id
  276. int32_t - exp
  277. int32_t - exp_total
  278. int32_t - level
  279.  
  280. Black.Save.Player.SavePlayerPositionStruct B613F4CFB3F14D85FFFFFFFFFFFFFFFF
  281. bool - available_
  282. Luminous.Math.DoubleVector4 - double_vector_
  283. Luminous.Math.VectorA - rotation_
  284.  
  285. Black.Save.Party.SavePartyStruct C0940CB1C1916399FFFFFFFFFFFFFFFF
  286. Black.Save.Party.SavePartyMemberStruct - member
  287. Black.Save.Party.SaveJobStruct - job
  288. Black.Save.Ability.SaveAbilityCountStruct - ability_count
  289. Black.Save.Ability.SaveAbilityEffectCountStruct - ability_effect_count
  290. Black.Save.Ability.SaveAbilityInformationStruct - ability_information
  291. Black.Save.Party.SavePartyDataStruct - data
  292. Black.Save.Party.SaveSystemToggleStruct - system_toggle
  293. Black.Save.Party.SaveTrophyStruct - trophy
  294.  
  295. Black.Save.Party.SavePartyMemberStruct 62A5CF893FF255C0FFFFFFFFFFFFFFFF
  296. Black.Save.SAVE_PLAYER - save_bank_number
  297.  
  298. Black.Save.Party.SaveJobStruct 5FEE5133ABED23F1FFFFFFFFFFFFFFFF
  299. SQEX.Ebony.Std.Fixid - id
  300. Black.Save.SAVE_PLAYER - save_bank_number
  301. SQEX.Ebony.Std.Fixid - name_id
  302. bool - exist
  303. Black.Save.Party.SaveJobPlayerStruct - player
  304.  
  305. Black.Save.Party.SaveJobPlayerStruct F730FE9E8F7492D4FFFFFFFFFFFFFFFF
  306. int32_t - level
  307.  
  308. Black.Save.Ability.SaveAbilityInformationStruct 770C08958CAC943DFFFFFFFFFFFFFFFF
  309. Black.Actor.ABILITY_EFFECT - effect
  310. int32_t - value
  311. SQEX.Ebony.Std.Fixid - attack
  312. Black.Actor.ABILITY_CONDITION - condition
  313.  
  314. Black.Save.Party.SavePartyDataStruct 7CDCF11F53AD6422FFFFFFFFFFFFFFFF
  315. Black.Save.SAVE_PLAYER - usercontrol_player_save_number
  316. int32_t - chapter
  317. int32_t - gil
  318. int32_t - medal
  319. int32_t - coin
  320. int32_t - ability_point
  321. int32_t - reward_count
  322. int32_t - clear_count
  323. bool - newgame_plus
  324. bool - premium_camera_status
  325. bool - premium_camera_equipment
  326. float - element_power
  327. float - phantom_gauge
  328. float - phantom_gauge_max
  329. bool - job_command_available
  330. float - job_command_gauge
  331. float - job_command_gauge_max
  332. int32_t - strategy_probability
  333. SQEX.Ebony.Std.Fixid - camp_point_fixid
  334. Ebony.Base.String - camp_point_area_file_path
  335. bool - isLoopDungeon
  336. int - loopDungeonLevel
  337. SQEX.Ebony.Std.Fixid - before_camp_point_fixid
  338. int32_t - link_count
  339. int32_t - death_count
  340. int32_t - kill_count
  341. int32_t - picture_count
  342. int64_t - world_time
  343. int64_t - total_seconds
  344. Ebony.Base.String - weather_key
  345. Black.Weather.WeatherType - weather_type
  346. uint32_t - weather_index_command
  347. Black.Save.MOVE_DISTANCE_TYPE - move_distance_type
  348. Black.Save.Party.SaveMoveDistanceStruct - move
  349. int - battle_result_rank
  350. int - battle_result_count
  351. Luminous.Math.DoubleVector4 - camp_point_
  352. Luminous.Math.DoubleVector4 - before_camp_point_
  353. Luminous.Math.DoubleVector4 - loopDungeonBasePoint_
  354. Luminous.Math.DoubleVector4 - loopDungeonCampPoint_
  355. int32_t - reserve1
  356. int32_t - reserve2
  357. int32_t - reserve3
  358. int32_t - reserve4
  359. int32_t - reserve5
  360. int32_t - reserve6
  361. int32_t - reserve7
  362. int32_t - reserve8
  363.  
  364. Black.Save.Party.SaveMoveDistanceStruct A98CC6DE170D54D4FFFFFFFFFFFFFFFF
  365. bool - flag
  366. double - distance
  367. Luminous.Math.DoubleVector4 - position
  368. double - distance_ability_point
  369. double - distance_exp
  370.  
  371. Black.Save.Party.SaveSystemToggleStruct A5F723A291399CD4FFFFFFFFFFFFFFFF
  372. bool - flag
  373.  
  374. Black.Save.Party.SaveTrophyStruct 356A01D506F238F1FFFFFFFFFFFFFFFF
  375. SQEX.Ebony.Std.Fixid - id
  376. bool - exist
  377.  
  378. Black.Save.Equipment.SaveEquipmentStruct 92C24A3765D8C416FFFFFFFFFFFFFFFF
  379. Black.Save.Equipment.SaveWeaponStruct - weapon
  380. Black.Save.Equipment.SaveWeaponStruct - phantom_sword
  381. Black.Save.Equipment.SaveWeaponStruct - accessory
  382. Black.Save.Equipment.SaveClothStruct - cloth
  383.  
  384. Black.Save.Equipment.SaveWeaponStruct 925FAEEDD3B196B1FFFFFFFFFFFFFFFF
  385. SQEX.Ebony.Std.Fixid - id
  386. bool - reserve_flag
  387. bool - exist
  388. bool - new_flag
  389. Black.Save.SAVE_PLAYER - equipment
  390. int32_t - equipment_weapon_bank_number
  391. SQEX.Ebony.Std.Fixid - name_id
  392. Black.Actor.WEAPON_TYPE - type
  393. int32_t - rank
  394. int32_t - strength
  395. int32_t - vitality
  396. int32_t - critical
  397. int32_t - recover_mp
  398. int32_t - slot
  399. Black.Save.Ability.SaveAbilityEquipmentStruct - ability
  400. Black.Save.Ability.SaveAbilityEquipmentStruct - resident_ability
  401. int32_t - status_adjust
  402. int32_t - remodel_fail_count
  403.  
  404. Black.Save.Equipment.SaveClothStruct EA15229308D0331BFFFFFFFFFFFFFFFF
  405. SQEX.Ebony.Std.Fixid - id
  406. SQEX.Ebony.Std.Fixid - type
  407. Black.Save.SAVE_PLAYER - equipment
  408. int32_t - equipment_cloth_bank_number
  409. SQEX.Ebony.Std.Fixid - name_id
  410. bool - exist
  411. bool - new_flag
  412. bool - jacket_off
  413. bool - cap_on
  414. int32_t - occlusion_set
  415. int32_t - strength
  416. int32_t - vitality
  417. int32_t - critical
  418. int32_t - recover_mp
  419. Black.Save.Ability.SaveAbilityEquipmentStruct - ability
  420. int32_t - status_adjust
  421.  
  422. Black.Save.Summon.SaveSummonStruct 5EC4EE8CA035AB06FFFFFFFFFFFFFFFF
  423. int32_t - summon_amount
  424. uint16_t - year
  425. uint8_t - month
  426. uint8_t - day
  427. uint8_t - hour
  428. uint8_t - minute
  429. Black.Save.Summon.SaveSummonDataStruct - summon
  430.  
  431. Black.Save.Summon.SaveSummonDataStruct FD71A2A262C7C023FFFFFFFFFFFFFFFF
  432. Black.Save.SAVE_SUMMON - id
  433. char - name
  434. SQEX.Ebony.Std.Fixid - name_id
  435. bool - name_overwrite_flag
  436. bool - exist
  437. uint32_t - reserve1
  438. uint32_t - reserve2
  439. uint32_t - reserve3
  440. uint32_t - reserve4
  441.  
  442. Black.Save.Item.SaveItemStruct 3187120C912669B2FFFFFFFFFFFFFFFF
  443. Black.Save.Item.SaveItemDataStruct - battle_item
  444. Black.Save.Item.SaveItemDataStruct - event_item
  445. Black.Save.Item.SaveItemDataStruct - food_item
  446. Black.Save.Item.SaveItemDataStruct - treasure_item
  447. Black.Save.Item.SaveItemDataStruct - car_item
  448. Black.Save.Item.SaveItemDataStruct - leisure_item
  449. Black.Save.Item.SaveItemDataStruct - reinforcement_item
  450. Black.Save.Item.SaveItemDataStruct - trunk_item
  451. int32_t - magic_bottle_amount
  452. Black.Save.Item.SaveMagicBottleStruct - magic_bottle
  453. Black.Save.Item.SaveMagicBottleStruct - magic_bottle_available
  454. Black.Save.Item.SaveRingStruct - ring
  455. Black.Save.Item.SaveMagicRecipeListStruct - magic_recipe_list
  456. Black.Save.Item.SaveItemInformationStruct - information_battle_item
  457. int32_t - information_battle_item_amount
  458. Black.Save.Item.SaveItemInformationStruct - information_event_item
  459. int32_t - information_event_item_amount
  460. Black.Save.Item.SaveItemInformationStruct - information_food_item
  461. int32_t - information_food_item_amount
  462. Black.Save.Item.SaveItemInformationStruct - information_treasure_item
  463. int32_t - information_treasure_item_amount
  464. Black.Save.Item.SaveItemInformationStruct - information_car_item
  465. int32_t - information_car_item_amount
  466. Black.Save.Item.SaveItemInformationStruct - information_leisure_item
  467. int32_t - information_leisure_item_amount
  468. Black.Save.Item.SaveItemInformationStruct - information_reinforcement_item
  469. int32_t - information_reinforcement_item_amount
  470. Black.Save.Item.SaveItemInformationStruct - information_magic_bottle
  471. int32_t - information_magic_bottle_amount
  472. Black.Save.Item.SaveItemInformationStruct - information_magic_bottle_available
  473. int32_t - information_magic_bottle_available_amount
  474. Black.Save.Item.SaveItemInformationStruct - information_ring
  475. int32_t - information_ring_amount
  476. Black.Save.Item.SaveItemInformationStruct - information_weapon
  477. int32_t - information_weapon_amount
  478. Black.Save.Item.SaveItemInformationStruct - information_phantom_sword
  479. int32_t - information_phantom_sword_amount
  480. Black.Save.Item.SaveItemInformationStruct - information_accessory
  481. int32_t - information_accessory_amount
  482. Black.Save.Item.SaveItemInformationStruct - information_cloth
  483. int32_t - information_cloth_amount
  484. Black.Save.Item.SaveItemInformationStruct - information_job_command
  485. int32_t - information_job_command_amount
  486. Black.Save.Item.SaveItemInformationStruct - information_recipe
  487. int32_t - information_recipe_amount
  488.  
  489. Black.Save.Item.SaveItemDataStruct 3EC820782D61A2D8FFFFFFFFFFFFFFFF
  490. SQEX.Ebony.Std.Fixid - id
  491. int32_t - amount
  492.  
  493. Black.Save.Item.SaveMagicBottleStruct 90E689AF01D1D28AFFFFFFFFFFFFFFFF
  494. SQEX.Ebony.Std.Fixid - id
  495. int32_t - amount
  496. bool - new_flag
  497. bool - get_flag
  498. bool - original
  499. Black.Save.SAVE_PLAYER - equipment
  500. int32_t - equipment_weapon_bank_number
  501. SQEX.Ebony.Std.Fixid - name
  502. SQEX.Ebony.Std.Fixid - help
  503. Black.Actor.STATUS_ELEMENT - element
  504. SQEX.Ebony.Std.Fixid - magic
  505. int32_t - power
  506. SQEX.Ebony.Std.Fixid - effect
  507. int32_t - effect_level
  508.  
  509. Black.Save.Item.SaveRingStruct 2842A06CC8280E74FFFFFFFFFFFFFFFF
  510. SQEX.Ebony.Std.Fixid - id
  511. bool - exist
  512. bool - new_flag
  513. bool - get_flag
  514. Black.Save.SAVE_PLAYER - equipment
  515. int32_t - equipment_weapon_bank_number
  516. SQEX.Ebony.Std.Fixid - name
  517. SQEX.Ebony.Std.Fixid - help
  518. int - element
  519. int - element_power_max
  520. SQEX.Ebony.Std.Fixid - magic
  521.  
  522. Black.Save.Item.SaveMagicRecipeListStruct 2DD3A9D5384C2A64FFFFFFFFFFFFFFFF
  523. int32_t - magic_recipe_amount
  524. Black.Save.Item.SaveMagicRecipeStruct - magic_recipe
  525.  
  526. Black.Save.Item.SaveMagicRecipeStruct F6B99E226C78BFC5FFFFFFFFFFFFFFFF
  527. bool - favorite
  528. bool - disable
  529. int8_t - disable_level
  530. bool - disable_delete
  531. SQEX.Ebony.Std.Fixid - magic_bottle_id
  532. int32_t - magic_bottle_amount
  533. Black.Actor.STATUS_ELEMENT - element
  534. int32_t - power
  535. SQEX.Ebony.Std.Fixid - effect
  536. int32_t - effect_level
  537. Black.Save.Item.SaveMagicRecipeItemStruct - item
  538.  
  539. Black.Save.Item.SaveMagicRecipeItemStruct EF934FEB167C8102FFFFFFFFFFFFFFFF
  540. Black.Actor.STATUS_ELEMENT - element
  541. SQEX.Ebony.Std.Fixid - item
  542. int32_t - amount
  543.  
  544. Black.Save.Item.SaveItemInformationStruct A689F4F0AA9889BAFFFFFFFFFFFFFFFF
  545. SQEX.Ebony.Std.Fixid - id
  546. bool - get_flag
  547. bool - new_flag
  548.  
  549. Black.Save.Dinner.SaveDinnerStruct D3CDE2540C31F669FFFFFFFFFFFFFFFF
  550. SQEX.Ebony.Std.Fixid - foodRecordId
  551. Black.Save.Dinner.SaveDinnerRecipeStruct - recipe
  552.  
  553. Black.Save.Dinner.SaveDinnerRecipeStruct FCCB1CF06758FC6BFFFFFFFFFFFFFFFF
  554. SQEX.Ebony.Std.Fixid - id
  555. bool - exist
  556. int - count
  557.  
  558. Black.Save.Quest.SaveQuestStruct AC8B0A7318EE040DFFFFFFFFFFFFFFFF
  559. Black.Save.Quest.SaveQuestDataStruct - quest_data
  560.  
  561. Black.Save.Quest.SaveQuestDataStruct B4EAACCEF826A921FFFFFFFFFFFFFFFF
  562. uint32_t - saveVersion
  563. uint32_t - gameInformationCount
  564. SQEX.Ebony.Std.DynamicArray< Black.Save.Quest.SaveQuestGameInformationStruct > - gameInformationList
  565. SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Std.Fixid > - acceptQuestIdList_
  566.  
  567. Black.Save.Quest.SaveQuestGameInformationStruct 1E8A17425B383E00FFFFFFFFFFFFFFFF
  568. Black.Save.Quest.SaveQuestGameInformationStruct.Fixid - questId
  569. SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Std.Fixid > - progressHistoryList
  570. QuestSaveInformation.ConditionWork - conditionWork
  571. bool - isEnableUpdateUIMark
  572.  
  573. Black.Save.Menu.SaveMenuStruct 8C4EFEA7DD8754F0FFFFFFFFFFFFFFFF
  574. uint32_t - version_
  575. SQEX.Ebony.Std.Fixid - activeQuestId_
  576. SQEX.Ebony.Std.Fixid - activeQuestDestId_
  577. SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Std.Fixid > - discoveredLocations_
  578. SQEX.Ebony.Std.DynamicArray< Black.Save.Menu.SaveMenuFootprint > - footPrints_
  579. int - userDestType_
  580. SQEX.Ebony.Std.Fixid - userDestId_
  581. SQEX.Luminous.Math.DoubleVector4 - userDestLocation_
  582. int - visibleFlag_
  583. SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Std.Fixid > - battleItemOrderList_
  584.  
  585. Black.Save.Menu.SaveMenuFootprint 79E316CD08285793FFFFFFFFFFFFFFFF
  586. SQEX.Ebony.Std.Fixid - id_
  587. SQEX.Ebony.Std.DynamicArray< Black.Save.Menu.SaveMenuFootprint.BitsetType > - bitset_
  588.  
  589. Black.Save.Vehicle.SaveVehicleStruct 56F8F50E07BB85E8FFFFFFFFFFFFFFFF
  590. uint32_t - version_
  591. Black.Save.Vehicle.SaveVehicleStatusStruct - status_
  592. Black.Save.Vehicle.SaveVehicleCustomizeStruct - customize_
  593. SQEX.Ebony.Std.DynamicArray< int > - reserve_
  594.  
  595. Black.Save.Vehicle.SaveVehicleStatusStruct F51797E0C77819D2FFFFFFFFFFFFFFFF
  596. int32_t - rideStatus_
  597. double - pos_
  598. Luminous.Math.VectorA - rotate_
  599. float - restFuel_
  600. float - totalDistance_
  601. int - hp_
  602. int - maxHp_
  603. int - roofState_
  604. SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleVisitedParkingStruct > - visitedParkingList_
  605. bool - isFreeSelectDriveMode_
  606. SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleSpecStruct > - specLevel_
  607. Black.Save.Vehicle.SaveVehicleLooksStruct - looks_
  608. bool - isAirCraft_
  609. SQEX.Ebony.Std.Fixid - albumId_
  610. SQEX.Ebony.Std.Fixid - musicId_
  611.  
  612. Black.Save.Vehicle.SaveVehicleLooksStruct DD65FD945DF44A3DFFFFFFFFFFFFFFFF
  613. SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleMaterialStruct > - material_
  614. SQEX.Ebony.Std.Fixid - colorId_
  615. SQEX.Ebony.Std.Fixid - setStickerId_
  616. Black.Save.Vehicle.SaveVehicleStickerStruct - sticker_
  617. bool - isUseSticker_
  618.  
  619. Black.Save.Vehicle.SaveVehicleStickerStruct A156B320C97467B3FFFFFFFFFFFFFFFF
  620. SQEX.Ebony.Std.Fixid - stickerId_
  621. Ebony.Base.String - texturePath_
  622. float - rotate_
  623. float - scale_
  624. float - trans_
  625.  
  626. Black.Save.Vehicle.SaveVehicleCustomizeStruct 6EB5F17089145DE1FFFFFFFFFFFFFFFF
  627. SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleColorStruct > - unlockedBodyColor_
  628. SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleColorStruct > - unlockedInteriorColor_
  629. SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleColorStruct > - unlockedTireColor_
  630. SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleUnlockStruct > - unlockedSetSticker_
  631. SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleUnlockStruct > - unlockedLeftSticker_
  632. SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleUnlockStruct > - unlockedRightSticker_
  633. SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleUnlockStruct > - unlockedTopSticker_
  634. SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleUnlockStruct > - unlockedFrontSticker_
  635. SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleUnlockStruct > - unlockedRearSticker_
  636. SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehiclePartsStruct > - unlockedParts_
  637. int - lastUnlockedBodyColorNum_
  638. int - lastUnlockedInteriorColorNum_
  639. int - lastUnlockedTireColorNum_
  640. int - lastUnlockedSetStickerNum_
  641. int - lastUnlockedLeftStickerNum_
  642. int - lastUnlockedRightStickerNum_
  643. int - lastUnlockedTopStickerNum_
  644. int - lastUnlockedFrontStickerNum_
  645. int - lastUnlockedRearStickerNum_
  646. int - lastUnlockedPartsStickerNum_
  647.  
  648. Black.Save.Vehicle.SaveVehicleVisitedParkingStruct 45024807ED47237AFFFFFFFFFFFFFFFF
  649. SQEX.Ebony.Std.Fixid - id_
  650.  
  651. Black.Save.Vehicle.SaveVehicleSpecStruct 46D47E4F0797149EFFFFFFFFFFFFFFFF
  652. int - level_
  653.  
  654. Black.Save.Vehicle.SaveVehicleColorStruct F341D90D882545B8FFFFFFFFFFFFFFFF
  655. SQEX.Ebony.Std.Fixid - id_
  656. bool - isCreated_
  657. bool - isNew_
  658.  
  659. Black.Save.Vehicle.SaveVehicleStruct2 175CBDC37B44F5CFFFFFFFFFFFFFFFFF
  660. Black.Save.Vehicle.SaveVehicleStatusStruct2 - status_
  661. Black.Save.Vehicle.SaveVehicleScore - scores_
  662.  
  663. Black.Save.Vehicle.SaveVehicleStatusStruct2 811EA7DD320CBB0CFFFFFFFFFFFFFFFF
  664. int - regaliaType_
  665. double - spare_pos_
  666. Luminous.Math.VectorA - spare_rotate_
  667.  
  668. Black.Save.Vehicle.SaveVehicleScore 437C68E217906F01FFFFFFFFFFFFFFFF
  669. int - jumpScore_
  670.  
  671. Black.Save.Fishing.SaveFishingStruct EF12ACA22DF2E264FFFFFFFFFFFFFFFF
  672. uint32_t - saveVersion
  673. uint32_t - getFishCount
  674. SQEX.Ebony.Std.DynamicArray< Black.Save.Fishing.SaveFishingGetFishData > - getFishList
  675. uint32_t - lineInfoCount
  676. SQEX.Ebony.Std.DynamicArray< Black.Save.Fishing.SaveFishingLineData > - lineInfoList
  677. Black.Save.Fishing.SaveFishingEquipmentData - selectEquipment
  678.  
  679. Black.Save.Fishing.SaveFishingEquipmentData 4BCA4DCBBD49D226FFFFFFFFFFFFFFFF
  680. SQEX.Ebony.Std.Fixid - lureId_
  681. SQEX.Ebony.Std.Fixid - lineId_
  682. SQEX.Ebony.Std.Fixid - rodId_
  683. SQEX.Ebony.Std.Fixid - reelId_
  684. bool - isLureEquipped_
  685. bool - isLineEquipped_
  686. bool - isRodEquipped_
  687. bool - isReelEquipped_
  688.  
  689. Black.Save.EventScript.SaveEventScriptStruct BC6A2775860BBA7FFFFFFFFFFFFFFFFF
  690. SQEX.Ebony.Std.DynamicArray< Black.Save.EventScript.SaveEventScriptGroupDataStruct > - saveEventScriptGroupDataStructList
  691. SQEX.Ebony.Std.DynamicArray< Black.Save.EventScript.SaveEventScriptSceneDataStruct > - saveEventScriptSceneDataStructList
  692.  
  693. Black.Save.EventScript.SaveEventScriptGroupDataStruct C9CBF5A381F7A341FFFFFFFFFFFFFFFF
  694. SQEX.Ebony.Std.Fixid - groupId
  695. int64_t - lastElapsedGameTime
  696.  
  697. Black.Save.EventScript.SaveEventScriptSceneDataStruct 6AB177F49256095AFFFFFFFFFFFFFFFF
  698. SQEX.Ebony.Std.Fixid - sceneId
  699. int64_t - lastElapsedGameTime
  700.  
  701. Black.Save.Diner.SaveDinerStruct AFAE0F4898D35BE5FFFFFFFFFFFFFFFF
  702. SQEX.Ebony.Std.Fixid - currentDinerId_
  703. SQEX.Ebony.Std.DynamicArray< Black.Save.Diner.SaveDinerDataStruct > - dataLists_
  704. SQEX.Ebony.Std.DynamicArray< Black.Save.Diner.SaveDinerInformationStruct > - informationLists_
  705. SQEX.Ebony.Std.DynamicArray< Black.Save.Diner.SaveDinerPlaceStruct > - placeLists_
  706.  
  707. Black.Save.Diner.SaveDinerDataStruct 7D42A5495B75EEB0FFFFFFFFFFFFFFFF
  708. SQEX.Ebony.Std.Fixid - dinerId_
  709. bool - updateInformation_
  710. bool - updateMobHunt_
  711. bool - updateRecipe_
  712.  
  713. Black.Save.Diner.SaveDinerInformationStruct B0FDB0FB06A912F3FFFFFFFFFFFFFFFF
  714. SQEX.Ebony.Std.Fixid - informationId_
  715. bool - unlock_
  716. bool - check_
  717.  
  718. Black.Save.Diner.SaveDinerPlaceStruct 1FD1C9A23C8FA030FFFFFFFFFFFFFFFF
  719. SQEX.Ebony.Std.Fixid - diner_id_
  720. SQEX.Ebony.Std.Fixid - map_icon_id_
  721. uint32_t - object_condition_
  722. uint32_t - icon_condition_
  723.  
  724. Black.Save.Mobhunt.SaveMobhuntMainStruct EE41B94FE113AD34FFFFFFFFFFFFFFFF
  725. uint32_t - version_
  726. Black.Save.Mobhunt.SaveMobhuntStruct - mobhuntDinnerData
  727. int - killCount_
  728. int - killCount1_
  729. int - killCount2_
  730. uint32_t - currenDinnerId_
  731. uint32_t - rank_
  732. uint32_t - exp_
  733. uint32_t - currentDinnerQuestTargetId_
  734. Black.Save.Mobhunt.SaveMobhuntVDataStruct - mobhuntVData
  735. bool - isFistMobhuntClear_
  736. bool - isAdamanClear_
  737.  
  738. Black.Save.Mobhunt.SaveMobhuntStruct 9C9CC8AC34DD8ACFFFFFFFFFFFFFFFFF
  739. uint32_t - dinnerId_
  740. Black.Save.Mobhunt.SaveMobhuntDataStruct - mobhuntData
  741.  
  742. Black.Save.Mobhunt.SaveMobhuntDataStruct 8C8C003884E47CEAFFFFFFFFFFFFFFFF
  743. SQEX.Ebony.Std.Fixid - id_
  744. bool - isCleared_
  745. bool - isRecieved_
  746. bool - isReported_
  747. bool - isKilledAll_
  748. bool - isNew_
  749. SQEX.Ebony.Std.DynamicArray< Black.Save.Mobhunt.SaveMobhuntVDataStructNew > - mobhuntVDataNewArray_
  750. uint8_t - killCount0_
  751. uint8_t - killCount1_
  752. uint8_t - killCount2_
  753.  
  754. Black.Save.Mobhunt.SaveMobhuntVDataStruct 14C24B24751A1182FFFFFFFFFFFFFFFF
  755. int - id_
  756. SQEX.Ebony.Std.Fixid - elementId_
  757. Black.Save.Mobhunt.SaveMobhuntPartsDataStruct - partsData
  758.  
  759. Black.Save.Mobhunt.SaveMobhuntPartsDataStruct DC1EA90890C6E99DFFFFFFFFFFFFFFFF
  760. SQEX.Ebony.Std.Fixid - partsId_
  761. bool - isDestructed_
  762.  
  763. Black.Save.MemoryQuest.SaveMemoryQuestStruct E47E6CECDCA8A1C4FFFFFFFFFFFFFFFF
  764. uint32_t - version_
  765. bool - isNowCurrent_
  766. bool - isReturnCaem_
  767. bool - isCanReturn_
  768. Black.Save.MemoryQuest.SaveMemoryQuestDataStruct - memoryQuestData
  769.  
  770. Black.Save.MemoryQuest.SaveMemoryQuestDataStruct 46AD3D4748EF5AC5FFFFFFFFFFFFFFFF
  771. int64_t - worldTime_
  772. Ebony.Base.String - areaFilePath
  773. Luminous.Math.DoubleVector4 - playerWorldPos
  774. Luminous.Math.VectorA - playerRotation
  775. int - weatherType_
  776. SQEX.Ebony.Std.Fixid - campPoint_
  777.  
  778. Black.Save.AbilityTree.SaveAbilityTreeStruct B26F61E8B68CFC9DFFFFFFFFFFFFFFFF
  779. SQEX.Ebony.Std.DynamicArray< Black.Save.AbilityTree.SaveAbilityTreeEntityStruct > - enableAbilityTreeEntityList
  780. SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Std.Fixid > - releaseBlockAbilityTreeEntityIdList
  781.  
  782. Black.Save.AbilityTree.SaveAbilityTreeEntityStruct 83561B33E85ABFF6FFFFFFFFFFFFFFFF
  783. SQEX.Ebony.Std.Fixid - enableAbilityTreeEntityId
  784. int - abilityBankNumber
  785.  
  786. Black.Save.Chocobo.SaveChocoboStruct 6D82D598193A5F46FFFFFFFFFFFFFFFF
  787. char - name_
  788. uint32_t - flag_
  789. Black.Save.Multiplay.SaveChocoboDataStruct - multiChocoboData_
  790. bool - effectedEntitlement_
  791.  
  792. Black.Save.Multiplay.SaveChocoboDataStruct 5E400C02FAA920DBFFFFFFFFFFFFFFFF
  793. uint32_t - chocoboNum_
  794. Black.Save.Multiplay.SaveChocoboDataStruct.ChocoboDataStruct - chocoboDataList_
  795.  
  796. Black.Save.Multiplay.SaveChocoboDataStruct.ChocoboDataStruct 11A05E89B8C96B66FFFFFFFFFFFFFFFF
  797. SQEX.Ebony.Std.Fixid - nameId_
  798. Black.Save.Multiplay.SaveChocoboDataStruct.Personality - personality_
  799. Black.Save.Multiplay.SaveChocoboDataStruct.Rarity - rarity_
  800. Black.Save.Multiplay.SaveChocoboDataStruct.Color - color_
  801. int - stamina_
  802. int - jump_
  803. float - speed_
  804. int - evolValue_
  805. short - trainingCnt_
  806. short - specialTrainingNum_
  807. short - skillLevel_
  808. short - limitMaxLevel_
  809. short - maxLevel_
  810. short - level_
  811. short - injuryPercent_
  812. bool - isNew_
  813. bool - isInjured_
  814. short - trainingBonusCnt_
  815. short - trainingRateCnt_
  816.  
  817. Black.Save.Encyclopedia.SaveEncyclopediaStruct 12265AC6AC3FE8BAFFFFFFFFFFFFFFFF
  818. Black.Save.Encyclopedia.SaveEncyclopediaEnemyDataStruct - enemy
  819. Black.Save.Encyclopedia.SaveEncyclopediaCharacterDataStruct - character
  820. Black.Save.Encyclopedia.SaveEncyclopediaArchiveDataStruct - archive
  821.  
  822. Black.Save.Encyclopedia.SaveEncyclopediaEnemyDataStruct 53F7E0343D70C4CDFFFFFFFFFFFFFFFF
  823. SQEX.Ebony.Std.Fixid - id
  824. int32_t - kill
  825. bool - isNew
  826.  
  827. Black.Save.Encyclopedia.SaveEncyclopediaCharacterDataStruct 202038821116B899FFFFFFFFFFFFFFFF
  828. SQEX.Ebony.Std.Fixid - id
  829. bool - isAddition
  830. bool - isNew
  831.  
  832. Black.Save.Encyclopedia.SaveEncyclopediaArchiveDataStruct 4345F8E44F84ABECFFFFFFFFFFFFFFFF
  833. SQEX.Ebony.Std.Fixid - id
  834. bool - isAddition
  835. bool - isNew
  836.  
  837. Black.Save.Snapshot.SaveSnapshotImageInfoContainerStruct EBD3FF72EE769132FFFFFFFFFFFFFFFF
  838. Luminous.Std.DynamicArray< Black.Save.Snapshot.SaveSnapshotImageInfoStruct > - snapshots_
  839.  
  840. Black.Save.Snapshot.SaveSnapshotImageInfoStruct B6B2DF93EE1FC1E1FFFFFFFFFFFFFFFF
  841. uint32_t - id_
  842. Luminous.Std.DynamicArray< SQEX.Ebony.Std.Fixid > - attributes_
  843. int64_t - time_
  844. SQEX.Ebony.Std.Fixid - photoLayerId_
  845. Luminous.Math.DoubleVector4 - worldPosition_
  846. uint8_t - importantType_
  847. uint8_t - phaseType_
  848. bool - isMarked_
  849. SQEX.Ebony.Std.Fixid - photoJenre_
  850. SQEX.Ebony.Std.Fixid - targetIds_
  851.  
  852. Black.Save.Common.SaveCommonStruct 627EF98BC1589E9BFFFFFFFFFFFFFFFF
  853. SQEX.Ebony.Std.Fixid - presenceId_
  854. bool - forbidSaveAnywhereFlag_
  855. int - reserved_
  856. int64_t - reserved2_
  857. uint32_t - noxScore_
  858. Black.Save.Multiplay.SavePlantMapDataStruct - plantMapData_
  859. Black.Save.Common.SaveEpiScore - ignis_
  860.  
  861. Black.Save.Multiplay.SavePlantMapDataStruct B565D8EED3327CE6FFFFFFFFFFFFFFFF
  862. bool - isCompletedLesta_
  863. Black.Save.Multiplay.SavePlantMapDataStruct.IconDataStruct - iconDataList_
  864.  
  865. Black.Save.Multiplay.SavePlantMapDataStruct.IconDataStruct 629447FE2B5ADBAAFFFFFFFFFFFFFFFF
  866. SQEX.Ebony.Std.Fixid - id_
  867. uint8_t - state_
  868.  
  869. Black.Save.Common.SaveEpiScore 890B2ABC3365005AFFFFFFFFFFFFFFFF
  870. Black.Save.Common.EPI_RESULT_SCENE - chapter
  871. int32_t - score
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