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Opstina

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Feb 23rd, 2019
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  1. //Map Exported with Texture Studio By: [uL]Pottus////////////////////////////////////////////////////////////////
  2. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  3. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  4.  
  5. //Remove Buildings///////////////////////////////////////////////////////////////////////////////////////////////
  6. RemoveBuildingForPlayer(playerid, 3980, 1481.189, -1785.069, 22.382, 0.250);
  7. RemoveBuildingForPlayer(playerid, 4044, 1481.189, -1785.069, 22.382, 0.250);
  8. RemoveBuildingForPlayer(playerid, 4002, 1479.869, -1790.400, 56.023, 0.250);
  9. RemoveBuildingForPlayer(playerid, 4024, 1479.869, -1790.400, 56.023, 0.250);
  10. RemoveBuildingForPlayer(playerid, 3997, 1479.339, -1802.290, 12.546, 0.250);
  11. RemoveBuildingForPlayer(playerid, 4045, 1479.339, -1802.290, 12.546, 0.250);
  12.  
  13. //Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
  14. new tmpobjid;
  15. tmpobjid = CreateDynamicObject(3980,1481.189,-1785.069,22.382,0.000,0.000,-0.000,-1,-1,-1,300.000,300.000);
  16. SetDynamicObjectMaterial(tmpobjid, 1, 14668, "711c", "cj_white_wall2", 0x00000000);
  17. SetDynamicObjectMaterial(tmpobjid, 2, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
  18. SetDynamicObjectMaterial(tmpobjid, 3, 3603, "bevmans01_la", "sjmlahus26", 0x00000000);
  19. SetDynamicObjectMaterial(tmpobjid, 4, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
  20. SetDynamicObjectMaterial(tmpobjid, 5, 4552, "ammu_lan2", "sl_lavicdtwall1", 0x00000000);
  21. SetDynamicObjectMaterial(tmpobjid, 6, 14668, "711c", "cj_white_wall2", 0x00000000);
  22. SetDynamicObjectMaterial(tmpobjid, 7, 14668, "711c", "cj_white_wall2", 0x00000000);
  23. SetDynamicObjectMaterial(tmpobjid, 8, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
  24. SetDynamicObjectMaterial(tmpobjid, 9, 3603, "bevmans01_la", "aamanbev92x", 0x00000000);
  25. SetDynamicObjectMaterial(tmpobjid, 10, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
  26. SetDynamicObjectMaterial(tmpobjid, 11, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
  27. SetDynamicObjectMaterial(tmpobjid, 12, 3603, "bevmans01_la", "sjmlahus26", 0x00000000);
  28. SetDynamicObjectMaterial(tmpobjid, 13, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
  29. SetDynamicObjectMaterial(tmpobjid, 14, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
  30. SetDynamicObjectMaterial(tmpobjid, 15, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
  31. tmpobjid = CreateDynamicObject(4002,1479.869,-1790.400,56.023,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
  32. SetDynamicObjectMaterial(tmpobjid, 1, 4552, "ammu_lan2", "sl_dtbuild02win1", 0x00000000);
  33. SetDynamicObjectMaterial(tmpobjid, 2, 10856, "bakerybit_sfse", "ws_oldwarehouse10a", 0x00000000);
  34. SetDynamicObjectMaterial(tmpobjid, 3, 10041, "archybuild10", "whitedecosfe2", 0x00000000);
  35. SetDynamicObjectMaterial(tmpobjid, 4, 4830, "airport2", "ws_officewins_1", 0x00000000);
  36. SetDynamicObjectMaterial(tmpobjid, 5, 4552, "ammu_lan2", "sl_dtbuild02win1", 0x00000000);
  37. tmpobjid = CreateDynamicObject(3997,1479.339,-1802.290,12.546,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
  38. SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
  39. SetDynamicObjectMaterial(tmpobjid, 2, 18646, "matcolours", "grey-90-percent", 0x00000000);
  40. tmpobjid = CreateDynamicObject(7914,1482.005,-1750.519,28.583,0.000,0.000,-179.999,-1,-1,-1,300.000,300.000);
  41. SetDynamicObjectMaterialText(tmpobjid, 0, "Opstina", 120, "Ariel", 60, 1, 0xFFFFFFFF, 0x00000000, 1);
  42. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  43. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  44. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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