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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 22.21.13.8205]
- Renderer: NVIDIA GeForce GTX 1060 6GB
- Vendor: NVIDIA
- VRAM: 6084 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.117 seconds
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.936362 ms
- 2017-07-09T09:20:59 0.003 INF [Steamworks.NET] SteamAPI_Init() ok
- 2017-07-09T09:20:59 0.032 INF [NET] Disabling protocol: UNET
- 2017-07-09T09:20:59 0.035 INF NET: InitCallbacks
- 2017-07-09T09:20:59 0.042 INF Texture quality is set to 0
- 2017-07-09T09:20:59 0.043 INF Precaching...
- 2017-07-09T09:20:59 0.046 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2017-07-09T09:20:59 0.106 INF [EAC] Not loading, not started from launcher
- 2017-07-09T09:21:00 0.480 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2017-07-09T09:21:00 0.483 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2017-07-09T09:21:00 0.538 INF Precaching file: Data/Bundles/TerrainTextures
- 2017-07-09T09:21:00 0.560 INF Precaching done
- 2017-07-09T09:21:05 5.846 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.438647 ms
- 2017-07-09T09:21:05 6.041 INF Awake
- Localization language: english
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-07-09T09:21:05 6.084 INF Version: Alpha 16 (b129) Compatibility Version: Alpha 16, Build: Windows 64 Bit
- 2017-07-09T09:21:05 6.085 INF System information:
- 2017-07-09T09:21:05 6.085 INF OS: Windows 10 (10.0.0) 64bit
- 2017-07-09T09:21:05 6.086 INF CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (cores: 12)
- 2017-07-09T09:21:05 6.087 INF RAM: 16323 MB
- 2017-07-09T09:21:05 6.087 INF GPU: NVIDIA GeForce GTX 1060 6GB (6084 MB)
- 2017-07-09T09:21:05 6.088 INF Graphics API: Direct3D 9.0c [nvldumdx.dll 22.21.13.8205] (shader level 3.0)
- 2017-07-09T09:21:05 6.089 INF Last played version: Alpha 16
- 2017-07-09T09:21:05 6.089 INF Local UTC offset: -4 hours
- 2017-07-09T09:21:05 6.091 INF Command line arguments: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -window-mode exclusive -nounet -logfile 7DaysToDie_Data\output_log__2017-07-09__09-20-56.txt
- 2017-07-09T09:21:05 6.097 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2017-07-09T09:21:05 6.098 INF Starting PlayerInputManager...
- 2017-07-09T09:21:05 6.117 INF InControl (version 1.6.8 build 8730, native module = False, XInput = True)
- Failed to load 'D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll', expected 64 bit architecture (IMAGE_FILE_MACHINE_AMD64), but was IMAGE_FILE_MACHINE_I386. You must recompile your plugin for 64 bit architecture.
- (Filename: Line: 108)
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libD:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libD:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libD:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll
- 2017-07-09T09:21:06 6.243 INF Starting UserProfileManager...
- 2017-07-09T09:21:06 6.266 INF Texture quality is set to 0
- 2017-07-09T09:21:06 6.344 INF [MODS] No mods folder found
- 2017-07-09T09:21:06 6.356 INF Loading permissions file at 'C:\Users\josep\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-07-09T09:21:06 6.412 INF Loading permissions file done.
- 2017-07-09T09:21:06 6.460 INF SdtdLog: No config found
- 2017-07-09T09:21:06 6.466 INF Awake done
- 2017-07-09T09:21:06 6.685 INF Atlas reset took 134 ms
- 2017-07-09T09:21:06 6.686 INF Atlas load took 217 ms
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19013.
- Total: 19.870123 ms (FindLiveObjects: 1.438031 ms CreateObjectMapping: 0.361219 ms MarkObjects: 18.017303 ms DeleteObjects: 0.047212 ms)
- 2017-07-09T09:21:06 6.860 INF User joined: SylenThunder
- 2017-07-09T09:21:06 6.898 INF Texture quality is set to 0
- Setting up 3 worker threads for Enlighten.
- Thread -> id: 616c -> priority: 1
- Thread -> id: 5a94 -> priority: 1
- Thread -> id: 4bc0 -> priority: 1
- 2017-07-09T09:21:06 7.121 INF Reloading serveradmin.xml
- 2017-07-09T09:21:06 7.122 INF Loading permissions file at 'C:\Users\josep\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-07-09T09:21:06 7.124 INF Loading permissions file done.
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- UMA Overlay loading took 967 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 3 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- d3d: failed to create 2D texture id=1581 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1579 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2017-07-09T09:21:20 20.383 INF WorldStaticData.Init() needed 9.455s
- 2017-07-09T09:21:22 22.356 INF [Steamworks.NET] Login ok.
- 2017-07-09T09:21:22 22.529 INF AchievementManager: Received stats and achievements from Steam
- 2017-07-09T09:21:23 23.867 INF Started thread ServerBrowserListUpdater
- 2017-07-09T09:21:45 45.306 INF Connecting to server 192.168.0.145:26925...
- 2017-07-09T09:21:45 45.309 INF NET: Unity NW trying to connect to: 192.168.0.145:26925
- 2017-07-09T09:21:45 45.326 INF Exited thread ServerBrowserListUpdater
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 2017-07-09T09:21:46 47.098 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2017-07-09T09:21:47 47.248 INF Login: WaitingForSteam
- 2017-07-09T09:21:47 47.547 INF Login: Authenticated
- 2017-07-09T09:21:47 47.597 INF Player allowed
- 2017-07-09T09:21:47 47.598 INF [Steamworks.NET] Trying to create Lobby
- 2017-07-09T09:21:47 47.601 INF StartGame
- 2017-07-09T09:21:47 47.953 INF Atlas reset took 202 ms
- 2017-07-09T09:21:47 47.980 INF [Steamworks.NET] Lobby creation succeeded
- 2017-07-09T09:21:47 47.990 INF [Steamworks.NET] Lobby entered: 109775244209282174
- 2017-07-09T09:21:48 48.498 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 192.168.0.145
- GamePref.ConnectToServerPort = 26925
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = SurvivalMP
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 16
- GamePref.GameWorld = Random Gen
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 11
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 75
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInterfaceSensitivity = 0.7530304
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.240404
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 12
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 1
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197990496105
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = SylenThunder
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\josep\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-07-09T09:21:48 48.562 INF StartAsClient
- 2017-07-09T09:21:48 48.563 INF Sending RequestToEnterGame...
- 2017-07-09T09:21:48 48.564 INF StartGame done
- 2017-07-09T09:21:51 51.797 INF Received config file 'materials' from server. Len: 46573
- 2017-07-09T09:21:51 51.805 INF Received config file 'physicsbodies' from server. Len: 93624
- 2017-07-09T09:21:51 51.817 INF Received config file 'blocks' from server. Len: 740488
- 2017-07-09T09:21:52 52.701 INF Received config file 'painting' from server. Len: 32972
- 2017-07-09T09:21:52 52.706 INF Received config file 'buffs' from server. Len: 43008
- 2017-07-09T09:21:52 52.712 INF Received config file 'misc' from server. Len: 9403
- 2017-07-09T09:21:52 52.714 INF Received config file 'items' from server. Len: 401697
- 2017-07-09T09:21:52 52.914 INF Received config file 'entityclasses' from server. Len: 115536
- 2017-07-09T09:21:52 52.960 INF Received config file 'utilityai' from server. Len: 5465
- 2017-07-09T09:21:52 52.961 WRN Missing cleanup for XML: utilityai
- 2017-07-09T09:21:52 52.963 INF Received config file 'qualityinfo' from server. Len: 479
- 2017-07-09T09:21:52 52.964 INF Received config file 'sounds' from server. Len: 323073
- 2017-07-09T09:21:52 52.964 WRN Missing cleanup for XML: sounds
- 2017-07-09T09:21:52 53.006 INF Received config file 'recipes' from server. Len: 84603
- 2017-07-09T09:21:52 53.027 INF Received config file 'loot' from server. Len: 86199
- 2017-07-09T09:21:52 53.038 INF Received config file 'entitygroups' from server. Len: 540529
- 2017-07-09T09:21:52 53.094 INF Received config file 'vehicles' from server. Len: 6912
- 2017-07-09T09:21:52 53.096 INF Received config file 'weathersurvival' from server. Len: 4763
- 2017-07-09T09:21:52 53.097 INF Received config file 'progression' from server. Len: 66094
- 2017-07-09T09:21:52 53.107 INF Received config file 'archetypes' from server. Len: 183917
- 2017-07-09T09:21:52 53.172 INF Received config file 'quests' from server. Len: 18975
- 2017-07-09T09:21:52 53.175 INF Received config file 'traders' from server. Len: 36508
- 2017-07-09T09:21:52 53.180 INF Received config file 'npc' from server. Len: 1158
- 2017-07-09T09:21:52 53.183 INF Received config file 'XUi/styles' from server. Len: 22643
- 2017-07-09T09:21:52 53.186 INF Received config file 'XUi/controls' from server. Len: 56475
- 2017-07-09T09:21:52 53.192 INF Received config file 'XUi/windows' from server. Len: 206488
- 2017-07-09T09:21:52 53.206 INF Received config file 'xui' from server. Len: 9629
- 2017-07-09T09:21:52 53.208 INF Received config file 'rwgmixer' from server. Len: 25906
- 2017-07-09T09:21:52 53.212 INF Received game GUID: 235734B5AEC51B4A933E41BC1C8CF921
- 2017-07-09T09:21:53 53.276 INF createWorld: Random Gen, KathyMcClure, GameModeSurvivalMP
- 2017-07-09T09:21:53 53.469 INF Started thread thread_Regenerating
- 2017-07-09T09:21:53 53.470 INF Started thread LU
- 2017-07-09T09:21:53 53.641 INF World.Load: Random Gen
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2017-07-09T09:21:53 53.716 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-07-09T09:21:53 53.720 INF Started thread thread_GenerateChunks
- 2017-07-09T09:21:53 53.785 INF Loading and parsing of generator took 64ms
- 2017-07-09T09:22:01 61.516 INF createWorld() done
- 2017-07-09T09:22:04 65.196 INF PlayerId(7005, 0)
- 2017-07-09T09:22:05 65.408 INF Created player with id=7005
- 2017-07-09T09:22:05 65.417 INF Found own player entity with id 7005
- 2017-07-09T09:22:05 65.849 INF GMSG: Player 'SylenThunder' joined the game
- 2017-07-09T09:22:35 95.682 INF Time: 1.23m FPS: 26.18 Heap: 431.7MB Max: 431.7MB Chunks: 729 CGO: 625 Ply: 1 Zom: 0 Ent: 5 (7) Items: 2 CO: 1 RSS: 5559.9MB
- 2017-07-09T09:22:49 109.971 INF Disconnect
- 2017-07-09T09:22:50 110.471 INF SaveAndCleanupWorld
- 2017-07-09T09:22:50 110.473 INF [Steamworks.NET] Stopping server
- 2017-07-09T09:22:50 110.474 INF [Steamworks.NET] Exiting Lobby
- 2017-07-09T09:22:50 110.506 INF World.Unload
- 2017-07-09T09:22:50 110.512 INF Exited thread thread_GenerateChunks
- 2017-07-09T09:22:52 112.338 INF World.Cleanup
- 2017-07-09T09:22:52 112.339 INF Exited thread thread_Regenerating
- 2017-07-09T09:22:52 112.339 INF Exited thread LU
- 2017-07-09T09:22:54 115.191 INF Started thread ServerBrowserListUpdater
- 2017-07-09T09:23:08 128.420 INF Connecting to server 192.168.0.143:26900...
- 2017-07-09T09:23:08 128.421 INF NET: Unity NW trying to connect to: 192.168.0.143:26900
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- The remote system is using a password and has refused our connection because we did not set the correct password.
- (Filename: Line: 660)
- 2017-07-09T09:23:08 128.467 INF Exited thread ServerBrowserListUpdater
- 2017-07-09T09:23:12 132.632 INF Connecting to server 192.168.0.143:26900...
- 2017-07-09T09:23:12 132.633 INF NET: Unity NW trying to connect to: 192.168.0.143:26900
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 2017-07-09T09:23:12 133.149 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2017-07-09T09:23:13 133.314 INF Login: WaitingForSteam
- 2017-07-09T09:23:13 133.614 INF Login: Authenticated
- 2017-07-09T09:23:13 133.683 INF Player allowed
- 2017-07-09T09:23:13 133.683 INF [Steamworks.NET] Trying to create Lobby
- 2017-07-09T09:23:13 133.684 INF StartGame
- 2017-07-09T09:23:13 134.029 INF Atlas reset took 184 ms
- 2017-07-09T09:23:13 134.049 INF [Steamworks.NET] Lobby creation succeeded
- 2017-07-09T09:23:13 134.052 INF [Steamworks.NET] Lobby entered: 109775244209283415
- 2017-07-09T09:23:14 134.554 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 192.168.0.143
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = SurvivalMP
- GamePref.GameName = My Game
- GamePref.GameNameClient = KathyMcClure
- GamePref.GameVersion = Alpha 16
- GamePref.GameWorld = Random Gen
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 11
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 75
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInterfaceSensitivity = 0.7530304
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.240404
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 12
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 1
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197990496105
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = SylenThunder
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\josep\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 72
- GameStat.AirDropMarker = True
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 16
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 20
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 4
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 7
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 2
- GameStat.LandClaimExpiryTime = 10
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 30
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = 0
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 3
- GameStat.ZombieHordeMeter = False
- 2017-07-09T09:23:14 134.611 INF StartAsClient
- 2017-07-09T09:23:14 134.611 INF Sending RequestToEnterGame...
- 2017-07-09T09:23:14 134.613 INF StartGame done
- 2017-07-09T09:23:17 137.732 INF Received config file 'materials' from server. Len: 46573
- 2017-07-09T09:23:17 137.741 INF Received config file 'physicsbodies' from server. Len: 93624
- 2017-07-09T09:23:17 137.754 INF Received config file 'blocks' from server. Len: 724618
- 2017-07-09T09:23:18 138.647 INF Received config file 'painting' from server. Len: 32972
- 2017-07-09T09:23:18 138.652 INF Received config file 'buffs' from server. Len: 43008
- 2017-07-09T09:23:18 138.659 INF Received config file 'misc' from server. Len: 9403
- 2017-07-09T09:23:18 138.661 INF Received config file 'items' from server. Len: 411393
- 2017-07-09T09:23:18 138.879 INF Received config file 'entityclasses' from server. Len: 115536
- 2017-07-09T09:23:18 138.924 INF Received config file 'utilityai' from server. Len: 5465
- 2017-07-09T09:23:18 138.925 WRN Missing cleanup for XML: utilityai
- 2017-07-09T09:23:18 138.926 INF Received config file 'qualityinfo' from server. Len: 479
- 2017-07-09T09:23:18 138.927 INF Received config file 'sounds' from server. Len: 323073
- 2017-07-09T09:23:18 138.928 WRN Missing cleanup for XML: sounds
- 2017-07-09T09:23:18 138.968 INF Received config file 'recipes' from server. Len: 87512
- 2017-07-09T09:23:18 138.990 INF Received config file 'loot' from server. Len: 86199
- 2017-07-09T09:23:18 139.001 INF Received config file 'entitygroups' from server. Len: 540529
- 2017-07-09T09:23:18 139.056 INF Received config file 'vehicles' from server. Len: 6912
- 2017-07-09T09:23:18 139.057 INF Received config file 'weathersurvival' from server. Len: 4763
- 2017-07-09T09:23:18 139.059 INF Received config file 'progression' from server. Len: 67338
- 2017-07-09T09:23:18 139.068 INF Received config file 'archetypes' from server. Len: 183917
- 2017-07-09T09:23:18 139.134 INF Received config file 'quests' from server. Len: 18975
- 2017-07-09T09:23:18 139.137 INF Received config file 'traders' from server. Len: 36508
- 2017-07-09T09:23:18 139.142 INF Received config file 'npc' from server. Len: 1158
- 2017-07-09T09:23:18 139.145 INF Received config file 'XUi/styles' from server. Len: 22643
- 2017-07-09T09:23:18 139.147 INF Received config file 'XUi/controls' from server. Len: 56475
- 2017-07-09T09:23:18 139.152 INF Received config file 'XUi/windows' from server. Len: 206488
- 2017-07-09T09:23:18 139.166 INF Received config file 'xui' from server. Len: 9629
- 2017-07-09T09:23:18 139.167 INF Received config file 'rwgmixer' from server. Len: 25906
- 2017-07-09T09:23:18 139.171 INF Received game GUID: E8190054D03D7849ABE9B620D925E192
- 2017-07-09T09:23:19 139.239 INF createWorld: Random Gen, MadmoleJoel, GameModeSurvivalMP
- 2017-07-09T09:23:19 139.364 INF Started thread thread_Regenerating
- 2017-07-09T09:23:19 139.365 INF Started thread LU
- 2017-07-09T09:23:19 139.551 INF World.Load: Random Gen
- 2017-07-09T09:23:19 139.555 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-07-09T09:23:19 139.557 INF Started thread thread_GenerateChunks
- 2017-07-09T09:23:19 139.574 INF Loading and parsing of generator took 16ms
- 2017-07-09T09:23:23 143.801 INF createWorld() done
- 2017-07-09T09:23:24 145.003 INF PlayerId(588, 0)
- 2017-07-09T09:23:24 145.108 INF Created player with id=588
- 2017-07-09T09:23:24 145.108 INF Found own player entity with id 588
- 2017-07-09T09:23:24 145.109 INF GMSG: Player 'SylenThunder' joined the game
- 2017-07-09T09:23:40 160.854 INF Time: 2.22m FPS: 59.19 Heap: 563.8MB Max: 563.8MB Chunks: 754 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5439.8MB
- 2017-07-09T09:24:10 190.872 INF Time: 2.72m FPS: 60.01 Heap: 509.5MB Max: 563.8MB Chunks: 842 CGO: 72 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5446.7MB
- 2017-07-09T09:24:40 220.888 INF Time: 3.22m FPS: 60.00 Heap: 449.9MB Max: 563.8MB Chunks: 939 CGO: 156 Ply: 1 Zom: 0 Ent: 2 (4) Items: 1 CO: 1 RSS: 5480.6MB
- 2017-07-09T09:25:10 250.890 INF Time: 3.72m FPS: 60.04 Heap: 467.4MB Max: 563.8MB Chunks: 1028 CGO: 233 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 5539.7MB
- 2017-07-09T09:25:14 254.992 INF Disconnect
- 2017-07-09T09:25:15 255.447 INF SaveAndCleanupWorld
- 2017-07-09T09:25:15 255.448 INF [Steamworks.NET] Stopping server
- 2017-07-09T09:25:15 255.449 INF [Steamworks.NET] Exiting Lobby
- 2017-07-09T09:25:15 255.459 INF World.Unload
- 2017-07-09T09:25:15 255.474 INF Exited thread thread_GenerateChunks
- 2017-07-09T09:25:15 255.603 INF World.Cleanup
- 2017-07-09T09:25:15 255.604 INF Exited thread thread_Regenerating
- 2017-07-09T09:25:15 255.604 INF Exited thread LU
- 2017-07-09T09:25:17 257.896 INF Started thread ServerBrowserListUpdater
- 2017-07-09T09:25:24 265.157 INF Connecting to server 192.168.0.143:26910...
- 2017-07-09T09:25:24 265.158 INF NET: Unity NW trying to connect to: 192.168.0.143:26910
- 2017-07-09T09:25:24 265.165 INF Exited thread ServerBrowserListUpdater
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- The remote system is using a password and has refused our connection because we did not set the correct password.
- (Filename: Line: 660)
- 2017-07-09T09:25:30 270.867 INF Connecting to server 192.168.0.143:26910...
- 2017-07-09T09:25:30 270.868 INF NET: Unity NW trying to connect to: 192.168.0.143:26910
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 2017-07-09T09:25:31 271.453 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2017-07-09T09:25:31 271.601 INF Login: WaitingForSteam
- 2017-07-09T09:25:31 271.901 INF Login: Authenticated
- 2017-07-09T09:25:31 271.950 INF Player allowed
- 2017-07-09T09:25:31 271.951 INF [Steamworks.NET] Trying to create Lobby
- 2017-07-09T09:25:31 271.951 INF StartGame
- 2017-07-09T09:25:32 272.315 INF Atlas reset took 188 ms
- 2017-07-09T09:25:32 272.341 INF [Steamworks.NET] Lobby creation succeeded
- 2017-07-09T09:25:32 272.345 INF [Steamworks.NET] Lobby entered: 109775244209285385
- 2017-07-09T09:25:32 272.849 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 192.168.0.143
- GamePref.ConnectToServerPort = 26910
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = SurvivalMP
- GamePref.GameName = My Game
- GamePref.GameNameClient = MadmoleJoel
- GamePref.GameVersion = Alpha 16
- GamePref.GameWorld = Random Gen
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 11
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 75
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInterfaceSensitivity = 0.7530304
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.240404
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 12
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 1
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197990496105
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = SylenThunder
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\josep\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 24
- GameStat.AirDropMarker = True
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 64
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 4
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 7
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 1
- GameStat.LandClaimDecayMode = 2
- GameStat.LandClaimExpiryTime = 99
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 33
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = 0
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 3
- GameStat.ZombieHordeMeter = False
- 2017-07-09T09:25:32 272.904 INF StartAsClient
- 2017-07-09T09:25:32 272.904 INF Sending RequestToEnterGame...
- 2017-07-09T09:25:32 272.906 INF StartGame done
- 2017-07-09T09:25:40 281.102 INF Received config file 'materials' from server. Len: 46573
- 2017-07-09T09:25:40 281.109 INF Received config file 'physicsbodies' from server. Len: 93624
- 2017-07-09T09:25:40 281.123 INF Received config file 'blocks' from server. Len: 724618
- 2017-07-09T09:25:41 282.127 INF Received config file 'painting' from server. Len: 32972
- 2017-07-09T09:25:41 282.132 INF Received config file 'buffs' from server. Len: 43008
- 2017-07-09T09:25:41 282.138 INF Received config file 'misc' from server. Len: 9403
- 2017-07-09T09:25:41 282.140 INF Received config file 'items' from server. Len: 411393
- 2017-07-09T09:25:42 282.284 INF Received config file 'entityclasses' from server. Len: 115536
- 2017-07-09T09:25:42 282.330 INF Received config file 'utilityai' from server. Len: 5465
- 2017-07-09T09:25:42 282.331 WRN Missing cleanup for XML: utilityai
- 2017-07-09T09:25:42 282.332 INF Received config file 'qualityinfo' from server. Len: 479
- 2017-07-09T09:25:42 282.333 INF Received config file 'sounds' from server. Len: 323073
- 2017-07-09T09:25:42 282.334 WRN Missing cleanup for XML: sounds
- 2017-07-09T09:25:42 282.374 INF Received config file 'recipes' from server. Len: 87512
- 2017-07-09T09:25:42 282.400 INF Received config file 'loot' from server. Len: 86199
- 2017-07-09T09:25:42 282.414 INF Received config file 'entitygroups' from server. Len: 540529
- 2017-07-09T09:25:42 282.480 INF Received config file 'vehicles' from server. Len: 6912
- 2017-07-09T09:25:42 282.481 INF Received config file 'weathersurvival' from server. Len: 4763
- 2017-07-09T09:25:42 282.483 INF Received config file 'progression' from server. Len: 67338
- 2017-07-09T09:25:42 282.495 INF Received config file 'archetypes' from server. Len: 183917
- 2017-07-09T09:25:42 282.567 INF Received config file 'quests' from server. Len: 18975
- 2017-07-09T09:25:42 282.571 INF Received config file 'traders' from server. Len: 36508
- 2017-07-09T09:25:42 282.576 INF Received config file 'npc' from server. Len: 1158
- 2017-07-09T09:25:42 282.579 INF Received config file 'XUi/styles' from server. Len: 22643
- 2017-07-09T09:25:42 282.582 INF Received config file 'XUi/controls' from server. Len: 56475
- 2017-07-09T09:25:42 282.586 INF Received config file 'XUi/windows' from server. Len: 206488
- 2017-07-09T09:25:42 282.600 INF Received config file 'xui' from server. Len: 9629
- 2017-07-09T09:25:42 282.601 INF Received config file 'rwgmixer' from server. Len: 25906
- 2017-07-09T09:25:42 282.605 INF Received game GUID: 5F10F6F3E24DF74C87FE3BE1BE36506A
- 2017-07-09T09:25:42 282.674 INF createWorld: Random Gen, WaterHavocLandMayhem, GameModeSurvivalMP
- 2017-07-09T09:25:42 282.801 INF Started thread thread_Regenerating
- 2017-07-09T09:25:42 282.802 INF Started thread LU
- 2017-07-09T09:25:42 283.041 INF World.Load: Random Gen
- 2017-07-09T09:25:42 283.045 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-07-09T09:25:42 283.047 INF Started thread thread_GenerateChunks
- 2017-07-09T09:25:42 283.066 INF Loading and parsing of generator took 18ms
- 2017-07-09T09:25:47 287.305 INF createWorld() done
- 2017-07-09T09:25:48 288.524 INF PlayerId(13840, 0)
- 2017-07-09T09:25:48 288.634 INF Created player with id=13840
- 2017-07-09T09:25:48 288.635 INF Found own player entity with id 13840
- 2017-07-09T09:25:48 288.635 INF GMSG: Player 'SylenThunder' joined the game
- 2017-07-09T09:25:49 290.069 ERR Exception in task
- 2017-07-09T09:25:49 290.071 EXC Sharing violation on path C:\Users\josep\AppData\Roaming\7DaysToDie\SavesLocal\Random Gen\5F10F6F3E24DF74C87FE3BE1BE36506A\HubCellData\1.0.hcd
- IOException: Sharing violation on path C:\Users\josep\AppData\Roaming\7DaysToDie\SavesLocal\Random Gen\5F10F6F3E24DF74C87FE3BE1BE36506A\HubCellData\1.0.hcd
- at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
- at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
- at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
- at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0
- at RWG2.PCRWGDataLoader.LoadHubCell (Vector2i gridPosition, RWGDataInfo rwgInfo) [0x00000] in <filename unknown>:0
- at RWG2.BaseRWGDataLoader.LoadHubCell (Vector2i gridPosition) [0x00000] in <filename unknown>:0
- at RWG2.RWGCore.GetBiomeCellByGridPos (Vector2i gridPos) [0x00000] in <filename unknown>:0
- at RWG2.RWGCore.GetBiomeCellByWorldPos (Single x, Single y) [0x00000] in <filename unknown>:0
- at ChunkProviderGenerateWorldRandom2.GetPOIBlockIdOverride (Int32 x, Int32 z) [0x00000] in <filename unknown>:0
- at WorldEnvironment.DistantTerrain_GetBlockIdAt (Int32 x, Int32 y, Int32 z) [0x00000] in <filename unknown>:0
- at DistantChunk.ActivateObject (Boolean _bHeightAndNormalOnly) [0x00000] in <filename unknown>:0
- at DistantTerrain.ThreadExtraWork (.DistantChunk DChunk, .DistantChunkBasicMesh BMesh, Boolean WasReset) [0x00000] in <filename unknown>:0
- at ThreadContainer.ThreadExtraWork () [0x00000] in <filename unknown>:0
- at ThreadProcessing.FK (.TaskInfo ) [0x00000] in <filename unknown>:0
- at ThreadManager.LK (System.Object ) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- ThreadManager:LK(Object)
- (Filename: Line: -1)
- 2017-07-09T09:26:14 314.543 INF Time: 4.68m FPS: 58.79 Heap: 580.9MB Max: 580.9MB Chunks: 1686 CGO: 542 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5646.0MB
- 2017-07-09T09:26:44 344.544 INF Time: 5.18m FPS: 59.98 Heap: 644.4MB Max: 644.4MB Chunks: 1714 CGO: 568 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5658.6MB
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- 2017-07-09T09:27:14 375.034 INF Time: 5.68m FPS: 6.78 Heap: 527.9MB Max: 644.4MB Chunks: 1714 CGO: 568 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5464.6MB
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- 2017-07-09T09:27:15 375.341 INF Disconnect
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- 2017-07-09T09:27:15 375.670 INF SaveAndCleanupWorld
- 2017-07-09T09:27:15 375.671 INF [Steamworks.NET] Stopping server
- 2017-07-09T09:27:15 375.672 INF [Steamworks.NET] Exiting Lobby
- 2017-07-09T09:27:15 375.679 INF World.Unload
- 2017-07-09T09:27:15 375.694 INF Exited thread thread_GenerateChunks
- 2017-07-09T09:27:15 375.890 INF World.Cleanup
- 2017-07-09T09:27:15 375.890 INF Exited thread thread_Regenerating
- 2017-07-09T09:27:15 375.891 INF Exited thread LU
- 2017-07-09T09:27:15 375.993 INF Persistent GamePrefs saved
- 2017-07-09T09:27:15 375.994 INF Cleanup
- 2017-07-09T09:27:15 375.996 WRN Missing cleanup for XML: utilityai
- 2017-07-09T09:27:15 375.997 WRN Missing cleanup for XML: sounds
- 2017-07-09T09:27:15 376.010 INF AchievementManager.Cleanup
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1254)
- 2017-07-09T09:27:17 377.717 INF OnApplicationQuit
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