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Code - tribbing

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Apr 20th, 2018
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  1. command /kit [<text>]:
  2. aliases: /kitgui, /kits, /kitsgui, /guikits, /guikit
  3. executable by: players
  4. trigger:
  5. if arg 1 is not set:
  6. if {kits.%player%} is false:
  7. open chest with 3 rows named "&6Choose a kit to apply" to player
  8. format slot 10 of player with orange glass pane named "&6Kit - &eArcher" with lore "&eFull Enchanted Archer Kit for a Archer Player ||&eDette kit for en god start" to close then run [execute player command "/kits starter"]
  9. format slot 12 of player with light blue glass pane named "&6Kit - &eDiamond" with lore "&eFull Enchanted Diamond Kit for a Diamond Player ||via &6&o/Buy" to close then run [execute player command "/kits jordelement"]
  10. format slot 14 of player with yellow glass pane named "&6Kit - &eBard" with lore "&eFull Enchanted Bard Kit for a Bard Player ||via &6&o/Buy" to close then run [execute player command "/kits giftelement"]
  11. format slot 16 of player with white glass pane named "&6Kit - &eMiner" with lore "&eFull Enchanted Miner Kit for a Miner ||via &6&o/Buy" to close then run [execute player command "/kits giftelement"]
  12. if {kits.%player%} is not set:
  13. open chest with 3 rows named "&6Choose a kit to apply" to player
  14. format slot 0 of player with black glass pane named "&f" to close
  15. format slot 1 of player with black glass pane named "&f" to close
  16. format slot 2 of player with black glass pane named "&f" to close
  17. format slot 3 of player with black glass pane named "&f" to close
  18. format slot 4 of player with black glass pane named "&f" to close
  19. format slot 5 of player with black glass pane named "&f" to close
  20. format slot 6 of player with black glass pane named "&f" to close
  21. format slot 7 of player with black glass pane named "&f" to close
  22. format slot 8 of player with black glass pane named "&f" to close
  23. format slot 9 of player with black glass pane named "&f" to close
  24. format slot 10 of player with orange glass pane named "&6Kit - &eArcher" with lore "&eFully Enchanted &6Archer &eKit ||&f||&e&lPurchase at: &6store.test.com" to close then run [execute player command "/givekit archer"]
  25. format slot 11 of player with black glass pane named "&f" to close
  26. format slot 12 of player with light blue glass pane named "&6Kit - &eDiamond" with lore "&eFully Enchanted &6Diamond &eKit ||&f||&e&lPurchase at: &6store.test.com" to close then run [execute player command "/givekit diamond"]
  27. format slot 13 of player with black glass pane named "&f" to close
  28. format slot 14 of player with yellow glass pane named "&6Kit - &eBard" with lore "&eFully Enchanted &6Bard &eKit ||&f||&e&lPurchase at: &6store.test.com" to close then run [execute player command "/givekit bard"]
  29. format slot 15 of player with black glass pane named "&f" to close
  30. format slot 16 of player with white glass pane named "&6Kit - &eMiner" with lore "&eFully Enchanted &6Miner &eKit ||&f||&e&lPurchase at: &6store.test.com" to close then run [execute player command "/givekit miner"]
  31. format slot 17 of player with black glass pane named "&f" to close
  32. format slot 18 of player with black glass pane named "&f" to close
  33. format slot 19 of player with black glass pane named "&f" to close
  34. format slot 20 of player with black glass pane named "&f" to close
  35. format slot 21 of player with black glass pane named "&f" to close
  36. format slot 22 of player with black glass pane named "&f" to close
  37. format slot 23 of player with black glass pane named "&f" to close
  38. format slot 24 of player with black glass pane named "&f" to close
  39. format slot 25 of player with black glass pane named "&f" to close
  40. format slot 26 of player with black glass pane named "&f" to close
  41.  
  42. on inventory click:
  43. if {kits.%player%} is true:
  44. cancel event
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