antgame11

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Apr 30th, 2019
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  1. -- This script has convert to FE by who i don't know?
  2.  
  3. -----------------------------------------------------
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. end
  147.  
  148. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  149.  
  150.  
  151.  
  152. local char = game.Players.LocalPlayer.Character
  153. for i,v in pairs(char:children()) do
  154. if v:IsA("Accessory") then
  155. v:Destroy()
  156. end
  157. end
  158. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  159. aura.Size = NumberSequence.new(0)
  160. aura.Lifetime = NumberRange.new(0)
  161. aura.LightEmission = 0
  162. local jun = game.Players.LocalPlayer
  163. local Player=game.Players.LocalPlayer
  164. repeat wait()
  165. until Player
  166. local Char=Player.Character
  167. repeat wait()
  168. until Char
  169. local CurrentEffects={}
  170. local CurrentDamages={}
  171. local Human=Char.Humanoid
  172. local LArm=Char["Left Arm"]
  173. local RArm=Char["Right Arm"]
  174. local LLeg=Char["Left Leg"]
  175. local RLeg=Char["Right Leg"]
  176. local Torso=Char.Torso
  177. local RS=Torso["Right Shoulder"]
  178. local LS=Torso["Left Shoulder"]
  179. local RH=Torso["Right Hip"]
  180. local LH=Torso["Left Hip"]
  181. local Head=Char.Head
  182. local Neck=Torso.Neck
  183. local RootPart=Char.HumanoidRootPart
  184. local RootJoint=RootPart.RootJoint
  185. local equipped=false
  186. local Debounce=false
  187. local Anim="Idle"
  188. local chat = game:GetService("Chat")
  189. local Mouse=Player:GetMouse()
  190. local Lighting=game.Lighting
  191. local cf=CFrame.new
  192. local v3=Vector3.new
  193. local c3=Color3.new
  194. local it=Instance.new
  195. local angles=CFrame.Angles
  196. local rad=math.rad
  197. local ran=math.random
  198. local huge=math.huge
  199. local attacking=false
  200. local attacktype=1
  201. local Portalling=false
  202. local p = game.Players.LocalPlayer
  203. local char = p.Character
  204. local mouse = p:GetMouse()
  205. local larm = char["Left Arm"]
  206. local rarm = char["Right Arm"]
  207. local lleg = char["Left Leg"]
  208. local rleg = char["Right Leg"]
  209. local hed = char.Head
  210. local symbolimg = "rbxassetid://349165228"
  211. local torso = char.Torso
  212. local hum = char.Humanoid
  213. local cam = game.Workspace.CurrentCamera
  214. local root = char.HumanoidRootPart
  215. local deb = false
  216. local shot = 0
  217. local debris=game:service"Debris"
  218. local l = game:GetService("Lighting")
  219. local rs = game:GetService("RunService").RenderStepped
  220. local eColors = {"Royal purple", "Really black"}
  221. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  222. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  223. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  224. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  225. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  226. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  227. r=game:service'RunService'.RenderStepped
  228. --------------------------------------------------------------------
  229.  
  230.  
  231.  
  232. local Transforming = true
  233. Human.WalkSpeed = 0
  234.  
  235.  
  236. Player:ClearCharacterAppearance()
  237. wait(0.1)
  238. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  239. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  240. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  241. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  242. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  243. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  244. Player.Character.Head.face:Destroy()
  245.  
  246.  
  247.  
  248.  
  249.  
  250.  
  251.  
  252. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  253. selectionBoxOfTorso.Adornee = Torso
  254. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  255. selectionBoxOfTorso.LineThickness = 0.01
  256. selectionBoxOfTorso.Transparency = 0
  257.  
  258. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  259. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  260. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  261. selectionBoxOfRightArm.LineThickness = 0.01
  262. selectionBoxOfRightArm.Transparency = 0
  263.  
  264. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  265. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  266. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  267. selectionBoxOfRightLeg.LineThickness = 0.01
  268. selectionBoxOfRightLeg.Transparency = 0
  269.  
  270. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  271. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  272. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  273. selectionBoxOfLeftArm.LineThickness = 0.01
  274. selectionBoxOfLeftArm.Transparency = 0
  275.  
  276. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  277. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  278. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  279. selectionBoxOfLeftLeg.LineThickness = 0.01
  280. selectionBoxOfLeftLeg.Transparency = 0
  281.  
  282.  
  283. LightOnBody = Instance.new("PointLight", Head)
  284. LightOnBody.Brightness = 3000
  285. LightOnBody.Range = 20
  286. LightOnBody.Color = Color3.new(0, 225, 0)
  287.  
  288.  
  289.  
  290. local p = game.Players.LocalPlayer
  291. local char = p.Character
  292. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  293. GodOfDestruction.Name = "GodOfDestruction"
  294. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  295. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  296. shirt.Name = "Shirt"
  297. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  298. pants.Name = "Pants"
  299. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  300. torso.Size = Vector3.new(2,2,1)
  301. torso.Rotation = Vector3.new(0,180,0)
  302. torso.Position = Vector3.new(0,4,0)
  303. torso.BrickColor = BrickColor.new("Really black")
  304. torso.Name = "Torso"
  305. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  306. head.Size = Vector3.new(1.25,1.25,1.25)
  307. head.BrickColor = BrickColor.new("Really black")
  308. head.Name = "Head"
  309. head.Position = Vector3.new(0,6,0)
  310. headmesh = Instance.new("SpecialMesh",head)
  311. headmesh.MeshType = "Head"
  312. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  313. larm.Size = Vector3.new(1,2,1)
  314. larm.BrickColor = BrickColor.new("Really black")
  315. larm.Name = "Left Arm"
  316. larm.Position = Vector3.new(-2,4,0)
  317. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  318. rarm.Size = Vector3.new(1,2,1)
  319. rarm.BrickColor = BrickColor.new("Really black")
  320. rarm.Name = "Right Arm"
  321. rarm.Position = Vector3.new(2,4,0)
  322. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  323. lleg.Size = Vector3.new(1,2,1)
  324. lleg.Name = "Left Leg"
  325. lleg.Position = Vector3.new(1,2,0)
  326. lleg.BrickColor = BrickColor.new("Really black")
  327. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  328. rleg.Size = Vector3.new(1,2,1)
  329. rleg.Name = "Right Leg"
  330. rleg.Position = Vector3.new(-1,2,0)
  331. rleg.BrickColor = BrickColor.new("Really black")
  332. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  333. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  334. headweld.Part1 = torso
  335. headweld.C0 = CFrame.new(0, -1.5, 0)
  336. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  337. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  338. larmweld.Part1 = larm
  339. larmweld.C0 = CFrame.new(1.5, 0, 0)
  340. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  341. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  342. rarmweld.Part1 = rarm
  343. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  344. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  345. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  346. rlegweld.Part1 = rleg
  347. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  348. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  349. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  350. llegweld.Part1 = lleg
  351. llegweld.C0 = CFrame.new(0.5, -2, 0)
  352. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  353. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  354. npctoplayer.Part1 = torso
  355. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  356.  
  357.  
  358. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  359. selectionBoxOfTorso.Adornee = torso
  360. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  361. selectionBoxOfTorso.LineThickness = 0.01
  362. selectionBoxOfTorso.Transparency = 0
  363.  
  364. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  365. selectionBoxOfRightArm.Adornee =rarm
  366. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  367. selectionBoxOfRightArm.LineThickness = 0.01
  368. selectionBoxOfRightArm.Transparency = 0
  369.  
  370. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  371. selectionBoxOfRightLeg.Adornee =rleg
  372. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  373. selectionBoxOfRightLeg.LineThickness = 0.01
  374. selectionBoxOfRightLeg.Transparency = 0
  375.  
  376. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  377. selectionBoxOfLeftArm.Adornee = larm
  378. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  379. selectionBoxOfLeftArm.LineThickness = 0.01
  380. selectionBoxOfLeftArm.Transparency = 0
  381.  
  382. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  383. selectionBoxOfLeftLeg.Adornee = lleg
  384. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  385. selectionBoxOfLeftLeg.LineThickness = 0.01
  386. selectionBoxOfLeftLeg.Transparency = 0
  387.  
  388.  
  389. LightOnBody = Instance.new("PointLight", head)
  390. LightOnBody.Brightness = 3000
  391. LightOnBody.Range = 20
  392. LightOnBody.Color = Color3.new(225, 0, 0)
  393.  
  394.  
  395.  
  396.  
  397.  
  398.  
  399.  
  400.  
  401. CV="Pastel blue"
  402.  
  403. local txt = Instance.new("BillboardGui", GodOfDestruction)
  404. txt.Adornee = head
  405. txt.Name = "_status"
  406. txt.Size = UDim2.new(2, 0, 1.2, 0)
  407. txt.StudsOffset = Vector3.new(-9, 8, 0)
  408. local text = Instance.new("TextLabel", txt)
  409. text.Size = UDim2.new(10, 0, 7, 0)
  410. text.FontSize = "Size24"
  411. text.TextScaled = true
  412. text.TextTransparency = 0
  413. text.BackgroundTransparency = 1
  414. text.TextTransparency = 0
  415. text.TextStrokeTransparency = 0
  416. text.Font = "Antique"
  417. text.TextStrokeColor3 = Color3.new(225,0,0)
  418.  
  419. v=Instance.new("Part")
  420. v.Name = "ColorBrick"
  421. v.Parent=Player.Character
  422. v.FormFactor="Symmetric"
  423. v.Anchored=true
  424. v.CanCollide=false
  425. v.BottomSurface="Smooth"
  426. v.TopSurface="Smooth"
  427. v.Size=Vector3.new(10,5,3)
  428. v.Transparency=1
  429. v.CFrame=Char.Torso.CFrame
  430. v.BrickColor=BrickColor.new(CV)
  431. v.Transparency=1
  432. text.TextColor3 = Color3.new(0,0,0)
  433. v.Shape="Block"
  434. text.Text = "God Of Destruction"
  435.  
  436.  
  437.  
  438.  
  439. local ChatService = game:GetService("Chat")
  440.  
  441. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  442. wait(4)
  443. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  444. wait(4)
  445. ChatService:Chat(Head, "Lets do this...", "Green")
  446.  
  447.  
  448. local close = -10
  449. for i=1,10 do
  450. wait(0.2)
  451. close = close + 1
  452. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  453. end
  454. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  455. wait(0.1)
  456. local p = game.Players.LocalPlayer
  457. local char = p.Character
  458. local mouse = p:GetMouse()
  459. local larm = char["Left Arm"]
  460. local rarm = char["Right Arm"]
  461. local lleg = char["Left Leg"]
  462. local rleg = char["Right Leg"]
  463. local hed = char.Head
  464. local torso = char.Torso
  465. local hum = char.Humanoid
  466. local cam = game.Workspace.CurrentCamera
  467. local root = char.HumanoidRootPart
  468. local deb = false
  469. local shot = 0
  470. local debris=game:service"Debris"
  471. local l = game:GetService("Lighting")
  472. local rs = game:GetService("RunService").RenderStepped
  473.  
  474.  
  475. Debounces = {
  476. CanAttack = true;
  477. NoIdl = false;
  478. Slashing = false;
  479. Slashed = false;
  480. RPunch = false;
  481. Invisible = false;
  482. RPunched = false;
  483. LPunch = false;
  484. LPunched = false;
  485. }
  486. local Touche = {char.Name, }
  487.  
  488.  
  489. function genWeld(a,b)
  490. local w = Instance.new("Weld",a)
  491. w.Part0 = a
  492. w.Part1 = b
  493. return w
  494. end
  495. function weld(a, b)
  496. local weld = Instance.new("Weld")
  497. weld.Name = "W"
  498. weld.Part0 = a
  499. weld.Part1 = b
  500. weld.C0 = a.CFrame:inverse() * b.CFrame
  501. weld.Parent = a
  502. return weld;
  503. end
  504. ----------------------------------------------------
  505. function Lerp(c1,c2,al)
  506. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  507. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  508. for i,v in pairs(com1) do
  509. com1[i] = v+(com2[i]-v)*al
  510. end
  511. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  512. end
  513. ----------------------------------------------------
  514. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  515. local wld = Instance.new("Weld", wp1)
  516. wld.Part0 = wp0
  517. wld.Part1 = wp1
  518. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  519. end
  520. ----------------------------------------------------
  521. function weld5(part0, part1, c0, c1)
  522. weeld=Instance.new("Weld", part0)
  523. weeld.Part0=part0
  524. weeld.Part1=part1
  525. weeld.C0=c0
  526. weeld.C1=c1
  527. return weeld
  528. end
  529. ----------------------------------------------------
  530. function HasntTouched(plrname)
  531. local ret = true
  532. for _, v in pairs(Touche) do
  533. if v == plrname then
  534. ret = false
  535. end
  536. end
  537. return ret
  538. end
  539. ----------------------------------------------------
  540.  
  541. newWeld(torso, larm, -1.5, 0.5, 0)
  542. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  543. newWeld(torso, rarm, 1.5, 0.5, 0)
  544. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  545. newWeld(torso, hed, 0, 1.5, 0)
  546. newWeld(torso, lleg, -0.5, -1, 0)
  547. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  548. newWeld(torso, rleg, 0.5, -1, 0)
  549. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  550. newWeld(root, torso, 0, -1, 0)
  551. torso.Weld.C1 = CFrame.new(0, -1, 0)
  552.  
  553.  
  554. p = Instance.new("Part")
  555. p.BrickColor = BrickColor.new("Dark indigo")
  556. p.Transparency = 1
  557. TorsoColor = p.BrickColor
  558.  
  559.  
  560. local Transforming = true
  561. hum.WalkSpeed = 0
  562.  
  563.  
  564.  
  565.  
  566. local fx = Instance.new("Part",Torso)
  567. wit = p.BrickColor.Color
  568. wit2 = Color3.new(85,0,127)
  569. local glowz = Instance.new("ParticleEmitter",fx)
  570. glowz.LightEmission = 1
  571. glowz.Texture = "rbxassetid://284205403"
  572. glowz.Color = ColorSequence.new(wit)
  573. glowz.Size = NumberSequence.new(5)
  574. glowz.Speed = NumberRange.new(25,50)
  575. glowz.LockedToPart = false
  576. glowz.Transparency = NumberSequence.new(0.75)
  577. glowz.RotSpeed = NumberRange.new(-2000,2000)
  578. glowz.Lifetime = NumberRange.new(1)
  579. glowz.Rate = 50000
  580. glowz.VelocitySpread = 9001
  581. local glowz2 = Instance.new("ParticleEmitter",fx)
  582. glowz2.LightEmission = 0.5
  583. glowz.Texture = "rbxassetid://284205403"
  584. glowz2.Color = ColorSequence.new(wit2)
  585. glowz2.Size = NumberSequence.new(5)
  586. glowz2.Speed = NumberRange.new(25,50)
  587. glowz2.LockedToPart = false
  588. glowz2.Transparency = NumberSequence.new(0.75)
  589. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  590. glowz2.Lifetime = NumberRange.new(1)
  591. glowz2.Rate = 50000
  592. glowz2.VelocitySpread = 9001
  593. fx.Anchored = true
  594. fx.Material = "Neon"
  595. fx.CanCollide = false
  596. fx.Locked = true
  597. fx.Transparency = 1
  598. fx.Material = "Neon"
  599. fx.Size = Vector3.new(1,1,1)
  600. fx.TopSurface = "SmoothNoOutlines"
  601. fx.BottomSurface = "SmoothNoOutlines"
  602. fx.BrickColor = BrickColor.new("Really black")
  603. fxm = Instance.new("SpecialMesh",fx)
  604. fxm.MeshType = "Sphere"
  605. local sa2 = Instance.new("Sound",Torso)
  606. sa2.SoundId = "rbxassetid://93724183"
  607. sa2.Pitch = 0.5
  608. sa2.Volume = 5
  609. sa2.Looped = false
  610. sa2:Play()
  611. local value = 1
  612. fxm.Scale = Vector3.new(1,1,1)
  613. for i = 1, 20 do rs:wait()
  614. value = value - 0.05
  615. fx.Transparency = fx.Transparency - (1/20)
  616. fx.CFrame = Torso.CFrame
  617. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  618. rs:wait()
  619. end
  620.  
  621.  
  622. selectionBoxOfTorso:Destroy()
  623. selectionBoxOfRightArm:Destroy()
  624. selectionBoxOfRightLeg:Destroy()
  625. selectionBoxOfLeftArm:Destroy()
  626. selectionBoxOfLeftLeg:Destroy()
  627. LightOnBody:Destroy()
  628.  
  629.  
  630. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  631. selectionBoxOfTorso.Adornee = Torso
  632. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  633. selectionBoxOfTorso.LineThickness = 0.01
  634. selectionBoxOfTorso.Transparency = 0
  635.  
  636. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  637. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  638. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  639. selectionBoxOfRightArm.LineThickness = 0.01
  640. selectionBoxOfRightArm.Transparency = 0
  641.  
  642. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  643. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  644. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  645. selectionBoxOfRightLeg.LineThickness = 0.01
  646. selectionBoxOfRightLeg.Transparency = 0
  647.  
  648. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  649. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  650. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  651. selectionBoxOfLeftArm.LineThickness = 0.01
  652. selectionBoxOfLeftArm.Transparency = 0
  653.  
  654. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  655. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  656. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  657. selectionBoxOfLeftLeg.LineThickness = 0.01
  658. selectionBoxOfLeftLeg.Transparency = 0
  659.  
  660.  
  661.  
  662.  
  663. local Orbd = Instance.new("Part", char)
  664. Orbd.Name = "Orbd"
  665. Orbd.Shape = Enum.PartType.Ball
  666. Orbd.CanCollide = false
  667.  
  668. Orbd.BrickColor = BrickColor.new("Royal purple")
  669.  
  670. Orbd.Transparency = 0
  671. Orbd.Material = "Neon"
  672. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  673. Orbd.TopSurface = Enum.SurfaceType.Smooth
  674. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  675.  
  676. local Weld = Instance.new("Weld", Orbd)
  677. Weld.Part0 = char.Head
  678. Weld.Part1 = Orbd
  679. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  680. local glov = Instance.new("PointLight", Orbd)
  681. glov.Brightness = 3000
  682. glov.Range = 20
  683. glov.Color = Color3.new(255, 0, 255)
  684.  
  685. --------------------------------------------------------
  686. local Orbvc = Instance.new("Part", char)
  687. Orbvc.Name = "Orbvc"
  688. Orbvc.Shape = Enum.PartType.Ball
  689. Orbvc.CanCollide = false
  690.  
  691. Orbvc.BrickColor = BrickColor.new("Royal purple")
  692.  
  693. Orbvc.Transparency = 0
  694. Orbvc.Material = "Neon"
  695. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  696. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  697. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  698.  
  699. local Weld = Instance.new("Weld", Orbvc)
  700. Weld.Part0 = char.Head
  701. Weld.Part1 = Orbvc
  702. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  703. local glo = Instance.new("PointLight", Orbvc)
  704. glo.Brightness = 3000
  705. glo.Range = 20
  706. glo.Color = Color3.new(255, 0, 255)
  707. ----------------------------------------------------
  708.  
  709.  
  710.  
  711.  
  712.  
  713.  
  714.  
  715.  
  716.  
  717.  
  718. function FindNearestTorso(Position,Distance,SinglePlayer)
  719. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  720. local List = {}
  721. for i,v in pairs(workspace:GetChildren())do
  722. if v:IsA("Model")then
  723. if v:findFirstChild("Torso")then
  724. if v ~= char then
  725. if(v.Torso.Position -Position).magnitude <= Distance then
  726. table.insert(List,v)
  727. end
  728. end
  729. end
  730. end
  731. end
  732. return List
  733. end
  734.  
  735.  
  736.  
  737.  
  738. GroundWave1 = function()
  739. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  740. local Colors = {"Royal purple", "Really black"}
  741. local wave = Instance.new("Part", Torso)
  742. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  743. wave.Anchored = true
  744. wave.CanCollide = false
  745. wave.Locked = true
  746. wave.Size = Vector3.new(1, 1, 1)
  747. wave.TopSurface = "Smooth"
  748. wave.BottomSurface = "Smooth"
  749. wave.Transparency = 0.35
  750. wave.CFrame = HandCF
  751. wm = Instance.new("SpecialMesh", wave)
  752. wm.MeshId = "rbxassetid://3270017"
  753. coroutine.wrap(function()
  754. for i = 1, 30, 1 do
  755. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  756. wave.Size = wm.Scale
  757. wave.CFrame = HandCF
  758. wave.Transparency = i/30
  759. wait()
  760. end
  761. wait()
  762. wave:Destroy()
  763. end)()
  764. end
  765. ----------------------------------------------------
  766.  
  767.  
  768. GroundWave3 = function()
  769. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  770. local Colors = {"Royal purple", "Royal purple"}
  771. local wave = Instance.new("Part", torso)
  772. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  773. wave.Anchored = true
  774. wave.CanCollide = false
  775. wave.Locked = true
  776. wave.Size = Vector3.new(1, 1, 1)
  777. wave.TopSurface = "Smooth"
  778. wave.BottomSurface = "Smooth"
  779. wave.Transparency = 0.35
  780. wave.CFrame = HandCF
  781. wm = Instance.new("SpecialMesh", wave)
  782. wm.MeshId = "rbxassetid://3270017"
  783. coroutine.wrap(function()
  784. for i = 1, 14, 1 do
  785. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  786. wave.Size = wm.Scale
  787. wave.CFrame = HandCF
  788. wave.Transparency = i/14
  789. wait()
  790. end
  791. wait()
  792. wave:Destroy()
  793. end)()
  794. end
  795.  
  796.  
  797.  
  798.  
  799.  
  800. local acos = math.acos
  801. local sqrt = math.sqrt
  802. local Vec3 = Vector3.new
  803. local fromAxisAngle = CFrame.fromAxisAngle
  804.  
  805. local function toAxisAngle(CFr)
  806. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  807. local Angle = math.acos((R00+R11+R22-1)/2)
  808. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  809. A = A == 0 and 0.00001 or A
  810. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  811. B = B == 0 and 0.00001 or B
  812. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  813. C = C == 0 and 0.00001 or C
  814. local x = (R21-R12)/sqrt(A)
  815. local y = (R02-R20)/sqrt(B)
  816. local z = (R10-R01)/sqrt(C)
  817. return Vec3(x,y,z),Angle
  818. end
  819.  
  820. local acos = math.acos
  821. local sqrt = math.sqrt
  822. local Vec3 = Vector3.new
  823. local fromAxisAngle = CFrame.fromAxisAngle
  824.  
  825. local function toAxisAngle(CFr)
  826. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  827. local Angle = math.acos((R00+R11+R22-1)/2)
  828. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  829. A = A == 0 and 0.00001 or A
  830. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  831. B = B == 0 and 0.00001 or B
  832. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  833. C = C == 0 and 0.00001 or C
  834. local x = (R21-R12)/sqrt(A)
  835. local y = (R02-R20)/sqrt(B)
  836. local z = (R10-R01)/sqrt(C)
  837. return Vec3(x,y,z),Angle
  838. end
  839.  
  840. function ApplyTrig(Num,Func)
  841. local Min,Max = Func(0),Func(1)
  842. local i = Func(Num)
  843. return (i-Min)/(Max-Min)
  844. --[[if Func == "sin" then
  845. return (math.sin((1-Num)*math.pi)+1)/2
  846. elseif Func == "cos" then
  847. return (math.cos((1-Num)*math.pi)+1)/2
  848. end]]
  849. end
  850.  
  851. function LerpCFrame(CFrame1,CFrame2,Num)
  852. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  853. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  854. end
  855.  
  856.  
  857.  
  858. local togglecamshake = true
  859.  
  860. function camshake(partoz, magn, intens)
  861. if togglecamshake == true then
  862. return
  863. end
  864. for _, guy in pairs(workspace:GetChildren()) do
  865. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  866. coroutine.resume(coroutine.create(function()
  867. local humz = guy:FindFirstChild("Humanoid")
  868. local torse = guy:FindFirstChild("Torso")
  869. for _ = 1, 5 * intens do
  870. wait()
  871. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  872. end
  873. humz.CameraOffset = Vector3.new(0, 0, 0)
  874. end))
  875. end
  876. end
  877. end
  878.  
  879.  
  880. function Crater(Torso,Radius)
  881. Spawn(function()
  882. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  883. local Ignore = {}
  884. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  885. if v.Character ~= nil then
  886. Ignore[#Ignore+1] = v.Character
  887. end
  888. end
  889. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  890. if Hit == nil then return end
  891. local Parts = {}
  892. for i = 1,360,10 do
  893. local P = Instance.new("Part",Torso.Parent)
  894. P.Anchored = true
  895. P.FormFactor = "Custom"
  896. P.BrickColor = BrickColor.new("Royal purple")
  897. P.Material = "Granite"
  898. P.TopSurface = "Smooth"
  899. P.BottomSurface = "Smooth"
  900. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  901. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  902. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  903. if math.random(0,5) == 0 then -- rubble
  904. local P = Instance.new("Part",Torso.Parent)
  905. P.Anchored = true
  906. P.FormFactor = "Custom"
  907. P.BrickColor = BrickColor.new("Royal Purple")
  908. P.Material = Hit.Material
  909. P.TopSurface = "Smooth"
  910. P.BottomSurface = "Smooth"
  911. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  912. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  913. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  914. end
  915. end
  916. for i = 0,1,0.05 do
  917. for i2,v in pairs(Parts) do
  918. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  919. end
  920. wait(0.02)
  921. end
  922. for i,v in pairs(Parts) do
  923. if v[1].Size.X > 2.1 then
  924. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  925. end
  926. v[1].Anchored = false
  927. end
  928. for i = 0,1,0.05 do
  929. for i2,v in pairs(Parts) do
  930. v[1].Transparency = i
  931. if i == 1 then
  932. v[1]:Destroy()
  933. elseif i >= 0.25 then
  934. v[1].CanCollide = false
  935. end
  936. end
  937. wait(0.02)
  938. end
  939. Parts = nil
  940. end)
  941. end
  942.  
  943.  
  944.  
  945. GroundWave = function()
  946. if Transforming == true then
  947. local value = 5
  948. local value2 = 10
  949. local value3 = 20
  950. local sa2 = Instance.new("Sound",Torso)
  951. sa2.SoundId = "rbxassetid://393621716"
  952. sa2.Pitch = 1
  953. sa2.Volume = 10
  954. sa2.Looped = false
  955. sa2:Play()
  956. local wave = Instance.new("Part", Torso)
  957. local glowz = Instance.new("ParticleEmitter",wave)
  958. glowz.LightEmission = 1
  959. glowz.Texture = "rbxassetid://284205403"
  960. glowz.Color = ColorSequence.new(wit)
  961. glowz.Size = NumberSequence.new(30)
  962. glowz.Speed = NumberRange.new(25,100)
  963. glowz.LockedToPart = false
  964. glowz.Transparency = NumberSequence.new(0.75)
  965. glowz.RotSpeed = NumberRange.new(-2000,2000)
  966. glowz.Lifetime = NumberRange.new(1)
  967. glowz.Rate = 50000
  968. glowz.VelocitySpread = 9001
  969. local glowz2 = Instance.new("ParticleEmitter",wave)
  970. glowz2.LightEmission = 1
  971. glowz.Texture = "rbxassetid://284205403"
  972. glowz2.Color = ColorSequence.new(wit)
  973. glowz2.Size = NumberSequence.new(30)
  974. glowz2.Speed = NumberRange.new(25,100)
  975. glowz2.LockedToPart = false
  976. glowz2.Transparency = NumberSequence.new(0.75)
  977. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  978. glowz2.Lifetime = NumberRange.new(1)
  979. glowz2.Rate = 50000
  980. glowz2.VelocitySpread = 9001
  981. wave.BrickColor = BrickColor.new("Really black")
  982. wave.Anchored = true
  983. wave.CanCollide = false
  984. wave.Locked = true
  985. wave.Size = Vector3.new(1, 1, 1)
  986. wave.TopSurface = "Smooth"
  987. wave.BottomSurface = "Smooth"
  988. wave.Transparency = 0.35
  989. wave.CFrame = fx.CFrame
  990. wave.Material = "Neon"
  991. wm = Instance.new("SpecialMesh", wave)
  992. wm.MeshType = "Sphere"
  993. wm.Scale = Vector3.new(1,1,1)
  994. local wave2 = Instance.new("Part", Torso)
  995. wave2.BrickColor = TorsoColor
  996. wave2.Anchored = true
  997. wave2.CanCollide = false
  998. wave2.Locked = true
  999. wave2.Size = Vector3.new(1, 1, 1)
  1000. wave2.TopSurface = "Smooth"
  1001. wave2.BottomSurface = "Smooth"
  1002. wave2.Transparency = 0.35
  1003. wave2.CFrame = fx.CFrame
  1004. wave2.Material = "Neon"
  1005. wm2 = Instance.new("SpecialMesh", wave2)
  1006. wm2.MeshType = "FileMesh"
  1007. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1008. wm2.Scale = Vector3.new(1,1,1)
  1009. local wave3 = Instance.new("Part", Torso)
  1010. wave3.BrickColor = BrickColor.new("Really black")
  1011. wave3.Anchored = true
  1012. wave3.CanCollide = false
  1013. wave3.Locked = true
  1014. wave3.Size = Vector3.new(1, 1, 1)
  1015. wave3.TopSurface = "Smooth"
  1016. wave3.BottomSurface = "Smooth"
  1017. wave3.Transparency = 0.35
  1018. wave3.CFrame = fx.CFrame
  1019. wave3.Material = "Neon"
  1020. wm3 = Instance.new("SpecialMesh", wave3)
  1021. wm3.MeshType = "FileMesh"
  1022. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1023. wm3.Scale = Vector3.new(1,1,1)
  1024. coroutine.wrap(function()
  1025. for i = 1, 18, 1 do
  1026. value = value - 0.5
  1027. value2 = value2 - 0.75*1.5
  1028. value3 = value3 - 0.475*1.5
  1029. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1030. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1031. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1032. --wave.Size = wm.Scale
  1033. wave.CFrame = fx.CFrame
  1034. wave.Transparency = i/14
  1035. --wave2.Size = wm2.Scale
  1036. wave2.CFrame = fx.CFrame
  1037. wave2.Rotation = Vector3.new(90, 0, 0)
  1038. wave2.Transparency = i/14
  1039. --wave3.Size = wm3.Scale
  1040. wave3.CFrame = fx.CFrame
  1041. wave3.Rotation = Vector3.new(90, 0, 0)
  1042. wave3.Transparency = i/14
  1043. wait()
  1044. glowz.Rate = 0
  1045. glowz2.Rate = 0
  1046. end
  1047. wait()
  1048. wave:Destroy()
  1049. wave2:Destroy()
  1050. wave3:Destroy()
  1051. end)()
  1052. elseif Transforming == false then
  1053. wait()
  1054. end
  1055. end
  1056.  
  1057. for i = 1, 100 do rs:wait()
  1058. fx.CFrame = Torso.CFrame
  1059. end
  1060.  
  1061. spawn(function()
  1062. while wait(1) do
  1063. GroundWave()
  1064. end
  1065. end)
  1066.  
  1067.  
  1068.  
  1069.  
  1070.  
  1071.  
  1072. local RbxUtility = LoadLibrary("RbxUtility")
  1073. local Create = RbxUtility.Create
  1074.  
  1075. function RemoveOutlines(part)
  1076. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1077. end
  1078. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1079. local Part = Create("Part"){
  1080. Parent = Parent,
  1081. Reflectance = Reflectance,
  1082. Transparency = Transparency,
  1083. CanCollide = false,
  1084. Locked = true,
  1085. BrickColor = BrickColor.new(tostring(BColor)),
  1086. Name = Name,
  1087. Size = Size,
  1088. Material = Material,
  1089. }
  1090. RemoveOutlines(Part)
  1091. return Part
  1092. end
  1093. local Effects = {}
  1094.  
  1095.  
  1096.  
  1097. wait(2)
  1098. local Muss = Instance.new("Sound",char)
  1099. Muss.SoundId = "rbxassetid://186942568"
  1100. Muss.Pitch = 1
  1101. Muss.Volume = 0
  1102. Muss.Looped = true
  1103. Muss:Play()
  1104. Transforming = false
  1105.  
  1106.  
  1107. local value2 = 1
  1108. for i = 1, 20 do rs:wait()
  1109. value2 = value2 - 0.05
  1110. glowz.Rate = 0
  1111. glowz2.Rate = 0
  1112. fx.Transparency = fx.Transparency + (1/20)
  1113. fx.CFrame = torso.CFrame
  1114. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1115. rs:wait()
  1116. end
  1117.  
  1118.  
  1119. local Mus = Instance.new("Sound",char)
  1120. Mus.SoundId = "rbxassetid://752647397"
  1121. Mus.Pitch = 1
  1122. Mus.Volume = 40
  1123. Mus.Looped = false
  1124. wait(0.3)
  1125. Mus:Play()
  1126.  
  1127. glowz:Destroy()
  1128. glowz2:Destroy()
  1129. for i = 1,20 do
  1130.  
  1131. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1134. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1135. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1136. end
  1137. wait(1)
  1138. for i = 1,20 do
  1139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1140. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1141. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1142.  
  1143. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1144. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1145.  
  1146. end
  1147.  
  1148.  
  1149. wait(5)
  1150.  
  1151. wait(1.3)
  1152. for i = 1,20 do
  1153. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1154.  
  1155.  
  1156. end
  1157. wait(0.4)
  1158. for i = 1,20 do
  1159.  
  1160. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1161. end
  1162. wait(0.6)
  1163. for i = 1,20 do
  1164. wait()
  1165. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1166. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1167. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1168. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1169. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1170. end
  1171. wait(0.2)
  1172. for i = 1,20 do
  1173. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1174. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1175. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1176.  
  1177. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1178. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1179.  
  1180. end
  1181. wait()
  1182.  
  1183. camshake(torso, 48, 6)
  1184. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1185. if v:FindFirstChild('Humanoid') then
  1186. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1187. end
  1188. end
  1189.  
  1190.  
  1191.  
  1192.  
  1193. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1194. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1195. end
  1196.  
  1197. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1198. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1199. end
  1200. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1201. TBlast.BrickColor = BrickColor.new("Pink")
  1202. TBlast.Transparency = 1
  1203. TBlast.Anchored = true
  1204. TBlast.CanCollide = false
  1205. TBlast.CFrame = root.CFrame
  1206. TBlast.Size = Vector3.new(2,2,2)
  1207. TBMesh.Parent = TBlast
  1208. TBMesh.MeshType = "Sphere"
  1209. game.Lighting.Brightness = 0
  1210. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1211. game.Lighting.TimeOfDay = 0.1
  1212. game.Lighting.FogEnd = 1000
  1213. game.Lighting.FogColor = TBlast.BrickColor.Color
  1214. game.Lighting.TimeOfDay = "00:00:00"
  1215. game.Lighting.Ambient = Color3.new(0,0,0)
  1216. game.Lighting.FogColor = Color3.new(0,0,0)
  1217. game.Lighting.FogEnd = 500
  1218. game.Lighting.FogStart = 0
  1219. game.Lighting.GlobalShadows = true
  1220.  
  1221.  
  1222.  
  1223. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1224. local valuer = 5
  1225. local valuer2 = 10
  1226. local valuer3 = 15
  1227. local sa2 = Instance.new("Sound",torso)
  1228. sa2.SoundId = "rbxassetid://130972023"
  1229. sa2.Pitch = 1
  1230. sa2.Volume = 5
  1231. sa2.Looped = false
  1232. sa2:Play()
  1233. local sar2 = Instance.new("Sound",torso)
  1234. sar2.SoundId = "rbxassetid://153274423"
  1235. sar2.Pitch = 1
  1236. sar2.Volume = 5
  1237. sar2.Looped = false
  1238. sar2:Play()
  1239. Crater(torso,67)
  1240.  
  1241. GroundWave4 = function()
  1242.  
  1243. local wave = Instance.new("Part", torso)
  1244. wave.BrickColor = BrickColor.new("Royal purple")
  1245. wave.Anchored = true
  1246. wave.CanCollide = false
  1247. wave.Locked = true
  1248. wave.Size = Vector3.new(1, 1, 1)
  1249. wave.TopSurface = "Smooth"
  1250. wave.BottomSurface = "Smooth"
  1251. wave.Transparency = 0.35
  1252. wave.CFrame = fx.CFrame
  1253. wm = Instance.new("SpecialMesh", wave)
  1254. wm.MeshType = "Sphere"
  1255. wm.Scale = Vector3.new(1,1,1)
  1256. coroutine.wrap(function()
  1257. for i = 1, 18, 1 do
  1258. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1259. --wave.Size = wm.Scale
  1260. wave.CFrame = fx.CFrame
  1261. wave.Transparency = i/14
  1262. wait()
  1263. end
  1264. wait()
  1265. wave:Destroy()
  1266. end)()
  1267.  
  1268. end
  1269.  
  1270.  
  1271.  
  1272.  
  1273.  
  1274. GroundWave1()
  1275.  
  1276.  
  1277. CV="Pastel blue"
  1278.  
  1279. local txt = Instance.new("BillboardGui", Char)
  1280. txt.Adornee = Char .Head
  1281. txt.Name = "_status"
  1282. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1283. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1284. local text = Instance.new("TextLabel", txt)
  1285. text.Size = UDim2.new(10, 0, 7, 0)
  1286. text.FontSize = "Size24"
  1287. text.TextScaled = true
  1288. text.TextTransparency = 0
  1289. text.BackgroundTransparency = 1
  1290. text.TextTransparency = 0
  1291. text.TextStrokeTransparency = 0
  1292. text.Font = "Antique"
  1293. text.TextStrokeColor3 = Color3.new(170,0,255)
  1294.  
  1295. v=Instance.new("Part")
  1296. v.Name = "ColorBrick"
  1297. v.Parent=Player.Character
  1298. v.FormFactor="Symmetric"
  1299. v.Anchored=true
  1300. v.CanCollide=false
  1301. v.BottomSurface="Smooth"
  1302. v.TopSurface="Smooth"
  1303. v.Size=Vector3.new(10,5,3)
  1304. v.Transparency=1
  1305. v.CFrame=Char.Torso.CFrame
  1306. v.BrickColor=BrickColor.new(CV)
  1307. v.Transparency=1
  1308. text.TextColor3 = Color3.new(0,0,0)
  1309. v.Shape="Block"
  1310. text.Text = "The Omni-God of Erradication"
  1311.  
  1312.  
  1313.  
  1314.  
  1315. ROW = function(out, trans, s, wt, t, ang, plus)
  1316. for i = 1, 360, 360/t do
  1317. local c = Instance.new("Part", game.Workspace)
  1318. c.FormFactor = 3
  1319. c.TopSurface = 0
  1320. c.BottomSurface = 0
  1321. c.Size = s
  1322. c.Anchored = true
  1323. c.CanCollide = wt
  1324. c.Material=workspace.Base.Material
  1325. c.Transparency = trans
  1326. c.BrickColor = workspace.Base.BrickColor
  1327. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1328. c.Locked=true
  1329. game.Debris:AddItem(c,15)
  1330. end
  1331. end
  1332.  
  1333. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1334.  
  1335.  
  1336.  
  1337.  
  1338.  
  1339.  
  1340.  
  1341. local wave = Instance.new("Part", torso)
  1342. wave.BrickColor = TorsoColor
  1343. wave.Anchored = true
  1344. wave.CanCollide = false
  1345. wave.Locked = true
  1346. wave.Size = Vector3.new(1, 1, 1)
  1347. wave.TopSurface = "Smooth"
  1348. wave.BottomSurface = "Smooth"
  1349. wave.Transparency = 0.35
  1350. wave.CFrame = HandCF
  1351. wm = Instance.new("SpecialMesh", wave)
  1352. wm.MeshId = "rbxassetid://3270017"
  1353. local wave2 = Instance.new("Part", torso)
  1354. wave2.BrickColor = BrickColor.new("Really black")
  1355. wave2.Anchored = true
  1356. wave2.CanCollide = false
  1357. wave2.Locked = true
  1358. wave2.Size = Vector3.new(1, 1, 1)
  1359. wave2.TopSurface = "Smooth"
  1360. wave2.BottomSurface = "Smooth"
  1361. wave2.Transparency = 0.35
  1362. wave2.CFrame = HandCF
  1363. wm2 = Instance.new("SpecialMesh", wave2)
  1364. wm2.MeshId = "rbxassetid://3270017"
  1365. local wave3 = Instance.new("Part", torso)
  1366. wave3.BrickColor = TorsoColor
  1367. wave3.Anchored = true
  1368. wave3.CanCollide = false
  1369. wave3.Locked = true
  1370. wave3.Size = Vector3.new(1, 1, 1)
  1371. wave3.TopSurface = "Smooth"
  1372. wave3.BottomSurface = "Smooth"
  1373. wave3.Transparency = 0.35
  1374. wave3.CFrame = HandCF
  1375. wm3 = Instance.new("SpecialMesh", wave3)
  1376. wm3.MeshId = "rbxassetid://3270017"
  1377. coroutine.wrap(function()
  1378. for i = 1, 14, 1 do
  1379. valuer = valuer - 0.35
  1380. valuer2 = valuer - 0.45
  1381. valuer3 = valuer3 - 0.475
  1382. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1383. wave.Size = wm.Scale
  1384. wave.CFrame = HandCF
  1385. wave.Transparency = i/14
  1386. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1387. wave2.Size = wm2.Scale
  1388. wave2.CFrame = HandCF
  1389. wave2.Transparency = i/14
  1390. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1391. wave3.Size = wm2.Scale
  1392. wave3.CFrame = HandCF
  1393. wave3.Transparency = i/14
  1394. wait()
  1395. end
  1396. wait()
  1397. wave:Destroy()
  1398. wave2:Destroy()
  1399. end)()
  1400.  
  1401. local torso = game.Players.LocalPlayer.Character.Torso
  1402. local block = Instance.new("Part",torso)
  1403. block.Size = Vector3.new(0.1,0.1,0.1)
  1404. block.Position = block.Position + Vector3.new(2,2,2)
  1405. block.Transparency = 1
  1406. local weld = Instance.new("Weld",torso)
  1407. weld.Part0 = torso
  1408. weld.Part1 = block
  1409. weld.C0 = CFrame.new(0,5,0)
  1410. local tables = {5,4,3,2,1}
  1411. local part = Instance.new("ParticleEmitter")
  1412. part.Parent = game.Players.LocalPlayer.Character.Torso
  1413. part.LockedToPart = true
  1414.  
  1415. part.Texture = "rbxassetid://300899196"
  1416. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1417. part.Transparency = NumberSequence.new(0.7)
  1418. part.Lifetime = NumberRange.new(2)
  1419. part.Rate = 30
  1420. local part2 = Instance.new("ParticleEmitter",block)
  1421. part2.Lifetime = NumberRange.new(5)
  1422. part2.Speed = NumberRange.new(0)
  1423. part2.Size = NumberSequence.new(18)
  1424. part2.LockedToPart = true
  1425. part2.Transparency = NumberSequence.new(0.5)
  1426. part2.Rate = 3
  1427. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1428. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1429. local model = Instance.new("Model",torso)
  1430.  
  1431. local ball0 = Instance.new("Part",model)
  1432. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1433. ball0.Transparency = 0.5
  1434. ball0.BrickColor = BrickColor.new("Royal purple")
  1435. ball0.Size = Vector3.new(1,1,1)
  1436. ball0mesh = Instance.new("SpecialMesh",ball0)
  1437. ball0mesh.MeshType = "Sphere"
  1438. ball0mesh.Scale = Vector3.new(1,1,1)
  1439. ballweld = Instance.new("Weld",model)
  1440. ballweld.Part0 = torso
  1441. ballweld.Part1 = ball0
  1442.  
  1443.  
  1444.  
  1445.  
  1446. for i = 1,15 do
  1447. wait(0.1)
  1448. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1449. part2.Size = NumberSequence.new(15)
  1450. for i = 1 , 3 do
  1451. wait()
  1452. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1453.  
  1454. end
  1455.  
  1456. wait(0.1)
  1457. part2.Size = NumberSequence.new(8)
  1458. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1459. ball0mesh.Scale = Vector3.new(1,1,1)
  1460.  
  1461. end
  1462.  
  1463. hum.WalkSpeed = 16
  1464. Muss.Volume = 8
  1465.  
  1466.  
  1467. Charging = true
  1468. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1469. function FDebris()
  1470. repeat
  1471. local p = Instance.new('Part',Torso)
  1472. p.formFactor = 'Custom'
  1473. p.Size = Vector3.new(1,1,1)
  1474. p.BrickColor = BrickColor.new("Dark indigo")
  1475. p.CanCollide = false
  1476. p.Transparency = 0.2
  1477. p.Anchored = true
  1478. p.Locked=true
  1479. p.Material = "Neon"
  1480. s = math.random(1,40)/10
  1481. local m = Instance.new("BlockMesh",p)
  1482. m.Scale = Vector3.new(s,s,s)
  1483. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1484. --[[coroutine.wrap(function()
  1485. wait(2)
  1486. while Charging == true do
  1487. wait(2)
  1488. GroundWave1()
  1489. wait(2)
  1490. end
  1491. end)()]]--
  1492.  
  1493. spawn(function()
  1494. while rs:wait() do
  1495. if p.Transparency >= 1 then p:Destroy() break end
  1496. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1497. p.Transparency = p.Transparency+0.01
  1498. end
  1499. end)
  1500. wait(.3)
  1501. until Charging == false
  1502. end
  1503.  
  1504.  
  1505. spawn(function()
  1506. while wait(.01)
  1507. do
  1508. FDebris()
  1509. end
  1510. end)
  1511.  
  1512.  
  1513.  
  1514. FloatPart = function()
  1515. local Part = Instance.new('Part',Torso)
  1516. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1517. Part.Anchored = true
  1518. Part.Material = 'Neon'
  1519. Part.CanCollide = false
  1520. Part.BrickColor = BrickColor.new("Royal purple")
  1521. local Mesh = Instance.new('SpecialMesh',Part)
  1522. Mesh.Scale = Vector3.new(4,4,.2)
  1523. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1524. Mesh.VertexColor = Vector3.new(0,170,255)
  1525. spawn(function()
  1526. for i = 1,30 do
  1527. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1528. Part.Transparency = Part.Transparency + .035
  1529. game["Run Service"].RenderStepped:wait()
  1530. end
  1531. Part:Destroy()
  1532. end)
  1533. end;
  1534.  
  1535. DubPart = function()
  1536. local Part = Instance.new('Part',Torso)
  1537. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1538. Part.Anchored = true
  1539. Part.CanCollide = false
  1540. Part.Material = 'Neon'
  1541. Part.BrickColor = BrickColor.new(SecondaryColor)
  1542. local Mesh = Instance.new('SpecialMesh',Part)
  1543. Mesh.Scale = Vector3.new(7,7,.2)
  1544. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1545. Mesh.VertexColor = Vector3.new(0,170,255)
  1546. spawn(function()
  1547. for i = 1,30 do
  1548. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1549. Part.Transparency = Part.Transparency + .035
  1550. game["Run Service"].RenderStepped:wait()
  1551. end
  1552. Part:Destroy()
  1553. end)
  1554. end;
  1555.  
  1556. Fade = function(Item,t)
  1557. spawn(function()
  1558. for i = 1,20 do
  1559. Item.Transparency = Item.Transparency + .05
  1560. if t then
  1561. wait(t)
  1562. else
  1563. wait()
  1564. end
  1565. end
  1566. Item:Destroy()
  1567. end)
  1568. end
  1569.  
  1570. Particle = function(PrimaryColor)
  1571. local Part = Instance.new('Part',Torso)
  1572. Part.BrickColor = BrickColor.new(PrimaryColor)
  1573. Part.Anchored = true
  1574. Part.Transparency = .3
  1575. Part.CanCollide = false
  1576. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1577. local Mesh = Instance.new('BlockMesh',Part)
  1578. Mesh.Scale = Vector3.new(.05,.1,.1)
  1579. spawn(function()
  1580. for i = 1,40 do
  1581. Part.Transparency = Part.Transparency + .0125
  1582. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1583. game["Run Service"].RenderStepped:wait()
  1584. end
  1585. Part:Destroy()
  1586. end)
  1587. end;
  1588.  
  1589. --[[spawn(function()
  1590. while wait() do
  1591. wait(.05)
  1592. FloatPart()
  1593. wait(.08)
  1594. FloatPart()
  1595. wait(.05)
  1596. DubPart()
  1597. wait(.08)
  1598. end
  1599. end)]]
  1600.  
  1601. game["Run Service"].RenderStepped:connect(function(_)
  1602. Particle("Royale purple")
  1603. Particle("Really black")
  1604. Particle("Royal purple")
  1605. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1606. end)
  1607.  
  1608.  
  1609.  
  1610.  
  1611.  
  1612.  
  1613.  
  1614.  
  1615.  
  1616.  
  1617.  
  1618.  
  1619.  
  1620.  
  1621.  
  1622.  
  1623. function FindNearestTorso(Position,Distance,SinglePlayer)
  1624. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1625. local List = {}
  1626. for i,v in pairs(workspace:GetChildren())do
  1627. if v:IsA("Model")then
  1628. if v:findFirstChild("Torso")then
  1629. if v ~= char then
  1630. if(v.Torso.Position -Position).magnitude <= Distance then
  1631. table.insert(List,v)
  1632. end
  1633. end
  1634. end
  1635. end
  1636. end
  1637. return List
  1638. end
  1639.  
  1640.  
  1641.  
  1642.  
  1643. vt = Vector3.new
  1644.  
  1645.  
  1646.  
  1647. local player = game.Players.LocalPlayer
  1648. local pchar = player.Character
  1649. local mouse = player:GetMouse()
  1650. local cam = workspace.CurrentCamera
  1651.  
  1652. local rad = math.rad
  1653. bodyparts = {}
  1654. local keysDown = {}
  1655. local flySpeed = 0
  1656. local MAX_FLY_SPEED = 150
  1657.  
  1658. local canFly = false
  1659. local flyToggled = false
  1660.  
  1661. local forward, side = 0, 0
  1662. local lastForward, lastSide = 0, 0
  1663.  
  1664. local floatBP = Instance.new("BodyPosition")
  1665. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1666. local flyBV = Instance.new("BodyVelocity")
  1667. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1668. local turnBG = Instance.new("BodyGyro")
  1669. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1670.  
  1671. mouse.KeyDown:connect(function(key)
  1672. keysDown[key] = true
  1673.  
  1674. if key == "f" then
  1675. flyToggled = not flyToggled
  1676.  
  1677. if not flyToggled then
  1678. stanceToggle = "Normal"
  1679. floatBP.Parent = nil
  1680. flyBV.Parent = nil
  1681. turnBG.Parent = nil
  1682. root.Velocity = Vector3.new()
  1683. pchar.Humanoid.PlatformStand = false
  1684. end
  1685. end
  1686.  
  1687. end)
  1688. mouse.KeyUp:connect(function(key)
  1689. keysDown[key] = nil
  1690. end)
  1691.  
  1692. local function updateFly()
  1693.  
  1694.  
  1695.  
  1696.  
  1697. if not flyToggled then return end
  1698.  
  1699. lastForward = forward
  1700. lastSide = side
  1701.  
  1702. forward = 0
  1703. side = 0
  1704.  
  1705. if keysDown.w then
  1706. forward = forward + 1
  1707. end
  1708. if keysDown.s then
  1709. forward = forward - 1
  1710. end
  1711. if keysDown.a then
  1712. side = side - 1
  1713. end
  1714. if keysDown.d then
  1715. side = side + 1
  1716. end
  1717.  
  1718. canFly = (forward ~= 0 or side ~= 0)
  1719.  
  1720. if canFly then
  1721. stanceToggle = "Floating"
  1722. turnBG.Parent = root
  1723. floatBP.Parent = nil
  1724. flyBV.Parent = root
  1725.  
  1726. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1727. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1728. else
  1729. floatBP.position = root.Position
  1730. floatBP.Parent = root
  1731.  
  1732. flySpeed = flySpeed - 1
  1733. if flySpeed < 0 then flySpeed = 0 end
  1734. end
  1735.  
  1736. local camCF = cam.CoordinateFrame
  1737. local in_forward = canFly and forward or lastForward
  1738. local in_side = canFly and side or lastSide
  1739.  
  1740. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1741.  
  1742. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1743. end
  1744.  
  1745. game:service'RunService'.RenderStepped:connect(function()
  1746. if flyToggled then
  1747. pchar.Humanoid.PlatformStand = true
  1748. end
  1749. updateFly()
  1750. end)
  1751.  
  1752.  
  1753.  
  1754. mouse.KeyDown:connect(function(key)
  1755. if key == "b" then
  1756. hum.WalkSpeed = 0
  1757. if Debounces.CanAttack == true then
  1758. Debounces.CanAttack = false
  1759. Debounces.NoIdl = true
  1760. Debounces.on = true
  1761. v = Instance.new("Sound")
  1762. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1763. v.Parent = char
  1764. v.Looped = false
  1765. v.Pitch = 1
  1766. v.Volume = 3000
  1767. wait(0.01)
  1768. v:Play()
  1769. wait()
  1770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1776. if Debounces.on == false then
  1777. end
  1778. wait()
  1779. end
  1780. wait()
  1781.  
  1782.  
  1783. local function Shockwave7()
  1784. local ENERGY = Instance.new("Part", Char)
  1785. ENERGY.Name = "ENERGY"
  1786. ENERGY.CanCollide = false
  1787. ENERGY.BrickColor = BrickColor.new("Really black")
  1788. ENERGY.Transparency = 0.2
  1789. ENERGY.TopSurface = 0
  1790. ENERGY.BottomSurface = 0
  1791. ENERGY.Anchored = true
  1792. local cm = Instance.new("CylinderMesh", ENERGY)
  1793. cm.Scale = Vector3.new(1, 20, 1)
  1794. ENERGY.Size = Vector3.new(5, 20, 5)
  1795. ENERGY.CFrame = char.Torso.CFrame
  1796. ENERGY.Touched:connect(function(hit)
  1797. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1798. local Occlude = true
  1799. local NotOccludes = {
  1800. char.Name;
  1801. "Wings";
  1802. "Scythe";
  1803. "Thingy";
  1804. "Thingy2"; -- put all of the names in a table pls
  1805. }
  1806. for i,v in pairs(NotOccludes) do
  1807. if hit.Parent.Name == v then
  1808. Occlude = false
  1809. end
  1810. end
  1811. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1812. if Occlude then
  1813. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1814. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1815. end
  1816. end
  1817. end)
  1818. for i = 1, 50 do
  1819. ENERGY.CFrame = char.Torso.CFrame
  1820. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1821. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1822. wait()
  1823. end
  1824. ENERGY:Destroy()
  1825. end
  1826. Shockwave7()
  1827.  
  1828.  
  1829. pt=Instance.new('Part',torso)
  1830. pt.Anchored=true
  1831. pt.CanCollide=false
  1832. pt.Locked = true
  1833. pt.FormFactor='Custom'
  1834. pt.Size=Vector3.new(1,1,1)
  1835. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1836. pt.Transparency=.6
  1837. pt.BrickColor=BrickColor.new('Royal purple')
  1838. msh=Instance.new('SpecialMesh',pt)
  1839. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1840. msh.Scale=Vector3.new(8,4,8)
  1841. pt2=pt:clone()
  1842. pt2.Parent = torso
  1843. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1844. pt2.BrickColor=BrickColor.new("Really black")
  1845. msh2=msh:clone()
  1846. msh2.Parent=pt2
  1847. msh2.Scale=Vector3.new(10,5,10)
  1848.  
  1849. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1850. bl = Instance.new("Part", char)
  1851. bl.Locked = true
  1852. bl.Name = "Shell"
  1853. bl.BrickColor = BrickColor.new("Royal purple")
  1854. bl.Anchored = true
  1855. bl.CanCollide = false
  1856. bl.Transparency = 0
  1857. bl.Reflectance = 0
  1858. bl.BottomSurface = 0
  1859. bl.TopSurface = 0
  1860. bl.Shape = 0
  1861. blm = Instance.new("SpecialMesh",bl)
  1862. blm.MeshType = "Sphere"
  1863. blm.Scale = Vector3.new(1,1,1)
  1864. blm.MeshId = "rbxassetid://9982590"
  1865.  
  1866. coroutine.resume(coroutine.create(function()
  1867. for i=1, math.huge, 4 do
  1868. rs:wait()
  1869. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1870. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1871. bl.Transparency = bl.Transparency + 0.005
  1872. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1873. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1874. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1875. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1876. end
  1877. end))
  1878.  
  1879. for i = 1, 15 do
  1880. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1881. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1882. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1883. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1884. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1885. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1886. if Debounces.on == false then
  1887. break
  1888. end
  1889. wait()
  1890. end
  1891. for i = 1, 15 do
  1892. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1898. if Debounces.on == false then
  1899. break
  1900. end
  1901. wait()
  1902. end
  1903. for i = 1, 15 do
  1904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1905. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1906. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1907. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1908. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1909. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1910. if Debounces.on == false then
  1911. break
  1912. end
  1913. wait()
  1914. end
  1915. for i = 1, 15 do
  1916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1917. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1922. if Debounces.on == false then
  1923. break
  1924. end
  1925. wait()
  1926. end
  1927. for i = 1, 15 do
  1928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1929. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1930. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1931. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1932. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1933. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1934. if Debounces.on == false then
  1935. break
  1936. end
  1937. wait()
  1938. end
  1939. for i = 1, 10 do
  1940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1941. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1944. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1945. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1946. if Debounces.on == false then
  1947. break
  1948. end
  1949. wait()
  1950. end
  1951. wait(1.4)
  1952. Debounces.NoIdl = false
  1953. hum.WalkSpeed = 5
  1954. Debounces.on = false
  1955. wait()
  1956. if Debounces.CanAttack == false then
  1957. Debounces.CanAttack = true
  1958. v:Destroy()
  1959. bl:Destroy()
  1960. blm:Destroy()
  1961. pt:Destroy()
  1962. pt2:Destroy()
  1963. msh:Destroy()
  1964. msh2:Destroy()
  1965. end
  1966. end
  1967. end)
  1968.  
  1969.  
  1970.  
  1971.  
  1972.  
  1973. local grabbed = false
  1974. local cf = CFrame.new
  1975. local mr = math.rad
  1976. local angles = CFrame.Angles
  1977. local ud = UDim2.new
  1978. local c3 = Color3.new
  1979. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1980. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1981. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1982. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1983.  
  1984. clerp = function(a, b, t)
  1985. return a:lerp(b, t)
  1986. end
  1987.  
  1988. local RbxUtility = LoadLibrary("RbxUtility")
  1989. local Create = RbxUtility.Create
  1990. RemoveOutlines = function(part)
  1991. part.TopSurface = 10
  1992. end
  1993.  
  1994. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1995. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1996. RemoveOutlines(Part)
  1997. return Part
  1998. end
  1999.  
  2000. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2001. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  2002. if Mesh == "SpecialMesh" then
  2003. Msh.MeshType = MeshType
  2004. Msh.MeshId = MeshId
  2005. end
  2006. return Msh
  2007. end
  2008.  
  2009.  
  2010.  
  2011.  
  2012.  
  2013.  
  2014.  
  2015. ArtificialHB = Instance.new("BindableEvent", script)
  2016. ArtificialHB.Name = "Heartbeat"
  2017. script:WaitForChild("Heartbeat")
  2018. frame = 0.033333333333333
  2019. tf = 0
  2020. allowframeloss = false
  2021. tossremainder = false
  2022. lastframe = tick()
  2023. script.Heartbeat:Fire()
  2024. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2025. tf = tf + s
  2026. if frame <= tf then
  2027. if allowframeloss then
  2028. script.Heartbeat:Fire()
  2029. lastframe = tick()
  2030. else
  2031. for i = 1, math.floor(tf / frame) do
  2032. script.Heartbeat:Fire()
  2033. end
  2034. lastframe = tick()
  2035. end
  2036. if tossremainder then
  2037. tf = 0
  2038. else
  2039. tf = tf - frame * math.floor(tf / frame)
  2040. end
  2041. end
  2042. end
  2043. )
  2044. swait = function(num)
  2045. if num == 0 or num == nil then
  2046. ArtificialHB.Event:wait()
  2047. else
  2048. for i = 0, num do
  2049. ArtificialHB.Event:wait()
  2050. end
  2051. end
  2052. end
  2053.  
  2054.  
  2055.  
  2056.  
  2057.  
  2058.  
  2059.  
  2060.  
  2061.  
  2062. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2063. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2064. return Weld
  2065. end
  2066.  
  2067. rayCast = function(Position, Direction, Range, Ignore)
  2068. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2069. end
  2070.  
  2071. CreateSound = function(id, par, vol, pit)
  2072. coroutine.resume(coroutine.create(function()
  2073. local sou = Instance.new("Sound", par or workspace)
  2074. sou.Volume = vol
  2075. sou.Pitch = pit or 1
  2076. sou.SoundId = id
  2077. swait()
  2078. sou:play()
  2079. game:GetService("Debris"):AddItem(sou, 6)
  2080. end
  2081. ))
  2082. end
  2083.  
  2084. local getclosest = function(obj, distance)
  2085. local last, lastx = distance + 1, nil
  2086. for i,v in pairs(workspace:GetChildren()) do
  2087. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2088. local t = v.Torso
  2089. local dist = t.Position - obj.Position.magnitude
  2090. if dist <= distance and dist < last then
  2091. last = dist
  2092. lastx = v
  2093. end
  2094. end
  2095. end
  2096. return lastx
  2097. end
  2098.  
  2099. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2100. if hit.Parent == nil then
  2101. return
  2102. end
  2103. local h = hit.Parent:FindFirstChild("Humanoid")
  2104. for _,v in pairs(hit.Parent:children()) do
  2105. if v:IsA("Humanoid") then
  2106. h = v
  2107. end
  2108. end
  2109. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2110. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2111. return
  2112. end
  2113. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2114. game:GetService("Debris"):AddItem(c, 0.5)
  2115. if HitSound ~= nil and HitPitch ~= nil then
  2116. CreateSound(HitSound, hit, 1, HitPitch)
  2117. end
  2118. local Damage = math.random(minim, maxim)
  2119. local blocked = false
  2120. local block = hit.Parent:findFirstChild("Block")
  2121. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2122. blocked = true
  2123. block.Value = block.Value - 1
  2124. print(block.Value)
  2125. end
  2126. if blocked == false then
  2127. h.Health = h.Health - Damage
  2128. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2129. else
  2130. h.Health = h.Health - Damage / 2
  2131. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2132. end
  2133. if Type == "Knockdown" then
  2134. local hum = hit.Parent.Humanoid
  2135. hum.PlatformStand = true
  2136. coroutine.resume(coroutine.create(function(HHumanoid)
  2137. swait(1)
  2138. HHumanoid.PlatformStand = false
  2139. end
  2140. ), hum)
  2141. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2142. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2143. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2144. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2145. game:GetService("Debris"):AddItem(rl, 0.5)
  2146. else
  2147. do
  2148. if Type == "Debuff" then
  2149. print'hi'
  2150. else
  2151. if Type == "Up" then
  2152. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2153. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2154. else
  2155. do
  2156. if Type == "DarkUp" then
  2157. coroutine.resume(coroutine.create(function()
  2158. for i = 0, 1, 0.1 do
  2159. swait()
  2160. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2161. end
  2162. end
  2163. ))
  2164. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2165. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2166. else
  2167. do
  2168. if Type == "Snare" then
  2169. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2170. game:GetService("Debris"):AddItem(bp, 1)
  2171. else
  2172. do
  2173. if Type == "Freeze" then
  2174. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2175. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2176. hit.Parent.Torso.Anchored = true
  2177. coroutine.resume(coroutine.create(function(Part)
  2178. swait(1.5)
  2179. Part.Anchored = false
  2180. end), hit.Parent.Torso)
  2181. game:GetService("Debris"):AddItem(BodPos, 3)
  2182. game:GetService("Debris"):AddItem(BodGy, 3)
  2183. end
  2184. do
  2185. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2186. game:GetService("Debris"):AddItem(debounce, Delay)
  2187. c = Instance.new("ObjectValue")
  2188. c.Name = "creator"
  2189. c.Value = Player
  2190. c.Parent = h
  2191. game:GetService("Debris"):AddItem(c, 0.5)
  2192. end
  2193. end
  2194. end
  2195. end
  2196. end
  2197. end
  2198. end
  2199. end
  2200. end
  2201. end
  2202. end
  2203. end
  2204.  
  2205. ShowDamage = function(Pos, Text, Time, Color)
  2206. local Rate = 0.033333333333333
  2207. if not Pos then
  2208. local Pos = Vector3.new(0, 0, 0)
  2209. end
  2210. local Text = Text or ""
  2211. local Time = Time or 2
  2212. if not Color then
  2213. local Color = Color3.new(1, 0, 1)
  2214. end
  2215. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2216. EffectPart.Anchored = true
  2217. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2218. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2219. game.Debris:AddItem(EffectPart, Time + 0.1)
  2220. EffectPart.Parent = game:GetService("Workspace")
  2221. delay(0, function()
  2222. local Frames = Time / Rate
  2223. for Frame = 1, Frames do
  2224. wait(Rate)
  2225. local Percent = Frame / Frames
  2226. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2227. TextLabel.TextTransparency = Percent
  2228. end
  2229. if EffectPart and EffectPart.Parent then
  2230. EffectPart:Destroy()
  2231. end
  2232. end
  2233. )
  2234. end
  2235.  
  2236. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2237. for _,c in pairs(workspace:children()) do
  2238. local hum = c:findFirstChild("Humanoid")
  2239. if hum ~= nil then
  2240. local head = c:findFirstChild("Torso")
  2241. if head ~= nil then
  2242. local targ = head.Position - Part.Position
  2243. local mag = targ.magnitude
  2244. if mag <= magni and c.Name ~= Player.Name then
  2245. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2246. end
  2247. end
  2248. end
  2249. end
  2250. end
  2251.  
  2252.  
  2253.  
  2254.  
  2255.  
  2256. local effect = Instance.new("Model", Char)
  2257. effect.Name = "Effects"
  2258.  
  2259.  
  2260.  
  2261.  
  2262.  
  2263. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2264. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2265. prt.Anchored = true
  2266. prt.CFrame = cframe
  2267. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2268. game:GetService("Debris"):AddItem(prt, 10)
  2269. if Type == 1 or Type == nil then
  2270. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2271. else
  2272. if Type == 2 then
  2273. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2274. end
  2275. end
  2276. end
  2277.  
  2278.  
  2279.  
  2280.  
  2281. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2282. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2283. prt.Anchored = true
  2284. prt.CFrame = cframe
  2285. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2286. game:GetService("Debris"):AddItem(prt, 10)
  2287. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2288. end
  2289.  
  2290.  
  2291.  
  2292. local grabbing = false
  2293. WindFloor = function()
  2294.  
  2295. end
  2296.  
  2297.  
  2298.  
  2299. bc = BrickColor.new
  2300. function WindFloor2()
  2301. local shur = Instance.new("Part",char)
  2302. local gahd = Instance.new("Sound",shur)
  2303. gahd.SoundId = "rbxassetid://402981977"
  2304. gahd.Volume = 5
  2305. gahd.Pitch = 0.75
  2306. gahd:Play()
  2307. shur.Transparency = 1
  2308. shur.Material = "Neon"
  2309. shur.BrickColor = bc("Royal purple")
  2310. shur.Anchored = true
  2311. shur.CFrame = mouse.Hit
  2312. shur.Rotation = vt(0,math.random(-500,500),0)
  2313. shur.Size = vt(1,0.2,1)
  2314. shur.CanCollide = false
  2315. local dec = Instance.new("Decal",shur)
  2316. dec.Texture = symbolimg
  2317. dec.Face = "Top"
  2318. local dec2 = dec:Clone()
  2319. dec2.Parent = shur
  2320. dec2.Face = "Bottom"
  2321. local Meshshur = Instance.new("CylinderMesh",shur)
  2322. Meshshur.Scale = vt(0,1,0)
  2323. local value1 = 1*2.25
  2324. for i = 0, 50 do
  2325. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2326. value1 = value1 - 0.015*2.25
  2327. wait(0)
  2328. end
  2329. local spart = Instance.new("Part",char)
  2330. local tick = Instance.new("Sound",spart)
  2331. tick.SoundId = "rbxassetid://414516914"
  2332. tick.Volume = 2.5
  2333. tick.Pitch = 0.45
  2334. tick:Play()
  2335. spart.Size = vt(1,1,1)
  2336. spart.BrickColor = BrickColor.new("Royal purple")
  2337. spart.Transparency = 0.1
  2338. spart.Anchored = true
  2339. spart.CanCollide = false
  2340. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2341. local expld = Instance.new("Explosion", spart)
  2342. expld.BlastRadius = 27.5
  2343. expld.Position = spart.Position
  2344. local mesh = Instance.new("SpecialMesh",spart)
  2345. mesh.MeshType = "FileMesh"
  2346. mesh.Scale = vt(1,0.01,1)
  2347. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2348. local parz = spart:Clone()
  2349. local mshe = parz.Mesh
  2350. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2351. parz.CFrame = spart.CFrame
  2352. parz.Parent = char
  2353. local par2 = spart:Clone()
  2354. local msh = par2.Mesh
  2355. par2.Mesh.MeshType = "Sphere"
  2356. par2.Material = "Neon"
  2357. par2.CFrame = spart.CFrame
  2358. par2.BrickColor = BrickColor.new("Royal purple")
  2359. par2.Parent = char
  2360. local par3 = spart:Clone()
  2361. local msh3 = par2.Mesh
  2362. msh3.Scale = vt(15,0,15)
  2363. par3.Mesh.MeshType = "Sphere"
  2364. par3.Material = "Neon"
  2365. par3.CFrame = spart.CFrame
  2366. par3.BrickColor = BrickColor.new("Royal purple")
  2367. par3.Parent = char
  2368. for i = 0, 150 do
  2369. spart.Transparency = spart.Transparency + 0.01
  2370. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2371. spart.Position = spart.Position
  2372. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2373. par2.Transparency = par2.Transparency + 0.01
  2374. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2375. par2.Position = par2.Position
  2376. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2377. par3.Transparency = par2.Transparency + 0.05
  2378. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2379. par3.Position = par2.Position
  2380. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2381. parz.Transparency = par2.Transparency + 0.01
  2382. mshe.Scale = msh.Scale + vt(4,1,4)
  2383. parz.Position = parz.Position
  2384. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2385. wait(0)
  2386. end
  2387. for i = 0, 100 do
  2388. dec.Transparency = dec.Transparency + 0.015
  2389. dec2.Transparency = dec.Transparency
  2390. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2391. value1 = value1 - 0.015*2.25
  2392. wait(0)
  2393. end
  2394. shur:Destroy()
  2395. par2:Destroy()
  2396. spart:Destroy()
  2397. end
  2398.  
  2399.  
  2400.  
  2401.  
  2402.  
  2403.  
  2404.  
  2405. function BlastStorm()
  2406.  
  2407. local lag = Instance.new("Sound", workspace)
  2408. lag.SoundId = "rbxassetid://752783199"
  2409. lag.Volume = 20000
  2410. lag.Pitch = 1
  2411. lag:Play()
  2412. wait(0)
  2413. local ff = Instance.new("ForceField",char)
  2414. local shur = Instance.new("Part",char)
  2415. local gahd = Instance.new("Sound",char)
  2416. gahd.SoundId = "rbxassetid://402981977"
  2417. gahd.Volume = 2.5
  2418. gahd.Pitch = 0.6
  2419. gahd:Play()
  2420. shur.Transparency = 1
  2421. shur.Material = "Neon"
  2422. shur.BrickColor = bc("Royal purple")
  2423. shur.Anchored = true
  2424. shur.CFrame = mouse.Hit
  2425. shur.Size = vt(1,0.2,1)
  2426. shur.CanCollide = false
  2427. local dec = Instance.new("Decal",shur)
  2428. dec.Texture = symbolimg
  2429. dec.Face = "Top"
  2430. local dec2 = dec:Clone()
  2431. dec2.Parent = shur
  2432. dec2.Face = "Bottom"
  2433. local Meshshur = Instance.new("CylinderMesh",shur)
  2434. Meshshur.Scale = vt(0,1,0)
  2435. local value1 = 1*12.5
  2436. for i = 0, 50 do
  2437. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2438. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2439. value1 = value1 - 0.015*12.5
  2440. wait(0)
  2441. end
  2442.  
  2443. wait(0)
  2444. local spart = Instance.new("Part",char)
  2445. local tick = Instance.new("Sound",char)
  2446. tick.SoundId = "rbxassetid://414516914"
  2447. tick.Volume = 2.5
  2448. tick.Pitch = 0.4
  2449. tick:Play()
  2450. local tickz = Instance.new("Sound",char)
  2451. tickz.SoundId = "rbxassetid://435742675"
  2452. tickz.Volume = 1
  2453. tickz.Pitch = 1
  2454. tickz:Play()
  2455. local tickr = Instance.new("Sound",char)
  2456. tickr.SoundId = "rbxassetid://435742675"
  2457. tickr.Volume = 2.5
  2458. tickr.Pitch = 0.5
  2459. tickr:Play()
  2460. local tickel = Instance.new("Sound",char)
  2461. tickel.SoundId = "rbxassetid://2248511"
  2462. tickel.Volume = 3
  2463. tickel.Pitch = 0.2
  2464. tickel:Play()
  2465. spart.Size = vt(1,1,1)
  2466. spart.BrickColor = BrickColor.new("Royal purple")
  2467. spart.Transparency = 0.1
  2468. spart.Anchored = true
  2469. spart.CanCollide = false
  2470. spart.CFrame = mouse.Hit
  2471. local expld = Instance.new("Explosion", spart)
  2472. expld.BlastRadius = 500000
  2473. expld.Position = spart.Position
  2474. local mesh = Instance.new("SpecialMesh",spart)
  2475. mesh.MeshType = "FileMesh"
  2476. mesh.Scale = vt(1,0.01,1)
  2477. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2478. local parz = spart:Clone()
  2479. local mshe = parz.Mesh
  2480. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2481. parz.CFrame = spart.CFrame
  2482. parz.Parent = char
  2483. local par2 = spart:Clone()
  2484. local msh = par2.Mesh
  2485. par2.Mesh.MeshType = "Sphere"
  2486. par2.Material = "Neon"
  2487. par2.CFrame = spart.CFrame
  2488. par2.BrickColor = BrickColor.new("Royal purple")
  2489. par2.Parent = char
  2490. for i = 0, 200 do
  2491. spart.Transparency = spart.Transparency + 0.005
  2492. mesh.Scale = mesh.Scale + vt(10,1,10)
  2493. spart.Position = spart.Position
  2494. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2495. par2.Transparency = par2.Transparency + 0.005
  2496. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2497. par2.Position = par2.Position
  2498. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2499. parz.Transparency = par2.Transparency + 0.005
  2500. mshe.Scale = msh.Scale + vt(6,1,6)
  2501. parz.Position = parz.Position
  2502. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2503. wait(0)
  2504. end
  2505. ff:Destroy()
  2506. for i = 0, 100 do
  2507. dec.Transparency = dec.Transparency + 0.015
  2508. dec2.Transparency = dec.Transparency
  2509. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2510. value1 = value1 - 0.015*12.5
  2511. wait(0)
  2512. end
  2513. shur:Destroy()
  2514. par2:Destroy()
  2515. spart:Destroy()
  2516. tick:Destroy()
  2517. tickr:Destroy()
  2518. tickz:Destroy()
  2519. tickel:Destroy()
  2520. end
  2521.  
  2522.  
  2523.  
  2524.  
  2525.  
  2526.  
  2527.  
  2528.  
  2529. local maincolor = Color3.new(170/255,0/255,255/255)
  2530.  
  2531.  
  2532.  
  2533. function noobyisscripter()
  2534. local hitted = false
  2535. local valuesize = 5
  2536. local lb = Instance.new("Part")
  2537. lb.Parent = char
  2538. lb.Material = "Neon"
  2539. lb.BrickColor = BrickColor.new(maincolor)
  2540. lb.CanCollide = false
  2541. lb.Shape = "Ball"
  2542. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2543. lb.Anchored = false
  2544. lb.Size = vt(1,1,1)
  2545. local thing = Instance.new("SpecialMesh",lb)
  2546. thing.MeshType = "Sphere"
  2547. local trail = Instance.new("ParticleEmitter",lb)
  2548. trail.Texture = "rbxassetid://296874871"
  2549. trail.LightEmission = 0.95
  2550. trail.Color = ColorSequence.new(maincolor)
  2551. trail.Rate = 10000
  2552. trail.Lifetime = NumberRange.new(1.5)
  2553. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2554. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2555. trail.Speed = NumberRange.new(0,0)
  2556. trail.RotSpeed = NumberRange.new(-500,500)
  2557. local bv = Instance.new("BodyVelocity")
  2558. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2559. bv.velocity = mouse.Hit.lookVector *100
  2560. bv.Parent = lb
  2561. wait(0.1)
  2562. pewdiepie=lb.Touched:connect(function(hit)
  2563. if hitted == false then
  2564. local sd = Instance.new("Sound",lb)
  2565. sd.SoundId = "rbxassetid://138210320"
  2566. sd.Volume = 2.5
  2567. sd:Play()
  2568. hitted = true
  2569. trail.Rate = 0
  2570. lb.Anchored = true
  2571. local explosion = Instance.new("Explosion",lb)
  2572. explosion.BlastRadius = 10
  2573. explosion.Position = lb.Position
  2574. local ex = Instance.new("ParticleEmitter",lb)
  2575. ex.Texture = "rbxassetid://296874871"
  2576. ex.LightEmission = 0.95
  2577. ex.Color = ColorSequence.new(maincolor)
  2578. ex.Rate = 10000
  2579. ex.Lifetime = NumberRange.new(1.75)
  2580. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2581. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2582. ex.Speed = NumberRange.new(25,45)
  2583. ex.VelocitySpread = 90000
  2584. ex.RotSpeed = NumberRange.new(-500,500)
  2585. for i = 0, 19 do
  2586. wait()
  2587. valuesize = valuesize - 0.25
  2588. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2589. end
  2590. ex.Rate = 0
  2591. for i = 0, 9 do
  2592. wait()
  2593. lb.Transparency = lb.Transparency + 0.1
  2594. end
  2595. wait(5)
  2596. lb:Destroy()
  2597. end
  2598. end)
  2599. end
  2600.  
  2601.  
  2602. mouse.KeyDown:connect(function(key)
  2603. if key == "g" then
  2604. if Debounces.CanAttack == true then
  2605. Debounces.CanAttack = false
  2606. Debounces.on = true
  2607. Debounces.NoIdl = true
  2608. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2609. shot1 = Instance.new("Sound",Torso)
  2610. shot1.SoundId = "rbxassetid://200633492"
  2611. shot1.Looped = false
  2612. shot1.Pitch = 3
  2613. shot1.Volume = 400
  2614. shot1:Play()
  2615. Debounces.RPunch = true
  2616. Debounces.LPunch = true
  2617. Debounces.ks = true
  2618. Debounces.ks2 = true
  2619. for i = 1, 3 do
  2620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2621. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2622. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2623. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2624. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2626. if Debounces.on == false then break end
  2627. wait()
  2628. end
  2629. shot1 = Instance.new("Sound",Torso)
  2630. shot1.SoundId = "rbxassetid://200633492"
  2631. shot1.Looped = false
  2632. shot1.Pitch = 3
  2633. shot1.Volume = 400
  2634. shot1:Play()
  2635. wait(0.5)
  2636. noobyisscripter()
  2637. for i = 1, 3 do
  2638. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2640. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2644. if Debounces.on == false then break end
  2645. wait()
  2646. end
  2647. shot1 = Instance.new("Sound",Torso)
  2648. shot1.SoundId = "rbxassetid://200633492"
  2649. shot1.Looped = false
  2650. shot1.Pitch = 3
  2651. shot1.Volume = 400
  2652. shot1:Play()
  2653. wait(0.5)
  2654. noobyisscripter()
  2655. for i = 1, 3 do
  2656. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2662. if Debounces.on == false then break end
  2663. wait()
  2664. end
  2665. shot1 = Instance.new("Sound",Torso)
  2666. shot1.SoundId = "rbxassetid://200633492"
  2667. shot1.Looped = false
  2668. shot1.Pitch = 3
  2669. shot1.Volume = 400
  2670. shot1:Play()
  2671. wait(0.5)
  2672. noobyisscripter()
  2673. for i = 1, 3 do
  2674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2680. if Debounces.on == false then break end
  2681. wait()
  2682. end
  2683. shot1 = Instance.new("Sound",Torso)
  2684. shot1.SoundId = "rbxassetid://200633492"
  2685. shot1.Looped = false
  2686. shot1.Pitch = 3
  2687. shot1.Volume = 400
  2688. shot1:Play()
  2689. wait(0.5)
  2690. noobyisscripter()
  2691. for i = 1, 3 do
  2692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2698. if Debounces.on == false then break end
  2699. wait()
  2700. end
  2701. shot1 = Instance.new("Sound",Torso)
  2702. shot1.SoundId = "rbxassetid://200633492"
  2703. shot1.Looped = false
  2704. shot1.Pitch = 3
  2705. shot1.Volume = 400
  2706. shot1:Play()
  2707. wait(0.5)
  2708. noobyisscripter()
  2709. for i = 1, 3 do
  2710. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2711. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2712. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2713. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2714. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2715. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2716. if Debounces.on == false then break end
  2717. wait()
  2718. end
  2719. shot1 = Instance.new("Sound",Torso)
  2720. shot1.SoundId = "rbxassetid://200633492"
  2721. shot1.Looped = false
  2722. shot1.Pitch = 3
  2723. shot1.Volume = 400
  2724. shot1:Play()
  2725. wait(0.5)
  2726. noobyisscripter()
  2727. for i = 1, 3 do
  2728. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2729. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2730. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2732. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2733. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2734. if Debounces.on == false then break end
  2735. wait()
  2736. end
  2737. shot1 = Instance.new("Sound",Torso)
  2738. shot1.SoundId = "rbxassetid://200633492"
  2739. shot1.Looped = false
  2740. shot1.Pitch = 3
  2741. shot1.Volume = 400
  2742. shot1:Play()
  2743. wait(0.5)
  2744. noobyisscripter()
  2745. for i = 1, 3 do
  2746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2747. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2752. if Debounces.on == false then break end
  2753. wait()
  2754. end
  2755. shot1 = Instance.new("Sound",Torso)
  2756. shot1.SoundId = "rbxassetid://200633492"
  2757. shot1.Looped = false
  2758. shot1.Pitch = 3
  2759. shot1.Volume = 400
  2760. shot1:Play()
  2761. wait(0.5)
  2762. noobyisscripter()
  2763. for i = 1, 3 do
  2764. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2765. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2766. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2767. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2768. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2769. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2770. if Debounces.on == false then break end
  2771. wait()
  2772. end
  2773. shot1 = Instance.new("Sound",Torso)
  2774. shot1.SoundId = "rbxassetid://200633492"
  2775. shot1.Looped = false
  2776. shot1.Pitch = 3
  2777. shot1.Volume = 400
  2778. shot1:Play()
  2779. wait(0.5)
  2780. noobyisscripter()
  2781. for i = 1, 3 do
  2782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2788. if Debounces.on == false then break end
  2789. wait()
  2790. end
  2791. shot1 = Instance.new("Sound",Torso)
  2792. shot1.SoundId = "rbxassetid://200633492"
  2793. shot1.Looped = false
  2794. shot1.Pitch = 3
  2795. shot1.Volume = 400
  2796. shot1:Play()
  2797. wait(0.5)
  2798. noobyisscripter()
  2799. for i = 1, 3 do
  2800. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2801. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2802. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2803. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2804. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2805. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2806. if Debounces.on == false then break end
  2807. wait()
  2808. end
  2809. shot1 = Instance.new("Sound",Torso)
  2810. shot1.SoundId = "rbxassetid://200633492"
  2811. shot1.Looped = false
  2812. shot1.Pitch = 3
  2813. shot1.Volume = 400
  2814. shot1:Play()
  2815. wait(0.5)
  2816. noobyisscripter()
  2817. for i = 1, 3 do
  2818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2822. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2824. if Debounces.on == false then break end
  2825. wait()
  2826. end
  2827. shot1 = Instance.new("Sound",Torso)
  2828. shot1.SoundId = "rbxassetid://200633492"
  2829. shot1.Looped = false
  2830. shot1.Pitch = 3
  2831. shot1.Volume = 400
  2832. shot1:Play()
  2833. wait(0.5)
  2834. noobyisscripter()
  2835. for i = 1, 3 do
  2836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2838. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2839. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2840. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2841. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2842. if Debounces.on == false then break end
  2843. wait()
  2844. end
  2845. shot1 = Instance.new("Sound",Torso)
  2846. shot1.SoundId = "rbxassetid://200633492"
  2847. shot1.Looped = false
  2848. shot1.Pitch = 3
  2849. shot1.Volume = 400
  2850. shot1:Play()
  2851. wait(0.5)
  2852. noobyisscripter()
  2853. for i = 1, 3 do
  2854. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2855. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2856. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2857. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2858. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2859. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2860. if Debounces.on == false then break end
  2861. wait()
  2862. end
  2863. shot1 = Instance.new("Sound",Torso)
  2864. shot1.SoundId = "rbxassetid://200633492"
  2865. shot1.Looped = false
  2866. shot1.Pitch = 3
  2867. shot1.Volume = 400
  2868. shot1:Play()
  2869. wait(0.5)
  2870. noobyisscripter()
  2871. for i = 1, 3 do
  2872. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2873. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2876. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2877. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2878. if Debounces.on == false then break end
  2879. wait()
  2880. end
  2881. shot1 = Instance.new("Sound",Torso)
  2882. shot1.SoundId = "rbxassetid://200633492"
  2883. shot1.Looped = false
  2884. shot1.Pitch = 3
  2885. shot1.Volume = 400
  2886. shot1:Play()
  2887. wait(0.5)
  2888. noobyisscripter()
  2889. for i = 1, 3 do
  2890. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2891. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2892. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2893. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2894. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2895. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2896. if Debounces.on == false then break end
  2897. wait()
  2898. end
  2899. shot1 = Instance.new("Sound",Torso)
  2900. shot1.SoundId = "rbxassetid://200633492"
  2901. shot1.Looped = false
  2902. shot1.Pitch = 3
  2903. shot1.Volume = 400
  2904. shot1:Play()
  2905. wait(0.5)
  2906. noobyisscripter()
  2907. for i = 1, 3 do
  2908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2909. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2914. if Debounces.on == false then break end
  2915. wait()
  2916. end
  2917. shot1 = Instance.new("Sound",Torso)
  2918. shot1.SoundId = "rbxassetid://200633492"
  2919. shot1.Looped = false
  2920. shot1.Pitch = 3
  2921. shot1.Volume = 400
  2922. shot1:Play()
  2923. wait(0.5)
  2924. noobyisscripter()
  2925. for i = 1, 3 do
  2926. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2927. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2928. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2929. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2930. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2931. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2932. if Debounces.on == false then break end
  2933. wait()
  2934. end
  2935. shot1 = Instance.new("Sound",Torso)
  2936. shot1.SoundId = "rbxassetid://200633492"
  2937. shot1.Looped = false
  2938. shot1.Pitch = 3
  2939. shot1.Volume = 400
  2940. shot1:Play()
  2941. wait(0.5)
  2942. noobyisscripter()
  2943. for i = 1, 3 do
  2944. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2945. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2946. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2947. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2948. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2949. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2950. if Debounces.on == false then break end
  2951. wait()
  2952. end
  2953. shot1 = Instance.new("Sound",Torso)
  2954. shot1.SoundId = "rbxassetid://200633492"
  2955. shot1.Looped = false
  2956. shot1.Pitch = 3
  2957. shot1.Volume = 400
  2958. shot1:Play()
  2959. wait(0.5)
  2960. noobyisscripter()
  2961. for i = 1, 3 do
  2962. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2963. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2964. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2965. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2966. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2967. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2968. if Debounces.on == false then break end
  2969. wait()
  2970. end
  2971.  
  2972. Debounces.LPunch = false
  2973. Debounces.RPunch = false
  2974. Debounces.ks = false
  2975. Debounces.ks2 = false
  2976. if Debounces.CanAttack == false then
  2977. Debounces.CanAttack = true
  2978. Debounces.on = false
  2979. Debounces.NoIdl = false
  2980. end
  2981. end
  2982. end
  2983. end)
  2984.  
  2985.  
  2986.  
  2987.  
  2988. mouse.KeyDown:connect(function(key)
  2989. if key == "r" then
  2990.  
  2991. if Debounces.CanAttack == true then
  2992. Debounces.CanAttack = false
  2993. Debounces.NoIdl = true
  2994. Debounces.on = true
  2995. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2996. function FindNearestTorso(Position,Distance,SinglePlayer)
  2997. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2998. local List = {}
  2999. for i,v in pairs(workspace:GetChildren())do
  3000. if v:IsA("Model")then
  3001. if v:findFirstChild("Torso")then
  3002. if v ~= char then
  3003. if(v.Torso.Position -Position).magnitude <= Distance then
  3004. table.insert(List,v)
  3005. end
  3006. end
  3007. end
  3008. end
  3009. end
  3010. return List
  3011. end
  3012. z = Instance.new("Sound",hed)
  3013. z.SoundId = "rbxassetid://232213955"
  3014. z.Pitch = 1
  3015. z.Volume = 1
  3016. wait(0.2)
  3017. z:Play()
  3018. sp = Instance.new("Part",hed)
  3019. sp.Anchored = true
  3020. sp.CanCollide = false
  3021. sp.Locked = false
  3022. sp.Transparency = 0
  3023. sp.Material = "Neon"
  3024. sp.Size = Vector3.new(1,1,1)
  3025. sp.TopSurface = "SmoothNoOutlines"
  3026. sp.BottomSurface = "SmoothNoOutlines"
  3027. sp.BrickColor = BrickColor.new("Royal purple")
  3028. spm = Instance.new("SpecialMesh",sp)
  3029. spm.MeshType = "Sphere"
  3030. spm.Scale = Vector3.new(100,100,100)
  3031. sp2 = Instance.new("Part", rarm)
  3032. sp2.Name = "Energy"
  3033. sp2.BrickColor = BrickColor.new("Royal purple")
  3034. sp2.Size = Vector3.new(1,1,1)
  3035. sp2.Shape = "Ball"
  3036. sp2.CanCollide = false
  3037. sp2.Anchored = true
  3038. sp2.Locked = true
  3039. sp2.TopSurface = 0
  3040. sp2.BottomSurface = 0
  3041. sp2.Transparency = 1
  3042. spm2 = Instance.new("SpecialMesh",sp2)
  3043. spm2.MeshId = "rbxassetid://9982590"
  3044. spm2.Scale = Vector3.new(100,100,100)
  3045. for i = 1, 20 do
  3046. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3047. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3048. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3049. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3050. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3051. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3052. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3053. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3054. if Debounces.on == false then break end
  3055. rs:wait()
  3056. end
  3057. for i = 1, 100, 20 do rs:wait()
  3058. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3059. end
  3060. for i = 1, 20 do
  3061. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3062. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3063. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3064. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3065. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3066. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3067. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3068. if Debounces.on == false then break end
  3069. rs:wait()
  3070. end
  3071. sp.Transparency = 0
  3072. for i = 1, 20 do
  3073. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3074. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3075. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3076. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3077. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3078. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3079. if Debounces.on == false then break end
  3080. rs:wait()
  3081. end
  3082. wait(1)
  3083. sp.Transparency = 0
  3084. sp2.Transparency = 0.84
  3085. for i = 1, 20 do
  3086. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3087. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3088. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3089. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3090. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3093. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3094. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3095. if Debounces.on == false then break end
  3096. rs:wait()
  3097. end
  3098. for i = 1, 2880, 50 do
  3099. rs:wait()
  3100. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3101. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3102. rs:wait()
  3103. end
  3104. sp:Destroy()
  3105. sp2:Destroy()
  3106. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3107. local X = Instance.new("Part",char)
  3108. local O = Instance.new("ObjectValue",X)
  3109. O.Name = "creator"
  3110. X.Locked = true
  3111. X.Name = "Shell"
  3112. X.Anchored = false
  3113. X.CanCollide = false
  3114. X.Transparency = 0
  3115. X.Reflectance = 0
  3116. X.BottomSurface = 0
  3117. X.TopSurface = 0
  3118. X.Shape = 0
  3119. local V = Instance.new("ObjectValue",X)
  3120. V.Value = char
  3121. V.Name = "creator"
  3122. X.BrickColor = BrickColor.new("Royal purple")
  3123. X.Size = Vector3.new(1,1,1)
  3124. X.Material = "Neon"
  3125. local Z = Instance.new("SpecialMesh",X)
  3126. Z.MeshType = "Sphere"
  3127. Z.Scale = Vector3.new(100,100,100)
  3128. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3129. local bv = Instance.new("BodyVelocity",X)
  3130. bv.maxForce = Vector3.new(99999,99999,99999)
  3131. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3132. bv.velocity = X.CFrame.lookVector*65
  3133.  
  3134. Explode = X.Touched:connect(function(hit)
  3135.  
  3136. local cf = X.CFrame
  3137. bv:Destroy()
  3138. X.Anchored = true
  3139. Z:Remove()
  3140. Explode:disconnect()
  3141.  
  3142. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3143. for i = 1, 360, 360/t do
  3144. local c = Instance.new("Part", game.Workspace)
  3145. c.FormFactor = 3
  3146. c.TopSurface = 0
  3147. c.BottomSurface = 0
  3148. c.Size = s
  3149. c.Anchored = true
  3150. c.CanCollide = wt
  3151. c.Material=workspace.Base.Material
  3152. c.Transparency = trans
  3153. c.BrickColor = workspace.Base.BrickColor
  3154. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3155. c.Locked=true
  3156. game.Debris:AddItem(c,25)
  3157. end
  3158. end
  3159.  
  3160. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3161.  
  3162.  
  3163. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3164. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3165. if part then
  3166. local cfremz = CFrame.new(positi)
  3167. debris(cfremz, part, 30)
  3168. end
  3169.  
  3170. X.Size = Vector3.new(6,6,6)
  3171. X.Touched:connect(function(hit) end)
  3172. X.CanCollide = false
  3173. local part3 = Instance.new("Part", rarm)
  3174. part3.Anchored=true
  3175. part3.CanCollide=false
  3176. part3.Locked = true
  3177. part3.TopSurface = "SmoothNoOutlines"
  3178. part3.BottomSurface = "SmoothNoOutlines"
  3179. part3.FormFactor='Custom'
  3180. part3.Size=Vector3.new(2,2, 2)
  3181. part3.CFrame=X.CFrame
  3182. part3.Transparency=0
  3183. part3.BrickColor=TorsoColor
  3184. local mesh3 = Instance.new("SpecialMesh",part3)
  3185. mesh3.MeshType = "Sphere"
  3186. mesh3.Scale = Vector3.new(2,2,2)
  3187. --debris:AddItem(X,8)
  3188. local part4 = Instance.new("Part", rarm)
  3189. part4.Material = "Neon"
  3190. part4.Anchored=true
  3191. part4.CanCollide=false
  3192. part4.Locked = true
  3193. part4.TopSurface = "SmoothNoOutlines"
  3194. part4.BottomSurface = "SmoothNoOutlines"
  3195. part4.FormFactor='Custom'
  3196. part4.Size=Vector3.new(2,2, 2)
  3197. part4.CFrame=X.CFrame
  3198. part4.Transparency=0
  3199. part4.BrickColor=BrickColor.new("Black")
  3200. local mesh4 = Instance.new("SpecialMesh",part4)
  3201. mesh4.MeshType = "Sphere"
  3202. mesh4.Scale = Vector3.new(1,1,1)
  3203. local part7 = Instance.new("Part", rarm)
  3204. part7.Material = "Neon"
  3205. part7.Anchored=true
  3206. part7.CanCollide=false
  3207. part7.Locked = true
  3208. part7.TopSurface = "SmoothNoOutlines"
  3209. part7.BottomSurface = "SmoothNoOutlines"
  3210. part7.FormFactor='Custom'
  3211. part7.Size=Vector3.new(2,2, 2)
  3212. part7.CFrame=X.CFrame
  3213. part7.Transparency=0
  3214. part7.BrickColor=BrickColor.new("Really black")
  3215. local mesh7 = Instance.new("SpecialMesh",part7)
  3216. mesh7.MeshType = "Sphere"
  3217. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3218. --[[X.Touched:connect(function(ht)
  3219. hit = ht.Parent
  3220. if ht and hit:IsA("Model") then
  3221. if hit:FindFirstChild("Humanoid") then
  3222. if hit.Name ~= p.Name then
  3223. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3224. wait(.3)
  3225. end
  3226. end
  3227. elseif ht and hit:IsA("Hat") then
  3228. if hit.Parent.Name ~= p.Name then
  3229. if hit.Parent:FindFirstChild("Humanoid") then
  3230. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3231. wait(.3)
  3232. end
  3233. end
  3234. end
  3235. end)
  3236. part3.Touched:connect(function(ht)
  3237. hit = ht.Parent
  3238. if ht and hit:IsA("Model") then
  3239. if hit:FindFirstChild("Humanoid") then
  3240. if hit.Name ~= p.Name then
  3241. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3242. wait(.3)
  3243. end
  3244. end
  3245. elseif ht and hit:IsA("Hat") then
  3246. if hit.Parent.Name ~= p.Name then
  3247. if hit.Parent:FindFirstChild("Humanoid") then
  3248. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3249. wait(.3)
  3250. end
  3251. end
  3252. end
  3253. end)]]--
  3254. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3255. if v:FindFirstChild('Humanoid') then
  3256. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3257. v.Humanoid.PlatformStand = true
  3258. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3259. end
  3260. end
  3261.  
  3262. local acos = math.acos
  3263. local sqrt = math.sqrt
  3264. local Vec3 = Vector3.new
  3265. local fromAxisAngle = CFrame.fromAxisAngle
  3266.  
  3267. local function toAxisAngle(CFr)
  3268. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3269. local Angle = math.acos((R00+R11+R22-1)/2)
  3270. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3271. A = A == 0 and 0.00001 or A
  3272. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3273. B = B == 0 and 0.00001 or B
  3274. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3275. C = C == 0 and 0.00001 or C
  3276. local x = (R21-R12)/sqrt(A)
  3277. local y = (R02-R20)/sqrt(B)
  3278. local z = (R10-R01)/sqrt(C)
  3279. return Vec3(x,y,z),Angle
  3280. end
  3281.  
  3282. function ApplyTrig(Num,Func)
  3283. local Min,Max = Func(0),Func(1)
  3284. local i = Func(Num)
  3285. return (i-Min)/(Max-Min)
  3286. end
  3287.  
  3288. function LerpCFrame(CFrame1,CFrame2,Num)
  3289. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3290. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3291. end
  3292.  
  3293. function Crater(Torso,Radius)
  3294. Spawn(function()
  3295. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3296. local Ignore = {}
  3297. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3298. if v.Character ~= nil then
  3299. Ignore[#Ignore+1] = v.Character
  3300. end
  3301. end
  3302. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3303. if Hit == nil then return end
  3304. local Parts = {}
  3305. for i = 1,360,10 do
  3306. local P = Instance.new("Part",Torso.Parent)
  3307. P.Anchored = true
  3308. P.FormFactor = "Custom"
  3309. P.BrickColor = Hit.BrickColor
  3310. P.Material = Hit.Material
  3311. P.TopSurface = "Smooth"
  3312. P.BottomSurface = "Smooth"
  3313. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3314. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3315. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3316. if math.random(0,5) == 0 then -- rubble
  3317. local P = Instance.new("Part",Torso.Parent)
  3318. P.Anchored = true
  3319. P.FormFactor = "Custom"
  3320. P.BrickColor = Hit.BrickColor
  3321. P.Material = Hit.Material
  3322. P.TopSurface = "Smooth"
  3323. P.BottomSurface = "Smooth"
  3324. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3325. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3326. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3327. end
  3328. end
  3329. for i = 0,1,0.05 do
  3330. for i2,v in pairs(Parts) do
  3331. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3332. end
  3333. wait(0.02)
  3334. end
  3335. for i,v in pairs(Parts) do
  3336. if v[1].Size.X > 2.1 then
  3337. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3338. end
  3339. v[1].Anchored = false
  3340. end
  3341. for i = 0,1,0.05 do
  3342. for i2,v in pairs(Parts) do
  3343. v[1].Transparency = i
  3344. if i == 1 then
  3345. v[1]:Destroy()
  3346. elseif i >= 0.25 then
  3347. v[1].CanCollide = false
  3348. end
  3349. end
  3350. wait(0.02)
  3351. end
  3352. Parts = nil
  3353. end)
  3354. end
  3355.  
  3356.  
  3357. Part = function(x,y,z,color,tr,cc,an,parent)
  3358. local p = Instance.new('Part',parent or Weapon)
  3359. p.formFactor = 'Custom'
  3360. p.Size = Vector3.new(x,y,z)
  3361. p.BrickColor = BrickColor.new(color)
  3362. p.CanCollide = cc
  3363. p.Transparency = tr
  3364. p.Anchored = an
  3365. p.TopSurface,p.BottomSurface = 0,0
  3366. p.Locked=true
  3367. p:BreakJoints()
  3368. return p end
  3369.  
  3370. Mesh = function(par,num,x,y,z)
  3371. local msh = _
  3372. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3373. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3374. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3375. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3376. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3377. end msh.Scale = Vector3.new(x,y,z)
  3378. return msh end
  3379.  
  3380. function explosion(col1,col2,cfr,sz,rng,dmg)
  3381. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3382. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3383. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3384. v1,v2,v3=sz.x,sz.y,sz.z
  3385. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3386. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3387. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3388. a.CFrame=cfr
  3389. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3390. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3391.  
  3392. Spawn(function()
  3393. while wait() do
  3394. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3395. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3396. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3397. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3398. a.Transparency=a.Transparency+0.05
  3399. a2.Transparency=a2.Transparency+0.05
  3400. a3.Transparency=a3.Transparency+0.05
  3401. end
  3402. end)
  3403. end
  3404.  
  3405. Crater(X,120)
  3406. Crater(X,220)
  3407. Crater(X,320)
  3408. z = Instance.new("Sound",workspace)
  3409. z.SoundId = "rbxassetid://231917744"
  3410. z.Pitch = .5
  3411. z.Volume = 5
  3412. z1 = Instance.new("Sound",workspace)
  3413. z1.SoundId = "rbxassetid://231917744"
  3414. z1.Pitch = .5
  3415. z1.Volume = 5
  3416. z2 = Instance.new("Sound",workspace)
  3417. z2.SoundId = "rbxassetid://231917744"
  3418. z2.Pitch = .5
  3419. z2.Volume = 5
  3420. z3 = Instance.new("Sound",workspace)
  3421. z3.SoundId = "rbxassetid://245537790"
  3422. z3.Pitch = .7
  3423. z3.Volume = 5
  3424. z4 = Instance.new("Sound",workspace)
  3425. z4.SoundId = "rbxassetid://245537790"
  3426. z4.Pitch = .7
  3427. z4.Volume = 5
  3428. z4a = Instance.new("Sound",workspace)
  3429. z4a.SoundId = "rbxassetid://419447292"
  3430. z4a.Pitch = 1
  3431. z4a.Volume = 5
  3432. z3a = Instance.new("Sound",workspace)
  3433. z3a.SoundId = "rbxassetid://421328847"
  3434. z3a.Pitch = 1
  3435. z3a.Volume = 5
  3436. wait(0.1)
  3437. z:Play()
  3438. z1:Play()
  3439. z2:Play()
  3440. z3:Play()
  3441. z4:Play()
  3442. z3a:Play()
  3443. z4a:Play()
  3444.  
  3445. local part=Instance.new('Part',rarm)
  3446. part.Anchored=true
  3447. part.CanCollide=false
  3448. part.Locked = true
  3449. part.FormFactor='Custom'
  3450. part.Size=Vector3.new(2,2,2)
  3451. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3452. part.Transparency=0
  3453. part.BrickColor=BrickColor.new('Really black')
  3454. local mesh=Instance.new('SpecialMesh',part)
  3455. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3456. mesh.Scale=Vector3.new(4,4,4)
  3457. local part2=part:clone()
  3458. part2.Parent = rarm
  3459. part2.BrickColor=TorsoColor
  3460. local part5=part:clone()
  3461. part5.Parent = rarm
  3462. part5.BrickColor=TorsoColor
  3463. local part6=part:clone()
  3464. part6.Parent = rarm
  3465. part6.BrickColor=BrickColor.new("Black")
  3466. local mesh2=mesh:clone()
  3467. mesh2.Parent=part2
  3468. mesh2.Scale=Vector3.new(6, 6, 6)
  3469. local mesh5=mesh:clone()
  3470. mesh5.Parent=part5
  3471. mesh5.Scale=Vector3.new(6, 6, 6)
  3472. local mesh6=mesh:clone()
  3473. mesh6.Parent=part6
  3474. mesh6.Scale=Vector3.new(6, 6, 6)
  3475. local blast = Instance.new("Part", rarm)
  3476. blast.BrickColor = BrickColor.new("Really black")
  3477. blast.Anchored = true
  3478. blast.CanCollide = false
  3479. blast.Locked = true
  3480. blast.Size = Vector3.new(2, 2, 2)
  3481. blast.TopSurface = "Smooth"
  3482. blast.BottomSurface = "Smooth"
  3483. blast.Transparency = 0
  3484. blast.CFrame = HandCF
  3485. local bm = Instance.new("SpecialMesh", blast)
  3486. bm.Scale = Vector3.new(10,2,10)
  3487. bm.MeshId = "rbxassetid://3270017"
  3488. local blast2 = Instance.new("Part", rarm)
  3489. blast2.BrickColor = BrickColor.new("Really black")
  3490. blast2.Anchored = true
  3491. blast2.CanCollide = false
  3492. blast2.Locked = true
  3493. blast2.Size = Vector3.new(2, 2, 2)
  3494. blast2.TopSurface = "Smooth"
  3495. blast2.BottomSurface = "Smooth"
  3496. blast2.Transparency = 0
  3497. blast2.CFrame = HandCF
  3498. local bm2 = Instance.new("SpecialMesh", blast2)
  3499. bm2.Scale = Vector3.new(6,2,6)
  3500. bm2.MeshId = "rbxassetid://3270017"
  3501. local blast3 = Instance.new("Part", rarm)
  3502. blast3.BrickColor = BrickColor.new("Really black")
  3503. blast3.Anchored = true
  3504. blast3.CanCollide = false
  3505. blast3.Locked = true
  3506. blast3.Size = Vector3.new(1, 1, 1)
  3507. blast3.TopSurface = "Smooth"
  3508. blast3.BottomSurface = "Smooth"
  3509. blast3.Transparency = 0
  3510. blast3.CFrame = HandCF
  3511. local bm3 = Instance.new("SpecialMesh", blast3)
  3512. bm3.Scale = Vector3.new(6,2,6)
  3513. bm3.MeshId = "rbxassetid://3270017"
  3514. for i = 1,120 do rs:wait()
  3515. X.Transparency = X.Transparency + (1/120)
  3516. part.Transparency = part.Transparency + (1/120)
  3517. part2.Transparency = part2.Transparency + (1/120)
  3518. part3.Transparency = part3.Transparency + (1/120)
  3519. part4.Transparency = part4.Transparency + (1/120)
  3520. part5.Transparency = part5.Transparency + (1/120)
  3521. part6.Transparency = part6.Transparency + (1/120)
  3522. part7.Transparency = part7.Transparency + (1/120)
  3523. blast.Transparency = blast.Transparency + (1/120)
  3524. blast2.Transparency = blast2.Transparency + (1/120)
  3525. blast3.Transparency = blast3.Transparency + (1/120)
  3526. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3527. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3528. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3529. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3530. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3531. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3532. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3533. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3534. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3535. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3536. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3537. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3538. X.CFrame = cf
  3539. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3540. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3541. part3.CFrame=X.CFrame
  3542. part4.CFrame=X.CFrame
  3543. part7.CFrame=X.CFrame
  3544. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3545. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3546. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3547. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3548. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3549. rs:wait()
  3550. end
  3551. X:Destroy()
  3552. part:Destroy()
  3553. part2:Destroy()
  3554. part3:Destroy()
  3555. part4:Destroy()
  3556. part5:Destroy()
  3557. part6:Destroy()
  3558. blast:Destroy()
  3559. blast2:Destroy()
  3560. blast3:Destroy()
  3561. z:Destroy()
  3562. z1:Destroy()
  3563. z2:Destroy()
  3564. z3:Destroy()
  3565. z4:Destroy()
  3566. for i = 1, 20 do
  3567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3570. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3573. if Debounces.on == false then break end
  3574. rs:wait()
  3575. end
  3576. if Debounces.CanAttack == false then
  3577. Debounces.CanAttack = true
  3578. Debounces.NoIdl = false
  3579. Debounces.on = false
  3580. end
  3581. end)
  3582. end
  3583. end
  3584. end)
  3585.  
  3586.  
  3587.  
  3588.  
  3589.  
  3590.  
  3591.  
  3592. WindFloor = function()
  3593. local useRageVer = false
  3594. local locor = 0
  3595. if TrackFunction ~= nil then
  3596. TrackFunction:disconnect()
  3597. TrackFunction = nil
  3598. end
  3599. Ult = true
  3600. Ragemode = false
  3601. CanInterrupt(false)
  3602. PlayerIsAttacking = true
  3603. local cl = 0
  3604. local clastframe = lastframe
  3605. BodyVel.velocity = Vector3.new()
  3606. local CPlane = MousePlane()
  3607. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3608. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3609. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3610. local cl = 0
  3611. DesiredWalkspeed = 0
  3612. p = Instance.new("Sound", vPlayer.Character.Torso)
  3613. p.Volume = 0.8
  3614. p.Pitch = 1
  3615. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3616. p:Play()
  3617. game:GetService("Debris"):AddItem(p, 3)
  3618. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3619. pb.Volume = 1
  3620. pb.Pitch = 0.85
  3621. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3622. pb:Play()
  3623. game:GetService("Debris"):AddItem(pb, 10)
  3624. do
  3625. for i = 1, 8 do
  3626. swait()
  3627. cl = cl + i * 0.02
  3628. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3629. if i == 4 then
  3630. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3631. pc.Mesh.MeshType = "FileMesh"
  3632. pc.Anchored = true
  3633. pc.CanCollide = false
  3634. pc.Parent = workspace
  3635. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3636. pc.Name = "Shockwave"
  3637. game:GetService("Debris"):AddItem(pc, 5)
  3638. coroutine.resume(coroutine.create(function(p)
  3639. for ii = 1, 10 do
  3640. p.Transparency = ii / 10
  3641. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3642. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3643. swait()
  3644. end
  3645. p:Remove()
  3646. end), pc)
  3647. end
  3648. end
  3649. end
  3650. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3651. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3652. cl = 0
  3653. clastframe = lastframe
  3654. for i = 1, 6 do
  3655. swait()
  3656. cl = cl + i * 0.05
  3657. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3658. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3659. eff.Parent = workspace
  3660. eff.Name = "BloodEffect"
  3661. eff.Anchored = true
  3662. eff.CanCollide = false
  3663. game:GetService("Debris"):AddItem(eff, 5)
  3664. coroutine.resume(coroutine.create(function(p, V, x)
  3665. A = vPlayer.Character.Torso.Velocity / 60
  3666. for i = 1, 12 do
  3667. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3668. p.Transparency = 0.75 + i / 48
  3669. p.CFrame = p.CFrame * V + A
  3670. swait()
  3671. end
  3672. p:Remove()
  3673. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3674. if i ~= 1 and (i ~= 4 or i == 6) then
  3675. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3676. pc.Mesh.MeshType = "FileMesh"
  3677. pc.Anchored = true
  3678. pc.CanCollide = false
  3679. pc.Parent = workspace
  3680. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3681. pc.Name = "Shockwave"
  3682. game:GetService("Debris"):AddItem(pc, 5)
  3683. coroutine.resume(coroutine.create(function(p)
  3684. for ii = 1, 7 do
  3685. p.Transparency = ii / 7
  3686. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3687. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3688. swait()
  3689. end
  3690. p:Remove()
  3691. end), pc)
  3692. end
  3693. end
  3694. swait()
  3695. for i = 1, 20 do
  3696. do
  3697. CPlane = MousePlane()
  3698. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3699. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3700. if i == 5 or i == 10 then
  3701. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3702. pc.Mesh.MeshType = "FileMesh"
  3703. pc.Anchored = true
  3704. pc.CanCollide = false
  3705. pc.Parent = workspace
  3706. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3707. pc.Name = "Shockwave"
  3708. game:GetService("Debris"):AddItem(pc, 5)
  3709. coroutine.resume(coroutine.create(function(p)
  3710. for ii = 1, 13 do
  3711. p.Transparency = ii / 13
  3712. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3713. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3714. swait()
  3715. end
  3716. p:Remove()
  3717. end), pc)
  3718. else
  3719. do
  3720. do
  3721. if i == 2 or i == 10 then
  3722. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3723. pc.Mesh.MeshType = "FileMesh"
  3724. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3725. pc.Parent = workspace
  3726. pc.Anchored = true
  3727. pc.CanCollide = false
  3728. pc.Transparency = 0.5
  3729. game:GetService("Debris"):AddItem(pc, 5)
  3730. coroutine.resume(coroutine.create(function(p)
  3731. for ii = 1, 20 do
  3732. p.Transparency = ii / 20
  3733. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3734. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3735. swait()
  3736. end
  3737. p:Remove()
  3738. end), pc)
  3739. end
  3740. if i % 4 == 0 then
  3741. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3742. applyCameraShake(v, 80 + i * 10, 4)
  3743. end
  3744. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3745. pc.Mesh.MeshType = "FileMesh"
  3746. pc.Anchored = true
  3747. pc.CanCollide = false
  3748. pc.Parent = workspace
  3749. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3750. pc.Name = "Shockwave"
  3751. game:GetService("Debris"):AddItem(pc, 5)
  3752. coroutine.resume(coroutine.create(function(p)
  3753. for ii = 1, 10 do
  3754. p.Transparency = ii / 10
  3755. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3756. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3757. swait()
  3758. end
  3759. p:Remove()
  3760. end), pc)
  3761. else
  3762. do
  3763. do
  3764. if i % 1 == 0 then
  3765. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3766. eff.Parent = workspace
  3767. eff.Name = "BloodEffect"
  3768. eff.Anchored = true
  3769. eff.CanCollide = false
  3770. game:GetService("Debris"):AddItem(eff, 5)
  3771. coroutine.resume(coroutine.create(function(p, V, x)
  3772. A = vPlayer.Character.Torso.Velocity / 60
  3773. for i = 1, 8 do
  3774. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3775. p.Transparency = 0.2
  3776. p.CFrame = p.CFrame * V + A
  3777. swait()
  3778. end
  3779. p:Remove()
  3780. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3781. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3782. eff.Parent = workspace
  3783. eff.Name = "BloodEffect"
  3784. eff.Anchored = true
  3785. eff.CanCollide = false
  3786. game:GetService("Debris"):AddItem(eff, 5)
  3787. coroutine.resume(coroutine.create(function(p, V, x)
  3788. A = vPlayer.Character.Torso.Velocity / 60
  3789. for i = 1, 12 do
  3790. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3791. p.Transparency = 0.75 + i / 48
  3792. p.CFrame = p.CFrame * V + A
  3793. swait()
  3794. end
  3795. p:Remove()
  3796. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3797. end
  3798. do
  3799. fwait()
  3800. end
  3801. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3802.  
  3803. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3804.  
  3805. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3806.  
  3807. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3808.  
  3809. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3810.  
  3811. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3812.  
  3813. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3814.  
  3815. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3816.  
  3817. end
  3818. end
  3819. end
  3820. end
  3821. end
  3822. end
  3823. end
  3824. end
  3825. cl = 0
  3826. clastframe = lastframe
  3827. for i = 1, 6 do
  3828. swait()
  3829. cl = cl + i * 0.05
  3830. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3831. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3832. pc.CanCollide = false
  3833. pc.Anchored = true
  3834. pc.Parent = workspace
  3835. game:GetService("Debris"):AddItem(pc, 5)
  3836. coroutine.resume(coroutine.create(function(p)
  3837. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3838. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3839. for i = 1, 30 do
  3840. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3841. p.Transparency = i / 30
  3842. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3843. swait()
  3844. end
  3845. p:Remove()
  3846. end), pc)
  3847. end
  3848. cl = 0
  3849. clastframe = lastframe
  3850. local Grabbee = nil
  3851. for i = 1, 15 do
  3852. fwait()
  3853. do
  3854. if i == 3 then
  3855. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3856. pc.Mesh.MeshType = "FileMesh"
  3857. pc.Anchored = true
  3858. pc.CanCollide = false
  3859. pc.Parent = workspace
  3860. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3861. pc.Name = "Shockwave"
  3862. game:GetService("Debris"):AddItem(pc, 5)
  3863. coroutine.resume(coroutine.create(function(p)
  3864. for ii = 1, 10 do
  3865. p.Transparency = ii / 10
  3866. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3867. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3868. swait()
  3869. end
  3870. p:Remove()
  3871. end), pc)
  3872. end
  3873. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3874. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3875. Grabbee = v
  3876. do break end
  3877. end
  3878. do
  3879. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3880. pc.CanCollide = false
  3881. pc.Anchored = true
  3882. pc.Parent = workspace
  3883. game:GetService("Debris"):AddItem(pc, 5)
  3884. coroutine.resume(coroutine.create(function(p)
  3885. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3886. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3887. for i = 1, 20 do
  3888. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3889. p.Transparency = i / 20
  3890. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3891. swait()
  3892. end
  3893. p:Remove()
  3894. end), pc)
  3895. do
  3896. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3897. pc.CanCollide = false
  3898. pc.Anchored = true
  3899. pc.Parent = workspace
  3900. game:GetService("Debris"):AddItem(pc, 5)
  3901. coroutine.resume(coroutine.create(function(p)
  3902. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3903. for i = 1, 20 do
  3904. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3905. p.Transparency = 0.5 + i / 40
  3906. p.CFrame = p.CFrame * R
  3907. swait()
  3908. end
  3909. p:Remove()
  3910. end), pc)
  3911. if i <= 6 then
  3912. cl = cl + i * 0.05
  3913. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3914. end
  3915. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3916.  
  3917. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3918.  
  3919. end
  3920. end
  3921. end
  3922. end
  3923. if Grabbee ~= nil then
  3924. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3925. Grabbee.Stats.Stun.Value = 999
  3926. end
  3927. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3928. cbuff.Name = "DecreaseDef"
  3929. cbuff.Value = -2
  3930. Mana.Value = Mana.Value - 10
  3931. if useRageVer == true then
  3932. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3933. else
  3934. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3935. end
  3936. local Grabdone = false
  3937. gpos = Instance.new("BodyPosition")
  3938. gpos.Name = ":<"
  3939. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3940. gpos.P = 5000
  3941. gpos.D = 600
  3942. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3943. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3944. coroutine.resume(coroutine.create(function(NNoob)
  3945. nubgyro = nil
  3946. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3947. if NNoob.Parent == nil then
  3948. break
  3949. else
  3950. if NNoob.Humanoid.Health < 0 then
  3951. break
  3952. end
  3953. end
  3954. NNoob.Humanoid.PlatformStand = true
  3955. if nubgyro == nil or nubpos == nil then
  3956. if NNoob.Torso:FindFirstChild(":>") then
  3957. NNoob.Torso[":>"]:Remove()
  3958. end
  3959. if NNoob.Torso:FindFirstChild(":<") then
  3960. NNoob.Torso[":<"]:Remove()
  3961. end
  3962. nubgyro = Instance.new("BodyGyro")
  3963. nubgyro.Name = ":>"
  3964. nubgyro.Parent = NNoob.Torso
  3965. nubgyro.P = 5000
  3966. nubgyro.D = 200
  3967. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3968. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3969. nubpos = Instance.new("BodyPosition")
  3970. nubpos.Name = ":<"
  3971. nubpos.Parent = NNoob.Torso
  3972. nubpos.P = 8000
  3973. nubpos.D = 200
  3974. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3975. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3976. else
  3977. if nubgyro.Parent == nil then
  3978. nubgyro = nil
  3979. nubpos = nil
  3980. else
  3981. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3982. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3983. end
  3984. end
  3985. swait()
  3986. end
  3987. if nubpos and nubgyro then
  3988. nubpos:Remove()
  3989. nubgyro:Remove()
  3990. if NNoob:FindFirstChild("Humanoid") then
  3991. NNoob.Humanoid.PlatformStand = false
  3992. end
  3993. end
  3994. end), Grabbee)
  3995. p = Instance.new("Sound", vPlayer.Character.Torso)
  3996. p.Volume = 1
  3997. p.Pitch = 0.9
  3998. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3999. p:Play()
  4000. game:GetService("Debris"):AddItem(p, 3)
  4001. BodyVel.velocity = Vector3.new()
  4002. cl = 0
  4003. clastframe = lastframe
  4004. for i = 1, 7 do
  4005. swait()
  4006. cl = cl + i * 0.036
  4007. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  4008. end
  4009. cl = 0
  4010. clastframe = lastframe
  4011. for i = 1, 8 do
  4012. swait()
  4013. cl = cl + i * 0.028
  4014. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  4015. end
  4016. p = Instance.new("Sound", vPlayer.Character.Torso)
  4017. p.Volume = 1
  4018. p.Pitch = 0.55
  4019. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  4020. p:Play()
  4021. game:GetService("Debris"):AddItem(p, 3)
  4022. p = Instance.new("Sound", vPlayer.Character.Torso)
  4023. p.Volume = 1
  4024. p.Pitch = 1
  4025. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  4026. p:Play()
  4027. game:GetService("Debris"):AddItem(p, 3)
  4028. p = Instance.new("Sound", vPlayer.Character.Torso)
  4029. p.Volume = 1
  4030. p.Pitch = 0.4
  4031. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  4032. p:Play()
  4033. game:GetService("Debris"):AddItem(p, 3)
  4034. p = Instance.new("Sound", Grabbee.Torso)
  4035. p.Volume = 1
  4036. p.Pitch = 1
  4037. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  4038. p:Play()
  4039. game:GetService("Debris"):AddItem(p, 3)
  4040. local sees = math.ceil(Mana.Value / borb)
  4041. local sees2 = (math.ceil(Corruption / borb))
  4042. local partic1, partic2 = nil, nil
  4043. partic1 = Instance.new("ParticleEmitter")
  4044. partic1.Name = "AttackParticleEmitter3"
  4045. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  4046. partic1.LightEmission = 0
  4047. partic1.ZOffset = 2
  4048. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  4049. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  4050. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  4051. partic1.Rate = 80
  4052. partic1.VelocitySpread = 180
  4053. partic1.Speed = NumberRange.new(6, 10)
  4054. partic1.Lifetime = NumberRange.new(1, 1.2)
  4055. partic1.Rotation = NumberRange.new(-180, 180)
  4056. partic1.RotSpeed = NumberRange.new(-100, 100)
  4057. partic1.Parent = Grabbee.Torso
  4058. if useRageVer then
  4059. partic2 = Instance.new("ParticleEmitter", p)
  4060. partic2.Name = "AttackParticleEmitter3"
  4061. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  4062. partic2.LightEmission = 0
  4063. partic2.ZOffset = 1
  4064. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4065. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4066. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4067. partic2.Rate = 60
  4068. partic2.VelocitySpread = 180
  4069. partic2.Speed = NumberRange.new(1, 2)
  4070. partic2.Lifetime = NumberRange.new(1, 1.2)
  4071. partic2.Rotation = NumberRange.new(-180, 180)
  4072. partic2.RotSpeed = NumberRange.new(-100, 100)
  4073. partic2.Acceleration = Vector3.new(0, 10, 0)
  4074. partic2.Parent = Grabbee.Torso
  4075. end
  4076. for i = 1, borb + borb % 2 do
  4077. swait()
  4078. if i % 2 == 0 then
  4079. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4080. local st = Grabbee:FindFirstChild("Stats")
  4081. if st and st:FindFirstChild("Mana") then
  4082. if st.Mana.Value >= 3 then
  4083. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4084. st.Mana.Value = st.Mana.Value - 3
  4085. else
  4086. st.Mana.Value = 0
  4087. end
  4088. end
  4089. end
  4090. do
  4091. if sees <= Mana.Value then
  4092. Mana.Value = Mana.Value - sees
  4093. else
  4094. Mana.Value = 0
  4095. end
  4096. if useRageVer then
  4097. if sees2 <= Corruption then
  4098. Corruption = Corruption - sees2
  4099. else
  4100. Corruption = 0
  4101. end
  4102. end
  4103. if useRageVer == true and i % 2 == 0 then
  4104. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4105. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4106. end
  4107. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4108. eb.Parent = workspace
  4109. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4110. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4111. game:GetService("Debris"):AddItem(eb, 3)
  4112. coroutine.resume(coroutine.create(function(p)
  4113. local r = math.random(-3, 3) * 9
  4114. if r > -12 and r < 1 then
  4115. r = -12
  4116. else
  4117. if r < 12 and r > -1 then
  4118. r = 12
  4119. end
  4120. end
  4121. for i = 1, 12 do
  4122. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4123. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4124. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4125. swait()
  4126. end
  4127. p:Remove()
  4128. end), eb)
  4129. end
  4130. do
  4131. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4132. eff.Parent = workspace
  4133. eff.Name = "BloodEffect"
  4134. eff.Anchored = true
  4135. eff.CanCollide = false
  4136. game:GetService("Debris"):AddItem(eff, 5)
  4137. coroutine.resume(coroutine.create(function(p, V, x)
  4138. A = vPlayer.Character.Torso.Velocity / 60
  4139. for i = 1, 8 do
  4140. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4141. p.Transparency = 0.75 + i / 32
  4142. p.CFrame = p.CFrame * V + A
  4143. swait()
  4144. end
  4145. p:Remove()
  4146. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4147. if i % 5 == 0 then
  4148. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4149. applyCameraShake(v, 120, 5)
  4150. end
  4151. applyCameraShake(vPlayer.Character, 120, 5)
  4152. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4153. pc.Mesh.MeshType = "FileMesh"
  4154. pc.Anchored = true
  4155. pc.CanCollide = false
  4156. pc.Parent = workspace
  4157. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4158. pc.Name = "Shockwave"
  4159. game:GetService("Debris"):AddItem(pc, 5)
  4160. coroutine.resume(coroutine.create(function(p)
  4161. for ii = 1, 13 do
  4162. p.Transparency = ii / 13
  4163. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4164. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4165. swait()
  4166. end
  4167. p:Remove()
  4168. end), pc)
  4169. end
  4170. do
  4171. if Grabbee.Parent == nil then
  4172. break
  4173. else
  4174. if Grabbee:FindFirstChild("Humanoid") == nil then
  4175. break
  4176. end
  4177. end
  4178. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4179. eff.Parent = workspace
  4180. eff.Name = "BloodEffect"
  4181. eff.Anchored = true
  4182. eff.CanCollide = false
  4183. game:GetService("Debris"):AddItem(eff, 5)
  4184. coroutine.resume(coroutine.create(function(p, V, x)
  4185. A = vPlayer.Character.Torso.Velocity / 60
  4186. for i = 1, 12 do
  4187. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4188. p.Transparency = 0.25 + i / 48
  4189. p.CFrame = p.CFrame * V + A
  4190. swait()
  4191. end
  4192. p:Remove()
  4193. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4194. do
  4195. if i % 3 == 0 then
  4196. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4197. pc.CanCollide = false
  4198. pc.Anchored = true
  4199. pc.Parent = workspace
  4200. game:GetService("Debris"):AddItem(pc, 5)
  4201. coroutine.resume(coroutine.create(function(p)
  4202. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4203. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4204. for i = 1, 20 do
  4205. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4206. p.Transparency = i / 20
  4207. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4208. swait()
  4209. end
  4210. p:Remove()
  4211. end), pc)
  4212. end
  4213. end
  4214. end
  4215. end
  4216. end
  4217. end
  4218. cl = 0
  4219. clastframe = lastframe
  4220. for i = 1, 5 do
  4221. wait()
  4222. cl = cl + i * 0.07
  4223. if i == 3 then
  4224. Grabdone = true
  4225. partic1.Enabled = false
  4226. game:GetService("Debris"):AddItem(partic1, 5)
  4227. if partic2 then
  4228. partic2.Enabled = false
  4229. game:GetService("Debris"):AddItem(partic2, 5)
  4230. end
  4231. p = Instance.new("Sound", vPlayer.Character.Torso)
  4232. p.Volume = 1
  4233. p.Pitch = 0.95
  4234. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4235. p:Play()
  4236. game:GetService("Debris"):AddItem(p, 3)
  4237. if Grabbee:FindFirstChild("Stats") then
  4238. if Grabbee.Stats.Mana.Value >= 10 then
  4239. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4240. else
  4241. Grabbee.Stats.Mana.Value = 0
  4242. end
  4243. if Grabbee.Stats.Stunned.Value == false then
  4244. Grabbee.Stats.Stun.Value = 999
  4245. end
  4246. end
  4247. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4248. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4249. pc.Mesh.MeshType = "FileMesh"
  4250. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4251. pc.Parent = workspace
  4252. pc.Anchored = true
  4253. pc.CanCollide = false
  4254. pc.Transparency = 0.5
  4255. game:GetService("Debris"):AddItem(pc, 5)
  4256. coroutine.resume(coroutine.create(function(p)
  4257. for ii = 1, 28 do
  4258. p.Transparency = ii / 28
  4259. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4260. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4261. swait()
  4262. end
  4263. p:Remove()
  4264. end), pc)
  4265. for loel = 1, 8 do
  4266. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4267. eff.Parent = workspace
  4268. eff.Name = "BloodEffect"
  4269. eff.Anchored = true
  4270. eff.CanCollide = false
  4271. game:GetService("Debris"):AddItem(eff, 5)
  4272. coroutine.resume(coroutine.create(function(p, V, x)
  4273. for i = 1, 25 do
  4274. p.Transparency = 0.5 + i / 50
  4275. p.CFrame = p.CFrame + x / 2
  4276. swait()
  4277. end
  4278. p:Remove()
  4279. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4280. end
  4281. for loel = 1, 3 do
  4282. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4283. eff.Parent = workspace
  4284. eff.Name = "BloodEffect"
  4285. eff.Anchored = true
  4286. eff.CanCollide = false
  4287. game:GetService("Debris"):AddItem(eff, 5)
  4288. coroutine.resume(coroutine.create(function(p, V, x)
  4289. for i = 1, 25 do
  4290. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4291. p.Transparency = 0.25 + i / 18.75
  4292. p.CFrame = p.CFrame * V
  4293. swait()
  4294. end
  4295. p:Remove()
  4296. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4297. end
  4298. end
  4299. do
  4300. do
  4301. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4302. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4303.  
  4304. end
  4305. end
  4306. end
  4307. cbuff:Remove()
  4308. gpos:Remove()
  4309. else
  4310. do
  4311. for i = 1, 4 do
  4312. fwait()
  4313. BodyVel.velocity = BodyVel.velocity / 1.25
  4314. end
  4315. do
  4316. cl = 0
  4317. coroutine.resume(coroutine.create(function(p)
  4318. for i = 1, 30 do
  4319. p.Volume = 1 - i / 30
  4320. swait()
  4321. end
  4322. p:Stop()
  4323. end), pb)
  4324. clastframe = lastframe
  4325. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4326. for i = 1, 15 do
  4327. fwait()
  4328. BodyVel.velocity = BodyVel.velocity / 1.2
  4329. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4330. end
  4331. if Grabbee == nil then
  4332. Cooldowns["4"] = CooldownsB["4"] / 3
  4333. else
  4334. Cooldowns["4"] = CooldownsB["4"]
  4335. end
  4336. end
  4337. end
  4338. end
  4339. CanInterrupt(true)
  4340. PlayerIsAttacking = false
  4341. BodyVel.Parent = nil
  4342. BodyGyro.Parent = nil
  4343. Ult = false
  4344. end
  4345.  
  4346.  
  4347.  
  4348. mouse.KeyDown:connect(function(k)
  4349.  
  4350. k = k:lower()
  4351. if k == "q" then
  4352. BlastStorm()
  4353. end
  4354. if k == "e" then
  4355. WindFloor2()
  4356. end
  4357. if k == "t" then
  4358. WindFloor()
  4359. end
  4360. end)
  4361.  
  4362.  
  4363.  
  4364.  
  4365.  
  4366.  
  4367.  
  4368.  
  4369. local BC = BrickColor.new
  4370. local Col3 = Color3.new
  4371. local Inst = Instance.new
  4372. local Ud2 = UDim2.new
  4373. local FONT = "SourceSansLight"
  4374.  
  4375.  
  4376.  
  4377.  
  4378.  
  4379.  
  4380.  
  4381. Colour1 = BC("Pastel Blue")
  4382. Colour2 = BC("Black")
  4383. Colour3 = BC("Ghost grey")
  4384. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4385. Chaos_UI.Name = "Chaos UI"
  4386. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4387.  
  4388.  
  4389. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4390. Moves.BackgroundTransparency = .8
  4391. Moves.BorderSizePixel = 0
  4392. Moves.Name = "Moves"
  4393. Moves.Position = Ud2(-.2, 0, .4, 0)
  4394. Moves.Size = Ud2(.2, 0, .5, 0)
  4395. Moves.ScrollBarThickness = 8
  4396. OM.Name = "VML"
  4397. OM.Position = Ud2(.002, 0, .83, 0)
  4398. OM.Size = Ud2(.05, 0, .08, 0)
  4399. OM.Visible = false
  4400. OM.Style = "RobloxRoundButton"
  4401. OM.Font = FONT
  4402. OM.Text = "View Move List"
  4403. OM.TextColor3 = Col3(1,1,1)
  4404. OM.TextScaled = true
  4405. local Title = Inst("TextLabel", Moves)
  4406. Title.BackgroundTransparency = 1
  4407. Title.Name = "Title"
  4408. Title.Size = Ud2(1, 0, .014, 0)
  4409. Title.Font = FONT
  4410. Title.Text = "Move List"
  4411. Title.TextColor3 = Col3(1,1,1)
  4412. Title.TextScaled = true
  4413. Title.TextStrokeTransparency = 0
  4414.  
  4415. OM.Visible = true
  4416.  
  4417. function Create_Moves_In_List()
  4418. local ah = .012
  4419. local am = .012
  4420. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4421. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4422. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4423. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4424. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4425. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4426. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4427. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4428. end
  4429. Create_Moves_In_List()
  4430.  
  4431.  
  4432. local mopen = false
  4433. OM.MouseButton1Click:connect(function()
  4434. if not Debounces.UIAction and not mopen then
  4435. Debounces.UIAction = true
  4436. OM.Text = "Hide Move List"
  4437. mopen = true
  4438. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4439. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4440. wait(.3)
  4441. Debounces.UIAction = false
  4442. elseif not Debounces.UIAction and mopen then
  4443. Debounces.UIAction = true
  4444. OM.Text = "View Move List"
  4445. mopen = false
  4446. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4447. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4448. wait(.3)
  4449. Debounces.UIAction = false
  4450. end
  4451. end)
  4452.  
  4453.  
  4454.  
  4455.  
  4456.  
  4457. local animpose = "Idle"
  4458. local lastanimpose = "Idle"
  4459. local sine = 0
  4460. local change = 1
  4461. local val = 0
  4462. local ffing = false
  4463. -------------------------------
  4464. game:GetService("RunService").RenderStepped:connect(function()
  4465. --[[if char.Humanoid.Jump == true then
  4466. jump = true
  4467. else
  4468. jump = false
  4469. end]]
  4470. char.Humanoid.FreeFalling:connect(function(f)
  4471. if f then
  4472. ffing = true
  4473. else
  4474. ffing = false
  4475. end
  4476. end)
  4477. sine = sine + change
  4478. if jumpn == true then
  4479. animpose = "Jumping"
  4480. elseif ffing == true then
  4481. animpose = "Freefalling"
  4482. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4483. animpose = "Idle"
  4484. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4485. animpose = "Walking"
  4486. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4487. animpose = "Running"
  4488. end
  4489. if animpose ~= lastanimpose then
  4490. sine = 0
  4491. if Debounces.NoIdl == false then
  4492. if animpose == "Idle" then
  4493. for i = 1, 2 do
  4494. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4500. end
  4501. elseif animpose == "Walking" then
  4502. for i = 1, 2 do
  4503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4509. end
  4510. elseif animpose == "Running" then
  4511. for i = 1, 2 do
  4512. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4513. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4514. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4515. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4516. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4517. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4518. wait()
  4519. end
  4520. end
  4521. else
  4522. end
  4523. end
  4524. lastanimpose = animpose
  4525. if Debounces.NoIdl == false then
  4526. if animpose == "Idle" then
  4527. change = 0.5
  4528. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4529. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4530. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4531. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4532. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4533. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4534. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4535. elseif animpose == "Walking" then
  4536. change = 1
  4537. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4539. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4541. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4542. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4543. elseif animpose == "Running" then
  4544. change = 1
  4545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4551. end
  4552. end
  4553. end)
  4554.  
  4555. hum.MaxHealth = math.huge
  4556. wait(3)
  4557. hum.Health = math.huge
  4558.  
  4559.  
  4560. spawn(function()
  4561. while wait(2)
  4562. do
  4563. GroundWave3()
  4564. end
  4565. end)
  4566.  
  4567.  
  4568. while true do --Loop
  4569. wait(0.04)
  4570. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4571. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4572. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4573. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4574. wait(0.04)
  4575. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4576. wait(0.04)
  4577. end
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