Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // repositions the gunmodel to mimic CSS more closely.
- viewmodel_fov "65"
- viewmodel_offset_x "2"
- viewmodel_offset_y "2"
- viewmodel_offset_z "-2"
- // removes the shifting of the arm when crouching down.
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- cl_bobcycle "0.98"
- // removes the bobbing of the weapon back and forth, when you run.
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- // scales the HUD depending on what resolution you use, 1 is max.
- hud_scaling "2"
- // lowers delay between sounds.
- snd_mixahead "0.05"
- // sets interpolation values.
- cl_interp "0"
- cl_interp_ratio "1"
- // ignores dedicated servers with pings above this value.
- mm_dedicated_search_maxping
- // usual rate commands
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "128000"
- // causes the scope to move less while moving scoped and reduces bobbing effect
- cl_bobcycle "0.98"
- fps_max 200
- //
- hud_scaling 2
- zoom_sensitivity_ratio 1.2
- m_customaccell 0
- r_drawtracers_firstperson 0
- cl_autowepswitch "0"
- hud_showtargetid "1"
- net_graph "1"
- cl_autohelp "0"
- cl_showhelp "0"
- rate 128000
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement