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  1. # FactionsUUID by drtshock
  2. # Report issues https://github.com/drtshock/Factions/issues?state=open
  3. # Live support http://webchat.esper.net/?channels=factions&prompt=1
  4. # Website https://www.spigotmc.org/resources/factionsuuid.1035/
  5.  
  6. # Made with love <3
  7.  
  8. # Debug
  9. # Turn this on if you are having issues with something and working on resolving them.
  10. # This will spam your console with information that is useful if you know how to read the source.
  11. # It's suggested that you only turn this on at the direction of a developer.
  12. debug: false
  13.  
  14. # Prevent find factions exploit
  15. # This will help limit how many times a player can be sent a map of factions.
  16. # Set this to the cooldown you want, in miliseconds, for a map to be shown to a player.
  17. # If you want to log when a player violates this (only happens on chunk enter so it shouldn't be too spammy),
  18. #   set log to true and it will be logged to console as "player tried to show a faction map too soon and triggered exploit blocker."
  19. findfactionsexploit:
  20.   cooldown: 2000 # in miliseconds. 2000 = 2 seconds.
  21.   log: false
  22.  
  23. ### Hard Core Settings ###
  24. # Many of the features that are / are to come in this section have been requested by
  25. #   people in relation to HCF servers. All settings are set to the normal Factions
  26. #   behavior by default.
  27.  
  28. # Default Relation allows you to change the default relation for Factions.
  29. # Example usage would be so people can't leave then make a new Faction while Raiding
  30. #   in order to be able to execute commands if the default relation is neutral.
  31. # This has always been neutral.
  32. default-relation: "neutral"
  33.  
  34. # Portal Creation
  35. # Do you want to limit portal creation?
  36. portals:
  37.   limit: false # will disable the below check if set to false
  38.  
  39.   # What should the minimum relation be to create a portal in territory?
  40.   # Goes in the order of: ENEMY, NEUTRAL, ALLY, MEMBER.
  41.   # Minimum relation allows that and all listed to the right to create portals.
  42.   # Example: put ALLY to allow ALLY and MEMBER to be able to create portals.
  43.   minimum-relation: MEMBER # If typed incorrectly, defaults to NEUTRAL.
  44.  
  45. ### Hard Core Settings ###
  46.  
  47. # If a player leaves fly (out of territory or took damage)
  48. # how long should they not take fall damage for?
  49. # Set to 0 to have them always take fall damage.
  50. fly-falldamage-cooldown: 10
  51.  
  52. # Pistons
  53. # Should we disable pistons in Faction territory? This will prevent people from doing something like:
  54. # http://i.gyazo.com/6a1a31222e58a5d60ff341c13f6a8404.gif
  55. disable-pistons-in-territory: true
  56.  
  57. ############################################################
  58. # +------------------------------------------------------+ #
  59. # |                       ToolTips                       | #
  60. # +------------------------------------------------------+ #
  61. ############################################################
  62.  
  63. # ToolTips
  64. # This section is to configure tooltips for things like /f list
  65. tooltips:
  66.  
  67.   # List
  68.   # This shows up when someone does /f list for the top factions.
  69.   # It will not sure up for factionless of course, just actual factions.
  70.   # You can use color codes here.
  71.  
  72.   list:
  73.     - "&6&l* &eLeader: &7{leader}"
  74.     - "&6&l* &eClaims: &7{chunks}"
  75.     - "&6&l* &ePower: &7{power}/{maxPower}"
  76.     - "&6&l* &eMembers: &7{online}/{members}"
  77.  
  78.   # Show
  79.   # This shows up when someone does /f show.
  80.   # It adds tooltips to each player in the list here, nothing else.
  81.   # {group} will show the players primary group if you have vault installed.
  82.   # {balance} will show their balance if you have vault installed.
  83.   # {lastSeen} will show human readable info on when the player was last seen, or online.
  84.  
  85.   show:
  86.     - "&6&l* &eUsername: &7{name}"
  87.     - "&6&l* &eRank: &7{group}"
  88.     - "&6&l* &eBalance: &7${balance}"
  89.     - "&6&l* &eLast Seen:&7 {lastSeen}"
  90.     - "&6&l* &ePower: &7{power}/{maxPower}"
  91.    
  92. ############################################################
  93. # +------------------------------------------------------+ #
  94. # |                     Scoreboards                      | #
  95. # +------------------------------------------------------+ #
  96. ############################################################
  97.  
  98. # Configuration section for Scoreboards
  99. # This will allow you to completely customize how your scoreboards look.
  100. # Make sure that no lines are duplicates of each other otherwise only the first will display.
  101. # Use &0-9a-f for colors and include messages in "quotes"
  102. scoreboard:
  103.  
  104. # send faction change message as well when scoreboard is up?
  105.   also-send-chat: true
  106. # How long do we want scoreboards to stay if set temporarily.
  107.   expiration: 7
  108.  
  109. # FInfo scoreboard is displayed when a player walks into a new Faction's territory.
  110. # Scoreboard disappears after <expiration> seconds.
  111. # Things to be replaced in this:
  112. # {power} - faction's power. {chunks} - total claimed chunks. {members} - total members.
  113. # {online} - online members. {leader} - faction's leader. {open} - shows either true or false if open.
  114. # {raidable} - true if the faction can be claimed over, otherwise false.
  115. # {warps} - the number of warps that a faction has set.
  116. # The title of the scoreboard will be the Faction's tag and colored according to the relation with the player's Faction.
  117. # Commenting this section out will cause the info to appear in chat as the plugin originally did.
  118.   finfo-enabled: false
  119.  
  120.   # SUPPORTS PLACEHOLDERS
  121.   finfo:
  122.     - "&6Power"
  123.     - "{power}"
  124.     - "&3Members"
  125.     - "{online}/{members}"
  126.     - "&4Leader"
  127.     - "{leader}"
  128.     - "&bTerritory"
  129.     - "{chunks}"
  130.  
  131. # Default board that will always show up if a player wants it to.
  132. # This can show any arbitrary text or you can use a lot of variables to replace things.
  133. # Replace {name} - player's name. {faction} - player's faction title, factionless if none.
  134. # {totalOnline} - total players on the server. {balance} - player's balance.
  135. # {maxPower} - player's max power.
  136. # {powerBoost} - player's powerboost.
  137.  
  138.   default-enabled: false # Default to false to keep original functionality.
  139.   default-title: "&cUltimateFactions" # Can use any of the values from above but this won't update once it's set (so don't set {balance}).
  140.   default-update-interval: 2 # in seconds.
  141.   default-prefixes: true
  142.  
  143. # SUPPORTS PLACEHOLDERS
  144.  
  145.   default:
  146.     - "&7&m--------------------------"
  147.     - "&4&lFaction Info &8»"
  148.     - " &8> &cLeader&7: &f{leader}"
  149.     - " &8> &cMembers&7: &f{online}&7/&f{members}"
  150.     - " &8> &cPower&7: &f{power}&7/&f{maxPower}"
  151.     - "&m"
  152.     - "&4&lFaction Stats &8»"
  153.     - " &8> &cKills&7: &f{faction-kills}"
  154.     - " &8> &cDeaths&7: &f{faction-deaths}"
  155.     - " &8> &cBalance&7: &f{faction-balance}"
  156.     - ""
  157.     - " &8> &cYour Balance&7: &f${balance}"
  158.     - "&7&m---------------------------"
  159.  
  160.   factionless-enabled: true
  161.   factionless:
  162.     - "&7&m--------------------------"
  163.     - "&4&lInformation &8» "
  164.     - " &8> &cPlayer&7: &f{name}"
  165.     - " &8> &cRank&7: &f{group}"
  166.     - " &8> &cBalance&7: &f${balance}"
  167.     - "&m"
  168.     - "&4&lServer Info &8» "
  169.     - " &8» &cFaction: &fN/A"
  170.     - " &8» &cOnline Players&7: &f{total-online}"
  171.     - "&7&m---------------------------"
  172.  
  173.  
  174. # Configration section for warmups.
  175. # Warmup times are in seconds - if a value of 0 is set, there is no warmup.
  176. warmups:
  177.   # Delay for /f home
  178.   f-home: 15
  179.   # Delay for /f warp
  180.   f-warp: 10
  181.   # Delay for /f fly
  182.   f-fly: 5
  183.   #Delay for /f checkpoint's teleport
  184.   f-checkpoint: 10
  185.   #Delay for /f assist
  186.   f-assist: 10
  187.   #Delay for /f wild
  188.   f-wild: 10
  189.  
  190. ############################################################
  191. # +------------------------------------------------------+ #
  192. # |                     HCF Features                     | #
  193. # +------------------------------------------------------+ #
  194. ############################################################
  195. # These features were requested as part of Hardcore Factions or something.
  196. # All of them are disabled by default.
  197.  
  198. # Max Relation Types
  199. # Limits factions to having a max number of each relation.
  200. # Setting to 0 means none allowed. -1 for disabled.
  201. # This will have no effect on default or existing relations, only when relations are changed.
  202. # It is advised that you set the default relation to -1 so they can always go back to that.
  203. # Otherwise Factions could be stuck with not being able to unenemy other Factions.
  204. max-relations:
  205.   enabled: true
  206.   ally: 2
  207.   truce: 0
  208.   neutral: -1
  209.   enemy: -1
  210.  
  211. # WorldBorder support
  212. # A buffer of 0 means faction claims can go right up to the border of the world.
  213. # The buffer is in chunks, so 1 as a buffer means an entire chunk of buffer between
  214. # the border of the world and what can be claimed to factions
  215. world-border:
  216.   buffer: 0
  217.  
  218. # Raids
  219. # Allow a faction to be raided if they have more land than power.
  220. # This will make claimed territory lose all protections
  221. #   allowing factions to open chests, break blocks, etc. if they
  222. #   have claimed chunks >= power.
  223. hcf:
  224.   raidable: false
  225.  
  226.   # DTR (death til raidable) will be in /f show if enabled. Configure the message in the lang.yml
  227.   dtr: false
  228.  
  229.   # Should we allow Factions to over claim if they are raidable (above has no effect on this)?
  230.   # This has always been true, allowing factions to over claim others.
  231.   allow-overclaim: true
  232.  
  233.   # Power Freeze
  234.   # After a player dies, how long should the faction not be able to regen power?
  235.   # This resets on each death but does not accumulate.
  236.   # Set to 0 for no freeze. Time is in seconds.
  237.   powerfreeze: 0
  238.  
  239.   # Buffer Zone
  240.   # Buffer Zone is an chunk area required between claims of different Factions.
  241.   # This is default to 0 and has always been that way. Meaning Factions can have
  242.   #   claims that border each other.
  243.   # If this is set to 3, then Factions need to have 3 chunks between their claim
  244.   #   and another Faction's claim.
  245.   # It's recommended to keep this pretty low as the radius check could be a
  246.   #   heavy operation if set to a large number.
  247.   # If this is set to 0, we won't even bother checking which is how Factions has
  248.   #   always been.
  249.   buffer-zone: 0
  250.  
  251.   stuck:
  252.     delay: 30
  253.     radius: 10
  254.  
  255. ############################################################
  256. # +------------------------------------------------------+ #
  257. # |                Configurable /f show                  | #
  258. # +------------------------------------------------------+ #
  259. ############################################################
  260.  
  261. # You can use any variable here, including fancy messages. Color codes and or tags work fine.
  262. # Lines that arent defined wont be sent (home not set, faction not peaceful / permanent, dtr freeze)
  263.  
  264. # SUPPORTS PLACEHOLDERS
  265. show:
  266.   # First line can be {header} for default header, or any string (we recommend &m for smooth lines ;p)
  267.   - '&7&m-----------------&a {faction} &7&m------------------'
  268.   - '&6 * &eOwner &7{leader}'
  269.   - '&6 * &eDescription &7{description}'
  270.   - '&6 * &eLand / Power / Max Power: &7{chunks} &8/ &7{power} &8/ &7{maxPower}'
  271.   - '&6 * &eFounded &7{create-date}'
  272.   - '&6 * &eBalance &f{faction-balance}'
  273.   - '&6 * &eAllies &c{allies-list}'
  274.   - '&6 * &eEnemies &c{enemies-list}'
  275.   - '&6 * &eOnline Members &8(&7{online}/{members}&8) &7{online-list}'
  276.   - '&6 * &eOffline Members &8(&7{offline}/{members}&8) &7{offline-list}'
  277.   - '&6 * &eBans &7{faction-bancount}'
  278.   - '&7&m----------------------------------------'
  279. # For a /f show that does not display fancy messages that are essentially empty, use minimal-show
  280. minimal-show: false
  281.  
  282. # Factions that should be exempt from /f show, case sensitive, useful for a
  283. # serverteam faction, since the command shows vanished players otherwise
  284. show-exempt:
  285.   - Wilderness
  286.  
  287.  
  288. # THIS IS FOR /f map tool tips.
  289.  
  290. # You can use any variable here, including fancy messages. Color codes and or tags work fine.
  291. # Lines that arent defined wont be sent (home not set, faction not peaceful / permanent, dtr freeze)
  292. map:
  293.   # First line can be {header} for default header, or any string (we recommend &m for smooth lines ;p)
  294.   - '&6* &eFaction &7{faction}'
  295.   - '&6* &eOwner &7{leader}'
  296.   - '&6* &eLand / Power / Max Power: &7{chunks} &8/ &7{power} &8/ &7{maxPower}'
  297.   - '&6* &eAllies &c{allies-list}'
  298.   - '&6* &eEnemies &c{enemies-list}'
  299.   - '&6* &eOnline Members &8(&7{online}/{members}&8) {online-list}'
  300.   - '&6* &eOffline Members &7{offline-list}'
  301.  
  302. ############################################################
  303. # +------------------------------------------------------+ #
  304. # |                Configurable /f list                  | #
  305. # +------------------------------------------------------+ #
  306. ############################################################
  307.  
  308. list:
  309.   # You can only use {pagenumber} and {pagecount} in the header
  310.   header: '&7&m-----------------&r &eFaction List &7({pagenumber}/{pagecount}) &m-----------------'
  311.   # You can use any variables here
  312.   factionless: '&7&o(( There are currently &f{total-online} &7&oPlayers online right now! ))'
  313.   # You can use any variable here
  314.   entry: '{faction} &8(&7{online}&8/&7{members}&8)  &eLand / Power / Max Power &f{chunks}&8/&f{power}&8/&f{maxPower}'
  315.  
  316. ############################################################
  317. # +------------------------------------------------------+ #
  318. # |                Configurable /f help                  | #
  319. # +------------------------------------------------------+ #
  320. ############################################################
  321.  
  322. # set to true to use legacy factions help
  323. use-default-help: false
  324.  
  325. help:
  326.  
  327.  
  328.   # You can change the page name to whatever you like
  329.   # We use '1' to preserve default functionality of /f help 1
  330.     '1':
  331.      - '&7&m----------------------------------------------------'
  332.      - '&6&lFactions Help &8- &f(1/5)               '
  333.      - '&7&m----------------------------------------------------'
  334.      - '&e/f create &f<name> &8- &7Create your own faction.'
  335.      - '&e/f who &f<name> &8- &7Show faction information.'
  336.      - '&e/f tag &f<name> &8- &7Change your faction name.'
  337.      - '&e/f join &f<name> &8- &7Join to the faction.'
  338.      - '&e/f list &8- &7List all factions.'
  339.      - '&e/f top &8- &7View the richest factions.'
  340.      - '&e/f map &8- &7Map of the surrounding area, click chunks to claim.'
  341.      - '&e/f showclaims &8- &7List all claims from your faction.'
  342.      - '&e/f setpaypal &8- &7Set your faction paypal for map payouts.'
  343.      - '&7&m--------------------&r &e/f help 2 &7&m-----------------------'
  344.     '2':
  345.      - '&7&m----------------------------------------------------'
  346.      - '&6&lFactions Help &8- &f(2/5)               '
  347.      - '&7&m----------------------------------------------------'
  348.      - '&e/f sethome &8- &7Teleport to faction home.'
  349.      - '&e/f home &8- &7Set your faction home.'
  350.      - '&e/f title &f<playername> <title> &8- &7Set a player''s title, color codes supported.'
  351.      - '&e/f ban &8- &7Ban a member from your faction.'
  352.      - '&e/f unban &8- &7Unban a member from your faction.'
  353.      - '&e/f banlist &8- &7List banned players from your faction.'
  354.      - '&e/f lowpower &8- &7List player with power under max from your faction.'
  355.      - '&e/f coords &8- &7Broadcast your location to your faction.'
  356.      - '&7&m--------------------&r &e/f help 3 &7&m-----------------------'
  357.     '3':
  358.      - '&7&m----------------------------------------------------'
  359.      - '&6&lFactions Help &8- &f(3/5)               '
  360.      - '&7&m----------------------------------------------------'
  361.      - '&e/f warp &8- &7Opens the warp menu.'
  362.      - '&e/f setwarp &8- &7Set a warp.'
  363.      - '&e/f perms &8- &7Change what players can do in your claims.'
  364.      - '&e/f upgrades &8- &7Upgrade various perks in your faction.'
  365.      - '&e/f checkpoint &8- &7Set a faction checkpoint.'
  366.      - '&e/f tnt add/take &f<amount> &8- &7Faction Based TNT Bank.'
  367.      - '&e/f tntfill &f<radius> <amount> &8- &7Tnt fill integrated into the tntbank!'
  368.      - '&e/f chest &8- &7Open a virtual faction chest! '
  369.      - '&7&m--------------------&r &e/f help 4 &7&m-----------------------'
  370.     '4':  
  371.      - '&7&m----------------------------------------------------'
  372.      - '&6&lFactions Help &8- &f(4/5)               '
  373.      - '&7&m----------------------------------------------------'
  374.      - '&e/f leave &8- &7Leave your faction.'
  375.      - '&e/f invite &f<playerName> &8- &7Invite a player to your faction.'
  376.      - '&e/f deinvite &f<playerName> &8- &7Revoke invitation to player.'
  377.      - '&e/f claim &8- &7Claim a land for your faction.'
  378.      - '&e/f unclaim &8- &7Unclaim land from your faction.'
  379.      - '&e/f kick &f<playerName> &8- &7Kick player from your faction.'
  380.      - '&e/f mod &f<playerName> &8- &7Set player to mod role in faction.'
  381.      - '&e/f coleader &f<playerName> &8- &7Set player to coleader role in faction.'
  382.      - '&7&m--------------------&r &e/f help 5 &7&m-----------------------'
  383.     '5':
  384.      - '&7&m----------------------------------------------------'
  385.      - '&6&lFactions Help &8- &f(5/5)               '
  386.      - '&7&m----------------------------------------------------'
  387.      - '&e/f version &8- &7Display current faction version.'
  388.      - '&e/f leader &f<playerName> &8- &7Set player role to leader in faction.'
  389.      - '&e/f chat &f<Faction | Ally | Public> &8- &7Switch to Faction/Ally/Public chat.'
  390.      - '&7&m----------------------------------------------------'
  391.  
  392. ############################################################
  393. # +------------------------------------------------------+ #
  394. # |                  F Permission GUI                    | #
  395. # +------------------------------------------------------+ #
  396. ############################################################
  397.  
  398. # This is the Faction permissions GUI, it consists of 2 inventories
  399. #
  400. # 1st: The Relation GUI, here you choose which relation you want to set the permission of
  401. # 2nd: The Action GUI, here you define the permission of the clicked Action using click types,
  402. # depending on the click type it will set the permission differently:
  403. # Left Click: ALLOW
  404. # Middle Click: UNDEFINED
  405. # Right Click: DENY
  406. #
  407. #
  408. # The GUI configuration is based off of item placeholders these have specific placeholders that are
  409. # replaced, for example {relation} will be replaced with the relation that the GUI/Item is based on.
  410. # There is also 2 other types of GUI items
  411. #
  412. # 1st: Special items, these include Back button (Has its own item below), and Relation Item
  413. # indicating the current relation (Uses relation item placeholder)
  414. # 2nd: Dummy items, these items server no other purpose than to look good, they have their own
  415. # items defined in dummy items, and can later be assigned to specific slots in the GUI's
  416. fperm-gui:
  417.   relation:
  418.     # GUI Name
  419.     name: 'Faction Permissions'
  420.     # Amount of inventory rows, No larger than 5
  421.     rows: 4
  422.  
  423.     # These are the slots where the relations are going to be placed on the first GUI
  424.     # Note: Slots start at 0 and end at one less that GUI size
  425.     #Setting a slot to -1 will disable it
  426.     slots:
  427.       recruit: 10
  428.       normal: 12
  429.       moderator: 14
  430.       coleader: 16
  431.       truce: 19
  432.       ally: 21
  433.       enemy: 23
  434.       neutral: 25
  435.     # Material to be displayed
  436.     materials:
  437.       recruit: WOOD_SWORD
  438.       normal: GOLD_SWORD
  439.       moderator: IRON_SWORD
  440.       coleader: DIAMOND_SWORD
  441.       truce: IRON_AXE
  442.       ally: GOLD_AXE
  443.       enemy: DIAMOND_AXE
  444.       neutral: WOOD_AXE
  445.     # Dummy items using the Items lower down
  446.     dummy-items:
  447.       '0':
  448.       - 0
  449.       - 1
  450.       - 2
  451.       - 3
  452.       - 4
  453.       - 5
  454.       - 6
  455.       - 7
  456.       - 8
  457.       - 9
  458.       - 11
  459.       - 13
  460.       - 15
  461.       - 17
  462.       - 20
  463.       - 22
  464.       - 24
  465.       - 26
  466.       - 17
  467.       - 18
  468.       - 19
  469.       - 26
  470.       - 27
  471.       - 28
  472.       - 29
  473.       - 30
  474.       - 31
  475.       - 32
  476.       - 33
  477.       - 34
  478.       - 35
  479.     # This is the item that all relation items are based off of
  480.     # Replacing {relation} with relation name eg: Moderator, Ally
  481.     # also replaces {relation-color} with relation color eg: Enemy;RED
  482.     placeholder-item:
  483.       name: '&8[{relation-color}{relation}&8]'
  484.       lore:
  485.       -
  486.   action:
  487.     name: 'Faction Permissions'
  488.     rows: 6
  489.     # If this field exists colorable materials will be updated
  490.     # https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html
  491.     access:
  492.       allow: LIME
  493.       deny: RED
  494.       undefined: CYAN
  495.     slots:
  496.       # Uses same format as above to inform the player of clicked relation
  497.       relation: 4
  498.       # Back button slot
  499.       back: 0
  500.       # Start action slots
  501.       build: 10
  502.       destroy: 11
  503.       frost-walk: 12
  504.       pain-build: 13
  505.       door: 14
  506.       button: 15
  507.       lever: 16
  508.       container: 19
  509.       invite: 20
  510.       kick: 21
  511.       item: 22
  512.       sethome: 23
  513.       withdraw: 24
  514.       territory: 25
  515.       access: 28
  516.       promote: 29
  517.       setwarp: 30
  518.       warp: 31
  519.       ban: 32
  520.       disband: 33
  521.       fly: 34
  522.       vault: 40
  523.       tntbank: 39
  524.       tntfill: 41
  525.       chest: 42
  526.       spawner: 38
  527.       invsee: 37
  528.       alarm: 43
  529.       check: 47
  530.       setalarm: 48
  531.       setwallcheck: 49
  532.       history: 50
  533.       mute: 51
  534.       unmute: 52
  535.       mutelist: 46
  536.     # Material to show, if the material is colorable eg: Wool, Stained Clay it will update with it's access color
  537.     materials:
  538.       build: STAINED_GLASS
  539.       destroy: STAINED_GLASS
  540.       frost-walk: STAINED_GLASS
  541.       pain-build: STAINED_GLASS
  542.       door: STAINED_GLASS
  543.       button: STAINED_GLASS
  544.       lever: STAINED_GLASS
  545.       container: STAINED_GLASS
  546.       invite: STAINED_GLASS
  547.       kick: STAINED_GLASS
  548.       item: STAINED_GLASS
  549.       sethome: STAINED_GLASS
  550.       withdraw: STAINED_GLASS
  551.       territory: STAINED_GLASS
  552.       access: STAINED_GLASS
  553.       promote: STAINED_GLASS
  554.       setwarp: STAINED_GLASS
  555.       warp: STAINED_GLASS
  556.       ban: STAINED_GLASS
  557.       disband: STAINED_GLASS
  558.       fly: STAINED_GLASS
  559.       vault: STAINED_GLASS
  560.       tntbank: STAINED_GLASS
  561.       tntfill: STAINED_GLASS
  562.       chest: STAINED_GLASS
  563.       spawner: STAINED_GLASS
  564.       invsee: STAINED_GLASS
  565.       alarm: STAINED_GLASS
  566.       check: STAINED_GLASS
  567.       setalarm: STAINED_GLASS
  568.       setwallcheck: STAINED_GLASS
  569.       history: STAINED_GLASS
  570.       mute: STAINED_GLASS
  571.       unmute: STAINED_GLASS
  572.       mutelist: STAINED_GLASS
  573.     # Same dummy items format as above
  574.     dummy-items:
  575.       '0':
  576.       - 1
  577.       - 2
  578.       - 3
  579.       - 5
  580.       - 6
  581.       - 7
  582.       - 8
  583.       - 9
  584.       - 10
  585.       - 11
  586.       - 12
  587.       - 13
  588.       - 14
  589.       - 15
  590.       - 16
  591.       - 17
  592.       - 18
  593.       - 10
  594.       - 20
  595.       - 21
  596.       - 22
  597.       - 23
  598.       - 24
  599.       - 25
  600.       - 26
  601.       - 27
  602.       - 28
  603.       - 29
  604.       - 30
  605.       - 34
  606.       - 35
  607.       - 36
  608.       - 37
  609.       - 38
  610.       - 39
  611.       - 40
  612.       - 41
  613.       - 42
  614.       - 43
  615.       - 44
  616.       - 45
  617.       - 46
  618.       - 52
  619.       - 53
  620.     # {action} Action name eg: Setwarp, Kick
  621.     # {action-access} Access name eg: Allow, Deny
  622.     # {action-access-color} Access color eg: Allow;GREEN
  623.     placeholder-item:
  624.       name: '&e&l(!) &ePermission: &6&n{action}'
  625.       lore:
  626.       - ''
  627.       - '&6&l * &eStatus: &8[{action-access-color}{action-access}&8]'
  628.       - ''
  629.       - '&7Left click to &a&nAllow&7.'
  630.       - '&7Right click to &c&nDeny&7.'
  631.       - '&7Middle click to &7&nUndefine&7.'
  632.   # Back item will be take you to the previous GUI
  633.   back-item:
  634.     name: '&c&l<- Back'
  635.     material: ARROW
  636.     lore:
  637.     - '&7Click to return to previous menu.'
  638.   # Dummy Items
  639.   dummy-items:
  640.     # Dummy Item id, used to set the slots above
  641.     '0':
  642.       material: STAINED_GLASS_PANE
  643.       # Color will only work on colorable materials
  644.       color: BLACK
  645.       name: ' '
  646.       lore:
  647.       -
  648. ############################################################
  649. # +------------------------------------------------------+ #
  650. # |                     Faction Warps                    | #
  651. # +------------------------------------------------------+ #
  652. ############################################################
  653.  
  654. # Warps
  655. # What should be the max amount of warps that a Faction can set?
  656. max-warps: 5
  657.  
  658. # This is the cost section for warps.
  659. # It will charge them each time the command would be successful. (won't charge on erroneous /f warp attempts).
  660. # You can use decimal places here.
  661. # If enabled is set to false, it will ignore the values.
  662. warp-cost:
  663.   enabled: false
  664.   setwarp: 5
  665.   delwarp: 5
  666.   warp: 5
  667.  
  668. fwarp-gui:
  669.   Enabled: true
  670.   name: "Faction Warps"
  671.   rows: 3
  672.   password-timeout: 5
  673.   warp-slots:
  674.     - 11
  675.     - 12
  676.     - 13
  677.     - 14
  678.     - 15
  679.   dummy-slots:
  680.     '0':
  681.     - 0
  682.     - 1
  683.     - 2
  684.     - 3
  685.     - 4
  686.     - 5
  687.     - 6
  688.     - 7
  689.     - 8
  690.     - 9
  691.     - 10
  692.     - 16
  693.     - 17
  694.     - 18
  695.     - 19
  696.     - 20
  697.     - 21
  698.     - 22
  699.     - 23
  700.     - 24
  701.     - 25
  702.     - 26
  703.   warp-item:
  704.     material: EYE_OF_ENDER
  705.     name: "&e&l(!) &eFaction Warp: &6&n{warp}"
  706.     # {warp-protected} Warp protection by password, Enabled & Disabled
  707.     # {warp-cost} Warp cost
  708.     lore:
  709.      - ""
  710.      - "&6&l * &ePassword: &7{warp-protected}"
  711.      - "&6&l * &eCost: &7{warp-cost}"
  712.      - ""
  713.      - "&c&lNote: &7You need pay to teleport to"
  714.      - "&7a faction warp. Unless it's &nDisabled&7."
  715.   # Dummy Items
  716.   dummy-items:
  717.     # Dummy Item id, used to set the slots above
  718.     '0':
  719.       material: STAINED_GLASS_PANE
  720.       # Color will only work on colorable materials
  721.       color: BLACK
  722.       name: ' '
  723.       lore:
  724.       -
  725.  
  726. ############################################################
  727. # +------------------------------------------------------+ #
  728. # |                  Custom Faction Top                  | #
  729. # +------------------------------------------------------+ #
  730. ############################################################
  731.  
  732. f-top:
  733.   Enabled: true #Set this to false to enable a different plugin's ftop
  734.   blocks:
  735.     Enabled: true #Set this to false to disable all blocks
  736.     beacon: 100000
  737.     emerald-block: 2250
  738.     diamond-block: 1350
  739.     gold-block: 1350
  740.     iron-block: 675
  741.     hopper: 10000
  742.   spawners:
  743.     cow: 50000
  744.     pig: 25000
  745.     pig: 25000
  746.     sheep: 25000
  747.     chicken: 25000
  748.     squid: 75000
  749.     wolf: 10000
  750.     villager: 5000000
  751.     zombie: 100000
  752.     skeleton: 150000
  753.     creeper: 650000
  754.     spider: 100000
  755.     enderman: 750000
  756.     blaze: 375000
  757.     magmacube: 10000
  758.     witch: 3000000
  759.     irongolem: 1000000
  760.   faction-balance:
  761.     Enabled: true
  762.   player-balance:
  763.     Enabled: true
  764.   tooltip:
  765.     - '&8&l» &r&c&lFTop Summary'
  766.     - '&8&l» &r&7Total Worth: &c$%total%'
  767.     - '&8&l» &r&7Spawner Worth: &c$%spawners%'
  768.     - '&8&l» &r&7Block Worth: &c$%blocks%'
  769.     - '&8&l» &r&7Player Worth: &c$%playerbalance%'
  770.     - '&8&l» &r&7Faction Worth: &c$%factionbalance%'
  771.  
  772. ############################################################
  773. # +------------------------------------------------------+ #
  774. # |                  Faction Cooldowns                   | #
  775. # +------------------------------------------------------+ #
  776. ############################################################
  777.  
  778. fcooldowns:
  779.   f-open: 5
  780.   f-disband: 10
  781.   f-create: 10
  782.   f-relation: 5
  783.   f-coords: 3
  784.   f-alarm: 5
  785.   f-check: 5
  786.   f-tag: 10
  787.  
  788. ############################################################
  789. # +------------------------------------------------------+ #
  790. # |                  Faction Rules                       | #
  791. # +------------------------------------------------------+ #
  792. ############################################################
  793.  
  794. frules:
  795.   Enabled: true
  796.   default-rules:
  797.   - '&7&m------&a Default Faction Rules &7&m------'
  798.   - '&cUse /f rules add <rule> to add a rule'
  799.  
  800. ############################################################
  801. # +------------------------------------------------------+ #
  802. # |                  Faction TNT Bank                    | #
  803. # +------------------------------------------------------+ #
  804. ############################################################
  805.  
  806. Tntfill:
  807.   max-radius: 32
  808.   max-amount: 64
  809.  
  810. ftnt:
  811.   Enabled: true
  812.   Default-Bank-Limit: 8760 #5 Dubs
  813.   defaultfill-amount: 64
  814.   defaultfill-radius: 32
  815.   fill-item:
  816.     material: DISPENSER
  817.     name: "&eFill Nearby Dispensers"
  818.     # {defaultfill-radius} Will be the radius for filling the dispensers
  819.     # {defaultfill-amount} Will be the amount filling the dispensers
  820.     lore:
  821.      - "&7Click to fill dispensers within &e{defaultfill-radius}"
  822.      - "&7blocks with &e{defaultfill-amount} &7pieces of TNT."
  823.      - ""
  824.      - "&7Also use /f tntfill <radius> <amount>"
  825.   stored-item:
  826.     material: TNT
  827.     name: "&7Stored TNT: &e{stored-tnt}"
  828.     # {stored-tnt} Will show the amount stored for the faction
  829.     # {maxstored-tnt} Will show the maximum storage amount
  830.     lore:
  831.      - "&aYour faction &7can store a"
  832.      - "&7maximum of &e{maxstored-tnt} &7pieces of TNT."
  833.      - ""
  834.      - "&7This is upgradable in /f upgrades"
  835.      - "&7To deposit use /f tnt deposit <amount>"
  836.  
  837. ############################################################
  838. # +------------------------------------------------------+ #
  839. # |              Faction Missions Command                | #
  840. # +------------------------------------------------------+ #
  841. ############################################################
  842.      
  843. f-missions:
  844.   Enabled: true
  845.   Rewards: #If more than one of these are set to true it will default to faction leader
  846.     reward-leader: true
  847.     reward-all-members: false
  848.     #Must be moderator or above to claim the reward
  849.     reward-claimer: false
  850.   SugarCane:
  851.     enabled: true
  852.     #The starting reward amount for completing the first stage of a mission
  853.     starting-reward: 10000
  854.     #The amount the reward will increase each time the mission is completed
  855.     reward-increase: 5000
  856.     #The starting amount required to complete the mission
  857.     starting-amount: 500
  858.     #The amount increased each time a faction completes the mission
  859.     amount-increase: 100
  860.   BlocksMined:
  861.     enabled: true
  862.     #The starting reward amount for completing the first stage of a mission
  863.     starting-reward: 10000
  864.     #The amount the reward will increase each time the mission is completed
  865.     reward-increase: 5000
  866.     #The starting amount required to complete the mission
  867.     starting-amount: 5000
  868.     #The amount increased each time a faction completes the mission
  869.     amount-increase: 1000
  870.   MobsKilled:
  871.     enabled: true
  872.     #The starting reward amount for completing the first stage of a mission
  873.     starting-reward: 10000
  874.     #The amount the reward will increase each time the mission is completed
  875.     reward-increase: 2500
  876.     #The starting amount required to complete the mission
  877.     starting-amount: 250
  878.     #The amount increased each time a faction completes the mission
  879.     amount-increase: 50
  880.   FactionKills:
  881.     enabled: true
  882.     #The starting reward amount for completing the first stage of a mission
  883.     starting-reward: 10000
  884.     #The amount the reward will increase each time the mission is completed
  885.     reward-increase: 2500
  886.     #The starting amount required to complete the mission
  887.     starting-amount: 10
  888.     #The amount increased each time a faction completes the mission
  889.     amount-increase: 5
  890.      
  891. ############################################################
  892. # +------------------------------------------------------+ #
  893. # |                  Faction Wild Command                | #
  894. # +------------------------------------------------------+ #
  895. ############################################################
  896.  
  897. f-wild:
  898.   Enabled: true
  899.   maximum-z: 10000
  900.   maximum-x: 10000
  901.   world-name: "world"
  902.  
  903. ############################################################
  904. # +------------------------------------------------------+ #
  905. # |                 Faction Paypal Commands              | #
  906. # +------------------------------------------------------+ #
  907. ############################################################
  908.  
  909. f-paypal:
  910.   Enabled: true
  911.    
  912. ############################################################
  913. # +------------------------------------------------------+ #
  914. # |                  Faction Options                     | #
  915. # +------------------------------------------------------+ #
  916. ############################################################  
  917.  
  918. f-options:
  919.   Enabled: true  
  920.  
  921. ############################################################
  922. # +------------------------------------------------------+ #
  923. # |                  Faction Checkpoints                 | #
  924. # +------------------------------------------------------+ #
  925. ############################################################
  926.  
  927. checkpoints:
  928.   Enabled: true
  929.  
  930. ############################################################
  931. # +------------------------------------------------------+ #
  932. # |                  Faction Near                        | #
  933. # +------------------------------------------------------+ #
  934. ############################################################
  935.  
  936. fnear:
  937.   Enabled: true
  938.   Radius: 50
  939.   display:
  940.     fmembers: true
  941.     players: false
  942.  
  943. ############################################################
  944. # +------------------------------------------------------+ #
  945. # |                  Faction Alarms                      | #
  946. # +------------------------------------------------------+ #
  947. ############################################################
  948.  
  949. f-alarms:
  950.   Enabled: true
  951.  
  952. ############################################################
  953. # +------------------------------------------------------+ #
  954. # |                  Faction Focus                       | #
  955. # +------------------------------------------------------+ #
  956. ############################################################
  957.  
  958. f-focus:
  959.   Enabled: true
  960.  
  961. ############################################################
  962. # +------------------------------------------------------+ #
  963. # |                  Faction Invsee                      | #
  964. # +------------------------------------------------------+ #
  965. ############################################################
  966.  
  967. f-invsee:
  968.   Enabled: true
  969.  
  970. ############################################################
  971. # +------------------------------------------------------+ #
  972. # |                     Faction Fly                      | #
  973. # +------------------------------------------------------+ #
  974. ############################################################
  975.  
  976. enable-faction-flight: false
  977.  
  978. ffly:
  979.   particles: true
  980.   AutoEnable: true #If set to true, fly will automatically enable when walking into your own chunk.
  981.   radius-check: 5
  982.  
  983. ############################################################
  984. # +------------------------------------------------------+ #
  985. # |                  Faction History                     | #
  986. # +------------------------------------------------------+ #
  987. ############################################################
  988.  
  989. f-history:
  990.   Enabled: true
  991.  
  992. ############################################################
  993. # +------------------------------------------------------+ #
  994. # |                  Faction Vault                       | #
  995. # +------------------------------------------------------+ #
  996. ############################################################
  997.  
  998. fvault:
  999.   Enabled: true
  1000.   Pincode: true
  1001.   Price: 5000
  1002.   Item:
  1003.     Name: '&e&l*&f&l*&e&l* &e&lFaction Vault &7(Place) &e&l*&f&l*&e&l*'
  1004.     Lore:
  1005.     - '&7Place this vault in your Faction claim, You will'
  1006.     - '&7then be able to access it.'
  1007.     - ''
  1008.     - '&c&lNote: &7Once you have placed your'
  1009.     - '&7faction vault, Access it by doing /f vault.'
  1010.  
  1011. ############################################################
  1012. # +------------------------------------------------------+ #
  1013. # |                  Faction Vault                       | #
  1014. # +------------------------------------------------------+ #
  1015. ############################################################
  1016.  
  1017. fchest:
  1018.   Enabled: true
  1019.   Inventory-Title: '&2&lFaction Chest'
  1020.   # Vault size upgrades can be configured in the upgrades section of config
  1021.  
  1022. ############################################################
  1023. # +------------------------------------------------------+ #
  1024. # |                  Faction Upgrades                    | #
  1025. # +------------------------------------------------------+ #
  1026. ############################################################
  1027. fupgrades:
  1028.   Enabled: true
  1029.   MainMenu:
  1030.     Title: '{faction}''s Upgrade Menu'
  1031.     DummyItem:
  1032.       Name: '&f'
  1033.       Type: STAINED_GLASS_PANE
  1034.       Amount: 1
  1035.       Damage: 7
  1036.       Lore:
  1037.       - ''
  1038.       rows: 5
  1039.       slots:
  1040.       - 0
  1041.       - 1
  1042.       - 2
  1043.       - 3
  1044.       - 4
  1045.       - 5
  1046.       - 6
  1047.       - 7
  1048.       - 8
  1049.       - 9
  1050.       - 10
  1051.       - 11
  1052.       - 12
  1053.       - 13
  1054.       - 14
  1055.       - 15
  1056.       - 16
  1057.       - 17
  1058.       - 18
  1059.       - 19
  1060.       - 20
  1061.       - 21
  1062.       - 22
  1063.       - 23
  1064.       - 24
  1065.       - 25
  1066.       - 26
  1067.       - 27
  1068.       - 28
  1069.       - 29
  1070.       - 31
  1071.       - 33
  1072.       - 34
  1073.       - 35
  1074.       - 36
  1075.       - 37
  1076.       - 38
  1077.       - 39
  1078.       - 40
  1079.       - 41
  1080.       - 42
  1081.       - 43
  1082.       - 44
  1083.     Crops:
  1084.       Crop-Boost:
  1085.         level-1: 10
  1086.         level-2: 20
  1087.         level-3: 30
  1088.       Cost:
  1089.         level-1: 250000
  1090.         level-2: 500000
  1091.         level-3: 750000
  1092.       CropItem:
  1093.         Name: '&e&lUpgrade Growth Speed'
  1094.         Type: WHEAT
  1095.         Amount: 1
  1096.         Damage: 0
  1097.         Lore:
  1098.         - '&7Increase growth speed of crops in claims.'
  1099.         - '&7&o(Chance to Grow Two Levels)'
  1100.         - ''
  1101.         - '&e&lTier'
  1102.         - '&f&l* &7Current Level: &n{level}'
  1103.         - ''
  1104.         - '&e&lPerks'
  1105.         - '&f&l* &7Level 1 - &f10% Chance'
  1106.         - '&7  - Cost: $250,000'
  1107.         - '&f&l* &7Level 2 - &f20% Chance'
  1108.         - '&7  - Cost: $500,000'
  1109.         - '&f&l* &7Level 3 - &f30% Chance'
  1110.         - '&7  - Cost: $750,000'
  1111.         - ''
  1112.         - '&e&lClick to &nUnlock'
  1113.         slots:
  1114.         - 10
  1115.     EXP:
  1116.       EXP-Boost:
  1117.         level-1: 1.5
  1118.         level-2: 2.0
  1119.         level-3: 2.5
  1120.       Cost:
  1121.         level-1: 2000000
  1122.         level-2: 4000000
  1123.         level-3: 6000000
  1124.       EXPItem:
  1125.         Name: '&e&lUpgrade EXP Drop Rate'
  1126.         Type: EXP_BOTTLE
  1127.         Amount: 1
  1128.         Damage: 0
  1129.         Lore:
  1130.         - '&7Increased Vanilla XP gained from monsters.'
  1131.         - ''
  1132.         - '&e&lTier'
  1133.         - '&f&l* &7Current Level: &n{level}'
  1134.         - ''
  1135.         - '&e&lPerks'
  1136.         - '&f&l* &7Level 1 - &f1.5x Multiplier'
  1137.         - '&7  - Cost: $2,000,000'
  1138.         - '&f&l* &7Level 2 - &f2.0x Multiplier'
  1139.         - '&7  - Cost: $4,000,000'
  1140.         - '&f&l* &7Level 3 - &f2.5x Multiplier'
  1141.         - '&7  - Cost: $6,000,000'
  1142.         - ''
  1143.         - '&e&lClick to &nUnlock'
  1144.         slots:
  1145.         - 12
  1146.     Spawners:
  1147.       Spawner-Boost:
  1148.       # This is a Percentage so .10 means 10% lowered spawner delay!
  1149.         level-1: 0.10
  1150.         level-2: 0.20
  1151.         level-3: 0.30
  1152.       Cost:
  1153.         level-1: 1000000
  1154.         level-2: 2000000
  1155.         level-3: 3000000
  1156.       SpawnerItem:
  1157.         Name: '&e&lUpgrade Spawn Rate'
  1158.         Type: MOB_SPAWNER
  1159.         Amount: 1
  1160.         Damage: 0
  1161.         Lore:
  1162.         - '&7Decreased mob spawner delay in claims.'
  1163.         - ''
  1164.         - '&e&lTier'
  1165.         - '&f&l* &7Current Level: &n{level}'
  1166.         - ''
  1167.         - '&e&lPerks'
  1168.         - '&f&l* &7Level 1 - &f10% Lower Delay'
  1169.         - '&7  - Cost: $1,000,000'
  1170.         - '&f&l* &7Level 2 - &f20% Lower Delay'
  1171.         - '&7  - Cost: $2,000,000'
  1172.         - '&f&l* &7Level 3 - &f30% Lower Delay'
  1173.         - '&7  - Cost: $3,000,000'
  1174.         - ''
  1175.         - '&e&lClick to &nUnlock'
  1176.         slots:
  1177.         - 16
  1178.     Chest:
  1179.       Chest-Size:
  1180.       # This is rows
  1181.         level-1: 2
  1182.         level-2: 3
  1183.         level-3: 4
  1184.       Cost:
  1185.         level-1: 1000000
  1186.         level-2: 2000000
  1187.         level-3: 3000000
  1188.       ChestItem:
  1189.         Name: '&e&lUpgrade Faction Chest Size'
  1190.         Type: CHEST
  1191.         Amount: 1
  1192.         Damage: 0
  1193.         Lore:
  1194.         - '&7Increased Faction Chest Size.'
  1195.         - ''
  1196.         - '&e&lTier'
  1197.         - '&f&l* &7Current Level: &n{level}'
  1198.         - ''
  1199.         - '&e&lPerks'
  1200.         - '&f&l* &7Level 1 - &f2 Rows'
  1201.         - '&7  - Cost: $1,000,000'
  1202.         - '&f&l* &7Level 2 - &f3 Rows'
  1203.         - '&7  - Cost: $2,000,000'
  1204.         - '&f&l* &7Level 3 - &f4 Rows'
  1205.         - '&7  - Cost: $3,000,000'
  1206.         - ''
  1207.         - '&e&lClick to &nUnlock'
  1208.         slots:
  1209.         - 14
  1210.     DamageDecrease:
  1211.       Damage-Percent:
  1212.       # This is the percentage damage will be decreased by
  1213.         level-1: 3
  1214.         level-2: 5
  1215.         level-3: 8
  1216.       Cost:
  1217.         level-1: 1000000
  1218.         level-2: 2000000
  1219.         level-3: 3000000
  1220.       DamageItem:
  1221.         Name: '&e&lUpgrade Damage Decrease'
  1222.         Type: STONE_SWORD
  1223.         Amount: 1
  1224.         Damage: 0
  1225.         Lore:
  1226.         - '&7Decreased damage in faction land.'
  1227.         - ''
  1228.         - '&e&lTier'
  1229.         - '&f&l* &7Current Level: &n{level}'
  1230.         - ''
  1231.         - '&e&lPerks'
  1232.         - '&f&l* &7Level 1 - &f3% Decrease'
  1233.         - '&7  - Cost: $1,000,000'
  1234.         - '&f&l* &7Level 2 - &f5% Decrease'
  1235.         - '&7  - Cost: $2,000,000'
  1236.         - '&f&l* &7Level 3 - &f8% Decrease'
  1237.         - '&7  - Cost: $3,000,000'
  1238.         - ''
  1239.         - '&e&lClick to &nUnlock'
  1240.         slots:
  1241.         - 30
  1242.     DamageIncrease:
  1243.       Damage-Percent:
  1244.       # This is the percentage damage will be increased by
  1245.         level-1: 3
  1246.         level-2: 5
  1247.         level-3: 8
  1248.       Cost:
  1249.         level-1: 1000000
  1250.         level-2: 2000000
  1251.         level-3: 3000000
  1252.       DamageItem:
  1253.         Name: '&e&lUpgrade Damage Increase'
  1254.         Type: DIAMOND_SWORD
  1255.         Amount: 1
  1256.         Damage: 0
  1257.         Lore:
  1258.         - '&7Increased damage in faction land.'
  1259.         - ''
  1260.         - '&e&lTier'
  1261.         - '&f&l* &7Current Level: &n{level}'
  1262.         - ''
  1263.         - '&e&lPerks'
  1264.         - '&f&l* &7Level 1 - &f3% Increase'
  1265.         - '&7  - Cost: $1,000,000'
  1266.         - '&f&l* &7Level 2 - &f5% Increase'
  1267.         - '&7  - Cost: $2,000,000'
  1268.         - '&f&l* &7Level 3 - &f8% Increase'
  1269.         - '&7  - Cost: $3,000,000'
  1270.         - ''
  1271.         - '&e&lClick to &nUnlock'
  1272.         slots:
  1273.         - 32
  1274.     TNTBank:
  1275.       TNT-Storage:
  1276.       # This is the amount of storage their bank will have
  1277.         level-1: 17520 #10 dubs
  1278.         level-2: 26280 #15 dubs
  1279.         level-3: 35040 #20 dubs
  1280.       Cost:
  1281.         level-1: 1000000
  1282.         level-2: 2000000
  1283.         level-3: 3000000
  1284.       TNTItem:
  1285.         Name: '&e&lUpgrade TNTBank Storage'
  1286.         Type: TNT
  1287.         Amount: 1
  1288.         Damage: 0
  1289.         Lore:
  1290.         - '&7Increased TNTBank Storage.'
  1291.         - ''
  1292.         - '&e&lTier'
  1293.         - '&f&l* &7Current Level: &n{level}'
  1294.         - ''
  1295.         - '&e&lPerks'
  1296.         - '&f&l* &7Level 1 - &f10 Dubs'
  1297.         - '&7  - Cost: $1,000,000'
  1298.         - '&f&l* &7Level 2 - &f15 Dubs'
  1299.         - '&7  - Cost: $2,000,000'
  1300.         - '&f&l* &7Level 3 - &f20 Dubs'
  1301.         - '&7  - Cost: $3,000,000'
  1302.         - ''
  1303.         - '&e&lClick to &nUnlock'
  1304.         slots:
  1305.         - 34
  1306.     Members:
  1307.       Members-Limit:
  1308.       # This is the amount of members their faction will have, the default value is in conf.yml
  1309.         level-1: 30
  1310.         level-2: 35
  1311.         level-3: 40
  1312.       Cost:
  1313.         level-1: 1000000
  1314.         level-2: 2000000
  1315.         level-3: 3000000
  1316.       MembersItem:
  1317.         Name: '&e&lUpgrade Faction Members'
  1318.         Type: MONSTER_EGG
  1319.         Amount: 1
  1320.         Damage: 0
  1321.         Lore:
  1322.         - '&7Increased faction member limit.'
  1323.         - ''
  1324.         - '&e&lTier'
  1325.         - '&f&l* &7Current Level: &n{level}'
  1326.         - ''
  1327.         - '&e&lPerks'
  1328.         - '&f&l* &7Level 1 - &f30 Members'
  1329.         - '&7  - Cost: $1,000,000'
  1330.         - '&f&l* &7Level 2 - &f35 Members'
  1331.         - '&7  - Cost: $2,000,000'
  1332.         - '&f&l* &7Level 3 - &f40 Members'
  1333.         - '&7  - Cost: $3,000,000'
  1334.         - ''
  1335.         - '&e&lClick to &nUnlock'
  1336.         slots: #If you want to disable this feature remove the slots below
  1337.         - 28
  1338.        
  1339.                
  1340. ############################################################        
  1341. # +------------------------------------------------------+ #
  1342. # |                  Faction Banners                     | #
  1343. # +------------------------------------------------------+ #
  1344. ############################################################
  1345.  
  1346. fbanners:
  1347.   Enabled: true
  1348.   Item:
  1349.     Name: '&e&l*&f&l*&e&l* &e&lWar Banner &7(Place) &e&l*&f&l*&e&l*'
  1350.     Lore:
  1351.     - '&7Place this banner in the &nWarzone.&7 This'
  1352.     - '&7will create a &nWarp Point&7 for your faction members.'
  1353.     - ''
  1354.     - '&e&lEffects'
  1355.     - '&e&l* &fStrength II'
  1356.     - '&e&l* &fSpeed II'
  1357.   Banner-Cost: 5000 #The amount charged to change a banner into a War Banner
  1358.   Banner-Time: 60 #IN SECONDS - This is how long the banner will last.
  1359.   Banner-Place-Cooldown: 300
  1360.   Banner-Effect-Radius: 16
  1361.   Effects:
  1362.   - INCREASE_DAMAGE:2
  1363.   - SPEED:2
  1364.   BannerHolo: '&c{Faction}''s War Banner'
  1365.  
  1366. #Title when moving between chunks
  1367. Title:
  1368.   Show-Title: true
  1369.   # You can configure the time in 1.9 or higher! The values are in seconds
  1370.   Options:
  1371.     FadeInTime: 1
  1372.     ShowTime: 1
  1373.     FadeOutTime: 1
  1374.   Format:
  1375.     Title: '{Faction}'
  1376.     Subtitle: '{Description}'
  1377.  
  1378.    
  1379. # /f seechunk options
  1380. see-chunk:
  1381.   particles: true
  1382.  
  1383. ############################################################
  1384. # +------------------------------------------------------+ #
  1385. # |                Big List of variables                 | #
  1386. # +------------------------------------------------------+ #
  1387. ############################################################
  1388. # Fancy variables. Can only be used in /f show
  1389. #  - {allies-list}  : Lists each faction ally with tooltips
  1390. #  - {enemies-list} : Lists each faction enemy with tooltips
  1391. #  - {online-list}  : Lists all online members with tooltips
  1392. #  - {offline-list} : Lists all offline members with tooltips
  1393. # Player variables. Can be used in tooltips.show, scoreboards, or /f show
  1394. #  - {group}     : Players group
  1395. #  - {name}      : Players name
  1396. #  - {lastSeen}  : Last time player was seen (if offline), or just 'Online'
  1397. #  - {balance} : Players balance
  1398. #  - {player-kills} : # of kills the player has
  1399. #  - {player-deaths}: # of deaths the player has
  1400. # Faction variables. Can be used in tooltips.list, scoreboards, or /f show
  1401. #  - {header}    : Default factions header (ex. /f show)
  1402. #  - {faction}   : Factions tag (if none, uses lang.yml for factionless name)
  1403. #  - {joining}   : How to join this faction
  1404. #  - {power}     : Factions deaths until raidable value
  1405. #  - {power-boost}  : DTR Symbol based on current DTR (max, regen, frozen, raidable)
  1406. #  - {maxPower}  : Factions max deaths until raidable value
  1407. #  - {chunks}    : # of claims faction has (in chunks)
  1408. #  - {warps}     : # of warps faction has
  1409. #  - {description} : Factions description
  1410. #  - {create-date} : Date faction was created
  1411. #  - {leader}    : Faction leader
  1412. #  - {land-value}  : Value of all claims
  1413. #  - {land-refund} : Calculated refund value
  1414. #  - {allies}    : # of allies faction has
  1415. #  - {enemies}   : # of enemies faction has
  1416. #  - {online}    : # of faction members online
  1417. #  - {offline}   : # of faction members offline
  1418. #  - {members}   : # of faction members (includes offline)
  1419. #  - {faction-balance}      : Faction bank balance
  1420. #  - {world}, {x}, {y}, {z} : Faction home variables. You don't need to use them all.
  1421. #  - {faction-kills} : # of kills the faction has
  1422. #  - {faction-deaths}: # of deaths the faction has
  1423. #  - {faction-bancount} : # of bans the faction has
  1424. # Faction Permissions GUI variables. Can only be used in GUI
  1425. # - {relation}            : Shows relation name (Can be used in action and relation)
  1426. # - {relation-color}      : Relation color
  1427. # - {action}              : Shows action name (Can only be used in action)
  1428. # - {action-access}       : Shows the action's access with current relation
  1429. # - {action-access-color} : Access color
  1430. # General variables. Can be used anywhere.
  1431. # - {total-online}  : Total # of players on the server
  1432. # - {max-warps}     : Max # of warps a faction can set
  1433. # - {max-allies}    : Max # of allies a faction can have
  1434. # - {max-enemies}   : Max # of enemies a faction can have
  1435. # - {factionless}   : Count of all factionless players online
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