Hyperresonance

FFM Route Changes

Aug 13th, 2015
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  1. All Changes to Route with Furnace Fun Moves
  2.  
  3. DO NOT learn eggs or feathers on your set up file. Otherwise you have to collect 25 feathers and 50 eggs in your run and thats slower.
  4.  
  5. Mumbo's Mountain
  6.  
  7. You have your moves now, so get in talon trot. Watch http://www.twitch.tv/hyperresonance92/c/7023505 this highlight for what to do in Mumbo's Mountain in terms of the route and camera angles.
  8.  
  9. Treasure Trove Cove
  10.  
  11. So far the only route changes are skipping shock spring bottles and using two beak bombs.
  12.  
  13. When doing leaky, just start moving towards the notes on your right. After the second alcove jiggy, beak bomb over to the honeycomb. Get it and use 3 feathers while aiming downwards and towards the platform with the X. Beak bomb downwards into it and hold back on the control stick and you will either crash land and stay on the platform or you will crash land off in which case you can simply flutter back on.
  14.  
  15. Clanker's Cavern
  16.  
  17. You can either beak bomb directly into the loading zone first and then get the jiggy after or beak bomb to the side and try grab the jiggy before going into the room. Both are faster but the latter is the fastest. The issue here is that you cant simply beak bomb over to it because the room isn't long enough.
  18.  
  19. Bubblegloop Swamp
  20.  
  21. Just skip the move, which could potentially put you in danger of dying, though there is a beehive just before the level if you really need it. Still faster than talking to bottles.
  22.  
  23. Freezeezy Peak This is mostly a full level reroute so I will just list things out in order instead of going into major details.
  24.  
  25. Enter FP
  26. Twinklies
  27. 5 notes around tree and switch
  28. 4 notes/jinjo/yolo star
  29. Buttons
  30. Pipe jiggy
  31. Sled, Boggy Jiggy
  32. Tree: Jiggy > Notes > Present
  33. Fly up and kill snowmen
  34. Enter Mumbo's
  35. Everything as Walrus is the same except collect the green present on the way back to Mumbo's
  36. Scarf stuff is the same until after the Hat jiggy. Then, jump down and use the flight pad to beak bomb straight forward and flutter then go into the Igloo. Just roll here, no need for talon trot.
  37. Go back down the hills, get the notes.
  38. Notes/token around right snowman leg
  39. Start race, get the rest of the notes
  40. Wozza cave
  41.  
  42. Gobi's Valley Same thing here
  43. Yellow Jinjo
  44. Turbo Trainers
  45. First Ring and one note on paw
  46. Beak bomb and enter Rubee's
  47. Get everything in Rubee's
  48. Second Ring
  49. Boots
  50. Notes in sand and token
  51. Gobi Clip
  52. Jinxy
  53. Notes on paw and Third Ring
  54. Fourth Ring by Puzzle if good RNG
  55. First wall sphinx
  56. Right Railing notes
  57. Green Jinjo
  58. Switch
  59. 2 notes on side
  60. Switch
  61. 4 notes
  62. Do puzzle and get token
  63. Left railing notes
  64. Notes leading up to second wall sphinx
  65. Second wall sphinx (jump down to flight pad)
  66. Fly up and beak bomb Grabba for the jiggy right away if you got good ring RNG. If not, beak bomb the ring first, then get the Grabba Jiggy.
  67. Collect the notes around the sand moat starting by bottles
  68. Refill health and get 2 notes and shoes, Gobi Jiggy
  69. Cactus Honeycomb
  70. Shoes
  71. 4 notes and enter Water Pyramid
  72. Water Pyramid
  73. Notes and third wall sphinx
  74. Fifth ring
  75. Left railing notes
  76. Maze
  77. Token, right railing notes
  78. Quickdive, notes, token, jinjo jiggy
  79. Trunker
  80. Shoes
  81. Trunker Jiggy
  82. 3 notes on left paw
  83. Ring Jiggy
  84. Beak bomb to Gobi
  85. Notes and honeycomb, deathwarp
  86.  
  87. Lair
  88. Open Clanker's first then TTC. After TTC you can skip opening Clanker's, go into the pipe, activate the cauldron, then just jump up and backflip and go to Clanker's
  89.  
  90. After activating the shock spring pad near Gobi's, go directly to open the level and come back to GV.
  91.  
  92. After opening MMM puzzle, Jump and ratatat rap towards the cauldron and activate it, then go towards MMM.
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