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- //Settings
- alias sensitivity_low "sensitivity 2.4" //-10%
- alias sensitivity_default "sensitivity 2.5" //Set as the current in-game sensitivity
- alias sensitivity_high "sensitivity 2.6" //+10%
- sensitivity_default
- //mousewheel
- alias mwheel "mwheel0"
- alias mwheel0 "bind mwheelup +jump;bind mwheeldown +jump;alias mwheel mwheel1"
- alias mwheel1 "bind mwheelup +attack;bind mwheeldown +attack;alias mwheel mwheel2"
- alias mwheel2 "bind mwheelup invnext;bind mwheeldown invprev;alias mwheel mwheel0"
- bind mouse3 "mwheel"
- mwheel0 //Default: +Jump
- //thunderbolt
- alias thunderbolt "+attack;-attack;+attack"
- bind o "thunderbolt"
- alias lightningstrike "use weapon_taser;-attack"
- bind p "lightningstrike"
- //leap
- alias +leap "+duck;+jump"
- alias -leap "-duck;-jump"
- bind l +leap
- //moVement
- alias +ww "+forward;go"
- alias -ww "-forward"
- alias +aa "+moveleft;takepoint"
- alias -aa "-moveleft"
- alias +ss "+back;getout"
- alias -ss "-back"
- alias +dd "+moveright;sticktog"
- alias -dd "-moveright"
- alias +atk "+attack;takingfire"
- alias -atk "-attack;enemydown"
- //weapon hand
- alias lefthand "cl_righthand 0"
- bind leftarrow "lefthand"
- alias righthand "cl_righthand 1"
- bind rightarrow "righthand"
- //switch hands
- alias rhand "rhand0"
- alias rhand0 "cl_righthand 0; alias rhand rhand1"
- alias rhand1 "cl_righthand 1; alias rhand rhand0"
- bind kp_del "rhand"
- //afk
- alias goafk "goafk_0"
- alias goafk_0 "+forward;+left;alias goafk goafk_1"
- alias goafk_1 "-forward;-left;alias goafk goafk_0"
- bind k "goafk"
- //aimstop
- alias +aimstop "sensitivity_low;"
- alias -aimstop "sensitivity_default;"
- bind t "+aimstop"
- //crosshair scroller
- alias ch_color "ch_color_0"
- alias ch_color_0 "alias ch_color ch_color_1; cl_crosshaircolor 0;" //green
- alias ch_color_1 "alias ch_color ch_color_2; cl_crosshaircolor 1;" //red
- alias ch_color_2 "alias ch_color ch_color_3; cl_crosshaircolor 2;" //blue
- alias ch_color_3 "alias ch_color ch_color_4; cl_crosshaircolor 3;" //yellow
- alias ch_color_4 "alias ch_color ch_color_5; cl_crosshaircolor 4;" //turquoise
- alias ch_color_5 "alias ch_color ch_color_6; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255;"
- alias ch_color_6 "alias ch_color ch_color_7; cl_crosshaircolor 5; cl_crosshaircolor_r 184; cl_crosshaircolor_g 184; cl_crosshaircolor_b 255;"
- alias ch_color_7 "alias ch_color ch_color_8; cl_crosshaircolor 5; cl_crosshaircolor_r 168; cl_crosshaircolor_g 168; cl_crosshaircolor_b 255;"
- alias ch_color_8 "alias ch_color ch_color_9; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255;"
- alias ch_color_9 "alias ch_color ch_color_10; cl_crosshaircolor 5; cl_crosshaircolor_r 138; cl_crosshaircolor_g 255; cl_crosshaircolor_b 226;"
- alias ch_color_10 "alias ch_color ch_color_11; cl_crosshaircolor 5; cl_crosshaircolor_r 172; cl_crosshaircolor_g 255; cl_crosshaircolor_b 239;"
- alias ch_color_11 "alias ch_color ch_color_12; cl_crosshaircolor 5; cl_crosshaircolor_r 200; cl_crosshaircolor_g 255; cl_crosshaircolor_b 238;"
- alias ch_color_12 "alias ch_color ch_color_13; cl_crosshaircolor 5; cl_crosshaircolor_r 139; cl_crosshaircolor_g 255; cl_crosshaircolor_b 191;"
- alias ch_color_13 "alias ch_color ch_color_14; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 165; cl_crosshaircolor_b 200;"
- alias ch_color_14 "alias ch_color ch_color_15; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 205; cl_crosshaircolor_b 185;"
- alias ch_color_15 "alias ch_color ch_color_16; cl_crosshaircolor 5; cl_crosshaircolor_r 191; cl_crosshaircolor_g 162; cl_crosshaircolor_b 255;"
- alias ch_color_16 "alias ch_color ch_color_17; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 215; cl_crosshaircolor_b 200;"
- alias ch_color_17 "alias ch_color ch_color_18; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 210; cl_crosshaircolor_b 255;"
- alias ch_color_18 "alias ch_color ch_color_19; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 192; cl_crosshaircolor_b 203;"
- alias ch_color_19 "alias ch_color ch_color_0; cl_crosshaircolor 5; cl_crosshaircolor_r 200; cl_crosshaircolor_g 255; cl_crosshaircolor_b 200;"
- bind kp_slash "ch_color"
- //group
- alias groupscr "group1"
- alias group1 "cl_clanid 0; alias groupscr group0" //Your Group here
- alias group0 "cl_clanid 0; alias groupscr group1" //Turn Off
- group1
- //toggle (e = he) (q = flash) (1 = smoke) (2 = fire) (3 = decoy) (g = buy & drop) (5 = )
- //Voice toggle
- alias disablevoice "v_chat"
- alias v_chat "chat_1"
- alias chat_1 "voice_enable 1; alias v_chat chat_0" //playvol buttons\blip2 0.5;
- alias chat_0 "voice_enable 0; alias v_chat chat_1" //playvol buttons\blip1 0.5;
- chat_1
- //fleet footed
- alias +fleet "chat_0; +speed; snd_tensecondwarning_volume 0.15; +cl_show_team_equipment"
- alias -fleet "chat_1; -speed; snd_tensecondwarning_volume 0.50; -cl_show_team_equipment"
- bind shift "+fleet" //Mute team and lower bomb volume when walking
- //fire scroller
- alias +qfix "+attack;clanscr"
- alias -qfix "-attack"
- //utility
- alias buyanddrop "buy ak47; buy m4a1; buy m4a1_silencer; slot1; drop"
- alias +alte1 "use weapon_flashbang; marker"
- alias -alte1 "none"
- alias alte "bind q +alte1"
- alias +alt11 "use weapon_smokegrenade; marker"
- alias -alt11 "none"
- alias alt1 bind s +alt11
- alias +alt22 "use weapon_molotov; use weapon_incgrenade; marker"
- alias -alt22 "none"
- alias alt2 bind f +alt22
- alias +alt33 "use weapon_hegrenade; marker"
- alias -alt33 "none"
- alias alt3 bind e +alt33
- alias +alt44 "use weapon_decoy; marker"
- alias -alt44 "none"
- alias alt4 bind d +alt44
- alias alt55 "buyanddrop"
- alias alt5 bind g alt55
- //(alt+V) Voice toggle
- alias alt66 "voicetoggle"
- alias voicetoggle "alt66_0"
- alias alt66_0 "cl_mute_enemy_team 0; bind shift +speed; disablevoice; playvol buttons\blip2 0.5; alias voicetoggle alt66_1"
- alias alt66_1 "bind shift +fleet; disablevoice; playvol buttons\blip1 0.5; alias voicetoggle alt66_2"
- alias alt66_2 "cl_mute_enemy_team 1; playvol buttons\blip2 0.5; alias voicetoggle alt66_0"
- alias alt6 bind v alt66
- alt66_1
- //(alt+n) group toggle
- alias alt77 "grouptoggle"
- alias grouptoggle "alt77_0"
- alias alt77_0 "bind mouse1 +attack; playvol buttons\blip2 0.5; alias grouptoggle alt77_1"
- alias alt77_1 "bind mouse1 +qfix; playvol buttons\blip1 0.5; alias grouptoggle alt77_0"
- alias alt7 bind n alt77
- //clanid scroller
- alias alt88 "groupscr"
- alias alt8 bind m alt88
- //noclip
- alias alt99 "svclip"
- alias svclip "alt99_0"
- alias alt99_0 "noclip 1; playvol buttons\blip1 0.5; alias svclip alt99_1"
- alias alt99_1 "noclip 0; playvol buttons\blip2 0.5; alias svclip alt99_0"
- alias alt9 bind x alt99
- //svcheat
- alias svc_msg "echo sv_cheats must be enabled (Alt + C)"
- alias alt100 "svcheat"
- alias svcheat "alt100_0"
- alias alt100_0 "sv_cheats 1; playvol buttons\blip1 0.5; alias test test_on; alias showimpacts showimpacts_on; alias bots bots_on; alias svcheat alt100_1; echo sv_cheats 1"
- alias alt100_1 "r_drawclipbrushes 2; playvol buttons\blip1 0.5; alias svcheat alt100_2; echo r_drawclipbrushes 1"
- alias alt100_2 "sv_cheats 0; r_drawclipbrushes 0; playvol buttons\blip2 0.5; alias test test_off; alias showimpacts showimpacts_off; alias bots bots_off; alias svcheat alt100_0; echo sv_cheats 0"
- alias alt10 bind c alt100
- //bomb defuse/finder
- alias +defes "+use;gameinstructor_enable 1"
- alias -defes "-use;gameinstructor_enable 0"
- alias defe bind e +defes
- //weapons
- alias buy_rifle1a "buy sg556; buy aug"
- alias buy_rifle2a "buy ssg08"
- alias buy_gear1a "buy vesthelm; buy defuser; buy smokegrenade; buy flashbang; buy hegrenade; buy molotov; buy incgrenade"
- alias buy_smg1a "buy ump45"
- alias buy_smg2a "buy bizon"
- alias buy_heavy1a "buy sawedoff; buy mag7"
- alias buy_heavy2a "buy g3sg1; buy scar20"
- alias buy_pistol1a "buy deagle"
- alias buy_pistol2a "buy elite"
- alias alt11 "bind kp_end buy_rifle1a"
- alias alt12 "bind kp_downarrow buy_rifle2a"
- alias alt13 "bind kp_pgdn buy_gear1a"
- alias alt14 "bind kp_leftarrow buy_smg1a"
- alias alt15 "bind kp_5 buy_smg2a"
- alias alt16 "bind kp_rightarrow buy_heavy1a"
- alias alt17 "bind kp_home buy_pistol1a"
- alias alt18 "bind kp_uparrow buy_pistol2a"
- alias alt19 "bind kp_pgup buy_heavy2a"
- //slam
- alias alt20 "bind kp_ins clutch_play"
- //showimpacts
- alias +raycast "cast_ray; +attack"
- alias -raycast "-attack"
- alias showimpacts "showimpacts_off"
- alias showimpacts_off "echo sv_cheats must be enabled; bind mouse1 +attack; playvol buttons\blip2 0.5"
- alias showimpacts_on "showimpacts_1"
- alias showimpacts_1 "echo "showimpacts : on (4)"; sv_showimpacts 1; sv_showimpacts_penetration 1; sv_showimpacts_time 4; sv_grenade_trajectory 1; playvol buttons\blip1 0.5; alias showimpacts_on showimpacts_2"
- alias showimpacts_2 "echo "showimpacts : on (20)"; bind mouse1 +raycast; sv_showimpacts 1; sv_showimpacts_penetration 1; sv_showimpacts_time 20; playvol buttons\blip1 0.5; alias showimpacts_on showimpacts_0"
- alias showimpacts_0 "echo "showimpacts : off"; bind mouse1 +attack; sv_showimpacts 0; sv_showimpacts_penetration 0; sv_grenade_trajectory 0; playvol buttons\blip2 0.5; alias showimpacts_on showimpacts_1"
- alias alt21 "bind p showimpacts"
- showimpacts_0
- //spray
- alias alt22 "bind t +spray_menu"
- //offline test
- alias test "test_off"
- alias test_off "echo sv_cheats must be enabled; playvol buttons\blip2 0.5"
- alias test_on "game_test;buy_test"
- alias game_test "mp_timelimit 60; mp_roundtime 60; mp_roundtime_defuse 60; mp_roundtime_deployment 60; mp_roundtime_hostage 60; mp_freezetime 0; mp_round_restart_delay 1; mp_solid_teammates 1; mp_restartgame 1"
- alias buy_test "mp_buytime 9999; mp_buy_anywhere 1; mp_startmoney 16000; sv_infinite_ammo 1"
- alias alt23 "bind i test"
- //bots
- alias bots "bots_off"
- alias bots_off "echo sv_cheats must be enabled; playvol buttons\blip2 0.5"
- alias bots_on "bots_1"
- alias bots_1 "alias botadd botadd_on; alias botkick botkick_on; alias botplace botplace_on; alias botstop botstop_on; alias botmimic botmimic_on; alias botcrouch botcrouch_on; playvol buttons\blip1 0.5; alias bots_on bots_0"
- alias bots_0 "alias botadd botadd_off; alias botkick botkick_off; alias botplace botplace_off; alias botstop botstop_off; alias botmimic botmimic_off; alias botcrouch botcrouch_off; playvol buttons\blip2 0.5; alias bots_on bots_1"
- bots_0
- alias alt24 "bind b bots"
- alias botadd "botadd_off"
- alias botadd_off "echo sv_cheats must be enabled; playvol buttons\blip2 0.5"
- alias botadd_on "bot_add_ct opie; bot_add_t niles; playvol buttons\blip1 0.5; echo bot_add_t (niles)"
- bind ins "botadd"
- alias botkick "botkick_off"
- alias botkick_off "echo sv_cheats must be enabled; playvol buttons\blip2 0.5"
- alias botkick_on "bot_kick opie; bot_kick niles; playvol buttons\blip2 0.5; echo bot_kick (niles)"
- bind del "botkick"
- alias botplace "botplace_off"
- alias botplace_off "echo sv_cheats must be enabled; playvol buttons\blip2 0.5"
- alias botplace_on "bot_place playvol buttons\blip1 0.5; echo bot_place"
- bind home "botplace"
- alias botstop "botstop_off"
- alias botstop_off "echo sv_cheats must be enabled; playvol buttons\blip2 0.5"
- alias botstop_on "botstop_1"
- alias botstop_1 "bot_stop 1; playvol buttons\blip1 0.5; alias botstop_on botstop_0; echo bot_stop 1"
- alias botstop_0 "bot_stop 0; playvol buttons\blip2 0.5; alias botstop_on botstop_1; echo bot_stop 0"
- bind end "botstop"
- alias botmimic "botmimic_off"
- alias botmimic_off "echo sv_cheats must be enabled; playvol buttons\blip2 0.5"
- alias botmimic_on "botmimic_1"
- alias botmimic_1 "bot_mimic 1; bot_mimic_yaw_offset 0; playvol buttons\blip1 0.5; alias botmimic_on botmimic_0; echo bot_mimic 1"
- alias botmimic_0 "bot_mimic 0; bot_mimic_yaw_offset 180; playvol buttons\blip2 0.5; alias botmimic_on botmimic_1; echo bot_mimic 0"
- bind pgup "botmimic"
- alias botcrouch "botcrouch_off"
- alias botcrouch_off "echo sv_cheats must be enabled; playvol buttons\blip2 0.5"
- alias botcrouch_on "botcrouch_1"
- alias botcrouch_1 "bot_crouch 1; playvol buttons\blip1 0.5; alias botcrouch_on botcrouch_0; echo bot_crouch 1"
- alias botcrouch_0 "bot_crouch 0; playvol buttons\blip2 0.5; alias botcrouch_on botcrouch_1; echo bot_crouch 0"
- bind pgdn "botcrouch"
- //defaults
- alias def1 "bind s +back"
- alias def2 "unbind f"
- alias def3 "bind q lastinv"
- alias def4 "bind d +moveright"
- alias def5 "bind g drop"
- alias def6 "bind v +voicerecord"
- alias def7 "bind n +lookatweapon"
- alias def8 "bind m teammenu"
- alias def9 "bind x radio2"
- alias def10 "bind c radio3"
- //weapons
- alias buy_rifle1 "buy ak47; buy m4a1"
- alias buy_rifle2 "buy awp"
- alias buy_gear1 "buy vest; buy vesthelm"
- alias buy_smg1 "buy mac10; buy mp9"
- alias buy_smg2 "buy p90"
- alias buy_heavy1 "buy nova"
- alias buy_heavy2 "buy negev"
- alias buy_vest1 "buy vest"
- alias buy_vest2 "buy vesthelm"
- alias buy_pistol1 "buy tec9; buy fiveseven"
- alias buy_pistol2 "buy p250"
- alias def11 "bind kp_end buy_rifle1"
- alias def12 "bind kp_downarrow buy_rifle2"
- alias def13 "bind kp_pgdn buy_gear1"
- alias def14 "bind kp_leftarrow buy_smg1"
- alias def15 "bind kp_5 buy_smg2"
- alias def16 "bind kp_rightarrow buy_heavy1"
- alias def17 "bind kp_home buy_pistol1"
- alias def18 "bind kp_uparrow buy_pistol2"
- alias def19 "bind kp_pgup buy_heavy2"
- //slam
- alias def20 "bind kp_ins slam_play_fix"
- def20
- //lightningstrike
- alias def21 "bind p lightningstrike"
- //spray
- alias def22 "bind t +aimstop
- //offline test
- alias def23 "bind i +attack"
- //bots
- alias def24 "bind b buymenu"
- //alt switch
- alias +altbinds "alitbinds_1; alitbinds_2; alitbinds_3;"
- alias alitbinds_1 "alt1; alt2; alt3; alt4; alt5; alt6; alt7; alt8; alt9; alt10;"
- alias alitbinds_2 "alt11; alt12; alt13; alt14; alt15; alt16; alt17; alt18; alt19; alt20;"
- alias alitbinds_3 "alt21; alt22; alt23; alt24; alte;"
- alias -altbinds "defbinds_1; defbinds_2; defbinds_3"
- alias defbinds_1 "def1; def2; def3; def4; def5; def6; def7; def8; def9; def10;"
- alias defbinds_2 "def11; def12; def13; def14; def15; def16; def17; def18; def19; def20;"
- alias defbinds_3 "def21; def22; def23; def24; defe;"
- bind alt +altbinds
- //display
- alias ch_display "display_on"
- alias display_on "echo "console : on"; cl_showpos 0; developer 1; con_filter_text ""; con_filter_text_out ""; con_filter_enable 0; playvol buttons\blip2 0.5; alias display display_dmg"
- alias display_dmg "echo "console : damage only"; cl_showpos 0; developer 1; con_filter_text damage given to; con_filter_text_out player:; con_filter_enable 2; playvol buttons\blip2 0.5; alias display display_off"
- alias display_off "echo "console : off"; cl_showpos 1; developer 0; con_filter_enable 0; playvol buttons\blip1 0.5; alias display display_on"
- bind f10 "display"
- display_on
- //display net
- net_graph 1
- net_graphpos 2
- net_graphheight 9999
- alias +scorenet "+showscores; cl_radar_icon_scale_min 1; net_graph 1; net_graphpos 1; net_graphheight 744"
- alias -scorenet "-showscores; cl_radar_icon_scale_min 0.4; net_graph 1; net_graphpos 2; net_graphheight 9999"
- bind \ "+scorenet"
- //radar zoom
- alias radar "radar_0"
- alias radar_0 "cl_radar_scale 0.6; cl_hud_radar_scale 2; cl_radar_always_centered 1; alias radar radar_1"
- alias radar_1 "cl_radar_scale 0.3; cl_hud_radar_scale 2; cl_radar_always_centered 0; alias radar radar_0"
- bind h "radar"
- radar_1
- alias ch_default "cl_crosshairalpha 190;cl_crosshairdot 0;cl_crosshairgap -2;cl_crosshairsize 2;cl_crosshairstyle 4;cl_crosshairusealpha 1;cl_crosshairthickness 0.5;cl_fixedcrosshairgap -2;cl_crosshair_outlinethickness 0;cl_crosshair_drawoutline 0"
- alias ch_none "cl_crosshairalpha 190;cl_crosshairdot 0;cl_crosshairgap -2;cl_crosshairsize 1;cl_crosshairstyle 4;cl_crosshairusealpha 1;cl_crosshairthickness 0;cl_fixedcrosshairgap -100;cl_crosshair_outlinethickness 0;cl_crosshair_drawoutline 0"
- alias ch_marker "cl_crosshairalpha 200;cl_crosshairdot 0;cl_crosshairgap -2;cl_crosshairsize 200;cl_crosshairstyle 4;cl_crosshairusealpha 1;cl_crosshairthickness 0.5;cl_fixedcrosshairgap -2;cl_crosshair_outlinethickness 0;cl_crosshair_drawoutline 0"
- bind kp_multiply "ch_default"
- bind kp_plus "ch_marker" // chrosshair 'marker'
- bind kp_minus "ch_none" // chrosshair 'none'
- //default binds
- bind [ "+strafe"
- bind ctrl "+duck"
- //fidget spinner
- alias +fidget "-lookatweapon;+reload"
- alias -fidget "+lookatweapon;-reload"
- bind ] "+fidget"
- //Video
- fps_max 0
- fps_max_menu 60
- mat_queue_mode -1
- r_drawtracers_firstperson 1
- r_dynamic 1
- r_drawparticles 1
- mat_monitorgamma 2.1
- mat_savechanges
- //client commands
- cl_crosshair_sniper_show_normal_inaccuracy 1
- cl_crosshairgap_useweaponvalue 1
- cl_crosshaircolor 5
- cl_crosshaircolor_b 50
- cl_crosshaircolor_r 50
- cl_crosshaircolor_g 250
- cl_loadout_colorweaponnames 1
- cl_forcepreload 1
- cl_disablehtmlmotd 0
- cl_disablefreezecam 1
- cl_radar_icon_scale_min 0.4
- cl_hud_playercount_pos 1
- cl_hud_playercount_showcount 1
- cl_hud_color 6
- cl_hud_bomb_under_radar 1
- cl_debugrumble 0 // enable (1) / disable (0) rumble debugging spew.
- cl_detail_avoid_force 0
- cl_detail_avoid_radius 0
- cl_detail_avoid_recover_speed 0
- cl_detail_max_sway 0
- cl_forcepreload 1
- cl_rumblescale 0 // scale sensitivity of rumble effects (0 - 1.0.)
- cl_showhelp 0 // on-screen help.
- cl_showpluginmessages 1
- cl_spec_mode 1
- cl_teamid_overhead_always 1
- cl_teamid_overhead_name_alpha 130
- cl_timeout 60 // after this many seconds without receiving a packet from the server, the client will disconnect itself.
- cl_use_opens_buy_menu 0 // use opens buy menu
- cl_autowepswitch 0 // auto weapon switch on pickup
- cl_teammate_colors_show 1
- //model tweaks
- r_eyegloss 0 //
- r_eyemove 0 //
- r_eyeshift_x 0 //
- r_eyeshift_y 0 //
- r_eyeshift_z 0 //
- r_eyesize 0 //
- //view model
- cl_viewmodel_shift_left_amt 0.500000
- cl_viewmodel_shift_right_amt 0.250000
- viewmodel_fov 68
- viewmodel_offset_x 0.700000
- viewmodel_offset_y 2.0
- viewmodel_offset_z -0.900000
- viewmodel_presetpos 0
- viewmodel_recoil 1
- cl_bob_lower_amt 5.000000
- cl_bobamt_lat 0.100000
- cl_bobamt_vert 0.100000
- cl_bobcycle 0.98
- //network
- net_client_steamdatagram_enable_override 1 //beta
- cl_predict 1
- cl_predictweapons 1
- alias tick_change "tick_64"
- alias tick_64 "rate 1048576; cl_updaterate 64; cl_cmdrate 64; cl_interp_ratio 1; cl_interp 0; alias tick_change tick_128"
- alias tick_128 "rate 1048576; cl_updaterate 128; cl_cmdrate 128; cl_interp_ratio 1; cl_interp 0; alias tick_change tick_64"
- //bind ralt "tick_change"
- tick_64
- //shadows & lights
- muzzleflash_light 0 // enable (1) / disable (0) muzzle flash light.
- //sound
- cl_downloadfilter "nosounds" // disable downloading of sounds when connecting to a server.
- dsp_enhance_stereo 1 // if set to 1 enhances the stereo effect, making sound richer and more atmospheric for a slight performance hit.
- //snd_mixahead "0.05" // mixes sound ahead to reduce stuttering. set between 0 and "1," the higher the value the less stuttering and more synchronized sound will be, but performance may be reduced. a value of "0.5" to "0.7" will help reduce stuttering in the game. if you experience no stuttering, lower this value to gain some performance.
- //snd_musicvolume 0 // music volume.
- //snd_pitchquality 1
- //other
- developer 1
- hud_takesshots 1 // scoreboard screenshot at end of match
- hud_scaling 0.95
- adsp_debug 0
- budget_show_history 1 // turn history graph off and on. good to turn off on low end.
- closecaption 0 // enable(1)/disable(0) close captioning.
- func_break_max_pieces 0 // removes debris
- sv_forcepreload 1
- con_enable 1
- hud_showtargetid 1 // enable (1) / disable (0) target id when pointed at with cursor.
- ui_steam_overlay_notification_position "bottomright"
- gameinstructor_enable 0
- option_duck_method 0
- option_speed_method 0
- mm_dedicated_force_servers ""
- mm_dedicated_search_maxping 350
- //slam
- exec slam
- //KP_INS Play || ALT+KP_INS Play with Loopback 0
- //clutch
- allbymyself // default song
- alias clutch_play "clutch_play_on"
- alias clutch_play_on "echo "clutch mode : on"; voice_inputfromfile 1; voice_loopback 1; chat_0; playvol buttons\blip2 0.5; +voicerecord; alias clutch_play clutch_play_off; alias slam_play_fix slam_play_fix_off"
- alias clutch_play_off "echo "clutch mode : off"; -voicerecord; voice_inputfromfile 0; voice_loopback 0; chat_1; playvol buttons\blip 0.5; alias clutch_play clutch_play_on; alias slam_play_fix slam_play_fix_on"
- //slam
- alias slam_play_fix "slam_play_fix_on"
- alias slam_play_fix_on "voice_inputfromfile 1; voice_loopback 1; +voicerecord; chat_1; alias slam_play_fix slam_play_fix_off; alias clutch_play clutch_play_off"
- alias slam_play_fix_off "-voicerecord; voice_inputfromfile 0; voice_loopback 0; chat_1; alias slam_play_fix slam_play_fix_on; alias clutch_play clutch_play_on"
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