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ChaosKnight373

Bionic Commando Rearmed (PC) 100% Easy-Hard

Sep 25th, 2013
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  1. Bionic Commando Rearmed (PC) 100% Easy-Hard (ROUTE SUBJECT TO UPDATE)
  2. Timing Starts When You Enter Area 0 To Get Revolver Upgrade
  3. SPLIT WHEN RESULTS SCREEN DISAPPEARS
  4. Timing Ends When you Reach Super Joe in Area A
  5.  
  6. [[This Speedrun Guide Assumes You're Familiar With The Game And Its Mechanics]]
  7.  
  8. NOTES:
  9. - your Arm button/key skips text.
  10. - after completing an area, if you're quick enough to move on the map screen to the next area, you can skip Haley text completely.
  11. - any door you enter is a checkpoint. should you die, you respawn where you last entered.
  12. ----------------------------------------------------------------------------------------
  13. What's Included in 100%
  14. - all weapons, upgrades, Comms Chips, Helmet and Secret Dossier
  15.  
  16. What's NOT Included in 100%
  17. - all 7 Secret Challenges
  18. - all 12 Yashichis
  19. - BC Prototype Weapon
  20. - BC Purple Matrix
  21. These aren't included because when you start a new file, these items are retained in a new save file, and the latter two are more geared towards the 3D BC anyway.
  22.  
  23. Area 0- [[REVOLVER UPGRADE]]
  24. Area 1- Quick First Comm Room for Door. only once. Text and Boss life skip (Grenades)
  25. Area 13- Flares : [On Map, move back to Area 1, THEN BACK TO Area 13 to avoid the truck.)
  26. Area 4- Quick Comm for Door. only once. Text and Boss life skip, grenade him once. (Plasma Rifle)
  27. Area 15- Green Comms chip, Call for extraction
  28. Area 5- Quick Second Comm for Door. only once. Text and Boss life skip (Rocket Launcher required for Area 6)
  29. Area 16- Iron Boots
  30. Area 2- [[GRENADE UPGRADE]] Just go to the boss door (Shotgun)
  31. Area 6- [[PLASMA RIFLE UPGRADE]] Just go to the boss door (Power Claw required for Area 3)
  32. Area 3- Just go (Permit)
  33. Area 14- Blue Comms chip, Call for extraction
  34. Area 8- [[SHOTGUN UPGRADE]] Quick Comm twice (Shin Guards)
  35. Area 19- UNLOCK SECRET AREAS
  36. Area 9- go to the door (Vector Cannon required for Area 7)
  37. Area 17- Yellow Comms Chip, Call for extraction
  38. SECRET AREA 1- Secret Dossier
  39. Area 7- go to the boss door
  40. Area 18- Joe's Machine Gun
  41. SECRET AREA 2- Helmet
  42. Area 7 Revisited- JOE'S MACHINE GUN UPGRADE
  43. Area 10- go to the boss door (Health Recovery Pills)
  44. Area 11- go to the door (Bullet Proof Vest)
  45. Area 12- do not go to the first door to the left. two electric skips here. take damage before you pass through them.
  46. Area A- Gear Room- skip the going back part, skip the gas and elec rooms trick.
  47. - make sure you have one life before doing the Haley Death Skip (HD Skip).
  48. - Gottfried Groeder Skip (GG Skip) here.
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