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- Mask of Fusion
- Normal Spell
- Fusion Summon 1 Level 8 Fiend Fusion Monster from your Extra Deck, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field, in your GY, and/or your face-up banished cards. During your End Phase: You can banish this card from your GY and pay LP in multiples of 500, then target 1 “Mask of” Spell/Trap in your GY with a different name for every 500 LP paid; add them to your hand.
- Mask of Gilfer
- Equip Spell
- If this card is equipped to a Fiend monster, it gains 500 ATK, also, each turn, the first time you pay LP to activate its effect, you gain LP equal to the LP paid. If this card is equipped to a non-Fiend monster, it loses 500 ATK, also, each turn, the first time it would activate its effect, its controller must pay LP equal to its original ATK. If this face-up card is sent from the field to the GY: You can pay 500 LP and send 1 Fiend Normal Monster from your Deck to the GY, then choose its ATK or DEF; add 1 Fiend monster from your Deck to your hand, whose ATK or DEF is the same as chosen value. You can only use this effect of “Mask of Gilfer” once per turn.
- Contract of Darkness
- Ritual Spell
- This card can be used to Ritual Summon any Level 8 Fiend Ritual Monster. You must also Tribute monsters from your hand or field and/or send Fiend non-Effect Monsters from your Deck to the GY, whose total Levels exactly equal 8. If a “Dark Master - Zorc” and/or “Dark Master - Zorc Inferno” you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
- Mask of the Condemned
- Continuous Trap
- You can only control 1 "Mask of the Condemned". Negate your opponent's first monster effect that resolves in this card's column. Before resolving an opponent's monster effect in a different column than this card, your opponent must pay 500 LP. If you control a Level 8 or higher Fiend monster, you can activate this card from your hand. If this card is sent to the GY: You can pay LP in multiples of 100; Special Summon 1 Fiend Normal Monster from your hand, Deck, or GY with ATK or DEF equal to the amount of LP paid, and if you do, you can add 1 Ritual Monster or 1 Level 8 Fiend monster from your Deck to your hand. You can only use this effect of "Mask of the Condemned" once per turn.
- Mask of the Doomed
- Continuous Trap
- You can only control 1 "Mask of the Doomed". Negate your opponent's first Spell/Trap effect that resolves in this card's column. Before resolving an opponent's Spell/Trap effect in a different column than this card, your opponent must pay 500 LP. If you control a Level 8 or higher Fiend monster, you can activate this card from your hand. If this card is sent to the GY: You can pay LP in multiples of 100; Special Summon 1 Fiend Normal Monster from your hand, Deck, or GY with ATK or DEF equal to the amount of LP paid, and if you do, you can add 1 Ritual Spell or 1 "Mask of" Spell/Trap from your Deck to your hand. You can only use this effect of "Mask of the Doomed" once per turn.
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