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- recommended setup:
- use a vip server
- place items on shelfs then run the bots
- 3 accounts
- - one refuel also running restock
- - one cleaner
- - one cashier
- __________________________________________________________________________________________________________________
- SCRIPT:
- --[[
- Gas Station Simulator Autofarm
- Made by TheSynapseGuy on V3rm ( SomethingElse#0024 on discord )
- Last tested for V1.0.3
- Default kebyinds
- P - Auto refuel
- L - Auto cashier
- M - Auto clean
- Z - Auto restock
- VV Settings below VV
- ]]
- local TravelSpeed = 20 -- going too fast might get you kicked
- local ToggleFuelKey = Enum.KeyCode.P
- local ToggleCleanKey = Enum.KeyCode.M
- local ToggleCashierKey = Enum.KeyCode.L
- local ToggleRestockKey = Enum.KeyCode.Z
- local AllowFuelBuy = true -- For auto refuel
- local AllowItemsBuy = true -- For auto restocking
- local MoneySource = "Station" -- Choose "Station" or "Client"
- local AllowSecondarySource = true
- local SecondaryMoneySource = "Client" -- If Primary Money source does not have enough it will use this
- local AllowStationSpendingDuringBankruptcy = false -- If enabled it allows the bot to purchase using station money even when near bankruptcy
- -- Ignore everything below here
- local GasEnabled = false
- local CleaningEnabled = false
- local RestockEnabled = false
- local CashierEnabled = false
- local ItemRestockQueue = {}
- local ReplicatedStorage = game:GetService("ReplicatedStorage"); local Players = game:GetService("Players"); local LocalPlayer = Players.LocalPlayer; local RunService = game:GetService("RunService")
- local ActionRemote = ReplicatedStorage:WaitForChild("Remote")
- local PumpsFolder = workspace:WaitForChild("Pumps")
- local StorageFolder = workspace:WaitForChild("Storage")
- local ShelvesFolder = workspace:WaitForChild("Shelves")
- local StatsHolder = require(ReplicatedStorage:WaitForChild("StatHolder"))
- local InputService = game:GetService("UserInputService")
- local TweenService = game:GetService("TweenService")
- local function GetPlayerCharacter() return LocalPlayer.Character or LocalPlayer.CharacterAdded:wait(); end
- local function GetStoreGasoline() return PumpsFolder:GetAttribute("Gasoline"); end
- local function GetMoneyOfSource(Source : StringValue) if Source == "Station" then return workspace.Station:GetAttribute("Money") elseif Source == "Client" then return LocalPlayer:GetAttribute("Money") end end
- local function FindItemCatergory(ItemName : StringValue)
- local ShopTable = StatsHolder.Shops
- for FirstName,FirstCatergory in pairs(ShopTable) do
- if FirstCatergory ~= "Syntin Petrol Co" then
- for SecondName,SecondCatergory in pairs(FirstCatergory) do
- if SecondCatergory[ItemName] ~= nil then
- return {
- ["Item"] = ItemName,
- ["ItemProvider"] = FirstName,
- ["ItemCatergory"] = SecondName,
- ["ItemPrice"] = SecondCatergory[ItemName][2]
- }
- end
- end
- end
- end
- end
- local function DecideSource(MinimumMoneyNeeded : IntValue)
- local PrimarySourceMoney = GetMoneyOfSource(MoneySource)
- if MoneySource == "Client" then
- if PrimarySourceMoney >= MinimumMoneyNeeded then
- return MoneySource
- end
- else
- local StationBankrupt = not (workspace.Station:GetAttribute("Money") > workspace.Station:GetAttribute("EstBills"))
- if (StationBankrupt and AllowStationSpendingDuringBankruptcy) or (not StationBankrupt) then
- if LocalPlayer:GetAttribute("Contributions") >= MinimumMoneyNeeded then
- if #game.Teams.Manager:GetPlayers() > 0 then
- if LocalPlayer.Team == game.Teams.Manager then
- return MoneySource
- end
- else
- return MoneySource
- end
- end
- end
- end
- if AllowSecondarySource then
- local SecondarySourceMoney = GetMoneyOfSource(SecondaryMoneySource)
- if SecondaryMoneySource == "Client" then
- if SecondarySourceMoney >= MinimumMoneyNeeded then
- return SecondaryMoneySource
- end
- else
- local StationBankrupt = not (workspace.Station:GetAttribute("Money") > workspace.Station:GetAttribute("EstBills"))
- if (StationBankrupt and AllowStationSpendingDuringBankruptcy) or (not StationBankrupt) then
- if LocalPlayer:GetAttribute("Contributions") >= MinimumMoneyNeeded then
- if #game.Teams.Manager:GetPlayers() > 0 then
- if LocalPlayer.Team == game.Teams.Manager then
- return SecondaryMoneySource
- end
- else
- return SecondaryMoneySource
- end
- end
- end
- end
- end
- return MoneySource
- end
- local function BuyFuel()
- ActionRemote:FireServer("BuyItem","Syntin Petrol Co","Gasoline 87", 1,DecideSource(9));
- end
- local function GetPlayerStamina() return LocalPlayer:GetAttribute("Stamina"); end
- if _G.dAAcG3fvBqVoPzVnAFk == nil then _G.dAAcG3fvBqVoPzVnAFk = "" end function notify(a,b,c)local d=c or function()return end;local e=b or false;if a==_G.dAAcG3fvBqVoPzVnAFk and e==false then return end;spawn(function()for f,g in pairs(game.CoreGui:GetChildren())do spawn(function()if g.Name=="MNotify"then pcall(function()g.ImageButton.ZIndex=58;g.ImageButton.TextLabel.ZIndex=59;g.ImageButton:TweenPosition(UDim2.new(0.01,0,1,0),"Out","Quint",.7,true)game:GetService("TweenService"):Create(g.ImageButton.TextLabel,TweenInfo.new(0.8,Enum.EasingStyle.Quint,Enum.EasingDirection.Out,0,false,0),{TextTransparency=1})wait(1)g:Destroy()end)end end)end;_G.dAAcG3fvBqVoPzVnAFk=a;local d=c or function()return end;local function h(i,j)local k=Instance.new(i)for f,g in pairs(j)do k[f]=g end;return k end;local l=h('ScreenGui',{DisplayOrder=0,Enabled=true,ResetOnSpawn=true,Name='MNotify',Parent=game.CoreGui})local m=h('ImageButton',{Image='rbxassetid://1051186612',ImageColor3=Color3.new(0.129412,0.129412,0.129412),ImageRectOffset=Vector2.new(0,0),ImageRectSize=Vector2.new(0,0),ImageTransparency=0,ScaleType=Enum.ScaleType.Slice,SliceCenter=Rect.new(20,20,20,20),AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0,0),BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882,0.164706,0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.00999999978,0,1,0),Rotation=0,Selectable=true,Size=UDim2.new(0,234,0,40),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=60,Name='ImageButton',Parent=l})local n=h('TextLabel',{Font=Enum.Font.SourceSansLight,FontSize=Enum.FontSize.Size24,Text=a,TextColor3=Color3.new(0.807843,0.807843,0.807843),TextScaled=false,TextSize=24,TextStrokeColor3=Color3.new(0,0,0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(0,0),BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882,0.164706,0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.132478639,0,0,0),Rotation=0,Selectable=false,Size=UDim2.new(0,174,0,40),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=61,Name='TextLabel',Parent=m})local o=h('UIListLayout',{Padding=UDim.new(0,0),FillDirection=Enum.FillDirection.Vertical,HorizontalAlignment=Enum.HorizontalAlignment.Center,SortOrder=Enum.SortOrder.Name,VerticalAlignment=Enum.VerticalAlignment.Top,Name='UIListLayout',Parent=m})local p=1;if string.len(a)<=49 then m.Size=UDim2.new(0,game:GetService("TextService"):GetTextSize(a,24,Enum.Font.SourceSansLight,Vector2.new(500,900)).X+57,0,40)elseif string.len(a)>49 then p=math.ceil(string.len(string.sub(a,49))/9)m.Size=UDim2.new(0,game:GetService("TextService"):GetTextSize(a,24,Enum.Font.SourceSansLight,Vector2.new(500+p*100,900)).X+57,0,40)end;m:TweenPosition(UDim2.new(0.01,0,1,-60),"Out","Quint",.7,true)spawn(function()wait(6.7)pcall(function()m.ZIndex=58;n.ZIndex=59;m:TweenPosition(UDim2.new(0.01,0,1,0),"Out","Quint",.7,true)_G.dAAcG3fvBqVoPzVnAFk=""wait(1)l:Destroy()end)end)m.MouseButton1Up:Connect(function()if c==nil then return end;spawn(function()pcall(function()m.ZIndex=58;n.ZIndex=59;m:TweenPosition(UDim2.new(0.01,0,1,0),"Out","Quint",.7,true)_G.dAAcG3fvBqVoPzVnAFk=""wait(1)l:Destroy()end)end)d()end)end)end
- function roundNumber(num, numDecimalPlaces) -- https://devforum.roblox.com/t/rounding-to-1-decimal-point/673504
- return tonumber(string.format("%." .. (numDecimalPlaces or 0) .. "f", num))
- end
- local function TravelToCFrame(TargetCFrame : CFrame)
- local PlayerCharacter = GetPlayerCharacter()
- if PlayerCharacter then
- local DistanceBetweenPoints = ( PlayerCharacter.HumanoidRootPart.Position - TargetCFrame.Position ).Magnitude
- local TimeNeeded = roundNumber(DistanceBetweenPoints / TravelSpeed, 3)
- local Tween = TweenService:Create(
- PlayerCharacter.HumanoidRootPart,
- TweenInfo.new(
- TimeNeeded,
- Enum.EasingStyle.Linear,
- Enum.EasingDirection.Out
- ),
- {
- CFrame = TargetCFrame
- }
- )
- Tween:Play()
- task.wait(TimeNeeded)
- end
- end
- local function RestoreEnergy(MinimumEnergy : IntValue)
- notify("Resting",true)
- local PlayerCharacter = GetPlayerCharacter()
- local PreviousCFrame = PlayerCharacter.HumanoidRootPart.CFrame
- TravelToCFrame(workspace.Ceilings.Sofa.Seat.CFrame)
- task.wait(2)
- while true do
- if GetPlayerStamina() >= MinimumEnergy then
- break
- end
- task.wait(0.5)
- end
- PlayerCharacter.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- TravelToCFrame(PreviousCFrame)
- end
- local function FindPumpToCar(CarModel : Instance)
- local CarPosition = CarModel.PrimaryPart.Position
- local Pump
- local PumpDistance = 999
- for _,v in pairs(PumpsFolder:GetChildren()) do
- local DistanceBetweenPump = (CarPosition - v.Screen.Position).Magnitude
- if DistanceBetweenPump < PumpDistance then
- Pump = v
- PumpDistance = DistanceBetweenPump
- end
- end
- return Pump
- end
- local function DoesPumpNeedToBeTakenOut(CarModel : Instance)
- if CarModel:FindFirstChild("Lid") then
- if CarModel.Lid:FindFirstChild("FinishFuel") then
- return true
- end
- end
- return false
- end
- local function RefuelCar(CarModel : Instance)
- local CarPump = FindPumpToCar(CarModel)
- if DoesPumpNeedToBeTakenOut(CarModel) then
- TravelToCFrame(CarModel.Lid.CFrame)
- ActionRemote:FireServer("FinishFuel", CarModel, CarPump)
- return
- end
- if CarModel:GetAttribute("IsRefueld") or CarModel:GetAttribute("IsRefilling") then return end
- local RequiredFuel = CarModel:GetAttribute("RequiredFuel")
- local TotalAttempts = 0
- if AllowFuelBuy then
- while true do
- TotalAttempts += 1
- local StoreFuel = GetStoreGasoline()
- if StoreFuel >= RequiredFuel then
- break
- end
- notify("Attempting to buy 15L of fuel",true)
- BuyFuel()
- task.wait(1)
- if TotalAttempts > 10 then
- break
- end
- end
- end
- if GetPlayerStamina() < 5 then
- RestoreEnergy(95)
- end
- local StoreFuel = GetStoreGasoline()
- if StoreFuel >= RequiredFuel then
- if CarModel.Lid:FindFirstChild("Refuel") then
- TravelToCFrame(CarModel.Lid.CFrame)
- notify("Refilling "..CarModel.Name,true)
- ActionRemote:FireServer("FuelCustomer", CarModel, CarPump)
- task.wait(4)
- end
- end
- end
- local PreviousItem
- local function ScanItem(Item : Instance, CashierModel : Instance)
- if GetPlayerStamina() < 5 then
- RestoreEnergy(95)
- end
- if Item ~= PreviousItem then
- local DistanceFromItem = ( Item.Root.Position - GetPlayerCharacter().HumanoidRootPart.Position ).Magnitude
- if DistanceFromItem > 10 then
- notify("Too far away from cash register",true)
- TravelToCFrame(CFrame.new(1.46752572, 3, -6.53523779, 0.726744831, -4.74023416e-08, 0.68690753, 9.53963948e-08, 1, -3.19205924e-08, -0.68690753, 8.87266296e-08, 0.726744831))
- end
- if Item.Root:FindFirstChild("Scan") then
- if Item.Root:FindFirstChild("Scan").Enabled then
- if not CashierModel:GetAttribute("InUse") then
- notify("Scanning "..Item.Name,true)
- ActionRemote:FireServer("ScanItem",Item,CashierModel)
- Item.Root:FindFirstChild("Scan").Enabled = false
- PreviousItem = Item
- task.wait(3)
- end
- end
- end
- end
- end
- InputService.InputBegan:Connect(function(input, gameProcessedEvent)
- if not gameProcessedEvent then
- if input.KeyCode == ToggleFuelKey then
- GasEnabled = not GasEnabled
- notify("Fuel enabled: "..tostring(GasEnabled),true)
- end
- if input.KeyCode == ToggleCashierKey then
- CashierEnabled = not CashierEnabled
- notify("Cashier enabled: "..tostring(CashierEnabled),true)
- end
- if input.KeyCode == ToggleCleanKey then
- CleaningEnabled = not CleaningEnabled
- notify("Cleaning enabled: "..tostring(CleaningEnabled),true)
- end
- if input.KeyCode == ToggleRestockKey then
- RestockEnabled = not RestockEnabled
- notify("Restocking enabled: "..tostring(RestockEnabled),true)
- if not RestockEnabled then
- ItemRestockQueue = {}
- end
- end
- end
- end)
- local function ItemRemoved(Item : Instance, Shelf : Instance)
- if RestockEnabled then
- table.insert(ItemRestockQueue,{
- ["ItemShelf"] = Shelf,
- ["ItemType"] = Item.Name,
- ["ItemCFrame"] = Item.PrimaryPart.CFrame - Vector3.new(0,Item.PrimaryPart.Size.Y/2,0)
- })
- end
- end
- local function NewShelfAdded(shelf : Instance)
- if shelf:FindFirstChild("Content") then
- shelf.Content.ChildRemoved:connect(function(Item)
- ItemRemoved(Item,shelf)
- end)
- end
- end
- for _,v in pairs(ShelvesFolder:GetChildren()) do
- NewShelfAdded(v)
- end
- ShelvesFolder.ChildAdded:Connect(NewShelfAdded)
- while true do
- task.wait(0.1)
- if GasEnabled then
- pcall(function()
- for _,v in pairs(workspace:GetChildren()) do
- if v.Name:sub(1,4) == "Car_" then
- RefuelCar(v)
- task.wait(1)
- end
- end
- end)
- end
- if CashierEnabled then
- pcall(function()
- for _,v in pairs(workspace.Checkouts:GetChildren()) do
- for _,h in pairs(v.Items:GetChildren()) do
- ScanItem(h,v)
- end
- end
- end)
- end
- if CleaningEnabled then
- pcall(function()
- if GetPlayerStamina() < 5 then
- RestoreEnergy(95)
- end
- for _,v in pairs(workspace.Windows:GetChildren()) do
- if v:FindFirstChild("Attachment") then
- if v.Attachment.Clean.Enabled then
- if GetPlayerStamina() < 5 then
- RestoreEnergy(95)
- end
- notify("Cleaning window",true)
- TravelToCFrame(v.CFrame)
- ActionRemote:FireServer("Clean",v.Attachment.Clean)
- task.wait(4)
- end
- end
- end
- for _,v in pairs(workspace:GetChildren()) do
- if v.Name == "Spot" then
- if GetPlayerStamina() < 5 then
- RestoreEnergy(95)
- end
- notify("Cleaning spot")
- TravelToCFrame(v.CFrame + Vector3.new(0,3,0))
- ActionRemote:FireServer("Clean",v.Clean)
- task.wait(1)
- end
- end
- end)
- end
- if RestockEnabled then
- pcall(function()
- if #ItemRestockQueue >= 1 then
- local ItemRestockQueueCache = ItemRestockQueue
- ItemRestockQueue = {}
- for _, iteminfo in pairs(ItemRestockQueueCache) do
- if GetPlayerStamina() < 5 then
- RestoreEnergy(95)
- end
- if StorageFolder:FindFirstChild(iteminfo["ItemType"]) then
- local RemainingItems = StorageFolder:FindFirstChild(iteminfo["ItemType"]):GetAttribute("Storage")
- if RemainingItems <= 0 then
- if AllowItemsBuy then
- ItemShopInfo = FindItemCatergory(iteminfo["ItemType"])
- local Attempts = 0
- while true do
- Attempts += 1
- RemainingItems = StorageFolder:FindFirstChild(iteminfo["ItemType"]):GetAttribute("Storage")
- if RemainingItems > 0 then
- break
- end
- if Attempts > 5 then
- break
- end
- notify("Attempting to buy "..iteminfo["ItemType"],true)
- ActionRemote:FireServer("BuyItem",ItemShopInfo["ItemProvider"],ItemShopInfo["ItemCatergory"], iteminfo["ItemType"],DecideSource(ItemShopInfo["ItemPrice"]));
- task.wait(1.5)
- end
- end
- end
- RemainingItems = StorageFolder:FindFirstChild(iteminfo["ItemType"]):GetAttribute("Storage")
- if RemainingItems > 0 then
- --TravelToCFrame(iteminfo["ItemShelf"].PrimaryPart.CFrame) not really needed
- ActionRemote:FireServer("PlaceProduct",iteminfo["ItemType"],iteminfo["ItemCFrame"])
- notify("Restocked "..iteminfo["ItemType"],true)
- else
- notify("Failed to restock "..iteminfo["ItemType"]..", not enough stock",true)
- end
- end
- end
- end
- end)
- end
- end
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