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  1. Want some quick and easy idea seeds for worldbuilding? Here you go, a random dynasty generator!
  2.  
  3. Origin: How this noble house came to prominence.
  4. Species: What race makes up this noble house.
  5. Age: How old this line is.
  6. Fortunes: How well off this dynasty is.
  7. Characteristics: Roll twice.
  8.  
  9. Origin: (1d20)
  10. 1: Draconic Blood. This house was founded by a dragon, and its members bear marks of its draconic legacy.
  11. 2: Conquerors. This house was founded by a great conqueror.
  12. 3: Merchants. This house came to prominence through business and wealth.
  13. 4: Ancient. This house traces its lineage back to the previous cycle of empires in this world. (Age automatically becomes Ancien Regime)
  14. 5: Founders. This house was founded by the first king of a region.
  15. 6: Religious. This house was founded by a notable prophet or holy man, and has a long history of piety.
  16. 7: Bandits. This house originated as the nomadic gang of a warlord.
  17. 8: Warriors. This house originated from loyal warriors of a ruler, and were granted titles as a reward.
  18. 9: Criminal. This house originated as a criminal syndicate, and has ties to the underworld.
  19. 10: Divine Mandate. This house has blood from a powerful Celestial. Many of their notable members are Aasimar.
  20. 11: Infernal Mandate. This house has blood from a powerful Fiend. Many of their most notable members are Tieflings.
  21. 12: Heroic Founder. The founder of this line was a great hero of the local populous.
  22. 13: Elemental Blood. This line has ties to the elemental planes, which still influences some of its progeny.
  23. 14: Magical Heritage. This line has a long history of magic use, and has sired countless wizards and sorcerers.
  24. 15: Loyal Servants. This house originated from a loyal servant of a ruler being granted a title.
  25. 16: Feytouched. This line contains the blood of the Fair Folk, giving rise to many eccentric and powerful figures.
  26. 17: Crusaders. This line was founded by a great warrior of a God.
  27. 18: Legend-steeped. This line claims to trace its origins back to a figure of legend, such as King Arthur, Hercules, or Gilgamesh.
  28. 19: Industrious. This line was founded by the owners of some kind of industry or craft, be it mining, plantations, or smithing.
  29. 20: Adventurer. The founder of this line was a great adventurer who carved his own path with sweat and blood.
  30.  
  31. Species (adjust probability as needed). 1d20
  32. 1-10: Human/Area Dominant Race (aka what the average person in the area is)
  33. 11-12: Half-Elf.
  34. 13: Elf
  35. 14: Dwarf
  36. 15: Halfing
  37. 16: Gnome
  38. 17: Half-Orc
  39. 18: Orc
  40. 19: Monstrous (Goblin, Hobgoblin, Gnoll, ect)
  41. 20: Unusual (Drow, Diopsid, Hadozee)
  42.  
  43. Age: (1d20)
  44. 1: Upstart. This house is less than a generation old.
  45. 2-5: Young. This house is a few generations old.
  46. 6-15: Established. This house has been around for generations, and is well established in titles and prestige.
  47. 16-18: Old. This line has been around for hundreds of years.
  48. 19: Very Old. This line traces itself back a thousand years or more.
  49. 20: Ancien Regime. This line seems to have been around since the dawn of civilization.
  50.  
  51. Fortunes: (1d10)
  52. 1: Near-Extinction. This line is down to a handful of individuals...or less.
  53. 2: Waining. The coffers are empty, the manor is crumbling, and the land is unworked. This line is in serious trouble.
  54. 3: Decaying. Complicancy and decadence is rotting this house from the inside out.
  55. 4: Declining. Although not in serious trouble, there are problems developing which threaten the future prosperity of the line.
  56. 5-6: Stable. The line is not in decline, but is also not expanding. The titles are secure, but the lands are only breaking even.
  57. 7: Climbing. Recent developments have increased this line's prosperity, although how this will play out in the long run is unknown.
  58. 8: Prospering. This line is prospering and powerful.
  59. 9: Waxing. This line is growing very powerful. The coffers are full, the lands are prosperous, and the vassals are happy. Even a crisis is unlikely to keep them down for long.
  60. 10: Golden Age. This line is at the height of its power and influence.
  61.  
  62. Characteristics: (2d30)
  63. 1: Tainted Legacy. Genetic disease, horrific rites, or supernatural taint mars this lines blood.
  64. 2: Inbred. In an effort to maintain the purity of the bloodline, the members of this dynasty marry close kin.
  65. 3: Curse. A dark curse lingers over this family.
  66. 4: Ill-Repute. This family has a dark and unsavory history, much of which is confined to rumors.
  67. 5: Unfavored. This line has fallen out of favor with the ruler.
  68. 6: Madness. Insanity runs in the family, and this line has produced a multitude of ‘eccentric’ rulers.
  69. 7: Succession Crisis. The family is currently facing a power struggle in leadership.
  70. 8: Cultists. This family is deeply involved in an underground religion, secret society, or movement.
  71. 9: Impailers. This family is infamous for past (or present) cruelty.
  72. 10: Coin Flip of Birth. This family seems to produce polar opposites.
  73. 11: Decadent. This dynasty is infamous for extravagance.
  74. 12: Spiders. This dynasty has connections everywhere, and is known for scheming.
  75. 13: Great Wealth. This dynasty has great treasure and wealth, either in gold, land, or men.
  76. 14: Martial Heritage. This line often produces great warriors.
  77. 15: Good-Repute. This line is famed for its honor.
  78. 16: Good Standing. This line is favored by the current rulership.
  79. 17: Patrons. This family is famous for patronizing the arts, and has produced grand monuments.
  80. 18: Adventurous Legacy. This family has produced a vast amount of adventurers.
  81. 19: Strategic Asset. This family has control over something valuable, such as a productive iron deposit or an important fortress.
  82. 20: Artifact. This family holds a priceless artifact.
  83. 21: Outstanding Manor. This family possesses a palatial estate.
  84. 22: Scholarly Heritage. This family has sirred countless scholars.
  85. 23: Bankers. This family is noted for moneylending.
  86. 24: Physical Characteristic. This family has some unusual physical characteristics, such as left-handedness, a distinct jaw, or white hair.
  87. 25: Strange Custom. This family has some strange rite or custom.
  88. 26: Activist. This family has pet issues that they often pester their liege about.
  89. 27: Zealous. This family has raised a line of holy warriors.
  90. 28: Craftsmen. This family are noted to be excellent craftsmen, and unlanded sons traditionally take up their family trade.
  91. 29: Humble. Despite their noble birth, this family is humble about their status and treats their underlings well.
  92. 30: Naval Tradition. This line has raised many great admirals and explorers.
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