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  1. #include <a_samp>
  2. stock LoadTextdraws()
  3. {
  4. PaintBallText[playerid] = CreatePlayerTextDraw(playerid, 1.599968, 430.080230, " ");
  5. PlayerTextDrawLetterSize(playerid, PaintBallText[playerid], 0.217200, 1.973333);
  6. PlayerTextDrawAlignment(playerid, PaintBallText[playerid], 1);
  7. PlayerTextDrawColor(playerid, PaintBallText[playerid], -1);
  8. PlayerTextDrawSetShadow(playerid, PaintBallText[playerid], 0);
  9. PlayerTextDrawSetOutline(playerid, PaintBallText[playerid], 1);
  10. PlayerTextDrawBackgroundColor(playerid, PaintBallText[playerid], 51);
  11. PlayerTextDrawFont(playerid, PaintBallText[playerid], 2);
  12. PlayerTextDrawSetProportional(playerid, PaintBallText[playerid], 1);
  13.  
  14. Fuell[playerid] = CreatePlayerTextDraw(playerid, 530.500000, 363.377807, " ");
  15. PlayerTextDrawLetterSize(playerid, Fuell[playerid], 00.246500, 1.699555);
  16. PlayerTextDrawAlignment(playerid, Fuell[playerid], 1);
  17. PlayerTextDrawColor(playerid, Fuell[playerid], -1);
  18. PlayerTextDrawSetShadow(playerid, Fuell[playerid], 0);
  19. PlayerTextDrawSetOutline(playerid, Fuell[playerid], 1);
  20. PlayerTextDrawBackgroundColor(playerid, Fuell[playerid], 255);
  21. PlayerTextDrawFont(playerid, Fuell[playerid], 2);
  22. PlayerTextDrawSetProportional(playerid, Fuell[playerid], 1);
  23.  
  24. Speedd[playerid] = CreatePlayerTextDraw(playerid, 530.500000, 340.355590, " ");
  25. PlayerTextDrawLetterSize(playerid, Speedd[playerid], 0.662999, 2.844445);
  26. PlayerTextDrawAlignment(playerid, Speedd[playerid], 1);
  27. PlayerTextDrawColor(playerid, Speedd[playerid], -1);
  28. PlayerTextDrawSetShadow(playerid, Speedd[playerid], 0);
  29. PlayerTextDrawSetOutline(playerid, Speedd[playerid], 1);
  30. PlayerTextDrawBackgroundColor(playerid, Speedd[playerid], 255);
  31. PlayerTextDrawFont(playerid, Speedd[playerid], 3);
  32. PlayerTextDrawSetProportional(playerid, Speedd[playerid], 1);
  33.  
  34. Odom[playerid] = CreatePlayerTextDraw(playerid, 532.799987, 411.786651, " ");
  35. PlayerTextDrawLetterSize(playerid, Odom[playerid], 00.246500, 1.699555);
  36. PlayerTextDrawAlignment(playerid, Odom[playerid], 1);
  37. PlayerTextDrawColor(playerid, Odom[playerid], -1);
  38. PlayerTextDrawSetShadow(playerid, Odom[playerid], 0);
  39. PlayerTextDrawSetOutline(playerid, Odom[playerid], 1);
  40. PlayerTextDrawBackgroundColor(playerid, Odom[playerid], 255);
  41. PlayerTextDrawFont(playerid, Odom[playerid], 2);
  42. PlayerTextDrawSetProportional(playerid, Odom[playerid], 1);
  43.  
  44. carlocked[playerid] = CreatePlayerTextDraw(playerid, 530.500000, 387.644531, " ");
  45. PlayerTextDrawLetterSize(playerid, carlocked[playerid], 00.246500, 1.699555);
  46. PlayerTextDrawAlignment(playerid, carlocked[playerid], 1);
  47. PlayerTextDrawColor(playerid, carlocked[playerid], -1);
  48. PlayerTextDrawSetShadow(playerid, carlocked[playerid], 0);
  49. PlayerTextDrawSetOutline(playerid, carlocked[playerid], 1);
  50. PlayerTextDrawBackgroundColor(playerid, carlocked[playerid], 255);
  51. PlayerTextDrawFont(playerid, carlocked[playerid], 2);
  52. PlayerTextDrawSetProportional(playerid, carlocked[playerid], 1);
  53.  
  54. farmbox[playerid] = CreatePlayerTextDraw(playerid, 199.599990, 185.926666, "usebox");
  55. PlayerTextDrawLetterSize(playerid, farmbox[playerid], 0.000000, 7.149999);
  56. PlayerTextDrawTextSize(playerid, farmbox[playerid], -3.599999, 0.000000);
  57. PlayerTextDrawAlignment(playerid, farmbox[playerid], 1);
  58. PlayerTextDrawColor(playerid, farmbox[playerid], 0);
  59. PlayerTextDrawUseBox(playerid, farmbox[playerid], true);
  60. PlayerTextDrawBoxColor(playerid, farmbox[playerid], 102);
  61. PlayerTextDrawSetShadow(playerid, farmbox[playerid], 0);
  62. PlayerTextDrawSetOutline(playerid, farmbox[playerid], 0);
  63. PlayerTextDrawFont(playerid, farmbox[playerid], 0);
  64.  
  65. farmjob[playerid] = CreatePlayerTextDraw(playerid, 6.399997, 183.679962, "JOB");
  66. PlayerTextDrawLetterSize(playerid, farmjob[playerid], 0.449999, 1.600000);
  67. PlayerTextDrawAlignment(playerid, farmjob[playerid], 1);
  68. PlayerTextDrawColor(playerid, farmjob[playerid], -1);
  69. PlayerTextDrawSetShadow(playerid, farmjob[playerid], 0);
  70. PlayerTextDrawSetOutline(playerid, farmjob[playerid], 1);
  71. PlayerTextDrawBackgroundColor(playerid, farmjob[playerid], 51);
  72. PlayerTextDrawFont(playerid, farmjob[playerid], 0);
  73. PlayerTextDrawSetProportional(playerid, farmjob[playerid], 1);
  74.  
  75. farmspeed[playerid] = CreatePlayerTextDraw(playerid, 3.199995, 219.519958, " ");
  76. PlayerTextDrawLetterSize(playerid, farmspeed[playerid], 0.193999, 1.555199);
  77. PlayerTextDrawAlignment(playerid, farmspeed[playerid], 1);
  78. PlayerTextDrawColor(playerid, farmspeed[playerid], -1);
  79. PlayerTextDrawSetShadow(playerid, farmspeed[playerid], 0);
  80. PlayerTextDrawSetOutline(playerid, farmspeed[playerid], 1);
  81. PlayerTextDrawBackgroundColor(playerid, farmspeed[playerid], 255);
  82. PlayerTextDrawFont(playerid, farmspeed[playerid], 1);
  83. PlayerTextDrawSetProportional(playerid, farmspeed[playerid], 1);
  84.  
  85. farmtime[playerid] = CreatePlayerTextDraw(playerid, 2.399992, 203.093383, " ");
  86. PlayerTextDrawLetterSize(playerid, farmtime[playerid], 0.204399, 1.592533);
  87. PlayerTextDrawAlignment(playerid, farmtime[playerid], 1);
  88. PlayerTextDrawColor(playerid, farmtime[playerid], -1);
  89. PlayerTextDrawSetShadow(playerid, farmtime[playerid], 0);
  90. PlayerTextDrawSetOutline(playerid, farmtime[playerid], 1);
  91. PlayerTextDrawBackgroundColor(playerid, farmtime[playerid], 255);
  92. PlayerTextDrawFont(playerid, farmtime[playerid], 1);
  93. PlayerTextDrawSetProportional(playerid, farmtime[playerid], 1);
  94.  
  95. farmwanted[playerid] = CreatePlayerTextDraw(playerid, 2.400026, 219.520034, " ");
  96. PlayerTextDrawLetterSize(playerid, farmwanted[playerid], 0.241199, 1.697066);
  97. PlayerTextDrawAlignment(playerid, farmwanted[playerid], 1);
  98. PlayerTextDrawColor(playerid, farmwanted[playerid], -1);
  99. PlayerTextDrawSetShadow(playerid, farmwanted[playerid], 0);
  100. PlayerTextDrawSetOutline(playerid, farmwanted[playerid], 1);
  101. PlayerTextDrawBackgroundColor(playerid, farmwanted[playerid], 255);
  102. PlayerTextDrawFont(playerid, farmwanted[playerid], 1);
  103. PlayerTextDrawSetProportional(playerid, farmwanted[playerid], 1);
  104.  
  105. TimeLeftWar1[playerid] = CreatePlayerTextDraw(playerid, 501.600036, 221.759963, " ");
  106. PlayerTextDrawLetterSize(playerid, TimeLeftWar1[playerid], 0.332400, 2.264533);
  107. PlayerTextDrawAlignment(playerid, TimeLeftWar1[playerid], 1);
  108. PlayerTextDrawColor(playerid, TimeLeftWar1[playerid], -1);
  109. PlayerTextDrawSetShadow(playerid, TimeLeftWar1[playerid], 0);
  110. PlayerTextDrawSetOutline(playerid, TimeLeftWar1[playerid], 1);
  111. PlayerTextDrawBackgroundColor(playerid, TimeLeftWar1[playerid], 255);
  112. PlayerTextDrawFont(playerid, TimeLeftWar1[playerid], 2);
  113. PlayerTextDrawSetProportional(playerid, TimeLeftWar1[playerid], 1);
  114.  
  115. Jailtime[playerid] = CreatePlayerTextDraw(playerid, 499.333587, 97.066673, " ");
  116. PlayerTextDrawLetterSize(playerid, Jailtime[playerid], 0.191331, 1.960886);
  117. PlayerTextDrawColor(playerid, Jailtime[playerid], -1);
  118. PlayerTextDrawSetShadow(playerid, Jailtime[playerid], 0);
  119. PlayerTextDrawBackgroundColor(playerid, Jailtime[playerid], 51);
  120. PlayerTextDrawSetOutline(playerid, Jailtime[playerid], 1);
  121. PlayerTextDrawFont(playerid, Jailtime[playerid], 2);
  122. PlayerTextDrawAlignment(playerid, Jailtime[playerid], 1);
  123.  
  124. Bus1[playerid] = CreatePlayerTextDraw(playerid, 256.000030, 351.431243, "Please wait a moment...");
  125. PlayerTextDrawLetterSize(playerid, Bus1[playerid], 0.292799, 1.614933);
  126. PlayerTextDrawColor(playerid, Bus1[playerid], -136734721);
  127. PlayerTextDrawSetShadow(playerid, Bus1[playerid], 1);
  128. PlayerTextDrawSetOutline(playerid, Bus1[playerid], 1);
  129. PlayerTextDrawFont(playerid, Bus1[playerid], 1);
  130.  
  131. Bus2[playerid] = CreatePlayerTextDraw(playerid, 270.000030, 364.373382, " ");
  132. PlayerTextDrawLetterSize(playerid, Bus2[playerid], 0.206000, 1.525333);
  133. PlayerTextDrawColor(playerid, Bus2[playerid], -1);
  134. PlayerTextDrawSetShadow(playerid, Bus2[playerid], 1);
  135. PlayerTextDrawSetOutline(playerid, Bus2[playerid], 1);
  136. PlayerTextDrawFont(playerid, Bus2[playerid], 1);
  137.  
  138. TextDrawSpec[playerid][1] = CreatePlayerTextDraw(playerid, 224.799926, 317.333343, " ");
  139. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][1], 0.392397, 2.219732);
  140. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][1], 1);
  141. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][1], -1);
  142. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][1], 0);
  143. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][1], 1);
  144. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][1], 255);
  145. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][1], 2);
  146. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][1], 1);
  147.  
  148. TextDrawSpec[playerid][2] = CreatePlayerTextDraw(playerid, 224.800003, 336.746551, " ");
  149. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][2], 0.434798, 2.092799);
  150. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][2], 1);
  151. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][2], -1);
  152. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][2], 0);
  153. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][2], 1);
  154. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][2], 255);
  155. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][2], 2);
  156. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][2], 1);
  157.  
  158. TextDrawSpec[playerid][3] = CreatePlayerTextDraw(playerid, 225.599975, 356.159973, " ");
  159. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][3], 0.437999, 2.182399);
  160. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][3], 1);
  161. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][3], -1);
  162. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][3], 0);
  163. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][3], 1);
  164. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][3], 255);
  165. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][3], 2);
  166. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][3], 1);
  167.  
  168. TextDrawSpec[playerid][4] = CreatePlayerTextDraw(playerid, 226.400039, 375.573486, " ");
  169. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][4], 0.408400, 2.040534);
  170. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][4], 1);
  171. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][4], -1);
  172. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][4], 0);
  173. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][4], 1);
  174. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][4], 255);
  175. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][4], 2);
  176. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][4], 1);
  177.  
  178. TextDrawSpec[playerid][5] = CreatePlayerTextDraw(playerid, 226.399963, 394.240020, " ");
  179. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][5], 0.430000, 1.958400);
  180. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][5], 1);
  181. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][5], -1);
  182. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][5], 0);
  183. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][5], 1);
  184. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][5], 255);
  185. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][5], 2);
  186. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][5], 1);
  187.  
  188. HUD[1][playerid] = CreatePlayerTextDraw(playerid,575.999633, 66.370399, " ");
  189. PlayerTextDrawLetterSize(playerid, HUD[1][playerid], 0.279333, 1.052443);
  190. PlayerTextDrawAlignment(playerid, HUD[1][playerid], 2);
  191. PlayerTextDrawColor(playerid, HUD[1][playerid], -1);
  192. PlayerTextDrawSetShadow(playerid, HUD[1][playerid], 0);
  193. PlayerTextDrawSetOutline(playerid, HUD[1][playerid], 1);
  194. PlayerTextDrawBackgroundColor(playerid, HUD[1][playerid], 51);
  195. PlayerTextDrawFont(playerid, HUD[1][playerid], 1);
  196. PlayerTextDrawSetProportional(playerid, HUD[1][playerid], 1);
  197.  
  198. HUD[2][playerid] = CreatePlayerTextDraw(playerid,575.666320, 43.970417, " ");
  199. PlayerTextDrawLetterSize(playerid, HUD[2][playerid], 0.279333, 1.052443);
  200. PlayerTextDrawAlignment(playerid, HUD[2][playerid], 2);
  201. PlayerTextDrawColor(playerid, HUD[2][playerid], -1);
  202. PlayerTextDrawSetShadow(playerid, HUD[2][playerid], 0);
  203. PlayerTextDrawSetOutline(playerid, HUD[2][playerid], 1);
  204. PlayerTextDrawBackgroundColor(playerid, HUD[2][playerid], 51);
  205. PlayerTextDrawFont(playerid, HUD[2][playerid], 1);
  206. PlayerTextDrawSetProportional(playerid, HUD[2][playerid], 1);
  207.  
  208. HUD[3][playerid] = CreatePlayerTextDraw(playerid,2.666624, 432.236938, " ");
  209. PlayerTextDrawLetterSize(playerid, HUD[3][playerid], 0.351333, 1.454814);
  210. PlayerTextDrawAlignment(playerid, HUD[3][playerid], 1);
  211. PlayerTextDrawColor(playerid, HUD[3][playerid], 0xFFFF00FF);
  212. PlayerTextDrawSetShadow(playerid, HUD[3][playerid], 0);
  213. PlayerTextDrawSetOutline(playerid, HUD[3][playerid], 1);
  214. PlayerTextDrawBackgroundColor(playerid, HUD[3][playerid], 51);
  215. PlayerTextDrawFont(playerid, HUD[3][playerid], 3);
  216. PlayerTextDrawSetProportional(playerid, HUD[3][playerid], 1);
  217.  
  218. RentCarText[playerid] = CreatePlayerTextDraw(playerid, 45.333335, 320.237182, " ");
  219. PlayerTextDrawLetterSize(playerid, RentCarText[playerid], 0.244333, 1.716147);
  220. PlayerTextDrawAlignment(playerid, RentCarText[playerid], 1);
  221. PlayerTextDrawColor(playerid, RentCarText[playerid], -1);
  222. PlayerTextDrawSetShadow(playerid, RentCarText[playerid], 0);
  223. PlayerTextDrawSetOutline(playerid, RentCarText[playerid], 1);
  224. PlayerTextDrawBackgroundColor(playerid, RentCarText[playerid], 255);
  225. PlayerTextDrawFont(playerid, RentCarText[playerid], 3);
  226. PlayerTextDrawSetProportional(playerid, RentCarText[playerid], 1);
  227.  
  228. Tutorial[playerid] = CreatePlayerTextDraw(playerid, 280.000000, 377.000000, "~y~Tutorial");
  229. PlayerTextDrawLetterSize(playerid, Tutorial[playerid], 0.420000, 1.500000);
  230. PlayerTextDrawSetShadow(playerid, Tutorial[playerid], 0);
  231. PlayerTextDrawSetOutline(playerid, Tutorial[playerid], 1);
  232. PlayerTextDrawFont(playerid, Tutorial[playerid], 2);
  233.  
  234. Step[playerid] = CreatePlayerTextDraw(playerid, 282.000000, 390.000000, " ");
  235. PlayerTextDrawLetterSize(playerid, Step[playerid], 0.470000, 1.500000);
  236. PlayerTextDrawSetShadow(playerid, Step[playerid], 0);
  237. PlayerTextDrawSetOutline(playerid, Step[playerid], 1);
  238. PlayerTextDrawFont(playerid, Step[playerid], 2);
  239.  
  240. BusJob[playerid] = CreatePlayerTextDraw(playerid, 260.999847, 367.526092, "~y~BUS DRIVER JOB");
  241. PlayerTextDrawLetterSize(playerid, BusJob[playerid], 0.350333, 1.815703);
  242. PlayerTextDrawAlignment(playerid, BusJob[playerid], 1);
  243. PlayerTextDrawColor(playerid, BusJob[playerid], -1);
  244. PlayerTextDrawSetShadow(playerid, BusJob[playerid], 0);
  245. PlayerTextDrawSetOutline(playerid, BusJob[playerid], 1);
  246. PlayerTextDrawBackgroundColor(playerid, BusJob[playerid], 255);
  247. PlayerTextDrawFont(playerid, BusJob[playerid], 2);
  248. PlayerTextDrawSetProportional(playerid, BusJob[playerid], 1);
  249.  
  250. BusCheck[playerid] = CreatePlayerTextDraw(playerid, 260.999969, 382.459259, " ");
  251. PlayerTextDrawLetterSize(playerid, BusCheck[playerid], 0.281666, 1.989928);
  252. PlayerTextDrawAlignment(playerid, BusCheck[playerid], 1);
  253. PlayerTextDrawColor(playerid, BusCheck[playerid], -1);
  254. PlayerTextDrawSetShadow(playerid, BusCheck[playerid], 0);
  255. PlayerTextDrawSetOutline(playerid, BusCheck[playerid], 1);
  256. PlayerTextDrawBackgroundColor(playerid, BusCheck[playerid], 255);
  257. PlayerTextDrawFont(playerid, BusCheck[playerid], 2);
  258. PlayerTextDrawSetProportional(playerid, BusCheck[playerid], 1);
  259.  
  260. DMVexam[playerid] = CreatePlayerTextDraw(playerid, 200.799987, 356.906677, "~y~DRIVING SCHOOL EXAM");
  261. PlayerTextDrawLetterSize(playerid, DMVexam[playerid], 0.497200, 1.950933);
  262. PlayerTextDrawAlignment(playerid, DMVexam[playerid], 1);
  263. PlayerTextDrawColor(playerid, DMVexam[playerid], -1);
  264. PlayerTextDrawSetShadow(playerid, DMVexam[playerid], 0);
  265. PlayerTextDrawSetOutline(playerid, DMVexam[playerid], 1);
  266. PlayerTextDrawBackgroundColor(playerid, DMVexam[playerid], 255);
  267. PlayerTextDrawFont(playerid, DMVexam[playerid], 2);
  268. PlayerTextDrawSetProportional(playerid, DMVexam[playerid], 1);
  269.  
  270. DMVcheck[playerid] = CreatePlayerTextDraw(playerid, 201.600006, 373.333343, " ");
  271. PlayerTextDrawLetterSize(playerid, DMVcheck[playerid], 0.467599, 2.152534);
  272. PlayerTextDrawAlignment(playerid, DMVcheck[playerid], 1);
  273. PlayerTextDrawColor(playerid, DMVcheck[playerid], -1);
  274. PlayerTextDrawSetShadow(playerid, DMVcheck[playerid], 0);
  275. PlayerTextDrawSetOutline(playerid, DMVcheck[playerid], 1);
  276. PlayerTextDrawBackgroundColor(playerid, DMVcheck[playerid], 255);
  277. PlayerTextDrawFont(playerid, DMVcheck[playerid], 2);
  278. PlayerTextDrawSetProportional(playerid, DMVcheck[playerid], 1);
  279.  
  280. WantedText[playerid] = CreatePlayerTextDraw(playerid, 499.666900, 122.370384, " ");
  281. PlayerTextDrawBackgroundColor(playerid, WantedText[playerid], 51);
  282. PlayerTextDrawFont(playerid, WantedText[playerid], 2);
  283. PlayerTextDrawLetterSize(playerid, WantedText[playerid], 0.191331, 1.960886);
  284. PlayerTextDrawColor(playerid, WantedText[playerid], -1);
  285. PlayerTextDrawSetOutline(playerid, WantedText[playerid], 1);
  286. PlayerTextDrawSetProportional(playerid, WantedText[playerid], 1);
  287.  
  288. UndercoverText[playerid] = CreatePlayerTextDraw(playerid, 250.000000, 374.000000, "~r~you are undercover");
  289. PlayerTextDrawBackgroundColor(playerid, UndercoverText[playerid], 255);
  290. PlayerTextDrawFont(playerid, UndercoverText[playerid], 3);
  291. PlayerTextDrawLetterSize(playerid, UndercoverText[playerid], 0.549999, 1.500000);
  292. PlayerTextDrawColor(playerid, UndercoverText[playerid], -1);
  293. PlayerTextDrawSetOutline(playerid, UndercoverText[playerid], 0);
  294. PlayerTextDrawSetProportional(playerid, UndercoverText[playerid], 1);
  295. PlayerTextDrawSetShadow(playerid, UndercoverText[playerid], 1);
  296. PlayerTextDrawSetSelectable(playerid, UndercoverText[playerid], 0);
  297.  
  298. Reportss[playerid] = CreatePlayerTextDraw(playerid, 500.000274, 96.651863, " ");
  299. PlayerTextDrawLetterSize(playerid, Reportss[playerid], 0.191333, 1.960887);
  300. PlayerTextDrawAlignment(playerid, Reportss[playerid], 1);
  301. PlayerTextDrawColor(playerid, Reportss[playerid], -1);
  302. PlayerTextDrawSetShadow(playerid, Reportss[playerid], 0);
  303. PlayerTextDrawSetOutline(playerid, Reportss[playerid], 1);
  304. PlayerTextDrawBackgroundColor(playerid, Reportss[playerid], 51);
  305. PlayerTextDrawFont(playerid, Reportss[playerid], 2);
  306. PlayerTextDrawSetProportional(playerid, Reportss[playerid], 1);
  307.  
  308. RaceTD[playerid][0] = CreatePlayerTextDraw(playerid, 107.333335, 202.270370, "usebox");
  309. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][0], 0.000000, 5.767283);
  310. PlayerTextDrawTextSize(playerid, RaceTD[playerid][0], 2.666666, 0.000000);
  311. PlayerTextDrawAlignment(playerid, RaceTD[playerid][0], 1);
  312. PlayerTextDrawColor(playerid, RaceTD[playerid][0], 0);
  313. PlayerTextDrawUseBox(playerid, RaceTD[playerid][0], true);
  314. PlayerTextDrawBoxColor(playerid, RaceTD[playerid][0], 102);
  315. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][0], 0);
  316. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][0], 0);
  317. PlayerTextDrawFont(playerid, RaceTD[playerid][0], 0);
  318.  
  319. RaceTD[playerid][1] = CreatePlayerTextDraw(playerid, -0.666667, 202.429641, "~b~[] ~y~RACE ~r~[]");
  320. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][1], 0.383998, 1.446518);
  321. PlayerTextDrawAlignment(playerid, RaceTD[playerid][1], 1);
  322. PlayerTextDrawColor(playerid, RaceTD[playerid][1], -1);
  323. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][1], 0);
  324. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][1], 1);
  325. PlayerTextDrawBackgroundColor(playerid, RaceTD[playerid][1], 51);
  326. PlayerTextDrawFont(playerid, RaceTD[playerid][1], 0);
  327. PlayerTextDrawSetProportional(playerid, RaceTD[playerid][1], 1);
  328.  
  329. RaceTD[playerid][2] = CreatePlayerTextDraw(playerid, 5.666666, 216.118515, " ");
  330. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][2], 0.190665, 1.301333);
  331. PlayerTextDrawAlignment(playerid, RaceTD[playerid][2], 1);
  332. PlayerTextDrawColor(playerid, RaceTD[playerid][2], -1);
  333. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][2], 0);
  334. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][2], 1);
  335. PlayerTextDrawBackgroundColor(playerid, RaceTD[playerid][2], 51);
  336. PlayerTextDrawFont(playerid, RaceTD[playerid][2], 2);
  337. PlayerTextDrawSetProportional(playerid, RaceTD[playerid][2], 1);
  338.  
  339. RaceTD[playerid][3] = CreatePlayerTextDraw(playerid, 5.666666, 227.318511, " ");
  340. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][3], 0.159665, 1.326222);
  341. PlayerTextDrawAlignment(playerid, RaceTD[playerid][3], 1);
  342. PlayerTextDrawColor(playerid, RaceTD[playerid][3], -1);
  343. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][3], 0);
  344. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][3], 1);
  345. PlayerTextDrawBackgroundColor(playerid, RaceTD[playerid][3], 51);
  346. PlayerTextDrawFont(playerid, RaceTD[playerid][3], 2);
  347. PlayerTextDrawSetProportional(playerid, RaceTD[playerid][3], 1);
  348.  
  349. RaceTD[playerid][4] = CreatePlayerTextDraw(playerid, 5.666666, 238.518478, " ");
  350. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][4], 0.150333, 1.330369);
  351. PlayerTextDrawAlignment(playerid, RaceTD[playerid][4], 1);
  352. PlayerTextDrawColor(playerid, RaceTD[playerid][4], -1);
  353. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][4], 0);
  354. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][4], 1);
  355. PlayerTextDrawBackgroundColor(playerid, RaceTD[playerid][4], 51);
  356. PlayerTextDrawFont(playerid, RaceTD[playerid][4], 2);
  357. PlayerTextDrawSetProportional(playerid, RaceTD[playerid][4], 1);
  358.  
  359. FindTXD[playerid][0] = CreatePlayerTextDraw(playerid, 269.333374, 357.570251, " ");
  360. PlayerTextDrawLetterSize(playerid, FindTXD[playerid][0], 0.193999, 1.653925);
  361. PlayerTextDrawAlignment(playerid, FindTXD[playerid][0], 1);
  362. PlayerTextDrawColor(playerid, FindTXD[playerid][0], -1);
  363. PlayerTextDrawSetShadow(playerid, FindTXD[playerid][0], 0);
  364. PlayerTextDrawSetOutline(playerid, FindTXD[playerid][0], 1);
  365. PlayerTextDrawBackgroundColor(playerid, FindTXD[playerid][0], 51);
  366. PlayerTextDrawFont(playerid, FindTXD[playerid][0], 2);
  367. PlayerTextDrawSetProportional(playerid, FindTXD[playerid][0], 1);
  368.  
  369. FindTXD[playerid][1] = CreatePlayerTextDraw(playerid, 270.333343, 371.259185, " ");
  370. PlayerTextDrawLetterSize(playerid, FindTXD[playerid][1], 0.203666, 1.454815);
  371. PlayerTextDrawAlignment(playerid, FindTXD[playerid][1], 1);
  372. PlayerTextDrawColor(playerid, FindTXD[playerid][1], -1);
  373. PlayerTextDrawSetShadow(playerid, FindTXD[playerid][1], 0);
  374. PlayerTextDrawSetOutline(playerid, FindTXD[playerid][1], 1);
  375. PlayerTextDrawBackgroundColor(playerid, FindTXD[playerid][1], 51);
  376. PlayerTextDrawFont(playerid, FindTXD[playerid][1], 2);
  377. PlayerTextDrawSetProportional(playerid, FindTXD[playerid][1], 1);
  378.  
  379. TextJos[playerid] = CreatePlayerTextDraw(playerid, 307.000061, 398.222290, " ");
  380. PlayerTextDrawLetterSize(playerid, TextJos[playerid], 0.220666, 1.197629);
  381. PlayerTextDrawAlignment(playerid, TextJos[playerid], 2);
  382. PlayerTextDrawColor(playerid, TextJos[playerid], -1);
  383. PlayerTextDrawSetShadow(playerid, TextJos[playerid], 0);
  384. PlayerTextDrawSetOutline(playerid, TextJos[playerid], 1);
  385. PlayerTextDrawBackgroundColor(playerid, TextJos[playerid], 51);
  386. PlayerTextDrawFont(playerid, TextJos[playerid], 1);
  387. PlayerTextDrawSetProportional(playerid, TextJos[playerid], 1);
  388. //fish
  389. FishTD[0] = TextDrawCreate(247.666656, 136.333374, "ld_pool:ball");
  390. TextDrawLetterSize(FishTD[0], 0.000000, 0.000000);
  391. TextDrawTextSize(FishTD[0], 137.000000, 141.000000);
  392. TextDrawAlignment(FishTD[0], 1);
  393. TextDrawColor(FishTD[0], 65535);
  394. TextDrawSetShadow(FishTD[0], 0);
  395. TextDrawSetOutline(FishTD[0], 0);
  396. TextDrawBackgroundColor(FishTD[0], 255);
  397. TextDrawFont(FishTD[0], 4);
  398. TextDrawSetProportional(FishTD[0], 0);
  399. TextDrawSetShadow(FishTD[0], 0);
  400.  
  401. FishTD[1] = TextDrawCreate(283.333190, 280.429656, "You are now fishing ");
  402. TextDrawLetterSize(FishTD[1], 0.207333, 0.990222);
  403. TextDrawAlignment(FishTD[1], 1);
  404. TextDrawColor(FishTD[1], -1);
  405. TextDrawSetShadow(FishTD[1], 0);
  406. TextDrawSetOutline(FishTD[1], 1);
  407. TextDrawBackgroundColor(FishTD[1], 255);
  408. TextDrawFont(FishTD[1], 2);
  409. TextDrawSetProportional(FishTD[1], 1);
  410. TextDrawSetShadow(FishTD[1], 0);
  411.  
  412. PesteTD[0] = CreatePlayerTextDraw(playerid, 256.666656, 151.266647, " ");
  413. PlayerTextDrawLetterSize(playerid, PesteTD[0], 0.000000, 0.000000);
  414. PlayerTextDrawTextSize(playerid, PesteTD[0], 52.000000, 53.000000);
  415. PlayerTextDrawAlignment(playerid, PesteTD[0], 1);
  416. PlayerTextDrawColor(playerid, PesteTD[0], -1);
  417. PlayerTextDrawSetShadow(playerid, PesteTD[0], 0);
  418. PlayerTextDrawSetOutline(playerid, PesteTD[0], 0);
  419. PlayerTextDrawBackgroundColor(playerid, PesteTD[0], 0);
  420. PlayerTextDrawFont(playerid, PesteTD[0], 5);
  421. PlayerTextDrawSetProportional(playerid, PesteTD[0], 0);
  422. PlayerTextDrawSetShadow(playerid, PesteTD[0], 0);
  423. PlayerTextDrawSetSelectable(playerid, PesteTD[0], true);
  424. PlayerTextDrawSetPreviewModel(playerid, PesteTD[0], 19630);
  425. PlayerTextDrawSetPreviewRot(playerid, PesteTD[0], 0.000000, 0.000000, 0.000000, 1.000000);
  426.  
  427. PesteTD[1] = CreatePlayerTextDraw(playerid, 271.333312, 215.148086, "");
  428. PlayerTextDrawLetterSize(playerid, PesteTD[1], 0.000000, 0.000000);
  429. PlayerTextDrawTextSize(playerid, PesteTD[1], 52.000000, 53.000000);
  430. PlayerTextDrawAlignment(playerid, PesteTD[1], 1);
  431. PlayerTextDrawColor(playerid, PesteTD[1], -1);
  432. PlayerTextDrawSetShadow(playerid, PesteTD[1], 0);
  433. PlayerTextDrawSetOutline(playerid, PesteTD[1], 0);
  434. PlayerTextDrawBackgroundColor(playerid, PesteTD[1], 0);
  435. PlayerTextDrawFont(playerid, PesteTD[1], 5);
  436. PlayerTextDrawSetProportional(playerid, PesteTD[1], 0);
  437. PlayerTextDrawSetShadow(playerid, PesteTD[1], 0);
  438. PlayerTextDrawSetSelectable(playerid, PesteTD[1], true);
  439. PlayerTextDrawSetPreviewModel(playerid, PesteTD[1], 19630);
  440. PlayerTextDrawSetPreviewRot(playerid, PesteTD[1], 0.000000, 0.000000, 0.000000, 1.000000);
  441.  
  442. PesteTD[2] = CreatePlayerTextDraw(playerid, 327.333312, 169.933273, "");
  443. PlayerTextDrawLetterSize(playerid, PesteTD[2], 0.000000, 0.000000);
  444. PlayerTextDrawTextSize(playerid, PesteTD[2], 52.000000, 53.000000);
  445. PlayerTextDrawAlignment(playerid, PesteTD[2], 1);
  446. PlayerTextDrawColor(playerid, PesteTD[2], -1);
  447. PlayerTextDrawSetShadow(playerid, PesteTD[2], 0);
  448. PlayerTextDrawSetOutline(playerid, PesteTD[2], 0);
  449. PlayerTextDrawBackgroundColor(playerid, PesteTD[2], 0);
  450. PlayerTextDrawFont(playerid, PesteTD[2], 5);
  451. PlayerTextDrawSetProportional(playerid, PesteTD[2], 0);
  452. PlayerTextDrawSetShadow(playerid, PesteTD[2], 0);
  453. PlayerTextDrawSetSelectable(playerid, PesteTD[2], true);
  454. PlayerTextDrawSetPreviewModel(playerid, PesteTD[2], 19630);
  455. PlayerTextDrawSetPreviewRot(playerid, PesteTD[2], 0.000000, 0.000000, 0.000000, 1.000000);
  456.  
  457. PesteTD[3] = CreatePlayerTextDraw(playerid, 319.333007, 290.885925, "2/3 hits~n~00:30 left");
  458. PlayerTextDrawLetterSize(playerid, PesteTD[3], 0.207332, 0.990221);
  459. PlayerTextDrawAlignment(playerid, PesteTD[3], 2);
  460. PlayerTextDrawColor(playerid, PesteTD[3], -1);
  461. PlayerTextDrawSetShadow(playerid, PesteTD[3], 0);
  462. PlayerTextDrawSetOutline(playerid, PesteTD[3], 1);
  463. PlayerTextDrawBackgroundColor(playerid, PesteTD[3], 255);
  464. PlayerTextDrawFont(playerid, PesteTD[3], 2);
  465. PlayerTextDrawSetProportional(playerid, PesteTD[3], 1);
  466. PlayerTextDrawSetShadow(playerid, PesteTD[3], 0);
  467. }
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