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- command /kit [<text>]:
- aliases: /kitgui, /kits, /kitsgui, /guikits, /guikit
- executable by: players
- trigger:
- if arg 1 is not set:
- if {kits.%player%} is false:
- open chest with 3 rows named "&6Choose a kit to apply" to player
- format slot 10 of player with orange glass pane named "&6Kit - &eArcher" with lore "&eFull Enchanted Archer Kit for a Archer Player ||&eDette kit for en god start" to close then run [execute player command "/kits starter"]
- format slot 12 of player with light blue glass pane named "&6Kit - &eDiamond" with lore "&eFull Enchanted Diamond Kit for a Diamond Player ||via &6&o/Buy" to close then run [execute player command "/kits jordelement"]
- format slot 14 of player with yellow glass pane named "&6Kit - &eBard" with lore "&eFull Enchanted Bard Kit for a Bard Player ||via &6&o/Buy" to close then run [execute player command "/kits giftelement"]
- format slot 16 of player with white glass pane named "&6Kit - &eMiner" with lore "&eFull Enchanted Miner Kit for a Miner ||via &6&o/Buy" to close then run [execute player command "/kits giftelement"]
- if {kits.%player%} is not set:
- open chest with 3 rows named "&6Choose a kit to apply" to player
- format slot 0 of player with black glass pane named "&f" to close
- format slot 1 of player with black glass pane named "&f" to close
- format slot 2 of player with black glass pane named "&f" to close
- format slot 3 of player with black glass pane named "&f" to close
- format slot 4 of player with black glass pane named "&f" to close
- format slot 5 of player with black glass pane named "&f" to close
- format slot 6 of player with black glass pane named "&f" to close
- format slot 7 of player with black glass pane named "&f" to close
- format slot 8 of player with black glass pane named "&f" to close
- format slot 9 of player with black glass pane named "&f" to close
- format slot 10 of player with orange glass pane named "&6Kit - &eArcher" with lore "&eFully Enchanted &6Archer &eKit ||&f||&e&lPurchase at: &6store.test.com" to close then run [execute player command "/givekit archer"]
- format slot 11 of player with black glass pane named "&f" to close
- format slot 12 of player with light blue glass pane named "&6Kit - &eDiamond" with lore "&eFully Enchanted &6Diamond &eKit ||&f||&e&lPurchase at: &6store.test.com" to close then run [execute player command "/givekit diamond"]
- format slot 13 of player with black glass pane named "&f" to close
- format slot 14 of player with yellow glass pane named "&6Kit - &eBard" with lore "&eFully Enchanted &6Bard &eKit ||&f||&e&lPurchase at: &6store.test.com" to close then run [execute player command "/givekit bard"]
- format slot 15 of player with black glass pane named "&f" to close
- format slot 16 of player with white glass pane named "&6Kit - &eMiner" with lore "&eFully Enchanted &6Miner &eKit ||&f||&e&lPurchase at: &6store.test.com" to close then run [execute player command "/givekit miner"]
- format slot 17 of player with black glass pane named "&f" to close
- format slot 18 of player with black glass pane named "&f" to close
- format slot 19 of player with black glass pane named "&f" to close
- format slot 20 of player with black glass pane named "&f" to close
- format slot 21 of player with black glass pane named "&f" to close
- format slot 22 of player with black glass pane named "&f" to close
- format slot 23 of player with black glass pane named "&f" to close
- format slot 24 of player with black glass pane named "&f" to close
- format slot 25 of player with black glass pane named "&f" to close
- format slot 26 of player with black glass pane named "&f" to close
- on inventory click:
- if {kits.%player%} is true:
- cancel event
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