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Nov 27th, 2017
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  1. adq_fCorpseDebrisFpsTreshold = 180;
  2. adq_fParticlesFpsTreshold = 195;
  3. adq_fRagdollFpsTreshold = 195; _(version="2")
  4. ats_bAutoCreateBugs = 0;
  5. ats_bShowAssetTaskInfoInInfoTips = 1;
  6. ats_bVerifyAssetTaskBugs = 0;
  7. ats_iTasksFilter = 4;
  8. bmk_bBenchmarkDemos = 0;
  9. bmk_bOnScreenReport = 1;
  10. bot_bAllowDeath = 0;
  11. bot_bAllowSprinting = 1;
  12. bot_bExtensiveTestReporting = 0;
  13. bot_bGodMode = 0;
  14. bot_bIgnoreEnemies = 0;
  15. bot_bIgnoreSecrets = 0;
  16. bot_bInfiniteAmmo = 0;
  17. bot_bShowName = 1;
  18. bot_bSkipTerminalsAndMessages = 0;
  19. bot_bTouchScreenAiming = 0;
  20. bot_ctSpectatedNPCs = 1;
  21. bot_ctVRRoundRetries = 10;
  22. bot_fThreatAngleAdd = 1.1; _(version="1")
  23. bot_fThreatAngleMulti = 10; _(version="3")
  24. bot_fThreatDistanceMulti = 0.5; _(version="1")
  25. bot_iLogActivity = 0;
  26. bot_iRecordPlayerActions = 0;
  27. bot_iSpectatedNPCsBottomWindowOffset = 100;
  28. bot_iSpectatedNPCsWindowWidth = 533;
  29. bot_iStopBotOnErrors = 0;
  30. ccn_fLineFadeTime = 2; _(version="1")
  31. ccn_fLineLifeTime = 10; _(version="2")
  32. ccn_fTextStretch = 0.7;
  33. ccn_iLastLines = 8; _(version="1")
  34. ccn_iMaxChatConsoleMessages = 50;
  35. cht_bEnableCheats = 0;
  36. cht_bUnlockMentalMode = 0;
  37. ckey_fBrightness = 0;
  38. ckey_fContrast = 0;
  39. ckey_fGamma = 0;
  40. ckey_ulKeyColor = 65280;
  41. ckey_ulKeyColorSpillReduction = 104;
  42. ckey_ulOpacity = 100;
  43. ckey_ulSimilarity = 20;
  44. ckey_ulSmoothness = 47;
  45. cld_iMaxThreads = 0; _(version="3")
  46. cli_iMaxBPS = 1000000; _(version="4")
  47. cli_iMaxOutBPS = 786432; _(version="3")
  48. cmp_bLowQuality = 0;
  49. cmp_iBaseMip = 0;
  50. cmp_pixMaxSize = 4096; _(version="2")
  51. cmt_bUseSSL = 1;
  52. cmt_strBugzillaServer = "";
  53. cmt_strUserName = "";
  54. con_fHeightRatio = 0.333;
  55. con_fLastLinesFadeTime = 2;
  56. con_fLastLinesStayTime = 5;
  57. con_iLastLines = 0;
  58. con_strLastLinesFilter = "Info|Warning|Error|Fatal|ScriptDbg"; _(version="1")
  59. con_strMainFilter = "Info|Log|Warning|Error|Fatal|Fatal|ScriptDbg"; _(version="1")
  60. crm_bAllowRendering = 1;
  61. crm_bOcclusionCulling = 1;
  62. crm_bRenderFarCrumbs = 1;
  63. crm_fDensityBias = 1.05;
  64. crm_fDistanceBias = 1.05;
  65. crm_fMaxCachingTime = 1;
  66. crm_iCastShadows = 2;
  67. crm_iMaxAllowedLayers = 4;
  68. ctd_fTypingMultiplier = 1;
  69. cwp_fIdleVibrationStrength = 0.8;
  70. d3d_bAllow11_1 = 1;
  71. d3d_bAlternateConstantBuffers = 1;
  72. d3d_bAlternateDynamicBuffers = 0;
  73. d3d_bAmdAGS = 1; _(version="2")
  74. d3d_bAsyncPipelinesCreation = 1;
  75. d3d_bCompressCachedPipelines = 1;
  76. d3d_bDisablePipelineCaching = 0;
  77. d3d_bForcePixelProgramPartialPrecision = 0;
  78. d3d_bLiquidVR = 1; _(version="2")
  79. d3d_bMultiThreadedDevice = 1; _(version="2")
  80. d3d_bOptimizeShaders = 1;
  81. d3d_bUseExternalAllocator = 1;
  82. d3d_bVRWorksSLI = 1;
  83. d3d_bVRWorksSPS = 1; _(version="2")
  84. d3d_bWaitFenceViaEvent = 1;
  85. d3d_bWaitOcclusionResult = 1;
  86. d3d_iConstantsBufferSize = 128;
  87. d3d_iConstantsBufferUpdateMethod = 2;
  88. d3d_iDynamicBuffersUpdateMethod = 2;
  89. d3d_iOcclusionFramesDelay = 1;
  90. d3d_iRenderingDevice = 0;
  91. d3d_iShaderFlowControl = 0;
  92. d3d_iUseCopyQueue = 1;
  93. d3d_iUseExtendedConstantBuffers = 1;
  94. dbg_bShowFreeMemory = 0;
  95. dcl_bAutoRemoveCounterLimitedDecals = 1;
  96. dcl_bAutoRemoveGeometryLimitedDecals = 1;
  97. dcl_bAutoRemoveTimeLimitedDecals = 1;
  98. dcl_ctMaxNewTrianglesPerFrame = 4096;
  99. dcl_ctMaxTrianglesPerGroup = 8192; _(version="2")
  100. dcl_iDynamicDecalAddingPerFrameLimitMilliseconds = 5;
  101. dcl_iDynamicUpdateLevel = 0;
  102. dsd_bAllowEmulation = 1;
  103. dsd_iSoftwareProcessing = 0;
  104. edt_bKeepTextureContent = 0;
  105. efx_bAmbientOcclusion = 1;
  106. efx_bAutoExposure = 1;
  107. efx_bChannelOffset = 1;
  108. efx_bDepthOfField = 1; _(version="2")
  109. efx_bExpandOcclusionEdges = 1;
  110. efx_bFastBloomBlur = 1;
  111. efx_bFastBlur = 1;
  112. efx_bFixOcclusionEdges = 1;
  113. efx_bGaussianBlur = 1; _(version="2")
  114. efx_bLightStreaks = 1;
  115. efx_bMotionBlur = 1; _(version="2")
  116. efx_bOptimizeDoF = 1;
  117. efx_bRealsRGB = 1;
  118. efx_bSharpStreaks = 1;
  119. efx_fBlurPrecision = 0.0001; _(version="2")
  120. efx_fDesiredLuminance = 0.18;
  121. efx_fFixedEV = 0; _(version="2")
  122. efx_fOcclusionDepthOffset = 15; _(version="2")
  123. efx_fOcclusionDithering = 1;
  124. efx_fOcclusionFallOff = 0.25;
  125. efx_fOcclusionRadius = 0.2;
  126. efx_fOcclusionRadiusMaxStretch = 100;
  127. efx_fOcclusionRadiusMaxStretchDistance = 1000;
  128. efx_fOcclusionRadiusMinStretchDistance = 1;
  129. efx_fOcclusionRadiusWeaponStretch = 0.01; _(version="2")
  130. efx_fStreaksDithering = 0;
  131. efx_iBloom = 5;
  132. efx_iDownsampleQuality = 2;
  133. efx_iLensFlareQuality = 1;
  134. efx_iMaxRippleSources = 20; _(version="2")
  135. efx_iOcclusionBlur = 0;
  136. efx_iOcclusionPrecision = 2;
  137. efx_iOcclusionQuality = 3;
  138. efx_iStreaksQuality = 3;
  139. fnt_bFontKerning = 1;
  140. fnt_bFontMips = 1;
  141. fnt_bGlyphCachingPass = 1;
  142. fnt_bTrilinearFontFiltering = 1;
  143. fnt_ctGlyphOutlinePoolSize = 100;
  144. fnt_fOutlineStrength = 2; _(version="2")
  145. fnt_iOutlineQuality = 2; _(version="2")
  146. fnt_pixGlyphMapRegionSize = 256; _(version="3")
  147. fnt_pixGlyphMapSize = 1024; _(version="3")
  148. fnt_pixGlyphMapUploadSize = 128; _(version="3")
  149. fnt_pixGlyphMaxSize = 50; _(version="3")
  150. fxd_bAllowFillRateControl = 1;
  151. fxd_bAutoAdaptiveQuality = 1;
  152. fxd_ctMaxActiveEffects = 50;
  153. fxd_ctMaxFadingEffects = 50;
  154. fxd_fDesiredFrameTime = 5.1;
  155. fxd_fEffectFadeOutTime = 0.5;
  156. gam_bAllowArmorItems = 1;
  157. gam_bAllowHealthItems = 1;
  158. gam_bAllowJoinInProgress = 0;
  159. gam_bAllowPowerupItems = 1;
  160. gam_bAllowSeriousBombItems = 1;
  161. gam_bAmmoStays = 1;
  162. gam_bArmorStays = 1;
  163. gam_bAutoCycleMaps = 0;
  164. gam_bCustomizedDifficulty = 0;
  165. gam_bExtraMPEnemies = 1;
  166. gam_bFlatFriendlyMode = 1;
  167. gam_bForceVRTrackpadLocomotion = 0;
  168. gam_bFriendlyFire = 0;
  169. gam_bHealthStays = 1;
  170. gam_bInfiniteAmmo = 0;
  171. gam_bPowerupsStay = 1;
  172. gam_bRankedMatch = 0;
  173. gam_bRespawnCreditsPerPlayer = 0;
  174. gam_bRespawnInPlace = 1;
  175. gam_bVRFriendlyMode = 0;
  176. gam_bWeaponsStay = 1;
  177. gam_ctFragsLimit = 20;
  178. gam_ctGoalsLimit = 10;
  179. gam_ctMaxPlayers = 1;
  180. gam_ctMinPlayers = 1;
  181. gam_ctPrivateSlots = 0;
  182. gam_ctRoundLimit = 10;
  183. gam_ctTimeLimit = 10;
  184. gam_gdDifficulty = 3;
  185. gam_iExtraEnemyDamagePerPlayer = 0;
  186. gam_iExtraEnemyStrength = 0;
  187. gam_iExtraEnemyStrengthPerPlayer = 0;
  188. gam_iInvulnerableAfterSpawning = 0;
  189. gam_iRespawnCredits = -1;
  190. gfx_bAllowDiscards = 1;
  191. gfx_bAllowMonitorSelection = 0;
  192. gfx_bAutoConfigureExtraWideScreen = 1; _(version="2")
  193. gfx_bAutoUploadGeometry = 1;
  194. gfx_bBatchLimitIndexed = 1;
  195. gfx_bFloatZBuffer = 1;
  196. gfx_bForceSyncPipelineStateCreation = 0;
  197. gfx_bFullScreen = 1;
  198. gfx_bHDROutput = 0;
  199. gfx_bInvertZBuffer = 1;
  200. gfx_bLastGoodFullScreen = 0;
  201. gfx_bLocalPacketReplay = 0;
  202. gfx_bMaximized = 0;
  203. gfx_bPrecreateShaders = 1; _(version="2")
  204. gfx_bReportCanvasManagement = 0;
  205. gfx_bScreenShotAlpha = 0;
  206. gfx_bSimulatedFullScreen = 0;
  207. gfx_fAspectRatio = 0;
  208. gfx_fBlueBias = 1;
  209. gfx_fBrightness = 0;
  210. gfx_fContrast = 1.1;
  211. gfx_fFreeOcclusionTime = 60;
  212. gfx_fGammaCorrection = 0.75;
  213. gfx_fGreenBias = 1;
  214. gfx_fRedBias = 1;
  215. gfx_fSafeAreaPosX = 0.5;
  216. gfx_fSafeAreaPosY = 0.5;
  217. gfx_fSafeAreaSDX = 0.85;
  218. gfx_fSafeAreaSDY = 0.85;
  219. gfx_fSafeAreaX = 1;
  220. gfx_fSafeAreaY = 1;
  221. gfx_fSaturation = 0;
  222. gfx_fSplitDepthDivisor = 2048;
  223. gfx_fSplitDepthExponent = 4;
  224. gfx_iAllowPreClears = 1;
  225. gfx_iAntiAliasingSamples = 2;
  226. gfx_iCommandBufferSize = 8192; _(version="3")
  227. gfx_iCommonVertexBuffers = 8;
  228. gfx_iCommonVertexBufferSize = 8192;
  229. gfx_iDebugPreClears = 1;
  230. gfx_iDelayReleaseDuration = 1;
  231. gfx_iExtraBackBuffers = 1;
  232. gfx_iFinish = 0; _(version="2")
  233. gfx_iFullscreenMonitor = 0;
  234. gfx_iFXAA = 4; _(version="2")
  235. gfx_iMaxCreatedShadersPerFrame = 1024;
  236. gfx_iMaxFPSActive = 200; _(version="2")
  237. gfx_iMaxFPSInactive = 20;
  238. gfx_iMaxQueryIterations = 999999;
  239. gfx_iOutputLevels = 256;
  240. gfx_iRefreshRate = 0;
  241. gfx_iRelaxedOcclusionTest = 0;
  242. gfx_iScreenShotFormat = 3; _(version="2")
  243. gfx_iScreenShotJpgQuality = 90; _(version="2")
  244. gfx_iScreenShotPngCompression = 3;
  245. gfx_iTransparencyAntiAliasing = 2;
  246. gfx_iVRScreenShotView = 0;
  247. gfx_iWaitVSyncs = 0;
  248. gfx_pixLastGoodResHeight = 1080;
  249. gfx_pixLastGoodResWidth = 1920;
  250. gfx_pixLastGoodWinHeight = 1080;
  251. gfx_pixLastGoodWinWidth = 1920;
  252. gfx_pixResHeight = 1080;
  253. gfx_pixResWidth = 1920;
  254. gfx_pixWinHeight = 1080;
  255. gfx_pixWinPosX = 0;
  256. gfx_pixWinPosXMaximized = 0;
  257. gfx_pixWinPosY = 0;
  258. gfx_pixWinPosYMaximized = 0;
  259. gfx_pixWinWidth = 1920;
  260. gfx_strAPI = "Direct3D11";
  261. gst_iStatsUploadType = 0; _(version="3")
  262. gt_strGameTitle = "";
  263. hud_bAllowBatching = 1; _(version="2")
  264. hud_bAnimateRodSelection = 1; _(version="1")
  265. hud_bFixedCrosshair = 0; _(version="3")
  266. hud_bFullScreenClock = 1;
  267. hud_bShowAnalyze = 1;
  268. hud_bShowCheats = 1;
  269. hud_bShowClock = 0;
  270. hud_bShowCoords = 0;
  271. hud_bShowCrosshair = 1;
  272. hud_bShowGfxAPI = 0;
  273. hud_bShowHudInfo = 1;
  274. hud_bShowLevelName = 0;
  275. hud_bShowPause = 1; _(version="2")
  276. hud_bShowPing = 0;
  277. hud_bShowRenderingResolution = 0;
  278. hud_bShowShortPlayerList = 1;
  279. hud_bShowTerminalUI = 1;
  280. hud_bShowTime = 0;
  281. hud_fCustomHudScale = 1; _(version="3")
  282. hud_fNetricsaHUDSpeed = 10;
  283. hud_fShortPlayerListScale = 1;
  284. hud_fStereoDepth = 1;
  285. hud_fVotingInfoScale = 1; _(version="2")
  286. hud_iShowBandwidth = 0;
  287. inp_bDebugTouchEvents = 0;
  288. inp_bDisableGamepads = 0;
  289. inp_bDisableWinMMGamepads = 0;
  290. inp_bInvertTouchLook = 0; _(version="2")
  291. inp_bInvertTouchMove = 0; _(version="3")
  292. inp_bRawInput = 1; _(version="2")
  293. inp_bTouchGamepadControls = 0;
  294. inp_bTouchLookInertia = 1;
  295. inp_bTouchMoveInertia = 1;
  296. inp_bTouchSmoothing = 0;
  297. inp_fAutoMoveGoalThreshold = 1;
  298. inp_fDesiredHorizonPitch = -8;
  299. inp_fGamepadDetectionTime = 5;
  300. inp_fGuidedJumpTapRadius = 0.5;
  301. inp_fLookMinPitchRatio = 0.30000002;
  302. inp_fTouchGamepadDeadzone = 0.1;
  303. inp_fTouchLookInertiaCutoff = 200;
  304. inp_fTouchLookSensitivity = 1; _(version="2")
  305. inp_fTouchLookVelocityDamping = 2;
  306. inp_fTouchMoveInertiaCutoff = 0.2;
  307. inp_fTouchMoveSensitivityX = 2;
  308. inp_fTouchMoveSensitivityZ = 5;
  309. inp_fTouchMoveVelocityDamping = 5;
  310. lfx_bEnabled = 0;
  311. lfx_colDamage = -65536;
  312. lfx_colHealthMax = -16711936;
  313. lfx_colHealthMed = -256;
  314. lfx_colHealthMin = -65536;
  315. lfx_colMenu = -32768;
  316. lfx_colPlayerDead = -65536;
  317. lg_bAutoStart = 1;
  318. lg_bEnableLCD = 1; _(version="1")
  319. lg_ulUpdatesPerSec = 2;
  320. lmp_bLowQuality = 0;
  321. lmp_iBaseMip = 0;
  322. mdl_bHardwareSkinning = 1;
  323. mdl_bMorphedShadows = 0;
  324. mdl_ctMaxCachedModels = 256;
  325. mem_iOptimizeCopy = 8;
  326. men_bAllowGlowing = 1; _(version="2")
  327. men_bConsoleButton = 0;
  328. men_bDetectVideoChange = 0; _(version="2")
  329. men_bDontWaitForConfirmations = 0;
  330. men_bHideNetricsaExit = 0;
  331. men_bHideNetricsaInfo = 0;
  332. men_bHideNetricsaList = 0;
  333. men_bShowActiveProfile = 0;
  334. men_bShowIntroCutscene = 0; _(version="2")
  335. men_bSplitScreenInputDeviceSharing = 0;
  336. men_bUseMenuSimulation = 1;
  337. men_ctMaxHistoryEntries = 40;
  338. men_fFlashDelay = 5;
  339. men_fFlashPeriod = 3;
  340. men_fMusicVolumeLoadingMenu = 1;
  341. men_fMusicVolumeMainMenu = 0.2; _(version="1")
  342. men_fMusicVolumeStartMenu = 1;
  343. men_fPulseFrequency = 1.3333;
  344. men_fScaleOverride = 0; _(version="3")
  345. men_fTextScrollSpeed = 30;
  346. men_fWidgetGlowStrength = 0.12;
  347. men_iMaxAllowedFPS = 66;
  348. men_iMaxGlows = 5;
  349. men_pixWidgetGlowRadius = 6; _(version="3")
  350. mgr_fTextureSizeMultiplier = 2;
  351. mgr_slMaxBatchTextureSize = 1024;
  352. mgr_slMaxModelTextureSize = 1024;
  353. nav_bRenderOneWayVerticalLinks = 1;
  354. nav_bRenderVerticalLinks = 1;
  355. nav_fRenderAlpha = 0.7; _(version="2")
  356. net_bClientsMayPause = 0;
  357. net_bEnableDynamicFlowControl = 1;
  358. net_bSubscribedItemsChecking = 1;
  359. net_fConnectionTimeout = 15;
  360. net_fProblemsTimeout = 15;
  361. net_fRenderableRelevantDistanceMultiplier = 1.3;
  362. net_strLocalHost = "";
  363. nex_iTerminalDisplayQuality = 95137856; _(version="2")
  364. nmp_bLowQuality = 0;
  365. nmp_iBaseMip = 0;
  366. nmp_pixMaxSize = 4096; _(version="2")
  367. ogl_bCompressCachedShaders = 1;
  368. ogl_bConservativeOcclusion = 1;
  369. ogl_bDisableShaderCaching = 0;
  370. ogl_bEmulateOSX = 0;
  371. ogl_bFastSRGB = 1;
  372. ogl_bPreferDiscard = 0;
  373. ogl_bStreamDynamicBuffers = 1;
  374. ogl_bUseSamplerObjects = 1;
  375. ogl_bUseSeparateShaders = 1;
  376. ogl_bUseTextureStorage = 1; _(version="2")
  377. ogl_bVSyncTearing = 1; _(version="3")
  378. ogl_bWaitOcclusionResult = 1;
  379. ogl_iFlushDynamicBuffers = 0;
  380. ogl_iUseDynamicBuffers = 0;
  381. pfx_lrmLightningRenderingMode = 0;
  382. phe_fontMagnifier = 3;
  383. phy_fPolygonCacheExpand = 0.5;
  384. phy_fPolygonCacheLimit = 5;
  385. phy_fPolygonCacheTime = 0.5;
  386. phy_iMaxSweepingThreads = 0;
  387. phy_iMaxThreads = 0; _(version="2")
  388. plr_bAllowGuidedJump = 1;
  389. plr_bAllowPlayerAutoJump = 1;
  390. plr_bDeathScreenMuffling = 0;
  391. plr_bTouchRemoteUse = 0;
  392. plr_fFOVOverride = 106;
  393. plr_fFOVRideOverride = -1;
  394. prf_bShowFPS = 0;
  395. prf_bShowFPSGraph = 0;
  396. prf_bSimulationFPSGraph = 0;
  397. prf_fFPSGraphMax = -1;
  398. prf_fFPSGraphMin = -1;
  399. prf_iShowFPSVariation = 1;
  400. prf_strFPSTicker = "---\\\\\\|||///";
  401. prf_tmGfxStallsInterval = 1;
  402. prf_tmGraphInterval = 0;
  403. prf_tmRefreshInterval = 0;
  404. prj_bAimDOF = 1;
  405. prj_bAllowGibs = 1;
  406. prj_bAutoContinuePlayedGameEpisode = 0;
  407. prj_bBlockCloseEvent = 0;
  408. prj_bConfirmPreviousVersionLoad = 1;
  409. prj_bDebrisCastShadow = 1; _(version="2")
  410. prj_bDisableConsolePause = 0;
  411. prj_bDisableRagdollDeaths = 0; _(version="1")
  412. prj_bEnableClientSideEffects = 1;
  413. prj_bEnableDynamicDecals = 1;
  414. prj_bGenerateChapterAutoSaveThumbnail = 0;
  415. prj_bHardwareMouseCursor = 1;
  416. prj_bIdleAutoRestart = 0;
  417. prj_bIdleAutoShutdownInstead = 0;
  418. prj_bKioskMode = 0;
  419. prj_bKioskModeSkipStartScreen = 0;
  420. prj_bRenderVRLaserSight = 1;
  421. prj_bSimpleCharacterDestructions = 0; _(version="1")
  422. prj_bStartupAutoDetection = 1;
  423. prj_bSymbolicPingDisplay = 0;
  424. prj_bVRSmoothViewY = 1;
  425. prj_ctFeetAdjustmentIKIterations = 4;
  426. prj_ctMaxCorpses = 50;
  427. prj_ctMaxDebris = 1800;
  428. prj_ctMaxFlamesPerSurface = 15; _(version="2")
  429. prj_ctMaxQuickMatchTries = 5; _(version="2")
  430. prj_ctTimeBanMinutes = 60;
  431. prj_fAllItemsDistanceFar = 300; _(version="2")
  432. prj_fAllItemsDistanceNear = 60; _(version="3")
  433. prj_fCameraDistanceFactor = 0.5;
  434. prj_fCutSceneDontSkipPeriod = 1;
  435. prj_fDebrisScreenSizeRatioCull = 0.01; _(version="2")
  436. prj_fDistanceBetweenVRPlayersOnChapter = 1;
  437. prj_fIdleAutoRestartTimer = 120;
  438. prj_fMaxFeetAdjustmentDistance = 100;
  439. prj_fMaxWaitForPeacefulAutoSaveTimeOut = 30;
  440. prj_fMinAutoSaveDeltaTime = 60;
  441. prj_fMinFlameFastLightDistance = 1;
  442. prj_fRaycastVehicleSubstepFPS = 100;
  443. prj_fVoteDuration = 60;
  444. prj_fVoteEndDelay = 3;
  445. prj_fVotePercentageToPass = 0.5;
  446. prj_fVRMovementDeadZoneRadius = 0.25;
  447. prj_fVRMovementThresholdY = 0; _(version="2")
  448. prj_fVRViewDampeningThresholdY = 0.1; _(version="1")
  449. prj_fVRWeaponAdjustB = 0;
  450. prj_fVRWeaponAdjustH = 0;
  451. prj_fVRWeaponAdjustP = 0;
  452. prj_fVRWeaponAdjustX = 0;
  453. prj_fVRWeaponAdjustY = 0;
  454. prj_fVRWeaponAdjustZ = 0;
  455. prj_iBloodAndGoreSkin = 0;
  456. prj_iBotViewType = 0;
  457. prj_iCPUSpeed = 4;
  458. prj_iFlashlightType = 3; _(version="3")
  459. prj_iGPUMemory = 4;
  460. prj_iGPUSpeed = 4;
  461. prj_iWorldCacheMode = 4; _(version="5")
  462. prj_smSubtitleMode_copy = 2;
  463. prj_strDisabledCompatibilityCheckMessages = "";
  464. prj_strDisabledVoteTypes = "";
  465. prj_strElohimVoice = "";
  466. prj_strGfxUserInfoDate = "";
  467. prj_strGraphicCardName = "";
  468. prj_strKioskModeStartEpisodeOverride = "";
  469. prj_strLastAutoDetectSetup = "sys_bUserSpaceGPU=false,vr_bSteamVRForceInterleavedReprojection=false,sys_iCPUMHz=4007,gfx_iShaderModelVersion=50,sys_strPlatform=Win64,sys_iGPUVendorID=4318,gfx_ulVideoMemoryMB=8086,gfx_ctConcurrentGPUs=1,sys_strCPUVendor=GenuineIntel,gfx_ulFreeTextureMemoryMB=24439,vr_iUsingSinglePassStereo=0,sys_iCPUFamily=6,gfx_iRelaxedOcclusionTest=0,gfx_bTileBasedGPU=false,sys_iGPUDeviceID=7040,sys_slRAMPhysMB=32706,sys_b32bitOS=0,";
  470. prj_strLastCompatibilityCheckSetup = "";
  471. prj_strMapList = "";
  472. prj_strMultiplayerSessionName = ""; _(version="2")
  473. prj_strPlayedGameEpisode = "";
  474. prj_strTalosPlayerModel = "";
  475. prt_bSmoothTextureAnimation = 1;
  476. prt_fDampingFactor = 0.5;
  477. ptt_strDefault = "1aca91cb55d48e3da3d729c79cd852e6e2486dd1f3f601bd91c9f1dbd13f8f1e";
  478. ptt_strDemo = "bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf";
  479. ptt_strUnrestricted = "bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf";
  480. rcon_slMaxBufferSize = 131072;
  481. rcts_bDebugNegotiations = 0;
  482. rcts_bLocalMode = 0; _(version="3")
  483. rcts_strAcceptFilter = "127.0.0.1; <IP>/24";
  484. rcts_strAdminPassword = "*";
  485. rcts_strWelcomeNote = "RCon telnet server";
  486. ren_bAllowMainThreadRecording = 1;
  487. ren_bAmbientShadows = 0;
  488. ren_bAntiAliasedMirrors = 1;
  489. ren_bDynamicFastLights = 1;
  490. ren_bEffectsOcclusion = 1;
  491. ren_bFixFastLightsEdges = 1;
  492. ren_bForceOcclusionHullsTest = 0;
  493. ren_bGeometryInstancing = 1;
  494. ren_bHeatShimmer = 1;
  495. ren_bInstancedOcclusion = 1;
  496. ren_bLightsOcclusion = 1;
  497. ren_bMaterialSort = 1; _(version="2")
  498. ren_bMirrorFastLights = 1; _(version="2")
  499. ren_bMirrorReflections = 1; _(version="2")
  500. ren_bModelGrouping = 1;
  501. ren_bMultiThreadedRendering = 1; _(version="4")
  502. ren_bOcclusionCulling = 1;
  503. ren_bPrebakedDynamicLights = 0; _(version="2")
  504. ren_bPrecacheRenderingStates = 1;
  505. ren_bSaltMaterialForSort = 1; _(version="2")
  506. ren_bShowComments = 0; _(version="3")
  507. ren_bUseDissolvingTexture = 1;
  508. ren_bWeaponIsOccluder = 1;
  509. ren_fCullDistanceBias = 0.5;
  510. ren_fFarClipPlaneDistance = 2.00000E+005; _(version="2")
  511. ren_fLODBias = 0.5;
  512. ren_fMax3DRenderingMPix = 0;
  513. ren_fMirrorBias = 4;
  514. ren_fMirrorQuality = 0.5; _(version="3")
  515. ren_fNearClipPlaneDistance = 0.01;
  516. ren_fOcclusionSizeTreshold = 0.5;
  517. ren_fRenderingPixelRatio = 1;
  518. ren_fRenderingSizeRatio = 1;
  519. ren_fWireDistanceCullingBias = 1;
  520. ren_iCutFrustumOcclusion = 2;
  521. ren_iFastLightsInvZ = 1;
  522. ren_iMaxThreads = 3; _(version="2")
  523. ren_iMirrorLevelBias = 0;
  524. ren_iRescalingFilter = 4;
  525. ren_iTransparencySorting = 1;
  526. ren_iWiresCastShadows = 2;
  527. res_bStreamingShowDebug = 0;
  528. res_fBigResourcesLimit = -1;
  529. res_iUnloadResourcesAfterFrames = 0;
  530. scr_strCustomCfg = "Scripts/CustomCfg.lua";
  531. ser_iMaxClientBPS = 786432; _(version="2")
  532. ser_strBanList = "";
  533. sfx_bAllowEAX = 1;
  534. sfx_bLowSampleRate = 0;
  535. sfx_bSoftwareMixer = 1; _(version="4")
  536. sfx_bUseCompressor = 1;
  537. sfx_bUseReverb = 1;
  538. sfx_ctSoundMixerOutputStepPackets = 4;
  539. sfx_ctSoundMixerOutputSteps = 3;
  540. sfx_fCompressorAttackTime = 2;
  541. sfx_fCompressorHighRatio = 20;
  542. sfx_fCompressorHighThreshold = 0.7;
  543. sfx_fCompressorLookAheadTime = 5;
  544. sfx_fCompressorLowRatio = 2.5;
  545. sfx_fCompressorLowReleaseTime = 5000;
  546. sfx_fCompressorLowThreshold = 0.2;
  547. sfx_fCompressorReleaseTime = 500;
  548. sfx_fCompressorRMSLength = 0.5;
  549. sfx_fDopplerEffectBias = 2;
  550. sfx_fMasterVolume = 0.03; _(version="3")
  551. sfx_fMaxTotalVolume = 3; _(version="3")
  552. sfx_fMixingTimeFactor = 0.1; _(version="2")
  553. sfx_fSoundMixerReverbGain = 1;
  554. sfx_fSoundMixerThreadInterval = 0.02;
  555. sfx_iMaxActiveSounds = 50;
  556. sfx_iStreamingBufferSize = 352; _(version="2")
  557. sfx_strAPI = "XAudio2 2.8";
  558. sfx_strAudioDevice = "default";
  559. sha_bAllowRefractions = 1;
  560. sha_bAllowZoomBlurring = 1;
  561. sha_bCreateAllVariations = 1; _(version="2")
  562. sha_bFastVolumeticShader = 1;
  563. sha_bNoProgressBar = 0; _(version="3")
  564. sha_bShadowFiltering = 1;
  565. sha_bShadowTrilinearDithering = 0;
  566. sha_fBumpsDistanceBias = 4;
  567. sha_fCascadeChoiceBias = 0.01;
  568. sha_fFilledHighlightingDistance = 50; _(version="2")
  569. sha_fParallaxDistanceBias = 4;
  570. sha_fShadowDarkness = 1; _(version="2")
  571. sha_fShadowDithering = 0;
  572. sha_fShadowSmoothness = 1; _(version="2")
  573. sha_fShadowTrilinearSpan = 1;
  574. sha_iAllowTreeSwaying = 2; _(version="2")
  575. sha_iMaxShockwaves = 20;
  576. sha_iParallaxMappingMethod = 3;
  577. sha_iParallaxMappingQuality = 3;
  578. sha_iShadowThickness = 1; _(version="2")
  579. sha_iZoomBlurMip = 0;
  580. sha_iZoomBlurQuality = 4;
  581. shb_bAllowAnisotropy = 0;
  582. shb_bForceBilinearFiltering = 0;
  583. shb_bGeometryInstancing = 1;
  584. shb_bOcclusionCulling = 1;
  585. shb_bSoftShadows = 1;
  586. shb_fCascadedStepFactor = 3;
  587. shb_fNearShadowDistance = 10;
  588. shb_fOcclusionSizeTreshold = 15;
  589. shb_fShadowDepthScaleDistant = 0.0010000002; _(version="3")
  590. shb_fShadowDepthScaleOmni = 0.015; _(version="3")
  591. shb_fShadowDepthScaleSpot = 0.0010000002; _(version="3")
  592. shb_iShadowFormat = 0;
  593. shb_iShadowSlopeBias = 2; _(version="2")
  594. shb_pixMaxShadowSize = 4096; _(version="2")
  595. shb_pixShadowDensity = 128; _(version="2")
  596. sim_bAutoDecreaseQuality = 1;
  597. sim_bAutoPause = 1;
  598. sim_bBlockingWorldPreparing = 0;
  599. sim_bFinalizeOutEntitiesInEditor = 1; _(version="2")
  600. sim_bPrecacheStreamingResources = 1;
  601. sim_fRealTimeFactorStep = -1;
  602. sim_fWorldPrecachingStreamingLoadingDoneThreshold = 1; _(version="2")
  603. sim_iFixMicroStuttering = 2;
  604. snd_fDistanceAttenuationPower = 2; _(version="2")
  605. snd_fEffectsVolume = 1; _(version="3")
  606. snd_fMovieVolume = 0.7; _(version="3")
  607. snd_fMusicVolume = 0; _(version="3")
  608. snd_fVoiceCommVolume = 1;
  609. snd_fVoiceoverVolume = 1;
  610. str_strForcedLocale = "";
  611. str_strForcedVoiceLocale = "";
  612. str_strGenvAutoLocale = "enu";
  613. sys_strLastReviewRequestDate = "";
  614. tex_bAllowDownload = 1;
  615. tex_bAutoUploading = 1;
  616. tex_bLowQuality = 0;
  617. tex_bNoProgressBar = 0;
  618. tex_bReloadDefragsVRAM = 1;
  619. tex_fLODBias = -1;
  620. tex_iAnisotropy = 16; _(version="2")
  621. tex_iBaseMip = 0;
  622. tex_iFiltering = 22; _(version="2")
  623. tex_iSquishCompressionQuality = 4;
  624. tex_pixMaxNonStreamingHDRCubeMapSize = -1; _(version="2")
  625. tex_pixMaxSize = 4096;
  626. thr_bBusyWaitingWorkers = 0;
  627. thr_iAffinityStrictness = 0; _(version="5")
  628. thr_iCoreOffset = 0;
  629. thr_iMaxWorkerThreads = 0;
  630. thr_iOverrideNumberOfCPUs = -1;
  631. thr_iOverrideSupportThreadCores = -1;
  632. thr_iOverrideWorkerCoresSharing = -1;
  633. thr_iOverrideWorkerThreadCores = -1;
  634. tim_bLogTimerOffsets = 0;
  635. tobii_bAimAtGazeOn = 1;
  636. tobii_bCleanUIOn = 1;
  637. tobii_bDynamicLightOn = 1;
  638. tobii_bExtendedViewOn = 1;
  639. tobii_bEyeTrackingOn = 1;
  640. tobii_bFlashlightControlOn = 1;
  641. tobii_bInteractAtGazeOn = 1;
  642. tobii_fCleanUIOpacity = 0.2;
  643. tobii_fExtendedViewGazeAngle = 0.5;
  644. tobii_fExtendedViewHeadSpeed = 0.5;
  645. tobii_fExtendedViewResponsiveness = 0.5;
  646. vidc_strDisabledVideoCaptureDevices = "MMP SDK;Elgato Helper Device (unavailable);HTC VIVE"; _(version="3")
  647. vis_iScannerPolyFilter = -1;
  648. vlk_bAllowPreciseOcclusion = 1;
  649. vlk_bAlternateBufferUpload = 0;
  650. vlk_bAsyncPipelinesCreation = 0;
  651. vlk_bBatchQueryResets = 1;
  652. vlk_bBatchQueryResults = 1;
  653. vlk_bCompressCachedPipelines = 1;
  654. vlk_bDisablePipelineCaching = 0;
  655. vlk_bMultiThreadedDevice = 1;
  656. vlk_bOutputCompiledShader = 0;
  657. vlk_bUseDedicatedAlloc = 1;
  658. vlk_bVSyncTearing = 1;
  659. vlk_bWaitOcclusionResult = 0;
  660. vlk_iAllowValidation = 1;
  661. vlk_iConstantsBufferSize = 128;
  662. vlk_iConstantsBufferUpdateMethod = 3;
  663. vlk_iDirectAllocThreshold = 1024;
  664. vlk_iDynamicBuffersUpdateMethod = 3;
  665. vlk_iEmulateAlphaTest = 1;
  666. vlk_iOcclusionFramesDelay = 1; _(version="3")
  667. vlk_iOutputErrorShader = 1;
  668. vlk_iRemapShaders = 1;
  669. vlk_iRenderingDevice = 0;
  670. vlk_iUseTransferQueue = 1;
  671. vo_bMicBoost = 1;
  672. vo_bUsingPushToTalk = 1;
  673. vo_bVoiceEnabled = 1;
  674. vo_fMicSensitivity = 0; _(version="3")
  675. vo_fVoiceReceiveVolume = 1;
  676. vo_fVoiceTransmitVolume = 1;
  677. vr_bAllowMovementOnRotationController = 1;
  678. vr_bDisableCinemaWorld = 0;
  679. vr_bEmulatedVRControllers = 0;
  680. vr_bEnableComfortLocomotion = 1; _(version="2")
  681. vr_bEnableGPUAffinity = 1;
  682. vr_bEnableOmniMovement = 0;
  683. vr_bFixedMixedRealityCamera = 0;
  684. vr_bForceImmersiveMode = 0;
  685. vr_bMixedRealityVideoCapturePortraitMode = 0;
  686. vr_bRenderFirstPersonInMixedReality = 0;
  687. vr_bShowFPS = 1;
  688. vr_bSinglePrepareRendering = 1; _(version="3")
  689. vr_bSkipLeftEyeRender = 0;
  690. vr_bSkipMixedRealityLaserSightRendering = 1; _(version="2")
  691. vr_bSkipMixedRealityWeaponRendering = 0;
  692. vr_bSkipRightEyeRender = 0;
  693. vr_bSteamVRDisableAlwaysOnReprojection = 1;
  694. vr_bSteamVRForceInterleavedReprojection = 0;
  695. vr_bSteamVRSwapGripTrigger = 0;
  696. vr_bVRControllerExclusiveInput = 0;
  697. vr_bVRIdleDetectionDebug = 0;
  698. vr_fCanvasHeight = -0.55;
  699. vr_fComfortLocomotionFadeDuration = 0.2;
  700. vr_fComfortLocomotionMaskDistance = 1.5;
  701. vr_fComfortLocomotionMaskGradientExponent = 4; _(version="2")
  702. vr_fComfortLocomotionMaskRadius = 0.25; _(version="2")
  703. vr_fComfortLocomotionMaskXOffset = 0;
  704. vr_fContinuousMovementDeadzone = 0.2;
  705. vr_fCutsceneFadeTimes = 0.30000002;
  706. vr_fDesiredVRHeadHeight = -1;
  707. vr_fEmulatedAllowedPlayerEyeHeightOffset = 0;
  708. vr_fEmulatedPlayerEyeHeight = 1.7;
  709. vr_fFirstPersonInMixedRealityAspectRatio = 1.3333334;
  710. vr_fFirstPersonInMixedRealitySizeRatio = 0.30000002;
  711. vr_fForceVideoFPS = -1;
  712. vr_fMenuMovementSpeed = 0.1;
  713. vr_fMixedRealityCameraAspectRatio = 1.7777778;
  714. vr_fMixedRealityCameraFarClipPlaneDistance = 10000;
  715. vr_fMixedRealityCameraNearClipPlaneDistance = 0.1;
  716. vr_fMixedRealityCameraOffset_Banking = 0;
  717. vr_fMixedRealityCameraOffset_Heading = 0;
  718. vr_fMixedRealityCameraOffset_Pitch = 0;
  719. vr_fMixedRealityCameraOffset_X = 0;
  720. vr_fMixedRealityCameraOffset_Y = 0;
  721. vr_fMixedRealityCameraOffset_Z = 0;
  722. vr_fMixedRealityCameraVerticalFOV = 90;
  723. vr_fMixedRealityControllerPredictionTimeOffset = -0.07; _(version="2")
  724. vr_fMixedRealityPlayerImposterBrightness = 0.5;
  725. vr_fMixedRealityPlayerImposterHeight = 2.3;
  726. vr_fMixedRealityPlayerImposterWidth = 1.8;
  727. vr_fMixedRealityRealCameraVerticalFOV = 90;
  728. vr_fOculusEyeLevelOriginHeightAdjustment = 1;
  729. vr_fOculusVibrationCoef = 0.30000002;
  730. vr_fOmniRingCalibrationAngleOffset = 0;
  731. vr_fRenderingPixelRatio = 1;
  732. vr_fRotationAngle = 45;
  733. vr_fRotationFrequency = 2;
  734. vr_fRotationSensitivity = 0.5;
  735. vr_fScreenRenderZoomFactor = 1.25;
  736. vr_fSteamVRPitchAdjustment = 0; _(version="2")
  737. vr_fStrafeThreshold = 0.5;
  738. vr_fTeleportFadeTime = 0.1;
  739. vr_fVRControllerIdleRotationPositionInsensibility = 10;
  740. vr_fVRControllerIdleTime = 1;
  741. vr_fVRIdleDistanceThreshold = 0.01; _(version="3")
  742. vr_fVRIdleTestSamplingTime = 0.02;
  743. vr_fVRMinStopIdleDistance = 0.5; _(version="3")
  744. vr_fVROffsetFromHandsX = 0;
  745. vr_fVROffsetFromHandsY = 0;
  746. vr_fVROffsetFromHandsZ = 0;
  747. vr_fVRWeaponPitchAdjustment = 0;
  748. vr_fWeaponSelectionDepthDistanceFromHead = 0.64999996;
  749. vr_fWeaponSelectionHeightDistanceFromHead = 0.4;
  750. vr_fWeaponSelectionStretchOverride = -1; _(version="1")
  751. vr_iDisplayEyeOnScreen = 1;
  752. vr_iEnableMixedRealityControllerPredictionTimeOffset = 2; _(version="2")
  753. vr_iFirstPersonInMixedRealityCorner = 0;
  754. vr_iForceVideoColorMatrix = -1;
  755. vr_iForceVideoFormat = -1;
  756. vr_iForceVideoHeight = -1;
  757. vr_iForceVideoStride = -1;
  758. vr_iForceVideoUpsideDown = -1;
  759. vr_iForceVideoWidth = -1;
  760. vr_iMixedRealityCameraVerticalRenderingResolution = -1; _(version="2")
  761. vr_iMixedRealityVideoCaptureAPI = 0;
  762. vr_iMixedRealityVideoCaptureDeviceIndex = 0;
  763. vr_iMixedRealityVideoCaptureFormatIndex = -1;
  764. vr_iOculusTrackingOrigin = 0;
  765. vr_iRotationController = 2;
  766. vr_iRotationMethod = 0;
  767. vr_iSteamVRPostPresentHandoffCallTime = 4;
  768. vr_iSteamVRWaitGetPosesCallTime = 0;
  769. vr_strAPI = "Emulated";
  770. vr_strForceAux0ControllerSN = "";
  771. vr_strForceLeftHandControllerSN = "";
  772. vr_strForceRightHandControllerSN = "";
  773. vr_strWeaponEffectsSkippedInMidedRealityView = "";
  774. vr_vMixedRealityPlayerImposterOffset.x = 0;
  775. vr_vMixedRealityPlayerImposterOffset.y = 0;
  776. vr_vMixedRealityPlayerImposterOffset.z = 0;
  777. vr_vwsslWeaponSelectionLocation = 0; _(version="2")
  778. vsl_fGlobalVibrationStrength = 1; _(version="2")
  779. wbs_bAutoPopulateP4Changelists = 1;
  780. wbs_bHighlightMine = 1;
  781. wbs_bLogBugzillaRequestInfo = 0;
  782. wbs_iStatusFilter = 0;
  783. wbs_strDefaultAssignee = "";
  784. wbs_strProductName = "";
  785. xad_bInstantUpdates = 0;
  786. xad_bReuseVoices = 1;
  787. xad_fStereoSeparation = 1;
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