Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public eventDeathMsg( )
- {
- new victim = read_data(1);
- new killer = read_data(2);
- if (!killer && cs_get_user_team(victim) == 1 )
- {
- new transfer = RandomCT();
- get_user_team(transfer, 1);
- client_print(transfer, print_chat, "%s %s just killed himself, and you got lucky and got transfered", game, victim);
- new transferteam = CT();
- set_user_team(victim, CT);
- }
- else if(killer == victim)
- {
- "RespawnPlayer", victim)
- return PLUGIN_CONTINUE;
- }
- else if(get_user_team(killer) == 2)
- {
- cs_set_user_team(killer, 1);
- cs_set_user_team(victim, 2);
- GiveItems(killer)
- }
- "RespawnPlayer", victim)
- return PLUGIN_CONTINUE;
- }
- RandomCT( )
- {
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement