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  1. [i] 00:00 ++++++++++++++ Start by ++++++++++++++
  2. [i] 00:04 Info: 3 B: VP: Initialize zBinkPlayer .... <zBinkPlayer.cpp,#45>
  3. [i] 00:04 Info: 3 B: GMAN: Initialize GameManager .... <oGameManager.cpp,#476>
  4. [i] 00:04 Info: 2 B: zOPT: Initialize configurations .... <zOption.cpp,#758>
  5. [i] 00:04 Info: 3 B: zOPT: Found file paths.d .... <zOption.cpp,#785>
  6. [i] 00:04 Info: 5 B: zOPT: Initialising Parser .... <zOption.cpp,#789>
  7. [i] 00:04 Info: 5 B: zOPT: Parsing paths.d ... .... <zOption.cpp,#792>
  8. [i] 00:04 Info: 5 B: zOPT: Analysing paths.d ... .... <zOption.cpp,#795>
  9. [i] 00:04 Info: 1 B: VFILE: Initializing filesystem (VDFS) .... <zDisk_Vdfs.cpp,#538>
  10. [i] 00:04 Info: 2 B: zDSK: InitFileSystem .... <zDisk.cpp,#1629>
  11. [i] 00:04 Info: 2 B: VFILE: VDFS successfully initialized: 2 drives, 0 found. .... <zDisk_Vdfs.cpp,#597>
  12. [i] 00:04 Info: 3 D: RESMAN: Classes registered: zCSoundFX zCTexture .... <zResource.cpp,#366>
  13. [i] 00:04 ---------------
  14. [i] 00:04 Info: 0 D: *** ZenGin v1.00 - developed 1997-2001 Mad Scientists .... <zEngine.cpp,#137>
  15. [i] 00:04 Info: 0 D: *** Mad Scientists: Hildebrandt, Wohlers, Speckels .... <zEngine.cpp,#138>
  16. [i] 00:04 Info: 0 D: *** compiled: Oct 22 2003, release-build .... <zEngine.cpp,#145>
  17. [i] 00:04 Info: 0 D: *** zEngine-Init ... .... <zEngine.cpp,#146>
  18. [i] 00:04 Info: 2 X: RND_D3D: Initializing Direct3D ... .... <zRndD3D_Render.cpp,#147>
  19. [i] 00:04 Info: 5 X: [RND3D-Constructor]: D3DXInitialize done .... <zRndD3D_Render.cpp,#150>
  20. [i] 00:05 Info: 5 X: Vid_SetDevice: No changes ... .... <zRndD3D_Vid.cpp,#362>
  21. [i] 00:05 Info: 5 X: Vid_SetScreenMode: No changes ... .... <zRndD3D_Vid.cpp,#559>
  22. [i] 00:05 Info: 4 X: RND_D3D: SetMode .. .... <zRndD3D_Vid.cpp,#507>
  23. [w] 00:05 Warn: 0 X: Failed to open window with x: 1440 y: 900 .... <zRndD3D_Init.cpp,#1357>
  24. [i] 00:05 Info: 5 X: zCDXTCCache_D3D :: ClearCache: Surfaces to clear - 0 .... <zRndD3D_DxtcCache.cpp,#177>
  25. [i] 00:07 Info: 5 X: XD3D_InitPort: caps - gamma correction enabled .... <zRndD3D_Init.cpp,#852>
  26. [i] 00:07 Info: 5 X: XD3D_InitPort: caps - total videomem:2265448448 .... <zRndD3D_Init.cpp,#879>
  27. [i] 00:07 Info: 5 X: XD3D_InitPort: caps - free videomem:2249896448 .... <zRndD3D_Init.cpp,#880>
  28. [i] 00:07 Info: 3 D: TEX: texMaxSize: 8192, texScaleSize: 4, texScaleBPP: -1 .... <zTexture.cpp,#584>
  29. [i] 00:07 Info: 4 X: RND_D3D: SetMode .. .... <zRndD3D_Vid.cpp,#507>
  30. [i] 00:07 Info: 5 X: Vid_SetMode: No changes ... .... <zRndD3D_Vid.cpp,#515>
  31. [i] 00:07 Info: 5 U: FNT: Loading Font: font_default.tga .... <zFonts.cpp,#196>
  32. [i] 00:07 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_DEFAULT.FNT .... <zFonts.cpp,#361>
  33. [i] 00:07 Info: 4 N: MUS: Loading file System\Music.src or .dat .... <zMusic_Dm.cpp,#379>
  34. [i] 00:08 Info: 5 C: *** Miles Sound System implementation v 0.1 .... <zSndMss.cpp,#557>
  35. [i] 00:08 Info: 4 N: SND: Loading file System\SFX.src or .dat .... <zSndMss.cpp,#584>
  36. [i] 00:08 Info: 5 C: SND: *** mss.dll version 6.5e .... <zSndMss.cpp,#705>
  37. [i] 00:08 Info: 5 C: SND: success :Device: DirectSound - MSS Mixer .... <zSndMss.cpp,#756>
  38. [i] 00:08 Info: 5 C: found 3d sound provider: Dolby Surround .... <zSndMss.cpp,#2384>
  39. [i] 00:08 Info: 5 C: found 3d sound provider: Miles Fast 2D Positional Audio .... <zSndMss.cpp,#2384>
  40. [i] 00:08 Info: 5 C: used 3d sound provider: Miles Fast 2D Positional Audio .... <zSndMss.cpp,#2411>
  41. [i] 00:08 Info: 5 C: SND: found filter: Autopan Filter .... <zSndMss.cpp,#776>
  42. [i] 00:08 Info: 5 C: SND: found filter: BandPass Filter .... <zSndMss.cpp,#776>
  43. [i] 00:08 Info: 5 C: SND: found filter: Capture Filter .... <zSndMss.cpp,#776>
  44. [i] 00:08 Info: 5 C: SND: found filter: Chorus Filter .... <zSndMss.cpp,#776>
  45. [i] 00:08 Info: 5 C: SND: found filter: Compressor Filter .... <zSndMss.cpp,#776>
  46. [i] 00:08 Info: 5 C: SND: found filter: Flange Filter .... <zSndMss.cpp,#776>
  47. [i] 00:08 Info: 5 C: SND: found filter: HighPass Filter .... <zSndMss.cpp,#776>
  48. [i] 00:08 Info: 5 C: SND: found filter: Lagrangian Interpolator .... <zSndMss.cpp,#776>
  49. [i] 00:08 Info: 5 C: SND: found filter: Mono Delay Filter .... <zSndMss.cpp,#776>
  50. [i] 00:08 Info: 5 C: SND: found filter: Stereo Delay Filter .... <zSndMss.cpp,#776>
  51. [i] 00:08 Info: 5 C: SND: found filter: Parametric EQ Filter .... <zSndMss.cpp,#776>
  52. [i] 00:08 Info: 5 C: SND: found filter: Phaser Filter .... <zSndMss.cpp,#776>
  53. [i] 00:08 Info: 5 C: SND: found filter: Resonator EQ Filter .... <zSndMss.cpp,#776>
  54. [i] 00:08 Info: 5 C: SND: found filter: Ring Modulator Filter .... <zSndMss.cpp,#776>
  55. [i] 00:08 Info: 5 C: SND: found filter: ShelvingEQ Filter .... <zSndMss.cpp,#776>
  56. [i] 00:08 Info: 5 C: SND: found filter: Dolby Surround Filter .... <zSndMss.cpp,#776>
  57. [i] 00:08 Info: 5 C: SND: found filter: LowPass Filter .... <zSndMss.cpp,#776>
  58. [i] 00:08 Info: 5 C: SND: found filter: Miles Reverb .... <zSndMss.cpp,#776>
  59. [i] 00:08 Info: 5 C: SND: found filter: Reverb1 Filter .... <zSndMss.cpp,#776>
  60. [i] 00:08 Info: 5 C: SND: found filter: Reverb2 Filter .... <zSndMss.cpp,#776>
  61. [i] 00:08 Info: 5 C: SND: found filter: Reverb3 Filter .... <zSndMss.cpp,#776>
  62. [i] 00:08 Info: 4 C: SND: opening reverb3 filter processor .... <zSndMss.cpp,#787>
  63. [i] 00:08 Info: 3 D: MSH: Loading Mesh: GROUNDSHADOW.MSH .... <zMesh.cpp,#3445>
  64. [w] 00:08 Warn: 0 D: expected entry not found: rangeMax .... <zArchiverGeneric.cpp,#1354>
  65. [w] 00:08 Warn: 0 D: expected entry not found: fadeScale .... <zArchiverGeneric.cpp,#1354>
  66. [w] 00:08 Warn: 0 D: expected entry not found: rangeMax .... <zArchiverGeneric.cpp,#1354>
  67. [w] 00:08 Warn: 0 D: expected entry not found: fadeScale .... <zArchiverGeneric.cpp,#1354>
  68. [w] 00:08 Warn: 0 D: expected entry not found: fadeScale .... <zArchiverGeneric.cpp,#1354>
  69. [i] 00:08 Info: 3 D: PFX: Loading file System\ParticleFX.src or .dat .... <zParticle.cpp,#257>
  70. [i] 00:08 Info: 3 D: MSH: Loading Mesh: DEMON_DIE.MSH .... <zMesh.cpp,#3445>
  71. [i] 00:08 Info: 3 D: MSH: Loading Mesh: ROTATEFX.MSH .... <zMesh.cpp,#3445>
  72. [i] 00:08 Info: 3 D: MSH: Loading Mesh: MFX_FEAR4.MSH .... <zMesh.cpp,#3445>
  73. [i] 00:08 Info: 3 D: MSH: Loading Mesh: ICELANCE.MSH .... <zMesh.cpp,#3445>
  74. [i] 00:08 Info: 3 D: MSH: Loading Mesh: SKULL.MSH .... <zMesh.cpp,#3445>
  75. [i] 00:08 Info: 3 D: MSH: Loading Mesh: TELEPORT_AURA.MSH .... <zMesh.cpp,#3445>
  76. [i] 00:08 Info: 3 D: MSH: Loading Mesh: THUNDERSTORM_DOME.MSH .... <zMesh.cpp,#3445>
  77. [i] 00:08 Info: 3 D: MSH: Loading Mesh: ITPFX_BELIARWEAPON_1H_BLADE.MSH .... <zMesh.cpp,#3445>
  78. [i] 00:08 Info: 3 D: MSH: Loading Mesh: ITPFX_BELIARWEAPON_1H_EYES.MSH .... <zMesh.cpp,#3445>
  79. [i] 00:08 Info: 3 D: MSH: Loading Mesh: ITPFX_BELIARWEAPON_2H_BLADE.MSH .... <zMesh.cpp,#3445>
  80. [i] 00:08 Info: 3 D: MSH: Loading Mesh: ITPFX_BELIARWEAPON_2H_EYES.MSH .... <zMesh.cpp,#3445>
  81. [w] 00:08 Warn: 0 D: z3d(zCMesh::Load): Could not load Mesh: STARGATE_EDGES.3DS .... <zMesh.cpp,#436>
  82. [i] 00:08 Info: 3 D: MSH: Loading Mesh: EVT_ADDON_MAYA_PARTICEL_GATEDUMMY.MSH .... <zMesh.cpp,#3445>
  83. [w] 00:08 Warn: 0 D: z3d(zCMesh::Load): Could not load Mesh: STARGATE_EDGES.3DS .... <zMesh.cpp,#436>
  84. [w] 00:08 Warn: 0 D: z3d(zCMesh::Load): Could not load Mesh: STARGATE_EDGES.3DS .... <zMesh.cpp,#436>
  85. [i] 00:08 Info: 3 D: MSH: Loading Mesh: TREASURE.MSH .... <zMesh.cpp,#3445>
  86. [i] 00:08 Info: 3 D: PFX: Num ParticleFX: 528 .... <zParticle.cpp,#300>
  87. [i] 00:08 Info: 4 D: INPUT: Initializing DirectInput .. .... <zInput_Win32.cpp,#912>
  88. [i] 00:08 Info: 4 D: INPUT: keyboard initialized .... <zInput_Win32.cpp,#923>
  89. [i] 00:08 Info: 4 D: INPUT: mouse initialized. .... <zInput_Win32.cpp,#930>
  90. [i] 00:08 Info: 4 D: INPUT: joystick initialized. .... <zInput_Win32.cpp,#937>
  91. [i] 00:08 Info: 0 D: *** zEngine-Init ... Done ! .... <zEngine.cpp,#159>
  92. [i] 00:08 ---------------
  93. [i] 00:08 Info: 3 B: VP: Start opening video "\_WORK\DATA\VIDEO\logo1.bik" .... <oBinkPlayer.cpp,#146>
  94. [i] 00:08 Info: 4 B: VP: Open Videofile: "LOGO1.BIK" .... <zBinkPlayer.cpp,#78>
  95. [i] 00:08 Info: 4 B: VP: Filesize: 6e+003 kb .... <zBinkPlayer.cpp,#109>
  96. [i] 00:08 Info: 4 B: VP: Resolution: 640x480 .... <zBinkPlayer.cpp,#110>
  97. [i] 00:08 Info: 4 B: VP: Framecount: 712 .... <zBinkPlayer.cpp,#111>
  98. [i] 00:08 Info: 4 B: VP: Framerate: 25 fps .... <zBinkPlayer.cpp,#112>
  99. [i] 00:08 Info: 4 B: VP: Trackcount (Sound): 1 .... <zBinkPlayer.cpp,#113>
  100. [i] 00:08 Info: 4 B: VP: Open Videofile finished .... <zBinkPlayer.cpp,#119>
  101. [i] 00:09 ---------------
  102. [i] 00:09 Info: 3 B: VP: Initialize Videoplay: "D:\PROGRAM FILES (X86)\GRY\GOTHIC2ZLOTAEDYCJADOADDONUW\_WORK\DATA\VIDEO\LOGO1.BIK" .... <zBinkPlayer.cpp,#143>
  103. [i] 00:09 Info: 4 B: VP: Pixelformat: 10 .... <zBinkPlayer.cpp,#174>
  104. [i] 00:09 Info: 4 B: VP: Scale-Factor: 1.9 .... <zBinkPlayer.cpp,#225>
  105. [i] 00:09 Info: 4 B: VP: Video-Offset: 120/0 .... <zBinkPlayer.cpp,#226>
  106. [i] 00:09 Info: 3 B: VP: Initialize Videoplay finished .... <zBinkPlayer.cpp,#256>
  107. [i] 00:11 Info: 3 B: VP: Deinitialize Videoplay: "D:\PROGRAM FILES (X86)\GRY\GOTHIC2ZLOTAEDYCJADOADDONUW\_WORK\DATA\VIDEO\LOGO1.BIK" .... <zBinkPlayer.cpp,#262>
  108. [i] 00:11 Info: 4 B: VP: Frames played: 50 .... <zBinkPlayer.cpp,#266>
  109. [i] 00:11 Info: 4 B: VP: Skipped blits: 0 .... <zBinkPlayer.cpp,#267>
  110. [i] 00:11 Info: 4 B: VP: Memory used: 1e+003 kb .... <zBinkPlayer.cpp,#271>
  111. [i] 00:11 Info: 4 B: VP: Time open: 0sec. .... <zBinkPlayer.cpp,#272>
  112. [i] 00:11 Info: 4 B: VP: Time blit: 0sec. .... <zBinkPlayer.cpp,#273>
  113. [i] 00:11 Info: 3 B: VP: Deinitialize Videoplay finished .... <zBinkPlayer.cpp,#280>
  114. [i] 00:11 ---------------
  115. [i] 00:11 Info: 4 B: VP: Closing Videofile: "D:\PROGRAM FILES (X86)\GRY\GOTHIC2ZLOTAEDYCJADOADDONUW\_WORK\DATA\VIDEO\LOGO1.BIK" .... <zBinkPlayer.cpp,#128>
  116. [i] 00:11 Info: 4 B: VP: Closing Videofile finished .... <zBinkPlayer.cpp,#134>
  117. [i] 00:11 Info: 3 B: VP: Start opening video "\_WORK\DATA\VIDEO\logo2.bik" .... <oBinkPlayer.cpp,#146>
  118. [i] 00:11 Info: 4 B: VP: Open Videofile: "LOGO2.BIK" .... <zBinkPlayer.cpp,#78>
  119. [i] 00:11 Info: 4 B: VP: Filesize: 3.1e+003 kb .... <zBinkPlayer.cpp,#109>
  120. [i] 00:11 Info: 4 B: VP: Resolution: 640x320 .... <zBinkPlayer.cpp,#110>
  121. [i] 00:11 Info: 4 B: VP: Framecount: 325 .... <zBinkPlayer.cpp,#111>
  122. [i] 00:11 Info: 4 B: VP: Framerate: 25 fps .... <zBinkPlayer.cpp,#112>
  123. [i] 00:11 Info: 4 B: VP: Trackcount (Sound): 1 .... <zBinkPlayer.cpp,#113>
  124. [i] 00:11 Info: 4 B: VP: Open Videofile finished .... <zBinkPlayer.cpp,#119>
  125. [i] 00:11 ---------------
  126. [i] 00:11 Info: 3 B: VP: Initialize Videoplay: "D:\PROGRAM FILES (X86)\GRY\GOTHIC2ZLOTAEDYCJADOADDONUW\_WORK\DATA\VIDEO\LOGO2.BIK" .... <zBinkPlayer.cpp,#143>
  127. [i] 00:11 Info: 4 B: VP: Pixelformat: 10 .... <zBinkPlayer.cpp,#174>
  128. [i] 00:11 Info: 4 B: VP: Scale-Factor: 2.3 .... <zBinkPlayer.cpp,#225>
  129. [i] 00:11 Info: 4 B: VP: Video-Offset: 0/90 .... <zBinkPlayer.cpp,#226>
  130. [i] 00:11 Info: 3 B: VP: Initialize Videoplay finished .... <zBinkPlayer.cpp,#256>
  131. [i] 00:11 Info: 3 B: VP: Deinitialize Videoplay: "D:\PROGRAM FILES (X86)\GRY\GOTHIC2ZLOTAEDYCJADOADDONUW\_WORK\DATA\VIDEO\LOGO2.BIK" .... <zBinkPlayer.cpp,#262>
  132. [i] 00:11 Info: 4 B: VP: Frames played: 5 .... <zBinkPlayer.cpp,#266>
  133. [i] 00:11 Info: 4 B: VP: Skipped blits: 0 .... <zBinkPlayer.cpp,#267>
  134. [i] 00:11 Info: 4 B: VP: Memory used: 1e+003 kb .... <zBinkPlayer.cpp,#271>
  135. [i] 00:11 Info: 4 B: VP: Time open: 1sec. .... <zBinkPlayer.cpp,#272>
  136. [i] 00:11 Info: 4 B: VP: Time blit: 0sec. .... <zBinkPlayer.cpp,#273>
  137. [i] 00:11 Info: 3 B: VP: Deinitialize Videoplay finished .... <zBinkPlayer.cpp,#280>
  138. [i] 00:11 ---------------
  139. [i] 00:11 Info: 4 B: VP: Closing Videofile: "D:\PROGRAM FILES (X86)\GRY\GOTHIC2ZLOTAEDYCJADOADDONUW\_WORK\DATA\VIDEO\LOGO2.BIK" .... <zBinkPlayer.cpp,#128>
  140. [i] 00:11 Info: 4 B: VP: Closing Videofile finished .... <zBinkPlayer.cpp,#134>
  141. [i] 00:11 Info: 4 B: GMAN: Open InitScreen .... <oGameManager.cpp,#811>
  142. [i] 00:11 Info: 4 N: VFX: Loading file System\VisualFX.src or .dat .... <oVisFx.cpp,#863>
  143. [i] 00:11 Info: 3 B: SG: Initializing savegame-manager ... .... <oSavegame.cpp,#277>
  144. [i] 00:11 Info: 5 B: BS: Savegame 1 found: "---" .... <oSavegame.cpp,#327>
  145. [i] 00:11 Info: 5 B: BS: Savegame 2 found: "---" .... <oSavegame.cpp,#327>
  146. [i] 00:11 Info: 4 N: VFX: Loading file System\VisualFX.src or .dat .... <oVisFx.cpp,#863>
  147. [i] 00:11 Info: 5 B: SPC: Loading binary output-library OU.BIN... .... <zCCsManager.cpp,#387>
  148. [i] 00:11 Info: 3 B: CSLib: loading library ... .... <zCCsLib.cpp,#33>
  149. [i] 00:11 Info: 3 B: CSLib: Number of items: 20826 (UnArc) .... <zCCsLib.cpp,#39>
  150. [i] 00:12 Info: 3 B: CSLib: Sorting library ... .... <zCCsLib.cpp,#57>
  151. [i] 00:12 Info: 3 B: CSLib: finished loading library .... <zCCsLib.cpp,#64>
  152. [i] 00:12 Info: 3 D: MSH: Loading Mesh: SKYDOME_LAYER1.MSH .... <zMesh.cpp,#3445>
  153. [i] 00:12 Info: 3 D: MSH: Loading Mesh: SKYDOME_COLORLAYER.MSH .... <zMesh.cpp,#3445>
  154. [i] 00:12 Info: 3 D: MSH: Loading Mesh: SKYDOME_LAYER2.MSH .... <zMesh.cpp,#3445>
  155. [i] 00:12 Info: 3 D: MSH: Loading Mesh: SKYDOME_LAYER3.MSH .... <zMesh.cpp,#3445>
  156. [i] 00:12 Info: 4 N: GAME: Loading file Content\Gothic.src or .dat .... <oGame.cpp,#739>
  157. [w] 00:12 Warn: 0 U: PAR: Ignoring CONTENT\STORY\DIALOG_MOBSIS\B_PLAYERMAP.D ( File already parsed ) .... <zParser.cpp,#784>
  158. [w] 00:13 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDRAGONTALK_MAIN.D ( File already parsed ) .... <zParser.cpp,#784>
  159. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ADDON_GIVEPOTION.D ( File already parsed ) .... <zParser.cpp,#784>
  160. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ADDON_MYXIR_TEACHREQUEST.D ( File already parsed ) .... <zParser.cpp,#784>
  161. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ADDON_RIORDIAN_TEACHWISP.D ( File already parsed ) .... <zParser.cpp,#784>
  162. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ANNOUNCE_HEROLD.D ( File already parsed ) .... <zParser.cpp,#784>
  163. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS.D ( File already parsed ) .... <zParser.cpp,#784>
  164. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_ADDON_BL_BDT_1.D ( File already parsed ) .... <zParser.cpp,#784>
  165. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_ADDON_BL_BDT_13.D ( File already parsed ) .... <zParser.cpp,#784>
  166. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_ADDON_PIR_6.D ( File already parsed ) .... <zParser.cpp,#784>
  167. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_ADDON_PIR_7.D ( File already parsed ) .... <zParser.cpp,#784>
  168. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_ADDON_SKLAVEN_3.D ( File already parsed ) .... <zParser.cpp,#784>
  169. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_ADDON_TAL_BDT_1.D ( File already parsed ) .... <zParser.cpp,#784>
  170. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_ADDON_TAL_BDT_13.D ( File already parsed ) .... <zParser.cpp,#784>
  171. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_BAU_1.D ( File already parsed ) .... <zParser.cpp,#784>
  172. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_BAU_13.D ( File already parsed ) .... <zParser.cpp,#784>
  173. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_BAU_16.D ( File already parsed ) .... <zParser.cpp,#784>
  174. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_BAU_7.D ( File already parsed ) .... <zParser.cpp,#784>
  175. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_BDT_1.D ( File already parsed ) .... <zParser.cpp,#784>
  176. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_BDT_13.D ( File already parsed ) .... <zParser.cpp,#784>
  177. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_MIL_6.D ( File already parsed ) .... <zParser.cpp,#784>
  178. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_MIL_7.D ( File already parsed ) .... <zParser.cpp,#784>
  179. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_NOV_3.D ( File already parsed ) .... <zParser.cpp,#784>
  180. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_NOV_8.D ( File already parsed ) .... <zParser.cpp,#784>
  181. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OCPAL_4.D ( File already parsed ) .... <zParser.cpp,#784>
  182. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OCPAL_9.D ( File already parsed ) .... <zParser.cpp,#784>
  183. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OCVLK_1.D ( File already parsed ) .... <zParser.cpp,#784>
  184. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OCVLK_6.D ( File already parsed ) .... <zParser.cpp,#784>
  185. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OUT_1.D ( File already parsed ) .... <zParser.cpp,#784>
  186. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OUT_13.D ( File already parsed ) .... <zParser.cpp,#784>
  187. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OUT_7.D ( File already parsed ) .... <zParser.cpp,#784>
  188. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OWPAL_4.D ( File already parsed ) .... <zParser.cpp,#784>
  189. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_PAL_12.D ( File already parsed ) .... <zParser.cpp,#784>
  190. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_PAL_4.D ( File already parsed ) .... <zParser.cpp,#784>
  191. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_PAL_9.D ( File already parsed ) .... <zParser.cpp,#784>
  192. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_SLD_6.D ( File already parsed ) .... <zParser.cpp,#784>
  193. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_SLD_7.D ( File already parsed ) .... <zParser.cpp,#784>
  194. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_STRF_1.D ( File already parsed ) .... <zParser.cpp,#784>
  195. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_STRF_13.D ( File already parsed ) .... <zParser.cpp,#784>
  196. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_VLK_1.D ( File already parsed ) .... <zParser.cpp,#784>
  197. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_VLK_16.D ( File already parsed ) .... <zParser.cpp,#784>
  198. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_VLK_17.D ( File already parsed ) .... <zParser.cpp,#784>
  199. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_VLK_6.D ( File already parsed ) .... <zParser.cpp,#784>
  200. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_VLK_8.D ( File already parsed ) .... <zParser.cpp,#784>
  201. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTNEWS.D ( File already parsed ) .... <zParser.cpp,#784>
  202. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNCITYGUIDE.D ( File already parsed ) .... <zParser.cpp,#784>
  203. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDEMENTORTALK.D ( File already parsed ) .... <zParser.cpp,#784>
  204. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDEMENTORTALK_RITUAL.D ( File already parsed ) .... <zParser.cpp,#784>
  205. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDRAGONTALK.D ( File already parsed ) .... <zParser.cpp,#784>
  206. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDRAGONTALK_FIRE.D ( File already parsed ) .... <zParser.cpp,#784>
  207. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDRAGONTALK_ICE.D ( File already parsed ) .... <zParser.cpp,#784>
  208. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDRAGONTALK_MAIN.D ( File already parsed ) .... <zParser.cpp,#784>
  209. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDRAGONTALK_ROCK.D ( File already parsed ) .... <zParser.cpp,#784>
  210. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDRAGONTALK_SWAMP.D ( File already parsed ) .... <zParser.cpp,#784>
  211. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNORC_ANTIPALADINTALK.D ( File already parsed ) .... <zParser.cpp,#784>
  212. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNSCHIFFSWACHENTALK.D ( File already parsed ) .... <zParser.cpp,#784>
  213. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNTOUGHGUYNEWS.D ( File already parsed ) .... <zParser.cpp,#784>
  214. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_BARTOK_SHITANORC.D ( File already parsed ) .... <zParser.cpp,#784>
  215. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_KOCH_HACKEBEIL.D ( File already parsed ) .... <zParser.cpp,#784>
  216. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_LASTWARNINGVATRAS.D ( File already parsed ) .... <zParser.cpp,#784>
  217. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_NPCOBSESSEDBYDMT.D ( File already parsed ) .... <zParser.cpp,#784>
  218. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_PREACH_VATRAS.D ( File already parsed ) .... <zParser.cpp,#784>
  219. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\EVENTS\B_AWAKE_STONEGUARDIAN.D ( File already parsed ) .... <zParser.cpp,#784>
  220. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\EVENTS\B_EVENT_PORTAL_EARTHQUAKE.D ( File already parsed ) .... <zParser.cpp,#784>
  221. [w] 00:14 Warn: 0 U: PAR: Ignoring CONTENT\STORY\EVENTS\EVT_TELEPORTSTATION_FUNC.D ( File already parsed ) .... <zParser.cpp,#784>
  222. [i] 00:16 Info: 4 N: NPC: Loading file Content\Fight.src or .dat .... <oNpc_Fight.cpp,#184>
  223. [i] 00:16 Info: 5 U: NPC: Found player-perception AssessMagic. .... <oNpc.cpp,#15710>
  224. [i] 00:16 Info: 5 U: GUILDS:Guild-attitude-table changed : GIL_ATTITUDES .... <oGuilds.cpp,#132>
  225. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8125 ENDE .... <oInfo.cpp,#465>
  226. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8128 .... <oInfo.cpp,#465>
  227. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8169 ENDE .... <oInfo.cpp,#465>
  228. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8172 Wer hat hier das Sagen? .... <oInfo.cpp,#465>
  229. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8175 Was weißt du über das Lager? .... <oInfo.cpp,#465>
  230. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8178 Kannst du mir mehr über das Lager erzählen? .... <oInfo.cpp,#465>
  231. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8181 Gibt's was Neues? .... <oInfo.cpp,#465>
  232. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8184 Was weißt du über die Gefangenen? .... <oInfo.cpp,#465>
  233. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8189 ENDE .... <oInfo.cpp,#465>
  234. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8192 Wer hat hier das Sagen? .... <oInfo.cpp,#465>
  235. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8195 Was weißt du über das Lager? .... <oInfo.cpp,#465>
  236. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8198 Was gibt's Neues? .... <oInfo.cpp,#465>
  237. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8201 Wie komme ich schnell an viel Gold? .... <oInfo.cpp,#465>
  238. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8210 ENDE .... <oInfo.cpp,#465>
  239. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8213 .... <oInfo.cpp,#465>
  240. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8219 ENDE .... <oInfo.cpp,#465>
  241. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8222 Wie sieht's aus? .... <oInfo.cpp,#465>
  242. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8225 Was kannst du mir über das Lager erzählen? .... <oInfo.cpp,#465>
  243. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8228 Was weißt du über Raven? .... <oInfo.cpp,#465>
  244. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8233 ENDE .... <oInfo.cpp,#465>
  245. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8236 Wie sieht's aus? .... <oInfo.cpp,#465>
  246. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8239 Was weißt du über dieses Tal? .... <oInfo.cpp,#465>
  247. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8242 Gibt's was Neues? .... <oInfo.cpp,#465>
  248. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8247 ENDE .... <oInfo.cpp,#465>
  249. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8250 Ich will mehr über die Söldner wissen. .... <oInfo.cpp,#465>
  250. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8253 Wer hat hier das Sagen? .... <oInfo.cpp,#465>
  251. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8256 Was gibt es so alles es hier in der Gegend? .... <oInfo.cpp,#465>
  252. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8259 Was gibt's Neues? .... <oInfo.cpp,#465>
  253. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8264 ENDE .... <oInfo.cpp,#465>
  254. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8267 Ich will mehr über die Söldner wissen! .... <oInfo.cpp,#465>
  255. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8270 Wer hat hier das Sagen? .... <oInfo.cpp,#465>
  256. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8273 Was kannst du mir über die Gegend hier erzählen? .... <oInfo.cpp,#465>
  257. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8276 Was gibt's Neues? .... <oInfo.cpp,#465>
  258. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8281 ENDE .... <oInfo.cpp,#465>
  259. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8284 Ich will mehr über die Söldner wissen! .... <oInfo.cpp,#465>
  260. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8287 Wer hat hier das Sagen? .... <oInfo.cpp,#465>
  261. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8290 Was kannst du mir über die Gegend hier erzählen? .... <oInfo.cpp,#465>
  262. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8293 Was gibt's Neues? .... <oInfo.cpp,#465>
  263. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8298 ENDE .... <oInfo.cpp,#465>
  264. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8301 Was weißt du über die Söldner? .... <oInfo.cpp,#465>
  265. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8304 Wer hat hier das Sagen? .... <oInfo.cpp,#465>
  266. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8307 Erzähl mir mehr über die Gegend. .... <oInfo.cpp,#465>
  267. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8310 Was gibt's Neues? .... <oInfo.cpp,#465>
  268. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8315 ENDE .... <oInfo.cpp,#465>
  269. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8318 .... <oInfo.cpp,#465>
  270. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8324 ENDE .... <oInfo.cpp,#465>
  271. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8328 .... <oInfo.cpp,#465>
  272. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8334 ENDE .... <oInfo.cpp,#465>
  273. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8337 Was muß ich tun, um mich der Miliz anzuschließen? .... <oInfo.cpp,#465>
  274. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8340 Ich hab' gehört, es sind einige Bürger verschunden. .... <oInfo.cpp,#465>
  275. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8343 Erzähl mir etwas über die Paladine. .... <oInfo.cpp,#465>
  276. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8346 Was gibt es über diese Stadt zu wissen? .... <oInfo.cpp,#465>
  277. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8349 Was gibt's Neues? .... <oInfo.cpp,#465>
  278. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8354 ENDE .... <oInfo.cpp,#465>
  279. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8357 Ich will der Miliz beitreten! .... <oInfo.cpp,#465>
  280. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8360 Was weißt du über die Paladine? .... <oInfo.cpp,#465>
  281. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8363 Was habe ich hier in der Stadt für Möglichkeiten? .... <oInfo.cpp,#465>
  282. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8366 Was gibt's Neues? .... <oInfo.cpp,#465>
  283. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8372 ENDE .... <oInfo.cpp,#465>
  284. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8377 Ich brauche Hilfe beim Fegen der Novizenkammern. .... <oInfo.cpp,#465>
  285. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8382 Willst du 'ne Wurst? .... <oInfo.cpp,#465>
  286. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8387 Ich will ein Magier werden! .... <oInfo.cpp,#465>
  287. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8390 Wer führt dieses Kloster? .... <oInfo.cpp,#465>
  288. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8393 Was kannst du mir über dieses Kloster erzählen? .... <oInfo.cpp,#465>
  289. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8396 Was gibt's Neues? .... <oInfo.cpp,#465>
  290. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8401 ENDE .... <oInfo.cpp,#465>
  291. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8405 Ich brauche Hilfe beim Fegen der Novizenkammern. .... <oInfo.cpp,#465>
  292. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8408 Wie wär's mit 'ner leckeren Schafswurst? .... <oInfo.cpp,#465>
  293. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8413 Was muß ich tun, um Magier zu werden? .... <oInfo.cpp,#465>
  294. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8416 Wer leitet das Kloster? .... <oInfo.cpp,#465>
  295. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8419 Erzähl mir etwas über dieses Kloster. .... <oInfo.cpp,#465>
  296. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8422 Gibt's irgendwelche Neuigkeiten? .... <oInfo.cpp,#465>
  297. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8427 ENDE .... <oInfo.cpp,#465>
  298. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8430 Wer hat hier das Kommando? .... <oInfo.cpp,#465>
  299. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8433 Was kannst du mir über das Minental erzählen? .... <oInfo.cpp,#465>
  300. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8436 Wie ist die Lage? .... <oInfo.cpp,#465>
  301. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8441 ENDE .... <oInfo.cpp,#465>
  302. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8444 Wer hat hier das Kommando? .... <oInfo.cpp,#465>
  303. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8447 Was weißt du über dieses Tal? .... <oInfo.cpp,#465>
  304. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8450 Wie ist die Lage? .... <oInfo.cpp,#465>
  305. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8455 ENDE .... <oInfo.cpp,#465>
  306. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8458 Wer hat hier das Kommando? .... <oInfo.cpp,#465>
  307. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8461 Was weißt du über das Minental? .... <oInfo.cpp,#465>
  308. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8464 Wie ist die Lage? .... <oInfo.cpp,#465>
  309. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8469 ENDE .... <oInfo.cpp,#465>
  310. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8472 Wer hat hier das Sagen? .... <oInfo.cpp,#465>
  311. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8475 Was kannst du mir über die Lage im Minental sagen? .... <oInfo.cpp,#465>
  312. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8478 Wie steht's? .... <oInfo.cpp,#465>
  313. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8483 ENDE .... <oInfo.cpp,#465>
  314. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8486 .... <oInfo.cpp,#465>
  315. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8492 ENDE .... <oInfo.cpp,#465>
  316. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8495 .... <oInfo.cpp,#465>
  317. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8501 ENDE .... <oInfo.cpp,#465>
  318. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8504 .... <oInfo.cpp,#465>
  319. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8510 ENDE .... <oInfo.cpp,#465>
  320. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8513 .... <oInfo.cpp,#465>
  321. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8519 ENDE .... <oInfo.cpp,#465>
  322. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8522 Ich will ein Paladin werden! .... <oInfo.cpp,#465>
  323. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8525 Wer hat hier das Kommando? .... <oInfo.cpp,#465>
  324. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8528 Was macht ihr Paladine hier in Khorinis? .... <oInfo.cpp,#465>
  325. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8531 Wie ist die Lage? .... <oInfo.cpp,#465>
  326. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8536 ENDE .... <oInfo.cpp,#465>
  327. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8539 Wie werde ich Paladin? .... <oInfo.cpp,#465>
  328. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8542 Wer hat hier das Kommando? .... <oInfo.cpp,#465>
  329. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8545 Was macht ihr Paladine hier in Khorinis? .... <oInfo.cpp,#465>
  330. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8548 Was gibt's Neues? .... <oInfo.cpp,#465>
  331. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8553 ENDE .... <oInfo.cpp,#465>
  332. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8556 Wie kann ich Paladin werden? .... <oInfo.cpp,#465>
  333. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8559 Wer hat hier das Kommando? .... <oInfo.cpp,#465>
  334. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8562 Warum seid ihr Paladine nach Khorinis gekommen? .... <oInfo.cpp,#465>
  335. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8565 Wie sieht's aus? .... <oInfo.cpp,#465>
  336. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8570 ENDE .... <oInfo.cpp,#465>
  337. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8573 Ich will mich euch anschließen! .... <oInfo.cpp,#465>
  338. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8576 Wer hat hier das Sagen? .... <oInfo.cpp,#465>
  339. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8579 Bewacht ihr die Bauern? .... <oInfo.cpp,#465>
  340. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8582 Wie sieht's aus? .... <oInfo.cpp,#465>
  341. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8587 ENDE .... <oInfo.cpp,#465>
  342. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8590 Ich will mich euch anschließen! .... <oInfo.cpp,#465>
  343. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8593 Wer hat hier das Sagen? .... <oInfo.cpp,#465>
  344. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8596 Erzähl mir was über den Hof. .... <oInfo.cpp,#465>
  345. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8599 Was gibt's Neues? .... <oInfo.cpp,#465>
  346. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8604 ENDE .... <oInfo.cpp,#465>
  347. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8607 .... <oInfo.cpp,#465>
  348. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8613 ENDE .... <oInfo.cpp,#465>
  349. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8616 .... <oInfo.cpp,#465>
  350. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8622 ENDE .... <oInfo.cpp,#465>
  351. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8625 Wie kann ich Bürger dieser Stadt werden? .... <oInfo.cpp,#465>
  352. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8628 Wer sind hier die wichtigen Persönlichkeiten? .... <oInfo.cpp,#465>
  353. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8631 Was gibt es interessantes in dieser Stadt? .... <oInfo.cpp,#465>
  354. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8634 Was gibt's Neues? .... <oInfo.cpp,#465>
  355. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8639 ENDE .... <oInfo.cpp,#465>
  356. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8642 Ich will Bürger dieser Stadt werden! .... <oInfo.cpp,#465>
  357. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8645 Wer sind die wichtigen Persönlichkeiten dieser Stadt? .... <oInfo.cpp,#465>
  358. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8648 Was gibt hier Interessantes zu sehen? .... <oInfo.cpp,#465>
  359. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8651 Was gibt's Neues? .... <oInfo.cpp,#465>
  360. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8656 ENDE .... <oInfo.cpp,#465>
  361. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8659 Was muss ich tun, um Bürger dieser Stadt zu werden? .... <oInfo.cpp,#465>
  362. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8662 Wer sind die wichtigsten Persönlichkeiten dieser Stadt? .... <oInfo.cpp,#465>
  363. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8665 Was sind die interessantesten Orte hier in Khorinis? .... <oInfo.cpp,#465>
  364. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8668 Was gibt's Neues? .... <oInfo.cpp,#465>
  365. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8673 ENDE .... <oInfo.cpp,#465>
  366. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8676 Wie werde ich Bürger dieser Stadt? .... <oInfo.cpp,#465>
  367. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8679 Wer sind die einflussreichen Bürger von Khorinis? .... <oInfo.cpp,#465>
  368. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8682 Woran kann ich mich hier in der Stadt am besten orientieren? .... <oInfo.cpp,#465>
  369. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8685 Was gibt's Neues? .... <oInfo.cpp,#465>
  370. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8690 ENDE .... <oInfo.cpp,#465>
  371. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8693 Ich will Bürger dieser Stadt werden! .... <oInfo.cpp,#465>
  372. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8696 Wer sind die wichtigsten Bürger dieser Stadt? .... <oInfo.cpp,#465>
  373. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8699 Was gibt es hier interessantes zu sehen? .... <oInfo.cpp,#465>
  374. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8702 Was gibt's Neues? .... <oInfo.cpp,#465>
  375. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8707 .... <oInfo.cpp,#465>
  376. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8712 .... <oInfo.cpp,#465>
  377. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:8718 Kannst du mir helfen, mich hier zurechtzufinden? .... <oInfo.cpp,#465>
  378. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13019 (Heiltrank geben) .... <oInfo.cpp,#465>
  379. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13195 Warum bist du hier erschienen? .... <oInfo.cpp,#465>
  380. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13200 Wer hat euch hierher entsandt? .... <oInfo.cpp,#465>
  381. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13203 Wie kann ich euren Meister bezwingen? .... <oInfo.cpp,#465>
  382. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13206 Wie kann ich euren Meister finden? .... <oInfo.cpp,#465>
  383. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13211 ENDE .... <oInfo.cpp,#465>
  384. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13214 .... <oInfo.cpp,#465>
  385. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13217 Wer bist du? .... <oInfo.cpp,#465>
  386. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13220 Wo ist dein Hort? .... <oInfo.cpp,#465>
  387. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13225 ENDE .... <oInfo.cpp,#465>
  388. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13228 .... <oInfo.cpp,#465>
  389. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13231 Wer bist du? .... <oInfo.cpp,#465>
  390. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13234 Welchem Gott dient ihr? .... <oInfo.cpp,#465>
  391. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13239 ENDE .... <oInfo.cpp,#465>
  392. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13242 .... <oInfo.cpp,#465>
  393. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13245 Wer bist du? .... <oInfo.cpp,#465>
  394. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13248 Wer von euch Drachen ist der Stärkste? .... <oInfo.cpp,#465>
  395. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13253 ENDE .... <oInfo.cpp,#465>
  396. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13256 .... <oInfo.cpp,#465>
  397. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13259 Wer bist du? .... <oInfo.cpp,#465>
  398. [i] 00:16 Warn: 0 U: INF: Skriptinfo:npc is not/wrong initialised:13262 Wo finde ich den Rest von euch widerlichen Kreaturen? .... <oInfo.cpp,#465>
  399. [i] 00:16 Info: 4 C: MENU: Initializing menusystem .... <zMenu.cpp,#106>
  400. [i] 00:16 Info: 4 N: MENU: Loading file System\Menu.src or .dat .... <zMenu.cpp,#114>
  401. [i] 00:16 Info: 5 C: SND: Creating Sound Instance MENU_BROWSE (alternative: 0) .... <zSndMss.cpp,#1297>
  402. [i] 00:16 Info: 5 C: SND: Creating Sound Instance MENU_SELECT (alternative: 0) .... <zSndMss.cpp,#1297>
  403. [i] 00:16 Info: 5 C: SND: Creating Sound Instance MENU_ESC (alternative: 0) .... <zSndMss.cpp,#1297>
  404. [w] 00:16 Warn: 0 B: ERR: BLOCK-END in P:\dev\g2addon\release\ZenGin\_dieter\zEngine.cpp missed: at BLOCK-END in P:\dev\g2addon\release\Gothic\_bert\oGameManager.cpp line 572 .... <zError.cpp,#427>
  405. [i] 00:16 Info: 5 U: FNT: Loading Font: font_old_10_white_hi.tga .... <zFonts.cpp,#196>
  406. [i] 00:16 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_10_WHITE_HI.FNT .... <zFonts.cpp,#361>
  407. [i] 00:16 Info: 5 U: FNT: Loading Font: font_old_10_white.tga .... <zFonts.cpp,#196>
  408. [i] 00:16 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_10_WHITE.FNT .... <zFonts.cpp,#361>
  409. [i] 00:16 Info: 5 U: FNT: Loading Font: font_old_20_white.tga .... <zFonts.cpp,#196>
  410. [i] 00:16 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_20_WHITE.FNT .... <zFonts.cpp,#361>
  411. [i] 00:16 Info: 5 U: FNT: Loading Font: font_old_20_white_hi.tga .... <zFonts.cpp,#196>
  412. [i] 00:16 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_20_WHITE_HI.FNT .... <zFonts.cpp,#361>
  413. [i] 00:16 Info: 4 B: GMAN: MenuScreen .... <oGameManager.cpp,#836>
  414. [i] 00:16 Info: 3 B: GMAN: Entering Menu-Section .... <oGameManager.cpp,#1350>
  415. [i] 00:16 Info: 3 B: VID: Secure videomode found: 800x600x16 .... <oGameManager.cpp,#1116>
  416. [i] 00:16 Info: 3 B: VID: Videomode found .... <oGameManager.cpp,#1112>
  417. [i] 00:16 Info: 4 B: GMAN: Menu started (outgame) .... <oGameManager.cpp,#1375>
  418. [i] 00:16 Info: 5 X: [LoadThemeByScript]: loading theme:SYS_Menu .... <zMusic_Dm.cpp,#519>
  419. [i] 00:16 Info: 5 C: SND: Creating Sound Instance GAMESTART (alternative: 0) .... <zSndMss.cpp,#1297>
  420. [i] 00:18 Info: 4 B: GMAN: Menu finished .... <oGameManager.cpp,#1381>
  421. [i] 00:18 Info: 4 B: MENU: LEAVE_GAME .... <oGameManager.cpp,#1430>
  422. [i] 00:18 Info: 4 B: GMAN: Menu-Selection "exit" .... <oGameManager.cpp,#1437>
  423. [i] 00:18 Info: 3 B: OPT: Applying settings ... .... <oGameManager.cpp,#1178>
  424. [i] 00:18 Info: 3 B: OPT: Lookaround inverse = 0 .... <oGameManager.cpp,#1221>
  425. [i] 00:18 Info: 3 B: OPT: Music-Volume: Value=0.866666675 .... <oGameManager.cpp,#1233>
  426. [i] 00:18 Info: 3 B: OPT: Sound-Volume: Value=1 .... <oGameManager.cpp,#1234>
  427. [i] 00:18 Info: 3 B: OPT: Mouse-Enabled = 1 .... <oGameManager.cpp,#1240>
  428. [i] 00:18 Info: 3 B: OPT: Mouse-Sensitivity = 0.550000012 .... <oGameManager.cpp,#1241>
  429. [i] 00:18 Info: 3 B: OPT: Level-Sight: Value=140, resulting factor=1.39999998 .... <oGameManager.cpp,#1251>
  430. [i] 00:18 Info: 3 B: OPT: Vob-Sight: Value=1 .... <oGameManager.cpp,#1254>
  431. [i] 00:18 Info: 3 B: OPT: Sky: Value=1 .... <oGameManager.cpp,#1271>
  432. [i] 00:18 Info: 3 B: OPT: Model-Details: Value=0.5 .... <oGameManager.cpp,#1294>
  433. [i] 00:18 Info: 3 B: OPT: Blood-Details: Value=2 .... <oGameManager.cpp,#1302>
  434. [i] 00:18 Info: 3 B: GMAN: Leaving Menu-Section .... <oGameManager.cpp,#1537>
  435. [i] 00:18 Info: 4 B: GMAN: Close InitScreen .... <oGameManager.cpp,#849>
  436. [i] 00:18 Info: 3 B: GOTHIC: Exiting game ... .... <oGameManager.cpp,#628>
  437. [i] 00:18 Info: 0 D: OBJ: zCWayNet leaks, num: 1 .... <zObject.cpp,#691>
  438. [w] 00:18 Warn: 0 D: OBJ: Memory leaks found! .... <zObject.cpp,#699>
  439. [i] 00:19 Info: 0 D: OBJ: oCWorld leaks, num: 1 .... <zObject.cpp,#691>
  440. [i] 00:19 Info: 0 D: OBJ: oCObjectFactory leaks, num: 1 .... <zObject.cpp,#691>
  441. [i] 00:19 Info: 0 D: OBJ: oCMsgConversation leaks, num: 20826 .... <zObject.cpp,#691>
  442. [i] 00:19 Info: 0 D: OBJ: zCViewDraw leaks, num: 1 .... <zObject.cpp,#691>
  443. [i] 00:19 Info: 5 X: zCDXTCCache_D3D :: ClearCache: Surfaces to clear - 0 .... <zRndD3D_DxtcCache.cpp,#177>
  444. [i] 00:19 Info: 0 D: OBJ: zCVobLightPreset leaks, num: 11 .... <zObject.cpp,#691>
  445. [i] 00:19 Info: 0 D: OBJ: zCVertexBuffer leaks, num: 2 .... <zObject.cpp,#691>
  446. [i] 00:19 Info: 0 D: OBJ: zCTexture leaks, num: 288 .... <zObject.cpp,#691>
  447. [i] 00:19 Info: 0 D: OBJ: zCSoundFX leaks, num: 4 .... <zObject.cpp,#691>
  448. [i] 00:19 Info: 0 D: OBJ: zCSkyControler_Outdoor leaks, num: 1 .... <zObject.cpp,#691>
  449. [i] 00:19 Info: 0 D: OBJ: zCSkyControler_Indoor leaks, num: 1 .... <zObject.cpp,#691>
  450. [i] 00:19 Info: 0 D: OBJ: zCMeshSoftSkin leaks, num: 1 .... <zObject.cpp,#691>
  451. [i] 00:19 Info: 0 D: OBJ: zCProgMeshProto leaks, num: 1 .... <zObject.cpp,#691>
  452. [i] 00:19 Info: 0 D: OBJ: zCParticleFX leaks, num: 1 .... <zObject.cpp,#691>
  453. [i] 00:19 Info: 0 D: OBJ: zCMorphMesh leaks, num: 1 .... <zObject.cpp,#691>
  454. [i] 00:19 Info: 0 D: OBJ: zCModel leaks, num: 1 .... <zObject.cpp,#691>
  455. [i] 00:19 Info: 0 D: OBJ: zCMesh leaks, num: 31 .... <zObject.cpp,#691>
  456. [i] 00:19 Info: 0 D: OBJ: zCMaterial leaks, num: 36 .... <zObject.cpp,#691>
  457. [i] 00:19 Info: 0 D: OBJ: zCLensFlareFX leaks, num: 7 .... <zObject.cpp,#691>
  458. [i] 00:19 Info: 0 D: OBJ: zCDecal leaks, num: 2 .... <zObject.cpp,#691>
  459. [i] 00:19 ---------------
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