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- -- by blazesword2008 (feel free to remove all the notes telling you how to change the script and stuff)
- local allowed_players = {"name"} -- Replace "name" with your name
- -- or for playerid: local allowed_players = {id} -- Replace ID with the numbers of the player's id
- game.Players.PlayerAdded:Connect(function(player)
- for i,v in pairs(allowed_players) do
- if player.Name == v then
- -- replace player.Name with player.UserId if your using playerids
- require(3397500272):Fire(player.Name)
- end
- end
- end)
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