MaxproGlitcher

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Sep 17th, 2026
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  1. local LocalPlayer = game:GetService("Players")
  2. local Humanoid = LocalPlayer.Character and LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid")
  3.  
  4. if Humanoid then
  5. Humanoid:ChangeState(Enum.HumanoidStateType.Dead)
  6. else
  7. LocalPlayer.Character:BreakJoints()
  8. end
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