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- // **************************************************************
- // HL2 ambient generic sounds for general use by level designers:
- // ambients, explosions, water, fire, weather, sirens etc.
- "explode_1"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "95, 105"
- "soundlevel" "SNDLVL_GUNFIRE"
- "wave" "ambient/explosions/explode_1.wav"
- }
- "explode_2"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "95, 105"
- "soundlevel" "SNDLVL_GUNFIRE"
- "wave" "ambient/explosions/explode_2.wav"
- }
- "explode_3"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "95, 105"
- "soundlevel" "SNDLVL_GUNFIRE"
- "wave" "ambient/explosions/explode_3.wav"
- }
- "explode_4"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "95, 105"
- "soundlevel" "SNDLVL_GUNFIRE"
- "wave" "ambient/explosions/explode_4.wav"
- }
- "explode_5"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "95, 105"
- "soundlevel" "SNDLVL_GUNFIRE"
- "wave" "ambient/explosions/explode_5.wav"
- }
- "explode_6"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "95, 105"
- "soundlevel" "SNDLVL_GUNFIRE"
- "wave" "ambient/explosions/explode_6.wav"
- }
- "explode_7"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "95, 105"
- "soundlevel" "SNDLVL_GUNFIRE"
- "wave" "ambient/explosions/explode_7.wav"
- }
- "explode_8"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "95, 105"
- "soundlevel" "SNDLVL_GUNFIRE"
- "wave" "ambient/explosions/explode_8.wav"
- }
- "explode_9"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "95, 105"
- "soundlevel" "SNDLVL_GUNFIRE"
- "wave" "ambient/explosions/explode_9.wav"
- }
- "fire_large"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_NORM"
- "wave" "ambient/fire/fire_big_loop1.wav"
- }
- "fire_medium"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.5"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_NORM"
- "wave" "ambient/fire/fire_med_loop1.wav"
- }
- "Fire.Plasma"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.0"
- "soundlevel" "SNDLVL_60dB"
- "wave" "ambient/fire/firebig.wav"
- }
- "Splash.SplashSound"
- {
- "channel" "CHAN_AUTO"
- "volume" "0.75"
- "soundlevel" "SNDLVL_75dB"
- "pitch" "90, 100"
- "rndwave"
- {
- "wave" "ambient/water/water_spray1.wav"
- "wave" "ambient/water/water_spray2.wav"
- "wave" "ambient/water/water_spray3.wav"
- }
- }
- "DoSpark"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.4,0.6"
- "pitch" "100,120"
- "soundlevel" "SNDLVL_70dB"
- "rndwave"
- {
- "wave" "ambient/energy/zap1.wav"
- "wave" "ambient/energy/zap2.wav"
- "wave" "ambient/energy/zap3.wav"
- "wave" "ambient/energy/zap7.wav"
- "wave" "ambient/energy/zap8.wav"
- }
- }
- "LoudSpark"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.8,1.0"
- "soundlevel" "SNDLVL_80dB"
- "pitch" "100,120"
- "rndwave"
- {
- "wave" "ambient/energy/zap1.wav"
- "wave" "ambient/energy/zap2.wav"
- "wave" "ambient/energy/zap3.wav"
- "wave" "ambient/energy/zap7.wav"
- "wave" "ambient/energy/zap8.wav"
- }
- }
- "ReallyLoudSpark"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.8,1.0"
- "soundlevel" "SNDLVL_130dB"
- "pitch" "100,120"
- "rndwave"
- {
- "wave" "ambient/energy/zap1.wav"
- "wave" "ambient/energy/zap2.wav"
- "wave" "ambient/energy/zap3.wav"
- "wave" "ambient/energy/zap7.wav"
- "wave" "ambient/energy/zap8.wav"
- }
- }
- "ExtinguisherJet.TurnOn"
- {
- "channel" "CHAN_WEAPON"
- "volume" "VOL_NORM"
- "soundlevel" "SNDLVL_75dB"
- "wave" "weapons/extinguisher/fire1.wav"
- }
- "ExtinguisherJet.TurnOff"
- {
- "channel" "CHAN_WEAPON"
- "volume" "VOL_NORM"
- "soundlevel" "SNDLVL_75dB"
- "wave" "weapons/extinguisher/release1.wav"
- }
- "ambient.steam01"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.4"
- "pitch" "100"
- "soundlevel" "SNDLVL_70dB"
- "wave" "ambient/gas/steam_loop1.wav"
- }
- "PhysicsCannister.ThrusterLoop"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/gas/cannister_loop.wav"
- }
- // Electrical zap hits
- "ambient.electrical_zap_1"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/energy/zap1.wav"
- }
- "ambient.electrical_zap_2"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/energy/zap2.wav"
- }
- "ambient.electrical_zap_3"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/energy/zap3.wav"
- }
- "ambient.electrical_zap_4"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/energy/zap4.wav"
- }
- "ambient.electrical_zap_5"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/energy/zap5.wav"
- }
- "ambient.electrical_zap_6"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/energy/zap6.wav"
- }
- "ambient.electrical_zap_7"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/energy/zap7.wav"
- }
- "ambient.electrical_zap_8"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/energy/zap8.wav"
- }
- "ambient.electrical_zap_9"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/energy/zap9.wav"
- }
- "ambient.electrical_random_zap_1"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "rndwave"
- {
- "wave" "ambient/energy/zap1.wav"
- "wave" "ambient/energy/zap2.wav"
- "wave" "ambient/energy/zap3.wav"
- }
- }
- "ambient.electrical_random_zap_2"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "rndwave"
- {
- "wave" "ambient/energy/zap5.wav"
- "wave" "ambient/energy/zap6.wav"
- "wave" "ambient/energy/zap7.wav"
- "wave" "ambient/energy/zap8.wav"
- "wave" "ambient/energy/zap9.wav"
- }
- }
- "ambient.whoosh_huge_incoming1"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_huge1.wav"
- }
- "ambient.whoosh_huge_incoming2"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_huge2.wav"
- }
- "ambient.whoosh_huge_incoming3"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_huge3.wav"
- }
- "ambient.whoosh_huge_incoming4"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_huge4.wav"
- }
- "ambient.whoosh_huge_incoming5"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_huge5.wav"
- }
- "ambient.whoosh_large_incoming1"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_large1.wav"
- }
- "ambient.whoosh_large_incoming2"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_large2.wav"
- }
- "ambient.whoosh_large_incoming3"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_large3.wav"
- }
- "ambient.whoosh_large_incoming4"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_large4.wav"
- }
- "ambient.whoosh_medium_incoming1"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_medium1.wav"
- }
- "ambient.whoosh_medium_incoming2"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_medium2.wav"
- }
- "ambient.whoosh_medium_incoming3"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_medium3.wav"
- }
- "ambient.whoosh_medium_incoming4"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_medium4.wav"
- }
- "ambient.whoosh_medium_incoming5"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_medium5.wav"
- }
- "ambient.whoosh_medium_incoming6"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "physics/nearmiss/whoosh_medium6.wav"
- }
- "ambient.rock_slide1"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/materials/rock1.wav"
- }
- "ambient.rock_slide2"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/materials/rock2.wav"
- }
- "ambient.rock_slide3"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/materials/rock3.wav"
- }
- "ambient.rock_slide4"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/materials/rock4.wav"
- }
- "ambient.rock_slide5"
- {
- "channel" "CHAN_STATIC"
- "volume" "VOL_NORM"
- "pitch" "100"
- "soundlevel" "SNDLVL_100DB"
- "wave" "ambient/materials/rock5.wav"
- }
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