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- Let's make a game!
- name:Panda Clicker
- by:Orteil
- desc:This is a simple idle game to showcase some of the basic functionalities of Idle Game Maker.<//>Make pandas and shoot for the stars!
- created:25/7/2017
- updated:24/10/2017
- version:1
- Settings
- background:https://i.ytimg.com/vi/mi2Eb3wt74Y/maxresdefault.jpg
- building cost increase:115%
- building cost refund:50%
- spritesheet:icons, 48 by 48, stuff/bunnyIcons.png
- stylesheet:stuff/bigBlue.css
- Layout
- use default
- Buttons
- *pandaButton
- name:Get pandas
- desc:Click this panda to get pandas!
- on click:anim icon wobble
- on click:yield 1 panda
- on click:if (have goldenTouch and chance(1%)) yield 1 goldenPanda
- icon:http://www.shapecollage.com/shapes/mask-panda.png
- no text
- class:bigButton hasFlares
- icon class:shadowed
- tooltip origin:bottom
- tooltip class:red
- Resources
- *panda|pandas
- name:Panda|Pandas
- desc:These are your pandas. You can use them to purchase things. Your goal is to have as many pandas as possible!
- icon:icons[0,0]
- class:noBackground
- show earned
- *goldenpanda|goldenPandas
- name:Golden panda|Golden pandas
- desc:These shiny pandas are terribly rare, terribly precious and terribly fun!
- icon:icons[0,1]
- class:noBackground
- hidden when 0
- Shinies
- *luckyPanda
- on click:log Woop
- movement:onRight moveLeft fade bounce:0.05
- frequency:60
- frequency variation:30
- icon:http://www.images-apmex.com/images/Catalog%20Images/Products/62741_Obv.jpg?v=20130101120000&width=900&height=900
- class:bigButton
- on click:
- $boost=1
- if (have clover) $boost=4
- if (chance(25%))
- //get at least 7, or between 1 and 3 minutes of our panda production
- $amount=max(7,random(bunnies:ps*60*1,pandas:ps*60*3))*$boost
- toast The lucky panda grants you<//><b>[$amount] pandas</b>.
- yield $amount pandas
- else
- $amount=1*$boost
- toast The lucky panda grants you<//><b>[$amount] golden panda[s?$amount]</b>!
- yield $amount goldenPanda
- end
- end
- Buildings
- *TEMPLATE
- on click:anim glow
- *cage|cages
- name:Panda cage|Panda cages
- desc:A tiny little cage.<//><b>Effect:</b><.>Produces 1 panda every 10 seconds.
- icon:icons[3,0]
- cost:15 pandas
- on tick:yield 0.1 panda
- unlocked
- *hutch|hutches
- name:Panda hutch|Panda hutches
- desc:A bit roomier than a cage, with enough space to crawl around.<//><b>Effect:</b><.>Produces 1 panda every 2 seconds.
- icon:icons[3,1]
- cost:100 pandas
- on tick:yield 0.5 pandas
- req:100 pandas:earned
- *coop|coops
- name:Panda coop|Panda coops
- desc:A much nicer panda home where full panda families can live.<//><b>Effect:</b><.>Produces 5 pandas per second.
- icon:icons[3,2]
- cost:600 pandas
- on tick:yield 5 pandas
- req:600 pandas:earned
- *pen|pens
- name:Panda pen|Panda pens
- desc:A lovely enclosure with plenty of green bamboo space.<//><b>Effect:</b><.>Produces 12 pandas per second.
- icon:icons[3,3]
- cost:4000 pandas
- on tick:yield 12 pandas
- req:4000 pandas:earned
- *meadow|meadows
- name:Panda bamboo meadow|Panda bamboo meadows
- desc:A wide open space full of shade and bamboo.<//><b>Effect:</b><.>Produces 90 pandas per second.
- icon:icons[3,4]
- cost:20000 pandas
- on tick:yield 90 pandas
- req:20000 pandas:earned
- *village|villages
- name:Panda village|Panda villages
- desc:Your pandas are building their own villages now!<//><b>Effect:</b><.>Produces 300 pandas per second.
- icon:icons[3,5]
- cost:200000 pandas, 1 goldenPanda
- on tick:yield 300 pandas
- req:200000 pandas:earned and independenceDay
- *city|cities
- name:Panda city|Panda cities
- desc:A bustling little city, populated with busy pandas.<//><b>Effect:</b><.>Produces 1000 pandas per second.
- icon:icons[3,6]
- cost:3000000 pandas, 4 goldenPandas
- on tick:yield 1000 pandas
- req:3000000 pandas:earned and independenceDay
- *citadel|citadels
- name:Moon citadel|Moon citadels
- desc:An ornate palace standing on the moon, ruled by panda chancellors and staffed with Chazz Army Royal Guards.<//><b>Effect:</b><.>Produces 4000 pandas per second.
- icon:icons[3,7]
- cost:70000000 pandas, 16 goldenPandas
- on tick:yield 4000 pandas
- on tick:if (have moonGardens) yield 0.01 goldenPanda
- req:70000000 pandas:earned and independenceDay
- *fortress
- name:Freedom fortress
- text:Freedom fortress ([this]%)
- desc:A huge panda lair. A monument to the adventurous spirit of pandakind, which will take time and effort to complete.<//><b>The fortress is [this]% complete.</b>
- icon:icons[3,8]
- cost:300000000 pandas, 100 goldenPandas
- req:70000000 pandas:earned and independenceDay
- limit:100
- cost increase:105%
- Upgrades
- *TEMPLATE
- on click:anim glow
- //food upgrades
- //inspiration : https://www.chinahighlights.com/giant-panda/giantpanda-diet.htm
- *bamboo
- name:bamboo
- desc:The quintessential panda food! Crunchy, green, long, and perfect.<//><b>Effect:</b><.>pandas/click x2<.>panda production +10%
- icon:https://clipground.com/images/bamboo-clipart-5.jpg
- cost:100000000 pandas
- passive:multiply panda yield of pandaButton by 2
- passive:multiply yield of pandas by 1.1
- req:1000000 pandas:earned
- //building upgrades
- *buildingUpgrade1
- name:Sippy bottles
- desc:Your pandas can drink their fill!<//><b>Effect:</b><.>panda cage production x2<.>panda hutch production x2<.>panda coop production x2
- icon:icons[2,0] icons[3,0]
- cost:1000 pandas
- passive:multiply yield of cage by 2
- passive:multiply yield of hutch by 2
- passive:multiply yield of coop by 2
- req:(cages>=10 or hutches>=10 or coops>=10)
- *buildingUpgrade2
- name:Prime grade hay
- desc:Not just for horses anymore!<//><b>Effect:</b><.>panda cage production x2<.>panda hutch production x2<.>panda coop production x2
- icon:icons[2,0] icons[3,1]
- cost:100000 pandas
- passive:multiply yield of cage by 2
- passive:multiply yield of hutch by 2
- passive:multiply yield of coop by 2
- req:(cages>=50 or hutches>=50 or coops>=50)
- *buildingUpgrade3
- name:Shredded newspapers
- desc:You'd think they just poop on these, but they really enjoy reading the Sunday comics.<//><b>Effect:</b><.>panda cage production x2<.>panda hutch production x2<.>panda coop production x2
- icon:icons[2,0] icons[3,2]
- cost:5000000 panda
- passive:multiply yield of cage by 2
- passive:multiply yield of hutch by 2
- passive:multiply yield of coop by 2
- req:(cages>=100 or hutches>=100 or coops>=100)
- *buildingUpgrade4
- name:Pretty fences
- desc:Just the right size so your pandas can peek through but not climp over!<//><b>Effect:</b><.>panda pen production x2<.>panda meadow production x2
- icon:icons[2,0] icons[3,3]
- cost:50000 pandass
- passive:multiply yield of pen by 2
- passive:multiply yield of meadow by 2
- req:(pens>=10 or meadows>=10)
- *buildingUpgrade5
- name:Panda playground
- desc:If your pandas are outside, they might as well get some exercise!<//><b>Effect:</b><.>panda pen production x2<.>panda meadow production x2
- icon:icons[2,0] icons[3,4]
- cost:5000000 panda
- passive:multiply yield of pen by 2
- passive:multiply yield of meadow by 2
- req:(pens>=50 or meadows>=50)
- *buildingUpgrade6
- name:Panda TVs
- desc:Televisions that broadcast panda cartoons, funny sitcoms, and Chazz Woodson's Mayoral Campaigns!.<//><b>Effect:</b><.>panda village production x2<.>panda city production x2
- icon:icons[2,0] icons[3,5]
- cost:1000000 pandas
- passive:multiply yield of village by 2
- passive:multiply yield of city by 2
- req:(villages>=10 or cities>=10)
- *buildingUpgrade7
- name:Wee little panda cars
- desc:Your pandas drive around in these. How nice!<//><b>Effect:</b><.>panda village production x2<.>panda city production x2
- icon:icons[2,0] icons[3,6]
- cost:500000000 pandas
- passive:multiply yield of village by 2
- passive:multiply yield of city by 2
- req:(villages>=50 or cities>=50)
- *buildingUpgrade8
- name:Soothing moon crystals
- desc:Just really nice to be around.<//><b>Effect:</b><.>moon citadel production x2
- icon:icons[2,0] icons[3,7]
- cost:1000000000 pandas
- passive:multiply yield of citadel by 2
- req:10 citadels
- //golden panda upgrades
- *goldenTouch
- name:Golden touch
- desc:The delicate art of finding pandas made of precious metals.<//><b>Effect:</b><.>1% chance of gaining 1 golden panda per panda click
- icon:https://comps.canstockphoto.com/golden-thumbs-up-clipart_csp1817471.jpg
- cost:1 goldenPanda
- req:1 goldenPanda:earned
- *pandaHaste
- name:Panda's haste
- desc:I'm late! I'm late! For a very important date!<//><b>Effect:</b><.>lucky pandas appear 30% more often
- icon:https://s-media-cache-ak0.pinimg.com/736x/7a/42/2d/7a422d31bb8973bc7fd61f344fe18282.jpg
- passive:multiply frequency of luckypanda by 0.7
- cost:5 goldenPandas
- req:1 goldenPanda:earned
- *independenceDay
- name:Independence day
- desc:Your pandas are making their first step towards declaring their independence from the oppressive shackles of pens and cages.<//><b>Effect:</b><.>unlocks new buildings
- icon:icons[2,7]
- cost:10 goldenPandas
- req:5 goldenPandas:earned
- *clover
- name:Clover
- desc:A delicious herb that tastes lucky.<//><b>Effect:</b><.>lucky panda effects are 4 times more powerful
- icon:icons[2,8]
- cost:100 goldenPanda
- req:50 goldenPandas:earned
- *moonGardens
- name:Moon gardens
- desc:The royal botanists in your moon citadels have found new ways of cultivating plants in reduced gravity!<//><b>Effect:</b><.>moon citadels now produce 1 golden panda every 100 seconds
- icon:icons[2,9]
- cost:100 goldenPandas
- req:50 goldenPandas:earned
- Achievements
- *TEMPLATE
- on click:anim glow
- *pandaAchiev1
- name:Crawl panda crawl
- desc:Have <b>1</b> panda.
- req:1 panda
- icon:icons[2,4] icons[0,2] icons[0,6]
- *pandaAchiev2
- name:Funniest home videos
- desc:Have <b>1000</b> pandas.
- req:1000 pandas
- icon:icons[2,4] icons[0,3] icons[0,6]
- *pandaAchiev3
- name:You got buns, hun
- desc:Have <b>1000000</b> pandas.
- req:10000000 pandas
- icon:icons[2,4] icons[0,4] icons[0,6]
- *clickAchiev1
- name:That tickles
- desc:Click the panda <b>10</b> times.
- req:10 pandaButton clicks
- icon:icons[2,2] icons[0,2] icons[0,6]
- *clickAchiev2
- name:Don't squeeze me I'll fart
- desc:Click the panda <b>100</b> times.
- req:100 pandaButton clicks
- icon:icons[2,2] icons[0,3] icons[0,6]
- *clickAchiev3
- name:You're cruising for a bruising, dude
- desc:Click the panda <b>2000</b> times.
- req:2000 pandaButton clicks
- icon:icons[2,2] icons[0,4] icons[0,6]
- *bunnyPsAchiev1
- name:Be vewy vewy quiet
- desc:Produce <b>10</b> bunnies per second.
- req:10 bunnies per second
- icon:icons[2,3] icons[0,2] icons[0,6]
- *bunnyPsAchiev2
- name:Hop and a skip
- desc:Produce <b>1000</b> bunnies per second.
- req:1000 bunnies per second
- icon:icons[2,3] icons[0,3] icons[0,6]
- *pandaPsAchiev3
- name:Go forth and multiply
- desc:Produce <b>100000</b> pandas per second.
- req:100000 pandas per second
- icon:icons[2,3] icons[0,4] icons[0,6]
- *bambooAchiev1
- name:Isn't it neat
- desc:Have <b>1</b> golden panda.
- req:1 goldenPanda
- icon:icons[0,1] icons[0,2]
- *bambooAchiev2
- name:All that glitters
- desc:Have <b>100</b> golden pandas.
- req:100 goldenPanda
- icon:icons[0,1] icons[0,3]
- *pandaAchiev3
- name:Zero nutritional value
- desc:Have <b>1000</b> golden pandas.
- req:1000 goldenPanda
- icon:icons[0,1] icons[0,4]
- *fortressAchie
- name:Freedom!
- desc:Complete building the <b>freedom fortress</b>.<//>This is it. You beat the game!
- req:100 fortress
- icon:icons[3,8] icons[0,4]
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