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  1. Phantom Freelancer
  2. Actions:
  3. - Occult Resuscitation: Restores 30% of maximum HP.
  4. - Occult Treasuresight: Detects the number of treasure coffers presently on the Occult Crescent.
  5.  
  6. Phantom Knight
  7. Actions:
  8. - Phantom Guard: Reduces damage taken by .
  9. Duration: 10s
  10. - Pray: Gradually restores HP.
  11. Cure Potency:
  12. Duration: 30s
  13. Additional Effect: Grants Enduring Fortitude to self and nearby party members when executed within proximity of a knowledge crystal
  14. Enduring Fortitude Effect: Reduces target's damage taken by 10%
  15. Duration: 30m
  16. - Occult Heal: Restores target's HP.
  17. Cure Potency: 30,000
  18. - Pledge: Grants 2 stacks of Pledge to self or target party member.
  19. Pledge Effect: Renders target impervious to most attacks
  20. Duration: 10s
  21. Traits:
  22. - Enhanced Phantom Guard (4): Improves Phantom Guard's damage reduction effect to 90%.
  23. - Enhanced Pray (5): Increases the healing potency of Pray to 5,000.
  24.  
  25. Phantom Berserker
  26. Actions:
  27. - Rage: Become enraged, delivering an attack with a potency of 150 to all enemies in a cone before you.
  28. Potency scales with item level. Immune to certain status effects, as well as most knockback and draw-in effects.
  29. Duration: 10s
  30. - Deadly Blow: Delivers an attack with a potency of 200.
  31. Potency scales with item level.
  32. Additional Effect: Potency increases by up to 250 as your HP decreases
  33. Traits:
  34. - Enhanced Rage (3): Grants the effect of Pent-up Rage, increasing the potency of Deadly Blow based on the amount of damage you have taken while the effect is active.
  35. Duration: 15s
  36.  
  37. Phantom Monk
  38. Actions:
  39. - Phantom Kick: Leap towards your target, delivering an attack with a potency of 100 to all enemies in a straight line before you.
  40. Potency scales with item level.
  41. Additional Effect: Grants a stack of Phantom Kick up to a maximum of 3, increasing damage dealt by
  42. Duration: 40s
  43. - Occult Counter: Delivers an attack with a potency of 150 to all enemies in a cone before you.
  44. Potency scales with item level.
  45. Can only be executed immediately after parrying an attack.
  46. - Counterstance: Increases parry rate by 100%.
  47. Duration: 60s
  48. Additional Effect: Grants Fleetfooted to self and nearby party members when executed within proximity of a knowledge crystal
  49. Fleetfooted Effect: Increases movement speed
  50. Duration: 30m
  51. - Occult Chakra: Restores 30% of maximum HP and MP.
  52. Additional Effect: When HP is less than 30%, restores 70% of maximum HP
  53. Additional Effect: When MP is less than 30%, restores 70% of maximum MP
  54. Traits:
  55. - Enhanced Phantom Kick (4): Improves Phantom Kick's damage increase to 7%.
  56. - Enhanced Phantom Kick II (6): Improves Phantom Kick's damage increase to 9%.
  57.  
  58. Phantom Ranger
  59. Actions:
  60. - Phantom Aim: Increases critical hit rate and direct hit rate by .
  61. Duration: 30s
  62. - Occult Featherfoot: Quickly dash 15 yalms forward.
  63. - Occult Falcon: Delivers an attack with a potency of 10 to all enemies at the designated area.
  64. Potency scales with item level.
  65. Additional Effect: Stun
  66. Duration: 4s
  67. Additional Effect: Triggers traps at the designated area
  68. - Occult Unicorn: Creates a barrier around self and all party members near you that absorbs 40,000 damage.
  69. Duration: 30s
  70. Traits:
  71. - Enhanced Phantom Aim (3): Improves Phantom Aim's critical hit rate and direct hit rate increase to 30%, and guarantees all attacks land.
  72. - Enhanced Phantom Aim II (5): Improves Phantom Aim's critical hit rate and direct hit rate increase to 50%, and guarantees all attacks land.
  73.  
  74. Phantom Samurai
  75. Actions:
  76. - Mineuchi: Stuns target.
  77. Duration: 6s
  78. - Shirahadori: Renders you impervious to physical damage for one attack.
  79. Duration: 4s
  80. - Iainuki: Delivers an attack with a potency of to all enemies in a cone before you.
  81. Potency scales with item level.
  82. Additional Effect: chance to kill target instantly, with some exceptions
  83. - Zeninage: Consume an Occult Coffer to deliver a guaranteed strike with a potency of 1,500.
  84. Potency scales with item level.
  85. Can only be executed while you possess an Occult Coffer.
  86. Traits:
  87. - Enhanced Iainuki (5): Increases the potency of Iainuki to 500, and increases chance to instantly kill target to 10%.
  88.  
  89. Phantom Bard
  90. Actions:
  91. - Mighty March: Gradually restores own HP and the HP of all nearby party members.
  92. Cure Potency:
  93. Additional Effect: Increases maximum HP by 20% and restores the amount increased
  94. Duration: 30s
  95. - Offensive Aria: Increases damage dealt by self and nearby party members by .
  96. Duration: 70s
  97. - Romeo's Ballad: Freezes time for all nearby enemies readying an attack.
  98. Duration: 3s
  99. Additional Effect: Grants Romeo's Ballad to self and nearby party members when executed within proximity of a knowledge crystal
  100. Romeo's Ballad Effect: Increases Phantom EXP earned through battle by 10%
  101. Duration: 30m
  102. - Hero's Rime: Increases damage dealt and healing potency of self and nearby party members by 10%, while reducing damage taken by 10%.
  103. Duration: 20s
  104. Effect cannot be stacked with Offensive Aria.
  105. Traits:
  106. - Enhanced Vocals (2): Increases the effectiveness of songs in accordance with your Phantom Bard level.
  107.  
  108. Phantom Geomancer
  109. Actions:
  110. - Battle Bell: Grants Battle Bell to self or target player.
  111. Battle Bell Effect: Grants a stack of Battle's Clangor upon taking damage, up to a maximum of 8
  112. Duration: 60s
  113. Battle's Clangor Effect: Increases damage dealt by
  114. Duration: 30s
  115. - Weather: Grants a beneficial effect to self and nearby party members based on the weather.
  116. Sunbath Effect: Restores HP
  117. Cloudy Caress Effect: Increases healing potency by 30%
  118. Blessed Rain Effect: Erects a magicked barrier which nullifies damage
  119. Misty Mirage Effect: Increases evasion by 40%
  120. Hasty Mirage Effect: Increases movement speed by 20%
  121. Aetherial Gain Effect: Increases damage dealt by 10%
  122. - Ringing Respite: Grants Ringing Respite to self or target player.
  123. Ringing Respite Effect: Heals self or target player when damage is taken
  124. Cure Potency:
  125. Duration: 60s
  126. - Suspend: Grants Suspend to self or target party member, becoming lighter than air and immune to certain mechanics.
  127. Duration: 60s
  128. Traits:
  129. - Enhanced Bell (5): Increases the effectiveness of Battle Bell to 5%, and increases the healing potency of Ringing Respite to 3,000.
  130.  
  131. Phantom Time Mage
  132. Actions:
  133. - Occult Slowga: Afflict target and all enemies nearby it with Slow +80%.
  134. Duration: 30s
  135. - Occult Dispel: Removes one beneficial status from target, with some exceptions.
  136. - Occult Comet: Deals unaspected damage with a potency of 500 to target and all enemies nearby it.
  137. Potency scales with item level.
  138. - Occult Mage Masher: Lowers target's magic attack power by 10%.
  139. Duration: 60s
  140. - Occult Quick: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay of self or target party member by 10%, and reduces cast times for spells by 10 seconds.
  141. Duration: 20s
  142. Additional Effect: Greatly increases movement speed
  143. Duration: 10s
  144.  
  145. Phantom Cannoneer
  146. Actions:
  147. - Phantom Fire: Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
  148. Potency scales with item level.
  149. - Holy Cannon: Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
  150. Potency increases to 500 when used against undead enemies.
  151. Potency scales with item level.
  152. - Dark Cannon: Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
  153. Potency scales with item level.
  154. Additional Effect: Blind
  155. Duration: 30s
  156. - Shock Cannon: Deals lightning damage with a potency of 210 to target and all enemies nearby it.
  157. Potency scales with item level.
  158. Additional Effect: Paralysis
  159. Duration: 18s
  160. Shares a recast timer with Dark Cannon.
  161. - Silver Cannon: Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
  162. Potency scales with item level.
  163. Additional Effect: Afflicts target with Silver Sickness, reducing damage target deals by 10% and increasing damage taken by 5%
  164. Duration: 70s
  165. Shares a recast timer with Holy Cannon.
  166. Traits:
  167. - Enhanced Phantom Fire (5): Grants a 5% chance to instantly kill targets when executing Phantom Fire, with some exceptions.
  168.  
  169. Phantom Chemist
  170. Actions:
  171. - Occult Potion: Consume an Occult Potion to completely restore HP of self or target.
  172. Can only be executed while you possess an Occult Potion.
  173. - Occult Ether: Consume an Occult Potion to completely restore MP of self or target.
  174. Can only be executed while you possess an Occult Potion.
  175. - Revive: Resurrects target to a weakened state.
  176. Can also be cast on targets with Resurrection Restriction.
  177. - Occult Elixir: Consume an Occult Elixir to completely restore HP and MP of self and nearby party members.
  178. Can only be executed while you possess an Occult Elixir.
  179.  
  180. Phantom Oracle
  181. Actions:
  182. - Predict: Grants Prediction of Judgment, Prediction of Cleansing, Prediction of Blessing, or Prediction of Starfall, allowing the execution of an action depending on the prophecy granted.
  183. Phantom Judgment Action Effect: Deals unaspected damage to nearby enemies while healing self and nearby party members
  184. Cleansing Action Effect: Deals unaspected damage to nearby enemies and freezes time
  185. Blessing Action Effect: Heals self and nearby party members, as well as granting Regen
  186. Starfall Action Effect: Deals unaspected damage to self and nearby enemies
  187. When the effect of a prediction expires, a new prophecy is granted. If all predictions expire without a commensurate action being used, the prophecy changes to False Prediction, causing damage over time to self with a potency of 50,000.
  188. Duration: 30s
  189. - Recuperation: Grants Recuperation to self or target party member.
  190. Duration: 20s
  191. When effect expires, removes a single detrimental effect from target and all nearby party members.
  192. Recuperation changes to Fortified Recuperation if effect is not triggered.
  193. Fortified Recuperation Effect: Removes a detrimental effect from target and nearby party members if afflicted with a detrimental effect
  194. Duration: 3s
  195. - Phantom Doom: Chance to afflict target with Phantom Doom.
  196. Duration: 8 to 60s
  197. Target is incapacitated when effect expires.
  198. Shares a recast timer with Recuperation.
  199. Has no effect on targets outside of combat.
  200. Effect ends upon target leaving combat.
  201. - Phantom Rejuvenation: Grants Phantom Rejuvenation to self or target party member.
  202. Phantom Rejuvenation Effect: Restores HP of target and nearby party members within 30 yalms when effect expires
  203. Cure Potency: 90,000
  204. Duration: 20s
  205. - Invulnerability: Prevents attacks from reducing a target party member's HP to less than 1.
  206. Duration: 8s
  207.  
  208. Phantom Thief
  209. Actions:
  210. - Steal: Increases the chance of additional items being dropped by target if Steal is dealt before, or as, the finishing blow.
  211. - Occult Sprint: Greatly increases movement speed.
  212. Duration: 10s
  213. - Vigilance: Grants Vigilance.
  214. Duration: 20s
  215. Effect changes to Foreseen Offense when entering combat.
  216. Foreseen Offense Effect: Increases critical hit rate by 60%
  217. Duration: 20s
  218. Cannot be executed while in combat.
  219. - Trap Detection: Reveals all traps and secret passages within a 15-yalm radius. Can only be executed when inside a dungeon.
  220. - Pilfer Weapon: Lowers target's physical attack power by 10%.
  221. Duration: 60s
  222. Traits:
  223. - Lockpicker (6): Allows you to open locked doors in dungeons.
  224.  
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