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McMMO Advanced Config

Feb 27th, 2020
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  1. #
  2. # Advanced configuration
  3. # Last updated on 2.1.117-b${BUILD_NUMBER}
  4. #
  5. # For advanced users only! There is no need to change anything here.
  6. #
  7. # You can customize almost every aspect of every skill here.
  8. # Its mainly here if you've customized the experience formula.
  9. # Configure at what level you get better with certain abilities.
  10. #
  11. #####
  12.  
  13. #
  14. # Settings for the Skills
  15. ###
  16. # Enables anonymous statistics
  17. Metrics:
  18. bstats: true
  19. Feedback:
  20. PlayerTips: true
  21. SkillCommand:
  22. BlankLinesAboveHeader: true
  23. # If sendtitles is true messages will be sent using the title api (BIG TEXT ON SCREEN)
  24. Events:
  25. XP:
  26. SendTitles: true
  27. #The actionbar is the message location right above the health bar
  28. ## If you disable the action bar messages, mcMMO will send the message to the chat system instead
  29. ActionBarNotifications:
  30. AbilityOff:
  31. Enabled: true
  32. SendCopyOfMessageToChat: false
  33. HardcoreMode:
  34. Enabled: true
  35. SendCopyOfMessageToChat: true
  36. RequirementsNotMet:
  37. Enabled: true
  38. SendCopyOfMessageToChat: false
  39. AbilityCoolDown:
  40. Enabled: true
  41. SendCopyOfMessageToChat: false
  42. LevelUps:
  43. Enabled: true
  44. SendCopyOfMessageToChat: true
  45. Holiday:
  46. Enabled: true
  47. SendCopyOfMessageToChat: true
  48. ToolReady:
  49. Enabled: true
  50. SendCopyOfMessageToChat: false
  51. SubSkillInteraction:
  52. Enabled: true
  53. SendCopyOfMessageToChat: false
  54. SubSkillFailed:
  55. Enabled: false
  56. SendCopyOfMessageToChat: true
  57. SubSkillUnlocked:
  58. Enabled: true
  59. SendCopyOfMessageToChat: true
  60. SuperAbilityInteraction:
  61. Enabled: true
  62. SendCopyOfMessageToChat: false
  63. SuperAbilityAlertOthers:
  64. Enabled: true
  65. SendCopyOfMessageToChat: true
  66. ExperienceGain:
  67. Enabled: true
  68. SendCopyOfMessageToChat: false
  69. ItemMessage:
  70. Enabled: true
  71. SendCopyOfMessageToChat: false
  72. NoPermission:
  73. Enabled: true
  74. SendCopyOfMessageToChat: true
  75. PartyMessage:
  76. Enabled: true
  77. SendCopyOfMessageToChat: true
  78. Skills:
  79. General:
  80. LimitBreak:
  81. AllowPVE: false
  82. StartingLevel: 0
  83. Ability:
  84. Length:
  85. Standard:
  86. CapLevel: 100
  87. IncreaseLevel: 5
  88. RetroMode:
  89. CapLevel: 1000
  90. IncreaseLevel: 50
  91. EnchantBuff: 5
  92. # IncreaseLevel: This setting will determine when the length of every ability gets longer with 1 second
  93. # EnchantBuff: This setting determines how many enchant levels to use when buffing Super Breaker & Giga Drill Breaker
  94.  
  95.  
  96. #
  97. # Settings for Acrobatics
  98. ###
  99. Acrobatics:
  100. Dodge:
  101. # ChanceMax: Maximum chance of dodging when on <MaxBonusLevel> or higher
  102. # MaxBonusLevel: On this level or higher, the dodge chance will not go higher than <ChanceMax>
  103. # DamageModifier: Dodge damage will be divided by this modifier
  104. ChanceMax: 20.0
  105. MaxBonusLevel:
  106. Standard: 100
  107. RetroMode: 1000
  108. DamageModifier: 2.0
  109.  
  110. Roll:
  111. # ChanceMax: Maximum chance of rolling when on <MaxBonusLevel> or higher
  112. # MaxBonusLevel: On this level or higher, the roll chance will not go higher than <ChanceMax>
  113. # DamageThreshold: The max damage a player can negate with a roll, graceful roll doubles this number
  114. ChanceMax: 100.0
  115. MaxBonusLevel:
  116. Standard: 100
  117. RetroMode: 1000
  118. DamageThreshold: 7.0
  119. #
  120. # Settings for Alchemy
  121. ###
  122. Alchemy:
  123. Catalysis:
  124. # MaxBonusLevel: Maximum bonus level of Catalysis, when a player reaches this level his brewing speed will be <MaxSpeed>
  125. # MinSpeed: Minimum brewing speed allowed when at <UnlockLevel> or lower
  126. # MaxSpeed: Maximum brewing speed allowed when at <MaxBonusLevel> or higher
  127. MaxBonusLevel:
  128. Standard: 100
  129. RetroMode: 1000
  130. MinSpeed: 1.0
  131. MaxSpeed: 4.0
  132. #
  133. # Settings for Archery
  134. ###
  135. Archery:
  136. SkillShot:
  137. # RankDamageMultiplier: The current rank of this subskill is multiplied by this value to determine the bonus damage, rank 20 would result in 200% damage increase with a value of 10.0 for RankDamageMultiplier
  138. # RankDamageMultiplier is a percentage
  139. RankDamageMultiplier: 10.0
  140. # MaxDamage: After adding bonus damage, the total damage dealt by the player will not exceed this number
  141. # You should be careful to not set this too low
  142. MaxDamage: 9.0
  143. Daze:
  144. # ChanceMax: Maximum chance of causing daze to opponents when on <MaxBonusLevel> or higher
  145. # MaxBonusLevel: Maximum bonus level of Daze, when a player reaches this level his chance of causing a daze will be <ChanceMax>
  146. # Modifier: Extra damage for arrows that cause a daze (2 damage = 1 heart)
  147. ChanceMax: 50.0
  148. MaxBonusLevel:
  149. Standard: 100
  150. RetroMode: 1000
  151. BonusDamage: 4.0
  152.  
  153. ArrowRetrieval:
  154. # ChanceMax: Maximum chance of retrieving arrows when on <MaxBonusLevel> or higher
  155. # MaxBonusLevel: Maximum bonus level for Arrow retrieval, at this level the chance of retrieving arrows from mobs is <ChanceMax>
  156. ChanceMax: 100.0
  157. MaxBonusLevel:
  158. Standard: 100
  159. RetroMode: 1000
  160.  
  161. # ForceMultiplier: Multiply the force of the bow by this for an XP boost.
  162. ForceMultiplier: 2.0
  163. #
  164. # Settings for Axes
  165. ###
  166. Axes:
  167. AxeMastery:
  168. # This number is multiplied by the current rank the player has in this subskill to find the amount of additional damage to apply
  169. # With the default config value of 1.0, at rank 4 a player will deal 4.0 extra damage with Axes (1.0 * 4)
  170. RankDamageMultiplier: 1.0
  171. CriticalStrikes:
  172. # ChanceMax: Maximum chance of causing a critical hit when on <MaxBonusLevel> or higher
  173. # MaxBonusLevel: Level where <ChanceMax> of causing critical hits is reached
  174. ChanceMax: 37.50
  175. MaxBonusLevel:
  176. Standard: 100
  177. RetroMode: 1000
  178. # Damage modifier of critical hits for PVP / PVE, when causing a critical hit the damage gets multiplied by the modifier
  179. PVP_Modifier: 1.5
  180. PVE_Modifier: 2.0
  181.  
  182. GreaterImpact:
  183. # Chance: Chance of hitting with GreaterImpact, mobs are knocked backwards when successful
  184. # KnockbackModifier: Velocity modifier of GreaterImpact hits, this determines how great the knockback is
  185. # BonusDamage: Extra damage for GreaterImpact hits
  186. Chance: 25.0
  187. KnockbackModifier: 1.5
  188. BonusDamage: 2.0
  189.  
  190. ArmorImpact:
  191. # Multiplied against the skill rank to determine how much damage to do
  192. DamagePerRank: 6.5
  193. # IncreaseLevel: Every <IncreaseLevel> the durability damage goes up with 1
  194. # Chance: Chance of hitting with ArmorImpact
  195. # MaxPercentageDurabilityDamage: Durability damage cap for ArmorImpact, 20% means that you can never destroy a piece of armor in less than 5 hits
  196. Chance: 25.0
  197. SkullSplitter:
  198. # DamageModifier: Damage will get divided by this modifier
  199. DamageModifier: 2.0
  200. #
  201. # Settings for Fishing
  202. ###
  203. Fishing:
  204.  
  205. ShakeChance:
  206. Rank_1: 15.0
  207. Rank_2: 15.0
  208. Rank_3: 25.0
  209. Rank_4: 35.0
  210. Rank_5: 45.0
  211. Rank_6: 55.0
  212. Rank_7: 65.0
  213. Rank_8: 75.0
  214.  
  215. # VanillaXPMultiplier: Vanilla XP gained from fishing is multiplied by these values.
  216. VanillaXPMultiplier:
  217. Rank_1: 1
  218. Rank_2: 2
  219. Rank_3: 3
  220. Rank_4: 3
  221. Rank_5: 4
  222. Rank_6: 4
  223. Rank_7: 5
  224. Rank_8: 5
  225.  
  226. FishermansDiet:
  227. # This determines when Fisherman's Diet adds extra hunger recovery to food
  228. RankChange: 20
  229.  
  230. MasterAngler:
  231. # BoatMultiplier: Catch rate is multiplied by this modifier
  232. # BiomeModifier: Catch rate is multiplied by this modifier
  233. BoatModifier: 2.0
  234. BiomeModifier: 2.0
  235. #
  236. # Settings for Herbalism
  237. ###
  238. Herbalism:
  239.  
  240. GreenThumb:
  241. # ChanceMax: Maximum chance of GreenThumb when on <MaxBonusLevel> or higher
  242. # MaxBonusLevel: On this level, GreenThumb chance will be <ChanceMax>
  243. ChanceMax: 100.0
  244. MaxBonusLevel:
  245. Standard: 100
  246. RetroMode: 1000
  247.  
  248. DoubleDrops:
  249. # ChanceMax: Maximum chance of receiving double drops when on <MaxBonusLevel> or higher
  250. # MaxBonusLevel: Level when <ChanceMax> of receiving double drops is reached
  251. ChanceMax: 100.0
  252. MaxBonusLevel:
  253. Standard: 100
  254. RetroMode: 1000
  255.  
  256. HylianLuck:
  257. # ChanceMax: Maximum chance of Hylian Luck when on <MaxBonusLevel> or higher
  258. # MaxBonusLevel: On this level, Hylian Luck chance will be <ChanceMax>
  259. ChanceMax: 10.0
  260. MaxBonusLevel:
  261. Standard: 100
  262. RetroMode: 1000
  263.  
  264. ShroomThumb:
  265. # ChanceMax: Maximum chance of ShroomThumb when on <MaxBonusLevel> or higher
  266. # MaxBonusLevel: On this level, ShroomThumb chance will be <ChanceMax>
  267. ChanceMax: 50.0
  268. MaxBonusLevel:
  269. Standard: 100
  270. RetroMode: 1000
  271. #
  272. # Settings for Mining
  273. ###
  274. Mining:
  275. DoubleDrops:
  276. SilkTouch: true
  277. # ChanceMax: Maximum chance of receiving double drops when on <MaxBonusLevel> or higher
  278. # MaxBonusLevel: Level when <ChanceMax> of receiving double drops is reached
  279. ChanceMax: 100.0
  280. MaxBonusLevel:
  281. Standard: 100
  282. RetroMode: 1000
  283.  
  284. BlastMining:
  285. # BlastDamageDecrease Ranks: % of damage reduced from TNT explosions
  286. BlastDamageDecrease:
  287. Rank_1: 0.0
  288. Rank_2: 0.0
  289. Rank_3: 0.0
  290. Rank_4: 25.0
  291. Rank_5: 25.0
  292. Rank_6: 50.0
  293. Rank_7: 50.0
  294. Rank_8: 100.0
  295.  
  296. # OreBonus Ranks: % of extra ores received when Blast Mining
  297. OreBonus:
  298. Rank_1: 35.0
  299. Rank_2: 40.0
  300. Rank_3: 45.0
  301. Rank_4: 50.0
  302. Rank_5: 55.0
  303. Rank_6: 60.0
  304. Rank_7: 65.0
  305. Rank_8: 70.0
  306.  
  307. # DebrisReduction_Rank: % of fewer non-ores received when Blast Mining
  308. DebrisReduction:
  309. Rank_1: 10.0
  310. Rank_2: 20.0
  311. Rank_3: 30.0
  312. Rank_4: 30.0
  313. Rank_5: 30.0
  314. Rank_6: 30.0
  315. Rank_7: 30.0
  316. Rank_8: 30.0
  317.  
  318. # DropMultiplier Ranks: # of times each ore will drop
  319. DropMultiplier:
  320. Rank_1: 1
  321. Rank_2: 1
  322. Rank_3: 1
  323. Rank_4: 1
  324. Rank_5: 2
  325. Rank_6: 2
  326. Rank_7: 3
  327. Rank_8: 3
  328.  
  329. # BlastRadiusModifier Ranks: Increases the blast radius by this amount
  330. BlastRadiusModifier:
  331. Rank_1: 1.0
  332. Rank_2: 1.0
  333. Rank_3: 2.0
  334. Rank_4: 2.0
  335. Rank_5: 3.0
  336. Rank_6: 3.0
  337. Rank_7: 4.0
  338. Rank_8: 4.0
  339. #
  340. # Settings for Repair
  341. ###
  342. Repair:
  343. RepairMastery:
  344. # MaxBonusPercentage: Maximum bonus percentage for Repair Mastery
  345. # MaxBonusLevel: On this level, the maximum bonus is reached
  346. MaxBonusPercentage: 200.0
  347. MaxBonusLevel:
  348. Standard: 100
  349. RetroMode: 1000
  350.  
  351. SuperRepair:
  352. # ChanceMax: Maximum chance of Super Repair when on <MaxBonusLevel> or higher
  353. # MaxBonusLevel: On this level, Super Repair chance will be <ChanceMax>
  354. ChanceMax: 100.0
  355. MaxBonusLevel:
  356. Standard: 100
  357. RetroMode: 1000
  358.  
  359. ArcaneForging:
  360. May_Lose_Enchants: true
  361. Keep_Enchants_Chance:
  362. Rank_1: 10.0
  363. Rank_2: 20.0
  364. Rank_3: 30.0
  365. Rank_4: 40.0
  366. Rank_5: 50.0
  367. Rank_6: 50.0
  368. Rank_7: 60.0
  369. Rank_8: 60.0
  370. Downgrades_Enabled: true
  371. Downgrades_Chance:
  372. Rank_1: 75.0
  373. Rank_2: 50.0
  374. Rank_3: 40.0
  375. Rank_4: 30.0
  376. Rank_5: 25.0
  377. Rank_6: 20.0
  378. Rank_7: 15.0
  379. Rank_8: 10.0
  380. #
  381. # Settings for Salvage
  382. ###
  383. Salvage:
  384. ArcaneSalvage:
  385. # EnchantLossEnabled: When salvaging enchanted items, the enchants may be lost
  386. # EnchantDowngradeEnabled: When salvaging enchanted items, the enchants may be downgraded
  387. EnchantLossEnabled: true
  388. EnchantDowngradeEnabled: true
  389.  
  390. # ExtractFullEnchant: Chance to extract the full enchant at each ArcaneSalvage rank
  391. ExtractFullEnchant:
  392. Rank_1: 2.5
  393. Rank_2: 5.0
  394. Rank_3: 7.5
  395. Rank_4: 10.0
  396. Rank_5: 12.5
  397. Rank_6: 17.5
  398. Rank_7: 25.0
  399. Rank_8: 32.5
  400.  
  401. # ExtractPartialEnchant: Chance to extract the partial enchant at each ArcaneSalvage rank
  402. ExtractPartialEnchant:
  403. Rank_1: 2.0
  404. Rank_2: 2.5
  405. Rank_3: 5.0
  406. Rank_4: 7.5
  407. Rank_5: 10.0
  408. Rank_6: 12.5
  409. Rank_7: 15.0
  410. Rank_8: 17.5
  411. #
  412. # Settings for Smelting
  413. ###
  414. Smelting:
  415. SecondSmelt:
  416. # ChanceMax: Maximum chance of triggering Second Smelt
  417. # MaxBonusLevel: On this level, the chance to cause Second Smelt will be <ChanceMax>
  418. ChanceMax: 50.0
  419. MaxBonusLevel:
  420. Standard: 100
  421. RetroMode: 1000
  422.  
  423. FluxMining:
  424. # Chance: Chance for Flux Mining to activate
  425. Chance: 33.0
  426. MaxBonusLevel:
  427. Standard: 100
  428. RetroMode: 1000
  429.  
  430. # VanillaXPMultiplier: Vanilla XP gained from smelting ores is multiplied by these values.
  431. VanillaXPMultiplier:
  432. Rank_1: 1
  433. Rank_2: 2
  434. Rank_3: 3
  435. Rank_4: 3
  436. Rank_5: 4
  437. Rank_6: 4
  438. Rank_7: 5
  439. Rank_8: 5
  440.  
  441. #
  442. # Settings for Swords
  443. ###
  444. Swords:
  445. Rupture:
  446. # ChanceMax: Maximum chance of triggering bleeding
  447. # MaxBonusLevel: On this level, the chance to cause Bleeding will be <ChanceMax>
  448. ChanceMax: 33.0
  449. MaxBonusLevel:
  450. Standard: 100
  451. RetroMode: 1000
  452.  
  453. # DamagePlayer: Bleeding damage dealt to players
  454. # DamageMobs: Bleeding damage dealt to mobs
  455. DamagePlayer: 2.0
  456. DamageMobs: 3.0
  457.  
  458. # These settings determine how long the Bleeding effect lasts
  459. MaxTicks: 8
  460. BaseTicks: 2
  461.  
  462. CounterAttack:
  463.  
  464. # ChanceMax: Maximum chance of triggering a counter attack
  465. # MaxBonusLevel: On this level, the chance to Counter will be <ChanceMax>
  466. ChanceMax: 30.0
  467. MaxBonusLevel:
  468. Standard: 100
  469. RetroMode: 1000
  470.  
  471. # DamageModifier: Damaged caused by the damager will get divided by this modifier and dealt back to the damager
  472. DamageModifier: 2.0
  473.  
  474. SerratedStrikes:
  475. # DamageModifier: Damage will get divided by this modifier
  476. # BleedTicks: This determines how long the bleeding effect of SerratedStrikes lasts
  477. DamageModifier: 4.0
  478. BleedTicks: 5
  479. #
  480. # Settings for Taming
  481. ###
  482. Taming:
  483. Gore:
  484. # ChanceMax: Maximum chance of triggering gore
  485. # MaxBonusLevel: On this level, the chance to cause Gore will be <ChanceMax>
  486. ChanceMax: 100.0
  487. MaxBonusLevel:
  488. Standard: 100
  489. RetroMode: 1000
  490. # Modifier: Damage will get multiplied by this modifier
  491. Modifier: 2.0
  492. FastFoodService:
  493. # Chance: The chance for wolves to heal hp when inflicting damage
  494. Chance: 50.0
  495. EnvironmentallyAware:
  496. ThickFur:
  497. # Modifier: Damage will get divided by this modifier
  498. Modifier: 2.0
  499. ShockProof:
  500. # Modifier: Damage will get divided by this modifier
  501. Modifier: 6.0
  502. SharpenedClaws:
  503. # Bonus: This bonus will get added to the damage caused
  504. Bonus: 2.0
  505. CallOfTheWild:
  506. # MinHorseJumpStrength: The minimum jump strength a summoned horse must have
  507. # MaxHorseJumpStrength: The maximum jump strength a summoned horse can have
  508. MinHorseJumpStrength: 0.7
  509. MaxHorseJumpStrength: 2.0
  510. Pummel:
  511. # ChanceMax: Maximum chance of triggering pummel
  512. Chance: 10.0
  513. #
  514. # Settings for Unarmed
  515. ###
  516. Unarmed:
  517. Disarm:
  518. # ChanceMax: Maximum chance of disarming other players
  519. # MaxBonusLevel: Level when the maximum chance to disarm is reached
  520. # AntiTheft: Determines if only the disarmed player can retrieve disarmed items
  521. ChanceMax: 33.0
  522. MaxBonusLevel:
  523. Standard: 100
  524. RetroMode: 1000
  525. AntiTheft: false
  526.  
  527. ArrowDeflect:
  528. # ChanceMax: Maximum chance of deflecting arrows
  529. # MaxBonusLevel: Level when the maximum chance to deflect is reached
  530. ChanceMax: 50.0
  531. MaxBonusLevel:
  532. Standard: 100
  533. RetroMode: 1000
  534.  
  535. IronGrip:
  536. # ChanceMax: Maximum chance of preventing being disarmed
  537. # MaxBonusLevel: Level when the maximum chance to prevent being disarmed is reached
  538. ChanceMax: 100.0
  539. MaxBonusLevel:
  540. Standard: 100
  541. RetroMode: 1000
  542.  
  543. IronArmStyle:
  544. # BonusMin: Minimum bonus damage for unarmed
  545. # BonusMax: Maximum bonus damage for unarmed
  546. # IncreaseLevel: Bonus damage increases every increase level
  547. IncreaseLevel: 10
  548. #
  549. # Settings for Woodcutting
  550. ###
  551. Woodcutting:
  552. TreeFeller:
  553. # If set to true then tree feller will not use the new system and will use its old behaviour
  554. Classic: false
  555. # This is the time in seconds to build a new charge of Tree Feller
  556. ChargeRate: 600
  557. Rank_Levels:
  558. Rank_1:
  559. TreeSizeMax: 100
  560. Charges: 1
  561. Rank_2:
  562. TreeSizeMax: 200
  563. Charges: 1
  564. Rank_3:
  565. TreeSizeMax: 200
  566. Charges: 2
  567. Rank_4:
  568. TreeSizeMax: 200
  569. Charges: 3
  570. Rank_5:
  571. TreeSizeMax: 500
  572. Charges: 3
  573. # Double Drops
  574. HarvestLumber:
  575. # ChanceMax & MaxBonusLevel are only used for Classic, I'll make that more clear in the future.
  576. # ChanceMax: Maximum chance of receiving double drops (100 = 100%)
  577. # MaxBonusLevel: Level when the maximum chance of receiving double drops is reached
  578. ChanceMax: 100.0
  579. MaxBonusLevel:
  580. Standard: 100
  581. RetroMode: 1000
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