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  1. ns2-3@Debian-84-jessie-64-minimal:~/server/ip_port/ns2$ ./server_linux32
  2. GetInstanceCount currently unimplemented
  3. [ 0.000] Main : Filesystem initialized, cache enabled
  4. Press Tab to open the console window
  5. Press Ctrl-C to exit
  6. Build 300
  7. Linux
  8. Server tickrate 30, client sendrate 20, bandwidth limit per player 51200
  9. [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
  10. CreateBoundSocket: ::bind couldn't find an open port between 27016 and 27016
  11. [ 0.042] Main : Error: SteamGameServer_Init call failed
  12. [ 0.042] Main : Error: Couldn't connect to Steam
  13. Mod : Fetching Extensions...
  14. Mod : Remote Host returned: 24ab7638 2900408b
  15. Mod : Mounting Extension 2900408b
  16. Mod : Mounting Extension 24ab7638
  17. Downloading mods
  18. Finished downloading and installing mods
  19. [ 0.649] Worker 02 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  20. [ 0.649] Worker 02 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  21. Loading config://ServerConfig.json
  22. Loading config://ReservedSlotsConfig.json
  23. [ 0.672] Worker 10 : Error: Unable to open 'models/alien/lerk/lerk_view_spike.model' (usage 0x1)
  24. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/gorge/spit_structure.cinematic' (usage 0x1)
  25. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/lerk/bomb_small.cinematic' (usage 0x1)
  26. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/lerk/bomb_big.cinematic' (usage 0x1)
  27. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/lerk/bomb_structure.cinematic' (usage 0x1)
  28. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/lerk/bomb_marine.cinematic' (usage 0x1)
  29. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/lerk/umbra_view_fire.cinematic' (usage 0x1)
  30. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/gorge/bilebomb_impact.cinematic' (usage 0x1)
  31. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/fade/blink_out_silent.cinematic' (usage 0x1)
  32. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/onos/shockwave.cinematic' (usage 0x1)
  33. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/heal.cinematic' (usage 0x1)
  34. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/fade/blink_in_silent.cinematic' (usage 0x1)
  35. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/fade/shadowstep_silent.cinematic' (usage 0x1)
  36. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/onos/door_hit.cinematic' (usage 0x1)
  37. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/skulk/parasite_fire.cinematic' (usage 0x1)
  38. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/skulk/parasite_view.cinematic' (usage 0x1)
  39. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/gorge/healthspray.cinematic' (usage 0x1)
  40. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/gorge/healthspray_view.cinematic' (usage 0x1)
  41. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/onos/stomp_hit.cinematic' (usage 0x1)
  42. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/onos/stomp.cinematic' (usage 0x1)
  43. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/fade/blink_view.cinematic' (usage 0x1)
  44. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/onos/shockwave_hit.cinematic' (usage 0x1)
  45. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/skulk/xenocide.cinematic' (usage 0x1)
  46. [ 0.686] Worker 02 : Error: Unable to open 'cinematics/alien/lerk/spore_view_fire.cinematic' (usage 0x1)
  47. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/lerk/poison_trail.cinematic' (usage 0x1)
  48. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/nutrientmist_hive.cinematic' (usage 0x1)
  49. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/nutrientmist_cyst.cinematic' (usage 0x1)
  50. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/nutrientmist_structure.cinematic' (usage 0x1)
  51. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/fade/vortex.cinematic' (usage 0x1)
  52. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/drifter/enzyme_muzzle.cinematic' (usage 0x1)
  53. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/babbler/pheromone_puff.cinematic' (usage 0x1)
  54. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/order.cinematic' (usage 0x1)
  55. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/order.cinematic' (usage 0x1)
  56. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/spawn_item.cinematic' (usage 0x1)
  57. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/structures/spawn_building_big.cinematic' (usage 0x1)
  58. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/structures/spawn_building.cinematic' (usage 0x1)
  59. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/shade/spawn_halluzination.cinematic' (usage 0x1)
  60. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/structures/spawn.cinematic' (usage 0x1)
  61. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/structures/spawn_small.cinematic' (usage 0x1)
  62. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/structures/spawn_large.cinematic' (usage 0x1)
  63. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/heal_big.cinematic' (usage 0x1)
  64. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/foresight_exosuit.cinematic' (usage 0x1)
  65. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/foresight_player.cinematic' (usage 0x1)
  66. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/foresight_structure.cinematic' (usage 0x1)
  67. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/umbra_drag_big.cinematic' (usage 0x1)
  68. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/umbra_drag.cinematic' (usage 0x1)
  69. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/onos/shield_hit_2.cinematic' (usage 0x1)
  70. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/destroydoor_back.cinematic' (usage 0x1)
  71. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/destroydoor_front.cinematic' (usage 0x1)
  72. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/fade/vortex_destroy.cinematic' (usage 0x1)
  73. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/exo/explosion.cinematic' (usage 0x1)
  74. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/skulk/explode.cinematic' (usage 0x1)
  75. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/gorge/explode.cinematic' (usage 0x1)
  76. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/lerk/explode.cinematic' (usage 0x1)
  77. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/fade/explode.cinematic' (usage 0x1)
  78. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/onos/explode.cinematic' (usage 0x1)
  79. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/materials/door/grenade_explosion.cinematic' (usage 0x1)
  80. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/materials/electronic/grenade_explosion.cinematic' (usage 0x1)
  81. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/materials/metal/grenade_explosion.cinematic' (usage 0x1)
  82. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/materials/organic/grenade_explosion.cinematic' (usage 0x1)
  83. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/materials/rock/grenade_explosion.cinematic' (usage 0x1)
  84. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/materials/thin_metal/grenade_explosion.cinematic' (usage 0x1)
  85. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/materials/membrane/grenade_explosion.cinematic' (usage 0x1)
  86. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/materials/armor/grenade_explosion.cinematic' (usage 0x1)
  87. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/materials/flesh/grenade_explosion.cinematic' (usage 0x1)
  88. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/materials/flame/grenade_explosion.cinematic' (usage 0x1)
  89. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/materials/infestation/grenade_explosion.cinematic' (usage 0x1)
  90. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/materials/glass/grenade_explosion.cinematic' (usage 0x1)
  91. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/mac/death.cinematic' (usage 0x1)
  92. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/arc/destroyed.cinematic' (usage 0x1)
  93. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/structures/death_small.cinematic' (usage 0x1)
  94. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/infantryportal/player_spawn.cinematic' (usage 0x1)
  95. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/alien/babbler/pheromone_trail.cinematic' (usage 0x1)
  96. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/scanabort.cinematic' (usage 0x1)
  97. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/ghoststructure_destroy.cinematic' (usage 0x1)
  98. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/sentry/fire.cinematic' (usage 0x1)
  99. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/phasegate/phasegate.cinematic' (usage 0x1)
  100. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/mac/weld.cinematic' (usage 0x1)
  101. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/arc/explosion.cinematic' (usage 0x1)
  102. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/observatory/glowing_light_effect.cinematic' (usage 0x1)
  103. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/infantryportal/spin.cinematic' (usage 0x1)
  104. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/armory/buy_item_effect.cinematic' (usage 0x1)
  105. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/arc/hit_small.cinematic' (usage 0x1)
  106. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/arc/hit_big.cinematic' (usage 0x1)
  107. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/arc/hit_med.cinematic' (usage 0x1)
  108. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/mac/jet.cinematic' (usage 0x1)
  109. [ 0.687] Worker 02 : Error: Unable to open 'cinematics/marine/mac/siren.cinematic' (usage 0x1)
  110. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/marine/arc/target.cinematic' (usage 0x1)
  111. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/marine/arc/fire.cinematic' (usage 0x1)
  112. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/marine/mac/build.cinematic' (usage 0x1)
  113. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/marine/structures/death_large.cinematic' (usage 0x1)
  114. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/marine/structures/death_small.cinematic' (usage 0x1)
  115. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/marine/sentry/death.cinematic' (usage 0x1)
  116. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/marine/infantryportal/death.cinematic' (usage 0x1)
  117. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/marine/structures/recycle.cinematic' (usage 0x1)
  118. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/marine/construct_infantryportal.cinematic' (usage 0x1)
  119. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/marine/construct_big.cinematic' (usage 0x1)
  120. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/marine/construct.cinematic' (usage 0x1)
  121. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/egg/burst.cinematic' (usage 0x1)
  122. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/drifter/construct.cinematic' (usage 0x1)
  123. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/infestationspike/burst.cinematic' (usage 0x1)
  124. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/webs/fallingslime.cinematic' (usage 0x1)
  125. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/gorge/slime_fall.cinematic' (usage 0x1)
  126. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/skulk/parasite_hit.cinematic' (usage 0x1)
  127. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/shade/death_halluzination.cinematic' (usage 0x1)
  128. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/crag/heal.cinematic' (usage 0x1)
  129. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/shift/teleport_end.cinematic' (usage 0x1)
  130. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/shift/teleport_start.cinematic' (usage 0x1)
  131. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/babbler/spawn.cinematic' (usage 0x1)
  132. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/checkpoint.cinematic' (usage 0x1)
  133. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/crag/umbra.cinematic' (usage 0x1)
  134. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/webs/kill.cinematic' (usage 0x1)
  135. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/whip/fury.cinematic' (usage 0x1)
  136. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/whip/bomb_hit.cinematic' (usage 0x1)
  137. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/crag/heal_wave.cinematic' (usage 0x1)
  138. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/gorge/clog_spawn_shadow.cinematic' (usage 0x1)
  139. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/gorge/clog_spawn.cinematic' (usage 0x1)
  140. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/shift/hatch.cinematic' (usage 0x1)
  141. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/shift/echo_target.cinematic' (usage 0x1)
  142. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/hive/explode_residue.cinematic' (usage 0x1)
  143. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/hive/explode.cinematic' (usage 0x1)
  144. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/structures/death_harvester.cinematic' (usage 0x1)
  145. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/babbler/death.cinematic' (usage 0x1)
  146. [ 0.688] Worker 02 : Error: Unable to open 'cinematics/alien/infestationspike/death.cinematic' (usage 0x1)
  147. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/sentry/hurt_severe.cinematic' (usage 0x1)
  148. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/sentry/hurt.cinematic' (usage 0x1)
  149. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/commandstation/hurt_severe.cinematic' (usage 0x1)
  150. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/commandstation/hurt.cinematic' (usage 0x1)
  151. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/infantryportal/hurt_severe.cinematic' (usage 0x1)
  152. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/infantryportal/hurt.cinematic' (usage 0x1)
  153. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/roboticsfactory/hurt_severe.cinematic' (usage 0x1)
  154. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/roboticsfactory/hurt.cinematic' (usage 0x1)
  155. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/phasegate/hurt_severe.cinematic' (usage 0x1)
  156. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/phasegate/hurt.cinematic' (usage 0x1)
  157. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/structures/hurt_small_severe.cinematic' (usage 0x1)
  158. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/structures/hurt_small.cinematic' (usage 0x1)
  159. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/exo/hurt_severe.cinematic' (usage 0x1)
  160. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/exo/hurt.cinematic' (usage 0x1)
  161. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/structures/hurt_severe.cinematic' (usage 0x1)
  162. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/marine/structures/hurt.cinematic' (usage 0x1)
  163. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/hive/hurt_severe.cinematic' (usage 0x1)
  164. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/hive/hurt.cinematic' (usage 0x1)
  165. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/harvester/hurt_severe.cinematic' (usage 0x1)
  166. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/harvester/hurt.cinematic' (usage 0x1)
  167. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/hydra/hurt_severe.cinematic' (usage 0x1)
  168. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/hydra/hurt.cinematic' (usage 0x1)
  169. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/shade/hurt_severe.cinematic' (usage 0x1)
  170. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/shade/hurt.cinematic' (usage 0x1)
  171. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/shift/hurt_severe.cinematic' (usage 0x1)
  172. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/shift/hurt.cinematic' (usage 0x1)
  173. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/crag/hurt_severe.cinematic' (usage 0x1)
  174. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/crag/hurt.cinematic' (usage 0x1)
  175. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/whip/hurt_severe.cinematic' (usage 0x1)
  176. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/whip/hurt.cinematic' (usage 0x1)
  177. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/structures/hurt_severe.cinematic' (usage 0x1)
  178. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/structures/hurt.cinematic' (usage 0x1)
  179. [ 0.689] Worker 02 : Error: Unable to open 'cinematics/alien/gorge/spit_impact.cinematic' (usage 0x1)
  180. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/deflect/marine.cinematic' (usage 0x1)
  181. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/flame/claw_bash.cinematic' (usage 0x1)
  182. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/flame/flame.cinematic' (usage 0x1)
  183. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/ethereal/ethereal.cinematic' (usage 0x1)
  184. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/hallucination/hallucination.cinematic' (usage 0x1)
  185. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/door/bash.cinematic' (usage 0x1)
  186. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/electronic/bash.cinematic' (usage 0x1)
  187. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/metal/bash.cinematic' (usage 0x1)
  188. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/organic/bash.cinematic' (usage 0x1)
  189. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/rock/bash.cinematic' (usage 0x1)
  190. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/thin_metal/bash.cinematic' (usage 0x1)
  191. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/membrane/bash.cinematic' (usage 0x1)
  192. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/armor/bash.cinematic' (usage 0x1)
  193. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/flesh/bash.cinematic' (usage 0x1)
  194. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/flame/bash.cinematic' (usage 0x1)
  195. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/infestation/bash.cinematic' (usage 0x1)
  196. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/glass/bash.cinematic' (usage 0x1)
  197. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/door/ricochet.cinematic' (usage 0x1)
  198. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/electronic/ricochet.cinematic' (usage 0x1)
  199. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/metal/ricochet.cinematic' (usage 0x1)
  200. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/organic/ricochet.cinematic' (usage 0x1)
  201. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/rock/ricochet.cinematic' (usage 0x1)
  202. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/thin_metal/ricochet.cinematic' (usage 0x1)
  203. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/membrane/ricochet.cinematic' (usage 0x1)
  204. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/armor/ricochet.cinematic' (usage 0x1)
  205. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/flesh/ricochet.cinematic' (usage 0x1)
  206. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/flame/ricochet.cinematic' (usage 0x1)
  207. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/infestation/ricochet.cinematic' (usage 0x1)
  208. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/glass/ricochet.cinematic' (usage 0x1)
  209. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/door/ricochetMinigun.cinematic' (usage 0x1)
  210. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/electronic/ricochetMinigun.cinematic' (usage 0x1)
  211. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/metal/ricochetMinigun.cinematic' (usage 0x1)
  212. [ 0.697] Worker 02 : Error: Unable to open 'cinematics/materials/organic/ricochetMinigun.cinematic' (usage 0x1)
  213. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/rock/ricochetMinigun.cinematic' (usage 0x1)
  214. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/thin_metal/ricochetMinigun.cinematic' (usage 0x1)
  215. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/membrane/ricochetMinigun.cinematic' (usage 0x1)
  216. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/armor/ricochetMinigun.cinematic' (usage 0x1)
  217. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flesh/ricochetMinigun.cinematic' (usage 0x1)
  218. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flame/ricochetMinigun.cinematic' (usage 0x1)
  219. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/infestation/ricochetMinigun.cinematic' (usage 0x1)
  220. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/glass/ricochetMinigun.cinematic' (usage 0x1)
  221. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/door/ricochetRailgun.cinematic' (usage 0x1)
  222. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/electronic/ricochetRailgun.cinematic' (usage 0x1)
  223. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/metal/ricochetRailgun.cinematic' (usage 0x1)
  224. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/organic/ricochetRailgun.cinematic' (usage 0x1)
  225. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/rock/ricochetRailgun.cinematic' (usage 0x1)
  226. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/thin_metal/ricochetRailgun.cinematic' (usage 0x1)
  227. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/membrane/ricochetRailgun.cinematic' (usage 0x1)
  228. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/armor/ricochetRailgun.cinematic' (usage 0x1)
  229. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flesh/ricochetRailgun.cinematic' (usage 0x1)
  230. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flame/ricochetRailgun.cinematic' (usage 0x1)
  231. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/infestation/ricochetRailgun.cinematic' (usage 0x1)
  232. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/glass/ricochetRailgun.cinematic' (usage 0x1)
  233. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/door/axe.cinematic' (usage 0x1)
  234. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/electronic/axe.cinematic' (usage 0x1)
  235. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/metal/axe.cinematic' (usage 0x1)
  236. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/organic/axe.cinematic' (usage 0x1)
  237. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/rock/axe.cinematic' (usage 0x1)
  238. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/thin_metal/axe.cinematic' (usage 0x1)
  239. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/membrane/axe.cinematic' (usage 0x1)
  240. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/armor/axe.cinematic' (usage 0x1)
  241. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flesh/axe.cinematic' (usage 0x1)
  242. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flame/axe.cinematic' (usage 0x1)
  243. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/infestation/axe.cinematic' (usage 0x1)
  244. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/glass/axe.cinematic' (usage 0x1)
  245. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/door/claw_bash.cinematic' (usage 0x1)
  246. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/electronic/claw_bash.cinematic' (usage 0x1)
  247. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/metal/claw_bash.cinematic' (usage 0x1)
  248. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/organic/claw_bash.cinematic' (usage 0x1)
  249. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/rock/claw_bash.cinematic' (usage 0x1)
  250. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/thin_metal/claw_bash.cinematic' (usage 0x1)
  251. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/membrane/claw_bash.cinematic' (usage 0x1)
  252. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/armor/claw_bash.cinematic' (usage 0x1)
  253. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flesh/claw_bash.cinematic' (usage 0x1)
  254. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/infestation/claw_bash.cinematic' (usage 0x1)
  255. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/glass/claw_bash.cinematic' (usage 0x1)
  256. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/door/bite.cinematic' (usage 0x1)
  257. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/electronic/bite.cinematic' (usage 0x1)
  258. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/metal/bite.cinematic' (usage 0x1)
  259. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/organic/bite.cinematic' (usage 0x1)
  260. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/rock/bite.cinematic' (usage 0x1)
  261. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/thin_metal/bite.cinematic' (usage 0x1)
  262. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/membrane/bite.cinematic' (usage 0x1)
  263. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/armor/bite.cinematic' (usage 0x1)
  264. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flesh/bite.cinematic' (usage 0x1)
  265. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flame/bite.cinematic' (usage 0x1)
  266. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/infestation/bite.cinematic' (usage 0x1)
  267. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/glass/bite.cinematic' (usage 0x1)
  268. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/alien/skulk/parasite_hit_marine.cinematic' (usage 0x1)
  269. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/door/sting.cinematic' (usage 0x1)
  270. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/electronic/sting.cinematic' (usage 0x1)
  271. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/metal/sting.cinematic' (usage 0x1)
  272. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/organic/sting.cinematic' (usage 0x1)
  273. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/rock/sting.cinematic' (usage 0x1)
  274. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/thin_metal/sting.cinematic' (usage 0x1)
  275. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/membrane/sting.cinematic' (usage 0x1)
  276. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/armor/sting.cinematic' (usage 0x1)
  277. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flesh/sting.cinematic' (usage 0x1)
  278. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flame/sting.cinematic' (usage 0x1)
  279. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/infestation/sting.cinematic' (usage 0x1)
  280. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/glass/sting.cinematic' (usage 0x1)
  281. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/door/scrape.cinematic' (usage 0x1)
  282. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/electronic/scrape.cinematic' (usage 0x1)
  283. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/metal/scrape.cinematic' (usage 0x1)
  284. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/organic/scrape.cinematic' (usage 0x1)
  285. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/rock/scrape.cinematic' (usage 0x1)
  286. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/thin_metal/scrape.cinematic' (usage 0x1)
  287. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/membrane/scrape.cinematic' (usage 0x1)
  288. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/armor/scrape.cinematic' (usage 0x1)
  289. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flesh/scrape.cinematic' (usage 0x1)
  290. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flame/scrape.cinematic' (usage 0x1)
  291. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/infestation/scrape.cinematic' (usage 0x1)
  292. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/glass/scrape.cinematic' (usage 0x1)
  293. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/door/gore.cinematic' (usage 0x1)
  294. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/electronic/gore.cinematic' (usage 0x1)
  295. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/metal/gore.cinematic' (usage 0x1)
  296. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/organic/gore.cinematic' (usage 0x1)
  297. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/rock/gore.cinematic' (usage 0x1)
  298. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/thin_metal/gore.cinematic' (usage 0x1)
  299. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/membrane/gore.cinematic' (usage 0x1)
  300. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/armor/gore.cinematic' (usage 0x1)
  301. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flesh/gore.cinematic' (usage 0x1)
  302. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/flame/gore.cinematic' (usage 0x1)
  303. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/infestation/gore.cinematic' (usage 0x1)
  304. [ 0.698] Worker 02 : Error: Unable to open 'cinematics/materials/glass/gore.cinematic' (usage 0x1)
  305. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/flamethrower/flameout.cinematic' (usage 0x1)
  306. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/flamethrower/flame_1p.cinematic' (usage 0x1)
  307. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/flamethrower/flame.cinematic' (usage 0x1)
  308. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/materials/ethereal/grenade_explosion.cinematic' (usage 0x1)
  309. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/railgun/muzzle_flash.cinematic' (usage 0x1)
  310. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/railgun/steam_1p_right.cinematic' (usage 0x1)
  311. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/heavy/deploy_light.cinematic' (usage 0x1)
  312. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/railgun/steam_1p_left.cinematic' (usage 0x1)
  313. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/minigun/overheat.cinematic' (usage 0x1)
  314. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/shotgun/muzzle_flash.cinematic' (usage 0x1)
  315. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/shotgun/shell.cinematic' (usage 0x1)
  316. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/welder/welder_hit.cinematic' (usage 0x1)
  317. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/welder/welder_muzzle.cinematic' (usage 0x1)
  318. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/alien/burn_sporecloud.cinematic' (usage 0x1)
  319. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/welder/welder_start.cinematic' (usage 0x1)
  320. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/grenades/nerve_explo.cinematic' (usage 0x1)
  321. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/grenades/pulse_explo.cinematic' (usage 0x1)
  322. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/gl/muzzle_flash.cinematic' (usage 0x1)
  323. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/clusterfragment_residue.cinematic' (usage 0x1)
  324. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/grenades/cluster_small_explos.cinematic' (usage 0x1)
  325. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/grenades/cluster_main_explo.cinematic' (usage 0x1)
  326. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/pistol/muzzle_flash.cinematic' (usage 0x1)
  327. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/pistol/shell.cinematic' (usage 0x1)
  328. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/alien/burn_umbra.cinematic' (usage 0x1)
  329. [ 0.699] Worker 02 : Error: Unable to open 'cinematics/marine/power_surge.cinematic' (usage 0x1)
  330. [ 0.700] Worker 02 : Error: Unable to open 'cinematics/alien/emphit.cinematic' (usage 0x1)
  331. [ 0.700] Worker 02 : Error: Unable to open 'cinematics/alien/enzymed.cinematic' (usage 0x1)
  332. [ 0.700] Worker 02 : Error: Unable to open 'cinematics/marine/jetpack/impact.cinematic' (usage 0x1)
  333. [ 0.700] Worker 02 : Error: Unable to open 'cinematics/materials/metal/onos_momentum_change.cinematic' (usage 0x1)
  334. [ 0.700] Worker 02 : Error: Unable to open 'cinematics/materials/thin_metal/onos_momentum_change.cinematic' (usage 0x1)
  335. [ 0.700] Worker 02 : Error: Unable to open 'cinematics/materials/organic/onos_momentum_change.cinematic' (usage 0x1)
  336. [ 0.700] Worker 02 : Error: Unable to open 'cinematics/materials/rock/onos_momentum_change.cinematic' (usage 0x1)
  337. [ 0.700] Worker 02 : Error: Unable to open 'cinematics/marine/beacon_big.cinematic' (usage 0x1)
  338. [ 0.700] Worker 02 : Error: Unable to open 'cinematics/marine/beacon.cinematic' (usage 0x1)
  339. [ 0.700] Worker 02 : Error: Unable to open 'cinematics/marine/heavy/land.cinematic' (usage 0x1)
  340. [ 0.723] Worker 02 : Error: Unable to open 'cinematics/marine/mac/empblast.cinematic' (usage 0x1)
  341. [ 0.732] Worker 02 : Error: Unable to open 'cinematics/common/resnode.cinematic' (usage 0x1)
  342. [ 0.732] Worker 01 : Error: Unable to open 'models/misc/resource_nozzle/resource_nozzle.model' (usage 0x1)
  343. [ 0.737] Worker 02 : Error: Unable to open 'cinematics/marine/blocker.cinematic' (usage 0x1)
  344. [ 0.737] Worker 02 : Error: Unable to open 'cinematics/alien/blocker.cinematic' (usage 0x1)
  345. [ 0.739] Worker 15 : Error: Unable to open 'models/misc/door/door.model' (usage 0x1)
  346. [ 0.739] Worker 15 : Error: Unable to open 'models/misc/door/door_clean.model' (usage 0x1)
  347. [ 0.739] Worker 15 : Error: Unable to open 'models/misc/door/door_destroyed.model' (usage 0x1)
  348. [ 0.739] Worker 15 : Error: Unable to open 'models/misc/door/door.animation_graph' (usage 0x1)
  349. [ 0.764] Worker 02 : Error: Unable to open 'cinematics/common/techpoint.cinematic' (usage 0x1)
  350. [ 0.764] Worker 07 : Error: Unable to open 'models/misc/tech_point/tech_point.model' (usage 0x1)
  351. [ 0.764] Worker 02 : Error: Unable to open 'cinematics/common/techpoint_light.cinematic' (usage 0x1)
  352. [ 0.764] Worker 07 : Error: Unable to open 'models/misc/tech_point/tech_point.animation_graph' (usage 0x1)
  353. [ 0.772] Worker 03 : Error: Unable to open 'models/marine/mac/mac.model' (usage 0x1)
  354. [ 0.772] Worker 03 : Error: Unable to open 'models/marine/mac/mac.animation_graph' (usage 0x1)
  355. [ 0.773] Worker 08 : Error: Unable to open 'models/marine/mine/mine.model' (usage 0x1)
  356. [ 0.775] Worker 11 : Error: Unable to open 'models/marine/extractor/extractor.model' (usage 0x1)
  357. [ 0.775] Worker 11 : Error: Unable to open 'models/marine/extractor/extractor.animation_graph' (usage 0x1)
  358. [ 0.775] Worker 12 : Error: Unable to open 'models/marine/armory/armory.model' (usage 0x1)
  359. [ 0.775] Worker 12 : Error: Unable to open 'models/marine/armory/armory.animation_graph' (usage 0x1)
  360. [ 0.775] Worker 12 : Error: Unable to open 'models/marine/advanced_armory/advanced_armory.model' (usage 0x1)
  361. [ 0.775] Worker 12 : Error: Unable to open 'models/marine/advanced_armory/advanced_armory.animation_graph' (usage 0x1)
  362. [ 0.776] Worker 02 : Error: Unable to open 'cinematics/marine/arms_lab/arms_lab_holo.cinematic' (usage 0x1)
  363. [ 0.776] Worker 04 : Error: Unable to open 'models/marine/arms_lab/arms_lab.model' (usage 0x1)
  364. [ 0.776] Worker 04 : Error: Unable to open 'models/marine/arms_lab/arms_lab.animation_graph' (usage 0x1)
  365. [ 0.777] Worker 02 : Error: Unable to open 'cinematics/marine/observatory/scan.cinematic' (usage 0x1)
  366. [ 0.778] Worker 09 : Error: Unable to open 'models/marine/observatory/observatory.model' (usage 0x1)
  367. [ 0.778] Worker 09 : Error: Unable to open 'models/marine/observatory/observatory.animation_graph' (usage 0x1)
  368. [ 0.779] Worker 13 : Error: Unable to open 'models/marine/phase_gate/phase_gate.animation_graph' (usage 0x1)
  369. [ 0.779] Worker 13 : Error: Unable to open 'models/marine/phase_gate/phase_gate.model' (usage 0x1)
  370. [ 0.779] Worker 02 : Error: Unable to open 'cinematics/marine/roboticsfactory/active.cinematic' (usage 0x1)
  371. [ 0.779] Worker 14 : Error: Unable to open 'models/marine/robotics_factory/robotics_factory.animation_graph' (usage 0x1)
  372. [ 0.779] Worker 14 : Error: Unable to open 'models/marine/robotics_factory/robotics_factory.model' (usage 0x1)
  373. [ 0.780] Worker 05 : Error: Unable to open 'models/marine/prototype_lab/prototype_lab.animation_graph' (usage 0x1)
  374. [ 0.780] Worker 00 : Error: Unable to open 'models/marine/prototype_lab/prototype_lab.model' (usage 0x1)
  375. [ 0.782] Worker 02 : Error: Unable to open 'cinematics/marine/nanoshield/nanoshield_trigger.cinematic' (usage 0x1)
  376. [ 0.782] Worker 06 : Error: Unable to open 'models/marine/command_station/command_station.model' (usage 0x1)
  377. [ 0.782] Worker 06 : Error: Unable to open 'models/marine/command_station/command_station.animation_graph' (usage 0x1)
  378. [ 0.782] Worker 02 : Error: Unable to open 'cinematics/marine/commander_arrow.cinematic' (usage 0x1)
  379. [ 0.782] Worker 10 : Error: Unable to open 'models/misc/commander_arrow.model' (usage 0x1)
  380. [ 0.784] Worker 02 : Error: Unable to open 'cinematics/marine/sentry/fire_shell.cinematic' (usage 0x1)
  381. [ 0.784] Worker 01 : Error: Unable to open 'models/marine/sentry/sentry.model' (usage 0x1)
  382. [ 0.784] Worker 01 : Error: Unable to open 'models/marine/sentry/sentry.animation_graph' (usage 0x1)
  383. [ 0.785] Worker 15 : Error: Unable to open 'models/marine/arc/arc.model' (usage 0x1)
  384. [ 0.785] Worker 15 : Error: Unable to open 'models/marine/arc/arc.animation_graph' (usage 0x1)
  385. [ 0.787] Worker 02 : Error: Unable to open 'cinematics/marine/infantryportal/idle_light.cinematic' (usage 0x1)
  386. [ 0.787] Worker 07 : Error: Unable to open 'models/marine/infantry_portal/infantry_portal.animation_graph' (usage 0x1)
  387. [ 0.787] Worker 07 : Error: Unable to open 'models/marine/male/male_spawn.model' (usage 0x1)
  388. [ 0.787] Worker 07 : Error: Unable to open 'models/marine/infantry_portal/infantry_portal.model' (usage 0x1)
  389. [ 0.787] Worker 03 : Error: Unable to open 'seasonal/holiday2012/models/gift_ammopack_01.model' (usage 0x1)
  390. [ 0.787] Worker 03 : Error: Unable to open 'models/marine/ammopack/ammopack.model' (usage 0x1)
  391. [ 0.788] Worker 08 : Error: Unable to open 'models/marine/rifle/rifleammo.model' (usage 0x1)
  392. [ 0.788] Worker 08 : Error: Unable to open 'models/marine/shotgun/shotgunammo.model' (usage 0x1)
  393. [ 0.788] Worker 08 : Error: Unable to open 'models/marine/flamethrower/flamethrowerammo.model' (usage 0x1)
  394. [ 0.788] Worker 11 : Error: Unable to open 'models/marine/grenadelauncher/grenadelauncherammo.model' (usage 0x1)
  395. [ 0.788] Worker 12 : Error: Unable to open 'seasonal/holiday2012/models/gift_medkit_01.model' (usage 0x1)
  396. [ 0.788] Worker 12 : Error: Unable to open 'models/marine/medpack/medpack.model' (usage 0x1)
  397. [ 0.788] Worker 04 : Error: Unable to open 'models/marine/catpack/catpack.model' (usage 0x1)
  398. [ 0.791] Worker 09 : Error: Unable to open 'models/alien/babbler/babbler.model' (usage 0x1)
  399. [ 0.791] Worker 09 : Error: Unable to open 'models/alien/babbler/babbler_shadow.model' (usage 0x1)
  400. [ 0.791] Worker 09 : Error: Unable to open 'models/alien/babbler/babbler.animation_graph' (usage 0x1)
  401. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/shade_ink.cinematic' (usage 0x1)
  402. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/shade_ink_alien.cinematic' (usage 0x1)
  403. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/fake_shade.cinematic' (usage 0x1)
  404. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/fake_shade_alien.cinematic' (usage 0x1)
  405. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/shade_ink_start.cinematic' (usage 0x1)
  406. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_fade1.cinematic' (usage 0x1)
  407. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_skulk2.cinematic' (usage 0x1)
  408. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_skulk3.cinematic' (usage 0x1)
  409. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_skulk4.cinematic' (usage 0x1)
  410. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_gorge5.cinematic' (usage 0x1)
  411. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_skulk5.cinematic' (usage 0x1)
  412. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_skulk6.cinematic' (usage 0x1)
  413. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_gorge1.cinematic' (usage 0x1)
  414. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_skulk1.cinematic' (usage 0x1)
  415. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_gorge4.cinematic' (usage 0x1)
  416. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_fade3.cinematic' (usage 0x1)
  417. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_gorge6.cinematic' (usage 0x1)
  418. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_lerk1.cinematic' (usage 0x1)
  419. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_lerk2.cinematic' (usage 0x1)
  420. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_lerk3.cinematic' (usage 0x1)
  421. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_lerk7.cinematic' (usage 0x1)
  422. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_gorge2.cinematic' (usage 0x1)
  423. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_gorge3.cinematic' (usage 0x1)
  424. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_fade2.cinematic' (usage 0x1)
  425. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_fade4.cinematic' (usage 0x1)
  426. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_lerk6.cinematic' (usage 0x1)
  427. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_fade5.cinematic' (usage 0x1)
  428. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_fade6.cinematic' (usage 0x1)
  429. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_lerk4.cinematic' (usage 0x1)
  430. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_lerk5.cinematic' (usage 0x1)
  431. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_onos1.cinematic' (usage 0x1)
  432. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_onos2.cinematic' (usage 0x1)
  433. [ 0.792] Worker 02 : Error: Unable to open 'cinematics/alien/shade/phantom/phantom_onos3.cinematic' (usage 0x1)
  434. [ 0.793] Worker 02 : Error: Unable to open 'cinematics/marine/flamethrower/burn_big.cinematic' (usage 0x1)
  435. [ 0.793] Worker 02 : Error: Unable to open 'cinematics/marine/flamethrower/burn_huge.cinematic' (usage 0x1)
  436. [ 0.793] Worker 02 : Error: Unable to open 'cinematics/marine/flamethrower/burn_med.cinematic' (usage 0x1)
  437. [ 0.793] Worker 02 : Error: Unable to open 'cinematics/marine/flamethrower/burn_small.cinematic' (usage 0x1)
  438. [ 0.793] Worker 02 : Error: Unable to open 'cinematics/marine/flamethrower/burn_1p.cinematic' (usage 0x1)
  439. [ 0.794] Worker 02 : Error: Unable to open 'cinematics/alien/crag/umbraTrail1.cinematic' (usage 0x1)
  440. [ 0.794] Worker 02 : Error: Unable to open 'cinematics/alien/crag/umbraTrail2.cinematic' (usage 0x1)
  441. [ 0.794] Worker 02 : Error: Unable to open 'cinematics/alien/crag/umbra_1p.cinematic' (usage 0x1)
  442. [ 0.795] Worker 13 : Error: Unable to open 'models/alien/harvester/harvester.model' (usage 0x1)
  443. [ 0.795] Worker 13 : Error: Unable to open 'models/alien/harvester/harvester.animation_graph' (usage 0x1)
  444. [ 0.796] Worker 14 : Error: Unable to open 'models/alien/infestation/infestation_shell.model' (usage 0x1)
  445. [ 0.796] Worker 14 : Error: Unable to open 'models/alien/infestation/infestation_blob.model' (usage 0x1)
  446. [ 0.800] Worker 05 : Error: Unable to open 'models/alien/hive/hive.model' (usage 0x1)
  447. [ 0.800] Worker 02 : Error: Unable to open 'cinematics/alien/hive/idle_mist.cinematic' (usage 0x1)
  448. [ 0.800] Worker 05 : Error: Unable to open 'models/alien/hive/hive.animation_graph' (usage 0x1)
  449. [ 0.800] Worker 02 : Error: Unable to open 'cinematics/alien/hive/idle_mist_lev2.cinematic' (usage 0x1)
  450. [ 0.800] Worker 02 : Error: Unable to open 'cinematics/alien/hive/idle_mist_lev3.cinematic' (usage 0x1)
  451. [ 0.800] Worker 02 : Error: Unable to open 'cinematics/alien/hive/glow.cinematic' (usage 0x1)
  452. [ 0.800] Worker 02 : Error: Unable to open 'cinematics/alien/hive/specks.cinematic' (usage 0x1)
  453. [ 0.801] Worker 02 : Error: Unable to open 'cinematics/alien/commander_arrow.cinematic' (usage 0x1)
  454. [ 0.801] Worker 00 : Error: Unable to open 'models/misc/commander_arrow_aliens.model' (usage 0x1)
  455. [ 0.802] Worker 06 : Error: Unable to open 'models/alien/shell/shell.model' (usage 0x1)
  456. [ 0.802] Worker 06 : Error: Unable to open 'models/alien/shell/shell.animation_graph' (usage 0x1)
  457. [ 0.803] Worker 10 : Error: Unable to open 'models/alien/crag/crag.model' (usage 0x1)
  458. [ 0.803] Worker 10 : Error: Unable to open 'models/alien/crag/crag.animation_graph' (usage 0x1)
  459. [ 0.804] Worker 02 : Error: Unable to open 'cinematics/alien/whip/dripping_slime.cinematic' (usage 0x1)
  460. [ 0.804] Worker 01 : Error: Unable to open 'models/alien/whip/ball.model' (usage 0x1)
  461. [ 0.806] Worker 15 : Error: Unable to open 'models/alien/whip/whip.model' (usage 0x1)
  462. [ 0.806] Worker 15 : Error: Unable to open 'models/alien/whip/whip.animation_graph' (usage 0x1)
  463. [ 0.807] Worker 07 : Error: Unable to open 'models/alien/veil/veil.model' (usage 0x1)
  464. [ 0.807] Worker 07 : Error: Unable to open 'models/alien/veil/veil.animation_graph' (usage 0x1)
  465. [ 0.808] Worker 02 : Error: Unable to open 'cinematics/alien/shift/energize.cinematic' (usage 0x1)
  466. [ 0.808] Worker 02 : Error: Unable to open 'cinematics/alien/shift/energize_small.cinematic' (usage 0x1)
  467. [ 0.808] Worker 03 : Error: Unable to open 'models/alien/shift/shift.model' (usage 0x1)
  468. [ 0.808] Worker 02 : Error: Unable to open 'cinematics/alien/shift/energize_large.cinematic' (usage 0x1)
  469. [ 0.808] Worker 03 : Error: Unable to open 'models/alien/shift/shift.animation_graph' (usage 0x1)
  470. [ 0.809] Worker 08 : Error: Unable to open 'models/alien/spur/spur.model' (usage 0x1)
  471. [ 0.809] Worker 08 : Error: Unable to open 'models/alien/spur/spur.animation_graph' (usage 0x1)
  472. [ 0.809] Worker 11 : Error: Unable to open 'models/alien/shade/shade.model' (usage 0x1)
  473. [ 0.809] Worker 11 : Error: Unable to open 'models/alien/shade/shade.animation_graph' (usage 0x1)
  474. [ 0.810] Worker 12 : Error: Unable to open 'models/alien/hydra/hydra.model' (usage 0x1)
  475. [ 0.810] Worker 12 : Error: Unable to open 'models/alien/hydra/hydra_shadow.model' (usage 0x1)
  476. [ 0.810] Worker 12 : Error: Unable to open 'models/alien/hydra/hydra.animation_graph' (usage 0x1)
  477. [ 0.813] Worker 04 : Error: Unable to open 'models/alien/tunnel/tunnel_prop.animation_graph' (usage 0x1)
  478. [ 0.813] Worker 04 : Error: Unable to open 'models/alien/tunnel/tunnel_attch_topTent.model' (usage 0x1)
  479. [ 0.813] Worker 04 : Error: Unable to open 'models/alien/tunnel/tunnel_attch_botTents.model' (usage 0x1)
  480. [ 0.813] Worker 04 : Error: Unable to open 'models/alien/tunnel/tunnel_attch_growth.model' (usage 0x1)
  481. [ 0.813] Worker 04 : Error: Unable to open 'models/alien/tunnel/tunnel_attch_polyps.model' (usage 0x1)
  482. [ 0.813] Worker 04 : Error: Unable to open 'models/alien/tunnel/tunnel_attch_bulb.model' (usage 0x1)
  483. [ 0.813] Worker 04 : Error: Unable to open 'models/alien/tunnel/tunnel_attch_topTent.animation_graph' (usage 0x1)
  484. [ 0.813] Worker 02 : Error: Unable to open 'cinematics/alien/tunnel/tunnel_ambient.cinematic' (usage 0x1)
  485. [ 0.813] Worker 02 : Error: Unable to open 'cinematics/alien/tunnel/tunnel_ambient_a.cinematic' (usage 0x1)
  486. [ 0.813] Worker 04 : Error: Unable to open 'models/alien/tunnel/tunnel_attch_botTents.animation_graph' (usage 0x1)
  487. [ 0.813] Worker 02 : Error: Unable to open 'cinematics/alien/tunnel/tunnel_ambient_b.cinematic' (usage 0x1)
  488. [ 0.813] Worker 04 : Error: Unable to open 'models/alien/tunnel/tunnel_attch_bulb.animation_graph' (usage 0x1)
  489. [ 0.813] Worker 04 : Error: Unable to open 'models/alien/tunnel/tunnel_attch_growth.animation_graph' (usage 0x1)
  490. [ 0.813] Worker 04 : Error: Unable to open 'models/alien/tunnel/tunnel_attch_polyps.animation_graph' (usage 0x1)
  491. [ 0.813] Worker 04 : Error: Unable to open 'models/alien/tunnel/tunnel.model' (usage 0x1)
  492. [ 0.813] Worker 04 : Error: Unable to open 'models/alien/tunnel/tunnel.animation_graph' (usage 0x1)
  493. [ 0.813] Worker 09 : Error: Unable to open 'models/alien/tunnel/mouth.model' (usage 0x1)
  494. [ 0.813] Worker 09 : Error: Unable to open 'models/alien/tunnel/mouth_shadow.model' (usage 0x1)
  495. [ 0.813] Worker 09 : Error: Unable to open 'models/alien/tunnel/mouth.animation_graph' (usage 0x1)
  496. [ 0.814] Worker 13 : Error: Unable to open 'models/alien/gorge/clog.model' (usage 0x1)
  497. [ 0.814] Worker 13 : Error: Unable to open 'models/alien/gorge/clog_shadow.model' (usage 0x1)
  498. [ 0.816] Worker 02 : Error: Unable to open 'cinematics/alien/cyst/enzymecloud_splash.cinematic' (usage 0x1)
  499. [ 0.816] Worker 02 : Error: Unable to open 'cinematics/alien/cyst/enzymecloud_large.cinematic' (usage 0x1)
  500. [ 0.816] Worker 02 : Error: Unable to open 'cinematics/alien/cyst/rupture.cinematic' (usage 0x1)
  501. [ 0.816] Worker 02 : Error: Unable to open 'cinematics/alien/cyst/rupture_bubble.cinematic' (usage 0x1)
  502. [ 0.816] Worker 02 : Error: Unable to open 'cinematics/alien/cyst/rupture_view.cinematic' (usage 0x1)
  503. [ 0.816] Worker 14 : Error: Unable to open 'models/alien/cyst/cyst.model' (usage 0x1)
  504. [ 0.816] Worker 14 : Error: Unable to open 'models/alien/cyst/cyst.animation_graph' (usage 0x1)
  505. [ 0.819] Worker 02 : Error: Unable to open 'cinematics/alien/hallucinationcloud.cinematic' (usage 0x1)
  506. [ 0.819] Worker 02 : Error: Unable to open 'cinematics/alien/mucousmembrane.cinematic' (usage 0x1)
  507. [ 0.819] Worker 02 : Error: Unable to open 'cinematics/alien/drifter/stormcloud.cinematic' (usage 0x1)
  508. [ 0.819] Worker 05 : Error: Unable to open 'models/alien/drifter/drifter.model' (usage 0x1)
  509. [ 0.819] Worker 02 : Error: Unable to open 'cinematics/alien/drifter/trail1.cinematic' (usage 0x1)
  510. [ 0.820] Worker 05 : Error: Unable to open 'models/alien/drifter/drifter.animation_graph' (usage 0x1)
  511. [ 0.820] Worker 02 : Error: Unable to open 'cinematics/alien/drifter/trail2.cinematic' (usage 0x1)
  512. [ 0.820] Worker 02 : Error: Unable to open 'cinematics/alien/drifter/trail3.cinematic' (usage 0x1)
  513. [ 0.820] Worker 02 : Error: Unable to open 'cinematics/alien/drifter/trail_fadeout.cinematic' (usage 0x1)
  514. [ 0.820] Worker 00 : Error: Unable to open 'models/alien/cocoon/cocoon.model' (usage 0x1)
  515. [ 0.820] Worker 00 : Error: Unable to open 'models/alien/cocoon/cocoon.animation_graph' (usage 0x1)
  516. [ 0.821] Worker 02 : Error: Unable to open 'cinematics/alien/egg/glow.cinematic' (usage 0x1)
  517. [ 0.821] Worker 06 : Error: Unable to open 'models/alien/egg/egg.model' (usage 0x1)
  518. [ 0.821] Worker 06 : Error: Unable to open 'models/alien/egg/egg.animation_graph' (usage 0x1)
  519. [ 0.834] Worker 02 : Error: Unable to open 'cinematics/alien/onos/dirt_fall.cinematic' (usage 0x1)
  520. [ 0.834] Worker 10 : Error: Unable to open 'models/marine/male/male.model' (usage 0x1)
  521. [ 0.834] Worker 10 : Error: Unable to open 'models/marine/male/male_special.model' (usage 0x1)
  522. [ 0.849] Worker 01 : Error: Unable to open 'models/alien/infestation/infestation2.model' (usage 0x1)
  523. [ 0.851] Worker 15 : Error: Unable to open 'models/alien/gorge/web_helper.model' (usage 0x1)
  524. [ 0.851] Worker 15 : Error: Unable to open 'models/alien/gorge/web.model' (usage 0x1)
  525. [ 0.851] Worker 15 : Error: Unable to open 'models/alien/gorge/web.animation_graph' (usage 0x1)
  526. [ 0.851] Worker 07 : Error: Unable to open 'models/alien/babbler/babbler_egg.model' (usage 0x1)
  527. [ 0.851] Worker 07 : Error: Unable to open 'models/alien/babbler/babbler_egg_shadow.model' (usage 0x1)
  528. [ 0.851] Worker 07 : Error: Unable to open 'models/alien/babbler/babbler_egg.animation_graph' (usage 0x1)
  529. [ 0.856] Worker 02 : Error: Unable to open 'cinematics/alien/tunnel/entrance_use_1p.cinematic' (usage 0x1)
  530. [ 0.857] Worker 03 : Error: Unable to open 'models/marine/male/male_eliteassault.model' (usage 0x1)
  531. [ 0.857] Worker 03 : Error: Unable to open 'models/marine/male/male_special_v1.model' (usage 0x1)
  532. [ 0.857] Worker 08 : Error: Unable to open 'models/marine/male/male_tundra.model' (usage 0x1)
  533. [ 0.857] Worker 08 : Error: Unable to open 'models/marine/male/male_assault.model' (usage 0x1)
  534. [ 0.857] Worker 11 : Error: Unable to open 'models/marine/male/male_kodiak.model' (usage 0x1)
  535. [ 0.857] Worker 12 : Error: Unable to open 'models/marine/female/female_special.model' (usage 0x1)
  536. [ 0.857] Worker 04 : Error: Unable to open 'models/marine/female/female_eliteassault.model' (usage 0x1)
  537. [ 0.857] Worker 04 : Error: Unable to open 'models/marine/female/female_special_v1.model' (usage 0x1)
  538. [ 0.858] Worker 09 : Error: Unable to open 'models/marine/female/female_tundra.model' (usage 0x1)
  539. [ 0.858] Worker 13 : Error: Unable to open 'models/marine/female/female.model' (usage 0x1)
  540. [ 0.858] Worker 14 : Error: Unable to open 'models/marine/female/female_assault.model' (usage 0x1)
  541. [ 0.858] Worker 14 : Error: Unable to open 'models/marine/female/female_kodiak.model' (usage 0x1)
  542. [ 0.858] Worker 14 : Error: Unable to open 'models/marine/male/male.animation_graph' (usage 0x1)
  543. [ 0.859] Worker 02 : Error: Unable to open 'cinematics/marine/hit.cinematic' (usage 0x1)
  544. [ 0.859] Worker 02 : Error: Unable to open 'cinematics/marine/hit_big.cinematic' (usage 0x1)
  545. [ 0.859] Worker 05 : Error: Unable to open 'models/marine/rifle/rifle_view_shell.model' (usage 0x1)
  546. [ 0.859] Worker 05 : Error: Unable to open 'models/marine/rifle/rifle_shell.model' (usage 0x1)
  547. [ 0.859] Worker 05 : Error: Unable to open 'models/marine/arms_lab/arms_lab_holo.model' (usage 0x1)
  548. [ 0.859] Worker 05 : Error: Unable to open 'models/effects/frag_metal_01.model' (usage 0x1)
  549. [ 0.865] Worker 00 : Error: Unable to open 'models/misc/sentry_arc/sentry_arc.model' (usage 0x1)
  550. [ 0.865] Worker 00 : Error: Unable to open 'models/misc/sentry_arc/sentry_line.model' (usage 0x1)
  551. [ 0.865] Worker 00 : Error: Unable to open 'models/misc/circle/circle.model' (usage 0x1)
  552. [ 0.865] Worker 00 : Error: Unable to open 'models/misc/circle/circle_alien.model' (usage 0x1)
  553. [ 0.868] Worker 02 : Error: Unable to open 'cinematics/alien/nutrientmist.cinematic' (usage 0x1)
  554. [ 0.868] Worker 06 : Error: Unable to open 'models/alien/infestationspike/infestationspike.model' (usage 0x1)
  555. [ 0.868] Worker 06 : Error: Unable to open 'models/alien/infestationspike/infestationspike.animation_graph' (usage 0x1)
  556. [ 0.870] Worker 02 : Error: Unable to open 'cinematics/alien/contamination_spread.cinematic' (usage 0x1)
  557. [ 0.870] Worker 10 : Error: Unable to open 'models/alien/contamination/contamination.model' (usage 0x1)
  558. [ 0.870] Worker 10 : Error: Unable to open 'models/alien/contamination/contamination.animation_graph' (usage 0x1)
  559. [ 0.872] Worker 02 : Error: Unable to open 'cinematics/marine/jetpack/takeoff.cinematic' (usage 0x1)
  560. [ 0.872] Worker 01 : Error: Unable to open 'models/marine/jetpack/jetpack.model' (usage 0x1)
  561. [ 0.872] Worker 01 : Error: Unable to open 'models/marine/jetpack/jetpack.animation_graph' (usage 0x1)
  562. [ 0.873] Worker 15 : Error: Unable to open 'models/marine/exosuit/exosuit_cm.model' (usage 0x1)
  563. [ 0.873] Worker 07 : Error: Unable to open 'models/marine/exosuit/exosuit_cr.model' (usage 0x1)
  564. [ 0.873] Worker 03 : Error: Unable to open 'models/marine/exosuit/exosuit_rr.model' (usage 0x1)
  565. [ 0.873] Worker 08 : Error: Unable to open 'models/marine/exosuit/exosuit_mm.model' (usage 0x1)
  566. [ 0.874] Worker 11 : Error: Unable to open 'models/marine/exosuit/exosuit.animation_graph' (usage 0x1)
  567. [ 0.874] Worker 12 : Error: Unable to open 'models/marine/exosuit/exosuit_spawn_only.animation_graph' (usage 0x1)
  568. [ 0.874] Worker 02 : Error: Unable to open 'cinematics/marine/exo/lens_flare.cinematic' (usage 0x1)
  569. [ 0.874] Worker 12 : Error: Unable to open 'models/marine/exosuit/exosuit_spawn_animated.animation_graph' (usage 0x1)
  570. [ 0.877] Worker 04 : Error: Unable to open 'models/marine/exosuit/exosuit_mm_view.model' (usage 0x1)
  571. [ 0.877] Worker 04 : Error: Unable to open 'models/marine/exosuit/exosuit_cm_view.model' (usage 0x1)
  572. [ 0.877] Worker 04 : Error: Unable to open 'models/marine/exosuit/exosuit_cr_view.model' (usage 0x1)
  573. [ 0.877] Worker 02 : Error: Unable to open 'cinematics/marine/exo/hit_view.cinematic' (usage 0x1)
  574. [ 0.877] Worker 04 : Error: Unable to open 'models/marine/exosuit/exosuit_rr_view.model' (usage 0x1)
  575. [ 0.877] Worker 04 : Error: Unable to open 'models/marine/exosuit/exosuit_mm_view.animation_graph' (usage 0x1)
  576. [ 0.877] Worker 04 : Error: Unable to open 'models/marine/exosuit/exosuit_cm_view.animation_graph' (usage 0x1)
  577. [ 0.877] Worker 04 : Error: Unable to open 'models/marine/exosuit/exosuit_cr_view.animation_graph' (usage 0x1)
  578. [ 0.877] Worker 04 : Error: Unable to open 'models/marine/exosuit/exosuit_rr_view.animation_graph' (usage 0x1)
  579. [ 0.878] Worker 02 : Error: Unable to open 'cinematics/marine/exo/thruster.cinematic' (usage 0x1)
  580. [ 0.878] Worker 02 : Error: Unable to open 'cinematics/marine/exo/hurt_view.cinematic' (usage 0x1)
  581. [ 0.878] Worker 02 : Error: Unable to open 'cinematics/marine/exo/hurt_severe_view.cinematic' (usage 0x1)
  582. [ 0.878] Worker 09 : Error: Unable to open 'models/marine/exosuit/exosuit_cm.animation_graph' (usage 0x1)
  583. [ 0.878] Worker 09 : Error: Unable to open 'models/marine/exosuit/exosuit_mm.animation_graph' (usage 0x1)
  584. [ 0.878] Worker 09 : Error: Unable to open 'models/marine/exosuit/exosuit_cr.animation_graph' (usage 0x1)
  585. [ 0.878] Worker 09 : Error: Unable to open 'models/marine/exosuit/exosuit_rr.animation_graph' (usage 0x1)
  586. [ 0.880] Worker 02 : Error: Unable to open 'cinematics/alien/skulk/bite_view_structure.cinematic' (usage 0x1)
  587. [ 0.880] Worker 02 : Error: Unable to open 'cinematics/alien/skulk/bite_view_marine.cinematic' (usage 0x1)
  588. [ 0.880] Worker 02 : Error: Unable to open 'models/alien/skulk/skulk_view.model' (usage 0x1)
  589. [ 0.880] Worker 13 : Error: Unable to open 'models/alien/skulk/skulk_view.animation_graph' (usage 0x1)
  590. [ 0.881] Worker 14 : Error: Unable to open 'models/alien/skulk/skulk_albino.model' (usage 0x1)
  591. [ 0.881] Worker 14 : Error: Unable to open 'models/alien/skulk/skulk.model' (usage 0x1)
  592. [ 0.881] Worker 14 : Error: Unable to open 'models/alien/skulk/skulk_shadow.model' (usage 0x1)
  593. [ 0.881] Worker 14 : Error: Unable to open 'models/alien/skulk/skulk_kodiak.model' (usage 0x1)
  594. [ 0.882] Worker 14 : Error: Unable to open 'models/alien/skulk/skulk_albino_view.model' (usage 0x1)
  595. [ 0.882] Worker 14 : Error: Unable to open 'models/alien/skulk/skulk.animation_graph' (usage 0x1)
  596. [ 0.883] Worker 02 : Error: Unable to open 'cinematics/alien/gorge/dripping_slime.cinematic' (usage 0x1)
  597. [ 0.884] Worker 02 : Error: Unable to open 'cinematics/alien/gorge/spit_1p.cinematic' (usage 0x1)
  598. [ 0.884] Worker 02 : Error: Unable to open 'cinematics/alien/gorge/spit_1p_projectile.cinematic' (usage 0x1)
  599. [ 0.884] Worker 05 : Error: Unable to open 'models/alien/gorge/gorge_view.animation_graph' (usage 0x1)
  600. [ 0.884] Worker 02 : Error: Unable to open 'models/alien/gorge/gorge_view.model' (usage 0x1)
  601. [ 0.887] Worker 00 : Error: Unable to open 'models/alien/babbler/babbler_ball.model' (usage 0x1)
  602. [ 0.888] Worker 06 : Error: Unable to open 'models/alien/gorge/bilebomb.model' (usage 0x1)
  603. [ 0.888] Worker 02 : Error: Unable to open 'cinematics/alien/gorge/bbomb_1p.cinematic' (usage 0x1)
  604. [ 0.888] Worker 10 : Error: Unable to open 'models/alien/gorge/gorge.model' (usage 0x1)
  605. [ 0.888] Worker 10 : Error: Unable to open 'models/alien/gorge/gorge_shadow.model' (usage 0x1)
  606. [ 0.888] Worker 10 : Error: Unable to open 'models/alien/gorge/gorge_albino.model' (usage 0x1)
  607. [ 0.888] Worker 10 : Error: Unable to open 'models/alien/gorge/gorge_albino_view.model' (usage 0x1)
  608. [ 0.888] Worker 10 : Error: Unable to open 'models/alien/gorge/gorge.animation_graph' (usage 0x1)
  609. [ 0.890] Worker 02 : Error: Unable to open 'cinematics/alien/lerk/bite_view_structure.cinematic' (usage 0x1)
  610. [ 0.890] Worker 02 : Error: Unable to open 'cinematics/alien/lerk/bite_view_marine.cinematic' (usage 0x1)
  611. [ 0.890] Worker 02 : Error: Unable to open 'models/alien/lerk/lerk_view.model' (usage 0x1)
  612. [ 0.890] Worker 01 : Error: Unable to open 'models/alien/lerk/lerk_view.animation_graph' (usage 0x1)
  613. [ 0.891] Worker 02 : Error: Unable to open 'cinematics/alien/lerk/spore_trail.cinematic' (usage 0x1)
  614. [ 0.891] Worker 02 : Error: Unable to open 'cinematics/alien/lerk/spore_trail_alien.cinematic' (usage 0x1)
  615. [ 0.892] Worker 15 : Error: Unable to open 'models/alien/lerk/lerk.model' (usage 0x1)
  616. [ 0.892] Worker 15 : Error: Unable to open 'models/alien/lerk/lerk_shadow.model' (usage 0x1)
  617. [ 0.892] Worker 15 : Error: Unable to open 'models/alien/lerk/lerk_albino.model' (usage 0x1)
  618. [ 0.892] Worker 15 : Error: Unable to open 'models/alien/lerk/lerk_albino_view.model' (usage 0x1)
  619. [ 0.892] Worker 15 : Error: Unable to open 'models/alien/lerk/lerk.animation_graph' (usage 0x1)
  620. [ 0.894] Worker 02 : Error: Unable to open 'cinematics/alien/fade/vortex_end_1p.cinematic' (usage 0x1)
  621. [ 0.894] Worker 02 : Error: Unable to open 'models/alien/fade/fade_view.model' (usage 0x1)
  622. [ 0.894] Worker 07 : Error: Unable to open 'models/alien/fade/fade_view.animation_graph' (usage 0x1)
  623. [ 0.895] Worker 02 : Error: Unable to open 'cinematics/alien/fade/use_vortex.cinematic' (usage 0x1)
  624. [ 0.895] Worker 03 : Error: Unable to open 'models/alien/fade/fade.model' (usage 0x1)
  625. [ 0.895] Worker 03 : Error: Unable to open 'models/alien/fade/fade_albino.model' (usage 0x1)
  626. [ 0.895] Worker 03 : Error: Unable to open 'models/alien/fade/fade_shadow.model' (usage 0x1)
  627. [ 0.895] Worker 03 : Error: Unable to open 'models/alien/fade/fade_albino_view.model' (usage 0x1)
  628. [ 0.895] Worker 03 : Error: Unable to open 'models/alien/fade/fade_shadow_view.model' (usage 0x1)
  629. [ 0.895] Worker 03 : Error: Unable to open 'models/alien/fade/fade.animation_graph' (usage 0x1)
  630. [ 0.898] Worker 02 : Error: Unable to open 'models/alien/onos/onos_view.model' (usage 0x1)
  631. [ 0.898] Worker 08 : Error: Unable to open 'models/alien/onos/onos_view.animation_graph' (usage 0x1)
  632. [ 0.898] Worker 11 : Error: Unable to open 'models/alien/onos/onos_albino.model' (usage 0x1)
  633. [ 0.898] Worker 11 : Error: Unable to open 'models/alien/onos/onos.model' (usage 0x1)
  634. [ 0.898] Worker 11 : Error: Unable to open 'models/alien/onos/onos_albino_view.model' (usage 0x1)
  635. [ 0.898] Worker 11 : Error: Unable to open 'models/alien/onos/onos.animation_graph' (usage 0x1)
  636. [ 0.901] Worker 02 : Error: Unable to open 'cinematics/materials/umbra/ricochet.cinematic' (usage 0x1)
  637. [ 0.903] Worker 12 : Error: Unable to open 'models/marine/rifle/rifle_red.model' (usage 0x1)
  638. [ 0.903] Worker 12 : Error: Unable to open 'models/marine/rifle/rifle.model' (usage 0x1)
  639. [ 0.903] Worker 04 : Error: Unable to open 'models/marine/rifle/rifle_kodiak.model' (usage 0x1)
  640. [ 0.903] Worker 04 : Error: Unable to open 'models/marine/rifle/rifle_tundra.model' (usage 0x1)
  641. [ 0.903] Worker 04 : Error: Unable to open 'models/marine/rifle/rifle_view.animation_graph' (usage 0x1)
  642. [ 0.903] Worker 09 : Error: Unable to open 'models/marine/rifle/rifle_view.model' (usage 0x1)
  643. [ 0.903] Worker 09 : Error: Unable to open 'models/marine/rifle/rifle_view_special.model' (usage 0x1)
  644. [ 0.903] Worker 13 : Error: Unable to open 'models/marine/rifle/rifle_view_eliteassault.model' (usage 0x1)
  645. [ 0.903] Worker 13 : Error: Unable to open 'models/marine/rifle/rifle_view_deluxe.model' (usage 0x1)
  646. [ 0.903] Worker 13 : Error: Unable to open 'models/marine/rifle/rifle_view_tundra.model' (usage 0x1)
  647. [ 0.903] Worker 14 : Error: Unable to open 'models/marine/rifle/rifle_view_assault.model' (usage 0x1)
  648. [ 0.903] Worker 14 : Error: Unable to open 'models/marine/rifle/rifle_view_kodiak.model' (usage 0x1)
  649. [ 0.904] Worker 05 : Error: Unable to open 'models/marine/rifle/female_rifle_view.model' (usage 0x1)
  650. [ 0.904] Worker 05 : Error: Unable to open 'models/marine/rifle/female_rifle_view_special.model' (usage 0x1)
  651. [ 0.904] Worker 05 : Error: Unable to open 'models/marine/rifle/female_rifle_view_eliteassault.model' (usage 0x1)
  652. [ 0.904] Worker 05 : Error: Unable to open 'models/marine/rifle/female_rifle_view_deluxe.model' (usage 0x1)
  653. [ 0.904] Worker 05 : Error: Unable to open 'models/marine/rifle/female_rifle_view_tundra.model' (usage 0x1)
  654. [ 0.904] Worker 05 : Error: Unable to open 'models/marine/rifle/female_rifle_view_assault.model' (usage 0x1)
  655. [ 0.904] Worker 05 : Error: Unable to open 'models/marine/rifle/female_rifle_view_kodiak.model' (usage 0x1)
  656. [ 0.904] Worker 02 : Error: Unable to open 'cinematics/marine/rifle/shell_looping.cinematic' (usage 0x1)
  657. [ 0.904] Worker 02 : Error: Unable to open 'cinematics/marine/rifle/shell_looping_1p.cinematic' (usage 0x1)
  658. [ 0.904] Worker 02 : Error: Unable to open 'cinematics/marine/rifle/muzzle_flash.cinematic' (usage 0x1)
  659. [ 0.904] Worker 02 : Error: Unable to open 'cinematics/marine/rifle/muzzle_flash2.cinematic' (usage 0x1)
  660. [ 0.904] Worker 02 : Error: Unable to open 'cinematics/marine/rifle/muzzle_flash3.cinematic' (usage 0x1)
  661. [ 0.906] Worker 00 : Error: Unable to open 'models/marine/lmg/lmg.model' (usage 0x1)
  662. [ 0.906] Worker 00 : Error: Unable to open 'models/marine/lmg/lmg_view.model' (usage 0x1)
  663. [ 0.906] Worker 00 : Error: Unable to open 'models/marine/lmg/lmg_view_special.model' (usage 0x1)
  664. [ 0.906] Worker 00 : Error: Unable to open 'models/marine/lmg/lmg_view_eliteassault.model' (usage 0x1)
  665. [ 0.906] Worker 00 : Error: Unable to open 'models/marine/lmg/lmg_view_deluxe.model' (usage 0x1)
  666. [ 0.906] Worker 06 : Error: Unable to open 'models/marine/lmg/lmg_view_tundra.model' (usage 0x1)
  667. [ 0.906] Worker 06 : Error: Unable to open 'models/marine/lmg/lmg_view_assault.model' (usage 0x1)
  668. [ 0.906] Worker 06 : Error: Unable to open 'models/marine/lmg/lmg_view_kodiak.model' (usage 0x1)
  669. [ 0.906] Worker 10 : Error: Unable to open 'models/marine/lmg/lmg_view.animation_graph' (usage 0x1)
  670. [ 0.907] Worker 01 : Error: Unable to open 'models/marine/pistol/pistol.model' (usage 0x1)
  671. [ 0.907] Worker 01 : Error: Unable to open 'models/marine/pistol/pistol_view.model' (usage 0x1)
  672. [ 0.907] Worker 01 : Error: Unable to open 'models/marine/pistol/pistol_view_special.model' (usage 0x1)
  673. [ 0.907] Worker 15 : Error: Unable to open 'models/marine/pistol/pistol_view_eliteassault.model' (usage 0x1)
  674. [ 0.907] Worker 07 : Error: Unable to open 'models/marine/pistol/pistol_view_deluxe.model' (usage 0x1)
  675. [ 0.907] Worker 07 : Error: Unable to open 'models/marine/pistol/pistol_view_tundra.model' (usage 0x1)
  676. [ 0.907] Worker 07 : Error: Unable to open 'models/marine/pistol/pistol_view_assault.model' (usage 0x1)
  677. [ 0.907] Worker 07 : Error: Unable to open 'models/marine/pistol/pistol_view_kodiak.model' (usage 0x1)
  678. [ 0.907] Worker 07 : Error: Unable to open 'models/marine/pistol/female_pistol_view.model' (usage 0x1)
  679. [ 0.907] Worker 07 : Error: Unable to open 'models/marine/pistol/female_pistol_view_special.model' (usage 0x1)
  680. [ 0.907] Worker 07 : Error: Unable to open 'models/marine/pistol/female_pistol_view_eliteassault.model' (usage 0x1)
  681. [ 0.907] Worker 03 : Error: Unable to open 'models/marine/pistol/female_pistol_view_deluxe.model' (usage 0x1)
  682. [ 0.907] Worker 03 : Error: Unable to open 'models/marine/pistol/female_pistol_view_tundra.model' (usage 0x1)
  683. [ 0.907] Worker 08 : Error: Unable to open 'models/marine/pistol/female_pistol_view_assault.model' (usage 0x1)
  684. [ 0.908] Worker 11 : Error: Unable to open 'models/marine/pistol/female_pistol_view_kodiak.model' (usage 0x1)
  685. [ 0.908] Worker 11 : Error: Unable to open 'models/marine/pistol/pistol_view.animation_graph' (usage 0x1)
  686. [ 0.909] Worker 12 : Error: Unable to open 'models/marine/shotgun/shotgun_tundra.model' (usage 0x1)
  687. [ 0.909] Worker 12 : Error: Unable to open 'models/marine/shotgun/shotgun.model' (usage 0x1)
  688. [ 0.909] Worker 12 : Error: Unable to open 'models/marine/shotgun/shotgun_view.animation_graph' (usage 0x1)
  689. [ 0.909] Worker 04 : Error: Unable to open 'models/marine/shotgun/shotgun_view.model' (usage 0x1)
  690. [ 0.909] Worker 04 : Error: Unable to open 'models/marine/shotgun/shotgun_view_special.model' (usage 0x1)
  691. [ 0.909] Worker 09 : Error: Unable to open 'models/marine/shotgun/shotgun_view_eliteassault.model' (usage 0x1)
  692. [ 0.909] Worker 13 : Error: Unable to open 'models/marine/shotgun/shotgun_view_deluxe.model' (usage 0x1)
  693. [ 0.909] Worker 14 : Error: Unable to open 'models/marine/shotgun/shotgun_view_tundra.model' (usage 0x1)
  694. [ 0.909] Worker 05 : Error: Unable to open 'models/marine/shotgun/shotgun_view_assault.model' (usage 0x1)
  695. [ 0.909] Worker 05 : Error: Unable to open 'models/marine/shotgun/shotgun_view_kodiak.model' (usage 0x1)
  696. [ 0.909] Worker 05 : Error: Unable to open 'models/marine/shotgun/female_shotgun_view.model' (usage 0x1)
  697. [ 0.909] Worker 05 : Error: Unable to open 'models/marine/shotgun/female_shotgun_view_special.model' (usage 0x1)
  698. [ 0.909] Worker 00 : Error: Unable to open 'models/marine/shotgun/female_shotgun_view_eliteassault.model' (usage 0x1)
  699. [ 0.909] Worker 06 : Error: Unable to open 'models/marine/shotgun/female_shotgun_view_deluxe.model' (usage 0x1)
  700. [ 0.909] Worker 06 : Error: Unable to open 'models/marine/shotgun/female_shotgun_view_tundra.model' (usage 0x1)
  701. [ 0.909] Worker 10 : Error: Unable to open 'models/marine/shotgun/female_shotgun_view_assault.model' (usage 0x1)
  702. [ 0.909] Worker 01 : Error: Unable to open 'models/marine/shotgun/female_shotgun_view_kodiak.model' (usage 0x1)
  703. [ 0.910] Worker 15 : Error: Unable to open 'models/marine/axe/axe.model' (usage 0x1)
  704. [ 0.910] Worker 15 : Error: Unable to open 'models/marine/axe/axe_view.model' (usage 0x1)
  705. [ 0.910] Worker 07 : Error: Unable to open 'models/marine/axe/axe_view_special.model' (usage 0x1)
  706. [ 0.910] Worker 03 : Error: Unable to open 'models/marine/axe/axe_view_eliteassault.model' (usage 0x1)
  707. [ 0.910] Worker 03 : Error: Unable to open 'models/marine/axe/axe_view_deluxe.model' (usage 0x1)
  708. [ 0.910] Worker 03 : Error: Unable to open 'models/marine/axe/axe_view_tundra.model' (usage 0x1)
  709. [ 0.910] Worker 08 : Error: Unable to open 'models/marine/axe/axe_view_assault.model' (usage 0x1)
  710. [ 0.910] Worker 11 : Error: Unable to open 'models/marine/axe/axe_view_kodiak.model' (usage 0x1)
  711. [ 0.910] Worker 11 : Error: Unable to open 'models/marine/axe/female_axe_view.model' (usage 0x1)
  712. [ 0.910] Worker 11 : Error: Unable to open 'models/marine/axe/female_axe_view_special.model' (usage 0x1)
  713. [ 0.910] Worker 12 : Error: Unable to open 'models/marine/axe/female_axe_view_eliteassault.model' (usage 0x1)
  714. [ 0.910] Worker 12 : Error: Unable to open 'models/marine/axe/female_axe_view_deluxe.model' (usage 0x1)
  715. [ 0.910] Worker 12 : Error: Unable to open 'models/marine/axe/female_axe_view_tundra.model' (usage 0x1)
  716. [ 0.910] Worker 04 : Error: Unable to open 'models/marine/axe/female_axe_view_assault.model' (usage 0x1)
  717. [ 0.910] Worker 04 : Error: Unable to open 'models/marine/axe/female_axe_view_kodiak.model' (usage 0x1)
  718. [ 0.910] Worker 04 : Error: Unable to open 'models/marine/axe/axe_view.animation_graph' (usage 0x1)
  719. [ 0.911] Worker 02 : Error: Unable to open 'cinematics/marine/minigun/mm_left_shell.cinematic' (usage 0x1)
  720. [ 0.911] Worker 02 : Error: Unable to open 'cinematics/marine/minigun/mm_shell.cinematic' (usage 0x1)
  721. [ 0.913] Worker 09 : Error: Unable to open 'models/marine/rifle/rifle_grenade.model' (usage 0x1)
  722. [ 0.913] Worker 13 : Error: Unable to open 'models/marine/grenadelauncher/grenadelauncher.model' (usage 0x1)
  723. [ 0.913] Worker 13 : Error: Unable to open 'models/marine/grenadelauncher/grenadelauncher_view.model' (usage 0x1)
  724. [ 0.913] Worker 13 : Error: Unable to open 'models/marine/grenadelauncher/grenadelauncher_view_special.model' (usage 0x1)
  725. [ 0.913] Worker 14 : Error: Unable to open 'models/marine/grenadelauncher/grenadelauncher_view_eliteassault.model' (usage 0x1)
  726. [ 0.913] Worker 14 : Error: Unable to open 'models/marine/grenadelauncher/grenadelauncher_view_deluxe.model' (usage 0x1)
  727. [ 0.913] Worker 05 : Error: Unable to open 'models/marine/grenadelauncher/grenadelauncher_view_tundra.model' (usage 0x1)
  728. [ 0.913] Worker 00 : Error: Unable to open 'models/marine/grenadelauncher/grenadelauncher_view_assault.model' (usage 0x1)
  729. [ 0.914] Worker 00 : Error: Unable to open 'models/marine/grenadelauncher/grenadelauncher_view_kodiak.model' (usage 0x1)
  730. [ 0.914] Worker 00 : Error: Unable to open 'models/marine/grenadelauncher/female_grenadelauncher_view.model' (usage 0x1)
  731. [ 0.914] Worker 06 : Error: Unable to open 'models/marine/grenadelauncher/female_grenadelauncher_view_special.model' (usage 0x1)
  732. [ 0.914] Worker 10 : Error: Unable to open 'models/marine/grenadelauncher/female_grenadelauncher_view_eliteassault.model' (usage 0x1)
  733. [ 0.914] Worker 01 : Error: Unable to open 'models/marine/grenadelauncher/female_grenadelauncher_view_deluxe.model' (usage 0x1)
  734. [ 0.914] Worker 01 : Error: Unable to open 'models/marine/grenadelauncher/female_grenadelauncher_view_tundra.model' (usage 0x1)
  735. [ 0.914] Worker 15 : Error: Unable to open 'models/marine/grenadelauncher/female_grenadelauncher_view_assault.model' (usage 0x1)
  736. [ 0.914] Worker 07 : Error: Unable to open 'models/marine/grenadelauncher/female_grenadelauncher_view_kodiak.model' (usage 0x1)
  737. [ 0.914] Worker 07 : Error: Unable to open 'models/marine/grenadelauncher/grenadelauncher_view.animation_graph' (usage 0x1)
  738. [ 0.915] Worker 02 : Error: Unable to open 'cinematics/marine/flamethrower/burning_surface.cinematic' (usage 0x1)
  739. [ 0.915] Worker 02 : Error: Unable to open 'cinematics/marine/flamethrower/burning_vertical_surface.cinematic' (usage 0x1)
  740. [ 0.915] Worker 03 : Error: Unable to open 'models/marine/flamethrower/flamethrower.model' (usage 0x1)
  741. [ 0.915] Worker 03 : Error: Unable to open 'models/marine/flamethrower/flamethrower_view.model' (usage 0x1)
  742. [ 0.915] Worker 03 : Error: Unable to open 'models/marine/flamethrower/flamethrower_view_special.model' (usage 0x1)
  743. [ 0.915] Worker 08 : Error: Unable to open 'models/marine/flamethrower/flamethrower_view_eliteassault.model' (usage 0x1)
  744. [ 0.915] Worker 11 : Error: Unable to open 'models/marine/flamethrower/flamethrower_view_deluxe.model' (usage 0x1)
  745. [ 0.915] Worker 11 : Error: Unable to open 'models/marine/flamethrower/flamethrower_view_tundra.model' (usage 0x1)
  746. [ 0.915] Worker 12 : Error: Unable to open 'models/marine/flamethrower/flamethrower_view_assault.model' (usage 0x1)
  747. [ 0.915] Worker 12 : Error: Unable to open 'models/marine/flamethrower/flamethrower_view_kodiak.model' (usage 0x1)
  748. [ 0.915] Worker 12 : Error: Unable to open 'models/marine/flamethrower/female_flamethrower_view.model' (usage 0x1)
  749. [ 0.915] Worker 04 : Error: Unable to open 'models/marine/flamethrower/female_flamethrower_view_special.model' (usage 0x1)
  750. [ 0.915] Worker 04 : Error: Unable to open 'models/marine/flamethrower/female_flamethrower_view_eliteassault.model' (usage 0x1)
  751. [ 0.915] Worker 04 : Error: Unable to open 'models/marine/flamethrower/female_flamethrower_view_deluxe.model' (usage 0x1)
  752. [ 0.915] Worker 09 : Error: Unable to open 'models/marine/flamethrower/female_flamethrower_view_tundra.model' (usage 0x1)
  753. [ 0.915] Worker 13 : Error: Unable to open 'models/marine/flamethrower/female_flamethrower_view_assault.model' (usage 0x1)
  754. [ 0.916] Worker 14 : Error: Unable to open 'models/marine/flamethrower/female_flamethrower_view_kodiak.model' (usage 0x1)
  755. [ 0.916] Worker 14 : Error: Unable to open 'models/marine/flamethrower/flamethrower_view.animation_graph' (usage 0x1)
  756. [ 0.916] Worker 05 : Error: Unable to open 'models/marine/mine/mine_pile.model' (usage 0x1)
  757. [ 0.916] Worker 05 : Error: Unable to open 'models/marine/mine/mine_3p.model' (usage 0x1)
  758. [ 0.916] Worker 05 : Error: Unable to open 'models/marine/mine/mine_view.model' (usage 0x1)
  759. [ 0.916] Worker 00 : Error: Unable to open 'models/marine/mine/mine_view_special.model' (usage 0x1)
  760. [ 0.916] Worker 06 : Error: Unable to open 'models/marine/mine/mine_view_eliteassault.model' (usage 0x1)
  761. [ 0.916] Worker 10 : Error: Unable to open 'models/marine/mine/mine_view_deluxe.model' (usage 0x1)
  762. [ 0.916] Worker 01 : Error: Unable to open 'models/marine/mine/mine_view_tundra.model' (usage 0x1)
  763. [ 0.916] Worker 15 : Error: Unable to open 'models/marine/mine/mine_view_assault.model' (usage 0x1)
  764. [ 0.916] Worker 07 : Error: Unable to open 'models/marine/mine/mine_view_kodiak.model' (usage 0x1)
  765. [ 0.916] Worker 03 : Error: Unable to open 'models/marine/mine/female_mine_view.model' (usage 0x1)
  766. [ 0.917] Worker 08 : Error: Unable to open 'models/marine/mine/female_mine_view_special.model' (usage 0x1)
  767. [ 0.917] Worker 11 : Error: Unable to open 'models/marine/mine/female_mine_view_eliteassault.model' (usage 0x1)
  768. [ 0.917] Worker 12 : Error: Unable to open 'models/marine/mine/female_mine_view_deluxe.model' (usage 0x1)
  769. [ 0.917] Worker 04 : Error: Unable to open 'models/marine/mine/female_mine_view_tundra.model' (usage 0x1)
  770. [ 0.917] Worker 09 : Error: Unable to open 'models/marine/mine/female_mine_view_assault.model' (usage 0x1)
  771. [ 0.917] Worker 13 : Error: Unable to open 'models/marine/mine/female_mine_view_kodiak.model' (usage 0x1)
  772. [ 0.917] Worker 13 : Error: Unable to open 'models/marine/mine/mine_view.animation_graph' (usage 0x1)
  773. [ 0.917] Worker 14 : Error: Unable to open 'models/marine/welder/builder.model' (usage 0x1)
  774. [ 0.917] Worker 14 : Error: Unable to open 'models/marine/welder/welder_view.model' (usage 0x1)
  775. [ 0.917] Worker 05 : Error: Unable to open 'models/marine/welder/welder_view_special.model' (usage 0x1)
  776. [ 0.917] Worker 00 : Error: Unable to open 'models/marine/welder/welder_view_eliteassault.model' (usage 0x1)
  777. [ 0.917] Worker 06 : Error: Unable to open 'models/marine/welder/welder_view_deluxe.model' (usage 0x1)
  778. [ 0.917] Worker 10 : Error: Unable to open 'models/marine/welder/welder_view_tundra.model' (usage 0x1)
  779. [ 0.917] Worker 01 : Error: Unable to open 'models/marine/welder/welder_view_assault.model' (usage 0x1)
  780. [ 0.917] Worker 15 : Error: Unable to open 'models/marine/welder/welder_view_kodiak.model' (usage 0x1)
  781. [ 0.917] Worker 07 : Error: Unable to open 'models/marine/welder/female_welder_view.model' (usage 0x1)
  782. [ 0.917] Worker 03 : Error: Unable to open 'models/marine/welder/female_welder_view_special.model' (usage 0x1)
  783. [ 0.917] Worker 08 : Error: Unable to open 'models/marine/welder/female_welder_view_eliteassault.model' (usage 0x1)
  784. [ 0.917] Worker 11 : Error: Unable to open 'models/marine/welder/female_welder_view_deluxe.model' (usage 0x1)
  785. [ 0.917] Worker 11 : Error: Unable to open 'models/marine/welder/female_welder_view_tundra.model' (usage 0x1)
  786. [ 0.917] Worker 12 : Error: Unable to open 'models/marine/welder/female_welder_view_assault.model' (usage 0x1)
  787. [ 0.918] Worker 04 : Error: Unable to open 'models/marine/welder/female_welder_view_kodiak.model' (usage 0x1)
  788. [ 0.918] Worker 04 : Error: Unable to open 'models/marine/welder/welder_view.animation_graph' (usage 0x1)
  789. [ 0.918] Worker 02 : Error: Unable to open 'cinematics/marine/builder/builder_scan.cinematic' (usage 0x1)
  790. [ 0.918] Worker 09 : Error: Unable to open 'models/marine/welder/welder.model' (usage 0x1)
  791. [ 0.919] Worker 13 : Error: Unable to open 'seasonal/halloween2014/models/candy/candy_01.model' (usage 0x1)
  792. [ 0.919] Worker 13 : Error: Unable to open 'seasonal/halloween2014/models/candy/candy_02.model' (usage 0x1)
  793. [ 0.919] Worker 13 : Error: Unable to open 'seasonal/halloween2014/models/candy/candy_03.model' (usage 0x1)
  794. [ 0.920] Worker 02 : Error: Unable to open 'seasonal/holiday2012/cinematics/snowball_hit.cinematic' (usage 0x1)
  795. [ 0.920] Worker 14 : Error: Unable to open 'seasonal/holiday2012/models/snowball_01.model' (usage 0x1)
  796. [ 0.921] Worker 05 : Error: Unable to open 'models/marine/grenades/gr_nerve_world.model' (usage 0x1)
  797. [ 0.921] Worker 02 : Error: Unable to open 'cinematics/marine/nervegascloud.cinematic' (usage 0x1)
  798. [ 0.921] Worker 00 : Error: Unable to open 'models/marine/grenades/gr_nerve.model' (usage 0x1)
  799. [ 0.922] Worker 06 : Error: Unable to open 'models/marine/grenades/gr_nerve_view_special.model' (usage 0x1)
  800. [ 0.922] Worker 10 : Error: Unable to open 'models/marine/grenades/gr_nerve_view_eliteassault.model' (usage 0x1)
  801. [ 0.922] Worker 01 : Error: Unable to open 'models/marine/grenades/gr_nerve_view_deluxe.model' (usage 0x1)
  802. [ 0.922] Worker 15 : Error: Unable to open 'models/marine/grenades/gr_nerve_view_tundra.model' (usage 0x1)
  803. [ 0.922] Worker 07 : Error: Unable to open 'models/marine/grenades/gr_nerve_view.model' (usage 0x1)
  804. [ 0.922] Worker 03 : Error: Unable to open 'models/marine/grenades/gr_nerve_view_assault.model' (usage 0x1)
  805. [ 0.922] Worker 08 : Error: Unable to open 'models/marine/grenades/gr_nerve_view_kodiak.model' (usage 0x1)
  806. [ 0.922] Worker 11 : Error: Unable to open 'models/marine/grenades/female_gr_nerve_view_special.model' (usage 0x1)
  807. [ 0.922] Worker 12 : Error: Unable to open 'models/marine/grenades/female_gr_nerve_view_eliteassault.model' (usage 0x1)
  808. [ 0.922] Worker 04 : Error: Unable to open 'models/marine/grenades/female_gr_nerve_view_deluxe.model' (usage 0x1)
  809. [ 0.922] Worker 09 : Error: Unable to open 'models/marine/grenades/female_gr_nerve_view_tundra.model' (usage 0x1)
  810. [ 0.922] Worker 13 : Error: Unable to open 'models/marine/grenades/female_gr_nerve_view.model' (usage 0x1)
  811. [ 0.922] Worker 14 : Error: Unable to open 'models/marine/grenades/female_gr_nerve_view_assault.model' (usage 0x1)
  812. [ 0.922] Worker 05 : Error: Unable to open 'models/marine/grenades/female_gr_nerve_view_kodiak.model' (usage 0x1)
  813. [ 0.922] Worker 05 : Error: Unable to open 'models/marine/grenades/grenade_view.animation_graph' (usage 0x1)
  814. [ 0.923] Worker 00 : Error: Unable to open 'models/marine/grenades/gr_cluster_world.model' (usage 0x1)
  815. [ 0.923] Worker 06 : Error: Unable to open 'models/marine/grenades/gr_cluster.model' (usage 0x1)
  816. [ 0.923] Worker 10 : Error: Unable to open 'models/marine/grenades/gr_cluster_view_special.model' (usage 0x1)
  817. [ 0.923] Worker 01 : Error: Unable to open 'models/marine/grenades/gr_cluster_view_eliteassault.model' (usage 0x1)
  818. [ 0.923] Worker 15 : Error: Unable to open 'models/marine/grenades/gr_cluster_view_deluxe.model' (usage 0x1)
  819. [ 0.923] Worker 07 : Error: Unable to open 'models/marine/grenades/gr_cluster_view_tundra.model' (usage 0x1)
  820. [ 0.923] Worker 03 : Error: Unable to open 'models/marine/grenades/gr_cluster_view.model' (usage 0x1)
  821. [ 0.923] Worker 08 : Error: Unable to open 'models/marine/grenades/gr_cluster_view_assault.model' (usage 0x1)
  822. [ 0.923] Worker 11 : Error: Unable to open 'models/marine/grenades/gr_cluster_view_kodiak.model' (usage 0x1)
  823. [ 0.923] Worker 12 : Error: Unable to open 'models/marine/grenades/female_gr_cluster_view_special.model' (usage 0x1)
  824. [ 0.923] Worker 04 : Error: Unable to open 'models/marine/grenades/female_gr_cluster_view_eliteassault.model' (usage 0x1)
  825. [ 0.923] Worker 09 : Error: Unable to open 'models/marine/grenades/female_gr_cluster_view_deluxe.model' (usage 0x1)
  826. [ 0.923] Worker 13 : Error: Unable to open 'models/marine/grenades/female_gr_cluster_view_tundra.model' (usage 0x1)
  827. [ 0.923] Worker 14 : Error: Unable to open 'models/marine/grenades/female_gr_cluster_view.model' (usage 0x1)
  828. [ 0.923] Worker 05 : Error: Unable to open 'models/marine/grenades/female_gr_cluster_view_assault.model' (usage 0x1)
  829. [ 0.923] Worker 00 : Error: Unable to open 'models/marine/grenades/female_gr_cluster_view_kodiak.model' (usage 0x1)
  830. [ 0.924] Worker 06 : Error: Unable to open 'models/marine/grenades/gr_pulse_world.model' (usage 0x1)
  831. [ 0.924] Worker 10 : Error: Unable to open 'models/marine/grenades/gr_pulse.model' (usage 0x1)
  832. [ 0.924] Worker 01 : Error: Unable to open 'models/marine/grenades/gr_pulse_view_special.model' (usage 0x1)
  833. [ 0.924] Worker 15 : Error: Unable to open 'models/marine/grenades/gr_pulse_view_eliteassault.model' (usage 0x1)
  834. [ 0.924] Worker 07 : Error: Unable to open 'models/marine/grenades/gr_pulse_view_deluxe.model' (usage 0x1)
  835. [ 0.924] Worker 03 : Error: Unable to open 'models/marine/grenades/gr_pulse_view_tundra.model' (usage 0x1)
  836. [ 0.924] Worker 08 : Error: Unable to open 'models/marine/grenades/gr_pulse_view.model' (usage 0x1)
  837. [ 0.924] Worker 11 : Error: Unable to open 'models/marine/grenades/gr_pulse_view_assault.model' (usage 0x1)
  838. [ 0.924] Worker 12 : Error: Unable to open 'models/marine/grenades/gr_pulse_view_kodiak.model' (usage 0x1)
  839. [ 0.924] Worker 04 : Error: Unable to open 'models/marine/grenades/female_gr_pulse_view_special.model' (usage 0x1)
  840. [ 0.924] Worker 09 : Error: Unable to open 'models/marine/grenades/female_gr_pulse_view_eliteassault.model' (usage 0x1)
  841. [ 0.924] Worker 13 : Error: Unable to open 'models/marine/grenades/female_gr_pulse_view_deluxe.model' (usage 0x1)
  842. [ 0.924] Worker 14 : Error: Unable to open 'models/marine/grenades/female_gr_pulse_view_tundra.model' (usage 0x1)
  843. [ 0.924] Worker 05 : Error: Unable to open 'models/marine/grenades/female_gr_pulse_view.model' (usage 0x1)
  844. [ 0.924] Worker 00 : Error: Unable to open 'models/marine/grenades/female_gr_pulse_view_assault.model' (usage 0x1)
  845. [ 0.924] Worker 06 : Error: Unable to open 'models/marine/grenades/female_gr_pulse_view_kodiak.model' (usage 0x1)
  846. [ 0.926] Worker 10 : Error: Unable to open 'models/system/editor/power_node_socket.model' (usage 0x1)
  847. [ 0.926] Worker 10 : Error: Unable to open 'models/system/editor/power_node.model' (usage 0x1)
  848. [ 0.926] Worker 02 : Error: Unable to open 'cinematics/common/powerpoint_damaged.cinematic' (usage 0x1)
  849. [ 0.926] Worker 10 : Error: Unable to open 'models/marine/powerpoint_impulse/powerpoint_impulse.model' (usage 0x1)
  850. [ 0.926] Worker 10 : Error: Unable to open 'models/system/editor/power_node.animation_graph' (usage 0x1)
  851. [ 0.926] Worker 02 : Error: Unable to open 'cinematics/common/powerpoint_offline.cinematic' (usage 0x1)
  852. [ 0.927] Worker 01 : Error: Unable to open 'models/marine/portable_node/portable_node.model' (usage 0x1)
  853. [ 0.927] Worker 01 : Error: Unable to open 'models/marine/portable_node/portable_node.animation_graph' (usage 0x1)
  854. Loading config://ServerAdmin.json
  855. Loading config://BannedPlayers.json
  856. Loading config://MapCycle.json
  857. Hashed 1 game_setup.xml files for consistency
  858. Hashed 863 *.lua files for consistency
  859. Hashed 37 *.hlsl files for consistency
  860. Hashed 30 *.shader files for consistency
  861. Hashed 17 *.screenfx files for consistency
  862. Hashed 164 *.surface_shader files for consistency
  863. Hashed 1 *.fxh files for consistency
  864. Hashed 5 *.render_setup files for consistency
  865. Hashed 2 *.shader_template files for consistency
  866. Hashed 27 *.level files for consistency
  867. Hashed 6218 *.dds files for consistency
  868. Hashed 924 *.cinematic files for consistency
  869. Hashed 2317 *.material files for consistency
  870. Hashed 4034 *.model files for consistency
  871. Hashed 106 *.animation_graph files for consistency
  872. Hashed 204 *.polygons files for consistency
  873. Hashed 3 *.fev files for consistency
  874. Hashed 11 *.hmp files for consistency
  875. Skipped 486 ui/*.dds files for consistency
  876. Skipped 154 *_view*.dds files for consistency
  877. Skipped 68 *_view*.material files for consistency
  878. Skipped 181 *_view*.model files for consistency
  879. Skipped 25 models/marine/hands/* files for consistency
  880. Skipped 1 sound/*_client.fev files for consistency
  881. Skipped 1 shaders/DarkVision.hlsl files for consistency
  882. Skipped 1 shaders/DarkVision.screenfx files for consistency
  883. Skipped 1 shaders/DarkVision.shader files for consistency
  884. Skipped 1 models/marine/male/flashlight.dds files for consistency
  885. Hashed 2 lua/entry/*.entry files for consistency
  886. Consistency checking took 0 seconds
  887. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  888. [ 1.135] Worker 02 : Loading 'maps/ns2_summit.level'
  889. [ 1.135] Worker 02 : Error: Unable to open 'maps/ns2_summit.level' (usage 0x1)
  890. [ 1.135] Worker 02 : Error: Couldn't load 'maps/ns2_summit.level'
  891. Server : 0.000000 : Failed to load map 'maps/ns2_summit.level', cycling...
  892. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  893. Mod : Fetching Extensions...
  894. Mod : Remote Host returned: 24ab7638 2900408b
  895. Mod : Mounting Extension 2900408b
  896. Mod : Mounting Extension 24ab7638
  897. Downloading mods
  898. Finished downloading and installing mods
  899. [ 1.860] Worker 15 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  900. [ 1.860] Worker 15 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  901. Loading config://ServerConfig.json
  902. Loading config://ReservedSlotsConfig.json
  903. Loading config://ServerAdmin.json
  904. Loading config://BannedPlayers.json
  905. Loading config://MapCycle.json
  906. Hashed 1 game_setup.xml files for consistency
  907. Hashed 863 *.lua files for consistency
  908. Hashed 37 *.hlsl files for consistency
  909. Hashed 30 *.shader files for consistency
  910. Hashed 17 *.screenfx files for consistency
  911. Hashed 164 *.surface_shader files for consistency
  912. Hashed 1 *.fxh files for consistency
  913. Hashed 5 *.render_setup files for consistency
  914. Hashed 2 *.shader_template files for consistency
  915. Hashed 27 *.level files for consistency
  916. Hashed 6218 *.dds files for consistency
  917. Hashed 924 *.cinematic files for consistency
  918. Hashed 2317 *.material files for consistency
  919. Hashed 4034 *.model files for consistency
  920. Hashed 106 *.animation_graph files for consistency
  921. Hashed 204 *.polygons files for consistency
  922. Hashed 3 *.fev files for consistency
  923. Hashed 11 *.hmp files for consistency
  924. Skipped 486 ui/*.dds files for consistency
  925. Skipped 154 *_view*.dds files for consistency
  926. Skipped 68 *_view*.material files for consistency
  927. Skipped 181 *_view*.model files for consistency
  928. Skipped 25 models/marine/hands/* files for consistency
  929. Skipped 1 sound/*_client.fev files for consistency
  930. Skipped 1 shaders/DarkVision.hlsl files for consistency
  931. Skipped 1 shaders/DarkVision.screenfx files for consistency
  932. Skipped 1 shaders/DarkVision.shader files for consistency
  933. Skipped 1 models/marine/male/flashlight.dds files for consistency
  934. Hashed 2 lua/entry/*.entry files for consistency
  935. Consistency checking took 0 seconds
  936. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  937. [ 2.331] Worker 15 : Loading 'maps/ns2_derelict.level'
  938. [ 2.331] Worker 15 : Error: Unable to open 'maps/ns2_derelict.level' (usage 0x1)
  939. [ 2.331] Worker 15 : Error: Couldn't load 'maps/ns2_derelict.level'
  940. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  941. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  942. Mod : Fetching Extensions...
  943. Mod : Remote Host returned: 24ab7638 2900408b
  944. Mod : Mounting Extension 2900408b
  945. Mod : Mounting Extension 24ab7638
  946. Downloading mods
  947. Finished downloading and installing mods
  948. [ 3.048] Worker 08 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  949. [ 3.048] Worker 08 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  950. Loading config://ServerConfig.json
  951. Loading config://ReservedSlotsConfig.json
  952. Loading config://ServerAdmin.json
  953. Loading config://BannedPlayers.json
  954. Loading config://MapCycle.json
  955. Hashed 1 game_setup.xml files for consistency
  956. Hashed 863 *.lua files for consistency
  957. Hashed 37 *.hlsl files for consistency
  958. Hashed 30 *.shader files for consistency
  959. Hashed 17 *.screenfx files for consistency
  960. Hashed 164 *.surface_shader files for consistency
  961. Hashed 1 *.fxh files for consistency
  962. Hashed 5 *.render_setup files for consistency
  963. Hashed 2 *.shader_template files for consistency
  964. Hashed 27 *.level files for consistency
  965. Hashed 6218 *.dds files for consistency
  966. Hashed 924 *.cinematic files for consistency
  967. Hashed 2317 *.material files for consistency
  968. Hashed 4034 *.model files for consistency
  969. Hashed 106 *.animation_graph files for consistency
  970. Hashed 204 *.polygons files for consistency
  971. Hashed 3 *.fev files for consistency
  972. Hashed 11 *.hmp files for consistency
  973. Skipped 486 ui/*.dds files for consistency
  974. Skipped 154 *_view*.dds files for consistency
  975. Skipped 68 *_view*.material files for consistency
  976. Skipped 181 *_view*.model files for consistency
  977. Skipped 25 models/marine/hands/* files for consistency
  978. Skipped 1 sound/*_client.fev files for consistency
  979. Skipped 1 shaders/DarkVision.hlsl files for consistency
  980. Skipped 1 shaders/DarkVision.screenfx files for consistency
  981. Skipped 1 shaders/DarkVision.shader files for consistency
  982. Skipped 1 models/marine/male/flashlight.dds files for consistency
  983. Hashed 2 lua/entry/*.entry files for consistency
  984. Consistency checking took 0 seconds
  985. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  986. [ 3.514] Worker 08 : Loading 'maps/ns2_derelict.level'
  987. [ 3.514] Worker 08 : Error: Couldn't load 'maps/ns2_derelict.level'
  988. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  989. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  990. Mod : Fetching Extensions...
  991. Mod : Remote Host returned: 24ab7638 2900408b
  992. Mod : Mounting Extension 2900408b
  993. Mod : Mounting Extension 24ab7638
  994. Downloading mods
  995. Finished downloading and installing mods
  996. [ 4.136] Worker 04 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  997. [ 4.136] Worker 04 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  998. Loading config://ServerConfig.json
  999. Loading config://ReservedSlotsConfig.json
  1000. Loading config://ServerAdmin.json
  1001. Loading config://BannedPlayers.json
  1002. Loading config://MapCycle.json
  1003. Hashed 1 game_setup.xml files for consistency
  1004. Hashed 863 *.lua files for consistency
  1005. Hashed 37 *.hlsl files for consistency
  1006. Hashed 30 *.shader files for consistency
  1007. Hashed 17 *.screenfx files for consistency
  1008. Hashed 164 *.surface_shader files for consistency
  1009. Hashed 1 *.fxh files for consistency
  1010. Hashed 5 *.render_setup files for consistency
  1011. Hashed 2 *.shader_template files for consistency
  1012. Hashed 27 *.level files for consistency
  1013. Hashed 6218 *.dds files for consistency
  1014. Hashed 924 *.cinematic files for consistency
  1015. Hashed 2317 *.material files for consistency
  1016. Hashed 4034 *.model files for consistency
  1017. Hashed 106 *.animation_graph files for consistency
  1018. Hashed 204 *.polygons files for consistency
  1019. Hashed 3 *.fev files for consistency
  1020. Hashed 11 *.hmp files for consistency
  1021. Skipped 486 ui/*.dds files for consistency
  1022. Skipped 154 *_view*.dds files for consistency
  1023. Skipped 68 *_view*.material files for consistency
  1024. Skipped 181 *_view*.model files for consistency
  1025. Skipped 25 models/marine/hands/* files for consistency
  1026. Skipped 1 sound/*_client.fev files for consistency
  1027. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1028. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1029. Skipped 1 shaders/DarkVision.shader files for consistency
  1030. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1031. Hashed 2 lua/entry/*.entry files for consistency
  1032. Consistency checking took 0 seconds
  1033. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1034. [ 4.606] Worker 04 : Loading 'maps/ns2_derelict.level'
  1035. [ 4.606] Worker 04 : Error: Couldn't load 'maps/ns2_derelict.level'
  1036. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1037. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1038. Mod : Fetching Extensions...
  1039. Mod : Remote Host returned: 24ab7638 2900408b
  1040. Mod : Mounting Extension 2900408b
  1041. Mod : Mounting Extension 24ab7638
  1042. Downloading mods
  1043. Finished downloading and installing mods
  1044. [ 5.350] Worker 14 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  1045. [ 5.350] Worker 14 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  1046. Loading config://ServerConfig.json
  1047. Loading config://ReservedSlotsConfig.json
  1048. Loading config://ServerAdmin.json
  1049. Loading config://BannedPlayers.json
  1050. Loading config://MapCycle.json
  1051. Hashed 1 game_setup.xml files for consistency
  1052. Hashed 863 *.lua files for consistency
  1053. Hashed 37 *.hlsl files for consistency
  1054. Hashed 30 *.shader files for consistency
  1055. Hashed 17 *.screenfx files for consistency
  1056. Hashed 164 *.surface_shader files for consistency
  1057. Hashed 1 *.fxh files for consistency
  1058. Hashed 5 *.render_setup files for consistency
  1059. Hashed 2 *.shader_template files for consistency
  1060. Hashed 27 *.level files for consistency
  1061. Hashed 6218 *.dds files for consistency
  1062. Hashed 924 *.cinematic files for consistency
  1063. Hashed 2317 *.material files for consistency
  1064. Hashed 4034 *.model files for consistency
  1065. Hashed 106 *.animation_graph files for consistency
  1066. Hashed 204 *.polygons files for consistency
  1067. Hashed 3 *.fev files for consistency
  1068. Hashed 11 *.hmp files for consistency
  1069. Skipped 486 ui/*.dds files for consistency
  1070. Skipped 154 *_view*.dds files for consistency
  1071. Skipped 68 *_view*.material files for consistency
  1072. Skipped 181 *_view*.model files for consistency
  1073. Skipped 25 models/marine/hands/* files for consistency
  1074. Skipped 1 sound/*_client.fev files for consistency
  1075. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1076. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1077. Skipped 1 shaders/DarkVision.shader files for consistency
  1078. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1079. Hashed 2 lua/entry/*.entry files for consistency
  1080. Consistency checking took 1 seconds
  1081. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1082. [ 5.828] Worker 14 : Loading 'maps/ns2_derelict.level'
  1083. [ 5.828] Worker 14 : Error: Couldn't load 'maps/ns2_derelict.level'
  1084. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1085. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1086. Mod : Fetching Extensions...
  1087. Mod : Remote Host returned: 24ab7638 2900408b
  1088. Mod : Mounting Extension 2900408b
  1089. Mod : Mounting Extension 24ab7638
  1090. Downloading mods
  1091. Finished downloading and installing mods
  1092. [ 6.454] Worker 06 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  1093. [ 6.454] Worker 06 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  1094. Loading config://ServerConfig.json
  1095. Loading config://ReservedSlotsConfig.json
  1096. Loading config://ServerAdmin.json
  1097. Loading config://BannedPlayers.json
  1098. Loading config://MapCycle.json
  1099. Hashed 1 game_setup.xml files for consistency
  1100. Hashed 863 *.lua files for consistency
  1101. Hashed 37 *.hlsl files for consistency
  1102. Hashed 30 *.shader files for consistency
  1103. Hashed 17 *.screenfx files for consistency
  1104. Hashed 164 *.surface_shader files for consistency
  1105. Hashed 1 *.fxh files for consistency
  1106. Hashed 5 *.render_setup files for consistency
  1107. Hashed 2 *.shader_template files for consistency
  1108. Hashed 27 *.level files for consistency
  1109. Hashed 6218 *.dds files for consistency
  1110. Hashed 924 *.cinematic files for consistency
  1111. Hashed 2317 *.material files for consistency
  1112. Hashed 4034 *.model files for consistency
  1113. Hashed 106 *.animation_graph files for consistency
  1114. Hashed 204 *.polygons files for consistency
  1115. Hashed 3 *.fev files for consistency
  1116. Hashed 11 *.hmp files for consistency
  1117. Skipped 486 ui/*.dds files for consistency
  1118. Skipped 154 *_view*.dds files for consistency
  1119. Skipped 68 *_view*.material files for consistency
  1120. Skipped 181 *_view*.model files for consistency
  1121. Skipped 25 models/marine/hands/* files for consistency
  1122. Skipped 1 sound/*_client.fev files for consistency
  1123. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1124. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1125. Skipped 1 shaders/DarkVision.shader files for consistency
  1126. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1127. Hashed 2 lua/entry/*.entry files for consistency
  1128. Consistency checking took 0 seconds
  1129. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1130. [ 6.921] Worker 06 : Loading 'maps/ns2_derelict.level'
  1131. [ 6.921] Worker 06 : Error: Couldn't load 'maps/ns2_derelict.level'
  1132. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1133. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1134. Mod : Fetching Extensions...
  1135. Mod : Remote Host returned: 24ab7638 2900408b
  1136. Mod : Mounting Extension 2900408b
  1137. Mod : Mounting Extension 24ab7638
  1138. Downloading mods
  1139. Finished downloading and installing mods
  1140. [ 7.664] Worker 02 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  1141. [ 7.664] Worker 02 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  1142. Loading config://ServerConfig.json
  1143. Loading config://ReservedSlotsConfig.json
  1144. Loading config://ServerAdmin.json
  1145. Loading config://BannedPlayers.json
  1146. Loading config://MapCycle.json
  1147. Hashed 1 game_setup.xml files for consistency
  1148. Hashed 863 *.lua files for consistency
  1149. Hashed 37 *.hlsl files for consistency
  1150. Hashed 30 *.shader files for consistency
  1151. Hashed 17 *.screenfx files for consistency
  1152. Hashed 164 *.surface_shader files for consistency
  1153. Hashed 1 *.fxh files for consistency
  1154. Hashed 5 *.render_setup files for consistency
  1155. Hashed 2 *.shader_template files for consistency
  1156. Hashed 27 *.level files for consistency
  1157. Hashed 6218 *.dds files for consistency
  1158. Hashed 924 *.cinematic files for consistency
  1159. Hashed 2317 *.material files for consistency
  1160. Hashed 4034 *.model files for consistency
  1161. Hashed 106 *.animation_graph files for consistency
  1162. Hashed 204 *.polygons files for consistency
  1163. Hashed 3 *.fev files for consistency
  1164. Hashed 11 *.hmp files for consistency
  1165. Skipped 486 ui/*.dds files for consistency
  1166. Skipped 154 *_view*.dds files for consistency
  1167. Skipped 68 *_view*.material files for consistency
  1168. Skipped 181 *_view*.model files for consistency
  1169. Skipped 25 models/marine/hands/* files for consistency
  1170. Skipped 1 sound/*_client.fev files for consistency
  1171. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1172. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1173. Skipped 1 shaders/DarkVision.shader files for consistency
  1174. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1175. Hashed 2 lua/entry/*.entry files for consistency
  1176. Consistency checking took 0 seconds
  1177. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1178. [ 8.143] Worker 02 : Loading 'maps/ns2_derelict.level'
  1179. [ 8.143] Worker 02 : Error: Couldn't load 'maps/ns2_derelict.level'
  1180. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1181. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1182. Mod : Fetching Extensions...
  1183. Mod : Remote Host returned: 24ab7638 2900408b
  1184. Mod : Mounting Extension 2900408b
  1185. Mod : Mounting Extension 24ab7638
  1186. Downloading mods
  1187. Finished downloading and installing mods
  1188. [ 8.762] Worker 15 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  1189. [ 8.762] Worker 15 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  1190. Loading config://ServerConfig.json
  1191. Loading config://ReservedSlotsConfig.json
  1192. Loading config://ServerAdmin.json
  1193. Loading config://BannedPlayers.json
  1194. Loading config://MapCycle.json
  1195. Hashed 1 game_setup.xml files for consistency
  1196. Hashed 863 *.lua files for consistency
  1197. Hashed 37 *.hlsl files for consistency
  1198. Hashed 30 *.shader files for consistency
  1199. Hashed 17 *.screenfx files for consistency
  1200. Hashed 164 *.surface_shader files for consistency
  1201. Hashed 1 *.fxh files for consistency
  1202. Hashed 5 *.render_setup files for consistency
  1203. Hashed 2 *.shader_template files for consistency
  1204. Hashed 27 *.level files for consistency
  1205. Hashed 6218 *.dds files for consistency
  1206. Hashed 924 *.cinematic files for consistency
  1207. Hashed 2317 *.material files for consistency
  1208. Hashed 4034 *.model files for consistency
  1209. Hashed 106 *.animation_graph files for consistency
  1210. Hashed 204 *.polygons files for consistency
  1211. Hashed 3 *.fev files for consistency
  1212. Hashed 11 *.hmp files for consistency
  1213. Skipped 486 ui/*.dds files for consistency
  1214. Skipped 154 *_view*.dds files for consistency
  1215. Skipped 68 *_view*.material files for consistency
  1216. Skipped 181 *_view*.model files for consistency
  1217. Skipped 25 models/marine/hands/* files for consistency
  1218. Skipped 1 sound/*_client.fev files for consistency
  1219. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1220. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1221. Skipped 1 shaders/DarkVision.shader files for consistency
  1222. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1223. Hashed 2 lua/entry/*.entry files for consistency
  1224. Consistency checking took 0 seconds
  1225. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1226. [ 9.224] Worker 15 : Loading 'maps/ns2_derelict.level'
  1227. [ 9.224] Worker 15 : Error: Couldn't load 'maps/ns2_derelict.level'
  1228. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1229. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1230. Mod : Fetching Extensions...
  1231. Mod : Remote Host returned: 24ab7638 2900408b
  1232. Mod : Mounting Extension 2900408b
  1233. Mod : Mounting Extension 24ab7638
  1234. Downloading mods
  1235. Finished downloading and installing mods
  1236. [ 10.847] Worker 08 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  1237. [ 10.847] Worker 08 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  1238. Loading config://ServerConfig.json
  1239. Loading config://ReservedSlotsConfig.json
  1240. Loading config://ServerAdmin.json
  1241. Loading config://BannedPlayers.json
  1242. Loading config://MapCycle.json
  1243. Hashed 1 game_setup.xml files for consistency
  1244. Hashed 863 *.lua files for consistency
  1245. Hashed 37 *.hlsl files for consistency
  1246. Hashed 30 *.shader files for consistency
  1247. Hashed 17 *.screenfx files for consistency
  1248. Hashed 164 *.surface_shader files for consistency
  1249. Hashed 1 *.fxh files for consistency
  1250. Hashed 5 *.render_setup files for consistency
  1251. Hashed 2 *.shader_template files for consistency
  1252. Hashed 27 *.level files for consistency
  1253. Hashed 6218 *.dds files for consistency
  1254. Hashed 924 *.cinematic files for consistency
  1255. Hashed 2317 *.material files for consistency
  1256. Hashed 4034 *.model files for consistency
  1257. Hashed 106 *.animation_graph files for consistency
  1258. Hashed 204 *.polygons files for consistency
  1259. Hashed 3 *.fev files for consistency
  1260. Hashed 11 *.hmp files for consistency
  1261. Skipped 486 ui/*.dds files for consistency
  1262. Skipped 154 *_view*.dds files for consistency
  1263. Skipped 68 *_view*.material files for consistency
  1264. Skipped 181 *_view*.model files for consistency
  1265. Skipped 25 models/marine/hands/* files for consistency
  1266. Skipped 1 sound/*_client.fev files for consistency
  1267. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1268. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1269. Skipped 1 shaders/DarkVision.shader files for consistency
  1270. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1271. Hashed 2 lua/entry/*.entry files for consistency
  1272. Consistency checking took 0 seconds
  1273. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1274. [ 11.315] Worker 08 : Loading 'maps/ns2_derelict.level'
  1275. [ 11.315] Worker 08 : Error: Couldn't load 'maps/ns2_derelict.level'
  1276. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1277. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1278. Mod : Fetching Extensions...
  1279. Mod : Remote Host returned: 24ab7638 2900408b
  1280. Mod : Mounting Extension 2900408b
  1281. Mod : Mounting Extension 24ab7638
  1282. Downloading mods
  1283. Finished downloading and installing mods
  1284. [ 11.953] Worker 04 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  1285. [ 11.953] Worker 04 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  1286. Loading config://ServerConfig.json
  1287. Loading config://ReservedSlotsConfig.json
  1288. Loading config://ServerAdmin.json
  1289. Loading config://BannedPlayers.json
  1290. Loading config://MapCycle.json
  1291. Hashed 1 game_setup.xml files for consistency
  1292. Hashed 863 *.lua files for consistency
  1293. Hashed 37 *.hlsl files for consistency
  1294. Hashed 30 *.shader files for consistency
  1295. Hashed 17 *.screenfx files for consistency
  1296. Hashed 164 *.surface_shader files for consistency
  1297. Hashed 1 *.fxh files for consistency
  1298. Hashed 5 *.render_setup files for consistency
  1299. Hashed 2 *.shader_template files for consistency
  1300. Hashed 27 *.level files for consistency
  1301. Hashed 6218 *.dds files for consistency
  1302. Hashed 924 *.cinematic files for consistency
  1303. Hashed 2317 *.material files for consistency
  1304. Hashed 4034 *.model files for consistency
  1305. Hashed 106 *.animation_graph files for consistency
  1306. Hashed 204 *.polygons files for consistency
  1307. Hashed 3 *.fev files for consistency
  1308. Hashed 11 *.hmp files for consistency
  1309. Skipped 486 ui/*.dds files for consistency
  1310. Skipped 154 *_view*.dds files for consistency
  1311. Skipped 68 *_view*.material files for consistency
  1312. Skipped 181 *_view*.model files for consistency
  1313. Skipped 25 models/marine/hands/* files for consistency
  1314. Skipped 1 sound/*_client.fev files for consistency
  1315. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1316. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1317. Skipped 1 shaders/DarkVision.shader files for consistency
  1318. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1319. Hashed 2 lua/entry/*.entry files for consistency
  1320. Consistency checking took 0 seconds
  1321. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1322. [ 12.431] Worker 04 : Loading 'maps/ns2_derelict.level'
  1323. [ 12.431] Worker 04 : Error: Couldn't load 'maps/ns2_derelict.level'
  1324. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1325. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1326. Mod : Fetching Extensions...
  1327. Mod : Remote Host returned: 24ab7638 2900408b
  1328. Mod : Mounting Extension 2900408b
  1329. Mod : Mounting Extension 24ab7638
  1330. Downloading mods
  1331. Finished downloading and installing mods
  1332. [ 13.074] Worker 14 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  1333. [ 13.074] Worker 14 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  1334. Loading config://ServerConfig.json
  1335. Loading config://ReservedSlotsConfig.json
  1336. Loading config://ServerAdmin.json
  1337. Loading config://BannedPlayers.json
  1338. Loading config://MapCycle.json
  1339. Hashed 1 game_setup.xml files for consistency
  1340. Hashed 863 *.lua files for consistency
  1341. Hashed 37 *.hlsl files for consistency
  1342. Hashed 30 *.shader files for consistency
  1343. Hashed 17 *.screenfx files for consistency
  1344. Hashed 164 *.surface_shader files for consistency
  1345. Hashed 1 *.fxh files for consistency
  1346. Hashed 5 *.render_setup files for consistency
  1347. Hashed 2 *.shader_template files for consistency
  1348. Hashed 27 *.level files for consistency
  1349. Hashed 6218 *.dds files for consistency
  1350. Hashed 924 *.cinematic files for consistency
  1351. Hashed 2317 *.material files for consistency
  1352. Hashed 4034 *.model files for consistency
  1353. Hashed 106 *.animation_graph files for consistency
  1354. Hashed 204 *.polygons files for consistency
  1355. Hashed 3 *.fev files for consistency
  1356. Hashed 11 *.hmp files for consistency
  1357. Skipped 486 ui/*.dds files for consistency
  1358. Skipped 154 *_view*.dds files for consistency
  1359. Skipped 68 *_view*.material files for consistency
  1360. Skipped 181 *_view*.model files for consistency
  1361. Skipped 25 models/marine/hands/* files for consistency
  1362. Skipped 1 sound/*_client.fev files for consistency
  1363. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1364. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1365. Skipped 1 shaders/DarkVision.shader files for consistency
  1366. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1367. Hashed 2 lua/entry/*.entry files for consistency
  1368. Consistency checking took 0 seconds
  1369. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1370. [ 13.546] Worker 14 : Loading 'maps/ns2_derelict.level'
  1371. [ 13.546] Worker 14 : Error: Couldn't load 'maps/ns2_derelict.level'
  1372. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1373. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1374. Mod : Fetching Extensions...
  1375. Mod : Remote Host returned: 24ab7638 2900408b
  1376. Mod : Mounting Extension 2900408b
  1377. Mod : Mounting Extension 24ab7638
  1378. Downloading mods
  1379. Finished downloading and installing mods
  1380. [ 14.175] Worker 06 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  1381. [ 14.175] Worker 06 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  1382. Loading config://ServerConfig.json
  1383. Loading config://ReservedSlotsConfig.json
  1384. Loading config://ServerAdmin.json
  1385. Loading config://BannedPlayers.json
  1386. Loading config://MapCycle.json
  1387. Hashed 1 game_setup.xml files for consistency
  1388. Hashed 863 *.lua files for consistency
  1389. Hashed 37 *.hlsl files for consistency
  1390. Hashed 30 *.shader files for consistency
  1391. Hashed 17 *.screenfx files for consistency
  1392. Hashed 164 *.surface_shader files for consistency
  1393. Hashed 1 *.fxh files for consistency
  1394. Hashed 5 *.render_setup files for consistency
  1395. Hashed 2 *.shader_template files for consistency
  1396. Hashed 27 *.level files for consistency
  1397. Hashed 6218 *.dds files for consistency
  1398. Hashed 924 *.cinematic files for consistency
  1399. Hashed 2317 *.material files for consistency
  1400. Hashed 4034 *.model files for consistency
  1401. Hashed 106 *.animation_graph files for consistency
  1402. Hashed 204 *.polygons files for consistency
  1403. Hashed 3 *.fev files for consistency
  1404. Hashed 11 *.hmp files for consistency
  1405. Skipped 486 ui/*.dds files for consistency
  1406. Skipped 154 *_view*.dds files for consistency
  1407. Skipped 68 *_view*.material files for consistency
  1408. Skipped 181 *_view*.model files for consistency
  1409. Skipped 25 models/marine/hands/* files for consistency
  1410. Skipped 1 sound/*_client.fev files for consistency
  1411. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1412. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1413. Skipped 1 shaders/DarkVision.shader files for consistency
  1414. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1415. Hashed 2 lua/entry/*.entry files for consistency
  1416. Consistency checking took 0 seconds
  1417. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1418. [ 14.646] Worker 06 : Loading 'maps/ns2_derelict.level'
  1419. [ 14.646] Worker 06 : Error: Couldn't load 'maps/ns2_derelict.level'
  1420. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1421. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1422. Mod : Fetching Extensions...
  1423. Mod : Remote Host returned: 24ab7638 2900408b
  1424. Mod : Mounting Extension 2900408b
  1425. Mod : Mounting Extension 24ab7638
  1426. Downloading mods
  1427. Finished downloading and installing mods
  1428. [ 15.676] Worker 02 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  1429. [ 15.676] Worker 02 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  1430. Loading config://ServerConfig.json
  1431. Loading config://ReservedSlotsConfig.json
  1432. Loading config://ServerAdmin.json
  1433. Loading config://BannedPlayers.json
  1434. Loading config://MapCycle.json
  1435. Hashed 1 game_setup.xml files for consistency
  1436. Hashed 863 *.lua files for consistency
  1437. Hashed 37 *.hlsl files for consistency
  1438. Hashed 30 *.shader files for consistency
  1439. Hashed 17 *.screenfx files for consistency
  1440. Hashed 164 *.surface_shader files for consistency
  1441. Hashed 1 *.fxh files for consistency
  1442. Hashed 5 *.render_setup files for consistency
  1443. Hashed 2 *.shader_template files for consistency
  1444. Hashed 27 *.level files for consistency
  1445. Hashed 6218 *.dds files for consistency
  1446. Hashed 924 *.cinematic files for consistency
  1447. Hashed 2317 *.material files for consistency
  1448. Hashed 4034 *.model files for consistency
  1449. Hashed 106 *.animation_graph files for consistency
  1450. Hashed 204 *.polygons files for consistency
  1451. Hashed 3 *.fev files for consistency
  1452. Hashed 11 *.hmp files for consistency
  1453. Skipped 486 ui/*.dds files for consistency
  1454. Skipped 154 *_view*.dds files for consistency
  1455. Skipped 68 *_view*.material files for consistency
  1456. Skipped 181 *_view*.model files for consistency
  1457. Skipped 25 models/marine/hands/* files for consistency
  1458. Skipped 1 sound/*_client.fev files for consistency
  1459. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1460. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1461. Skipped 1 shaders/DarkVision.shader files for consistency
  1462. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1463. Hashed 2 lua/entry/*.entry files for consistency
  1464. Consistency checking took 0 seconds
  1465. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1466. [ 16.144] Worker 02 : Loading 'maps/ns2_derelict.level'
  1467. [ 16.144] Worker 02 : Error: Couldn't load 'maps/ns2_derelict.level'
  1468. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1469. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1470. Mod : Fetching Extensions...
  1471. Mod : Remote Host returned: 24ab7638 2900408b
  1472. Mod : Mounting Extension 2900408b
  1473. Mod : Mounting Extension 24ab7638
  1474. Downloading mods
  1475. Finished downloading and installing mods
  1476. [ 16.766] Worker 15 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  1477. [ 16.766] Worker 15 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  1478. Loading config://ServerConfig.json
  1479. Loading config://ReservedSlotsConfig.json
  1480. Loading config://ServerAdmin.json
  1481. Loading config://BannedPlayers.json
  1482. Loading config://MapCycle.json
  1483. Hashed 1 game_setup.xml files for consistency
  1484. Hashed 863 *.lua files for consistency
  1485. Hashed 37 *.hlsl files for consistency
  1486. Hashed 30 *.shader files for consistency
  1487. Hashed 17 *.screenfx files for consistency
  1488. Hashed 164 *.surface_shader files for consistency
  1489. Hashed 1 *.fxh files for consistency
  1490. Hashed 5 *.render_setup files for consistency
  1491. Hashed 2 *.shader_template files for consistency
  1492. Hashed 27 *.level files for consistency
  1493. Hashed 6218 *.dds files for consistency
  1494. Hashed 924 *.cinematic files for consistency
  1495. Hashed 2317 *.material files for consistency
  1496. Hashed 4034 *.model files for consistency
  1497. Hashed 106 *.animation_graph files for consistency
  1498. Hashed 204 *.polygons files for consistency
  1499. Hashed 3 *.fev files for consistency
  1500. Hashed 11 *.hmp files for consistency
  1501. Skipped 486 ui/*.dds files for consistency
  1502. Skipped 154 *_view*.dds files for consistency
  1503. Skipped 68 *_view*.material files for consistency
  1504. Skipped 181 *_view*.model files for consistency
  1505. Skipped 25 models/marine/hands/* files for consistency
  1506. Skipped 1 sound/*_client.fev files for consistency
  1507. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1508. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1509. Skipped 1 shaders/DarkVision.shader files for consistency
  1510. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1511. Hashed 2 lua/entry/*.entry files for consistency
  1512. Consistency checking took 0 seconds
  1513. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1514. [ 17.233] Worker 15 : Loading 'maps/ns2_derelict.level'
  1515. [ 17.233] Worker 15 : Error: Couldn't load 'maps/ns2_derelict.level'
  1516. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1517. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1518. Mod : Fetching Extensions...
  1519. Mod : Remote Host returned: 24ab7638 2900408b
  1520. Mod : Mounting Extension 2900408b
  1521. Mod : Mounting Extension 24ab7638
  1522. Downloading mods
  1523. Finished downloading and installing mods
  1524. [ 17.868] Worker 08 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  1525. [ 17.869] Worker 08 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  1526. Loading config://ServerConfig.json
  1527. Loading config://ReservedSlotsConfig.json
  1528. Loading config://ServerAdmin.json
  1529. Loading config://BannedPlayers.json
  1530. Loading config://MapCycle.json
  1531. Hashed 1 game_setup.xml files for consistency
  1532. Hashed 863 *.lua files for consistency
  1533. Hashed 37 *.hlsl files for consistency
  1534. Hashed 30 *.shader files for consistency
  1535. Hashed 17 *.screenfx files for consistency
  1536. Hashed 164 *.surface_shader files for consistency
  1537. Hashed 1 *.fxh files for consistency
  1538. Hashed 5 *.render_setup files for consistency
  1539. Hashed 2 *.shader_template files for consistency
  1540. Hashed 27 *.level files for consistency
  1541. Hashed 6218 *.dds files for consistency
  1542. Hashed 924 *.cinematic files for consistency
  1543. Hashed 2317 *.material files for consistency
  1544. Hashed 4034 *.model files for consistency
  1545. Hashed 106 *.animation_graph files for consistency
  1546. Hashed 204 *.polygons files for consistency
  1547. Hashed 3 *.fev files for consistency
  1548. Hashed 11 *.hmp files for consistency
  1549. Skipped 486 ui/*.dds files for consistency
  1550. Skipped 154 *_view*.dds files for consistency
  1551. Skipped 68 *_view*.material files for consistency
  1552. Skipped 181 *_view*.model files for consistency
  1553. Skipped 25 models/marine/hands/* files for consistency
  1554. Skipped 1 sound/*_client.fev files for consistency
  1555. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1556. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1557. Skipped 1 shaders/DarkVision.shader files for consistency
  1558. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1559. Hashed 2 lua/entry/*.entry files for consistency
  1560. Consistency checking took 0 seconds
  1561. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1562. [ 18.335] Worker 08 : Loading 'maps/ns2_derelict.level'
  1563. [ 18.335] Worker 08 : Error: Couldn't load 'maps/ns2_derelict.level'
  1564. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1565. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1566. Mod : Fetching Extensions...
  1567. Mod : Remote Host returned: 24ab7638 2900408b
  1568. Mod : Mounting Extension 2900408b
  1569. Mod : Mounting Extension 24ab7638
  1570. Downloading mods
  1571. Finished downloading and installing mods
  1572. [ 19.067] Worker 04 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  1573. [ 19.067] Worker 04 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  1574. Loading config://ServerConfig.json
  1575. Loading config://ReservedSlotsConfig.json
  1576. Loading config://ServerAdmin.json
  1577. Loading config://BannedPlayers.json
  1578. Loading config://MapCycle.json
  1579. Hashed 1 game_setup.xml files for consistency
  1580. Hashed 863 *.lua files for consistency
  1581. Hashed 37 *.hlsl files for consistency
  1582. Hashed 30 *.shader files for consistency
  1583. Hashed 17 *.screenfx files for consistency
  1584. Hashed 164 *.surface_shader files for consistency
  1585. Hashed 1 *.fxh files for consistency
  1586. Hashed 5 *.render_setup files for consistency
  1587. Hashed 2 *.shader_template files for consistency
  1588. Hashed 27 *.level files for consistency
  1589. Hashed 6218 *.dds files for consistency
  1590. Hashed 924 *.cinematic files for consistency
  1591. Hashed 2317 *.material files for consistency
  1592. Hashed 4034 *.model files for consistency
  1593. Hashed 106 *.animation_graph files for consistency
  1594. Hashed 204 *.polygons files for consistency
  1595. Hashed 3 *.fev files for consistency
  1596. Hashed 11 *.hmp files for consistency
  1597. Skipped 486 ui/*.dds files for consistency
  1598. Skipped 154 *_view*.dds files for consistency
  1599. Skipped 68 *_view*.material files for consistency
  1600. Skipped 181 *_view*.model files for consistency
  1601. Skipped 25 models/marine/hands/* files for consistency
  1602. Skipped 1 sound/*_client.fev files for consistency
  1603. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1604. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1605. Skipped 1 shaders/DarkVision.shader files for consistency
  1606. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1607. Hashed 2 lua/entry/*.entry files for consistency
  1608. Consistency checking took 0 seconds
  1609. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1610. [ 19.534] Worker 04 : Loading 'maps/ns2_derelict.level'
  1611. [ 19.534] Worker 04 : Error: Couldn't load 'maps/ns2_derelict.level'
  1612. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1613. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1614. Mod : Fetching Extensions...
  1615. Mod : Remote Host returned: 24ab7638 2900408b
  1616. Mod : Mounting Extension 2900408b
  1617. Mod : Mounting Extension 24ab7638
  1618. Downloading mods
  1619. Finished downloading and installing mods
  1620. [ 20.376] Worker 14 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  1621. [ 20.376] Worker 14 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  1622. Loading config://ServerConfig.json
  1623. Loading config://ReservedSlotsConfig.json
  1624. Loading config://ServerAdmin.json
  1625. Loading config://BannedPlayers.json
  1626. Loading config://MapCycle.json
  1627. Hashed 1 game_setup.xml files for consistency
  1628. Hashed 863 *.lua files for consistency
  1629. Hashed 37 *.hlsl files for consistency
  1630. Hashed 30 *.shader files for consistency
  1631. Hashed 17 *.screenfx files for consistency
  1632. Hashed 164 *.surface_shader files for consistency
  1633. Hashed 1 *.fxh files for consistency
  1634. Hashed 5 *.render_setup files for consistency
  1635. Hashed 2 *.shader_template files for consistency
  1636. Hashed 27 *.level files for consistency
  1637. Hashed 6218 *.dds files for consistency
  1638. Hashed 924 *.cinematic files for consistency
  1639. Hashed 2317 *.material files for consistency
  1640. Hashed 4034 *.model files for consistency
  1641. Hashed 106 *.animation_graph files for consistency
  1642. Hashed 204 *.polygons files for consistency
  1643. Hashed 3 *.fev files for consistency
  1644. Hashed 11 *.hmp files for consistency
  1645. Skipped 486 ui/*.dds files for consistency
  1646. Skipped 154 *_view*.dds files for consistency
  1647. Skipped 68 *_view*.material files for consistency
  1648. Skipped 181 *_view*.model files for consistency
  1649. Skipped 25 models/marine/hands/* files for consistency
  1650. Skipped 1 sound/*_client.fev files for consistency
  1651. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1652. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1653. Skipped 1 shaders/DarkVision.shader files for consistency
  1654. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1655. Hashed 2 lua/entry/*.entry files for consistency
  1656. Consistency checking took 1 seconds
  1657. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1658. [ 20.847] Worker 14 : Loading 'maps/ns2_derelict.level'
  1659. [ 20.847] Worker 14 : Error: Couldn't load 'maps/ns2_derelict.level'
  1660. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1661. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1662. Mod : Fetching Extensions...
  1663. Mod : Remote Host returned: 24ab7638 2900408b
  1664. Mod : Mounting Extension 2900408b
  1665. Mod : Mounting Extension 24ab7638
  1666. Downloading mods
  1667. Finished downloading and installing mods
  1668. [ 21.582] Worker 06 : Mounting mod 'UWE Hotfix' from /home/ns2-3/.config/Natural Selection 2/Workshop/m24ab7638_1463852455/
  1669. [ 21.582] Worker 06 : Mounting mod 'UWE Balance' from /home/ns2-3/.config/Natural Selection 2/Workshop/m2900408b_1464461362/
  1670. Loading config://ServerConfig.json
  1671. Loading config://ReservedSlotsConfig.json
  1672. Loading config://ServerAdmin.json
  1673. Loading config://BannedPlayers.json
  1674. Loading config://MapCycle.json
  1675. Hashed 1 game_setup.xml files for consistency
  1676. Hashed 863 *.lua files for consistency
  1677. Hashed 37 *.hlsl files for consistency
  1678. Hashed 30 *.shader files for consistency
  1679. Hashed 17 *.screenfx files for consistency
  1680. Hashed 164 *.surface_shader files for consistency
  1681. Hashed 1 *.fxh files for consistency
  1682. Hashed 5 *.render_setup files for consistency
  1683. Hashed 2 *.shader_template files for consistency
  1684. Hashed 27 *.level files for consistency
  1685. Hashed 6218 *.dds files for consistency
  1686. Hashed 924 *.cinematic files for consistency
  1687. Hashed 2317 *.material files for consistency
  1688. Hashed 4034 *.model files for consistency
  1689. Hashed 106 *.animation_graph files for consistency
  1690. Hashed 204 *.polygons files for consistency
  1691. Hashed 3 *.fev files for consistency
  1692. Hashed 11 *.hmp files for consistency
  1693. Skipped 486 ui/*.dds files for consistency
  1694. Skipped 154 *_view*.dds files for consistency
  1695. Skipped 68 *_view*.material files for consistency
  1696. Skipped 181 *_view*.model files for consistency
  1697. Skipped 25 models/marine/hands/* files for consistency
  1698. Skipped 1 sound/*_client.fev files for consistency
  1699. Skipped 1 shaders/DarkVision.hlsl files for consistency
  1700. Skipped 1 shaders/DarkVision.screenfx files for consistency
  1701. Skipped 1 shaders/DarkVision.shader files for consistency
  1702. Skipped 1 models/marine/male/flashlight.dds files for consistency
  1703. Hashed 2 lua/entry/*.entry files for consistency
  1704. Consistency checking took 0 seconds
  1705. Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
  1706. [ 22.051] Worker 06 : Loading 'maps/ns2_derelict.level'
  1707. [ 22.051] Worker 06 : Error: Couldn't load 'maps/ns2_derelict.level'
  1708. Server : 0.000000 : Failed to load map 'maps/ns2_derelict.level', cycling...
  1709. Server : 0.000000 : Call StartWorld with map 'ns2_derelict', mods '{}'
  1710. Mod : Fetching Extensions...
  1711. Mod : Remote Host returned: 24ab7638 2900408b
  1712. Mod : Mounting Extension 2900408b
  1713. Mod : Mounting Extension 24ab7638
  1714. Downloading mods
  1715. ^C
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