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- wii_anticheater(playerid)
- {
- new
- HolyShit = GetPlayerWeapon(playerid),
- wir[MAX_PLAYER_NAME];
- GetPlayerName(playerid, wir, sizeof(wir));
- if(HolyShit == 9)
- Kick(playerid);
- return wir;
- }
- //Basta adicionar mais ID's de armas ao HolyShit. By: Will
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