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- 1. Find a place to and implement the tools menu.
- - Dont forget that we need a list of the tools and a place to edit their settings.
- 2. Llama Shop Tab.
- - http://img.photobucket.com/albums/v701/roflmfao/lmao-1.png
- - Maybe sub-tabs or something but at least the hats and player models are a must!
- 3. Perks Tab.
- - Somewhere that shows how many points you have and how many you have to spend. ("Points Remaining: 4/14 ") Something like that.
- - An EXP meter and current level, since you get one point per level and so the player can see how much more xp until he gets another point.
- 4. Build Structure.
- - This can just show the model render in a little window (Like basewars currently). You can draw a little picture for every prop if your up to it.
- - Somewhere that says how much money you have to spend.
- 5. Create Prop.
- - A prop counter. So like it says how many props the player has created out of the prop limit. "Props Created: 17/50 "
- - The look of sub-tabs like Team Fortress 2, Useful Construction Props, Useful Comic Props.
- 6. Factions.
- ALREADY IN A FACTION:
- - http://content.screencast.com/users/Samdamana/folders/Jing/media/01901eb4-60bd-4cc5-84ae-d9bcde8169ee/2011-08-21_0149.png
- - Add mostly everything in the faction tab of my concept.
- - Leader Options only are there if you are the leader of the faction.
- - Factions will have their own logo (The bunny in the flower in my picture). This needs to be somewhere.
- - If you are the faction leader you can set up the faction perks, so if you are the leader you can see the "Points Remaining" and stuff.
- NOT IN A FACTION:
- - Create a faction menu type thing.
- - Set faction Name
- - Set faction Options
- - Create Faction Logo
- Uses these H3 Images: http://www.mediafire.com/?nhgnm0jzkqd
- Very similar to the halo 3 Emblem creation.
- Basically look at this: http://content.screencast.com/users/Samdamana/folders/Jing/media/d43a6c37-20e8-4c86-afc1-f56261d5fb61/2011-09-03_1611.png
- It has everything that needs to be on it.
- 7. Player Statistics
- - Same as my concept art as shown above, omitting the Perks part of course.
- 8. Remaining Hud Stuff.
- - Somewhere that shows your Health, EXP, Level, Current Faction, Rank in faction, Faction Logo (Optional)
- - The Player Points thing.
- - This only shows up when the faction is at war.
- - Basically a mini leaderboard of everyone on your faction and how well they are doing in their current conquest.
- - Objectives with like the to-do list and reward.
- - Lookie Here: http://content.screencast.com/users/Llamalords/folders/Jing/media/c150117d-05e1-4852-bedd-7a006dd53cbf/2011-08-19_1837.png
- 9. Scoreboard.
- - Factions with their logo.
- - If a faction is "Crushed" or defeated, a little graphic showing it.
- - Players in the faction
- - You can figure out the rest. :D
- 10. 64x64 sprites.
- - For now we need 2d pictures of a couple of things since a lot of the items will have minecraft style physics.
- - Money, Cash, Coins...
- - Iron Ore.
- - Steel Ore.
- - Platinum Ore.
- - Literally anything else you want. Over time we are going to implement a LOT of items or pickupables and we could put anything you draw to use. Like guns, ores, parts of any sort, penises, chemicals, wood, whatever just make them 64x64.
- 11. The inventory.
- - There is actually an inventory Averice is making that holds these items.
- - It should probably be like a small box somewhere.
- - Has a little scrolly bar to scroll through your items.
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