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  1. KeyBloomAndLensFlares=0,0,0,0
  2. KeyAdaptiveSharpen=145,0,0,0
  3. KeyGP65CJ042DOF=0,0,0,0
  4. KeyDeband=0,0,0,0
  5. KeyClarity=0,0,0,0
  6. KeyLumaSharpen=0,0,0,0
  7. KeyDaltonize=0,0,0,0
  8. KeyAmbientLight=145,0,0,0
  9. KeyTonemap=145,0,0,0
  10. KeyBorder=0,0,0,0
  11. KeyCartoon=0,0,0,0
  12. KeyTechnicolor2=0,0,0,0
  13. KeySMAA=0,0,0,0
  14. KeyColorMatrix=0,0,0,0
  15. KeyYACA=0,0,0,0
  16. KeyMagicBloom=0,0,0,0
  17. KeyColourfulness=0,0,0,0
  18. KeyAdvancedCRT=0,0,0,0
  19. KeyCurves=145,0,0,0
  20. KeyRingDOF=0,0,0,0
  21. KeyMagicDOF=0,0,0,0
  22. KeyMXAO=0,0,0,0
  23. KeyFilmGrain=0,0,0,0
  24. KeyMatsoDOF=0,0,0,0
  25. KeyFilmGrain2=0,0,0,0
  26. KeyMartyMcFlyDOF=0,0,0,0
  27. KeyEmphasize=0,0,0,0
  28. KeyDPX=0,0,0,0
  29. KeyFilmicPass=145,0,0,0
  30. KeyFXAA=0,0,0,0
  31. KeyVibrance=0,0,0,0
  32. KeyHDR=145,0,0,0
  33. KeyGaussianBlur=145,0,0,0
  34. KeyLevels=145,0,0,0
  35. KeyHighPassSharp=0,0,0,0
  36. KeyHQ4X=0,0,0,0
  37. KeyLiftGammaGain=0,0,0,0
  38. KeyLightDoF_AutoFocus=0,0,0,0
  39. KeyLightDoF_Far=0,0,0,0
  40. KeyTechnicolor=0,0,0,0
  41. KeyLightDoF_Near=0,0,0,0
  42. KeyLUT=0,0,0,0
  43. KeyReflectiveBumpmapping=0,0,0,0
  44. KeyMonochrome=0,0,0,0
  45. KeyMotionBlur=0,0,0,0
  46. KeyMode2=0,0,0,0
  47. KeySurfaceBlur=0,0,0,0
  48. KeyTiltShift=0,0,0,0
  49. KeyTint=0,0,0,0
  50. KeyVignette=0,0,0,0
  51. Techniques=AdaptiveSharpen,AmbientLight,FilmicPass,GaussianBlur,HDR,Levels,Curves,Tonemap,Vibrance,MatsoDOF
  52. KeyKNearestNeighbors=0,0,0,0
  53. KeyNonLocalMeans=0,0,0,0
  54. KeyMode1=0,0,0,0
  55. KeyMode3=0,0,0,0
  56. KeyCA=0,0,0,0
  57. KeyDepthHaze=0,0,0,0
  58. KeyDisplayDepth=0,0,0,0
  59. KeyAdaptiveFog=0,0,0,0
  60.  
  61. [Clarity.fx]
  62. ClarityBlendMode=2.000000
  63. ClarityRadius=3.000000
  64. ClarityOffset=2.000000
  65. ClarityDarkIntensity=0.400000
  66. ClarityBlendIfDark=50.000000
  67. ClarityBlendIfLight=205.000000
  68. ClarityStrength=0.400000
  69. ClarityViewBlendIfMask=0.000000
  70. ClarityLightIntensity=0.000000
  71. ClarityViewMask=0.000000
  72.  
  73. [Border.fx]
  74. border_width=0.000000,1.000000
  75. border_ratio=2.350000
  76. border_color=0.700000,0.000000,0.000000
  77.  
  78. [HQ4X.fx]
  79. k=-1.100000
  80. s=1.500000
  81. mx=1.000000
  82. max_w=0.750000
  83. lum_add=0.330000
  84. min_w=0.030000
  85.  
  86. [AdaptiveSharpen.fx]
  87. D_compr_low=0.253000
  88. L_compr_low=0.169000
  89. curve_height=0.820000
  90. curveslope=0.400000
  91. D_overshoot=0.009000
  92. L_overshoot=0.003000
  93. D_compr_high=0.504000
  94. L_compr_high=0.337000
  95. max_scale_lim=0.100000
  96. pm_p=0.750000
  97.  
  98. [AmbientLight.fx]
  99. alAdaptBaseMult=1.000000
  100. alDebug=0.000000
  101. AL_DirtTex=0.000000
  102. alInt=10.150000
  103. alThreshold=15.000000
  104. AL_Adaptation=-1.000000
  105. AL_Dirt=-1.000000
  106. alAdapt=0.700000
  107. alLensThresh=0.500000
  108. alAdaptBaseBlackLvL=2.000000
  109. AL_Vibrance=0.000000
  110. AL_Adaptive=2.000000
  111. alDirtInt=1.000000
  112. alLensInt=2.000000
  113. alDirtOVInt=1.000000
  114. AL_Lens=0.000000
  115.  
  116. [CRT.fx]
  117. Resolution=1.150000
  118. Curvature=0.000000
  119. Gamma=2.400000
  120. Brightness=0.900000
  121. MonitorGamma=2.200000
  122. ScanlineIntensity=2.000000
  123. CornerSize=0.010000
  124. ScanlineGaussian=1.000000
  125. CurvatureRadius=1.500000
  126. ViewerDistance=2.000000
  127. Angle=0.000000,0.000000
  128. Overscan=1.010000
  129. Oversample=1.000000
  130.  
  131. [Bloom.fx]
  132. bGodrayEnable=0.000000
  133. iBloomMixmode=0.000000
  134. fBloomSaturation=0.800000
  135. bAnamFlareEnable=0.000000
  136. fBloomThreshold=0.800000
  137. fLensdirtSaturation=2.000000
  138. fBloomAmount=0.800000
  139. fLensdirtIntensity=0.400000
  140. fBloomTint=0.700000,0.800000,1.000000
  141. fFlareLuminance=0.095000
  142. bLensdirtEnable=0.000000
  143. iLensdirtMixmode=2.000000
  144. bLenzEnable=0.000000
  145. fLensdirtTint=1.000000,1.000000,1.000000
  146. fAnamFlareThreshold=0.900000
  147. fAnamFlareWideness=2.400000
  148. fAnamFlareAmount=14.500000
  149. fAnamFlareCurve=1.200000
  150. fAnamFlareColor=0.012000,0.313000,0.588000
  151. fLenzIntensity=1.000000
  152. fLenzThreshold=0.800000
  153. bChapFlareEnable=0.000000
  154. fChapFlareTreshold=0.900000
  155. iChapFlareCount=15.000000
  156. fChapFlareDispersal=0.250000
  157. fFlareIntensity=2.070000
  158. fChapFlareSize=0.450000
  159. fChapFlareCA=0.000000,0.010000,0.020000
  160. fChapFlareIntensity=100.000000
  161. fGodrayDecay=0.990000
  162. fGodrayExposure=1.000000
  163. fGodrayWeight=1.250000
  164. fGodrayDensity=1.000000
  165. fGodrayThreshold=0.900000
  166. iGodraySamples=128.000000
  167. fFlareBlur=200.000000
  168. fFlareTint=0.137000,0.216000,1.000000
  169.  
  170. [ColorMatrix.fx]
  171. ColorMatrix_Red=0.817000,0.183000,0.000000
  172. ColorMatrix_Green=0.333000,0.667000,0.000000
  173. ColorMatrix_Blue=0.000000,0.125000,0.875000
  174. Strength=1.000000
  175.  
  176. [Cartoon.fx]
  177. Power=1.500000
  178. EdgeSlope=1.500000
  179.  
  180. [Sepia.fx]
  181. Tint=0.550000,0.430000,0.420000
  182. Strength=0.580000
  183.  
  184. [CA.fx]
  185. ImageChromaHues=25.000000
  186. ImageChromaCurve=1.000000
  187. Shift=2.500000,-0.500000
  188. ImageChromaAmount=100.000000
  189. Strength=0.500000
  190.  
  191. [Colourfulness.fx]
  192. lim_luma=0.700000
  193. colourfulness=0.500000
  194.  
  195. [SurfaceBlur.fx]
  196. BlurRadius=1.000000
  197. BlurOffset=1.000000
  198. BlurEdge=0.500000
  199. BlurStrength=1.000000
  200.  
  201. [Curves.fx]
  202. Mode=2.000000
  203. Formula=4.000000
  204. Contrast=-1.000000
  205.  
  206. [Daltonize.fx]
  207. Type=0.000000
  208.  
  209. [Deband.fx]
  210. Threshold=0.004000
  211. Range=0.000000
  212. Iterations=1.000000
  213. Grain=0.006000
  214.  
  215. [DOF.fx]
  216. DOF_FARBLURCURVE=2.000000
  217. fADOF_ShapeCurvatureAmount=0.300000
  218. DOF_AUTOFOCUS=1.000000
  219. DOF_MOUSEDRIVEN_AF=0.000000
  220. fGPDOFChromaAmount=0.150000
  221. DOF_INFINITEFOCUS=1.000000
  222. fGPDOFBiasCurve=2.000000
  223. DOF_FOCUSPOINT=0.500000,0.500000
  224. bADOF_ShapeApertureEnable=0.000000
  225. DOF_FOCUSSAMPLES=6.000000
  226. DOF_MANUALFOCUSDEPTH=0.020000
  227. DOF_NEARBLURCURVE=20.000000
  228. fGPDOFBrightnessMultiplier=2.000000
  229. bGPDOFPolygonalBokeh=1.000000
  230. fRingDOFFringe=0.500000
  231. DOF_FOCUSRADIUS=0.200000
  232. DOF_BLURRADIUS=20.000000
  233. fADOF_BokehCurve=4.000000
  234. iRingDOFSamples=6.000000
  235. iRingDOFRings=4.000000
  236. fGPDOFBrightnessThreshold=0.500000
  237. fRingDOFThreshold=0.700000
  238. bADOF_ShapeCurvatureEnable=0.000000
  239. fRingDOFGain=27.000000
  240. fRingDOFBias=0.000000
  241. bADOF_ImageChromaEnable=0.000000
  242. iMagicDOFBlurQuality=8.000000
  243. fMagicDOFColorCurve=4.000000
  244. iGPDOFQuality=6.000000
  245. fADOF_ShapeChromaAmount=0.125000
  246. fADOF_ShapeRotation=0.000000
  247. iGPDOFPolygonCount=5.000000
  248. fGPDOFBias=10.000000
  249. fADOF_SmootheningAmount=1.000000
  250. bMatsoDOFChromaEnable=1.000000
  251. fMatsoDOFChromaPow=1.400000
  252. fMatsoDOFBokehCurve=8.000000
  253. iADOF_ShapeQuality=17.000000
  254. iMatsoDOFBokehQuality=2.000000
  255. fMatsoDOFBokehAngle=0.000000
  256. bADOF_RotAnimationEnable=0.000000
  257. fADOF_RotAnimationSpeed=2.000000
  258. fADOF_ShapeWeightAmount=1.000000
  259. fADOF_ShapeApertureAmount=0.010000
  260. bADOF_ShapeAnamorphEnable=0.000000
  261. fADOF_ShapeAnamorphRatio=0.200000
  262. bADOF_ShapeDistortEnable=0.000000
  263. bADOF_ShapeChromaEnable=0.000000
  264. fADOF_ShapeWeightCurve=4.000000
  265. fADOF_ShapeDistortAmount=0.200000
  266. bADOF_ShapeDiffusionEnable=0.000000
  267. fADOF_ShapeDiffusionAmount=0.100000
  268. bADOF_ShapeWeightEnable=0.000000
  269. iADOF_ImageChromaHues=5.000000
  270. iADOF_ShapeChromaMode=3.000000
  271. fADOF_ImageChromaCurve=1.000000
  272. fADOF_ImageChromaAmount=3.000000
  273.  
  274. [Emphasize.fx]
  275. ManualFocusDepth=0.260000
  276. FocusRangeDepth=0.010000
  277. EffectFactor=3.000000
  278. BlendColor=0.000000,0.000000,0.000000
  279. FocusEdgeDepth=0.050000
  280. BlendFactor=0.200000
  281.  
  282. [FilmGrain.fx]
  283. Intensity=1.000000
  284. Variance=0.450000
  285. Mean=0.500000
  286. SignalToNoiseRatio=6.000000
  287.  
  288. [FilmicPass.fx]
  289. Linearization=0.500000
  290. Strength=0.600000
  291. Contrast=1.000000
  292. Fade=0.400000
  293. Bleach=0.000000
  294. Saturation=-0.300000
  295. GreenCurve=1.000000
  296. RedCurve=1.000000
  297. BlueCurve=1.000000
  298. BaseCurve=1.500000
  299. BaseGamma=1.000000
  300. EffectGamma=0.650000
  301. EffectGammaR=1.000000
  302. EffectGammaG=1.000000
  303. EffectGammaB=1.000000
  304. LumCoeff=0.211765,0.713726,0.070588
  305.  
  306. [FXAA.fx]
  307. Subpix=0.250000
  308. EdgeThreshold=0.125000
  309. EdgeThresholdMin=0.000000
  310.  
  311. [GaussianBlur.fx]
  312. GaussianBlurRadius=1.000000
  313. GaussianBlurOffset=1.000000
  314. GaussianBlurStrength=0.300000
  315.  
  316. [HDR.fx]
  317. HDRPower=1.250000
  318. radius1=0.793000
  319. radius2=0.870000
  320.  
  321. [HighPassSharpen.fx]
  322. HighPassSharpRadius=1.000000
  323. HighPassViewBlendIfMask=0.000000
  324. HighPassSharpOffset=1.000000
  325. HighPassBlendMode=3.000000
  326. HighPassBlendIfLight=255.000000
  327. HighPassBlendIfDark=0.000000
  328. HighPassLightIntensity=1.000000
  329. HighPassDarkIntensity=1.000000
  330. HighPassSharpStrength=0.400000
  331. HighPassViewSharpMask=0.000000
  332.  
  333. [LUT.fx]
  334. fLUT_AmountChroma=1.000000
  335. fLUT_AmountLuma=1.000000
  336.  
  337. [Levels.fx]
  338. BlackPoint=16.000000
  339. WhitePoint=235.000000
  340. HighlightClipping=0.000000
  341.  
  342. [TiltShift.fx]
  343. BlurMultiplier=10.000000
  344. Line=0.000000
  345. Axis=0.000000
  346. Offset=0.000000
  347. BlurCurve=1.000000
  348.  
  349. [LiftGammaGain.fx]
  350. RGB_Lift=1.000000,1.000000,1.000000
  351. RGB_Gamma=1.000000,1.000000,1.000000
  352. RGB_Gain=1.000000,1.000000,1.000000
  353.  
  354. [MXAO.fx]
  355. fMXAOAmbientOcclusionAmount=3.000000
  356. bMXAOIndirectLightingEnable=0.000000
  357. fMXAONormalBias=0.800000
  358. fMXAOIndirectLightingAmount=4.000000
  359. iMXAOSampleCount=65.000000
  360. fMXAOIndirectLightingSaturation=1.000000
  361. fMXAOSampleRadius=2.500000
  362. bMXAOSmartSamplingEnable=1.000000
  363. fMXAOSampleRandomization=1.000000
  364. bMXAODebugViewEnable=0.000000
  365. bMXAOBackfaceCheckEnable=1.000000
  366. fMXAOBlurSharpness=1.000000
  367. fMXAOBlurSteps=3.000000
  368. iMXAOBayerDitherLevel=3.000000
  369. fMXAOFadeoutStart=0.200000
  370. bMXAOSmoothNormalsEnable=0.000000
  371. fMXAOFadeoutEnd=0.400000
  372.  
  373. [LightDoF.fx]
  374. fLightDoF_Width=5.000000
  375. f2LightDoF_CA=0.000000,1.000000
  376. f2Bokeh_AutoFocusCenter=0.500000,0.500000
  377. fLightDoF_Amount=10.000000
  378. bLightDoF_UseCA=-1.000000
  379. bLightDoF_AutoFocus=-1.000000
  380. fLightDoF_ManualFocus=0.000000
  381. bLightDoF_UseMouseFocus=0.000000
  382. fLightDoF_AutoFocusSpeed=0.100000
  383.  
  384. [LumaSharpen.fx]
  385. pattern=2.000000
  386. sharp_strength=0.650000
  387. sharp_clamp=0.035000
  388. offset_bias=1.000000
  389. show_sharpen=0.000000
  390.  
  391. [Monochrome.fx]
  392. Coefficients=0.210000,0.720000,0.070000
  393. ColorSaturation=0.000000
  394.  
  395. [MotionBlur.fx]
  396. mbRecall=0.400000
  397. mbSoftness=1.000000
  398.  
  399. [RBM.fx]
  400. iRBM_SampleCount=32.000000
  401. fRBM_LowerThreshold=0.100000
  402. fRBM_BlurWidthPixels=100.000000
  403. fRBM_ColorMask_Orange=1.000000
  404. fRBM_ReliefHeight=0.300000
  405. fRBM_FresnelMult=0.500000
  406. fRBM_FresnelReflectance=0.300000
  407. fRBM_UpperThreshold=0.200000
  408. fRBM_ColorMask_Red=1.000000
  409. fRBM_ColorMask_Yellow=1.000000
  410. fRBM_ColorMask_Green=1.000000
  411. fRBM_ColorMask_Cyan=1.000000
  412. fRBM_ColorMask_Blue=1.000000
  413. fRBM_ColorMask_Magenta=1.000000
  414.  
  415. [SMAA.fx]
  416. EdgeDetectionType=1.000000
  417. EdgeDetectionThreshold=0.100000
  418. MaxSearchSteps=98.000000
  419. MaxSearchStepsDiagonal=16.000000
  420. CornerRounding=0.000000
  421. DebugOutput=0.000000
  422.  
  423. [FineSharp.fx]
  424. sstr=2.000000
  425. cstr=0.900000
  426. xstr=0.190000
  427. pstr=1.272000
  428. xrep=0.250000
  429. lstr=1.490000
  430.  
  431. [MagicBloom.fx]
  432. fBloom_Intensity=1.000000
  433. f2Adapt_Clip=0.000000,1.000000
  434. fBloom_Threshold=2.000000
  435. fDirt_Intensity=0.000000
  436. fExposure=0.500000
  437. fAdapt_Speed=0.100000
  438. fAdapt_Sensitivity=1.000000
  439. iAdapt_Precision=1076677888.000000
  440. iDebug=0.000000
  441.  
  442. [Technicolor2.fx]
  443. Saturation=1.000000
  444. ColorStrength=0.200000,0.200000,0.200000
  445. Brightness=0.690000
  446. Strength=1.000000
  447.  
  448. [Technicolor.fx]
  449. Power=4.000000
  450. RGBNegativeAmount=0.880000,0.880000,0.880000
  451. Strength=0.400000
  452.  
  453. [Tonemap.fx]
  454. Defog=0.000000
  455. Bleach=0.500000
  456. Gamma=1.200000
  457. Exposure=0.280000
  458. Saturation=0.320000
  459. FogColor=0.000000,0.000000,1.000000
  460.  
  461. [Vibrance.fx]
  462. Vibrance=0.150000
  463. VibranceRGBBalance=1.000000,1.000000,1.000000
  464.  
  465. [Vignette.fx]
  466. Type=0.000000
  467. Center=0.500000,0.500000
  468. Ratio=1.000000
  469. Radius=2.000000
  470. Amount=-1.000000
  471. Slope=2.000000
  472.  
  473. [DPX.fx]
  474. RGB_Curve=8.000000,8.000000,8.000000
  475. Strength=0.200000
  476. RGB_C=0.360000,0.360000,0.340000
  477. Contrast=0.100000
  478. Saturation=3.000000
  479. Colorfulness=2.500000
  480.  
  481. [Denoise.fx]
  482. NoiseLevel=0.150000
  483. LerpCoefficeint=0.800000
  484. WeightThreshold=0.030000
  485. CounterThreshold=0.050000
  486. GaussianSigma=50.000000
  487.  
  488. [FilmGrain2.fx]
  489. grainamount=0.050000
  490. coloramount=0.600000
  491. lumamount=1.000000
  492. grainsize=1.600000
  493.  
  494. [AdaptiveFog.fx]
  495. FogColor=0.900000,0.900000,0.900000
  496. FogCurve=1.500000
  497. MaxFogFactor=0.800000
  498. FogStart=0.050000
  499. BloomPower=10.000000
  500. BloomThreshold=10.250000
  501. BloomWidth=0.200000
  502.  
  503. [DepthHaze.fx]
  504. EffectStrength=0.900000
  505. FogStart=0.200000
  506. FogColor=0.800000,0.800000,0.800000
  507. FogFactor=0.200000
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