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Function & Variable Typos

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Sep 12th, 2022
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  1. error: `demoninator` should be `denominator`
  2. --> game/03-JavaScript/02-Helpers/colour-utils.js:58:9
  3. |
  4. 58 | const demoninator = 1 - Math.abs(2 * getLight(helper) - 1);
  5. | ^^^^^^^^^^^
  6. |
  7. error: `demoninator` should be `denominator`
  8. --> game/03-JavaScript/02-Helpers/colour-utils.js:59:7
  9. |
  10. 59 | if (demoninator === 0) return 100;
  11. | ^^^^^^^^^^^
  12. |
  13. error: `demoninator` should be `denominator`
  14. --> game/03-JavaScript/02-Helpers/colour-utils.js:60:26
  15. |
  16. 60 | return (helper.delta / demoninator) * 100;
  17. | ^^^^^^^^^^^
  18. |
  19. error: `avaliable` should be `available`
  20. --> game/04-Variables/variables-versionUpdate.twee:122:10
  21. |
  22. 122 | <<unset $avaliableMapsVersion>>
  23. | ^^^^^^^^^
  24. |
  25. error: `withold` should be `withhold`
  26. --> game/objectified-globals.txt:314:17
  27. |
  28. 314 | speech_penis_withold: 0,
  29. | ^^^^^^^
  30. |
  31. error: `withold` should be `withhold`
  32. --> game/objectified-globals.txt:315:22
  33. |
  34. 315 | speech_other_anus_withold: 0,
  35. | ^^^^^^^
  36. |
  37. error: `avaliable` should be `available`
  38. --> game/overworld-town/mapLocations.twee:4:7
  39. |
  40. 4 | <<if $avaliableMapsVersion is 2>>
  41. | ^^^^^^^^^
  42. |
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