ArseneLupin32

Unicursal Class List

Dec 30th, 2019
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  1. Cassandra
  2. Conjuration & Battle Magic
  3.  
  4. Classes:
  5. Conjuration 101
  6. Battle Basics
  7. The Art of Fighting Without Fighting
  8. Defense
  9. Combat through the Ages
  10. The Art of Fighting With Fighting
  11.  
  12. Western Wing, Battlerooms, & Hunter’s Grounds
  13.  
  14. Colt
  15. Dark Arts and Magical Combat
  16.  
  17. Classes:
  18. History of Necromancy
  19. Defense Against Magical Attacks
  20. Holding Your Own
  21. Hunter’s Course
  22. Forbidden Magic
  23. Beasts and Monsters
  24.  
  25. Dark Arts Wing, Dark Arts Gyms, & Hunter’s Grounds
  26.  
  27. Dantisos
  28. Divination and Clerical Magic
  29.  
  30. Classes:
  31. Divination 101
  32. Probable Futures
  33. Divine Influence
  34. Fae History
  35. The Old World
  36.  
  37. Eastern Wing, DIV Elite Wing, & Quad
  38.  
  39. Delmiron
  40. Demonics and Blood Magic
  41.  
  42. Classes:
  43. Blood Magic Beginner
  44. Advanced Biology
  45. Blood Magic Intermediate
  46. How (not) to Fight Fair
  47.  
  48. Dark Arts Wing, Dark Arts Gyms, DA Elite Wing, & Dojo
  49.  
  50. Duval
  51. Alchemy
  52.  
  53. Classes:
  54. Alchemy Basics
  55. Hazardous Materials
  56. Advanced Alchemy
  57. Practical Flora & Survival
  58.  
  59. Middle Wing, Medical Wing, Elite Wings, & Quad
  60.  
  61. Filisti
  62. Summoning and (Re)Animation
  63.  
  64. Classes:
  65. Basic Summoning
  66. Otherly Creatures
  67. Witches and Witchcraft in History
  68. Animating the Inanimate
  69. In-Depth History: Salem Witch Trials
  70. Undead & Other Worlds
  71.  
  72. Dark Arts Wing & Medical Wing
  73.  
  74. Green
  75. Beastmaster
  76.  
  77. Classes:
  78. Interacting with Fauna
  79. Tracking
  80. Biome: Tundra Creatures
  81. Biome: Desert Creatures
  82. Biome: Temperate Creatures
  83. Biome: Ocean Creatures
  84. Biome: Freshwater Creatures
  85. Biome: Mountain Creatures
  86. Hidden Creatures
  87. Nonmagic Animals
  88. Highland Fae History
  89.  
  90. Quad, Courtyards, & Elsewhere
  91.  
  92. Hill, Elis
  93. Blunt Enchantments
  94.  
  95. Classes:
  96. Safety in Divining and Other Magic
  97. Force of Will
  98. Charms and Commands
  99. Malforms and Corruption
  100. Advanced Commands
  101.  
  102. Eastern Wing, DIV Elite Wing, & Library
  103.  
  104. Hill, Tokari
  105. Illusions
  106.  
  107. Classes:
  108. Trickery & Illusions
  109. Self-Disguise
  110. Controlling Focus
  111. Hiding in Plain Sight
  112. Changing Scenery
  113. Animated Illusions
  114. Sensory Illusions
  115.  
  116. Eastern Wing, PSI Elite Wing, & Elsewhere
  117.  
  118. Hotah
  119. Head Medic
  120.  
  121. Classes:
  122. First Aid
  123. Emergency Medical
  124. Combining Magical and Nonmagical Medicine
  125. Magical Applications of Medicine
  126.  
  127. Medical Wing & Elsewhere
  128.  
  129. Löschner
  130. Evocation and Weather Magic
  131.  
  132. Classes:
  133. Basic Evocation
  134. Energies of The World
  135. Weather Alteration
  136. Advanced Weather Magic
  137. Capturing Energy and Light
  138. Storing Spells
  139. Accessibility in the Magical World
  140.  
  141. Western Wing, EVO Elite Wing, Quad, & Elsewhere
  142.  
  143. Redwood
  144. Transmutation
  145.  
  146. Classes:
  147. Transmuting Matter
  148. Basics of Mimicry
  149. Animal Mimicry
  150. Advanced Transmutation
  151. Perfect Mimicry
  152. Practical Mimicry
  153. Mimicking Personality
  154.  
  155. Western Wing, TSMU Elite Wing, Hunter’s Grounds, & Elsewhere
  156.  
  157. Robin
  158. Fine Enchantments
  159.  
  160. Classes:
  161. Basic Enchantment
  162. Bending Emotion
  163. Charms & Making Friends
  164. Silent Charms
  165. Self-Charms
  166. Greek & Roman Painting
  167. Subtle Magic
  168. Ancient History
  169.  
  170. Eastern Wing & Elsewhere
  171.  
  172. Seribdah
  173. Physicality and Weaponized Abjuration; “Monkcraft”
  174.  
  175. Classes:
  176. Unarmed Combat
  177. Advanced Unarmed
  178. Practical Fae History
  179. Dojo
  180. Armed Physical Combat
  181. Ranged Combat
  182. Sparing & Training
  183.  
  184. Dojo, Dark Arts Gyms, Battlerooms, & Eastern Wing
  185.  
  186. Volante
  187. Sigils & Wards
  188.  
  189. Classes:
  190. Sigils & Wards Basic
  191. Advanced Warding
  192. Hidden Sigils
  193. Art & Music
  194. Meditative Creative Expression
  195. Art History
  196. Study Environment
  197.  
  198. Eastern Wing & Library
  199.  
  200. Young
  201. Druidcraft and Flora
  202.  
  203. Classes:
  204. Surviving Magical Wilds
  205. Identifying Flora
  206. Controlling Flora
  207. Flora: Heat
  208. Flora: Edible & Practical
  209. Flora: Cold
  210. Flora: Water
  211. Flora: Toxins & Their Uses
  212. Druidcraft Basics
  213.  
  214. Greenhouse & Elsewhere
  215.  
  216. Z. Tirref
  217. Headmaster
  218.  
  219. Classes:
  220. Cooking
  221. Language Tutoring
  222. Norwegian
  223. Accessibility & Resources
  224. Living Without Magic
  225.  
  226. Various
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