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./stepmania

Jan 30th, 2012
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  1. StepMania v5.0 alpha 1
  2. Compiled 20120127 @ 09:49:42 PM CST (UTC-06:00) (build 0)
  3. Log starting 2012-01-30 14:05:00
  4.  
  5. (stepmania:4646): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap",
  6.  
  7. (stepmania:4646): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap",
  8.  
  9. (stepmania:4646): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap",
  10.  
  11. (stepmania:4646): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap",
  12. Loading window: gtk
  13. OS: Linux ver 030000
  14. Crash backtrace component: x86 custom backtrace
  15. Crash lookup component: dladdr
  16. Crash demangle component: cxa_demangle
  17. Runtime library: glibc 2.13
  18. Threads library: NPTL 2.13
  19. TLS is available
  20. ALSA: Advanced Linux Sound Architecture Driver Version 1.0.24.
  21. ALSA Driver: 0: HDA Intel PCH [PCH], device 0: ALC662 rev1 Analog [ALC662 rev1 Analog], 1/1 subdevices avail
  22. ALSA: Mixing at 44100hz
  23. Sound driver: ALSA-sw
  24. Lights driver: SystemMessage
  25. Lights driver: Export
  26. /////////////////////////////////////////
  27. WARNING: Error opening "/sys/block/sr0/device/../idVendor": No such file or directory
  28. /////////////////////////////////////////
  29. /////////////////////////////////////////
  30. WARNING: Error opening "/sys/block/sr0/device/../idProduct": No such file or directory
  31. /////////////////////////////////////////
  32. /////////////////////////////////////////
  33. WARNING: Error opening "/sys/block/sr0/device/../serial": No such file or directory
  34. /////////////////////////////////////////
  35. /////////////////////////////////////////
  36. WARNING: Error opening "/sys/block/sr0/device/../product": No such file or directory
  37. /////////////////////////////////////////
  38. /////////////////////////////////////////
  39. WARNING: Error opening "/sys/block/sr0/device/../manufacturer": No such file or directory
  40. /////////////////////////////////////////
  41. /////////////////////////////////////////
  42. WARNING: Error opening "/sys/block/sdb/device/../idVendor": No such file or directory
  43. /////////////////////////////////////////
  44. /////////////////////////////////////////
  45. WARNING: Error opening "/sys/block/sdb/device/../idProduct": No such file or directory
  46. /////////////////////////////////////////
  47. /////////////////////////////////////////
  48. WARNING: Error opening "/sys/block/sdb/device/../serial": No such file or directory
  49. /////////////////////////////////////////
  50. /////////////////////////////////////////
  51. WARNING: Error opening "/sys/block/sdb/device/../product": No such file or directory
  52. /////////////////////////////////////////
  53. /////////////////////////////////////////
  54. WARNING: Error opening "/sys/block/sdb/device/../manufacturer": No such file or directory
  55. /////////////////////////////////////////
  56.  
  57. (stepmania:4646): Gtk-CRITICAL **: IA__gtk_style_detach: assertion `style->attach_count > 0' failed
  58. Video renderers: 'opengl'
  59. Display: :0 (screen 0)
  60. X server vendor: The X.Org Foundation [1.10.4.0]
  61. Server GLX vendor: SGI [1.4]
  62. Client GLX vendor: Mesa Project and SGI [1.4]
  63. Paletted textures disabled: GL_EXT_paletted_texture missing.
  64. Direct rendering: yes
  65. OGL Vendor: Tungsten Graphics, Inc
  66. OGL Renderer: Mesa DRI Intel(R) Sandybridge Desktop
  67. OGL Version: 2.1 Mesa 7.11
  68. OGL Max texture size: 8192
  69. OGL Texture units: 8
  70. GLU Version: 1.3
  71. OGL Extensions:
  72. GL_3DFX_texture_compression_FXT1
  73. GL_APPLE: client_storage, object_purgeable, packed_pixels, vertex_array_object
  74. GL_ARB: ES2_compatibility, color_buffer_float, copy_buffer, depth_clamp, depth_texture, draw_buffers,
  75. draw_elements_base_vertex, explicit_attrib_location, fragment_coord_conventions, fragment_program,
  76. fragment_program_shadow, fragment_shader, framebuffer_object, framebuffer_sRGB, half_float_pixel,
  77. half_float_vertex, map_buffer_range, multisample, multitexture, occlusion_query, pixel_buffer_object,
  78. point_parameters, point_sprite, provoking_vertex, robustness, sampler_objects, seamless_cube_map,
  79. shader_objects, shader_texture_lod, shading_language_100, shadow, sync, texture_border_clamp,
  80. texture_compression, texture_compression_rgtc, texture_cube_map, texture_env_add, texture_env_combine,
  81. texture_env_crossbar, texture_env_dot3, texture_mirrored_repeat, texture_non_power_of_two, texture_rectangle,
  82. texture_rg, texture_swizzle, transpose_matrix, vertex_array_bgra, vertex_array_object, vertex_buffer_object,
  83. vertex_program, vertex_shader, window_pos
  84. GL_ATI: blend_equation_separate, draw_buffers, envmap_bumpmap, separate_stencil, texture_env_combine3
  85. GL_EXT: abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_logic_op, blend_minmax,
  86. blend_subtract, compiled_vertex_array, copy_texture, draw_buffers2, draw_range_elements, fog_coord,
  87. framebuffer_blit, framebuffer_multisample, framebuffer_object, framebuffer_sRGB, gpu_program_parameters,
  88. multi_draw_arrays, packed_depth_stencil, packed_pixels, pixel_buffer_object, point_parameters, polygon_offset,
  89. provoking_vertex, rescale_normal, secondary_color, separate_shader_objects, separate_specular_color,
  90. shadow_funcs, stencil_two_side, stencil_wrap, subtexture, texture, texture3D, texture_compression_rgtc,
  91. texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3,
  92. texture_filter_anisotropic, texture_lod_bias, texture_object, texture_rectangle, texture_sRGB,
  93. texture_sRGB_decode, texture_snorm, texture_swizzle, timer_query, vertex_array, vertex_array_bgra
  94. GL_IBM: multimode_draw_arrays, rasterpos_clip, texture_mirrored_repeat
  95. GL_INGR_blend_func_separate
  96. GL_MESA: pack_invert, texture_signed_rgba, window_pos, ycbcr_texture
  97. GL_NV: blend_square, conditional_render, depth_clamp, light_max_exponent, packed_depth_stencil,
  98. texgen_reflection, texture_env_combine4, texture_rectangle, vertex_program, vertex_program1_1
  99. GL_OES: EGL_image, read_format
  100. GL_SGIS: generate_mipmap, texture_border_clamp, texture_edge_clamp, texture_lod
  101. GL_SUN_multi_draw_arrays
  102. OpenGL Windowed 1067x600 16 color 16 texture 75Hz Vsync SmoothLines
  103. Mixing 463.531647 ahead in 26760 Mix() calls
  104. Mixing underruns: 5
  105. Players joined: P1
  106. Language: en
  107. Current renderer: OpenGL
  108. Theme: ultralight
  109. Error: Result of "SpeedMods()" is not a table.
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