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Moto1234

OP prison life sword

Jul 23rd, 2019
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  1. OP Sword for prison life for roblox
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  3. -- Made by LittleBrick#3470 on discord --
  4. cors={}mas=Instance.new("Model",game:GetService("Lighting"))Tool0=Instance.new("Tool")Part1=Instance.new("Part")SpecialMesh2=Instance.new("SpecialMesh")Tool0.Name="LinkedSword"Tool0.Parent=mas Tool0.TextureId="rbxasset://Textures/Sword128.png"Tool0.Grip=CFrame.new(0,0,-1.5,0,0,1,1,0,0,0,1,0)Tool0.GripForward=Vector3.new(-1,-0,-0)Tool0.GripPos=Vector3.new(0,0,-1.5)Tool0.GripRight=Vector3.new(0,1,0)Tool0.GripUp=Vector3.new(0,0,1)Part1.Name="Handle"Part1.Parent=Tool0 Part1.CFrame=CFrame.new(-9.41724396,0.400011986,35.7144165,-3.42285489e-08,0,-1,0,1,0,1,0,-3.42285489e-08)Part1.Orientation=Vector3.new(0,-90,0)Part1.Position=Vector3.new(-9.41724396,0.400011986,35.7144165)Part1.Rotation=Vector3.new(0,-90,0)Part1.Color=Color3.new(0.388235,0.372549,0.384314)Part1.Size=Vector3.new(1,0.800000012,4)Part1.BottomSurface=Enum.SurfaceType.Smooth Part1.BrickColor=BrickColor.new("Dark stone grey")Part1.Reflectance=0.40000000596046 Part1.TopSurface=Enum.SurfaceType.Smooth Part1.brickColor=BrickColor.new("Dark stone grey")Part1.FormFactor=Enum.FormFactor.Plate Part1.formFactor=Enum.FormFactor.Plate SpecialMesh2.Parent=Part1 SpecialMesh2.MeshId="rbxasset://fonts/sword.mesh"SpecialMesh2.TextureId="rbxasset://textures/SwordTexture.png"SpecialMesh2.MeshType=Enum.MeshType.FileMesh Tool0.Activated:Connect(function()local a=game.Players.LocalPlayer local b="74894663"local c=Instance.new("Animation")c.AnimationId="rbxassetid://"..b local a=a.Character.Humanoid:LoadAnimation(c)a:Play()a:AdjustSpeed(2)local c=Instance.new("Sound")c.Parent=workspace c.MaxDistance=math.huge c.SoundId="rbxassetid://608537390"c.Volume=2 wait()c:Play()for a,b in pairs(game.Players:GetChildren())do if b.Name~=game.Players.LocalPlayer.Name then for a=1,10 do game.ReplicatedStorage.meleeEvent:FireServer(b)c:Destroy()end end end end)for a,a in pairs(mas:GetChildren())do a.Parent=game:GetService("Players").LocalPlayer.Backpack pcall(function()a:MakeJoints()end)end
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