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- local ScreenGui = Instance.new("ScreenGui")
- local TextButton = Instance.new("TextButton")
- local ImageLabel = Instance.new("ImageLabel")
- ScreenGui.Parent = game.CoreGui
- TextButton.Parent = ScreenGui
- TextButton.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- TextButton.BackgroundTransparency = 0.75
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0, 900, 0, 59)
- TextButton.Rotation = 20
- TextButton.Size = UDim2.new(0, 50, 0, 50)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.FontSize = Enum.FontSize.Size14
- TextButton.Text = ""
- TextButton.TextSize = 14
- ImageLabel.Parent = TextButton
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.BorderSizePixel = 0
- ImageLabel.Size = UDim2.new(0, 50, 0, 50)
- ImageLabel.Image = "rbxassetid://491520223"
- ImageLabel.ImageTransparency = 0.5
- -- Objects
- local assasinguisheepontherun = Instance.new("ScreenGui")
- local panel = Instance.new("Frame")
- local bar = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local aim = Instance.new("TextButton")
- local btools = Instance.new("TextButton")
- local walk60 = Instance.new("TextButton")
- local walknorm = Instance.new("TextButton")
- local NoClip = Instance.new("TextButton")
- local fly = Instance.new("TextButton")
- local knife = Instance.new("ImageLabel")
- local close =Instance.new("TextButton")
- -- Properties
- assasinguisheepontherun.Name = "assasinguisheepontherun"
- assasinguisheepontherun.Parent = game.CoreGui
- assasinguisheepontherun.Enabled = true
- panel.Name = "panel"
- panel.Parent = assasinguisheepontherun
- panel.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- panel.BackgroundTransparency = 0.25
- panel.Draggable = true
- panel.Position = UDim2.new(0, 235, 0, 50)
- panel.Size = UDim2.new(0, 550, 0, 300)
- bar.Name = "bar"
- bar.Parent = panel
- bar.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- bar.BackgroundTransparency = 0.25
- bar.Draggable = true
- bar.Selectable = true
- bar.Size = UDim2.new(0, 550, 0, 40)
- TextLabel.Parent = bar
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0, 80, 0, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 40)
- TextLabel.Font = Enum.Font.Highway
- TextLabel.FontSize = Enum.FontSize.Size24
- TextLabel.Text = "SheepOnTheRun's Assasin! GUI"
- TextLabel.TextSize = 24
- TextLabel.TextStrokeTransparency = 0.80000001192093
- close.Parent = bar
- close.BackgroundColor3 = Color3.new(255, 0, 0)
- close.Size = UDim2.new(0, 40, 0, 40)
- close.Position = UDim2.new(0, 510, 0, 0)
- close.Text = "X"
- close.Font = Enum.Font.Highway
- close.BackgroundTransparency = 0.7
- close.FontSize = Enum.FontSize.Size14
- aim.Name = "aim"
- aim.Parent = panel
- aim.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- aim.BorderColor3 = Color3.new(0.333333, 0.333333, 1)
- aim.BorderSizePixel = 5
- aim.Position = UDim2.new(0, 30, 0, 60)
- aim.Size = UDim2.new(0, 100, 0, 30)
- aim.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- aim.Font = Enum.Font.SourceSans
- aim.FontSize = Enum.FontSize.Size14
- aim.Text = "Knife Aimbot?"
- aim.TextSize = 14
- btools.Name = "btools"
- btools.Parent = panel
- btools.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- btools.BorderColor3 = Color3.new(0.333333, 0.333333, 1)
- btools.BorderSizePixel = 5
- btools.Position = UDim2.new(0, 130, 0, 60)
- btools.Size = UDim2.new(0, 100, 0, 30)
- btools.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- btools.Font = Enum.Font.SourceSans
- btools.FontSize = Enum.FontSize.Size14
- btools.Text = "Give BTools"
- btools.TextSize = 14
- walk60.Name = "walk60"
- walk60.Parent = panel
- walk60.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- walk60.BorderColor3 = Color3.new(0.333333, 0.333333, 1)
- walk60.BorderSizePixel = 5
- walk60.Position = UDim2.new(0, 230, 0, 60)
- walk60.Size = UDim2.new(0, 100, 0, 30)
- walk60.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- walk60.Font = Enum.Font.SourceSans
- walk60.FontSize = Enum.FontSize.Size14
- walk60.Text = "60 WalkSpeed"
- walk60.TextSize = 14
- walknorm.Name = "walknorm"
- walknorm.Parent = panel
- walknorm.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- walknorm.BorderColor3 = Color3.new(0.333333, 0.333333, 1)
- walknorm.BorderSizePixel = 5
- walknorm.Position = UDim2.new(0, 330, 0, 60)
- walknorm.Size = UDim2.new(0, 100, 0, 30)
- walknorm.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- walknorm.Font = Enum.Font.SourceSans
- walknorm.FontSize = Enum.FontSize.Size14
- walknorm.Text = "Norm. WalkSpeed"
- walknorm.TextSize = 14
- NoClip.Name = "NoClip"
- NoClip.Parent = panel
- NoClip.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- NoClip.BorderColor3 = Color3.new(0.333333, 0.333333, 1)
- NoClip.BorderSizePixel = 5
- NoClip.Position = UDim2.new(0, 430, 0, 60)
- NoClip.Size = UDim2.new(0, 100, 0, 30)
- NoClip.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- NoClip.Font = Enum.Font.SourceSans
- NoClip.FontSize = Enum.FontSize.Size14
- NoClip.Text = "NoClip"
- NoClip.TextSize = 14
- fly.Name = "fly"
- fly.Parent = panel
- fly.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- fly.BorderColor3 = Color3.new(0.333333, 0.333333, 1)
- fly.BorderSizePixel = 5
- fly.Position = UDim2.new(0, 30, 0, 90)
- fly.Size = UDim2.new(0, 100, 0, 30)
- fly.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- fly.Font = Enum.Font.SourceSans
- fly.FontSize = Enum.FontSize.Size14
- fly.Text = "Fly"
- fly.TextSize = 14
- knife.Name = "knife"
- knife.Parent = assasinguisheepontherun
- knife.BackgroundColor3 = Color3.new(1, 1, 1)
- knife.BackgroundTransparency = 1
- knife.Position = UDim2.new(0, 207, 0, 10)
- knife.Rotation = 20
- knife.Size = UDim2.new(0, 100, 0, 100)
- knife.Image = "rbxassetid://491520223"
- game.CoreGui.assasinguisheepontherun.panel.Visible = false
- game.CoreGui.assasinguisheepontherun.knife.Visible = false
- NoClip.MouseButton1Click:connect(function()
- local noclip = true char = game.Players.LocalPlayer.Character while true do if noclip == true then for _,v in pairs(char:children()) do pcall(function() if v.className == "Part" then v.CanCollide = false elseif v.ClassName == "Model" then v.Head.CanCollide = false end end) end end game:service("RunService").Stepped:wait() end
- end)
- fly.MouseButton1Click:connect(function()
- -- FLY SCRIPT BY RGEENEUS
- local speed = 50 -- This is the fly speed. Change it to whatever you like. The variable can be changed while running
- local c
- local h
- local bv
- local bav
- local cam
- local flying
- local p = game.Players.LocalPlayer
- local buttons = {W = false, S = false, A = false, D = false, Moving = false}
- local startFly = function () -- Call this function to begin flying
- if not p.Character or not p.Character.Torso or flying then return end
- c = p.Character
- h = c.Humanoid
- h.PlatformStand = true
- cam = workspace:WaitForChild('Camera')
- bv = Instance.new("BodyVelocity")
- bav = Instance.new("BodyAngularVelocity")
- bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bv.Parent = c.Torso
- bav.Parent = c.Torso
- flying = true
- h.Died:connect(function() flying = false end)
- end
- local endFly = function () -- Call this function to stop flying
- if not p.Character or not flying then return end
- h.PlatformStand = false
- bv:Destroy()
- bav:Destroy()
- flying = false
- end
- game:GetService("UserInputService").InputBegan:connect(function (input, GPE)
- if GPE then return end
- for i, e in pairs(buttons) do
- if i ~= "Moving" and input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = true
- buttons.Moving = true
- end
- end
- end)
- game:GetService("UserInputService").InputEnded:connect(function (input, GPE)
- if GPE then return end
- local a = false
- for i, e in pairs(buttons) do
- if i ~= "Moving" then
- if input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = false
- end
- if buttons[i] then a = true end
- end
- end
- buttons.Moving = a
- end)
- local setVec = function (vec)
- return vec * (speed / vec.Magnitude)
- end
- game:GetService("RunService").Heartbeat:connect(function (step) -- The actual fly function, called every frame
- if flying and c and c.PrimaryPart then
- local p = c.PrimaryPart.Position
- local cf = cam.CFrame
- local ax, ay, az = cf:toEulerAnglesXYZ()
- c:SetPrimaryPartCFrame(CFrame.new(p.x, p.y, p.z) * CFrame.Angles(ax, ay, az))
- if buttons.Moving then
- local t = Vector3.new()
- if buttons.W then t = t + (setVec(cf.lookVector)) end
- if buttons.S then t = t - (setVec(cf.lookVector)) end
- if buttons.A then t = t - (setVec(cf.rightVector)) end
- if buttons.D then t = t + (setVec(cf.rightVector)) end
- c:TranslateBy(t * step)
- end
- end
- startFly()
- end)
- end)
- TextButton.MouseButton1Click:connect(function()
- game.CoreGui.assasinguisheepontherun.panel.Visible = true
- game.CoreGui.assasinguisheepontherun.knife.Visible = true
- end)
- close.MouseButton1Click:connect(function()
- game.CoreGui.assasinguisheepontherun.panel.Visible = false
- game.CoreGui.assasinguisheepontherun.knife.Visible = false
- end)
- walknorm.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 17
- end)
- walk60.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 60
- end)
- btools.MouseButton1Click:connect(function()
- wait(2)
- print("Drag Success")
- a = Instance.new("HopperBin")
- a.BinType = 1
- a.Parent = game.Players.LocalPlayer.Backpack
- wait(3)
- print("Delete Success")
- a = Instance.new("HopperBin")
- a.BinType = 4
- a.Parent = game.Players.LocalPlayer.Backpack
- wait(3)
- print("Copy Success")
- a = Instance.new("HopperBin")
- a.BinType = 3
- a.Parent = game.Players.LocalPlayer.Backpack
- end)
- aim.MouseButton1Click:connect(function()
- for i = 1, math.huge, 1 do
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-651.750, 15.299, -878.219))
- yourtarget = game.Players.LocalPlayer.PlayerGui.ScreenGui.UI.Target.Img.PlayerText
- plr = game.Players:FindFirstChild(yourtarget.Text)
- plr.Character.Head.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0,-1,2)
- end
- end)
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