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AlieN_Adriano

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Oct 31st, 2013
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  1. //CRÉDITOS: ADRIANO (AlieN_)
  2. https://www.facebook.com/adriano.deoliveira.5437
  3.  
  4.  
  5. AddStaticVehicleEx(412,2180.1001000,1116.9000200,12.6000000,332.0000000,237,-1,15); //Voodoo
  6. AddStaticVehicleEx(434,2025.6999500,1917.1999500,12.5000000,270.0000000,22,34,15); //Hotknife
  7. AddStaticVehicleEx(486,1961.0000000,890.0996100,96.2000000,0.0000000,245,245,15); //Dozer
  8. AddStaticVehicleEx(406,1960.0999800,959.0999800,54.1000000,0.1650000,245,245,15); //Dumper
  9. AddStaticVehicleEx(411,1941.1999500,1028.3000500,52.3000000,90.0000000,89,110,15); //Infernus
  10. AddStaticVehicleEx(432,1821.0000000,987.5996100,66.2000000,0.0000000,95,10,15); //Rhino
  11. AddStaticVehicleEx(522,2184.0000000,1247.0000000,17.5000000,90.0000000,215,142,15); //NRG-500
  12. AddStaticVehicleEx(522,2187.3000500,1182.8000500,10.7000000,0.0000000,109,122,15); //NRG-500
  13. AddStaticVehicleEx(556,2024.3000500,1520.0999800,11.1000000,270.0000000,245,245,15); //Monster A
  14. AddStaticVehicleEx(556,2024.3000500,1506.1999500,11.1000000,270.0000000,245,245,15); //Monster A
  15. AddStaticVehicleEx(556,2028.5999800,1513.0999800,11.1000000,270.0000000,245,245,15); //Monster A
  16. AddStaticVehicleEx(573,2035.0000000,1567.0999800,11.3000000,0.0000000,54,65,15); //Duneride
  17. AddStaticVehicleEx(578,2035.0999800,1579.5000000,11.6000000,0.0000000,245,245,15); //DFT-30
  18. AddStaticVehicleEx(431,2034.9000200,1593.6999500,10.9000000,0.0000000,109,108,15); //Bus
  19. AddStaticVehicleEx(433,2034.9000200,1608.1999500,11.4000000,0.0000000,95,10,15); //Barracks
  20. AddStaticVehicleEx(407,2034.9000200,1618.3000500,11.2000000,0.0000000,132,4,15); //Firetruck
  21. AddStaticVehicleEx(483,2034.9000200,1628.5999800,10.9000000,0.0000000,245,245,15); //Camper
  22. AddStaticVehicleEx(478,2034.9000200,1636.1999500,10.9000000,0.0000000,34,25,15); //Walton
  23. AddStaticVehicleEx(486,2035.0000000,1644.0000000,11.1000000,0.0000000,245,245,15); //Dozer
  24. AddStaticVehicleEx(409,2034.9000200,1653.1999500,10.7000000,0.0000000,245,245,15); //Stretch
  25. AddStaticVehicleEx(568,2035.0999800,1661.3000500,10.8000000,0.0000000,158,164,15); //Bandito
  26. AddStaticVehicleEx(499,2035.1999500,1670.5999800,10.9000000,0.0000000,132,148,15); //Benson
  27. AddStaticVehicleEx(411,2082.1999500,988.0999800,10.6000000,0.0000000,93,126,15); //Infernus
  28. AddStaticVehicleEx(506,2082.1999500,999.0999800,10.6000000,0.0000000,77,98,15); //Super GT
  29. AddStaticVehicleEx(541,2082.3000500,1008.5000000,10.5000000,0.0000000,48,79,15); //Bullet
  30. AddStaticVehicleEx(565,2082.3999000,1018.2000100,10.5000000,0.0000000,76,117,15); //Flash
  31. AddStaticVehicleEx(522,2030.9000200,986.5000000,10.5000000,270.0000000,48,79,15); //NRG-500
  32. AddStaticVehicleEx(522,2030.9000200,990.5999800,10.5000000,270.0000000,48,79,15); //NRG-500
  33. AddStaticVehicleEx(522,2035.0999800,988.5000000,10.5000000,270.0000000,48,79,15); //NRG-500
  34. AddStaticVehicleEx(485,2035.0999800,1027.6999500,10.5000000,0.0000000,245,245,15); //Baggage
  35. AddStaticVehicleEx(424,2030.0000000,1027.9000200,10.7000000,0.0000000,42,119,15); //BF Injection
  36. AddStaticVehicleEx(571,2034.9000200,1038.9000200,10.2000000,0.0000000,34,25,15); //Kart
  37. AddStaticVehicleEx(572,2029.9000200,1038.6999500,10.5000000,0.0000000,66,31,15); //Mower
  38. AddStaticVehicleEx(532,2030.6999500,1058.5000000,11.9000000,270.0000000,-1,-1,15); //Combine
  39. AddStaticVehicleEx(406,2032.5999800,1068.9000200,12.4000000,270.0000000,245,245,15); //Dumper
  40. AddStaticVehicleEx(486,2032.5999800,1078.1999500,11.1000000,270.0000000,245,245,15); //Dozer
  41. AddStaticVehicleEx(601,2032.8000500,1048.1999500,10.8000000,270.0000000,245,245,15); //S.W.A.T. Van
  42. AddStaticVehicleEx(432,2100.1999500,937.2999900,10.9000000,0.0000000,95,10,15); //Rhino
  43. AddStaticVehicleEx(468,2086.0996100,983.0000000,10.6000000,270.0000000,215,142,15); //Sanchez
  44. AddStaticVehicleEx(478,2090.0000000,1134.8000500,10.9000000,0.0000000,90,87,15); //Walton
  45. AddStaticVehicleEx(531,2093.8000500,1118.3000500,10.8000000,34.0000000,48,79,15); //Tractor
  46. AddStaticVehicleEx(539,2079.8999000,1048.3000500,10.5000000,0.0000000,133,31,15); //Vortex
  47. AddStaticVehicleEx(539,2084.6001000,1048.0999800,10.5000000,0.0000000,133,31,15); //Vortex
  48. AddStaticVehicleEx(531,2092.3000500,1113.1999500,10.8000000,33.9970000,48,79,15); //Tractor
  49. AddStaticVehicleEx(478,2092.1001000,1127.5000000,10.9000000,56.0000000,90,87,15); //Walton
  50. AddStaticVehicleEx(578,2094.8999000,1089.6999500,11.6000000,162.0000000,245,245,15); //DFT-30
  51. AddStaticVehicleEx(578,2094.6999500,1074.8000500,11.6000000,161.9990000,245,245,15); //DFT-30
  52. AddStaticVehicleEx(468,2094.6999500,982.5999800,12.1000000,270.0000000,215,142,15); //Sanchez
  53. AddStaticVehicleEx(468,2101.1999500,982.9000200,12.1000000,270.0000000,215,142,15); //Sanchez
  54. AddStaticVehicleEx(522,2187.3999000,1250.9000200,17.5000000,89.9950000,215,142,15); //NRG-500
  55. AddStaticVehicleEx(486,1961.0000000,890.0999800,69.5000000,0.0000000,245,245,15); //Dozer
  56. AddStaticVehicleEx(432,1821.0000000,987.5999800,52.7000000,0.0000000,95,10,15); //Rhino
  57. CreateDynamicObject(8558,2133.8994100,954.3994100,6.2000000,0.0000000,19.9900000,0.0000000); //object(vgshseing28) (1)
  58. CreateDynamicObject(3458,2133.5996100,953.2998000,5.4000000,289.9900000,270.0000000,90.0000000); //object(vgncarshade1) (1)
  59. CreateDynamicObject(3458,2133.5000000,955.5000000,5.4500000,289.9900000,90.0000000,90.0000000); //object(vgncarshade1) (2)
  60. CreateDynamicObject(1633,2107.2998000,1000.6992200,20.4000000,285.9910000,179.9950000,0.0000000); //object(landjump) (1)
  61. CreateDynamicObject(1649,2103.2998000,1000.7998000,11.5000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (4)
  62. CreateDynamicObject(1649,2107.5996100,1000.7998000,11.5000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (6)
  63. CreateDynamicObject(1649,2111.8999000,1000.7999900,11.5000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (8)
  64. CreateDynamicObject(1649,2107.5996100,1000.7998000,14.8000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (9)
  65. CreateDynamicObject(1649,2103.2998000,1000.7998000,14.8000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (10)
  66. CreateDynamicObject(1649,2111.8994100,1000.7998000,14.8000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (11)
  67. CreateDynamicObject(8558,2135.3994100,903.5000000,9.1000000,24.0000000,359.9950000,270.0000000); //object(vgshseing28) (1)
  68. CreateDynamicObject(8558,2135.3994100,927.8994100,9.1000000,24.0000000,359.9950000,270.0000000); //object(vgshseing28) (1)
  69. CreateDynamicObject(8558,2122.3994100,887.8994100,-6.7000000,0.0000000,90.0000000,0.0000000); //object(vgshseing28) (1)
  70. CreateDynamicObject(8558,2122.3999000,893.7999900,-6.7000000,0.0000000,90.0000000,0.0000000); //object(vgshseing28) (1)
  71. CreateDynamicObject(8558,2121.3999000,894.9000200,-6.7000000,0.0000000,270.0000000,269.9990000); //object(vgshseing28) (1)
  72. CreateDynamicObject(8558,2107.1001000,894.9000200,-6.7000000,0.0000000,90.0000000,89.9840000); //object(vgshseing28) (11)
  73. CreateDynamicObject(2898,2111.6001000,896.4000200,10.8000000,270.0000000,189.1150000,189.1150000); //object(funturf_law) (3)
  74. CreateDynamicObject(2898,2116.7998000,896.3994100,10.8000000,270.0000000,179.8190000,179.8190000); //object(funturf_law) (4)
  75. CreateDynamicObject(8558,2113.8000500,894.9000200,-6.7000000,0.0000000,89.9950000,89.9840000); //object(vgshseing28) (12)
  76. CreateDynamicObject(2898,2115.0996100,960.1992200,11.3000000,0.0000000,90.0000000,0.0000000); //object(funturf_law) (5)
  77. CreateDynamicObject(2898,2115.0996100,948.5000000,11.3000000,0.0000000,90.0000000,0.0000000); //object(funturf_law) (6)
  78. CreateDynamicObject(8558,2113.6001000,956.2000100,-6.8000000,0.0000000,90.0000000,0.0000000); //object(vgshseing28) (1)
  79. CreateDynamicObject(8558,2113.6001000,952.2000100,-6.8000000,0.0000000,90.0000000,0.0000000); //object(vgshseing28) (1)
  80. CreateDynamicObject(8558,2100.3999000,947.2000100,-6.6000000,0.0000000,90.0000000,270.0000000); //object(vgshseing28) (1)
  81. CreateDynamicObject(8558,2112.5000000,947.2999900,-6.6000000,0.0000000,90.0000000,270.0000000); //object(vgshseing28) (1)
  82. CreateDynamicObject(8558,2106.5000000,947.1992200,-6.6000000,0.0000000,90.0000000,270.0000000); //object(vgshseing28) (1)
  83. CreateDynamicObject(2898,2107.2998000,945.7998000,11.3000000,0.0000000,90.0000000,270.0000000); //object(funturf_law) (8)
  84. CreateDynamicObject(6959,2002.3994100,971.3994100,38.1000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (1)
  85. CreateDynamicObject(8558,2004.8994100,1069.7998000,11.9000000,0.0000000,21.9950000,0.0000000); //object(vgshseing28) (4)
  86. CreateDynamicObject(8558,2041.1992200,1019.5996100,4.6000000,0.0000000,21.9950000,0.0000000); //object(vgshseing28) (5)
  87. CreateDynamicObject(8558,2041.1992200,995.8994100,4.6000000,0.0000000,21.9950000,0.0000000); //object(vgshseing28) (7)
  88. CreateDynamicObject(8558,1970.0996100,1011.5000000,27.2000000,0.0000000,331.9850000,0.0000000); //object(vgshseing28) (9)
  89. CreateDynamicObject(1633,2109.5996100,929.1992200,9.6000000,285.9910000,179.9950000,179.9950000); //object(landjump) (1)
  90. CreateDynamicObject(1633,2114.8994100,929.1992200,9.6000000,285.9910000,179.9950000,179.9950000); //object(landjump) (1)
  91. CreateDynamicObject(1633,2120.1992200,929.1992200,9.6000000,285.9910000,179.9950000,179.9950000); //object(landjump) (1)
  92. CreateDynamicObject(2634,2102.8994100,999.7998000,37.8000000,0.0000000,0.0000000,179.9950000); //object(ab_vaultdoor) (1)
  93. CreateDynamicObject(8640,2162.8994100,943.1992200,25.1000000,0.0000000,0.0000000,0.0000000); //object(chnatwnmll02_lvs) (1)
  94. CreateDynamicObject(2898,2162.8994100,955.8994100,20.5000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (5)
  95. CreateDynamicObject(8558,2183.3994100,955.7998000,12.2000000,0.0000000,19.9900000,0.0000000); //object(vgshseing28) (1)
  96. CreateDynamicObject(2898,2162.8999000,930.7999900,20.5000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (5)
  97. CreateDynamicObject(8558,2183.3994100,930.6992200,12.2000000,0.0000000,19.9900000,0.0000000); //object(vgshseing28) (1)
  98. CreateDynamicObject(3458,2183.3999000,956.9000200,11.1000000,289.9950000,90.0000000,90.0000000); //object(vgncarshade1) (2)
  99. CreateDynamicObject(3458,2183.3994100,954.6992200,11.1000000,290.0010000,270.0000000,90.0000000); //object(vgncarshade1) (2)
  100. CreateDynamicObject(3458,2183.2998000,931.6992200,11.1000000,289.9900000,90.0000000,90.0000000); //object(vgncarshade1) (2)
  101. CreateDynamicObject(3458,2183.3000500,929.7000100,11.1000000,290.0010000,270.0000000,89.9950000); //object(vgncarshade1) (2)
  102. CreateDynamicObject(3534,2009.8000500,1247.0999800,11.1000000,0.0000000,0.0000000,0.0000000); //object(trdlamp01) (1)
  103. CreateDynamicObject(1163,2107.0000000,1002.0000000,10.7000000,0.0000000,0.0000000,268.0000000); //object(spl_c_u_b) (1)
  104. CreateDynamicObject(8558,2133.8000500,1141.1999500,13.2000000,0.0000000,334.0000000,332.0000000); //object(vgshseing28) (8)
  105. CreateDynamicObject(3497,2115.3999000,960.0999800,11.6000000,0.0000000,0.0000000,268.0000000); //object(vgsxrefbballnet2) (1)
  106. CreateDynamicObject(3497,2115.3999000,948.5000000,11.6000000,0.0000000,0.0000000,267.9950000); //object(vgsxrefbballnet2) (2)
  107. CreateDynamicObject(1407,2170.0996100,983.2998000,10.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (1)
  108. CreateDynamicObject(1407,2164.6001000,983.4000200,10.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (2)
  109. CreateDynamicObject(13649,2119.5996100,914.8994100,18.5000000,0.0000000,90.0000000,0.0000000); //object(ramplandpad01) (1)
  110. CreateDynamicObject(13649,2119.5996100,923.6992200,18.5000000,0.0000000,90.0000000,0.0000000); //object(ramplandpad01) (2)
  111. CreateDynamicObject(9131,2118.5996100,916.0000000,20.0000000,90.0000000,180.0000000,179.9840000); //object(shbbyhswall13_lvs) (3)
  112. CreateDynamicObject(9131,2118.6001000,918.2000100,20.0000000,90.0000000,179.9950000,179.9950000); //object(shbbyhswall13_lvs) (5)
  113. CreateDynamicObject(9131,2118.5996100,920.3994100,20.0000000,90.0000000,180.0110000,179.9730000); //object(shbbyhswall13_lvs) (35)
  114. CreateDynamicObject(9131,2118.5996100,922.5996100,20.0000000,90.0000000,180.0220000,179.9620000); //object(shbbyhswall13_lvs) (36)
  115. CreateDynamicObject(9131,2118.5996100,918.1992200,19.3000000,90.0000000,180.0050000,179.9840000); //object(shbbyhswall13_lvs) (40)
  116. CreateDynamicObject(9131,2118.6001000,920.4000200,19.3000000,90.0000000,180.0160000,179.9730000); //object(shbbyhswall13_lvs) (41)
  117. CreateDynamicObject(9131,2117.8000500,924.0999800,20.0000000,90.0000000,180.0270000,269.9620000); //object(shbbyhswall13_lvs) (42)
  118. CreateDynamicObject(9131,2115.5996100,924.0996100,20.0000000,90.0000000,180.0220000,269.9620000); //object(shbbyhswall13_lvs) (43)
  119. CreateDynamicObject(9131,2113.3994100,924.0996100,20.0000000,90.0000000,180.0880000,269.8960000); //object(shbbyhswall13_lvs) (44)
  120. CreateDynamicObject(13649,2111.5996100,923.6992200,18.5000000,0.0000000,90.0000000,359.9950000); //object(ramplandpad01) (3)
  121. CreateDynamicObject(9131,2112.6001000,922.5999800,20.0000000,90.0000000,179.9730000,180.0160000); //object(shbbyhswall13_lvs) (45)
  122. CreateDynamicObject(9131,2112.6001000,920.4000200,20.0000000,90.0000000,180.0160000,179.9730000); //object(shbbyhswall13_lvs) (46)
  123. CreateDynamicObject(9131,2112.5996100,918.1992200,20.0000000,90.0000000,179.9400000,180.0330000); //object(shbbyhswall13_lvs) (48)
  124. CreateDynamicObject(9131,2112.5996100,916.0000000,20.0000000,90.0000000,180.0990000,179.8790000); //object(shbbyhswall13_lvs) (47)
  125. CreateDynamicObject(13649,2111.5996100,914.8994100,18.5000000,0.0000000,90.0000000,359.9950000); //object(ramplandpad01) (4)
  126. CreateDynamicObject(9131,2117.7998000,924.0996100,19.3000000,90.0000000,180.0220000,269.9620000); //object(shbbyhswall13_lvs) (49)
  127. CreateDynamicObject(9131,2115.6001000,924.0999800,19.3000000,90.0000000,179.9730000,270.0110000); //object(shbbyhswall13_lvs) (50)
  128. CreateDynamicObject(9131,2113.3999000,924.0999800,19.3000000,90.0000000,179.9120000,270.0710000); //object(shbbyhswall13_lvs) (51)
  129. CreateDynamicObject(9131,2112.6001000,920.4000200,19.3000000,90.0000000,180.0160000,179.9730000); //object(shbbyhswall13_lvs) (52)
  130. CreateDynamicObject(9131,2112.5996100,918.1992200,19.3000000,90.0000000,179.9400000,180.0220000); //object(shbbyhswall13_lvs) (53)
  131. CreateDynamicObject(9131,2112.6001000,922.5999800,19.3000000,90.0000000,179.9730000,180.0160000); //object(shbbyhswall13_lvs) (54)
  132. CreateDynamicObject(9131,2112.5996100,916.0000000,19.3000000,90.0000000,180.0990000,179.8740000); //object(shbbyhswall13_lvs) (55)
  133. CreateDynamicObject(9131,2118.6001000,922.5999800,19.3000000,90.0000000,179.9730000,180.0160000); //object(shbbyhswall13_lvs) (56)
  134. CreateDynamicObject(9131,2118.6001000,916.0000000,19.3000000,90.0000000,180.0050000,179.9840000); //object(shbbyhswall13_lvs) (57)
  135. CreateDynamicObject(9131,2113.3994100,914.5000000,20.0000000,90.0000000,179.9120000,270.0710000); //object(shbbyhswall13_lvs) (58)
  136. CreateDynamicObject(9131,2115.5996100,914.5000000,20.0000000,90.0000000,179.9070000,270.0660000); //object(shbbyhswall13_lvs) (59)
  137. CreateDynamicObject(9131,2117.8000500,914.5000000,20.0000000,90.0000000,179.9120000,270.0710000); //object(shbbyhswall13_lvs) (60)
  138. CreateDynamicObject(9131,2117.8000500,914.5000000,19.3000000,90.0000000,179.9120000,270.0710000); //object(shbbyhswall13_lvs) (61)
  139. CreateDynamicObject(9131,2115.6001000,914.5000000,19.3000000,90.0000000,179.9120000,270.0710000); //object(shbbyhswall13_lvs) (62)
  140. CreateDynamicObject(9131,2113.3999000,914.5000000,19.3000000,90.0000000,179.9120000,270.0710000); //object(shbbyhswall13_lvs) (63)
  141. CreateDynamicObject(9131,2118.5996100,922.5996100,21.0000000,17.9960000,0.0000000,359.9840000); //object(shbbyhswall13_lvs) (64)
  142. CreateDynamicObject(9131,2118.5996100,922.0000000,22.8500000,17.9960000,0.0000000,359.9840000); //object(shbbyhswall13_lvs) (65)
  143. CreateDynamicObject(9131,2118.6001000,921.4000200,24.7000000,17.9910000,0.0000000,359.9780000); //object(shbbyhswall13_lvs) (70)
  144. CreateDynamicObject(9131,2118.6001000,920.8000500,26.5500000,17.9870000,0.0000000,359.9730000); //object(shbbyhswall13_lvs) (66)
  145. CreateDynamicObject(9131,2118.5996100,920.1992200,28.4000000,17.9790000,0.0000000,359.9620000); //object(shbbyhswall13_lvs) (67)
  146. CreateDynamicObject(9131,2118.6001000,916.0000000,21.3000000,40.0000000,180.0000000,179.9890000); //object(shbbyhswall13_lvs) (68)
  147. CreateDynamicObject(9131,2118.5996100,917.1992200,22.7350000,39.9960000,179.9950000,179.9840000); //object(shbbyhswall13_lvs) (69)
  148. CreateDynamicObject(9131,2118.5996100,918.3994100,24.1700000,39.9900000,179.9840000,179.9730000); //object(shbbyhswall13_lvs) (71)
  149. CreateDynamicObject(9131,2118.5996100,919.5996100,25.6050000,39.9850000,179.9840000,179.9730000); //object(shbbyhswall13_lvs) (72)
  150. CreateDynamicObject(9131,2112.5996100,922.5996100,21.0000000,17.9960000,0.0000000,359.9840000); //object(shbbyhswall13_lvs) (86)
  151. CreateDynamicObject(9131,2112.6001000,922.0000000,22.8500000,17.9950000,0.0000000,359.9840000); //object(shbbyhswall13_lvs) (87)
  152. CreateDynamicObject(9131,2112.6001000,921.4000200,24.7000000,17.9950000,0.0000000,359.9840000); //object(shbbyhswall13_lvs) (88)
  153. CreateDynamicObject(9131,2112.5996100,920.7998000,26.5500000,17.9900000,0.0000000,359.9840000); //object(shbbyhswall13_lvs) (89)
  154. CreateDynamicObject(9131,2112.6001000,920.2000700,28.4000000,17.9930000,0.0000000,359.9840000); //object(shbbyhswall13_lvs) (90)
  155. CreateDynamicObject(9131,2112.6001000,916.0000000,21.3000000,39.9960000,179.9950000,179.9840000); //object(shbbyhswall13_lvs) (91)
  156. CreateDynamicObject(9131,2112.5996100,917.1992200,22.7350000,39.9960000,179.9950000,179.9840000); //object(shbbyhswall13_lvs) (92)
  157. CreateDynamicObject(9131,2112.6001000,918.4000200,24.1700000,39.9960000,179.9950000,179.9840000); //object(shbbyhswall13_lvs) (93)
  158. CreateDynamicObject(9131,2112.5996100,919.5996100,25.6050000,39.9960000,179.9950000,179.9840000); //object(shbbyhswall13_lvs) (94)
  159. CreateDynamicObject(9131,2117.7998000,919.7998000,29.4000000,90.0000000,180.0220000,269.9620000); //object(shbbyhswall13_lvs) (96)
  160. CreateDynamicObject(9131,2115.5996100,919.7998000,29.4000000,90.0000000,179.9730000,270.0110000); //object(shbbyhswall13_lvs) (97)
  161. CreateDynamicObject(9131,2113.3999000,919.7999900,29.4000000,90.0000000,179.9730000,270.0110000); //object(shbbyhswall13_lvs) (98)
  162. CreateDynamicObject(13649,2111.5996100,923.6992200,18.5000000,0.0000000,90.0000000,181.9890000); //object(ramplandpad01) (3)
  163. CreateDynamicObject(13649,2119.5996100,923.6992200,18.5000000,0.0000000,90.0000000,180.0000000); //object(ramplandpad01) (2)
  164. CreateDynamicObject(13649,2119.5996100,914.8994100,18.5000000,0.0000000,90.0000000,180.0000000); //object(ramplandpad01) (1)
  165. CreateDynamicObject(2960,2119.0000000,919.3994100,19.7000000,273.9990000,0.0000000,270.0000000); //object(kmb_beam) (10)
  166. CreateDynamicObject(2960,2119.0000000,922.0996100,22.7000000,342.0430000,271.2960000,184.1970000); //object(kmb_beam) (10)
  167. CreateDynamicObject(2960,2119.0000000,920.7998000,26.7000000,342.0430000,271.2910000,184.1970000); //object(kmb_beam) (10)
  168. CreateDynamicObject(2960,2117.7998000,924.5000000,19.7000000,273.9940000,0.0000000,359.9950000); //object(kmb_beam) (10)
  169. CreateDynamicObject(2960,2113.6999500,924.5000000,19.7000000,273.9940000,0.0000000,359.9840000); //object(kmb_beam) (10)
  170. CreateDynamicObject(2960,2119.0000000,916.7998000,22.2000000,39.8750000,266.6550000,185.1970000); //object(kmb_beam) (10)
  171. CreateDynamicObject(2960,2119.0000000,919.2998000,25.1800000,39.8750000,266.6550000,185.1970000); //object(kmb_beam) (10)
  172. CreateDynamicObject(2960,2113.0000000,922.0999800,22.7000000,342.0430000,271.2960000,184.1970000); //object(kmb_beam) (10)
  173. CreateDynamicObject(2960,2113.0000000,920.7999900,26.7000000,342.0430000,271.2960000,184.1970000); //object(kmb_beam) (10)
  174. CreateDynamicObject(2960,2113.0000000,917.1992200,19.7000000,273.9930000,0.0000000,269.9950000); //object(kmb_beam) (10)
  175. CreateDynamicObject(2960,2113.0000000,921.7000100,19.7000000,273.9990000,0.0000000,269.9950000); //object(kmb_beam) (10)
  176. CreateDynamicObject(8558,2165.5996100,955.6992200,0.1000000,0.0000000,271.9890000,0.0000000); //object(vgshseing28) (1)
  177. CreateDynamicObject(8558,2166.0000000,930.7998000,0.1000000,0.0000000,271.9780000,0.0000000); //object(vgshseing28) (1)
  178. CreateDynamicObject(2960,2113.0000000,916.7000100,22.2000000,39.8800000,266.6550000,185.2020000); //object(kmb_beam) (10)
  179. CreateDynamicObject(2960,2113.0000000,919.2000100,25.2000000,39.8750000,266.6550000,185.1970000); //object(kmb_beam) (10)
  180. CreateDynamicObject(2960,2118.1999500,920.7000100,26.7000000,17.9880000,270.0000000,359.8890000); //object(kmb_beam) (10)
  181. CreateDynamicObject(2960,2118.1999500,922.0000000,22.7000000,17.9470000,270.0000000,0.0000000); //object(kmb_beam) (10)
  182. CreateDynamicObject(2960,2112.1992200,922.0996100,22.7000000,17.9410000,270.0000000,0.0000000); //object(kmb_beam) (10)
  183. CreateDynamicObject(2960,2112.1992200,920.7998000,26.7000000,17.9850000,270.0000000,359.8850000); //object(kmb_beam) (10)
  184. CreateDynamicObject(2898,2103.3000500,945.7999900,11.3000000,0.0000000,90.0000000,270.0000000); //object(funturf_law) (8)
  185. CreateDynamicObject(1597,1911.0999800,1011.0000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (2)
  186. CreateDynamicObject(1597,1911.0999800,1020.5000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (3)
  187. CreateDynamicObject(1597,1911.0999800,1030.0000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (4)
  188. CreateDynamicObject(1597,1917.8994100,1007.2998000,23.5000000,0.0000000,0.0000000,270.0000000); //object(cntrlrsac1) (6)
  189. CreateDynamicObject(1597,1935.6999500,1011.0000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (5)
  190. CreateDynamicObject(1597,1935.6992200,1020.5000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (7)
  191. CreateDynamicObject(1597,1935.6982400,1030.0000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (8)
  192. CreateDynamicObject(1597,1929.3000500,1007.2999900,23.5000000,0.0000000,0.0000000,270.0000000); //object(cntrlrsac1) (10)
  193. CreateDynamicObject(3920,1929.5999800,1005.9000200,27.6000000,0.0000000,0.0000000,0.0000000); //object(lib_veg3) (1)
  194. CreateDynamicObject(3920,1917.0000000,1005.7000100,27.6000000,0.0000000,0.0000000,0.0000000); //object(lib_veg3) (2)
  195. CreateDynamicObject(3472,1923.5000000,1010.2000100,20.9000000,0.0000000,0.0000000,90.0000000); //object(circuslampost03) (1)
  196. CreateDynamicObject(3472,1913.8000500,1010.4000200,20.9000000,0.0000000,0.0000000,44.0000000); //object(circuslampost03) (2)
  197. CreateDynamicObject(3472,1933.3000500,1009.9000200,20.9000000,0.0000000,0.0000000,90.0000000); //object(circuslampost03) (3)
  198. CreateDynamicObject(1633,1940.3994100,1040.3994100,30.5000000,0.0000000,90.0000000,106.0020000); //object(landjump) (1)
  199. CreateDynamicObject(1633,1940.4000200,1040.4000200,24.5000000,0.0000000,90.0000000,106.0020000); //object(landjump) (1)
  200. CreateDynamicObject(1633,1940.3994100,1040.3994100,36.4000000,0.0000000,90.0000000,106.0020000); //object(landjump) (1)
  201. CreateDynamicObject(1633,1940.3994100,1040.3994100,42.2000000,0.0000000,90.0000000,106.0020000); //object(landjump) (1)
  202. CreateDynamicObject(1633,1940.4000200,1040.4000200,47.7000000,0.0000000,90.0000000,106.0020000); //object(landjump) (1)
  203. CreateDynamicObject(1633,1906.6999500,1037.4000200,47.7000000,0.0000000,270.0000000,254.0020000); //object(landjump) (1)
  204. CreateDynamicObject(1633,1906.6999500,1037.4000200,42.0000000,0.0000000,270.0000000,253.9980000); //object(landjump) (1)
  205. CreateDynamicObject(1633,1906.6999500,1037.4000200,36.0000000,0.0000000,270.0000000,253.9980000); //object(landjump) (1)
  206. CreateDynamicObject(1633,1906.6999500,1037.4000200,30.5000000,0.0000000,270.0000000,253.9980000); //object(landjump) (1)
  207. CreateDynamicObject(1633,1906.6999500,1037.4000200,24.5000000,0.0000000,270.0000000,253.9980000); //object(landjump) (1)
  208. CreateDynamicObject(8558,2199.6992200,935.7998000,21.4000000,0.0000000,23.9840000,180.0000000); //object(vgshseing28) (1)
  209. CreateDynamicObject(8558,2199.6992200,950.5996100,21.4000000,0.0000000,335.9840000,0.0000000); //object(vgshseing28) (1)
  210. CreateDynamicObject(1649,2176.0000000,1116.0999800,12.8000000,0.0000000,0.0000000,242.0000000); //object(wglasssmash) (6)
  211. CreateDynamicObject(2921,2178.5996100,1115.5000000,12.7000000,0.0000000,0.0000000,85.9950000); //object(kmb_cam) (1)
  212. CreateDynamicObject(2921,2179.6999500,1114.9000200,12.7000000,0.0000000,0.0000000,85.9950000); //object(kmb_cam) (2)
  213. CreateDynamicObject(1010,2178.6001000,1116.5999800,12.1000000,0.0000000,0.0000000,64.0000000); //object(nto_b_tw) (1)
  214. CreateDynamicObject(1005,2108.3999000,1002.0000000,10.1000000,0.0000000,0.0000000,88.0000000); //object(bnt_b_sc_l) (2)
  215. CreateDynamicObject(1633,2092.5000000,1286.0000000,11.9000000,0.0000000,90.0000000,15.9960000); //object(landjump) (1)
  216. CreateDynamicObject(1633,2099.8999000,1286.0000000,11.9000000,0.0000000,270.0000000,343.9960000); //object(landjump) (1)
  217. CreateDynamicObject(1633,2096.3999000,1286.5000000,14.2500000,16.0000000,180.0000000,357.9930000); //object(landjump) (1)
  218. CreateDynamicObject(3860,2025.0999800,1917.0999800,12.5000000,0.0000000,0.0000000,90.0000000); //object(marketstall04_sfxrf) (1)
  219. CreateDynamicObject(2898,2157.3000500,958.0000000,11.8000000,0.0000000,270.0000000,0.0000000); //object(funturf_law) (5)
  220. CreateDynamicObject(2898,2157.2998000,952.5996100,11.8000000,0.0000000,270.0000000,0.0000000); //object(funturf_law) (5)
  221. CreateDynamicObject(2898,2157.2998000,947.1992200,11.8000000,0.0000000,270.0000000,0.0000000); //object(funturf_law) (12)
  222. CreateDynamicObject(2898,2160.0000000,944.5999800,11.8000000,0.0000000,90.0000000,270.0000000); //object(funturf_law) (14)
  223. CreateDynamicObject(2898,2160.0000000,960.7000100,11.8000000,0.0000000,270.0000000,270.0000000); //object(funturf_law) (5)
  224. CreateDynamicObject(2898,2157.2998000,928.5000000,11.8000000,0.0000000,270.0000000,0.0000000); //object(funturf_law) (5)
  225. CreateDynamicObject(2898,2160.0000000,925.9000200,11.8000000,0.0000000,270.0000000,91.9940000); //object(funturf_law) (17)
  226. CreateDynamicObject(2898,2157.3000500,933.9000200,11.8000000,0.0000000,270.0000000,0.0000000); //object(funturf_law) (5)
  227. CreateDynamicObject(2898,2157.2998000,939.2998000,11.8000000,0.0000000,270.0000000,0.0000000); //object(funturf_law) (19)
  228. CreateDynamicObject(2898,2159.8999000,942.0000000,11.8000000,0.0000000,270.0000000,270.0000000); //object(funturf_law) (5)
  229. CreateDynamicObject(2898,2159.3000500,957.9000200,13.9000000,0.0000000,358.0000000,0.0000000); //object(funturf_law) (5)
  230. CreateDynamicObject(2898,2159.2998000,952.5999800,13.9000000,0.0000000,357.9950000,0.0000000); //object(funturf_law) (5)
  231. CreateDynamicObject(2898,2159.2998000,947.1992200,13.9000000,0.0000000,357.9950000,0.0000000); //object(funturf_law) (5)
  232. CreateDynamicObject(2898,2159.2998000,939.2998000,13.9000000,0.0000000,357.9950000,0.0000000); //object(funturf_law) (5)
  233. CreateDynamicObject(2898,2159.2998000,933.9000200,13.9000000,0.0000000,357.9950000,0.0000000); //object(funturf_law) (5)
  234. CreateDynamicObject(2898,2159.2998000,928.5000000,13.9000000,0.0000000,357.9950000,0.0000000); //object(funturf_law) (5)
  235. CreateDynamicObject(2617,2166.0000000,952.4000200,27.5000000,0.0000000,0.0000000,2.0000000); //object(hotel_single_3) (1)
  236. CreateDynamicObject(8558,1897.5999800,1003.4000200,50.1000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (2)
  237. CreateDynamicObject(8558,1897.5999800,998.2999900,50.1000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (3)
  238. CreateDynamicObject(8558,1883.0999800,1003.4000200,47.3000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (6)
  239. CreateDynamicObject(8558,1883.0996100,998.2998000,47.3000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (10)
  240. CreateDynamicObject(8558,1845.0000000,1003.3994100,50.1000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (14)
  241. CreateDynamicObject(8558,1845.0000000,998.2998000,50.1000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (15)
  242. CreateDynamicObject(1305,1869.0999800,1003.2999900,50.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (2)
  243. CreateDynamicObject(1305,1962.9000200,915.4000200,69.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (4)
  244. CreateDynamicObject(8558,1968.7998000,933.8994100,58.5000000,0.0000000,24.0000000,90.0000000); //object(vgshseing28) (24)
  245. CreateDynamicObject(8558,1951.5000000,933.8994100,58.5000000,0.0000000,24.0000000,90.0000000); //object(vgshseing28) (25)
  246. CreateDynamicObject(6959,1960.1992200,896.0996100,68.1250000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (1)
  247. CreateDynamicObject(984,1957.5000000,921.5999800,65.4000000,344.0000000,0.0000000,0.0000000); //object(fenceshit2) (1)
  248. CreateDynamicObject(984,1957.5000000,933.7999900,61.9000000,343.9980000,0.0000000,0.0000000); //object(fenceshit2) (2)
  249. CreateDynamicObject(984,1957.5000000,946.0999800,58.4000000,343.9980000,0.0000000,0.0000000); //object(fenceshit2) (3)
  250. CreateDynamicObject(2898,1865.1992200,1003.2998000,49.5000000,0.0000000,270.0000000,180.0000000); //object(funturf_law) (1)
  251. CreateDynamicObject(2898,1865.1992200,998.5000000,49.5000000,0.0000000,270.0000000,179.9950000); //object(funturf_law) (2)
  252. CreateDynamicObject(2898,1867.9000200,995.7999900,49.5000000,0.0000000,270.0000000,270.0000000); //object(funturf_law) (7)
  253. CreateDynamicObject(2898,1873.1999500,995.7999900,49.5000000,0.0000000,270.0000000,270.0000000); //object(funturf_law) (9)
  254. CreateDynamicObject(2898,1867.8994100,1006.0000000,49.5000000,0.0000000,270.0000000,89.9950000); //object(funturf_law) (11)
  255. CreateDynamicObject(2898,1873.1999500,1006.0000000,49.5000000,0.0000000,270.0000000,89.9950000); //object(funturf_law) (15)
  256. CreateDynamicObject(2898,1877.1999500,998.0999800,49.5000000,0.0000000,270.0000000,329.9990000); //object(funturf_law) (16)
  257. CreateDynamicObject(2898,1877.1999500,1003.7000100,49.5000000,0.0000000,270.0000000,30.0010000); //object(funturf_law) (18)
  258. CreateDynamicObject(2898,1877.1992200,998.0996100,49.5000000,0.0000000,270.0000000,149.9960000); //object(funturf_law) (20)
  259. CreateDynamicObject(2898,1877.1992200,1003.6992200,49.5000000,0.0000000,270.0000000,209.9920000); //object(funturf_law) (21)
  260. CreateDynamicObject(1243,1935.0996100,979.2998000,47.8000000,0.0000000,0.0000000,29.9980000); //object(bouy) (2)
  261. CreateDynamicObject(2898,1935.0000000,983.0000000,40.1000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (31)
  262. CreateDynamicObject(2898,1935.0000000,975.6992200,40.1000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (33)
  263. CreateDynamicObject(2898,1935.0000000,988.3994100,37.8000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (34)
  264. CreateDynamicObject(2898,1935.0000000,970.0996100,37.8000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (35)
  265. CreateDynamicObject(1305,1873.0999800,1003.4000200,50.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (4)
  266. CreateDynamicObject(8558,1845.0000000,1003.3994100,54.9000000,0.0000000,179.9950000,0.0000000); //object(vgshseing28) (14)
  267. CreateDynamicObject(8558,1845.0000000,998.2998000,54.9000000,0.0000000,179.9950000,0.0000000); //object(vgshseing28) (15)
  268. CreateDynamicObject(6959,1804.2998000,1000.8994100,51.6500000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (1)
  269. CreateDynamicObject(6959,1804.3000500,1020.7999900,71.5000000,90.0000000,180.0000000,180.0000000); //object(vegasnbball1) (1)
  270. CreateDynamicObject(6959,1804.3000500,1000.9000200,91.5000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (1)
  271. CreateDynamicObject(6959,1804.3000500,980.9000200,71.5000000,90.0000000,179.9950000,179.9950000); //object(vegasnbball1) (1)
  272. CreateDynamicObject(6959,1824.5996100,1000.8994100,74.0000000,0.0000000,270.0000000,0.0000000); //object(vegasnbball1) (1)
  273. CreateDynamicObject(1633,2222.6992200,935.7998000,30.7000000,343.9980000,0.0000000,270.0000000); //object(landjump) (1)
  274. CreateDynamicObject(1633,2222.6992200,935.7998000,35.0000000,15.4080000,179.9950000,270.5880000); //object(landjump) (1)
  275. CreateDynamicObject(1633,2222.6992200,933.5996100,32.8000000,0.0000000,270.0000000,253.9930000); //object(landjump) (1)
  276. CreateDynamicObject(1633,2234.5000000,935.7998000,30.7000000,343.9930000,0.0000000,90.0000000); //object(landjump) (1)
  277. CreateDynamicObject(1633,2234.5000000,933.5996100,33.0000000,0.0000000,90.0000000,106.0020000); //object(landjump) (1)
  278. CreateDynamicObject(8558,2228.5996100,943.3994100,29.4500000,0.0000000,0.0000000,270.0000000); //object(vgshseing28) (1)
  279. CreateDynamicObject(1633,2234.5000000,952.8994100,33.0000000,0.0000000,270.0000000,74.0260000); //object(landjump) (1)
  280. CreateDynamicObject(1633,2234.5000000,935.7998000,35.0000000,16.0020000,179.9950000,90.0000000); //object(landjump) (1)
  281. CreateDynamicObject(1633,2246.2998000,935.7998000,35.0000000,16.6000000,179.9950000,269.4070000); //object(landjump) (20)
  282. CreateDynamicObject(1633,2258.0996100,935.7998000,35.0000000,17.1940000,179.9950000,88.8190000); //object(landjump) (18)
  283. CreateDynamicObject(1633,2269.8994100,935.7998000,35.0000000,17.7920000,179.9950000,268.2260000); //object(landjump) (19)
  284. CreateDynamicObject(1633,2281.7002000,950.5996100,35.0000000,18.3860000,179.9950000,87.6380000); //object(landjump) (21)
  285. CreateDynamicObject(1633,2246.2998000,935.7998000,30.7000000,343.9930000,0.0000000,269.9950000); //object(landjump) (26)
  286. CreateDynamicObject(1633,2258.0996100,935.7998000,30.7000000,343.9930000,0.0000000,89.9950000); //object(landjump) (22)
  287. CreateDynamicObject(1633,2269.9001500,935.7999900,30.7000000,343.9940000,0.0000000,-450.0000000); //object(landjump) (23)
  288. CreateDynamicObject(1633,2281.7002000,935.7998000,30.7000000,343.9820000,0.0000000,90.0000000); //object(landjump) (24)
  289. CreateDynamicObject(8558,2252.1992200,943.3994100,29.4500000,0.0000000,0.0000000,270.0000000); //object(vgshseing28) (1)
  290. CreateDynamicObject(8558,2275.7998000,943.4000200,29.4500000,0.0000000,0.0000000,270.0000000); //object(vgshseing28) (21)
  291. CreateDynamicObject(1633,2222.6992200,938.0996100,32.8000000,359.4450000,90.0000000,285.9910000); //object(landjump) (1)
  292. CreateDynamicObject(1633,2246.2998000,938.0996100,32.8000000,359.4400000,90.0000000,285.9910000); //object(landjump) (1)
  293. CreateDynamicObject(1633,2246.2998000,933.5996100,32.8000000,0.0000000,270.0000000,253.9930000); //object(landjump) (1)
  294. CreateDynamicObject(1633,2258.0996100,938.0996100,33.0000000,0.0000000,270.0000000,74.0260000); //object(landjump) (1)
  295. CreateDynamicObject(1633,2269.8994100,938.0996100,32.8000000,359.4400000,90.0000000,285.9910000); //object(landjump) (1)
  296. CreateDynamicObject(1633,2269.8994100,933.5996100,32.8000000,0.0000000,270.0000000,253.9930000); //object(landjump) (1)
  297. CreateDynamicObject(1633,2281.7002000,938.0996100,33.0000000,0.0000000,270.0000000,74.0260000); //object(landjump) (1)
  298. CreateDynamicObject(1633,2258.0996100,933.5996100,33.0000000,0.0000000,90.0000000,106.0020000); //object(landjump) (1)
  299. CreateDynamicObject(1633,2281.7002000,933.5996100,33.0000000,0.0000000,90.0000000,106.0020000); //object(landjump) (1)
  300. CreateDynamicObject(2898,2264.0000000,935.7999900,30.9700000,0.0000000,0.0000000,270.0000000); //object(funturf_law) (10)
  301. CreateDynamicObject(2898,2240.6001000,935.7998000,30.9700000,0.0000000,0.0000000,270.0000000); //object(funturf_law) (22)
  302. CreateDynamicObject(1633,2222.6992200,950.5999800,30.7000000,344.0000000,0.0000000,270.0000000); //object(landjump) (1)
  303. CreateDynamicObject(1633,2222.6001000,948.4000200,32.8000000,0.0000000,270.0000000,253.9930000); //object(landjump) (1)
  304. CreateDynamicObject(1633,2222.6992200,950.5999800,35.0000000,15.4080000,179.9950000,270.5880000); //object(landjump) (1)
  305. CreateDynamicObject(1633,2222.6992200,952.8994100,32.8000000,359.4450000,90.0000000,285.9910000); //object(landjump) (1)
  306. CreateDynamicObject(1633,2246.2998000,952.8994100,32.8000000,359.4450000,90.0000000,285.9910000); //object(landjump) (1)
  307. CreateDynamicObject(1633,2246.2998000,950.5996100,30.7000000,343.9980000,0.0000000,270.0000000); //object(landjump) (1)
  308. CreateDynamicObject(1633,2246.2998000,948.3994100,32.8000000,0.0000000,270.0000000,253.9930000); //object(landjump) (1)
  309. CreateDynamicObject(1633,2246.2998000,950.5996100,35.0000000,15.4080000,179.9950000,270.5880000); //object(landjump) (1)
  310. CreateDynamicObject(1633,2269.8994100,952.8994100,32.8000000,359.4450000,90.0000000,285.9910000); //object(landjump) (1)
  311. CreateDynamicObject(1633,2269.8994100,950.5996100,30.7000000,343.9980000,0.0000000,270.0000000); //object(landjump) (1)
  312. CreateDynamicObject(1633,2269.8994100,948.3994100,32.8000000,0.0000000,270.0000000,253.9930000); //object(landjump) (1)
  313. CreateDynamicObject(1633,2269.8994100,950.5996100,35.0000000,15.4080000,179.9950000,270.5880000); //object(landjump) (1)
  314. CreateDynamicObject(1633,2234.5000000,950.5999800,30.7000000,343.9930000,0.0000000,90.0000000); //object(landjump) (1)
  315. CreateDynamicObject(1633,2234.5000000,938.0996100,33.0000000,0.0000000,270.0000000,74.0260000); //object(landjump) (1)
  316. CreateDynamicObject(1633,2234.5000000,950.5999800,35.0000000,16.0020000,179.9950000,90.0000000); //object(landjump) (1)
  317. CreateDynamicObject(1633,2234.5000000,948.4000200,33.0000000,0.0000000,90.0000000,106.0020000); //object(landjump) (1)
  318. CreateDynamicObject(1633,2258.0996100,950.5996100,30.7000000,343.9930000,0.0000000,89.9950000); //object(landjump) (22)
  319. CreateDynamicObject(1633,2258.0996100,952.8994100,33.0000000,0.0000000,270.0000000,74.0260000); //object(landjump) (1)
  320. CreateDynamicObject(1633,2258.0996100,948.3994100,33.0000000,0.0000000,90.0000000,106.0020000); //object(landjump) (1)
  321. CreateDynamicObject(1633,2258.0996100,950.5996100,35.0000000,17.1940000,179.9950000,88.8190000); //object(landjump) (18)
  322. CreateDynamicObject(1633,2281.7002000,950.5996100,30.7000000,343.9820000,0.0000000,90.0000000); //object(landjump) (24)
  323. CreateDynamicObject(1633,2281.7002000,952.8994100,33.0000000,0.0000000,270.0000000,74.0260000); //object(landjump) (1)
  324. CreateDynamicObject(1633,2281.7002000,948.3994100,33.0000000,0.0000000,90.0000000,106.0020000); //object(landjump) (1)
  325. CreateDynamicObject(1633,2281.7002000,935.7998000,35.0000000,18.3860000,179.9950000,87.6380000); //object(landjump) (21)
  326. CreateDynamicObject(2898,2264.0000000,950.5996100,30.9700000,0.0000000,0.0000000,270.0000000); //object(funturf_law) (23)
  327. CreateDynamicObject(2898,2240.5996100,950.5996100,30.9700000,0.0000000,0.0000000,270.0000000); //object(funturf_law) (24)
  328. CreateDynamicObject(3458,2200.1999500,949.5999800,20.3000000,294.0000000,90.0000000,270.0000000); //object(vgncarshade1) (2)
  329. CreateDynamicObject(3458,2200.1992200,936.7998000,20.3000000,65.9180000,90.0000000,90.0000000); //object(vgncarshade1) (2)
  330. CreateDynamicObject(3458,2227.5996100,943.3994100,28.4000000,270.0000000,177.0260000,267.0260000); //object(vgncarshade1) (2)
  331. CreateDynamicObject(3458,2251.1999500,943.4000200,28.4000000,270.0000000,177.0260000,267.0260000); //object(vgncarshade1) (2)
  332. CreateDynamicObject(3458,2274.8000500,943.4000200,28.4000000,270.0000000,177.0230000,267.0230000); //object(vgncarshade1) (2)
  333. CreateDynamicObject(8640,2228.6001000,943.2000100,36.8000000,0.0000000,0.0000000,0.0000000); //object(chnatwnmll02_lvs) (1)
  334. CreateDynamicObject(8640,2252.1999500,943.2000100,36.8000000,0.0000000,0.0000000,0.0000000); //object(chnatwnmll02_lvs) (1)
  335. CreateDynamicObject(8640,2275.8999000,943.2000100,36.8000000,0.0000000,0.0000000,0.0000000); //object(chnatwnmll02_lvs) (1)
  336. CreateDynamicObject(8558,1845.0000000,998.2999900,56.0000000,0.0000000,359.9950000,0.0000000); //object(vgshseing28) (15)
  337. CreateDynamicObject(2898,1865.1999500,998.5000000,55.5000000,0.0000000,270.0000000,179.9950000); //object(funturf_law) (2)
  338. CreateDynamicObject(2898,1865.1999500,1003.2999900,55.5000000,0.0000000,270.0000000,180.0000000); //object(funturf_law) (1)
  339. CreateDynamicObject(8558,1845.0000000,1003.4000200,56.0000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (14)
  340. CreateDynamicObject(1633,2281.6999500,950.5999800,29.2000000,270.0200000,179.9990000,269.9990000); //object(landjump) (24)
  341. CreateDynamicObject(1633,2281.6999500,935.7999900,31.0000000,270.0200000,180.0010000,270.0010000); //object(landjump) (24)
  342. CreateDynamicObject(3458,2071.1001000,1175.9000200,-8.2000000,0.0000000,90.0000000,0.0000000); //object(vgncarshade1) (5)
  343. CreateDynamicObject(3458,2071.0996100,1175.8994100,-8.2000000,0.0000000,90.0000000,0.0000000); //object(vgncarshade1) (6)
  344. CreateDynamicObject(3458,2071.7160600,1180.7764900,-8.2000000,0.0000000,90.0000000,-14.4000000); //object(vgncarshade1) (7)
  345. CreateDynamicObject(3458,2073.5256300,1185.3465600,-8.2000000,0.0000000,90.0000000,-28.8000000); //object(vgncarshade1) (8)
  346. CreateDynamicObject(3458,2076.4145500,1189.3230000,-8.2000000,0.0000000,90.0000000,-43.2000000); //object(vgncarshade1) (9)
  347. CreateDynamicObject(3458,2080.2019000,1192.4560500,-8.2000000,0.0000000,90.0000000,-57.6000000); //object(vgncarshade1) (10)
  348. CreateDynamicObject(3458,2084.6491700,1194.5488300,-8.2000000,0.0000000,90.0000000,-72.0000000); //object(vgncarshade1) (11)
  349. CreateDynamicObject(3458,2090.0000000,1195.4000200,-8.2000000,0.0000000,90.0000000,270.0000000); //object(vgncarshade1) (12)
  350. CreateDynamicObject(3458,2071.0996100,1170.7998000,-8.2000000,0.0000000,90.0000000,0.0000000); //object(vgncarshade1) (13)
  351. CreateDynamicObject(3458,2071.1001000,1165.7000700,-8.2000000,0.0000000,90.0000000,0.0000000); //object(vgncarshade1) (14)
  352. CreateDynamicObject(3458,2071.1001000,1160.6001000,-8.2000000,0.0000000,90.0000000,0.0000000); //object(vgncarshade1) (15)
  353. CreateDynamicObject(3458,2071.0996100,1155.5000000,-8.2000000,0.0000000,90.0000000,0.0000000); //object(vgncarshade1) (16)
  354. CreateDynamicObject(3458,2095.1001000,1195.4000200,-8.2000000,0.0000000,90.0000000,270.0000000); //object(vgncarshade1) (17)
  355. CreateDynamicObject(3458,2100.2002000,1195.4000200,-8.2000000,0.0000000,90.0000000,270.0000000); //object(vgncarshade1) (18)
  356. CreateDynamicObject(3458,2105.2998000,1195.3994100,-8.2000000,0.0000000,90.0000000,270.0000000); //object(vgncarshade1) (19)
  357. CreateDynamicObject(3458,2110.4003900,1195.4000200,-8.2000000,0.0000000,90.0000000,270.0000000); //object(vgncarshade1) (20)
  358. CreateDynamicObject(8558,2057.3994100,879.0996100,1.2000000,0.0000000,349.9970000,270.0000000); //object(vgshseing28) (17)
  359. CreateDynamicObject(1655,2057.3994100,823.1992200,9.1000000,15.9910000,0.0000000,179.9950000); //object(waterjumpx2) (15)
  360. CreateDynamicObject(8558,0.0000000,0.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (23)
  361. CreateDynamicObject(8558,0.0000000,5.2120900,0.3279200,7.2000000,0.0000000,0.0000000); //object(vgshseing28) (26)
  362. CreateDynamicObject(8558,0.0000000,10.3419900,1.3065000,14.4000000,0.0000000,0.0000000); //object(vgshseing28) (27)
  363. CreateDynamicObject(8558,0.0000000,15.3087900,2.9203100,21.6000000,0.0000000,0.0000000); //object(vgshseing28) (28)
  364. CreateDynamicObject(8558,0.0000000,20.0341600,5.1439000,28.8000000,0.0000000,0.0000000); //object(vgshseing28) (29)
  365. CreateDynamicObject(8558,0.0000000,24.4435800,7.9422000,36.0000000,0.0000000,0.0000000); //object(vgshseing28) (30)
  366. CreateDynamicObject(8558,0.0000000,28.4675000,11.2710800,43.2000000,0.0000000,0.0000000); //object(vgshseing28) (31)
  367. CreateDynamicObject(8558,0.0000000,32.0424800,15.0780500,50.4000000,0.0000000,0.0000000); //object(vgshseing28) (32)
  368. CreateDynamicObject(8558,0.0000000,35.1121300,19.3030600,57.6000000,0.0000000,0.0000000); //object(vgshseing28) (33)
  369. CreateDynamicObject(8558,0.0000000,37.6280400,23.8794900,64.8000000,0.0000000,0.0000000); //object(vgshseing28) (34)
  370. CreateDynamicObject(8558,0.0000000,39.5505400,28.7351500,72.0000000,0.0000000,0.0000000); //object(vgshseing28) (35)
  371. CreateDynamicObject(8558,0.0000000,40.8493000,33.7934700,79.2000000,0.0000000,0.0000000); //object(vgshseing28) (36)
  372. CreateDynamicObject(8558,0.0000000,41.5038300,38.9746900,86.4000000,0.0000000,0.0000000); //object(vgshseing28) (37)
  373. CreateDynamicObject(8558,0.0000000,41.5038400,44.1970900,93.6000000,0.0000000,0.0000000); //object(vgshseing28) (38)
  374. CreateDynamicObject(1598,1946.0999800,966.2000100,51.8000000,0.0000000,0.0000000,0.0000000); //object(beachball) (1)
  375. CreateDynamicObject(8171,1960.2998000,968.0996100,-17.5000000,270.0000000,180.0000000,0.0060000); //object(vgssairportland06) (2)
  376. CreateDynamicObject(2917,2113.1999500,962.7999900,17.5000000,0.0000000,0.0000000,0.0000000); //object(a51_crane) (1)
  377. CreateDynamicObject(2917,2113.1992200,962.7998000,17.5000000,322.0000000,180.0000000,180.0000000); //object(a51_crane) (3)
  378. CreateDynamicObject(2917,2108.8999000,962.7999900,17.5000000,0.0000000,0.0000000,0.0000000); //object(a51_crane) (4)
  379. CreateDynamicObject(2917,2108.8999000,962.7998000,17.5000000,321.9980000,179.9950000,179.9950000); //object(a51_crane) (5)
  380. CreateDynamicObject(2917,2104.5996100,962.7998000,17.5000000,0.0000000,0.0000000,0.0000000); //object(a51_crane) (6)
  381. CreateDynamicObject(2917,2100.2998000,962.7999900,17.5000000,0.0000000,0.0000000,0.0000000); //object(a51_crane) (7)
  382. CreateDynamicObject(2917,2104.6005900,962.7998000,17.5000000,321.9970000,179.9890000,179.9890000); //object(a51_crane) (8)
  383. CreateDynamicObject(2917,2100.3007800,962.7998000,17.5000000,321.9930000,179.9840000,179.9840000); //object(a51_crane) (9)
  384. CreateDynamicObject(2917,2113.1999500,946.0000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(a51_crane) (10)
  385. CreateDynamicObject(2917,2108.8994100,946.0000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(a51_crane) (11)
  386. CreateDynamicObject(2917,2104.5998500,946.0000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(a51_crane) (12)
  387. CreateDynamicObject(2917,2100.2998000,946.0000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(a51_crane) (13)
  388. CreateDynamicObject(2917,2113.1999500,946.0000000,17.5000000,321.9980000,180.0000000,0.0000000); //object(a51_crane) (14)
  389. CreateDynamicObject(2917,2108.8999000,946.0000000,17.5000000,321.9980000,179.9950000,0.0000000); //object(a51_crane) (15)
  390. CreateDynamicObject(2917,2104.5996100,946.0000000,17.5000000,321.9930000,179.9840000,0.0000000); //object(a51_crane) (16)
  391. CreateDynamicObject(2917,2100.2998000,946.0000000,17.5000000,321.9930000,179.9840000,0.0000000); //object(a51_crane) (17)
  392. CreateDynamicObject(1480,2102.1992200,953.7998000,15.5000000,0.0000000,270.0000000,90.0000000); //object(dyn_gaz_2) (1)
  393. CreateDynamicObject(1480,2102.1999500,955.7999900,15.5000000,0.0000000,270.0000000,270.0000000); //object(dyn_gaz_2) (1)
  394. CreateDynamicObject(1376,2100.2998000,954.0996100,26.2000000,0.0000000,179.9950000,0.0000000); //object(containercrane_03) (1)
  395. CreateDynamicObject(1480,2098.1999500,955.7999900,15.5000000,0.0000000,270.0000000,270.0000000); //object(dyn_gaz_2) (1)
  396. CreateDynamicObject(1480,2098.1999500,953.7999900,15.5000000,0.0000000,270.0000000,90.0000000); //object(dyn_gaz_2) (1)
  397. CreateDynamicObject(2960,2097.8999000,956.0000000,17.9000000,89.9800000,269.9140000,359.9710000); //object(kmb_beam) (10)
  398. CreateDynamicObject(2960,2097.8999000,952.7000100,17.9000000,89.9800000,269.9140000,359.9660000); //object(kmb_beam) (10)
  399. CreateDynamicObject(2960,2097.8999000,956.0000000,17.3000000,89.9780000,269.9120000,359.9670000); //object(kmb_beam) (10)
  400. CreateDynamicObject(2960,2097.8999000,956.0000000,16.7000000,89.9800000,269.9140000,359.9660000); //object(kmb_beam) (10)
  401. CreateDynamicObject(2960,2097.8999000,952.7000100,17.3000000,89.9800000,269.9140000,359.9660000); //object(kmb_beam) (10)
  402. CreateDynamicObject(2960,2097.8999000,952.7000100,16.7000000,89.9780000,269.9120000,359.9670000); //object(kmb_beam) (10)
  403. CreateDynamicObject(2960,2102.8000500,956.0000000,17.9000000,89.9800000,269.9140000,179.9660000); //object(kmb_beam) (10)
  404. CreateDynamicObject(2960,2102.7998000,952.5996100,17.9000000,89.9800000,269.9140000,179.9490000); //object(kmb_beam) (10)
  405. CreateDynamicObject(2960,2102.8000500,956.0000000,16.7000000,89.9780000,269.9120000,179.9620000); //object(kmb_beam) (10)
  406. CreateDynamicObject(2960,2102.8000500,952.5999800,16.7000000,89.9780000,269.9120000,179.9560000); //object(kmb_beam) (10)
  407. CreateDynamicObject(2960,2102.7998000,952.5996100,17.3000000,89.9720000,269.9110000,179.9460000); //object(kmb_beam) (10)
  408. CreateDynamicObject(2960,2102.7998000,956.0000000,17.3000000,89.9780000,269.9120000,179.9620000); //object(kmb_beam) (10)
  409. CreateDynamicObject(1707,2099.5000000,955.5999800,18.3000000,0.0000000,0.0000000,0.0000000); //object(kb_couch01) (1)
  410. CreateDynamicObject(6959,2108.0996100,983.1992200,10.5000000,270.0000000,179.9950000,179.9950000); //object(vegasnbball1) (1)
  411. CreateDynamicObject(6959,2141.6992200,983.1992200,10.5000000,270.0000000,180.0000000,180.0000000); //object(vegasnbball1) (1)
  412. CreateDynamicObject(6959,2087.5000000,1003.7998000,10.5000000,270.0000000,0.0000000,270.0000000); //object(vegasnbball1) (1)
  413. CreateDynamicObject(6959,2104.3994100,1036.2998000,10.5000000,270.0000000,179.9950000,34.9970000); //object(vegasnbball1) (1)
  414. CreateDynamicObject(6959,2193.0996100,983.1992200,10.5000000,270.0000000,179.9950000,179.9950000); //object(vegasnbball1) (1)
  415. CreateDynamicObject(6959,2138.0996100,1059.8994100,10.5000000,270.0000000,179.9950000,34.9970000); //object(vegasnbball1) (1)
  416. CreateDynamicObject(6959,2175.0996100,1076.2998000,10.5000000,270.0000000,179.9950000,12.9970000); //object(vegasnbball1) (1)
  417. CreateDynamicObject(6959,2232.5000000,991.5999800,10.5000000,270.0000000,180.0000000,204.0000000); //object(vegasnbball1) (1)
  418. CreateDynamicObject(2921,2101.6999500,957.0999800,19.0000000,0.0000000,0.0000000,306.0000000); //object(kmb_cam) (3)
  419. CreateDynamicObject(2921,2099.5000000,957.0999800,19.1000000,0.0000000,0.0000000,305.9970000); //object(kmb_cam) (4)
  420. CreateDynamicObject(982,1923.8000500,1017.7000100,46.8000000,340.0000000,0.0000000,0.0000000); //object(fenceshit) (1)
  421. CreateDynamicObject(982,1923.0000000,1017.7000100,46.8000000,339.9990000,0.0000000,0.0000000); //object(fenceshit) (2)
  422. CreateDynamicObject(982,1923.0000000,1041.6999500,38.0500000,339.9990000,0.0000000,0.0000000); //object(fenceshit) (3)
  423. CreateDynamicObject(982,1923.8000500,1041.6999500,38.0500000,339.9990000,0.0000000,0.0000000); //object(fenceshit) (4)
  424. CreateDynamicObject(2898,1935.0000000,983.0000000,34.1000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (31)
  425. CreateDynamicObject(2898,1935.0000000,975.7000100,34.1000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (33)
  426. CreateDynamicObject(2898,1935.0000000,988.4000200,28.6000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (34)
  427. CreateDynamicObject(2898,1935.0000000,970.0999800,28.7000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (35)
  428. CreateDynamicObject(2898,1935.0000000,983.0000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (31)
  429. CreateDynamicObject(2898,1935.0000000,975.7000100,23.0000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (33)
  430. CreateDynamicObject(1655,2057.3994100,827.6992200,6.6000000,0.0000000,0.0000000,179.9950000); //object(waterjumpx2) (15)
  431. CreateDynamicObject(1655,2057.3994100,819.5000000,13.1000000,37.9910000,0.0000000,179.9950000); //object(waterjumpx2) (15)
  432. CreateDynamicObject(1655,2057.3994100,817.5000000,18.1000000,57.9750000,0.0000000,179.9950000); //object(waterjumpx2) (15)
  433. CreateDynamicObject(8171,2058.0996100,817.5996100,41.6000000,0.0000000,270.0000000,89.9950000); //object(vgssairportland06) (3)
  434. CreateDynamicObject(8171,2058.0996100,818.8291000,41.6000000,0.0000000,270.0000000,89.9840000); //object(vgssairportland06) (4)
  435. CreateDynamicObject(8171,2058.0996100,817.5996100,81.5000000,0.0000000,270.0000000,89.9950000); //object(vgssairportland06) (3)
  436. CreateDynamicObject(8171,2058.0996100,818.8291000,81.5000000,0.0000000,270.0000000,89.9840000); //object(vgssairportland06) (4)
  437. CreateDynamicObject(8558,1954.3000500,965.7999900,47.2000000,0.0000000,352.0000000,180.0000000); //object(vgshseing28) (24)
  438. CreateDynamicObject(8558,1966.8000500,965.7999900,42.0000000,0.0000000,5.9960000,179.9950000); //object(vgshseing28) (24)
  439. CreateDynamicObject(8558,1954.2998000,965.7998000,37.2000000,0.0000000,351.9910000,179.9950000); //object(vgshseing28) (24)
  440. CreateDynamicObject(8558,1966.8000500,965.7999900,32.2000000,0.0000000,5.9930000,179.9950000); //object(vgshseing28) (24)
  441. CreateDynamicObject(1243,1947.4000200,969.2000100,25.9000000,0.0000000,0.0000000,29.9980000); //object(bouy) (2)
  442. CreateDynamicObject(3437,1962.5999800,969.2999900,19.7000000,0.0000000,270.0000000,344.0000000); //object(ballypllr01_lvs) (3)
  443. CreateDynamicObject(3437,1962.6999500,972.7999900,19.7000000,0.0000000,270.0000000,13.9980000); //object(ballypllr01_lvs) (8)
  444. CreateDynamicObject(3437,1962.9000200,975.2999900,19.2000000,0.0000000,264.0000000,271.9970000); //object(ballypllr01_lvs) (9)
  445. CreateDynamicObject(3437,1962.6999500,975.2999900,19.7000000,0.0000000,270.0000000,1.9960000); //object(ballypllr01_lvs) (10)
  446. CreateDynamicObject(3437,1968.1999500,975.9000200,19.5000000,0.0000000,262.0000000,93.9940000); //object(ballypllr01_lvs) (11)
  447. CreateDynamicObject(3437,1962.5999800,982.9000200,19.7000000,0.0000000,272.0000000,1.9940000); //object(ballypllr01_lvs) (12)
  448. CreateDynamicObject(3437,1959.0999800,982.5000000,18.0000000,0.0000000,294.0000000,1.9890000); //object(ballypllr01_lvs) (13)
  449. CreateDynamicObject(3437,1962.5999800,985.5999800,19.7000000,0.0000000,270.0000000,1.9880000); //object(ballypllr01_lvs) (14)
  450. CreateDynamicObject(3437,1957.3000500,985.5999800,19.5000000,0.0000000,266.0000000,91.9820000); //object(ballypllr01_lvs) (15)
  451. CreateDynamicObject(3437,1968.1999500,986.0000000,19.5000000,0.0000000,265.9950000,91.9780000); //object(ballypllr01_lvs) (16)
  452. CreateDynamicObject(3437,1963.0000000,986.0000000,19.5000000,0.0000000,265.9950000,91.9780000); //object(ballypllr01_lvs) (17)
  453. CreateDynamicObject(3437,1962.6999500,994.5999800,19.7000000,0.0000000,268.0000000,173.9830000); //object(ballypllr01_lvs) (18)
  454. CreateDynamicObject(3437,1962.5000000,997.0999800,19.7000000,0.0000000,267.9950000,197.9800000); //object(ballypllr01_lvs) (19)
  455. CreateDynamicObject(3437,1962.5000000,998.7999900,19.7000000,0.0000000,267.9900000,181.9790000); //object(ballypllr01_lvs) (20)
  456. CreateDynamicObject(3374,1947.3000500,968.5000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (1)
  457. CreateDynamicObject(3374,1951.0999800,968.5000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (2)
  458. CreateDynamicObject(3374,1954.8994100,968.5000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (3)
  459. CreateDynamicObject(3374,1958.6992200,968.5000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (4)
  460. CreateDynamicObject(3374,1962.4997600,968.5000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (5)
  461. CreateDynamicObject(3374,1966.2996800,968.5000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (6)
  462. CreateDynamicObject(3374,1970.0996100,968.5000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (7)
  463. CreateDynamicObject(3374,1973.8994100,968.5000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (8)
  464. CreateDynamicObject(3374,1973.9000200,972.2000100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (13)
  465. CreateDynamicObject(3374,1973.9003900,975.8994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (9)
  466. CreateDynamicObject(3374,1973.9003900,979.5996100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (10)
  467. CreateDynamicObject(3374,1973.9013700,983.2998000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (11)
  468. CreateDynamicObject(3374,1973.9023400,987.0000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (12)
  469. CreateDynamicObject(3374,1973.9023400,990.6992200,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (14)
  470. CreateDynamicObject(3374,1973.9033200,994.3994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (15)
  471. CreateDynamicObject(3374,1973.9043000,998.0996100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (16)
  472. CreateDynamicObject(3374,1970.0996100,972.2000100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (20)
  473. CreateDynamicObject(3374,1970.0996100,975.8994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (17)
  474. CreateDynamicObject(3374,1970.0996100,979.6000400,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (18)
  475. CreateDynamicObject(3374,1970.0996100,983.2998000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (19)
  476. CreateDynamicObject(3374,1970.0996100,987.0000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (21)
  477. CreateDynamicObject(3374,1970.0996100,990.6992200,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (22)
  478. CreateDynamicObject(3374,1970.0996100,994.3994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (23)
  479. CreateDynamicObject(3374,1970.0996100,998.0996100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (24)
  480. CreateDynamicObject(3374,1966.2991900,972.2000100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (28)
  481. CreateDynamicObject(3374,1962.4987800,972.2000100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (29)
  482. CreateDynamicObject(3374,1958.6983600,972.2000100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (30)
  483. CreateDynamicObject(3374,1954.8979500,972.2000100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (31)
  484. CreateDynamicObject(3374,1951.0975300,972.2000100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (32)
  485. CreateDynamicObject(3374,1947.2971200,972.2000100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (33)
  486. CreateDynamicObject(3374,1966.2988300,975.8994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (34)
  487. CreateDynamicObject(3374,1962.4980500,975.8994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (35)
  488. CreateDynamicObject(3374,1958.6972700,975.8994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (36)
  489. CreateDynamicObject(3374,1954.8964800,975.8994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (37)
  490. CreateDynamicObject(3374,1951.0957000,975.8994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (38)
  491. CreateDynamicObject(3374,1947.2949200,975.8994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (39)
  492. CreateDynamicObject(3374,1966.2988300,979.5996100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (40)
  493. CreateDynamicObject(3374,1962.4980500,979.5996100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (41)
  494. CreateDynamicObject(3374,1958.6972700,979.5996100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (42)
  495. CreateDynamicObject(3374,1954.8964800,979.5996100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (43)
  496. CreateDynamicObject(3374,1951.0957000,979.5996100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (44)
  497. CreateDynamicObject(3374,1947.2949200,979.5996100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (45)
  498. CreateDynamicObject(3374,1966.2978500,983.2998000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (46)
  499. CreateDynamicObject(3374,1962.4960900,983.2998000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (47)
  500. CreateDynamicObject(3374,1958.6943400,983.2998000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (48)
  501. CreateDynamicObject(3374,1954.8925800,983.2998000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (49)
  502. CreateDynamicObject(3374,1951.0908200,983.2998000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (50)
  503. CreateDynamicObject(3374,1947.2890600,983.2998000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (51)
  504. CreateDynamicObject(3374,1966.2968800,987.0000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (52)
  505. CreateDynamicObject(3374,1962.4941400,987.0000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (53)
  506. CreateDynamicObject(3374,1958.6914100,987.0000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (54)
  507. CreateDynamicObject(3374,1954.8886700,987.0000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (55)
  508. CreateDynamicObject(3374,1951.0859400,987.0000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (56)
  509. CreateDynamicObject(3374,1947.2832000,987.0000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (57)
  510. CreateDynamicObject(3374,1966.2968800,990.6992200,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (64)
  511. CreateDynamicObject(3374,1962.4941400,990.6992200,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (58)
  512. CreateDynamicObject(3374,1958.6914100,990.6992200,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (59)
  513. CreateDynamicObject(3374,1954.8886700,990.6992200,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (60)
  514. CreateDynamicObject(3374,1951.0859400,990.6992200,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (61)
  515. CreateDynamicObject(3374,1947.2832000,990.6992200,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (62)
  516. CreateDynamicObject(3374,1966.2959000,994.3994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (63)
  517. CreateDynamicObject(3374,1962.4921900,994.3994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (65)
  518. CreateDynamicObject(3374,1958.6884800,994.3994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (66)
  519. CreateDynamicObject(3374,1954.8847700,994.3994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (67)
  520. CreateDynamicObject(3374,1951.0810500,994.3994100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (68)
  521. CreateDynamicObject(3374,1966.2949200,998.0996100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (69)
  522. CreateDynamicObject(3374,1962.4902300,998.0996100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (70)
  523. CreateDynamicObject(3374,1958.6855500,998.0996100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (71)
  524. CreateDynamicObject(3374,1954.8808600,998.0996100,22.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (72)
  525. CreateDynamicObject(1225,1947.3000500,969.0999800,23.4000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (1)
  526. CreateDynamicObject(1225,1950.6999500,972.0000000,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (2)
  527. CreateDynamicObject(1225,1960.0999800,979.4000200,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (3)
  528. CreateDynamicObject(1225,1960.0999800,971.7000100,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (4)
  529. CreateDynamicObject(1225,1967.6999500,970.4000200,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (5)
  530. CreateDynamicObject(1225,1972.1999500,978.0000000,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (6)
  531. CreateDynamicObject(1225,1971.3000500,984.2000100,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (7)
  532. CreateDynamicObject(1225,1966.0999800,990.7999900,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (8)
  533. CreateDynamicObject(1225,1955.4000200,985.7999900,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (9)
  534. CreateDynamicObject(1225,1948.5999800,980.5000000,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (10)
  535. CreateDynamicObject(1225,1949.9000200,988.0000000,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (11)
  536. CreateDynamicObject(1225,1959.0000000,996.5000000,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (12)
  537. CreateDynamicObject(1225,1966.0999800,996.0000000,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (13)
  538. CreateDynamicObject(1225,1973.9000200,997.4000200,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (14)
  539. CreateDynamicObject(1225,1961.5000000,983.9000200,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (15)
  540. CreateDynamicObject(1225,1963.0999800,968.0999800,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (16)
  541. CreateDynamicObject(3458,1960.0996100,934.0000000,60.7000000,0.0000000,16.0130000,90.0000000); //object(vgncarshade1) (1)
  542. CreateDynamicObject(8171,1919.9000200,817.5996100,41.6000000,0.0000000,270.0000000,89.9950000); //object(vgssairportland06) (3)
  543. CreateDynamicObject(8171,1919.8994100,818.8291000,41.6000000,0.0000000,270.0000000,89.9950000); //object(vgssairportland06) (3)
  544. CreateDynamicObject(8171,1919.8994100,818.8291000,81.5000000,0.0000000,270.0000000,89.9950000); //object(vgssairportland06) (3)
  545. CreateDynamicObject(8171,1919.8994100,817.5996100,81.5000000,0.0000000,270.0000000,89.9950000); //object(vgssairportland06) (3)
  546. CreateDynamicObject(8171,2196.2998000,817.5996100,81.5000000,0.0000000,270.0000000,89.9950000); //object(vgssairportland06) (10)
  547. CreateDynamicObject(8171,2196.2993200,817.5996100,41.6000000,0.0000000,270.0000000,89.9950000); //object(vgssairportland06) (11)
  548. CreateDynamicObject(8171,2196.2998000,818.8291000,81.5000000,0.0000000,270.0000000,89.9730000); //object(vgssairportland06) (12)
  549. CreateDynamicObject(8171,2196.2998000,818.8291000,41.6000000,0.0000000,270.0000000,89.9840000); //object(vgssairportland06) (13)
  550. CreateDynamicObject(2960,2112.1999500,916.7000100,22.2000000,320.1080000,270.0000000,0.0000000); //object(kmb_beam) (10)
  551. CreateDynamicObject(2960,2112.1001000,919.2000100,25.1800000,320.1030000,270.0000000,0.0000000); //object(kmb_beam) (10)
  552. CreateDynamicObject(2960,2112.1999500,919.4000200,19.7000000,270.0000000,0.0000000,89.9950000); //object(kmb_beam) (10)
  553. CreateDynamicObject(2960,2113.8999000,914.0999800,19.7000000,270.0000000,180.0000000,359.9830000); //object(kmb_beam) (10)
  554. CreateDynamicObject(2960,2117.6999500,914.0999800,19.7000000,270.0000000,179.9950000,359.9780000); //object(kmb_beam) (10)
  555. CreateDynamicObject(2898,2029.7998000,1008.1992200,9.8000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (5)
  556. CreateDynamicObject(1633,2029.7998000,1011.1992200,9.6000000,285.9910000,179.9950000,0.0000000); //object(landjump) (1)
  557. CreateDynamicObject(1633,2029.8994100,1005.1992200,9.6000000,285.9800000,179.9950000,179.9950000); //object(landjump) (1)
  558. CreateDynamicObject(2693,2157.3994100,949.0000000,12.8000000,11.9970000,0.0000000,269.9950000); //object(cj_banner11) (6)
  559. CreateDynamicObject(2693,2157.3999000,949.0000000,11.1000000,11.9970000,0.0000000,269.9950000); //object(cj_banner11) (7)
  560. CreateDynamicObject(2693,2157.6001000,945.7000100,11.1000000,11.9970000,0.0000000,269.9950000); //object(cj_banner11) (8)
  561. CreateDynamicObject(2693,2157.3999000,945.5000000,12.8000000,11.9970000,0.0000000,269.9950000); //object(cj_banner11) (9)
  562. CreateDynamicObject(2693,2157.3999000,945.5000000,11.1000000,11.9970000,0.0000000,269.9950000); //object(cj_banner11) (10)
  563. CreateDynamicObject(2692,2157.3000500,941.0000000,12.9000000,12.0000000,0.0000000,270.0000000); //object(cj_banner10) (1)
  564. CreateDynamicObject(2692,2157.3000500,941.0000000,11.1000000,11.9970000,0.0000000,270.0000000); //object(cj_banner10) (2)
  565. CreateDynamicObject(2692,2157.3000500,937.7000100,11.1000000,11.9970000,0.0000000,270.0000000); //object(cj_banner10) (3)
  566. CreateDynamicObject(2692,2157.3000500,937.7000100,12.9000000,11.9970000,0.0000000,270.0000000); //object(cj_banner10) (4)
  567. CreateDynamicObject(2655,2157.1999500,960.5000000,10.6000000,0.0000000,0.0000000,270.0000000); //object(cj_banner1) (2)
  568. CreateDynamicObject(2655,2157.1999500,960.5000000,13.1000000,0.0000000,180.0000000,270.0000000); //object(cj_banner1) (7)
  569. CreateDynamicObject(2655,2157.1999500,959.2999900,12.9000000,0.0000000,270.0000000,270.0000000); //object(cj_banner1) (8)
  570. CreateDynamicObject(2655,2157.1999500,959.2999900,10.9000000,0.0000000,270.0000000,269.9950000); //object(cj_banner1) (9)
  571. CreateDynamicObject(2655,2157.1999500,956.7999900,10.9000000,0.0000000,90.0000000,269.9950000); //object(cj_banner1) (14)
  572. CreateDynamicObject(2655,2157.1999500,955.5999800,10.6000000,0.0000000,0.0000000,269.9890000); //object(cj_banner1) (10)
  573. CreateDynamicObject(2655,2157.1999500,955.5999800,13.1000000,0.0000000,180.0000000,269.9890000); //object(cj_banner1) (11)
  574. CreateDynamicObject(2655,2157.1999500,956.7999900,12.9000000,0.0000000,90.0000000,269.9950000); //object(cj_banner1) (12)
  575. CreateDynamicObject(2693,2157.3999000,959.2999900,11.9000000,11.9980000,0.0000000,269.9950000); //object(cj_banner11) (12)
  576. CreateDynamicObject(2692,2157.3000500,956.7999900,11.9000000,11.9970000,0.0000000,270.0000000); //object(cj_banner10) (5)
  577. CreateDynamicObject(3458,2043.6999500,1256.0999800,-8.2000000,0.0000000,90.0000000,180.0000000); //object(vgncarshade1) (13)
  578. CreateDynamicObject(3458,2043.6992200,1256.0996100,-8.2000000,0.0000000,90.0000000,179.9950000); //object(vgncarshade1) (28)
  579. CreateDynamicObject(3458,2043.0839800,1260.9764400,-8.2000000,0.0000000,90.0000000,194.4000000); //object(vgncarshade1) (22)
  580. CreateDynamicObject(3458,2041.2745400,1265.5465100,-8.2000000,0.0000000,90.0000000,208.8000000); //object(vgncarshade1) (23)
  581. CreateDynamicObject(3458,2038.3855000,1269.5229500,-8.2000000,0.0000000,90.0000000,223.2000000); //object(vgncarshade1) (24)
  582. CreateDynamicObject(3458,2034.5982700,1272.6560100,-8.2000000,0.0000000,90.0000000,237.6000000); //object(vgncarshade1) (25)
  583. CreateDynamicObject(3458,2030.1503900,1274.7480500,-8.2000000,0.0000000,90.0000000,251.9990000); //object(vgncarshade1) (26)
  584. CreateDynamicObject(3458,2024.8000500,1275.5999800,-8.2000000,0.0000000,90.0000000,270.0000000); //object(vgncarshade1) (27)
  585. CreateDynamicObject(3458,2043.6999500,1251.0000000,-8.2000000,0.0000000,90.0000000,179.9950000); //object(vgncarshade1) (29)
  586. CreateDynamicObject(3458,2043.7006800,1245.9003900,-8.2000000,0.0000000,90.0000000,179.9950000); //object(vgncarshade1) (30)
  587. CreateDynamicObject(3458,2043.7014200,1240.8007800,-8.2000000,0.0000000,90.0000000,179.9950000); //object(vgncarshade1) (31)
  588. CreateDynamicObject(3458,2043.7021500,1235.7011700,-8.2000000,0.0000000,90.0000000,179.9950000); //object(vgncarshade1) (32)
  589. CreateDynamicObject(3458,2019.6999500,1275.5999800,-8.2000000,0.0000000,90.0000000,270.0000000); //object(vgncarshade1) (33)
  590. CreateDynamicObject(3458,2014.5998500,1275.5999800,-8.2000000,0.0000000,90.0000000,270.0000000); //object(vgncarshade1) (34)
  591. CreateDynamicObject(3458,2009.4997600,1275.5999800,-8.2000000,0.0000000,90.0000000,270.0000000); //object(vgncarshade1) (35)
  592. CreateDynamicObject(3458,2004.3996600,1275.5999800,-8.2000000,0.0000000,90.0000000,270.0000000); //object(vgncarshade1) (36)
  593. CreateDynamicObject(726,2097.0000000,1285.5000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(tree_hipoly19) (1)
  594. CreateDynamicObject(726,2096.0000000,1285.5999800,17.5000000,0.0000000,0.0000000,258.0000000); //object(tree_hipoly19) (3)
  595. CreateDynamicObject(726,2096.0000000,1285.5996100,31.8000000,0.0000000,0.0000000,257.9920000); //object(tree_hipoly19) (4)
  596. CreateDynamicObject(726,2096.0000000,1285.5999800,46.3000000,0.0000000,0.0000000,257.9970000); //object(tree_hipoly19) (5)
  597. CreateDynamicObject(3426,2115.5000000,919.0000000,5.1000000,0.0000000,0.0000000,0.0000000); //object(nt_noddonkbase) (1)
  598. CreateDynamicObject(1633,2120.1992200,906.7999900,11.6000000,304.0000000,0.0000000,180.0000000); //object(landjump) (1)
  599. CreateDynamicObject(1633,2114.8994100,906.7998000,11.6000000,303.9970000,0.0000000,179.9950000); //object(landjump) (1)
  600. CreateDynamicObject(1633,2109.5996100,906.7998000,11.6000000,303.9970000,0.0000000,179.9950000); //object(landjump) (1)
  601. CreateDynamicObject(13649,2111.5996100,914.8994100,18.5000000,0.0000000,90.0000000,179.9890000); //object(ramplandpad01) (4)
  602. CreateDynamicObject(6959,2057.3994100,815.6992200,41.8000000,270.0000000,0.0000000,0.0000000); //object(vegasnbball1) (1)
  603. CreateDynamicObject(2903,2193.0996100,983.1992200,26.4000000,0.0000000,0.0000000,0.0000000); //object(kmb_parachute) (2)
  604. CreateDynamicObject(16442,2193.5000000,982.7998000,19.4000000,0.0000000,0.0000000,0.0000000); //object(desn2_stripsigs1) (1)
  605. CreateDynamicObject(8558,2185.0000000,1253.0000000,11.3000000,0.0000000,90.0000000,0.0000000); //object(vgshseing28) (13)
  606. CreateDynamicObject(8558,2189.5996100,1253.0000000,11.3000000,0.0000000,270.0000000,0.0000000); //object(vgshseing28) (16)
  607. CreateDynamicObject(8558,2185.0000000,1258.0996100,11.3000000,0.0000000,90.0000000,359.9950000); //object(vgshseing28) (19)
  608. CreateDynamicObject(2960,2102.5996100,952.5000000,19.2000000,56.0150000,90.0000000,359.8630000); //object(kmb_beam) (10)
  609. CreateDynamicObject(2960,2102.5996100,948.2999900,20.7000000,86.0000000,90.0000000,359.8570000); //object(kmb_beam) (10)
  610. CreateDynamicObject(2960,2102.5996100,943.7999900,20.0000000,68.0000000,270.0000000,179.8520000); //object(kmb_beam) (10)
  611. CreateDynamicObject(2960,2103.3999000,952.5000000,19.2000000,56.0150000,90.0000000,359.8630000); //object(kmb_beam) (10)
  612. CreateDynamicObject(2960,2103.3999000,948.2998000,20.7000000,85.9950000,90.0000000,359.8520000); //object(kmb_beam) (10)
  613. CreateDynamicObject(2960,2103.3999000,943.7998000,20.0000000,68.0000000,269.9950000,179.8520000); //object(kmb_beam) (10)
  614. CreateDynamicObject(1376,2057.3994100,812.0000000,47.8000000,0.0000000,179.9950000,180.0000000); //object(containercrane_03) (1)
  615. CreateDynamicObject(2898,2057.3994100,815.7000100,40.6000000,90.0000000,180.0000000,0.0000000); //object(funturf_law) (13)
  616. CreateDynamicObject(3877,2058.5000000,814.5996100,42.1000000,0.0000000,90.0000000,90.0000000); //object(sf_rooflite) (1)
  617. CreateDynamicObject(3877,2056.1999500,814.5999800,42.1000000,0.0000000,90.0000000,89.9950000); //object(sf_rooflite) (1)
  618. CreateDynamicObject(2960,2061.1999500,815.7999900,41.5000000,0.0000000,28.2350000,180.0000000); //object(kmb_beam) (2)
  619. CreateDynamicObject(2960,2065.8000500,815.7999900,42.5000000,0.0000000,356.2210000,180.1210000); //object(kmb_beam) (6)
  620. CreateDynamicObject(2960,2070.1999500,815.7999900,41.0000000,0.0000000,326.2010000,179.0880000); //object(kmb_beam) (7)
  621. CreateDynamicObject(2960,2061.1999500,815.7999900,40.8000000,0.0000000,28.2290000,179.9950000); //object(kmb_beam) (2)
  622. CreateDynamicObject(2960,2065.8000500,815.7999900,41.8000000,0.0000000,356.2210000,180.1210000); //object(kmb_beam) (6)
  623. CreateDynamicObject(2960,2070.1999500,815.7999900,40.3000000,0.0000000,326.1950000,179.0830000); //object(kmb_beam) (7)
  624. CreateDynamicObject(2960,2053.6001000,815.7999900,41.5000000,0.0000000,331.7710000,179.9950000); //object(kmb_beam) (2)
  625. CreateDynamicObject(2960,2053.6001000,815.7999900,40.8000000,0.0000000,331.7710000,179.9950000); //object(kmb_beam) (2)
  626. CreateDynamicObject(2960,2049.0000000,815.7999900,42.5000000,0.0000000,3.7790000,180.1210000); //object(kmb_beam) (6)
  627. CreateDynamicObject(2960,2049.0000000,815.7999900,41.8000000,0.0000000,3.7740000,180.1210000); //object(kmb_beam) (6)
  628. CreateDynamicObject(2960,2044.5999800,815.7999900,41.0000000,0.0000000,33.8050000,179.0830000); //object(kmb_beam) (7)
  629. CreateDynamicObject(2960,2044.5999800,815.7999900,40.3000000,0.0000000,33.7990000,179.0830000); //object(kmb_beam) (7)
  630. CreateDynamicObject(3437,2063.0000000,814.5000000,29.6000000,0.0000000,182.0000000,90.0000000); //object(ballypllr01_lvs) (1)
  631. CreateDynamicObject(3437,2061.5000000,814.5000000,24.9000000,271.9990000,270.0000000,173.9950000); //object(ballypllr01_lvs) (1)
  632. CreateDynamicObject(3437,2053.6999500,814.5000000,30.4000000,9.9940000,357.9690000,90.3470000); //object(ballypllr01_lvs) (1)
  633. CreateDynamicObject(3437,2050.3000500,814.5999800,30.2000000,338.0550000,355.6850000,88.3780000); //object(ballypllr01_lvs) (1)
  634. CreateDynamicObject(1407,1973.6999500,916.0999800,68.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (1)
  635. CreateDynamicObject(1407,1978.4000200,916.0999800,68.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (1)
  636. CreateDynamicObject(1407,1946.3000500,916.2000100,68.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (1)
  637. CreateDynamicObject(1407,1941.5999800,916.2000100,68.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (1)
  638. CreateDynamicObject(5990,2166.3999000,1050.6999500,13.1000000,79.2890000,10.8230000,289.8860000); //object(ltseld01_lawn) (1)
  639. CreateDynamicObject(1379,2165.2998000,1049.0000000,13.1000000,348.0030000,0.0000000,300.9980000); //object(magnocrane_02) (1)
  640. CreateDynamicObject(5990,2165.8000500,1051.8000500,13.1000000,79.2880000,10.8220000,289.8850000); //object(ltseld01_lawn) (2)
  641. CreateDynamicObject(9076,2179.3994100,1285.6992200,22.4000000,0.0000000,179.9950000,179.9950000); //object(sphinx01_lvs) (1)
  642. CreateDynamicObject(6959,2002.4000200,931.4000200,38.1000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (1)
  643. CreateDynamicObject(847,2112.8000500,889.0999800,16.3000000,0.0000000,90.0000000,179.9950000); //object(dead_tree_19) (2)
  644. CreateDynamicObject(847,2112.8000500,888.7999900,15.8000000,0.0000000,270.0000000,0.0000000); //object(dead_tree_19) (7)
  645. CreateDynamicObject(847,2116.1001000,888.5999800,16.3000000,0.0000000,90.0000000,0.0000000); //object(dead_tree_19) (1)
  646. CreateDynamicObject(847,2116.1001000,888.7999900,15.8000000,0.0000000,270.0000000,179.9950000); //object(dead_tree_19) (8)
  647. CreateDynamicObject(13649,2111.3999000,889.5000000,14.8000000,0.0000000,90.0000000,270.0000000); //object(ramplandpad01) (2)
  648. CreateDynamicObject(13649,2117.6001000,889.5000000,14.8000000,0.0000000,90.0000000,270.0000000); //object(ramplandpad01) (2)
  649. CreateDynamicObject(847,2116.1001000,892.5000000,16.3000000,0.0000000,90.0000000,0.0000000); //object(dead_tree_19) (13)
  650. CreateDynamicObject(847,2112.8000500,892.7999900,16.3000000,0.0000000,90.0000000,179.9950000); //object(dead_tree_19) (10)
  651. CreateDynamicObject(847,2112.8000500,892.4000200,15.8000000,0.0000000,270.0000000,0.0000000); //object(dead_tree_19) (11)
  652. CreateDynamicObject(847,2116.1001000,892.6992200,15.8000000,0.0000000,270.0000000,181.9940000); //object(dead_tree_19) (12)
  653. CreateDynamicObject(13649,2117.6001000,892.0000000,14.8000000,0.0000000,90.0000000,90.0000000); //object(ramplandpad01) (2)
  654. CreateDynamicObject(13649,2111.3999000,892.0996100,14.8000000,0.0000000,90.0000000,89.9950000); //object(ramplandpad01) (2)
  655. CreateDynamicObject(3861,2116.6999500,890.5999800,17.6000000,0.0000000,0.0000000,270.0000000); //object(marketstall01_sfxrf) (1)
  656. CreateDynamicObject(1655,2057.3999000,817.5000000,106.3000000,75.9750000,0.0000000,179.9950000); //object(waterjumpx2) (15)
  657. CreateDynamicObject(1655,2057.3994100,818.6992200,109.8000000,89.9670000,0.0000000,179.9950000); //object(waterjumpx2) (15)
  658. CreateDynamicObject(1655,2057.3994100,820.4000200,113.1000000,80.0300000,179.9950000,359.9950000); //object(waterjumpx2) (15)
  659. CreateDynamicObject(2910,2045.0000000,948.0999800,37.3000000,0.0000000,0.0000000,0.0000000); //object(temp_road) (1)
  660. CreateDynamicObject(2910,2045.0000000,948.0996100,37.3000000,0.0000000,180.0000000,0.0000000); //object(temp_road) (2)
  661. CreateDynamicObject(2910,2069.8000500,948.0996100,37.3000000,0.0000000,0.0000000,0.0000000); //object(temp_road) (5)
  662. CreateDynamicObject(2910,2069.7998000,948.0996100,37.3000000,0.0000000,180.0000000,0.0000000); //object(temp_road) (6)
  663. CreateDynamicObject(2910,2045.0000000,1119.0000000,37.3000000,0.0000000,0.0000000,0.0000000); //object(temp_road) (9)
  664. CreateDynamicObject(2910,2069.8000500,1119.0000000,37.3000000,0.0000000,0.0000000,0.0000000); //object(temp_road) (10)
  665. CreateDynamicObject(2910,2045.0000000,1119.0000000,37.3000000,0.0000000,180.0000000,0.0000000); //object(temp_road) (11)
  666. CreateDynamicObject(2910,2069.7998000,1119.0000000,37.3000000,0.0000000,180.0000000,0.0000000); //object(temp_road) (12)
  667. CreateDynamicObject(1655,2057.3994100,823.5999800,116.9000000,66.0300000,179.9980000,359.9910000); //object(waterjumpx2) (15)
  668. CreateDynamicObject(2910,2069.8000500,1289.9003900,37.3000000,0.0000000,0.0000000,0.0000000); //object(temp_road) (19)
  669. CreateDynamicObject(2910,2069.7998000,1460.8007800,37.3000000,0.0000000,0.0000000,0.0000000); //object(temp_road) (17)
  670. CreateDynamicObject(2910,2069.7998000,1617.7998000,37.3000000,0.0000000,0.0000000,0.0000000); //object(temp_road) (18)
  671. CreateDynamicObject(2910,2108.3000500,1784.5999800,37.3000000,0.0000000,0.0000000,334.0000000); //object(temp_road) (21)
  672. CreateDynamicObject(2910,2045.0000000,1289.8994100,37.3000000,0.0000000,0.0000000,0.0000000); //object(temp_road) (25)
  673. CreateDynamicObject(2910,2045.0000000,1460.8000500,37.3000000,0.0000000,0.0000000,0.0000000); //object(temp_road) (26)
  674. CreateDynamicObject(2910,2045.0000000,1617.7998000,37.3000000,0.0000000,0.0000000,0.0000000); //object(temp_road) (27)
  675. CreateDynamicObject(2910,2083.5000000,1784.5000000,37.3000000,0.0000000,0.0000000,333.9950000); //object(temp_road) (28)
  676. CreateDynamicObject(2910,2146.8000500,1951.1999500,37.3000000,0.0000000,0.0000000,0.0000000); //object(temp_road) (29)
  677. CreateDynamicObject(2910,2122.0000000,1951.1999500,37.3000000,0.0000000,0.0000000,0.0000000); //object(temp_road) (30)
  678. CreateDynamicObject(2910,2069.7998000,1289.9003900,37.3000000,0.0000000,180.0000000,0.0000000); //object(temp_road) (35)
  679. CreateDynamicObject(2910,2069.7998000,1460.8007800,37.3000000,0.0000000,180.0000000,0.0000000); //object(temp_road) (36)
  680. CreateDynamicObject(2910,2045.0000000,1289.9003900,37.3000000,0.0000000,179.9950000,0.0000000); //object(temp_road) (38)
  681. CreateDynamicObject(2910,2045.0000000,1460.8007800,37.3000000,0.0000000,180.0000000,0.0000000); //object(temp_road) (39)
  682. CreateDynamicObject(2910,2083.5000000,1784.5000000,37.3000000,0.0000000,180.0000000,333.9950000); //object(temp_road) (42)
  683. CreateDynamicObject(2910,2108.2998000,1784.5996100,37.3000000,0.0000000,180.0000000,333.9950000); //object(temp_road) (43)
  684. CreateDynamicObject(2910,2146.7998000,1951.1992200,37.3000000,0.0000000,180.0000000,0.0000000); //object(temp_road) (44)
  685. CreateDynamicObject(2910,2122.0000000,1951.1992200,37.3000000,0.0000000,180.0000000,0.0000000); //object(temp_road) (45)
  686. CreateDynamicObject(8558,2191.6999500,1253.0000000,11.3000000,0.0000000,90.0000000,359.9880000); //object(vgshseing28) (16)
  687. CreateDynamicObject(8558,2191.6999500,1258.0999800,11.3000000,0.0000000,90.0000000,359.9830000); //object(vgshseing28) (20)
  688. CreateDynamicObject(8558,2182.8999000,1253.0000000,11.3000000,0.0000000,270.0000000,0.0000000); //object(vgshseing28) (13)
  689. CreateDynamicObject(8558,2182.8999000,1258.0996100,11.3000000,0.0000000,90.0000000,179.9940000); //object(vgshseing28) (19)
  690. CreateDynamicObject(1410,2099.5000000,1146.4000200,10.6000000,0.0000000,0.0000000,224.0000000); //object(dyn_f_r_wood_1b) (1)
  691. CreateDynamicObject(1410,2097.3000500,1142.5000000,10.6000000,0.0000000,0.0000000,255.9950000); //object(dyn_f_r_wood_1b) (2)
  692. CreateDynamicObject(1410,2095.8000500,1138.1999500,10.6000000,0.0000000,0.0000000,245.9920000); //object(dyn_f_r_wood_1b) (3)
  693. CreateDynamicObject(1410,2095.5000000,1133.9000200,10.6000000,0.0000000,0.0000000,287.9890000); //object(dyn_f_r_wood_1b) (4)
  694. CreateDynamicObject(1410,2097.1999500,1129.6999500,10.6000000,0.0000000,0.0000000,295.9850000); //object(dyn_f_r_wood_1b) (5)
  695. CreateDynamicObject(1410,2098.3999000,1125.5000000,10.6000000,0.0000000,0.0000000,275.9830000); //object(dyn_f_r_wood_1b) (6)
  696. CreateDynamicObject(1410,2099.8999000,1121.3000500,10.6000000,0.0000000,0.0000000,305.9820000); //object(dyn_f_r_wood_1b) (7)
  697. CreateDynamicObject(1410,2100.8000500,1117.3000500,10.6000000,0.0000000,0.0000000,257.9800000); //object(dyn_f_r_wood_1b) (8)
  698. CreateDynamicObject(1410,2099.0000000,1113.3000500,10.6000000,0.0000000,0.0000000,231.9750000); //object(dyn_f_r_wood_1b) (9)
  699. CreateDynamicObject(1410,2097.3000500,1109.3000500,10.6000000,0.0000000,0.0000000,261.9710000); //object(dyn_f_r_wood_1b) (10)
  700. CreateDynamicObject(1410,2096.0000000,1105.0000000,10.6000000,0.0000000,0.0000000,243.9690000); //object(dyn_f_r_wood_1b) (11)
  701. CreateDynamicObject(1410,2095.5000000,1100.6999500,10.6000000,0.0000000,0.0000000,281.9680000); //object(dyn_f_r_wood_1b) (12)
  702. CreateDynamicObject(1410,2097.6001000,1096.9000200,10.6000000,0.0000000,0.0000000,315.9640000); //object(dyn_f_r_wood_1b) (13)
  703. CreateDynamicObject(1410,2100.5000000,1093.5999800,10.6000000,0.0000000,0.0000000,305.9610000); //object(dyn_f_r_wood_1b) (14)
  704. CreateDynamicObject(1410,2102.0000000,1089.5999800,10.6000000,0.0000000,0.0000000,273.9580000); //object(dyn_f_r_wood_1b) (15)
  705. CreateDynamicObject(1410,2101.8000500,1085.3000500,10.6000000,0.0000000,0.0000000,259.9550000); //object(dyn_f_r_wood_1b) (16)
  706. CreateDynamicObject(1410,2102.1001000,1081.0999800,10.6000000,0.0000000,0.0000000,289.9530000); //object(dyn_f_r_wood_1b) (17)
  707. CreateDynamicObject(1410,2103.3999000,1076.9000200,10.6000000,0.0000000,0.0000000,281.9510000); //object(dyn_f_r_wood_1b) (18)
  708. CreateDynamicObject(1410,2105.0000000,1072.6999500,10.6000000,0.0000000,0.0000000,301.9480000); //object(dyn_f_r_wood_1b) (19)
  709. CreateDynamicObject(1410,2106.1001000,1068.6999500,10.6000000,0.0000000,356.0000000,263.9430000); //object(dyn_f_r_wood_1b) (20)
  710. CreateDynamicObject(1410,2108.1999500,1065.5000000,10.6000000,0.0000000,355.9950000,333.9410000); //object(dyn_f_r_wood_1b) (21)
  711. CreateDynamicObject(16442,2110.6992200,1138.3994100,11.6000000,0.0000000,0.0000000,277.9980000); //object(desn2_stripsigs1) (1)
  712. CreateDynamicObject(16442,2105.5996100,1140.0000000,11.6000000,0.0000000,0.0000000,247.9940000); //object(desn2_stripsigs1) (1)
  713. CreateDynamicObject(16442,2099.8000500,1136.5000000,10.1000000,274.4710000,116.5230000,56.5870000); //object(desn2_stripsigs1) (1)
  714. CreateDynamicObject(16442,2104.3999000,1132.6999500,12.4000000,0.0000000,292.0000000,299.9940000); //object(desn2_stripsigs1) (1)
  715. CreateDynamicObject(16442,2105.6001000,1130.4000200,11.9000000,0.0000000,351.9970000,299.9930000); //object(desn2_stripsigs1) (1)
  716. CreateDynamicObject(3193,2122.8000500,1082.6999500,9.8000000,0.0000000,0.0000000,18.0000000); //object(st5base) (1)
  717. CreateDynamicObject(3193,2119.8999000,1090.6999500,9.8000000,0.0000000,0.0000000,17.9960000); //object(st5base) (2)
  718. CreateDynamicObject(14578,2136.3999000,1122.6999500,7.6000000,0.0000000,180.0000000,0.0000000); //object(mafcaspipes01) (1)
  719. CreateDynamicObject(14578,2124.6001000,1119.0000000,7.6000000,0.0000000,179.9950000,0.0000000); //object(mafcaspipes01) (2)
  720. CreateDynamicObject(14578,2126.3999000,1111.8000500,7.6000000,0.0000000,179.9950000,268.0000000); //object(mafcaspipes01) (3)
  721. CreateDynamicObject(14578,2140.6999500,1102.9000200,7.6000000,0.0000000,179.9950000,77.9950000); //object(mafcaspipes01) (4)
  722. CreateDynamicObject(14578,2128.8000500,1130.9000200,7.6000000,0.0000000,179.9950000,101.9920000); //object(mafcaspipes01) (5)
  723. CreateDynamicObject(14578,2119.1001000,1125.6999500,7.6000000,0.0000000,179.9950000,179.9920000); //object(mafcaspipes01) (6)
  724. CreateDynamicObject(11470,2098.2998000,1102.3994100,11.6000000,352.0020000,2.0160000,88.2810000); //object(des_bigbull) (1)
  725. CreateDynamicObject(16442,2108.3994100,1086.7998000,11.6000000,0.0000000,0.0000000,289.9900000); //object(desn2_stripsigs1) (1)
  726. CreateDynamicObject(16442,2111.1999500,1079.0000000,11.6000000,0.0000000,0.0000000,289.9910000); //object(desn2_stripsigs1) (1)
  727. CreateDynamicObject(2913,2110.1001000,1114.1999500,13.1000000,0.0000000,276.0000000,12.0000000); //object(kmb_bpress) (1)
  728. CreateDynamicObject(16442,2109.3999000,1114.6999500,11.4000000,6.0000000,180.0000000,93.9940000); //object(desn2_stripsigs1) (1)
  729. CreateDynamicObject(2052,2108.8000500,1085.0999800,13.1000000,0.0000000,0.0000000,16.0000000); //object(cj_tommy_hat) (1)
  730. CreateDynamicObject(2627,2104.1001000,1124.5999800,9.8000000,0.0000000,0.0000000,0.0000000); //object(gym_treadmill) (1)
  731. CreateDynamicObject(16442,2104.3000500,1124.0999800,11.6000000,0.0000000,0.0000000,93.9940000); //object(desn2_stripsigs1) (1)
  732. CreateDynamicObject(2630,2111.3999000,1120.8000500,9.8000000,0.0000000,0.0000000,0.0000000); //object(gym_bike) (1)
  733. CreateDynamicObject(16442,2111.8000500,1121.8000500,11.4000000,0.0000000,307.9960000,271.9930000); //object(desn2_stripsigs1) (1)
  734. CreateDynamicObject(14446,2100.3999000,1135.8000500,9.9000000,0.0000000,0.0000000,212.0000000); //object(smokes_bed) (1)
  735. CreateDynamicObject(18275,2095.6001000,1155.5999800,25.8000000,0.0000000,0.0000000,332.0000000); //object(cw2_mtbfinish) (1)
  736. CreateDynamicObject(14623,1996.4000200,1273.3000500,42.9000000,0.0000000,0.0000000,90.0000000); //object(mafcasmain1) (2)
  737. CreateDynamicObject(1633,1967.4000200,1271.4000200,38.6000000,2.0200000,0.0010000,90.0000000); //object(landjump) (1)
  738. CreateDynamicObject(3458,2187.3999000,1262.0999800,4.8000000,0.0000000,90.0000000,270.0000000); //object(vgncarshade1) (19)
  739. CreateDynamicObject(3458,2190.6999500,1251.9000200,11.3000000,0.0000000,90.0000000,270.0000000); //object(vgncarshade1) (19)
  740. CreateDynamicObject(8558,2189.6001000,1258.0000000,11.3000000,0.0000000,270.0000000,0.0000000); //object(vgshseing28) (16)
  741. CreateDynamicObject(3458,2184.0000000,1251.9000200,11.3000000,0.0000000,90.0000000,270.0000000); //object(vgncarshade1) (19)
  742. CreateDynamicObject(3458,2187.2998000,1235.3994100,34.5000000,0.0000000,323.9980000,270.0000000); //object(vgncarshade1) (19)
  743. CreateDynamicObject(14625,2103.1992200,1192.3994100,41.6000000,0.0000000,0.0000000,0.0000000); //object(mafcasmain3) (1)
  744. CreateDynamicObject(3458,2057.3000500,860.0999800,3.8000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (2)
  745. CreateDynamicObject(2898,2183.8994100,1248.6992200,16.6000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (25)
  746. CreateDynamicObject(2898,2183.8999000,1248.6999500,18.6000000,360.0000000,180.0000000,180.0000000); //object(funturf_law) (26)
  747. CreateDynamicObject(3877,167.0000000,129.3999900,526.9000200,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (2)
  748. CreateDynamicObject(2898,2183.1999500,1248.6999500,17.7000000,0.0000000,90.0000000,0.0000000); //object(funturf_law) (25)
  749. CreateDynamicObject(2898,2184.6999500,1248.6999500,17.7000000,0.0000000,270.0000000,0.0000000); //object(funturf_law) (25)
  750. CreateDynamicObject(1318,2191.8999000,1250.3000500,17.5000000,272.8280000,45.0170000,314.9820000); //object(arrow) (1)
  751. CreateDynamicObject(1318,2189.8999000,1250.4000200,17.5000000,272.8230000,45.0160000,314.9780000); //object(arrow) (2)
  752. CreateDynamicObject(2903,2109.1999500,1097.6999500,28.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_parachute) (2)
  753. CreateDynamicObject(16442,2108.1999500,1097.8000500,21.4000000,0.0000000,22.0000000,107.9900000); //object(desn2_stripsigs1) (1)
  754. CreateDynamicObject(3426,2109.8999000,1098.1999500,-3.9000000,51.9550000,3.2460000,111.4420000); //object(nt_noddonkbase) (1)
  755. CreateDynamicObject(2910,2045.0000000,1617.7998000,37.3000000,0.0000000,180.0000000,0.0000000); //object(temp_road) (27)
  756. CreateDynamicObject(2910,2069.7998000,1617.7998000,37.3000000,0.0000000,180.0000000,0.0000000); //object(temp_road) (18)
  757. CreateDynamicObject(7909,2182.3999000,1192.0000000,36.5000000,90.0000000,180.0000000,170.0000000); //object(vgwestbillbrd10) (8)
  758. CreateDynamicObject(17007,2110.1999500,1263.5999800,30.3000000,0.0000000,53.9980000,0.0000000); //object(wt6supps01) (2)
  759. CreateDynamicObject(16327,2057.3999000,1352.9000200,59.4000000,0.0000000,180.0000000,0.0000000); //object(des_bycontowr) (2)
  760. CreateDynamicObject(16327,2057.3994100,1352.8994100,59.4000000,0.0000000,0.0000000,0.0000000); //object(des_bycontowr) (23)
  761. CreateDynamicObject(16327,2057.3994100,1352.8994100,59.4000000,0.0000000,270.0000000,0.0000000); //object(des_bycontowr) (24)
  762. CreateDynamicObject(16327,2057.3994100,1352.8994100,59.4000000,0.0000000,90.0000000,0.0000000); //object(des_bycontowr) (25)
  763. CreateDynamicObject(16327,2035.4000200,1352.8994100,50.7000000,0.0000000,45.0000000,0.0000000); //object(des_bycontowr) (27)
  764. CreateDynamicObject(16327,2079.1001000,1352.9000200,50.2000000,0.0000000,315.0000000,0.0000000); //object(des_bycontowr) (28)
  765. CreateDynamicObject(16327,2054.0000000,1352.8994100,62.9000000,0.0000000,315.0000000,0.0000000); //object(des_bycontowr) (29)
  766. CreateDynamicObject(16327,2060.3000500,1352.8994100,62.9000000,0.0000000,45.0000000,0.0000000); //object(des_bycontowr) (32)
  767. CreateDynamicObject(16327,2046.5000000,1352.8994100,70.7000000,0.0000000,276.9950000,0.0000000); //object(des_bycontowr) (33)
  768. CreateDynamicObject(16327,2035.8000500,1352.9000200,72.7000000,0.0000000,246.9930000,0.0000000); //object(des_bycontowr) (34)
  769. CreateDynamicObject(16327,2025.0000000,1352.8994100,67.9000000,0.0000000,194.9890000,0.0000000); //object(des_bycontowr) (35)
  770. CreateDynamicObject(16327,2021.8000500,1352.8994100,57.6000000,0.0000000,170.9850000,0.0000000); //object(des_bycontowr) (37)
  771. CreateDynamicObject(16327,2067.8000500,1352.8994100,70.7000000,0.0000000,276.9930000,180.0000000); //object(des_bycontowr) (38)
  772. CreateDynamicObject(16327,2078.3999000,1352.8994100,72.7000000,0.0000000,246.9890000,180.0000000); //object(des_bycontowr) (39)
  773. CreateDynamicObject(16327,2089.1999500,1352.8994100,67.9000000,0.0000000,165.0150000,0.0000000); //object(des_bycontowr) (40)
  774. CreateDynamicObject(16327,2092.3000500,1352.8994100,57.6000000,0.0000000,189.0200000,0.0000000); //object(des_bycontowr) (41)
  775. CreateDynamicObject(17007,2110.1992200,1263.5996100,30.3000000,0.0000000,233.9980000,0.0000000); //object(wt6supps01) (7)
  776. CreateDynamicObject(17007,2103.5000000,1263.5996100,39.5000000,0.0000000,233.9920000,0.0000000); //object(wt6supps01) (11)
  777. CreateDynamicObject(17007,2103.5000000,1263.5996100,39.5000000,0.0000000,53.9980000,0.0000000); //object(wt6supps01) (12)
  778. CreateDynamicObject(3243,2052.6999500,1353.8000500,73.5000000,0.0000000,270.0000000,179.9950000); //object(tepee_room_) (21)
  779. CreateDynamicObject(3243,2062.3000500,1353.8000500,73.5000000,0.0000000,90.0000000,179.9950000); //object(tepee_room_) (23)
  780. CreateDynamicObject(3243,2052.6992200,1353.7998000,73.5000000,0.0000000,90.0000000,179.9950000); //object(tepee_room_) (25)
  781. CreateDynamicObject(3243,2062.2998000,1353.7998000,73.5000000,0.0000000,270.0000000,179.9950000); //object(tepee_room_) (26)
  782. CreateDynamicObject(3437,2057.3999000,1352.4000200,63.6000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs) (2)
  783. CreateDynamicObject(3437,2057.3999000,1352.4000200,55.1000000,0.0000000,180.0000000,0.0000000); //object(ballypllr01_lvs) (4)
  784. CreateDynamicObject(3437,2062.1001000,1352.1999500,59.4000000,0.0000000,90.0000000,0.0000000); //object(ballypllr01_lvs) (5)
  785. CreateDynamicObject(3437,2052.6001000,1352.1999500,59.4000000,0.0000000,270.0000000,0.0000000); //object(ballypllr01_lvs) (6)
  786. CreateDynamicObject(3437,2039.5999800,1352.1999500,54.9000000,0.0000000,45.9950000,0.0000000); //object(ballypllr01_lvs) (7)
  787. CreateDynamicObject(3437,2074.6001000,1352.1999500,54.7000000,0.0000000,315.9940000,0.0000000); //object(ballypllr01_lvs) (21)
  788. CreateDynamicObject(3437,2049.8999000,1352.4000200,67.2000000,0.0000000,314.0000000,0.0000000); //object(ballypllr01_lvs) (22)
  789. CreateDynamicObject(3437,2041.5999800,1352.5999800,71.4000000,0.0000000,277.9950000,0.0000000); //object(ballypllr01_lvs) (23)
  790. CreateDynamicObject(3437,2030.9000200,1353.5000000,70.7000000,0.0000000,246.0000000,0.0000000); //object(ballypllr01_lvs) (24)
  791. CreateDynamicObject(3437,2023.5000000,1354.0999800,63.5000000,0.0000000,193.9950000,0.0000000); //object(ballypllr01_lvs) (25)
  792. CreateDynamicObject(3437,2022.3000500,1354.5000000,52.2000000,0.0000000,173.9910000,0.0000000); //object(ballypllr01_lvs) (26)
  793. CreateDynamicObject(3437,2064.8000500,1352.1999500,67.2000000,0.0000000,45.9950000,0.0000000); //object(ballypllr01_lvs) (27)
  794. CreateDynamicObject(3437,2073.3999000,1351.9000200,71.1000000,0.0000000,81.9940000,0.0000000); //object(ballypllr01_lvs) (28)
  795. CreateDynamicObject(3437,2084.0000000,1352.5999800,70.1000000,0.0000000,115.9910000,0.0000000); //object(ballypllr01_lvs) (29)
  796. CreateDynamicObject(3437,2090.6999500,1352.4000200,62.4000000,0.0000000,165.9880000,0.0000000); //object(ballypllr01_lvs) (30)
  797. CreateDynamicObject(3437,2091.3999000,1352.4000200,52.9000000,0.0000000,187.9870000,0.0000000); //object(ballypllr01_lvs) (31)
  798. CreateDynamicObject(8491,2097.8999000,1353.5999800,31.3000000,0.0000000,0.0000000,210.0000000); //object(flamingo04_lvs) (1)
  799. CreateDynamicObject(3877,2094.5000000,1347.5000000,31.1000000,0.0000000,92.0000000,260.0000000); //object(sf_rooflite) (3)
  800. CreateDynamicObject(3877,2098.0000000,1346.6999500,31.1000000,0.0000000,92.0000000,259.9970000); //object(sf_rooflite) (4)
  801. CreateDynamicObject(8491,2097.1001000,1361.5999800,31.3000000,0.0000000,0.0000000,37.9980000); //object(flamingo04_lvs) (3)
  802. CreateDynamicObject(8491,2098.8000500,1370.4000200,31.3000000,0.0000000,10.0000000,37.9960000); //object(flamingo04_lvs) (7)
  803. CreateDynamicObject(8491,2102.1001000,1378.5999800,27.6000000,0.0000000,20.0000000,21.9910000); //object(flamingo04_lvs) (9)
  804. CreateDynamicObject(8491,2105.8000500,1386.9000200,23.4000000,0.0000000,25.9950000,13.9850000); //object(flamingo04_lvs) (10)
  805. CreateDynamicObject(8491,2110.3000500,1393.6999500,18.0000000,0.0000000,25.9940000,1.9800000); //object(flamingo04_lvs) (11)
  806. CreateDynamicObject(2960,2090.1999500,982.9000200,10.5000000,0.0000000,340.0000000,0.0000000); //object(kmb_beam) (1)
  807. CreateDynamicObject(2960,2090.1999500,982.5000000,10.5000000,0.0000000,339.9990000,0.0000000); //object(kmb_beam) (3)
  808. CreateDynamicObject(2960,2095.1001000,982.5000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (4)
  809. CreateDynamicObject(2960,2095.0996100,982.9000200,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (5)
  810. CreateDynamicObject(9131,2098.8999000,982.7000100,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (2)
  811. CreateDynamicObject(9131,2101.1001000,982.7000100,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (4)
  812. CreateDynamicObject(9131,2103.3002900,982.7000100,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (6)
  813. CreateDynamicObject(9131,2105.5004900,982.7000100,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (7)
  814. CreateDynamicObject(9131,2107.7006800,982.7000100,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (8)
  815. CreateDynamicObject(9131,2109.9008800,982.7000100,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (9)
  816. CreateDynamicObject(9131,2112.1010700,982.7000100,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (10)
  817. CreateDynamicObject(9131,2114.3012700,982.7000100,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (11)
  818. CreateDynamicObject(9131,2116.5009800,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (12)
  819. CreateDynamicObject(9131,2118.7011700,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (13)
  820. CreateDynamicObject(9131,2120.9013700,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (14)
  821. CreateDynamicObject(9131,2123.1015600,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (15)
  822. CreateDynamicObject(9131,2125.3017600,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (16)
  823. CreateDynamicObject(9131,2127.5019500,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (17)
  824. CreateDynamicObject(9131,2129.7021500,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (18)
  825. CreateDynamicObject(9131,2131.9023400,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (19)
  826. CreateDynamicObject(9131,2134.1025400,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (20)
  827. CreateDynamicObject(9131,2136.3027300,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (21)
  828. CreateDynamicObject(9131,2138.5029300,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (22)
  829. CreateDynamicObject(9131,2140.7031300,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (23)
  830. CreateDynamicObject(9131,2142.9033200,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (24)
  831. CreateDynamicObject(9131,2145.1035200,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (25)
  832. CreateDynamicObject(9131,2147.3037100,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (26)
  833. CreateDynamicObject(9131,2149.5039100,982.6992200,10.3000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall13_lvs) (27)
  834. CreateDynamicObject(2960,2153.3000500,982.5000000,11.3000000,0.0000000,359.9950000,0.0000000); //object(kmb_beam) (18)
  835. CreateDynamicObject(2960,2153.3000500,982.9000200,11.3000000,0.0000000,359.9950000,0.0000000); //object(kmb_beam) (19)
  836. CreateDynamicObject(2960,2158.1999500,982.5000000,10.5000000,0.0000000,19.9950000,0.0000000); //object(kmb_beam) (20)
  837. CreateDynamicObject(2960,2158.1992200,982.9000200,10.5000000,0.0000000,19.9950000,0.0000000); //object(kmb_beam) (21)
  838. CreateDynamicObject(8493,2129.6001000,1294.6999500,24.6000000,0.0000000,0.0000000,0.0000000); //object(pirtshp01_lvs) (1)
  839. CreateDynamicObject(16502,2116.6992200,1284.5000000,8.9000000,0.0000000,0.0000000,0.0000000); //object(cn2_jetty1) (1)
  840. CreateDynamicObject(13636,2152.1001000,1014.2000100,12.1000000,0.0000000,0.0000000,0.0000000); //object(logramps) (1)
  841. CreateDynamicObject(13638,2124.1001000,1021.2999900,12.2000000,0.0000000,0.0000000,0.0000000); //object(stunt1) (1)
  842. CreateDynamicObject(13638,2130.6001000,1021.4000200,20.2000000,0.0000000,0.0000000,179.9950000); //object(stunt1) (2)
  843. CreateDynamicObject(13638,2124.1001000,1021.2999900,28.3000000,0.0000000,0.0000000,0.0000000); //object(stunt1) (3)
  844. CreateDynamicObject(13638,2130.6001000,1021.4000200,36.2000000,0.0000000,0.0000000,179.9950000); //object(stunt1) (4)
  845. CreateDynamicObject(13638,2124.1001000,1021.2999900,44.3000000,0.0000000,0.0000000,0.0000000); //object(stunt1) (5)
  846. CreateDynamicObject(13639,2172.0000000,1012.4000200,9.7000000,0.0000000,0.0000000,0.0000000); //object(ramparse) (2)
  847. CreateDynamicObject(13639,2172.0000000,1028.3000500,9.7000000,0.0000000,0.0000000,0.0000000); //object(ramparse) (3)
  848. CreateDynamicObject(13647,2132.1001000,988.0999800,9.8000000,0.0000000,0.0000000,0.0000000); //object(wall1) (1)
  849. CreateDynamicObject(13647,2132.1001000,993.5999800,9.8000000,0.0000000,0.0000000,0.0000000); //object(wall1) (2)
  850.  
  851. /*
  852. Objects converted: 793
  853. Vehicles converted: 52
  854. Vehicle models found: 30
  855. ----------------------
  856. In the time this conversion took to finish light could have travelled around the world 1.28 times!
  857. */
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