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- CHANGES 1.7 TO 1.8
- GENERAL:
- - Added a new section: "After The End", which contains an optional, extremely long final mission
- - Re-organization of the abilities section. It is now split into two parts: A list of generic
- abilities, as before, and an "augmentation path" section containing different abilities split
- into cybernetic, psionic, and genetic categories.
- - Further reduced the width of the LQ export by another 70px (1850px -> 1780px).
- Despite this, the font is now slightly larger than before, which should aid readability.
- - Style, balancing, spelling, grammar, and text consistency fixes. Most importantly, the
- capitalization of certain keywords was all over the place -- it's mostly consistent now.
- SPECIAL SECTION:
- - Changed the Armor special to Gear special; it now affects weapons as well
- - Re-used the old Super Soldier image for the Gear special
- - Changed the You special with respect to the new augmentation path page
- RACES SECTION:
- - Changed Asari, Gray and Aquiod boni, they now grant cost reductions in one augmentation path each
- - Turians now get Mental Fortitude for free, in addition to their existing boni. Changed their free
- weapon bonus to exclude restricted weapons.
- BOONS SECTION:
- - The Typhon Hybrid boon now confers an increased lifespan
- - Changed the Moddable boon with respect to the new augmentation path page
- ABILITIES SECTION:
- - Reduced the price of Beloved, Beautiful and Diplomatic to 1 point each
- ARMOR SECTION
- - Created a new restricted armor trait "Exponential Replicator" as a replacement for the Psi Amp,
- which has been moved to the augmentation path section.
- WEAPONS SECTION:
- - Added 4 new SMG-type weapons
- - The most powerful weapon of each category is now Gear-restricted
- SHIP SECTION:
- - Orbital Bombardment Weaponry can now be equipped on medium-size ships
- TEAM SECTION:
- - Gave a last name to all companions that logically should have one (Aquila, Alris, Yonera)
- - Updated companion abilities and loadouts with regards to the ability rework and the new weapons
- - Added explicit requirement annotations for Iris and Eve
- EVENTS SECTION:
- - Adapted all events with respect to the abilities overhaul
- - Rat in a Trap is no longer mandatory
- - Clarified the fate of Alex and the station in Apex in all endings
- - Reduced the cost of the Grand Herald restoration from 80 to 50 points; slightly reduced the bonus
- you get from selling your ship
- - Greatly nerfed the bonus provided by Synergy in Rat in a Trap, as it was theoretically possible
- to get the best event outcome through the points unlocked by that ability alone
- UNIQUE REWARDS SECTION:
- - Most unique rewards now have an associated points score in order to reduce the text needed in
- some events
- ----------------------------------------------------------------------------------------------------
- CHANGES 1.6 TO 1.7
- GENERAL:
- - Removed the Neuromods section, as it always was something of a second Abilities section. Merged
- some Neuromod effects into existing Abilities. Removed all references to Neuromods from the
- other sections.
- - Reduced the horizontal width of the imgur export by about 20%. This requires some minor layout
- changes, and the font is now slightly smaller.
- - Style, balancing, spelling, grammar, and text consistency fixes
- RACES SECTION:
- - Replaced Typhon image (reused old one for Prophet)
- BOONS SECTION:
- - Hello, Ladies now excludes restricted teammates
- - Moddable now provides a cost reduction for Enhanced Senses
- ABILITIES SECTION:
- - Reverted Enhanced Senses description to the pre-1.6 variant and expanded it
- WEAPONS SECTION:
- - Reduced the price of all weapons by 1 point. This also means the Pulse Pistol is now free.
- SHIP SECTION:
- - Better image for Turian style (technically non-canon, but looks much better)
- TEAM SECTION:
- - Removed Sten since he did not fit the lore well and was the least popular companion choice
- - Added 4 new companions: Tomak, Fenris, Alris, and James Horrigan
- - Changed Yonera's backstory, she now shares one with Alris
- - For the aforementioned layout reason, I've changed the order in which the companions are listed.
- They're now sorted by price first instead of race first. The Team section is now split into
- three pages instead of two, with the third page listing only the restricted companions using
- extended panes in order to fit their long descriptions.
- EVENTS SECTION:
- - Added 3 new Inter-Events, these grant you powerful boni if you were successful in the main Events
- - Better image for Event 1, renamed it to "The Ancient Machines" (note the plural), reused the old
- image for the new Inter-Event #2
- - You now get additional VP if you're an Awakened Typhon Hybrid in "Into the Abyss" and "Stranger
- in Utulek"
- - Minor rebalances in "Guardian Angel"; the Event is now slightly more difficult to win
- - Lore change: "Gods and Masters" now takes place in Elven space, instead of Aquoid
- - Instead of two non-heavy weapons, you may now take only one sidearm, or Frost, into
- "Stranger in Utulek" in order to have that event focus more on your (un-)natural Abilities
- - Waiting for your ship instead of breaking out by yourself now carries a 30 VP penalty in "Rat in
- a Trap"
- UNIQUE REWARDS SECTION:
- - 4 new unique rewards from the new Inter-Events
- ----------------------------------------------------------------------------------------------------
- CHANGES 1.5 TO 1.6
- GENERAL:
- - Something about style, spelling, and text consistency fixes
- ABILITIES SECTION:
- - Slightly improved Beloved image
- - Altered Enhanced Senses description to make it a cybernetics-only trait
- RACES SECTION:
- - I attempted to make the Race bonuses more unique:
- - Increased the Human bonus to 8 additional points
- - Grays get a non-restricted Ship Trait for free, instead of Immune
- - Aquiods get a non-restricted Ability for free, instead of Enhanced Senses
- - Qunari now get to choose between following or rejecting the Qun, with different bonuses and
- restrictions based on that choice
- - Quarians get a free Neuromod in addition to their existing bonuses
- SHIP SECTION:
- - Increased Battleship Trait limit to 24
- - Increased Dreadnought Trait limit to 36 (fits all possible enhancements)
- TEAM SECTION:
- - Removed Immune Trait from Harnld and Doz
- - Removed Enhanced Senses Trait from Rio
- - Removed Intimidating and Rage from Yonera, but added Precision and Creative
- NEUROMODS SECTION:
- - Added 4 new Neuromods
- ----------------------------------------------------------------------------------------------------
- CHANGES 1.4 TO 1.5
- GENERAL:
- - As usual, more style, spelling, and text consistency fixes
- - Moved the legend to the index page and also added a short explanation to each symbol
- SPECIAL SECTION:
- - I attempted to make the Special bonuses more unique:
- - The Team Special bonus no longer increases companion capacity as the limit has been removed.
- Instead, it now allows you to pick one of the "Hello X..." Boons for free.
- - The Ship Special bonus reduces the price of all upgraded ship traits to that of the base
- variant.
- SHIP SECTION:
- - Better image for Asari style (technically non-canon, but looks much better)
- - Removed all limits on companion capacity
- - Greatly reworked the Ship Traits section. Removed all Traits that are necessary for any ship to
- function at all, split or merged some other Traits, and added 5 entirely new ones. Rewrote some
- of the existing descriptions. Adapted the Ship style bonuses.
- - Upgraded Training Facilities now require a large ship
- TEAM SECTION:
- - Removed Diplomatic Trait from Zol
- EVENTS SECTION:
- - Due to unfixable issues, replaced the Races event with a new one, "Into the Abyss"
- - Races will return in a modified form with the next update
- - More consistent formatting of Event texts in regards to paragraphs vs. bullet points
- - Some minor rebalances across most events
- UNIQUE REWARDS SECTION:
- - Changed the nonsensical part about gaining 5 VP to 5 points in the description of Torm's Mansion
- ----------------------------------------------------------------------------------------------------
- CHANGES 1.3 TO 1.4
- GENERAL:
- - Converted previously textual information listings to icon-based listings at the bottom or top
- of most entities
- - Converted all bullet point lists to text (except on the Events page)
- - Removed some unnecessary parts of Trait descriptions to cut down vertical space needed
- - Again, many more spelling, grammar, style and text consistency fixes
- SPECIAL:
- - Changed Ship special bonus; now provides one restricted Ship trait for free
- BOONS SECTION:
- - Removed option to trade Drawbacks for points
- - Changed the rather illogical Impaired Senses to Deafness
- - Rejection now requires at least Cybernetics (x1) to make it less of a freebie
- ABILITIES SECTION:
- - Removed Elementalism bonus from Psionic Enhancement; was the only bonus of its kind in Abilities
- section
- SHIP SECTION:
- - Increased Junker price to 1 point, reduced point costs of all other types to counterbalance the
- removal of the old Ship special bonus
- TEAM SECTION:
- - Removed Endurance from Morgan (but added it to her Typhon hybrid variant)
- - Removed Elemental Gauntlets from Iris
- - Removed Peak Fitness from Charlie
- ----------------------------------------------------------------------------------------------------
- CHANGES 1.2 TO 1.3
- GENERAL:
- - More spelling, grammar, style and text consistency fixes
- - Better background image
- - Better typography; headers and body text now use different fonts
- - Split Ship and Team sections into two separate pages to avoid blowing up low-resource devices
- - Split Event section into Events and Unique Rewards sections for the same reason
- - Slight redesign of the index page
- - You now have a choice with how many points you want to start your journey: 45, 60, or 75.
- BOONS SECTION:
- - Changed "Hello, Gentlemen" to exclude restricted male teammates (Zol)
- ABILITIES SECTION:
- - Better image for Creative (inverted colors)
- WEAPONS SECTION:
- - Expanded each weapon's description
- - Removed the three melee weapons, but added five new guns, one of each type
- SHIP SECTION:
- - Added two new ship classes and adjusted the existing ones
- - Better image for Cruiser class
- - Battleships are now also Ship-restricted
- - Removed the part about storing another ship from the Upgraded Hangar Trait description
- - Moved Main Weapons section in front of Traits
- - Increased Crew Quarters capacity
- TEAM SECTION:
- - 2 new companions: Reva and Zol'Nara
- - Moved Iris to Armor special
- - Reduced image-to-text ratio in order to fit more content
- - Updated companion equipment (new weapons, new armor trait limits from 1.2)
- - Removed Psionic Enhancement Trait from Aquila
- EVENT SECTION:
- - Added a new unique reward for "Stranger in Utulek"
- - Added a negative "reward" for result 2 of "Rat in a Trap"
- - Swapped order of Events "Stranger in Utulek" and "Gods and Masters"
- - Swapped order of Upgraded Eve and Ajax to be consistent with Event order
- - Updated Upgraded Eve description to be more consistent with Event description
- ----------------------------------------------------------------------------------------------------
- CHANGES 1.0 TO 1.2
- GENERAL:
- - Spelling and grammar fixes, many minor changes to descriptions
- - Layout fixes and tweaks, generally more efficient use of space
- - Better images for many entities
- - Moved Boons and Drawbacks section further ahead, it now comes after Races section
- - You start the CYOA with 50 points now (down from 80), but gain more points through Events
- - Dozens of minor rebalances across all pages
- SPECIAL:
- - Armor special now allows you to own both PA and Mech, instead of 8 extra points for the armor
- section
- RACES:
- - Humans get 6 extra points, down from 8
- - Qunari no longer get Endurance and Rage; they get Peak Fitness instead
- BOONS AND DRAWBACKS:
- - Renamed "Hybrid" to "Born This Way" to avoid confusion with the new Typhon Hybrid Boon
- - Added 2 new Boons: Typhon Hybrid and Moddable
- - Simplified Anonymous Benefactor bonus
- - Family Issues and Luck of the Draw are now mutually exclusive
- - Superstar no longer has any Ability restrictions
- ABILITIES:
- - Synergy no longer requires Beloved
- - Synergy price increased to 9 points
- - Super Soldier now requires Precision in addition to Peak Fitness in order to make its
- prerequisite cost consistent with Superhuman
- ARMOR:
- - Removed rule that free traits do not count against the maximum; increased number of traits per
- armor type to compensate
- - Removed armor type restriction for Utility Drones
- SHIP:
- - Removed rule that free traits do not count against the maximum; increased number of traits per
- ship type to compensate
- - Dreadnoughts can now fit unlimited Traits
- - Corvettes can now equip a main weapon
- - Increased contrast between the colors for ship size requirements
- - Basic Security Trait is now available for small ships, this was an error
- - Superweapon Trait now explicitly states that you have to have a Main Weapon
- - Moved Main Weapons to own subcategory to avoid confusion regarding Trait limits
- TEAM:
- - Explicit requirement annotations for Iris and Eve
- - Iris no longer has the Piloting ability, as it's meant to apply to flying vehicles only
- - Eve no longer requires a slot in the Crew Quarters
- EVENTS:
- - All but the last Event are now optional
- - Two more Events, as well as major changes to all existing ones
- - Events are now more difficult to master, but rewards are significantly higher as well
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