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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = owner
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- wait(1)
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- SpecialMesh3 = Instance.new("SpecialMesh")
- Part4 = Instance.new("Part")
- SpecialMesh5 = Instance.new("SpecialMesh")
- Part6 = Instance.new("Part")
- SpecialMesh7 = Instance.new("SpecialMesh")
- Part8 = Instance.new("Part")
- SpecialMesh9 = Instance.new("SpecialMesh")
- Part10 = Instance.new("Part")
- SpecialMesh11 = Instance.new("SpecialMesh")
- Model12 = Instance.new("Model")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Model22 = Instance.new("Model")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- SpecialMesh25 = Instance.new("SpecialMesh")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- SpecialMesh28 = Instance.new("SpecialMesh")
- Part29 = Instance.new("Part")
- SpecialMesh30 = Instance.new("SpecialMesh")
- Model31 = Instance.new("Model")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Model37 = Instance.new("Model")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Model47 = Instance.new("Model")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Script57 = Instance.new("Script")
- Model0.Name = "Armor"
- Model0.Parent = mas
- Model1.Name = "Head"
- Model1.Parent = Model0
- Part2.Name = "Head1"
- Part2.Parent = Model1
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.BrickColor = BrickColor.new("Pastel brown")
- Part2.Transparency = 1
- Part2.Rotation = Vector3.new(-180, 0, 180)
- Part2.Anchored = true
- Part2.CanCollide = false
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.Size = Vector3.new(2, 1, 1)
- Part2.CFrame = CFrame.new(54.6336555, 7.0100441, -30.6814404, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771555e-05, -3.27837079e-05, 2.6275693e-05, -1)
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(1, 0.8, 0.6)
- Part2.Position = Vector3.new(54.6336555, 7.0100441, -30.6814404)
- Part2.Orientation = Vector3.new(0, 180, 0)
- Part2.Color = Color3.new(1, 0.8, 0.6)
- SpecialMesh3.Parent = Part2
- SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
- Part4.Parent = Model1
- Part4.Material = Enum.Material.Neon
- Part4.BrickColor = BrickColor.new("Really red")
- Part4.Rotation = Vector3.new(0, 90, 0)
- Part4.Anchored = true
- Part4.CanCollide = false
- Part4.FormFactor = Enum.FormFactor.Custom
- Part4.Size = Vector3.new(1.42000079, 1.21000016, 1.15000045)
- Part4.CFrame = CFrame.new(54.6486969, 7.27718306, -30.4990654, 0.000421981851, -8.61017657e-09, 1.00000155, 5.69921212e-05, 1, -1.54393707e-08, -1.00000155, 5.69920412e-05, 0.000421981851)
- Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.Color = Color3.new(1, 0, 0)
- Part4.Position = Vector3.new(54.6486969, 7.27718306, -30.4990654)
- Part4.Orientation = Vector3.new(0, 89.9799957, 0)
- Part4.Color = Color3.new(1, 0, 0)
- SpecialMesh5.Parent = Part4
- SpecialMesh5.MeshType = Enum.MeshType.Sphere
- Part6.Parent = Model1
- Part6.Material = Enum.Material.SmoothPlastic
- Part6.BrickColor = BrickColor.new("Really black")
- Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
- Part6.Anchored = true
- Part6.CanCollide = false
- Part6.FormFactor = Enum.FormFactor.Custom
- Part6.Size = Vector3.new(4, 1, 2)
- Part6.CFrame = CFrame.new(54.6436768, 7.27217054, -30.5090752, -1.00000072, -2.01879793e-08, 0.000411999936, 0, 1, 4.90000421e-05, -0.000411999936, 4.89999911e-05, -1.00000072)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part6.Position = Vector3.new(54.6436768, 7.27217054, -30.5090752)
- Part6.Orientation = Vector3.new(0, 179.979996, 0)
- Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh7.Parent = Part6
- SpecialMesh7.MeshId = "rbxassetid://984015368"
- SpecialMesh7.Scale = Vector3.new(0.0450000018, 0.0390000008, 0.0390000008)
- SpecialMesh7.MeshType = Enum.MeshType.FileMesh
- SpecialMesh7.Scale = Vector3.new(0.0450000018, 0.0390000008, 0.0390000008)
- Part8.Parent = Model1
- Part8.Material = Enum.Material.SmoothPlastic
- Part8.BrickColor = BrickColor.new("Really black")
- Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
- Part8.Anchored = true
- Part8.CanCollide = false
- Part8.Size = Vector3.new(1.48500049, 1.27375031, 1.26000059)
- Part8.CFrame = CFrame.new(54.6339302, 7.00394535, -30.6849346, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155)
- Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part8.Position = Vector3.new(54.6339302, 7.00394535, -30.6849346)
- Part8.Orientation = Vector3.new(0, 179.979996, 0)
- Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh9.Parent = Part8
- Part10.Parent = Model1
- Part10.Material = Enum.Material.Neon
- Part10.BrickColor = BrickColor.new("Really red")
- Part10.Rotation = Vector3.new(20, 90, 0)
- Part10.Anchored = true
- Part10.CanCollide = false
- Part10.FormFactor = Enum.FormFactor.Custom
- Part10.Size = Vector3.new(1.99000025, 0.290000349, 0.450000614)
- Part10.CFrame = CFrame.new(54.6485405, 6.9982481, -30.1792469, 0.000396999996, -0.000144999984, 1, 0.342074007, 0.939673126, 4.49200002e-07, -0.939673007, 0.342073977, 0.000422650919)
- Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.Color = Color3.new(1, 0, 0)
- Part10.Position = Vector3.new(54.6485405, 6.9982481, -30.1792469)
- Part10.Orientation = Vector3.new(0, 89.9799957, 20)
- Part10.Color = Color3.new(1, 0, 0)
- SpecialMesh11.Parent = Part10
- SpecialMesh11.MeshType = Enum.MeshType.Sphere
- Model12.Name = "RightLeg"
- Model12.Parent = Model0
- Part13.Name = "Right Leg1"
- Part13.Parent = Model12
- Part13.Material = Enum.Material.SmoothPlastic
- Part13.BrickColor = BrickColor.new("Pastel brown")
- Part13.Transparency = 1
- Part13.Rotation = Vector3.new(-180, 0, 180)
- Part13.Anchored = true
- Part13.CanCollide = false
- Part13.FormFactor = Enum.FormFactor.Plate
- Part13.Size = Vector3.new(1, 2, 1)
- Part13.CFrame = CFrame.new(54.1337051, 3.5000484, -30.6814098, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771555e-05, -3.27837079e-05, 2.6275693e-05, -1)
- Part13.Color = Color3.new(1, 0.8, 0.6)
- Part13.Position = Vector3.new(54.1337051, 3.5000484, -30.6814098)
- Part13.Orientation = Vector3.new(0, 180, 0)
- Part13.Color = Color3.new(1, 0.8, 0.6)
- Part14.Parent = Model12
- Part14.Material = Enum.Material.SmoothPlastic
- Part14.BrickColor = BrickColor.new("Really black")
- Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
- Part14.Anchored = true
- Part14.CanCollide = false
- Part14.FormFactor = Enum.FormFactor.Custom
- Part14.Size = Vector3.new(0.470000774, 2.03999949, 1.09000051)
- Part14.CFrame = CFrame.new(53.8277054, 3.51967072, -30.6956081, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part14.Position = Vector3.new(53.8277054, 3.51967072, -30.6956081)
- Part14.Orientation = Vector3.new(0, 179.979996, 0)
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part15.Parent = Model12
- Part15.Material = Enum.Material.SmoothPlastic
- Part15.BrickColor = BrickColor.new("Really black")
- Part15.Rotation = Vector3.new(0, -0.0199999996, -5)
- Part15.Anchored = true
- Part15.CanCollide = false
- Part15.FormFactor = Enum.FormFactor.Custom
- Part15.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281)
- Part15.CFrame = CFrame.new(54.1165619, 3.61820626, -30.6945057, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part15.Position = Vector3.new(54.1165619, 3.61820626, -30.6945057)
- Part15.Orientation = Vector3.new(0, -0.0199999996, -5)
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part16.Parent = Model12
- Part16.Material = Enum.Material.SmoothPlastic
- Part16.BrickColor = BrickColor.new("Really black")
- Part16.Rotation = Vector3.new(0, -0.0199999996, -5)
- Part16.Anchored = true
- Part16.CanCollide = false
- Part16.FormFactor = Enum.FormFactor.Custom
- Part16.Size = Vector3.new(1.07981038, 0.24918592, 1.09019279)
- Part16.CFrame = CFrame.new(54.0962715, 3.3862803, -30.6945019, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part16.Position = Vector3.new(54.0962715, 3.3862803, -30.6945019)
- Part16.Orientation = Vector3.new(0, -0.0199999996, -5)
- Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part17.Parent = Model12
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.BrickColor = BrickColor.new("Really black")
- Part17.Rotation = Vector3.new(0, -0.0199999996, -5)
- Part17.Anchored = true
- Part17.CanCollide = false
- Part17.FormFactor = Enum.FormFactor.Custom
- Part17.Size = Vector3.new(1.09961987, 0.253757328, 1.11019278)
- Part17.CFrame = CFrame.new(54.0772781, 3.16917062, -30.6944981, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part17.Position = Vector3.new(54.0772781, 3.16917062, -30.6944981)
- Part17.Orientation = Vector3.new(0, -0.0199999996, -5)
- Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part18.Parent = Model12
- Part18.Material = Enum.Material.SmoothPlastic
- Part18.BrickColor = BrickColor.new("Really black")
- Part18.Rotation = Vector3.new(0, -0.0199999996, -5)
- Part18.Anchored = true
- Part18.CanCollide = false
- Part18.FormFactor = Enum.FormFactor.Custom
- Part18.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276)
- Part18.CFrame = CFrame.new(54.0572739, 2.94052625, -30.6944942, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part18.Position = Vector3.new(54.0572739, 2.94052625, -30.6944942)
- Part18.Orientation = Vector3.new(0, -0.0199999996, -5)
- Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part19.Parent = Model12
- Part19.Material = Enum.Material.SmoothPlastic
- Part19.BrickColor = BrickColor.new("Really black")
- Part19.Rotation = Vector3.new(-180, 0.0199999996, -140)
- Part19.Anchored = true
- Part19.CanCollide = false
- Part19.FormFactor = Enum.FormFactor.Custom
- Part19.Size = Vector3.new(0.870000839, 0.239999145, 1.09000051)
- Part19.CFrame = CFrame.new(54.1296043, 3.73647428, -30.6954613, -0.76604414, 0.642787933, 0.000412321329, 0.642788053, 0.76604408, 4.95595632e-05, -0.000284000038, 0.000302999979, -1)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part19.Position = Vector3.new(54.1296043, 3.73647428, -30.6954613)
- Part19.Orientation = Vector3.new(0, 179.979996, 40)
- Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part20.Parent = Model12
- Part20.Material = Enum.Material.SmoothPlastic
- Part20.BrickColor = BrickColor.new("Really black")
- Part20.Rotation = Vector3.new(-180, 0.0199999996, 180)
- Part20.Anchored = true
- Part20.CanCollide = false
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.Size = Vector3.new(1.04000092, 2.03999949, 1.05000055)
- Part20.CFrame = CFrame.new(54.1427002, 3.51967072, -30.6954765, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part20.Position = Vector3.new(54.1427002, 3.51967072, -30.6954765)
- Part20.Orientation = Vector3.new(0, 179.979996, 0)
- Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part21.Parent = Model12
- Part21.Material = Enum.Material.SmoothPlastic
- Part21.BrickColor = BrickColor.new("Really black")
- Part21.Rotation = Vector3.new(-180, 0.0199999996, 180)
- Part21.Anchored = true
- Part21.CanCollide = false
- Part21.FormFactor = Enum.FormFactor.Custom
- Part21.Size = Vector3.new(1.07000089, 1.13999927, 1.09000051)
- Part21.CFrame = CFrame.new(54.1277008, 3.06967664, -30.6955013, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part21.Position = Vector3.new(54.1277008, 3.06967664, -30.6955013)
- Part21.Orientation = Vector3.new(0, 179.979996, 0)
- Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Model22.Name = "Torso"
- Model22.Parent = Model0
- Part23.Name = "Torso1"
- Part23.Parent = Model22
- Part23.Material = Enum.Material.SmoothPlastic
- Part23.BrickColor = BrickColor.new("Pastel brown")
- Part23.Transparency = 1
- Part23.Rotation = Vector3.new(-180, 0, 0)
- Part23.Anchored = true
- Part23.CanCollide = false
- Part23.FormFactor = Enum.FormFactor.Plate
- Part23.Size = Vector3.new(2, 2, 1)
- Part23.CFrame = CFrame.new(54.633667, 5.50004864, -30.6814232, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771555e-05, 3.27837079e-05, -2.6275693e-05, -1)
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(1, 0.8, 0.6)
- Part23.Position = Vector3.new(54.633667, 5.50004864, -30.6814232)
- Part23.Orientation = Vector3.new(0, 180, 180)
- Part23.Color = Color3.new(1, 0.8, 0.6)
- Part24.Parent = Model22
- Part24.Material = Enum.Material.SmoothPlastic
- Part24.BrickColor = BrickColor.new("Really black")
- Part24.Rotation = Vector3.new(-170, 0.0199999996, 180)
- Part24.Anchored = true
- Part24.CanCollide = false
- Part24.FormFactor = Enum.FormFactor.Custom
- Part24.Size = Vector3.new(4, 1, 2)
- Part24.CFrame = CFrame.new(54.6442642, 4.56463766, -31.8787727, -1, -7.15627102e-05, 0.000405736908, 0, 0.984799325, 0.173696071, -0.000411999587, 0.173696056, -0.984799266)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part24.Position = Vector3.new(54.6442642, 4.56463766, -31.8787727)
- Part24.Orientation = Vector3.new(-10, 179.979996, 0)
- Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh25.Parent = Part24
- SpecialMesh25.MeshId = "rbxassetid://984054942"
- SpecialMesh25.Scale = Vector3.new(0.0450000018, 0.0320000015, 0.0390000008)
- SpecialMesh25.MeshType = Enum.MeshType.FileMesh
- SpecialMesh25.Scale = Vector3.new(0.0450000018, 0.0320000015, 0.0390000008)
- Part26.Parent = Model22
- Part26.Material = Enum.Material.SmoothPlastic
- Part26.BrickColor = BrickColor.new("Really black")
- Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
- Part26.Anchored = true
- Part26.CanCollide = false
- Part26.FormFactor = Enum.FormFactor.Custom
- Part26.Size = Vector3.new(2.04000044, 2.03999949, 1.05000055)
- Part26.CFrame = CFrame.new(54.633461, 5.50020456, -30.6971302, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part26.Position = Vector3.new(54.633461, 5.50020456, -30.6971302)
- Part26.Orientation = Vector3.new(0, 179.979996, 0)
- Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part27.Parent = Model22
- Part27.Material = Enum.Material.SmoothPlastic
- Part27.BrickColor = BrickColor.new("Really black")
- Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
- Part27.Anchored = true
- Part27.CanCollide = false
- Part27.FormFactor = Enum.FormFactor.Custom
- Part27.Size = Vector3.new(4, 1, 2)
- Part27.CFrame = CFrame.new(54.6436234, 5.37703657, -30.3475189, -1.00000072, -2.01879793e-08, 0.000411999936, 0, 1, 4.90000421e-05, -0.000411999936, 4.89999911e-05, -1.00000072)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part27.Position = Vector3.new(54.6436234, 5.37703657, -30.3475189)
- Part27.Orientation = Vector3.new(0, 179.979996, 0)
- Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh28.Parent = Part27
- SpecialMesh28.MeshId = "rbxassetid://984153246"
- SpecialMesh28.Scale = Vector3.new(0.0450000018, 0.0299999993, 0.0390000008)
- SpecialMesh28.MeshType = Enum.MeshType.FileMesh
- SpecialMesh28.Scale = Vector3.new(0.0450000018, 0.0299999993, 0.0390000008)
- Part29.Parent = Model22
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.BrickColor = BrickColor.new("Really black")
- Part29.Rotation = Vector3.new(-180, 0.0199999996, 180)
- Part29.Anchored = true
- Part29.CanCollide = false
- Part29.FormFactor = Enum.FormFactor.Custom
- Part29.Size = Vector3.new(4, 1, 2)
- Part29.CFrame = CFrame.new(54.6437531, 5.37705469, -30.6626587, -1.00000072, -2.01879793e-08, 0.000411999936, 0, 1, 4.90000421e-05, -0.000411999936, 4.89999911e-05, -1.00000072)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part29.Position = Vector3.new(54.6437531, 5.37705469, -30.6626587)
- Part29.Orientation = Vector3.new(0, 179.979996, 0)
- Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh30.Parent = Part29
- SpecialMesh30.MeshId = "rbxassetid://984153246"
- SpecialMesh30.Scale = Vector3.new(0.0450000018, 0.0299999993, 0.0390000008)
- SpecialMesh30.MeshType = Enum.MeshType.FileMesh
- SpecialMesh30.Scale = Vector3.new(0.0450000018, 0.0299999993, 0.0390000008)
- Model31.Name = "LeftArm"
- Model31.Parent = Model0
- Part32.Name = "Left Arm1"
- Part32.Parent = Model31
- Part32.Material = Enum.Material.SmoothPlastic
- Part32.BrickColor = BrickColor.new("Pastel brown")
- Part32.Transparency = 1
- Part32.Rotation = Vector3.new(-180, 0, 0)
- Part32.Anchored = true
- Part32.CanCollide = false
- Part32.FormFactor = Enum.FormFactor.Plate
- Part32.Size = Vector3.new(1, 2, 1)
- Part32.CFrame = CFrame.new(56.0937576, 5.50006676, -30.6814327, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771555e-05, 3.27837079e-05, -2.6275693e-05, -1)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(1, 0.8, 0.6)
- Part32.Position = Vector3.new(56.0937576, 5.50006676, -30.6814327)
- Part32.Orientation = Vector3.new(0, 180, 180)
- Part32.Color = Color3.new(1, 0.8, 0.6)
- Part33.Parent = Model31
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.BrickColor = BrickColor.new("Really black")
- Part33.Rotation = Vector3.new(-180, 0.0199999996, 180)
- Part33.Anchored = true
- Part33.CanCollide = false
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.Size = Vector3.new(1.04000092, 2.03999949, 1.05000055)
- Part33.CFrame = CFrame.new(56.1034546, 5.4966073, -30.6945705, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part33.Position = Vector3.new(56.1034546, 5.4966073, -30.6945705)
- Part33.Orientation = Vector3.new(0, 179.979996, 0)
- Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part34.Parent = Model31
- Part34.Material = Enum.Material.SmoothPlastic
- Part34.BrickColor = BrickColor.new("Really black")
- Part34.Rotation = Vector3.new(-180, 0.0199999996, 170)
- Part34.Anchored = true
- Part34.CanCollide = false
- Part34.FormFactor = Enum.FormFactor.Custom
- Part34.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281)
- Part34.CFrame = CFrame.new(56.1240654, 6.10024023, -30.6945381, -0.984807789, -0.173647821, 0.000411703862, -0.173647791, 0.984807909, 4.9239603e-05, -0.000413999514, -2.29999259e-05, -1)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part34.Position = Vector3.new(56.1240654, 6.10024023, -30.6945381)
- Part34.Orientation = Vector3.new(0, 179.979996, -10)
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part35.Parent = Model31
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.BrickColor = BrickColor.new("Really black")
- Part35.Rotation = Vector3.new(-180, 0.0199999996, 170)
- Part35.Anchored = true
- Part35.CanCollide = false
- Part35.FormFactor = Enum.FormFactor.Custom
- Part35.Size = Vector3.new(1.15904844, 0.267471552, 1.17019272)
- Part35.CFrame = CFrame.new(56.0820656, 6.33844805, -30.6945419, -0.984807789, -0.173647821, 0.000411703862, -0.173647791, 0.984807909, 4.9239603e-05, -0.000413999514, -2.29999259e-05, -1)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part35.Position = Vector3.new(56.0820656, 6.33844805, -30.6945419)
- Part35.Orientation = Vector3.new(0, 179.979996, -10)
- Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part36.Parent = Model31
- Part36.Material = Enum.Material.SmoothPlastic
- Part36.BrickColor = BrickColor.new("Really black")
- Part36.Rotation = Vector3.new(-180, 0.0199999996, 170)
- Part36.Anchored = true
- Part36.CanCollide = false
- Part36.FormFactor = Enum.FormFactor.Custom
- Part36.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276)
- Part36.CFrame = CFrame.new(56.1034927, 6.21692228, -30.69454, -0.984807789, -0.173647821, 0.000411703862, -0.173647791, 0.984807909, 4.9239603e-05, -0.000413999514, -2.29999259e-05, -1)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part36.Position = Vector3.new(56.1034927, 6.21692228, -30.69454)
- Part36.Orientation = Vector3.new(0, 179.979996, -10)
- Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Model37.Name = "RightArm"
- Model37.Parent = Model0
- Part38.Name = "Right Arm1"
- Part38.Parent = Model37
- Part38.Material = Enum.Material.SmoothPlastic
- Part38.BrickColor = BrickColor.new("Pastel brown")
- Part38.Transparency = 1
- Part38.Rotation = Vector3.new(180, 0, 180)
- Part38.Anchored = true
- Part38.CanCollide = false
- Part38.FormFactor = Enum.FormFactor.Plate
- Part38.Size = Vector3.new(1, 2, 1)
- Part38.CFrame = CFrame.new(53.1336479, 5.5000248, -30.6814327, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(1, 0.8, 0.6)
- Part38.Position = Vector3.new(53.1336479, 5.5000248, -30.6814327)
- Part38.Orientation = Vector3.new(0, 180, 0)
- Part38.Color = Color3.new(1, 0.8, 0.6)
- Part39.Parent = Model37
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.BrickColor = BrickColor.new("Really black")
- Part39.Rotation = Vector3.new(0, -0.0199999996, -5)
- Part39.Anchored = true
- Part39.CanCollide = false
- Part39.FormFactor = Enum.FormFactor.Custom
- Part39.Size = Vector3.new(1.09961987, 0.253757328, 1.11019278)
- Part39.CFrame = CFrame.new(53.0772896, 5.14598989, -30.6944981, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part39.Position = Vector3.new(53.0772896, 5.14598989, -30.6944981)
- Part39.Orientation = Vector3.new(0, -0.0199999996, -5)
- Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part40.Parent = Model37
- Part40.Material = Enum.Material.SmoothPlastic
- Part40.BrickColor = BrickColor.new("Really black")
- Part40.Rotation = Vector3.new(0, -0.0199999996, -5)
- Part40.Anchored = true
- Part40.CanCollide = false
- Part40.FormFactor = Enum.FormFactor.Custom
- Part40.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281)
- Part40.CFrame = CFrame.new(53.1165733, 5.59502745, -30.6945057, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part40.Position = Vector3.new(53.1165733, 5.59502745, -30.6945057)
- Part40.Orientation = Vector3.new(0, -0.0199999996, -5)
- Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part41.Parent = Model37
- Part41.Material = Enum.Material.SmoothPlastic
- Part41.BrickColor = BrickColor.new("Really black")
- Part41.Rotation = Vector3.new(0, -0.0199999996, -10)
- Part41.Anchored = true
- Part41.CanCollide = false
- Part41.FormFactor = Enum.FormFactor.Custom
- Part41.Size = Vector3.new(1.15904844, 0.267471552, 1.17019272)
- Part41.CFrame = CFrame.new(53.122097, 6.33833647, -30.69454, 0.98480773, 0.173647955, -0.000410372188, -0.173647955, 0.984807849, 5.10356404e-05, 0.000412999914, 2.09999889e-05, 1)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part41.Position = Vector3.new(53.122097, 6.33833647, -30.69454)
- Part41.Orientation = Vector3.new(0, -0.0199999996, -10)
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part42.Parent = Model37
- Part42.Material = Enum.Material.SmoothPlastic
- Part42.BrickColor = BrickColor.new("Really black")
- Part42.Rotation = Vector3.new(0, -0.0199999996, -10)
- Part42.Anchored = true
- Part42.CanCollide = false
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276)
- Part42.CFrame = CFrame.new(53.1006622, 6.21681452, -30.6945419, 0.98480773, 0.173647955, -0.000410372188, -0.173647955, 0.984807849, 5.10356404e-05, 0.000412999914, 2.09999889e-05, 1)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part42.Position = Vector3.new(53.1006622, 6.21681452, -30.6945419)
- Part42.Orientation = Vector3.new(0, -0.0199999996, -10)
- Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part43.Parent = Model37
- Part43.Material = Enum.Material.SmoothPlastic
- Part43.BrickColor = BrickColor.new("Really black")
- Part43.Rotation = Vector3.new(0, -0.0199999996, -10)
- Part43.Anchored = true
- Part43.CanCollide = false
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281)
- Part43.CFrame = CFrame.new(53.0800934, 6.10013247, -30.6945457, 0.98480773, 0.173647955, -0.000410372188, -0.173647955, 0.984807849, 5.10356404e-05, 0.000412999914, 2.09999889e-05, 1)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part43.Position = Vector3.new(53.0800934, 6.10013247, -30.6945457)
- Part43.Orientation = Vector3.new(0, -0.0199999996, -10)
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part44.Parent = Model37
- Part44.Material = Enum.Material.SmoothPlastic
- Part44.BrickColor = BrickColor.new("Really black")
- Part44.Rotation = Vector3.new(-180, 0.0199999996, 180)
- Part44.Anchored = true
- Part44.CanCollide = false
- Part44.FormFactor = Enum.FormFactor.Custom
- Part44.Size = Vector3.new(1.04000092, 2.03999949, 1.05000055)
- Part44.CFrame = CFrame.new(53.1334496, 5.49649954, -30.6957951, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part44.Position = Vector3.new(53.1334496, 5.49649954, -30.6957951)
- Part44.Orientation = Vector3.new(0, 179.979996, 0)
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part45.Parent = Model37
- Part45.Material = Enum.Material.SmoothPlastic
- Part45.BrickColor = BrickColor.new("Really black")
- Part45.Rotation = Vector3.new(0, -0.0199999996, -5)
- Part45.Anchored = true
- Part45.CanCollide = false
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276)
- Part45.CFrame = CFrame.new(53.0572853, 4.91734838, -30.6944942, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part45.Position = Vector3.new(53.0572853, 4.91734838, -30.6944942)
- Part45.Orientation = Vector3.new(0, -0.0199999996, -5)
- Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Parent = Model37
- Part46.Material = Enum.Material.SmoothPlastic
- Part46.BrickColor = BrickColor.new("Really black")
- Part46.Rotation = Vector3.new(0, -0.0199999996, -5)
- Part46.Anchored = true
- Part46.CanCollide = false
- Part46.FormFactor = Enum.FormFactor.Custom
- Part46.Size = Vector3.new(1.07981038, 0.24918592, 1.09019279)
- Part46.CFrame = CFrame.new(53.096283, 5.36310339, -30.6945019, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Position = Vector3.new(53.096283, 5.36310339, -30.6945019)
- Part46.Orientation = Vector3.new(0, -0.0199999996, -5)
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Model47.Name = "LeftLeg"
- Model47.Parent = Model0
- Part48.Name = "Left Leg1"
- Part48.Parent = Model47
- Part48.Material = Enum.Material.SmoothPlastic
- Part48.BrickColor = BrickColor.new("Pastel brown")
- Part48.Transparency = 1
- Part48.Rotation = Vector3.new(-180, 0, 180)
- Part48.Anchored = true
- Part48.CanCollide = false
- Part48.FormFactor = Enum.FormFactor.Plate
- Part48.Size = Vector3.new(1, 2, 1)
- Part48.CFrame = CFrame.new(55.1337166, 3.50006151, -30.6814251, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771555e-05, -3.27837079e-05, 2.6275693e-05, -1)
- Part48.Color = Color3.new(1, 0.8, 0.6)
- Part48.Position = Vector3.new(55.1337166, 3.50006151, -30.6814251)
- Part48.Orientation = Vector3.new(0, 180, 0)
- Part48.Color = Color3.new(1, 0.8, 0.6)
- Part49.Parent = Model47
- Part49.Material = Enum.Material.SmoothPlastic
- Part49.BrickColor = BrickColor.new("Really black")
- Part49.Rotation = Vector3.new(0, -0.0199999996, 0)
- Part49.Anchored = true
- Part49.CanCollide = false
- Part49.FormFactor = Enum.FormFactor.Custom
- Part49.Size = Vector3.new(0.470000774, 2.03999949, 1.09000051)
- Part49.CFrame = CFrame.new(55.4007912, 3.51605129, -30.6932621, 1, 1.97760013e-08, -0.000411999994, 0, 1, 4.80000017e-05, 0.000411999994, -4.79999944e-05, 1)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part49.Position = Vector3.new(55.4007912, 3.51605129, -30.6932621)
- Part49.Orientation = Vector3.new(0, -0.0199999996, 0)
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part50.Parent = Model47
- Part50.Material = Enum.Material.SmoothPlastic
- Part50.BrickColor = BrickColor.new("Really black")
- Part50.Rotation = Vector3.new(-180, 0.0199999996, 175)
- Part50.Anchored = true
- Part50.CanCollide = false
- Part50.FormFactor = Enum.FormFactor.Custom
- Part50.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281)
- Part50.CFrame = CFrame.new(55.1119347, 3.61458588, -30.6943645, -0.996194661, -0.0871559754, 0.000411117129, -0.087155968, 0.996194661, 5.10254722e-05, -0.000413999864, 1.49999914e-05, -1)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part50.Position = Vector3.new(55.1119347, 3.61458588, -30.6943645)
- Part50.Orientation = Vector3.new(0, 179.979996, -5)
- Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part51.Parent = Model47
- Part51.Material = Enum.Material.SmoothPlastic
- Part51.BrickColor = BrickColor.new("Really black")
- Part51.Rotation = Vector3.new(-180, 0.0199999996, 175)
- Part51.Anchored = true
- Part51.CanCollide = false
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.Size = Vector3.new(1.07981038, 0.24918592, 1.09019279)
- Part51.CFrame = CFrame.new(55.1322212, 3.38265944, -30.6943684, -0.996194661, -0.0871559754, 0.000411117129, -0.087155968, 0.996194661, 5.10254722e-05, -0.000413999864, 1.49999914e-05, -1)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part51.Position = Vector3.new(55.1322212, 3.38265944, -30.6943684)
- Part51.Orientation = Vector3.new(0, 179.979996, -5)
- Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part52.Parent = Model47
- Part52.Material = Enum.Material.SmoothPlastic
- Part52.BrickColor = BrickColor.new("Really black")
- Part52.Rotation = Vector3.new(-180, 0.0199999996, 175)
- Part52.Anchored = true
- Part52.CanCollide = false
- Part52.FormFactor = Enum.FormFactor.Custom
- Part52.Size = Vector3.new(1.09961987, 0.253757328, 1.11019278)
- Part52.CFrame = CFrame.new(55.1512222, 3.16554594, -30.6943722, -0.996194661, -0.0871559754, 0.000411117129, -0.087155968, 0.996194661, 5.10254722e-05, -0.000413999864, 1.49999914e-05, -1)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part52.Position = Vector3.new(55.1512222, 3.16554594, -30.6943722)
- Part52.Orientation = Vector3.new(0, 179.979996, -5)
- Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part53.Parent = Model47
- Part53.Material = Enum.Material.SmoothPlastic
- Part53.BrickColor = BrickColor.new("Really black")
- Part53.Rotation = Vector3.new(-180, 0.0199999996, 175)
- Part53.Anchored = true
- Part53.CanCollide = false
- Part53.FormFactor = Enum.FormFactor.Custom
- Part53.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276)
- Part53.CFrame = CFrame.new(55.1712189, 2.93689871, -30.694376, -0.996194661, -0.0871559754, 0.000411117129, -0.087155968, 0.996194661, 5.10254722e-05, -0.000413999864, 1.49999914e-05, -1)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part53.Position = Vector3.new(55.1712189, 2.93689871, -30.694376)
- Part53.Orientation = Vector3.new(0, 179.979996, -5)
- Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part54.Parent = Model47
- Part54.Material = Enum.Material.SmoothPlastic
- Part54.BrickColor = BrickColor.new("Really black")
- Part54.Rotation = Vector3.new(0, -0.0199999996, 40)
- Part54.Anchored = true
- Part54.CanCollide = false
- Part54.FormFactor = Enum.FormFactor.Custom
- Part54.Size = Vector3.new(0.870000839, 0.239999145, 1.09000051)
- Part54.CFrame = CFrame.new(55.0988922, 3.7328558, -30.6934071, 0.76604414, -0.642787933, -0.000413087342, 0.642788053, 0.76604408, 4.89168051e-05, 0.000285000016, -0.000302999979, 1)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part54.Position = Vector3.new(55.0988922, 3.7328558, -30.6934071)
- Part54.Orientation = Vector3.new(0, -0.0199999996, 40)
- Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Parent = Model47
- Part55.Material = Enum.Material.SmoothPlastic
- Part55.BrickColor = BrickColor.new("Really black")
- Part55.Rotation = Vector3.new(0, -0.0199999996, 0)
- Part55.Anchored = true
- Part55.CanCollide = false
- Part55.FormFactor = Enum.FormFactor.Custom
- Part55.Size = Vector3.new(1.04000092, 2.03999949, 1.05000055)
- Part55.CFrame = CFrame.new(55.0857964, 3.51605129, -30.6933937, 1, 1.97760013e-08, -0.000411999994, 0, 1, 4.80000017e-05, 0.000411999994, -4.79999944e-05, 1)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Position = Vector3.new(55.0857964, 3.51605129, -30.6933937)
- Part55.Orientation = Vector3.new(0, -0.0199999996, 0)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part56.Parent = Model47
- Part56.Material = Enum.Material.SmoothPlastic
- Part56.BrickColor = BrickColor.new("Really black")
- Part56.Rotation = Vector3.new(0, -0.0199999996, 0)
- Part56.Anchored = true
- Part56.CanCollide = false
- Part56.FormFactor = Enum.FormFactor.Custom
- Part56.Size = Vector3.new(1.07000089, 1.13999927, 1.09000051)
- Part56.CFrame = CFrame.new(55.1007919, 3.06605291, -30.6933689, 1, 1.97760013e-08, -0.000411999994, 0, 1, 4.80000017e-05, 0.000411999994, -4.79999944e-05, 1)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part56.Position = Vector3.new(55.1007919, 3.06605291, -30.6933689)
- Part56.Orientation = Vector3.new(0, -0.0199999996, 0)
- Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Script57.Name = "Welds"
- Script57.Parent = Model0
- Script57.Disabled = true
- table.insert(cors,sandbox(Script57,function()
- --Saz
- --A new system which is a combination of fast-welds and hard-welds.
- --Should be far, far better.
- --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
- --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
- --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
- --The fact that you're reading this means you should likely kill yourself. Immediately.
- wait(.33)
- Tool=script.Parent
- Nib=Tool.Parent
- for _,v in pairs(Nib:children()) do
- if v.className=="Hat" then
- v:Remove()
- end
- end
- wait(1)
- weldparts=function()
- print("Welding")
- lel={}
- function jarate(p)
- for i=1, #p do
- table.insert(lel,p[i])
- k=p[i]:children()
- if #k>0 then
- jarate(k)
- end
- end
- end
- for _,v in pairs(script.Parent:children()) do
- if v.Name~="Cloak" and v.className~="Script" then
- v:BreakJoints()
- jarate(v:children())
- end
- end
- for _,v in pairs(lel) do
- if v.className=="Weld" or v.className=="Motor6D" then
- v:Remove()
- end
- end
- for _,v in pairs(script.Parent["RightLeg"]:children()) do
- if v.Name~="Right Leg1" then
- w=Instance.new("Weld")
- w.Part0=script.Parent["RightLeg"]["Right Leg1"]
- w.Part1=v
- w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
- w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
- w.Parent=w.Part0
- end
- end
- w=Instance.new("Weld")
- w.Part0=Nib["Right Leg"]
- w.Part1=script.Parent["RightLeg"]["Right Leg1"]
- w.Parent=w.Part0
- w.C0=CFrame.new(0,-.1,0)
- for _,v in pairs(script.Parent["LeftLeg"]:children()) do
- if v.Name~="Left Leg1" then
- w=Instance.new("Weld")
- w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
- w.Part1=v
- w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
- w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
- w.Parent=w.Part0
- end
- end
- w=Instance.new("Weld")
- w.Part0=Nib["Left Leg"]
- w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
- w.Parent=w.Part0
- w.C0=CFrame.new(0,-.1,0)
- for _,v in pairs(script.Parent["RightArm"]:children()) do
- if v.Name~="Right Arm1" then
- w=Instance.new("Weld")
- w.Part0=script.Parent["RightArm"]["Right Arm1"]
- w.Part1=v
- w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
- w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
- w.Parent=w.Part1
- end
- end
- w=Instance.new("Weld")
- w.Part0=Nib["Right Arm"]
- w.Part1=script.Parent["RightArm"]["Right Arm1"]
- w.Parent=w.Part0
- w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
- for _,v in pairs(script.Parent["LeftArm"]:children()) do
- if v.Name~="Left Arm1" then
- w=Instance.new("Weld")
- w.Part0=script.Parent["LeftArm"]["Left Arm1"]
- w.Part1=v
- w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
- w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
- w.Parent=w.Part0
- end
- end
- w=Instance.new("Weld")
- w.Part0=Nib["Left Arm"]
- w.Part1=script.Parent["LeftArm"]["Left Arm1"]
- w.Parent=w.Part0
- for _,v in pairs(script.Parent["Head"]:children()) do
- if v.Name~="Head1" then
- w=Instance.new("Weld")
- w.Part0=script.Parent["Head"]["Head1"]
- w.Part1=v
- w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
- w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
- w.Parent=w.Part0
- end
- end
- w=Instance.new("Weld")
- w.Part0=Nib["Head"]
- w.Part1=script.Parent["Head"]["Head1"]
- w.Parent=w.Part0
- for _,v in pairs(script.Parent["Torso"]:children()) do
- if v.Name~="Torso1" then
- w=Instance.new("Weld")
- w.Part0=script.Parent["Torso"]["Torso1"]
- w.Part1=v
- w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
- w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
- w.Parent=script.Parent["Torso"]["Torso1"]
- end
- end
- w=Instance.new("Weld")
- w.Part0=Nib["Torso"]
- w.Part1=script.Parent["Torso"]["Torso1"]
- w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
- w.Parent=w.Part0
- for _,v in pairs(lel) do
- if v:IsA("BasePart") then v.Anchored=false end
- end
- wait(1)
- w=Instance.new("Weld")
- w.Part0=Nib.Torso
- w.Part1=Tool.Torso.Torso1
- w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
- w.C1=CFrame.new(0,0,0)
- w.Parent=w.Part1
- w.Name="ClothingWeld"
- wait(.06)
- while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
- wait(.03)
- w=Instance.new("Weld")
- w.Part0=Nib.Torso
- w.Part1=Tool.Torso.Torso1
- w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
- w.C1=CFrame.new(0,0,0)
- w.Parent=w.Part1
- w.Name="ClothingWeld"
- end
- w=Instance.new("Weld")
- w.Part0=Nib["Right Leg"]
- w.Part1=Tool.RightLeg["Right Leg1"]
- w.C0=CFrame.new(0,0,0)
- w.C1=CFrame.new(0,0,0)
- w.Parent=w.Part1
- w.Name="ClothingWeld"
- w=Instance.new("Weld")
- w.Part0=Nib["Left Leg"]
- w.Part1=Tool.LeftLeg["Left Leg1"]
- w.C0=CFrame.new(0,0,0)
- w.C1=CFrame.new(0,0,0)
- w.Parent=w.Part1
- w.Name="ClothingWeld"
- w=Instance.new("Weld")
- w.Part0=Nib["Right Arm"]
- w.Part1=Tool.RightArm["Right Arm1"]
- w.C0=CFrame.new(0,0,0)
- w.C1=CFrame.new(0,0,0)
- w.Parent=w.Part1
- w.Name="ClothingWeld"
- w=Instance.new("Weld")
- w.Part0=Nib["Left Arm"]
- w.Part1=Tool.LeftArm["Left Arm1"]
- w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
- w.C1=CFrame.new(0,0,0)
- w.Parent=w.Part1
- w.Name="ClothingWeld"
- wait()
- end
- weldparts()
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- wait(.5)
- local p = game.Players.LocalPlayer
- local char = p.Character
- local mouse = p:GetMouse()
- local larm = char["Left Arm"]
- local rarm = char["Right Arm"]
- local lleg = char["Left Leg"]
- local rleg = char["Right Leg"]
- local hed = char.Head
- local torso = char.Torso
- local hum = char["Humanoid"]
- local cam = game.Workspace.CurrentCamera
- local root = char.HumanoidRootPart
- local deb = false
- local CanAttack = true
- local shot = 0
- local animpose = "Idle"
- local lastanimpose = "Idle"
- local stanceToggle = "Sheathed"
- local l = game:GetService("Lighting")
- local rs = game:GetService("RunService").RenderStepped
- local equipped = false
- local rp = char.HumanoidRootPart
- local bang = false
- local change = .5
- pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
- local eColors={'Really black','Really black'}
- asd = function()
- print("MonoGod v2 loaded")
- local p = game.Players.LocalPlayer
- local char = p.Character
- local hum = char.Humanoid
- hum.MaxHealth=9999999999999999999999999999999999999999999999999999999999
- hum.Health = hum.MaxHealth
- print("Set your humanoids health successfully!")
- local ff=Instance.new("ForceField",char)
- print("Force field successfully created!")
- wait(.3)
- ff.Visible=false
- print("Force field hidden!")
- spawn(function()
- while wait() do
- while true do wait() hum.Health = hum.MaxHealth
- end
- end
- end)
- print("Looping healing!")
- wait(1)
- print("Finished loading! Thanks for using my armor! Or whatever it is that uses this.. lmao")
- end
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