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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = owner
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. wait(1)
  85. function sandbox(var,func)
  86. local env = getfenv(func)
  87. local newenv = setmetatable({},{
  88. __index = function(self,k)
  89. if k=="script" then
  90. return var
  91. else
  92. return env[k]
  93. end
  94. end,
  95. })
  96. setfenv(func,newenv)
  97. return func
  98. end
  99. cors = {}
  100. mas = Instance.new("Model",game:GetService("Lighting"))
  101. Model0 = Instance.new("Model")
  102. Model1 = Instance.new("Model")
  103. Part2 = Instance.new("Part")
  104. SpecialMesh3 = Instance.new("SpecialMesh")
  105. Part4 = Instance.new("Part")
  106. SpecialMesh5 = Instance.new("SpecialMesh")
  107. Part6 = Instance.new("Part")
  108. SpecialMesh7 = Instance.new("SpecialMesh")
  109. Part8 = Instance.new("Part")
  110. SpecialMesh9 = Instance.new("SpecialMesh")
  111. Part10 = Instance.new("Part")
  112. SpecialMesh11 = Instance.new("SpecialMesh")
  113. Model12 = Instance.new("Model")
  114. Part13 = Instance.new("Part")
  115. Part14 = Instance.new("Part")
  116. Part15 = Instance.new("Part")
  117. Part16 = Instance.new("Part")
  118. Part17 = Instance.new("Part")
  119. Part18 = Instance.new("Part")
  120. Part19 = Instance.new("Part")
  121. Part20 = Instance.new("Part")
  122. Part21 = Instance.new("Part")
  123. Model22 = Instance.new("Model")
  124. Part23 = Instance.new("Part")
  125. Part24 = Instance.new("Part")
  126. SpecialMesh25 = Instance.new("SpecialMesh")
  127. Part26 = Instance.new("Part")
  128. Part27 = Instance.new("Part")
  129. SpecialMesh28 = Instance.new("SpecialMesh")
  130. Part29 = Instance.new("Part")
  131. SpecialMesh30 = Instance.new("SpecialMesh")
  132. Model31 = Instance.new("Model")
  133. Part32 = Instance.new("Part")
  134. Part33 = Instance.new("Part")
  135. Part34 = Instance.new("Part")
  136. Part35 = Instance.new("Part")
  137. Part36 = Instance.new("Part")
  138. Model37 = Instance.new("Model")
  139. Part38 = Instance.new("Part")
  140. Part39 = Instance.new("Part")
  141. Part40 = Instance.new("Part")
  142. Part41 = Instance.new("Part")
  143. Part42 = Instance.new("Part")
  144. Part43 = Instance.new("Part")
  145. Part44 = Instance.new("Part")
  146. Part45 = Instance.new("Part")
  147. Part46 = Instance.new("Part")
  148. Model47 = Instance.new("Model")
  149. Part48 = Instance.new("Part")
  150. Part49 = Instance.new("Part")
  151. Part50 = Instance.new("Part")
  152. Part51 = Instance.new("Part")
  153. Part52 = Instance.new("Part")
  154. Part53 = Instance.new("Part")
  155. Part54 = Instance.new("Part")
  156. Part55 = Instance.new("Part")
  157. Part56 = Instance.new("Part")
  158. Script57 = Instance.new("Script")
  159. Model0.Name = "Armor"
  160. Model0.Parent = mas
  161. Model1.Name = "Head"
  162. Model1.Parent = Model0
  163. Part2.Name = "Head1"
  164. Part2.Parent = Model1
  165. Part2.Material = Enum.Material.SmoothPlastic
  166. Part2.BrickColor = BrickColor.new("Pastel brown")
  167. Part2.Transparency = 1
  168. Part2.Rotation = Vector3.new(-180, 0, 180)
  169. Part2.Anchored = true
  170. Part2.CanCollide = false
  171. Part2.FormFactor = Enum.FormFactor.Symmetric
  172. Part2.Size = Vector3.new(2, 1, 1)
  173. Part2.CFrame = CFrame.new(54.6336555, 7.0100441, -30.6814404, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771555e-05, -3.27837079e-05, 2.6275693e-05, -1)
  174. Part2.TopSurface = Enum.SurfaceType.Smooth
  175. Part2.Color = Color3.new(1, 0.8, 0.6)
  176. Part2.Position = Vector3.new(54.6336555, 7.0100441, -30.6814404)
  177. Part2.Orientation = Vector3.new(0, 180, 0)
  178. Part2.Color = Color3.new(1, 0.8, 0.6)
  179. SpecialMesh3.Parent = Part2
  180. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  181. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  182. Part4.Parent = Model1
  183. Part4.Material = Enum.Material.Neon
  184. Part4.BrickColor = BrickColor.new("Really red")
  185. Part4.Rotation = Vector3.new(0, 90, 0)
  186. Part4.Anchored = true
  187. Part4.CanCollide = false
  188. Part4.FormFactor = Enum.FormFactor.Custom
  189. Part4.Size = Vector3.new(1.42000079, 1.21000016, 1.15000045)
  190. Part4.CFrame = CFrame.new(54.6486969, 7.27718306, -30.4990654, 0.000421981851, -8.61017657e-09, 1.00000155, 5.69921212e-05, 1, -1.54393707e-08, -1.00000155, 5.69920412e-05, 0.000421981851)
  191. Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  192. Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  193. Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  194. Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  195. Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  196. Part4.Color = Color3.new(1, 0, 0)
  197. Part4.Position = Vector3.new(54.6486969, 7.27718306, -30.4990654)
  198. Part4.Orientation = Vector3.new(0, 89.9799957, 0)
  199. Part4.Color = Color3.new(1, 0, 0)
  200. SpecialMesh5.Parent = Part4
  201. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  202. Part6.Parent = Model1
  203. Part6.Material = Enum.Material.SmoothPlastic
  204. Part6.BrickColor = BrickColor.new("Really black")
  205. Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
  206. Part6.Anchored = true
  207. Part6.CanCollide = false
  208. Part6.FormFactor = Enum.FormFactor.Custom
  209. Part6.Size = Vector3.new(4, 1, 2)
  210. Part6.CFrame = CFrame.new(54.6436768, 7.27217054, -30.5090752, -1.00000072, -2.01879793e-08, 0.000411999936, 0, 1, 4.90000421e-05, -0.000411999936, 4.89999911e-05, -1.00000072)
  211. Part6.BottomSurface = Enum.SurfaceType.Smooth
  212. Part6.TopSurface = Enum.SurfaceType.Smooth
  213. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  214. Part6.Position = Vector3.new(54.6436768, 7.27217054, -30.5090752)
  215. Part6.Orientation = Vector3.new(0, 179.979996, 0)
  216. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  217. SpecialMesh7.Parent = Part6
  218. SpecialMesh7.MeshId = "rbxassetid://984015368"
  219. SpecialMesh7.Scale = Vector3.new(0.0450000018, 0.0390000008, 0.0390000008)
  220. SpecialMesh7.MeshType = Enum.MeshType.FileMesh
  221. SpecialMesh7.Scale = Vector3.new(0.0450000018, 0.0390000008, 0.0390000008)
  222. Part8.Parent = Model1
  223. Part8.Material = Enum.Material.SmoothPlastic
  224. Part8.BrickColor = BrickColor.new("Really black")
  225. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  226. Part8.Anchored = true
  227. Part8.CanCollide = false
  228. Part8.Size = Vector3.new(1.48500049, 1.27375031, 1.26000059)
  229. Part8.CFrame = CFrame.new(54.6339302, 7.00394535, -30.6849346, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155)
  230. Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  231. Part8.Position = Vector3.new(54.6339302, 7.00394535, -30.6849346)
  232. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  233. Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  234. SpecialMesh9.Parent = Part8
  235. Part10.Parent = Model1
  236. Part10.Material = Enum.Material.Neon
  237. Part10.BrickColor = BrickColor.new("Really red")
  238. Part10.Rotation = Vector3.new(20, 90, 0)
  239. Part10.Anchored = true
  240. Part10.CanCollide = false
  241. Part10.FormFactor = Enum.FormFactor.Custom
  242. Part10.Size = Vector3.new(1.99000025, 0.290000349, 0.450000614)
  243. Part10.CFrame = CFrame.new(54.6485405, 6.9982481, -30.1792469, 0.000396999996, -0.000144999984, 1, 0.342074007, 0.939673126, 4.49200002e-07, -0.939673007, 0.342073977, 0.000422650919)
  244. Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  245. Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  246. Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  247. Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  248. Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  249. Part10.Color = Color3.new(1, 0, 0)
  250. Part10.Position = Vector3.new(54.6485405, 6.9982481, -30.1792469)
  251. Part10.Orientation = Vector3.new(0, 89.9799957, 20)
  252. Part10.Color = Color3.new(1, 0, 0)
  253. SpecialMesh11.Parent = Part10
  254. SpecialMesh11.MeshType = Enum.MeshType.Sphere
  255. Model12.Name = "RightLeg"
  256. Model12.Parent = Model0
  257. Part13.Name = "Right Leg1"
  258. Part13.Parent = Model12
  259. Part13.Material = Enum.Material.SmoothPlastic
  260. Part13.BrickColor = BrickColor.new("Pastel brown")
  261. Part13.Transparency = 1
  262. Part13.Rotation = Vector3.new(-180, 0, 180)
  263. Part13.Anchored = true
  264. Part13.CanCollide = false
  265. Part13.FormFactor = Enum.FormFactor.Plate
  266. Part13.Size = Vector3.new(1, 2, 1)
  267. Part13.CFrame = CFrame.new(54.1337051, 3.5000484, -30.6814098, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771555e-05, -3.27837079e-05, 2.6275693e-05, -1)
  268. Part13.Color = Color3.new(1, 0.8, 0.6)
  269. Part13.Position = Vector3.new(54.1337051, 3.5000484, -30.6814098)
  270. Part13.Orientation = Vector3.new(0, 180, 0)
  271. Part13.Color = Color3.new(1, 0.8, 0.6)
  272. Part14.Parent = Model12
  273. Part14.Material = Enum.Material.SmoothPlastic
  274. Part14.BrickColor = BrickColor.new("Really black")
  275. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  276. Part14.Anchored = true
  277. Part14.CanCollide = false
  278. Part14.FormFactor = Enum.FormFactor.Custom
  279. Part14.Size = Vector3.new(0.470000774, 2.03999949, 1.09000051)
  280. Part14.CFrame = CFrame.new(53.8277054, 3.51967072, -30.6956081, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155)
  281. Part14.BottomSurface = Enum.SurfaceType.Smooth
  282. Part14.TopSurface = Enum.SurfaceType.Smooth
  283. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  284. Part14.Position = Vector3.new(53.8277054, 3.51967072, -30.6956081)
  285. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  286. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  287. Part15.Parent = Model12
  288. Part15.Material = Enum.Material.SmoothPlastic
  289. Part15.BrickColor = BrickColor.new("Really black")
  290. Part15.Rotation = Vector3.new(0, -0.0199999996, -5)
  291. Part15.Anchored = true
  292. Part15.CanCollide = false
  293. Part15.FormFactor = Enum.FormFactor.Custom
  294. Part15.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281)
  295. Part15.CFrame = CFrame.new(54.1165619, 3.61820626, -30.6945057, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
  296. Part15.BottomSurface = Enum.SurfaceType.Smooth
  297. Part15.TopSurface = Enum.SurfaceType.Smooth
  298. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  299. Part15.Position = Vector3.new(54.1165619, 3.61820626, -30.6945057)
  300. Part15.Orientation = Vector3.new(0, -0.0199999996, -5)
  301. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  302. Part16.Parent = Model12
  303. Part16.Material = Enum.Material.SmoothPlastic
  304. Part16.BrickColor = BrickColor.new("Really black")
  305. Part16.Rotation = Vector3.new(0, -0.0199999996, -5)
  306. Part16.Anchored = true
  307. Part16.CanCollide = false
  308. Part16.FormFactor = Enum.FormFactor.Custom
  309. Part16.Size = Vector3.new(1.07981038, 0.24918592, 1.09019279)
  310. Part16.CFrame = CFrame.new(54.0962715, 3.3862803, -30.6945019, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
  311. Part16.BottomSurface = Enum.SurfaceType.Smooth
  312. Part16.TopSurface = Enum.SurfaceType.Smooth
  313. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  314. Part16.Position = Vector3.new(54.0962715, 3.3862803, -30.6945019)
  315. Part16.Orientation = Vector3.new(0, -0.0199999996, -5)
  316. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  317. Part17.Parent = Model12
  318. Part17.Material = Enum.Material.SmoothPlastic
  319. Part17.BrickColor = BrickColor.new("Really black")
  320. Part17.Rotation = Vector3.new(0, -0.0199999996, -5)
  321. Part17.Anchored = true
  322. Part17.CanCollide = false
  323. Part17.FormFactor = Enum.FormFactor.Custom
  324. Part17.Size = Vector3.new(1.09961987, 0.253757328, 1.11019278)
  325. Part17.CFrame = CFrame.new(54.0772781, 3.16917062, -30.6944981, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
  326. Part17.BottomSurface = Enum.SurfaceType.Smooth
  327. Part17.TopSurface = Enum.SurfaceType.Smooth
  328. Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  329. Part17.Position = Vector3.new(54.0772781, 3.16917062, -30.6944981)
  330. Part17.Orientation = Vector3.new(0, -0.0199999996, -5)
  331. Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  332. Part18.Parent = Model12
  333. Part18.Material = Enum.Material.SmoothPlastic
  334. Part18.BrickColor = BrickColor.new("Really black")
  335. Part18.Rotation = Vector3.new(0, -0.0199999996, -5)
  336. Part18.Anchored = true
  337. Part18.CanCollide = false
  338. Part18.FormFactor = Enum.FormFactor.Custom
  339. Part18.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276)
  340. Part18.CFrame = CFrame.new(54.0572739, 2.94052625, -30.6944942, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
  341. Part18.BottomSurface = Enum.SurfaceType.Smooth
  342. Part18.TopSurface = Enum.SurfaceType.Smooth
  343. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  344. Part18.Position = Vector3.new(54.0572739, 2.94052625, -30.6944942)
  345. Part18.Orientation = Vector3.new(0, -0.0199999996, -5)
  346. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  347. Part19.Parent = Model12
  348. Part19.Material = Enum.Material.SmoothPlastic
  349. Part19.BrickColor = BrickColor.new("Really black")
  350. Part19.Rotation = Vector3.new(-180, 0.0199999996, -140)
  351. Part19.Anchored = true
  352. Part19.CanCollide = false
  353. Part19.FormFactor = Enum.FormFactor.Custom
  354. Part19.Size = Vector3.new(0.870000839, 0.239999145, 1.09000051)
  355. Part19.CFrame = CFrame.new(54.1296043, 3.73647428, -30.6954613, -0.76604414, 0.642787933, 0.000412321329, 0.642788053, 0.76604408, 4.95595632e-05, -0.000284000038, 0.000302999979, -1)
  356. Part19.BottomSurface = Enum.SurfaceType.Smooth
  357. Part19.TopSurface = Enum.SurfaceType.Smooth
  358. Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  359. Part19.Position = Vector3.new(54.1296043, 3.73647428, -30.6954613)
  360. Part19.Orientation = Vector3.new(0, 179.979996, 40)
  361. Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  362. Part20.Parent = Model12
  363. Part20.Material = Enum.Material.SmoothPlastic
  364. Part20.BrickColor = BrickColor.new("Really black")
  365. Part20.Rotation = Vector3.new(-180, 0.0199999996, 180)
  366. Part20.Anchored = true
  367. Part20.CanCollide = false
  368. Part20.FormFactor = Enum.FormFactor.Custom
  369. Part20.Size = Vector3.new(1.04000092, 2.03999949, 1.05000055)
  370. Part20.CFrame = CFrame.new(54.1427002, 3.51967072, -30.6954765, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155)
  371. Part20.BottomSurface = Enum.SurfaceType.Smooth
  372. Part20.TopSurface = Enum.SurfaceType.Smooth
  373. Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  374. Part20.Position = Vector3.new(54.1427002, 3.51967072, -30.6954765)
  375. Part20.Orientation = Vector3.new(0, 179.979996, 0)
  376. Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  377. Part21.Parent = Model12
  378. Part21.Material = Enum.Material.SmoothPlastic
  379. Part21.BrickColor = BrickColor.new("Really black")
  380. Part21.Rotation = Vector3.new(-180, 0.0199999996, 180)
  381. Part21.Anchored = true
  382. Part21.CanCollide = false
  383. Part21.FormFactor = Enum.FormFactor.Custom
  384. Part21.Size = Vector3.new(1.07000089, 1.13999927, 1.09000051)
  385. Part21.CFrame = CFrame.new(54.1277008, 3.06967664, -30.6955013, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155)
  386. Part21.BottomSurface = Enum.SurfaceType.Smooth
  387. Part21.TopSurface = Enum.SurfaceType.Smooth
  388. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  389. Part21.Position = Vector3.new(54.1277008, 3.06967664, -30.6955013)
  390. Part21.Orientation = Vector3.new(0, 179.979996, 0)
  391. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  392. Model22.Name = "Torso"
  393. Model22.Parent = Model0
  394. Part23.Name = "Torso1"
  395. Part23.Parent = Model22
  396. Part23.Material = Enum.Material.SmoothPlastic
  397. Part23.BrickColor = BrickColor.new("Pastel brown")
  398. Part23.Transparency = 1
  399. Part23.Rotation = Vector3.new(-180, 0, 0)
  400. Part23.Anchored = true
  401. Part23.CanCollide = false
  402. Part23.FormFactor = Enum.FormFactor.Plate
  403. Part23.Size = Vector3.new(2, 2, 1)
  404. Part23.CFrame = CFrame.new(54.633667, 5.50004864, -30.6814232, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771555e-05, 3.27837079e-05, -2.6275693e-05, -1)
  405. Part23.TopSurface = Enum.SurfaceType.Smooth
  406. Part23.Color = Color3.new(1, 0.8, 0.6)
  407. Part23.Position = Vector3.new(54.633667, 5.50004864, -30.6814232)
  408. Part23.Orientation = Vector3.new(0, 180, 180)
  409. Part23.Color = Color3.new(1, 0.8, 0.6)
  410. Part24.Parent = Model22
  411. Part24.Material = Enum.Material.SmoothPlastic
  412. Part24.BrickColor = BrickColor.new("Really black")
  413. Part24.Rotation = Vector3.new(-170, 0.0199999996, 180)
  414. Part24.Anchored = true
  415. Part24.CanCollide = false
  416. Part24.FormFactor = Enum.FormFactor.Custom
  417. Part24.Size = Vector3.new(4, 1, 2)
  418. Part24.CFrame = CFrame.new(54.6442642, 4.56463766, -31.8787727, -1, -7.15627102e-05, 0.000405736908, 0, 0.984799325, 0.173696071, -0.000411999587, 0.173696056, -0.984799266)
  419. Part24.BottomSurface = Enum.SurfaceType.Smooth
  420. Part24.TopSurface = Enum.SurfaceType.Smooth
  421. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  422. Part24.Position = Vector3.new(54.6442642, 4.56463766, -31.8787727)
  423. Part24.Orientation = Vector3.new(-10, 179.979996, 0)
  424. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  425. SpecialMesh25.Parent = Part24
  426. SpecialMesh25.MeshId = "rbxassetid://984054942"
  427. SpecialMesh25.Scale = Vector3.new(0.0450000018, 0.0320000015, 0.0390000008)
  428. SpecialMesh25.MeshType = Enum.MeshType.FileMesh
  429. SpecialMesh25.Scale = Vector3.new(0.0450000018, 0.0320000015, 0.0390000008)
  430. Part26.Parent = Model22
  431. Part26.Material = Enum.Material.SmoothPlastic
  432. Part26.BrickColor = BrickColor.new("Really black")
  433. Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
  434. Part26.Anchored = true
  435. Part26.CanCollide = false
  436. Part26.FormFactor = Enum.FormFactor.Custom
  437. Part26.Size = Vector3.new(2.04000044, 2.03999949, 1.05000055)
  438. Part26.CFrame = CFrame.new(54.633461, 5.50020456, -30.6971302, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155)
  439. Part26.BottomSurface = Enum.SurfaceType.Smooth
  440. Part26.TopSurface = Enum.SurfaceType.Smooth
  441. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  442. Part26.Position = Vector3.new(54.633461, 5.50020456, -30.6971302)
  443. Part26.Orientation = Vector3.new(0, 179.979996, 0)
  444. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  445. Part27.Parent = Model22
  446. Part27.Material = Enum.Material.SmoothPlastic
  447. Part27.BrickColor = BrickColor.new("Really black")
  448. Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
  449. Part27.Anchored = true
  450. Part27.CanCollide = false
  451. Part27.FormFactor = Enum.FormFactor.Custom
  452. Part27.Size = Vector3.new(4, 1, 2)
  453. Part27.CFrame = CFrame.new(54.6436234, 5.37703657, -30.3475189, -1.00000072, -2.01879793e-08, 0.000411999936, 0, 1, 4.90000421e-05, -0.000411999936, 4.89999911e-05, -1.00000072)
  454. Part27.BottomSurface = Enum.SurfaceType.Smooth
  455. Part27.TopSurface = Enum.SurfaceType.Smooth
  456. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  457. Part27.Position = Vector3.new(54.6436234, 5.37703657, -30.3475189)
  458. Part27.Orientation = Vector3.new(0, 179.979996, 0)
  459. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  460. SpecialMesh28.Parent = Part27
  461. SpecialMesh28.MeshId = "rbxassetid://984153246"
  462. SpecialMesh28.Scale = Vector3.new(0.0450000018, 0.0299999993, 0.0390000008)
  463. SpecialMesh28.MeshType = Enum.MeshType.FileMesh
  464. SpecialMesh28.Scale = Vector3.new(0.0450000018, 0.0299999993, 0.0390000008)
  465. Part29.Parent = Model22
  466. Part29.Material = Enum.Material.SmoothPlastic
  467. Part29.BrickColor = BrickColor.new("Really black")
  468. Part29.Rotation = Vector3.new(-180, 0.0199999996, 180)
  469. Part29.Anchored = true
  470. Part29.CanCollide = false
  471. Part29.FormFactor = Enum.FormFactor.Custom
  472. Part29.Size = Vector3.new(4, 1, 2)
  473. Part29.CFrame = CFrame.new(54.6437531, 5.37705469, -30.6626587, -1.00000072, -2.01879793e-08, 0.000411999936, 0, 1, 4.90000421e-05, -0.000411999936, 4.89999911e-05, -1.00000072)
  474. Part29.BottomSurface = Enum.SurfaceType.Smooth
  475. Part29.TopSurface = Enum.SurfaceType.Smooth
  476. Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  477. Part29.Position = Vector3.new(54.6437531, 5.37705469, -30.6626587)
  478. Part29.Orientation = Vector3.new(0, 179.979996, 0)
  479. Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  480. SpecialMesh30.Parent = Part29
  481. SpecialMesh30.MeshId = "rbxassetid://984153246"
  482. SpecialMesh30.Scale = Vector3.new(0.0450000018, 0.0299999993, 0.0390000008)
  483. SpecialMesh30.MeshType = Enum.MeshType.FileMesh
  484. SpecialMesh30.Scale = Vector3.new(0.0450000018, 0.0299999993, 0.0390000008)
  485. Model31.Name = "LeftArm"
  486. Model31.Parent = Model0
  487. Part32.Name = "Left Arm1"
  488. Part32.Parent = Model31
  489. Part32.Material = Enum.Material.SmoothPlastic
  490. Part32.BrickColor = BrickColor.new("Pastel brown")
  491. Part32.Transparency = 1
  492. Part32.Rotation = Vector3.new(-180, 0, 0)
  493. Part32.Anchored = true
  494. Part32.CanCollide = false
  495. Part32.FormFactor = Enum.FormFactor.Plate
  496. Part32.Size = Vector3.new(1, 2, 1)
  497. Part32.CFrame = CFrame.new(56.0937576, 5.50006676, -30.6814327, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771555e-05, 3.27837079e-05, -2.6275693e-05, -1)
  498. Part32.BottomSurface = Enum.SurfaceType.Smooth
  499. Part32.TopSurface = Enum.SurfaceType.Smooth
  500. Part32.Color = Color3.new(1, 0.8, 0.6)
  501. Part32.Position = Vector3.new(56.0937576, 5.50006676, -30.6814327)
  502. Part32.Orientation = Vector3.new(0, 180, 180)
  503. Part32.Color = Color3.new(1, 0.8, 0.6)
  504. Part33.Parent = Model31
  505. Part33.Material = Enum.Material.SmoothPlastic
  506. Part33.BrickColor = BrickColor.new("Really black")
  507. Part33.Rotation = Vector3.new(-180, 0.0199999996, 180)
  508. Part33.Anchored = true
  509. Part33.CanCollide = false
  510. Part33.FormFactor = Enum.FormFactor.Custom
  511. Part33.Size = Vector3.new(1.04000092, 2.03999949, 1.05000055)
  512. Part33.CFrame = CFrame.new(56.1034546, 5.4966073, -30.6945705, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155)
  513. Part33.BottomSurface = Enum.SurfaceType.Smooth
  514. Part33.TopSurface = Enum.SurfaceType.Smooth
  515. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  516. Part33.Position = Vector3.new(56.1034546, 5.4966073, -30.6945705)
  517. Part33.Orientation = Vector3.new(0, 179.979996, 0)
  518. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  519. Part34.Parent = Model31
  520. Part34.Material = Enum.Material.SmoothPlastic
  521. Part34.BrickColor = BrickColor.new("Really black")
  522. Part34.Rotation = Vector3.new(-180, 0.0199999996, 170)
  523. Part34.Anchored = true
  524. Part34.CanCollide = false
  525. Part34.FormFactor = Enum.FormFactor.Custom
  526. Part34.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281)
  527. Part34.CFrame = CFrame.new(56.1240654, 6.10024023, -30.6945381, -0.984807789, -0.173647821, 0.000411703862, -0.173647791, 0.984807909, 4.9239603e-05, -0.000413999514, -2.29999259e-05, -1)
  528. Part34.BottomSurface = Enum.SurfaceType.Smooth
  529. Part34.TopSurface = Enum.SurfaceType.Smooth
  530. Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  531. Part34.Position = Vector3.new(56.1240654, 6.10024023, -30.6945381)
  532. Part34.Orientation = Vector3.new(0, 179.979996, -10)
  533. Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  534. Part35.Parent = Model31
  535. Part35.Material = Enum.Material.SmoothPlastic
  536. Part35.BrickColor = BrickColor.new("Really black")
  537. Part35.Rotation = Vector3.new(-180, 0.0199999996, 170)
  538. Part35.Anchored = true
  539. Part35.CanCollide = false
  540. Part35.FormFactor = Enum.FormFactor.Custom
  541. Part35.Size = Vector3.new(1.15904844, 0.267471552, 1.17019272)
  542. Part35.CFrame = CFrame.new(56.0820656, 6.33844805, -30.6945419, -0.984807789, -0.173647821, 0.000411703862, -0.173647791, 0.984807909, 4.9239603e-05, -0.000413999514, -2.29999259e-05, -1)
  543. Part35.BottomSurface = Enum.SurfaceType.Smooth
  544. Part35.TopSurface = Enum.SurfaceType.Smooth
  545. Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  546. Part35.Position = Vector3.new(56.0820656, 6.33844805, -30.6945419)
  547. Part35.Orientation = Vector3.new(0, 179.979996, -10)
  548. Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  549. Part36.Parent = Model31
  550. Part36.Material = Enum.Material.SmoothPlastic
  551. Part36.BrickColor = BrickColor.new("Really black")
  552. Part36.Rotation = Vector3.new(-180, 0.0199999996, 170)
  553. Part36.Anchored = true
  554. Part36.CanCollide = false
  555. Part36.FormFactor = Enum.FormFactor.Custom
  556. Part36.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276)
  557. Part36.CFrame = CFrame.new(56.1034927, 6.21692228, -30.69454, -0.984807789, -0.173647821, 0.000411703862, -0.173647791, 0.984807909, 4.9239603e-05, -0.000413999514, -2.29999259e-05, -1)
  558. Part36.BottomSurface = Enum.SurfaceType.Smooth
  559. Part36.TopSurface = Enum.SurfaceType.Smooth
  560. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  561. Part36.Position = Vector3.new(56.1034927, 6.21692228, -30.69454)
  562. Part36.Orientation = Vector3.new(0, 179.979996, -10)
  563. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  564. Model37.Name = "RightArm"
  565. Model37.Parent = Model0
  566. Part38.Name = "Right Arm1"
  567. Part38.Parent = Model37
  568. Part38.Material = Enum.Material.SmoothPlastic
  569. Part38.BrickColor = BrickColor.new("Pastel brown")
  570. Part38.Transparency = 1
  571. Part38.Rotation = Vector3.new(180, 0, 180)
  572. Part38.Anchored = true
  573. Part38.CanCollide = false
  574. Part38.FormFactor = Enum.FormFactor.Plate
  575. Part38.Size = Vector3.new(1, 2, 1)
  576. Part38.CFrame = CFrame.new(53.1336479, 5.5000248, -30.6814327, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  577. Part38.BottomSurface = Enum.SurfaceType.Smooth
  578. Part38.TopSurface = Enum.SurfaceType.Smooth
  579. Part38.Color = Color3.new(1, 0.8, 0.6)
  580. Part38.Position = Vector3.new(53.1336479, 5.5000248, -30.6814327)
  581. Part38.Orientation = Vector3.new(0, 180, 0)
  582. Part38.Color = Color3.new(1, 0.8, 0.6)
  583. Part39.Parent = Model37
  584. Part39.Material = Enum.Material.SmoothPlastic
  585. Part39.BrickColor = BrickColor.new("Really black")
  586. Part39.Rotation = Vector3.new(0, -0.0199999996, -5)
  587. Part39.Anchored = true
  588. Part39.CanCollide = false
  589. Part39.FormFactor = Enum.FormFactor.Custom
  590. Part39.Size = Vector3.new(1.09961987, 0.253757328, 1.11019278)
  591. Part39.CFrame = CFrame.new(53.0772896, 5.14598989, -30.6944981, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
  592. Part39.BottomSurface = Enum.SurfaceType.Smooth
  593. Part39.TopSurface = Enum.SurfaceType.Smooth
  594. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  595. Part39.Position = Vector3.new(53.0772896, 5.14598989, -30.6944981)
  596. Part39.Orientation = Vector3.new(0, -0.0199999996, -5)
  597. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  598. Part40.Parent = Model37
  599. Part40.Material = Enum.Material.SmoothPlastic
  600. Part40.BrickColor = BrickColor.new("Really black")
  601. Part40.Rotation = Vector3.new(0, -0.0199999996, -5)
  602. Part40.Anchored = true
  603. Part40.CanCollide = false
  604. Part40.FormFactor = Enum.FormFactor.Custom
  605. Part40.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281)
  606. Part40.CFrame = CFrame.new(53.1165733, 5.59502745, -30.6945057, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
  607. Part40.BottomSurface = Enum.SurfaceType.Smooth
  608. Part40.TopSurface = Enum.SurfaceType.Smooth
  609. Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  610. Part40.Position = Vector3.new(53.1165733, 5.59502745, -30.6945057)
  611. Part40.Orientation = Vector3.new(0, -0.0199999996, -5)
  612. Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  613. Part41.Parent = Model37
  614. Part41.Material = Enum.Material.SmoothPlastic
  615. Part41.BrickColor = BrickColor.new("Really black")
  616. Part41.Rotation = Vector3.new(0, -0.0199999996, -10)
  617. Part41.Anchored = true
  618. Part41.CanCollide = false
  619. Part41.FormFactor = Enum.FormFactor.Custom
  620. Part41.Size = Vector3.new(1.15904844, 0.267471552, 1.17019272)
  621. Part41.CFrame = CFrame.new(53.122097, 6.33833647, -30.69454, 0.98480773, 0.173647955, -0.000410372188, -0.173647955, 0.984807849, 5.10356404e-05, 0.000412999914, 2.09999889e-05, 1)
  622. Part41.BottomSurface = Enum.SurfaceType.Smooth
  623. Part41.TopSurface = Enum.SurfaceType.Smooth
  624. Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  625. Part41.Position = Vector3.new(53.122097, 6.33833647, -30.69454)
  626. Part41.Orientation = Vector3.new(0, -0.0199999996, -10)
  627. Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  628. Part42.Parent = Model37
  629. Part42.Material = Enum.Material.SmoothPlastic
  630. Part42.BrickColor = BrickColor.new("Really black")
  631. Part42.Rotation = Vector3.new(0, -0.0199999996, -10)
  632. Part42.Anchored = true
  633. Part42.CanCollide = false
  634. Part42.FormFactor = Enum.FormFactor.Custom
  635. Part42.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276)
  636. Part42.CFrame = CFrame.new(53.1006622, 6.21681452, -30.6945419, 0.98480773, 0.173647955, -0.000410372188, -0.173647955, 0.984807849, 5.10356404e-05, 0.000412999914, 2.09999889e-05, 1)
  637. Part42.BottomSurface = Enum.SurfaceType.Smooth
  638. Part42.TopSurface = Enum.SurfaceType.Smooth
  639. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  640. Part42.Position = Vector3.new(53.1006622, 6.21681452, -30.6945419)
  641. Part42.Orientation = Vector3.new(0, -0.0199999996, -10)
  642. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  643. Part43.Parent = Model37
  644. Part43.Material = Enum.Material.SmoothPlastic
  645. Part43.BrickColor = BrickColor.new("Really black")
  646. Part43.Rotation = Vector3.new(0, -0.0199999996, -10)
  647. Part43.Anchored = true
  648. Part43.CanCollide = false
  649. Part43.FormFactor = Enum.FormFactor.Custom
  650. Part43.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281)
  651. Part43.CFrame = CFrame.new(53.0800934, 6.10013247, -30.6945457, 0.98480773, 0.173647955, -0.000410372188, -0.173647955, 0.984807849, 5.10356404e-05, 0.000412999914, 2.09999889e-05, 1)
  652. Part43.BottomSurface = Enum.SurfaceType.Smooth
  653. Part43.TopSurface = Enum.SurfaceType.Smooth
  654. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  655. Part43.Position = Vector3.new(53.0800934, 6.10013247, -30.6945457)
  656. Part43.Orientation = Vector3.new(0, -0.0199999996, -10)
  657. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  658. Part44.Parent = Model37
  659. Part44.Material = Enum.Material.SmoothPlastic
  660. Part44.BrickColor = BrickColor.new("Really black")
  661. Part44.Rotation = Vector3.new(-180, 0.0199999996, 180)
  662. Part44.Anchored = true
  663. Part44.CanCollide = false
  664. Part44.FormFactor = Enum.FormFactor.Custom
  665. Part44.Size = Vector3.new(1.04000092, 2.03999949, 1.05000055)
  666. Part44.CFrame = CFrame.new(53.1334496, 5.49649954, -30.6957951, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155)
  667. Part44.BottomSurface = Enum.SurfaceType.Smooth
  668. Part44.TopSurface = Enum.SurfaceType.Smooth
  669. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  670. Part44.Position = Vector3.new(53.1334496, 5.49649954, -30.6957951)
  671. Part44.Orientation = Vector3.new(0, 179.979996, 0)
  672. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  673. Part45.Parent = Model37
  674. Part45.Material = Enum.Material.SmoothPlastic
  675. Part45.BrickColor = BrickColor.new("Really black")
  676. Part45.Rotation = Vector3.new(0, -0.0199999996, -5)
  677. Part45.Anchored = true
  678. Part45.CanCollide = false
  679. Part45.FormFactor = Enum.FormFactor.Custom
  680. Part45.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276)
  681. Part45.CFrame = CFrame.new(53.0572853, 4.91734838, -30.6944942, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
  682. Part45.BottomSurface = Enum.SurfaceType.Smooth
  683. Part45.TopSurface = Enum.SurfaceType.Smooth
  684. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  685. Part45.Position = Vector3.new(53.0572853, 4.91734838, -30.6944942)
  686. Part45.Orientation = Vector3.new(0, -0.0199999996, -5)
  687. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  688. Part46.Parent = Model37
  689. Part46.Material = Enum.Material.SmoothPlastic
  690. Part46.BrickColor = BrickColor.new("Really black")
  691. Part46.Rotation = Vector3.new(0, -0.0199999996, -5)
  692. Part46.Anchored = true
  693. Part46.CanCollide = false
  694. Part46.FormFactor = Enum.FormFactor.Custom
  695. Part46.Size = Vector3.new(1.07981038, 0.24918592, 1.09019279)
  696. Part46.CFrame = CFrame.new(53.096283, 5.36310339, -30.6945019, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
  697. Part46.BottomSurface = Enum.SurfaceType.Smooth
  698. Part46.TopSurface = Enum.SurfaceType.Smooth
  699. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  700. Part46.Position = Vector3.new(53.096283, 5.36310339, -30.6945019)
  701. Part46.Orientation = Vector3.new(0, -0.0199999996, -5)
  702. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  703. Model47.Name = "LeftLeg"
  704. Model47.Parent = Model0
  705. Part48.Name = "Left Leg1"
  706. Part48.Parent = Model47
  707. Part48.Material = Enum.Material.SmoothPlastic
  708. Part48.BrickColor = BrickColor.new("Pastel brown")
  709. Part48.Transparency = 1
  710. Part48.Rotation = Vector3.new(-180, 0, 180)
  711. Part48.Anchored = true
  712. Part48.CanCollide = false
  713. Part48.FormFactor = Enum.FormFactor.Plate
  714. Part48.Size = Vector3.new(1, 2, 1)
  715. Part48.CFrame = CFrame.new(55.1337166, 3.50006151, -30.6814251, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771555e-05, -3.27837079e-05, 2.6275693e-05, -1)
  716. Part48.Color = Color3.new(1, 0.8, 0.6)
  717. Part48.Position = Vector3.new(55.1337166, 3.50006151, -30.6814251)
  718. Part48.Orientation = Vector3.new(0, 180, 0)
  719. Part48.Color = Color3.new(1, 0.8, 0.6)
  720. Part49.Parent = Model47
  721. Part49.Material = Enum.Material.SmoothPlastic
  722. Part49.BrickColor = BrickColor.new("Really black")
  723. Part49.Rotation = Vector3.new(0, -0.0199999996, 0)
  724. Part49.Anchored = true
  725. Part49.CanCollide = false
  726. Part49.FormFactor = Enum.FormFactor.Custom
  727. Part49.Size = Vector3.new(0.470000774, 2.03999949, 1.09000051)
  728. Part49.CFrame = CFrame.new(55.4007912, 3.51605129, -30.6932621, 1, 1.97760013e-08, -0.000411999994, 0, 1, 4.80000017e-05, 0.000411999994, -4.79999944e-05, 1)
  729. Part49.BottomSurface = Enum.SurfaceType.Smooth
  730. Part49.TopSurface = Enum.SurfaceType.Smooth
  731. Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  732. Part49.Position = Vector3.new(55.4007912, 3.51605129, -30.6932621)
  733. Part49.Orientation = Vector3.new(0, -0.0199999996, 0)
  734. Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  735. Part50.Parent = Model47
  736. Part50.Material = Enum.Material.SmoothPlastic
  737. Part50.BrickColor = BrickColor.new("Really black")
  738. Part50.Rotation = Vector3.new(-180, 0.0199999996, 175)
  739. Part50.Anchored = true
  740. Part50.CanCollide = false
  741. Part50.FormFactor = Enum.FormFactor.Custom
  742. Part50.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281)
  743. Part50.CFrame = CFrame.new(55.1119347, 3.61458588, -30.6943645, -0.996194661, -0.0871559754, 0.000411117129, -0.087155968, 0.996194661, 5.10254722e-05, -0.000413999864, 1.49999914e-05, -1)
  744. Part50.BottomSurface = Enum.SurfaceType.Smooth
  745. Part50.TopSurface = Enum.SurfaceType.Smooth
  746. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  747. Part50.Position = Vector3.new(55.1119347, 3.61458588, -30.6943645)
  748. Part50.Orientation = Vector3.new(0, 179.979996, -5)
  749. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  750. Part51.Parent = Model47
  751. Part51.Material = Enum.Material.SmoothPlastic
  752. Part51.BrickColor = BrickColor.new("Really black")
  753. Part51.Rotation = Vector3.new(-180, 0.0199999996, 175)
  754. Part51.Anchored = true
  755. Part51.CanCollide = false
  756. Part51.FormFactor = Enum.FormFactor.Custom
  757. Part51.Size = Vector3.new(1.07981038, 0.24918592, 1.09019279)
  758. Part51.CFrame = CFrame.new(55.1322212, 3.38265944, -30.6943684, -0.996194661, -0.0871559754, 0.000411117129, -0.087155968, 0.996194661, 5.10254722e-05, -0.000413999864, 1.49999914e-05, -1)
  759. Part51.BottomSurface = Enum.SurfaceType.Smooth
  760. Part51.TopSurface = Enum.SurfaceType.Smooth
  761. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  762. Part51.Position = Vector3.new(55.1322212, 3.38265944, -30.6943684)
  763. Part51.Orientation = Vector3.new(0, 179.979996, -5)
  764. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  765. Part52.Parent = Model47
  766. Part52.Material = Enum.Material.SmoothPlastic
  767. Part52.BrickColor = BrickColor.new("Really black")
  768. Part52.Rotation = Vector3.new(-180, 0.0199999996, 175)
  769. Part52.Anchored = true
  770. Part52.CanCollide = false
  771. Part52.FormFactor = Enum.FormFactor.Custom
  772. Part52.Size = Vector3.new(1.09961987, 0.253757328, 1.11019278)
  773. Part52.CFrame = CFrame.new(55.1512222, 3.16554594, -30.6943722, -0.996194661, -0.0871559754, 0.000411117129, -0.087155968, 0.996194661, 5.10254722e-05, -0.000413999864, 1.49999914e-05, -1)
  774. Part52.BottomSurface = Enum.SurfaceType.Smooth
  775. Part52.TopSurface = Enum.SurfaceType.Smooth
  776. Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  777. Part52.Position = Vector3.new(55.1512222, 3.16554594, -30.6943722)
  778. Part52.Orientation = Vector3.new(0, 179.979996, -5)
  779. Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  780. Part53.Parent = Model47
  781. Part53.Material = Enum.Material.SmoothPlastic
  782. Part53.BrickColor = BrickColor.new("Really black")
  783. Part53.Rotation = Vector3.new(-180, 0.0199999996, 175)
  784. Part53.Anchored = true
  785. Part53.CanCollide = false
  786. Part53.FormFactor = Enum.FormFactor.Custom
  787. Part53.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276)
  788. Part53.CFrame = CFrame.new(55.1712189, 2.93689871, -30.694376, -0.996194661, -0.0871559754, 0.000411117129, -0.087155968, 0.996194661, 5.10254722e-05, -0.000413999864, 1.49999914e-05, -1)
  789. Part53.BottomSurface = Enum.SurfaceType.Smooth
  790. Part53.TopSurface = Enum.SurfaceType.Smooth
  791. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  792. Part53.Position = Vector3.new(55.1712189, 2.93689871, -30.694376)
  793. Part53.Orientation = Vector3.new(0, 179.979996, -5)
  794. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  795. Part54.Parent = Model47
  796. Part54.Material = Enum.Material.SmoothPlastic
  797. Part54.BrickColor = BrickColor.new("Really black")
  798. Part54.Rotation = Vector3.new(0, -0.0199999996, 40)
  799. Part54.Anchored = true
  800. Part54.CanCollide = false
  801. Part54.FormFactor = Enum.FormFactor.Custom
  802. Part54.Size = Vector3.new(0.870000839, 0.239999145, 1.09000051)
  803. Part54.CFrame = CFrame.new(55.0988922, 3.7328558, -30.6934071, 0.76604414, -0.642787933, -0.000413087342, 0.642788053, 0.76604408, 4.89168051e-05, 0.000285000016, -0.000302999979, 1)
  804. Part54.BottomSurface = Enum.SurfaceType.Smooth
  805. Part54.TopSurface = Enum.SurfaceType.Smooth
  806. Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  807. Part54.Position = Vector3.new(55.0988922, 3.7328558, -30.6934071)
  808. Part54.Orientation = Vector3.new(0, -0.0199999996, 40)
  809. Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  810. Part55.Parent = Model47
  811. Part55.Material = Enum.Material.SmoothPlastic
  812. Part55.BrickColor = BrickColor.new("Really black")
  813. Part55.Rotation = Vector3.new(0, -0.0199999996, 0)
  814. Part55.Anchored = true
  815. Part55.CanCollide = false
  816. Part55.FormFactor = Enum.FormFactor.Custom
  817. Part55.Size = Vector3.new(1.04000092, 2.03999949, 1.05000055)
  818. Part55.CFrame = CFrame.new(55.0857964, 3.51605129, -30.6933937, 1, 1.97760013e-08, -0.000411999994, 0, 1, 4.80000017e-05, 0.000411999994, -4.79999944e-05, 1)
  819. Part55.BottomSurface = Enum.SurfaceType.Smooth
  820. Part55.TopSurface = Enum.SurfaceType.Smooth
  821. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  822. Part55.Position = Vector3.new(55.0857964, 3.51605129, -30.6933937)
  823. Part55.Orientation = Vector3.new(0, -0.0199999996, 0)
  824. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  825. Part56.Parent = Model47
  826. Part56.Material = Enum.Material.SmoothPlastic
  827. Part56.BrickColor = BrickColor.new("Really black")
  828. Part56.Rotation = Vector3.new(0, -0.0199999996, 0)
  829. Part56.Anchored = true
  830. Part56.CanCollide = false
  831. Part56.FormFactor = Enum.FormFactor.Custom
  832. Part56.Size = Vector3.new(1.07000089, 1.13999927, 1.09000051)
  833. Part56.CFrame = CFrame.new(55.1007919, 3.06605291, -30.6933689, 1, 1.97760013e-08, -0.000411999994, 0, 1, 4.80000017e-05, 0.000411999994, -4.79999944e-05, 1)
  834. Part56.BottomSurface = Enum.SurfaceType.Smooth
  835. Part56.TopSurface = Enum.SurfaceType.Smooth
  836. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  837. Part56.Position = Vector3.new(55.1007919, 3.06605291, -30.6933689)
  838. Part56.Orientation = Vector3.new(0, -0.0199999996, 0)
  839. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  840. Script57.Name = "Welds"
  841. Script57.Parent = Model0
  842. Script57.Disabled = true
  843. table.insert(cors,sandbox(Script57,function()
  844. --Saz
  845.  
  846. --A new system which is a combination of fast-welds and hard-welds.
  847. --Should be far, far better.
  848.  
  849. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  850. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  851.  
  852. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  853. --The fact that you're reading this means you should likely kill yourself. Immediately.
  854.  
  855. wait(.33)
  856.  
  857. Tool=script.Parent
  858. Nib=Tool.Parent
  859.  
  860.  
  861. for _,v in pairs(Nib:children()) do
  862. if v.className=="Hat" then
  863. v:Remove()
  864. end
  865. end
  866.  
  867. wait(1)
  868.  
  869. weldparts=function()
  870. print("Welding")
  871. lel={}
  872. function jarate(p)
  873. for i=1, #p do
  874. table.insert(lel,p[i])
  875. k=p[i]:children()
  876. if #k>0 then
  877. jarate(k)
  878. end
  879. end
  880. end
  881. for _,v in pairs(script.Parent:children()) do
  882. if v.Name~="Cloak" and v.className~="Script" then
  883. v:BreakJoints()
  884. jarate(v:children())
  885. end
  886. end
  887. for _,v in pairs(lel) do
  888. if v.className=="Weld" or v.className=="Motor6D" then
  889. v:Remove()
  890. end
  891. end
  892. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  893. if v.Name~="Right Leg1" then
  894. w=Instance.new("Weld")
  895. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  896. w.Part1=v
  897. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  898. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  899. w.Parent=w.Part0
  900. end
  901. end
  902. w=Instance.new("Weld")
  903. w.Part0=Nib["Right Leg"]
  904. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  905. w.Parent=w.Part0
  906. w.C0=CFrame.new(0,-.1,0)
  907. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  908. if v.Name~="Left Leg1" then
  909. w=Instance.new("Weld")
  910. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  911. w.Part1=v
  912. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  913. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  914. w.Parent=w.Part0
  915. end
  916. end
  917. w=Instance.new("Weld")
  918. w.Part0=Nib["Left Leg"]
  919. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  920. w.Parent=w.Part0
  921. w.C0=CFrame.new(0,-.1,0)
  922. for _,v in pairs(script.Parent["RightArm"]:children()) do
  923. if v.Name~="Right Arm1" then
  924. w=Instance.new("Weld")
  925. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  926. w.Part1=v
  927. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  928. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  929. w.Parent=w.Part1
  930. end
  931. end
  932. w=Instance.new("Weld")
  933. w.Part0=Nib["Right Arm"]
  934. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  935. w.Parent=w.Part0
  936. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  937.  
  938. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  939. if v.Name~="Left Arm1" then
  940. w=Instance.new("Weld")
  941. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  942. w.Part1=v
  943. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  944. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  945. w.Parent=w.Part0
  946. end
  947. end
  948. w=Instance.new("Weld")
  949. w.Part0=Nib["Left Arm"]
  950. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  951. w.Parent=w.Part0
  952.  
  953.  
  954. for _,v in pairs(script.Parent["Head"]:children()) do
  955. if v.Name~="Head1" then
  956. w=Instance.new("Weld")
  957. w.Part0=script.Parent["Head"]["Head1"]
  958. w.Part1=v
  959. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  960. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  961. w.Parent=w.Part0
  962. end
  963. end
  964. w=Instance.new("Weld")
  965. w.Part0=Nib["Head"]
  966. w.Part1=script.Parent["Head"]["Head1"]
  967. w.Parent=w.Part0
  968.  
  969. for _,v in pairs(script.Parent["Torso"]:children()) do
  970. if v.Name~="Torso1" then
  971. w=Instance.new("Weld")
  972. w.Part0=script.Parent["Torso"]["Torso1"]
  973. w.Part1=v
  974. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  975. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  976. w.Parent=script.Parent["Torso"]["Torso1"]
  977. end
  978. end
  979.  
  980. w=Instance.new("Weld")
  981. w.Part0=Nib["Torso"]
  982. w.Part1=script.Parent["Torso"]["Torso1"]
  983. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  984. w.Parent=w.Part0
  985.  
  986. for _,v in pairs(lel) do
  987. if v:IsA("BasePart") then v.Anchored=false end
  988. end
  989.  
  990.  
  991.  
  992. wait(1)
  993.  
  994. w=Instance.new("Weld")
  995. w.Part0=Nib.Torso
  996. w.Part1=Tool.Torso.Torso1
  997. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  998. w.C1=CFrame.new(0,0,0)
  999. w.Parent=w.Part1
  1000. w.Name="ClothingWeld"
  1001.  
  1002. wait(.06)
  1003.  
  1004. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  1005. wait(.03)
  1006. w=Instance.new("Weld")
  1007. w.Part0=Nib.Torso
  1008. w.Part1=Tool.Torso.Torso1
  1009. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1010. w.C1=CFrame.new(0,0,0)
  1011. w.Parent=w.Part1
  1012. w.Name="ClothingWeld"
  1013. end
  1014.  
  1015. w=Instance.new("Weld")
  1016. w.Part0=Nib["Right Leg"]
  1017. w.Part1=Tool.RightLeg["Right Leg1"]
  1018. w.C0=CFrame.new(0,0,0)
  1019. w.C1=CFrame.new(0,0,0)
  1020. w.Parent=w.Part1
  1021. w.Name="ClothingWeld"
  1022.  
  1023. w=Instance.new("Weld")
  1024. w.Part0=Nib["Left Leg"]
  1025. w.Part1=Tool.LeftLeg["Left Leg1"]
  1026. w.C0=CFrame.new(0,0,0)
  1027. w.C1=CFrame.new(0,0,0)
  1028. w.Parent=w.Part1
  1029. w.Name="ClothingWeld"
  1030.  
  1031. w=Instance.new("Weld")
  1032. w.Part0=Nib["Right Arm"]
  1033. w.Part1=Tool.RightArm["Right Arm1"]
  1034. w.C0=CFrame.new(0,0,0)
  1035. w.C1=CFrame.new(0,0,0)
  1036. w.Parent=w.Part1
  1037. w.Name="ClothingWeld"
  1038.  
  1039. w=Instance.new("Weld")
  1040. w.Part0=Nib["Left Arm"]
  1041. w.Part1=Tool.LeftArm["Left Arm1"]
  1042. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1043. w.C1=CFrame.new(0,0,0)
  1044. w.Parent=w.Part1
  1045. w.Name="ClothingWeld"
  1046.  
  1047. wait()
  1048.  
  1049. end
  1050. weldparts()
  1051.  
  1052. end))
  1053. for i,v in pairs(mas:GetChildren()) do
  1054. v.Parent = game:GetService("Players").LocalPlayer.Character
  1055. pcall(function() v:MakeJoints() end)
  1056. end
  1057. mas:Destroy()
  1058. for i,v in pairs(cors) do
  1059. spawn(function()
  1060. pcall(v)
  1061. end)
  1062. end
  1063.  
  1064. wait(.5)
  1065. local p = game.Players.LocalPlayer
  1066. local char = p.Character
  1067. local mouse = p:GetMouse()
  1068. local larm = char["Left Arm"]
  1069. local rarm = char["Right Arm"]
  1070. local lleg = char["Left Leg"]
  1071. local rleg = char["Right Leg"]
  1072. local hed = char.Head
  1073. local torso = char.Torso
  1074. local hum = char["Humanoid"]
  1075. local cam = game.Workspace.CurrentCamera
  1076. local root = char.HumanoidRootPart
  1077. local deb = false
  1078. local CanAttack = true
  1079. local shot = 0
  1080. local animpose = "Idle"
  1081. local lastanimpose = "Idle"
  1082. local stanceToggle = "Sheathed"
  1083. local l = game:GetService("Lighting")
  1084. local rs = game:GetService("RunService").RenderStepped
  1085. local equipped = false
  1086. local rp = char.HumanoidRootPart
  1087. local bang = false
  1088. local change = .5
  1089. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1090. local eColors={'Really black','Really black'}
  1091. asd = function()
  1092. print("MonoGod v2 loaded")
  1093. local p = game.Players.LocalPlayer
  1094. local char = p.Character
  1095. local hum = char.Humanoid
  1096. hum.MaxHealth=9999999999999999999999999999999999999999999999999999999999
  1097. hum.Health = hum.MaxHealth
  1098. print("Set your humanoids health successfully!")
  1099. local ff=Instance.new("ForceField",char)
  1100. print("Force field successfully created!")
  1101. wait(.3)
  1102. ff.Visible=false
  1103. print("Force field hidden!")
  1104. spawn(function()
  1105. while wait() do
  1106. while true do wait() hum.Health = hum.MaxHealth
  1107.  
  1108. end
  1109. end
  1110. end)
  1111. print("Looping healing!")
  1112. wait(1)
  1113. print("Finished loading! Thanks for using my armor! Or whatever it is that uses this.. lmao")
  1114. end
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