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- All Changes to Route with Furnace Fun Moves
- DO NOT learn eggs or feathers on your set up file. Otherwise you have to collect 25 feathers and 50 eggs in your run and thats slower.
- Mumbo's Mountain
- You have your moves now, so get in talon trot. Watch http://www.twitch.tv/hyperresonance92/c/7023505 this highlight for what to do in Mumbo's Mountain in terms of the route and camera angles.
- Treasure Trove Cove
- So far the only route changes are skipping shock spring bottles and using two beak bombs.
- When doing leaky, just start moving towards the notes on your right. After the second alcove jiggy, beak bomb over to the honeycomb. Get it and use 3 feathers while aiming downwards and towards the platform with the X. Beak bomb downwards into it and hold back on the control stick and you will either crash land and stay on the platform or you will crash land off in which case you can simply flutter back on.
- Clanker's Cavern
- You can either beak bomb directly into the loading zone first and then get the jiggy after or beak bomb to the side and try grab the jiggy before going into the room. Both are faster but the latter is the fastest. The issue here is that you cant simply beak bomb over to it because the room isn't long enough.
- Bubblegloop Swamp
- Just skip the move, which could potentially put you in danger of dying, though there is a beehive just before the level if you really need it. Still faster than talking to bottles.
- Freezeezy Peak This is mostly a full level reroute so I will just list things out in order instead of going into major details.
- Enter FP
- Twinklies
- 5 notes around tree and switch
- 4 notes/jinjo/yolo star
- Buttons
- Pipe jiggy
- Sled, Boggy Jiggy
- Tree: Jiggy > Notes > Present
- Fly up and kill snowmen
- Enter Mumbo's
- Everything as Walrus is the same except collect the green present on the way back to Mumbo's
- Scarf stuff is the same until after the Hat jiggy. Then, jump down and use the flight pad to beak bomb straight forward and flutter then go into the Igloo. Just roll here, no need for talon trot.
- Go back down the hills, get the notes.
- Notes/token around right snowman leg
- Start race, get the rest of the notes
- Wozza cave
- Gobi's Valley Same thing here
- Yellow Jinjo
- Turbo Trainers
- First Ring and one note on paw
- Beak bomb and enter Rubee's
- Get everything in Rubee's
- Second Ring
- Boots
- Notes in sand and token
- Gobi Clip
- Jinxy
- Notes on paw and Third Ring
- Fourth Ring by Puzzle if good RNG
- First wall sphinx
- Right Railing notes
- Green Jinjo
- Switch
- 2 notes on side
- Switch
- 4 notes
- Do puzzle and get token
- Left railing notes
- Notes leading up to second wall sphinx
- Second wall sphinx (jump down to flight pad)
- Fly up and beak bomb Grabba for the jiggy right away if you got good ring RNG. If not, beak bomb the ring first, then get the Grabba Jiggy.
- Collect the notes around the sand moat starting by bottles
- Refill health and get 2 notes and shoes, Gobi Jiggy
- Cactus Honeycomb
- Shoes
- 4 notes and enter Water Pyramid
- Water Pyramid
- Notes and third wall sphinx
- Fifth ring
- Left railing notes
- Maze
- Token, right railing notes
- Quickdive, notes, token, jinjo jiggy
- Trunker
- Shoes
- Trunker Jiggy
- 3 notes on left paw
- Ring Jiggy
- Beak bomb to Gobi
- Notes and honeycomb, deathwarp
- Lair
- Open Clanker's first then TTC. After TTC you can skip opening Clanker's, go into the pipe, activate the cauldron, then just jump up and backflip and go to Clanker's
- After activating the shock spring pad near Gobi's, go directly to open the level and come back to GV.
- After opening MMM puzzle, Jump and ratatat rap towards the cauldron and activate it, then go towards MMM.
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