carlosname

Untitled

Apr 14th, 2020
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  1. function TakeDamage(hum, dmg)
  2. hum:TakeDamage(dmg * 30)
  3. end
  4. plr = game.Players.LocalPlayer
  5. repeat
  6. wait(0.4)
  7. until plr.Character
  8. chr = plr.Character
  9. human = chr:FindFirstChild("Humanoid")
  10. human.MaxHealth = 17500
  11. human.Health = 17500
  12. human.JumpPower = 75
  13. human.WalkSpeed = 20
  14. mouse = plr:GetMouse()
  15. cam = workspace.CurrentCamera
  16. selected = false
  17. equipd = false
  18. tors = chr.Torso
  19. rarm = chr["Right Arm"]
  20. larm = chr["Left Arm"]
  21. rleg = chr["Right Leg"]
  22. lleg = chr["Left Leg"]
  23. hrp = chr.HumanoidRootPart
  24. hed = chr.Head
  25. anim = human.Animator
  26. activu = false
  27. appeared = false
  28. animpose = nil
  29. POSU = false
  30. local wherto = hrp
  31. local addcfr = CFrame.new(0, 0, 0)
  32. Heartbeat = Instance.new("BindableEvent")
  33. Heartbeat.Name = "Heartbeat"
  34. Heartbeat.Parent = script
  35. frame = 0.03333333333333333
  36. tf = 0
  37. game:GetService("RunService").Heartbeat:connect(function(s, p)
  38. tf = tf + s
  39. if tf >= frame then
  40. for i = 1, math.floor(tf / frame) do
  41. Heartbeat:Fire()
  42. end
  43. tf = tf - frame * math.floor(tf / frame)
  44. end
  45. end)
  46. function swait(num)
  47. if num == 0 or num == nil then
  48. Heartbeat.Event:wait()
  49. else
  50. for i = 1, num do
  51. Heartbeat.Event:wait()
  52. end
  53. end
  54. end
  55. tool = Instance.new("Tool")
  56. tool.CanBeDropped = false
  57. tool.RequiresHandle = false
  58. tool.TextureId = "rbxassetid://291302154"
  59. tool.ToolTip = "NANI"
  60. tool.Name = "AAAAAAAAAAAAAA"
  61. tool.Parent = plr.Backpack
  62. modz = Instance.new("Model")
  63. modz.Name = "efx"
  64. modz.Parent = chr
  65. ZANOOB = Instance.new("Model")
  66. ZANOOB.Name = "THENOOB"
  67. ZANOOB.Parent = chr
  68. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  69. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  70. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  71. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  72. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  73. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  74. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  75. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  76. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  77. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  78. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  79. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  80. RS = tors:FindFirstChild("Right Shoulder")
  81. LS = tors:FindFirstChild("Left Shoulder")
  82. RH = tors:FindFirstChild("Right Hip")
  83. LH = tors:FindFirstChild("Left Hip")
  84. RJ = hrp:FindFirstChild("RootJoint")
  85. N = tors:FindFirstChild("Neck")
  86. cf = CFrame.new
  87. ang = CFrame.Angles
  88. rd = math.rad
  89. rd2 = math.random
  90. function nooutline(p)
  91. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  92. end
  93. function makepart(color, name, reflec, mater, parnt, cfram)
  94. local port = Instance.new("Part")
  95. port.BrickColor = BrickColor.new(color)
  96. port.Name = name
  97. port.Transparency = 1
  98. nooutline(port)
  99. port.Reflectance = reflec
  100. port.Material = mater
  101. port.Anchored = false
  102. port.CanCollide = false
  103. port.Locked = true
  104. port.Size = Vector3.new(0.2, 0.2, 0.2)
  105. port.Parent = parnt
  106. return port
  107. end
  108. function makemesh(meshtype, scale, meshid, parent)
  109. local mes = Instance.new("SpecialMesh")
  110. mes.MeshType = meshtype
  111. mes.Scale = scale
  112. if meshtype == "FileMesh" then
  113. mes.MeshId = meshid
  114. end
  115. mes.Parent = parent
  116. return mes
  117. end
  118. function makemotor(parent, p0, p1, c0, c1)
  119. swait()
  120. local wel = Instance.new("Motor6D")
  121. wel.Part0 = p0
  122. wel.Part1 = p1
  123. wel.C0 = c0
  124. if c1 ~= nil then
  125. wel.C1 = c1
  126. end
  127. wel.Parent = parent
  128. return wel
  129. end
  130. local konodioda = Instance.new("Sound")
  131. konodioda.SoundId = "rbxassetid://276263776"
  132. konodioda.Volume = 3.5
  133. konodioda.Parent = hrp
  134. local bast = Instance.new("Sound")
  135. bast.SoundId = "rbxassetid://616576465"
  136. bast.Volume = 0.5
  137. bast.Parent = hrp
  138. local zaworld = Instance.new("Sound")
  139. zaworld.SoundId = "rbxassetid://616576400"
  140. zaworld.Volume = 0.8
  141. zaworld.Parent = hrp
  142. local wry = Instance.new("Sound")
  143. wry.SoundId = "rbxassetid://3552369081"
  144. wry.Volume = 2.75
  145. wry.Parent = hrp
  146. local wryy = Instance.new("Sound")
  147. wryy.SoundId = "rbxassetid://3552369081"
  148. wryy.Volume = 2.75
  149. wryy.Parent = hrp
  150. local wryyy = Instance.new("Sound")
  151. wryyy.SoundId = "rbxassetid://3552369081"
  152. wryyy.Volume = 2.75
  153. wryyy.Parent = hrp
  154. function animo(yep)
  155. if yep == true then
  156. anim.Parent = human
  157. chr.Animate.Disabled = false
  158. elseif yep == false then
  159. chr.Animate.Disabled = true
  160. anim.Parent = nil
  161. end
  162. end
  163. animo(false)
  164. function lerpz(joint, prop, cfrmz, alp)
  165. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  166. end
  167. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  168. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  169. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  170. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  171. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  172. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  173. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  174. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  175. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  176. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  177. function resetlerp(whoever)
  178. if whoever == nil then
  179. RJ.C0 = RJC0
  180. RJ.C1 = RJC1
  181. N.C0 = NC0
  182. N.C1 = NC1
  183. RS.C0 = RSC0
  184. RS.C1 = RSC1
  185. LS.C0 = LSC0
  186. LS.C1 = LSC1
  187. RH.C0 = RHC0
  188. RH.C1 = RHC1
  189. LH.C0 = LHC0
  190. LH.C1 = LHC1
  191. elseif whoever ~= nil then
  192. nRJ.C0 = RJC0
  193. nRJ.C1 = RJC1
  194. nN.C0 = NC0
  195. nN.C1 = NC1
  196. nRS.C0 = RSC0
  197. nRS.C1 = RSC1
  198. nLS.C0 = LSC0
  199. nLS.C1 = LSC1
  200. nRH.C0 = RHC0
  201. nRH.C1 = RHC1
  202. nLH.C0 = LHC0
  203. nLH.C1 = LHC1
  204. end
  205. end
  206.  
  207. ---- Dio Hair
  208. local pa = Instance.new("Part",chr)
  209. pa.Name = "Hair"
  210.  
  211. local we = Instance.new("Weld")
  212. we.Parent = pa
  213. we.Part0 = hed
  214. we.Part1 = pa
  215. we.C1 = CFrame.new(0,1.3,-.3)
  216. we.C0 = CFrame.Angles(-.1,0,0.4)
  217.  
  218. local pa2 = Instance.new("Part",chr)
  219. pa2.Name = "Hair2"
  220.  
  221. local we2 = Instance.new("Weld")
  222. we2.Parent = pa2
  223. we2.Part0 = hed
  224. we2.Part1 = pa2
  225. we2.C1 = CFrame.new(0,1.3,-.3)
  226. we2.C0 = CFrame.Angles(-.1,0,-.4)
  227.  
  228. local pa3 = Instance.new("Part",chr)
  229. pa3.Name = "Hair3"
  230.  
  231. local me = Instance.new("SpecialMesh",pa3)
  232. me.MeshType = "FileMesh"
  233. me.MeshId = "rbxassetid://453834310"
  234. me.TextureId = "rbxassetid://461231644"
  235. me.Scale = Vector3.new(0.001, 0.001, 0.001)
  236.  
  237. local we3 = Instance.new("Weld")
  238. we3.Parent = pa3
  239. we3.Part0 = hed
  240. we3.Part1 = pa3
  241. we3.C1 = CFrame.new(0.1,0.1,0.6)
  242. we3.C0 = CFrame.Angles(0,3,0)
  243.  
  244. function STANDO(cfr)
  245. local rooto = Instance.new("Part")
  246. nooutline(rooto)
  247. rooto.Name = "HumanoidRootPart"
  248. rooto.Anchored = true
  249. rooto.CFrame = cfr
  250. rooto.Size = Vector3.new(2, 2, 1)
  251. rooto.CanCollide = false
  252. rooto.Locked = true
  253. rooto.Transparency = 1
  254. rooto.Parent = ZANOOB
  255. local head = Instance.new("Part")
  256. nooutline(head)
  257. head.Anchored = false
  258. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  259. head.Size = Vector3.new(2, 1, 1)
  260. head.BrickColor = BrickColor.new("Bright yellow")
  261. head.CanCollide = false
  262. head.Name = "Head"
  263. head.Locked = true
  264. head.Transparency = 1
  265. head.Parent = ZANOOB
  266. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  267. local headdecal = Instance.new("Decal")
  268. headdecal.Name = "face"
  269. headdecal.Texture = "rbxasset://textures/face.png"
  270. headdecal.Face = "Front"
  271. headdecal.Transparency = 1
  272. headdecal.Parent = head
  273. -------- Mask-ZaWarudo
  274. local mp = Instance.new("Part",ZANOOB)
  275. mp.Name = "Mask"
  276. mp.BrickColor = BrickColor.new("Gold")
  277. mp.Transparency = 1
  278. mp.CanCollide = false
  279. local mask = Instance.new("SpecialMesh",mp)
  280. mask.MeshId = "rbxassetid://882264338"
  281. mask.MeshType = "FileMesh"
  282. mask.Scale = Vector3.new(0.03, 0.04, 0.03)
  283. local mw = Instance.new("Weld")
  284. mw.Parent = mask
  285. mw.Part0 = head
  286. mw.Part1 = mp
  287. mw.C1 = CFrame.new(0,-.6,0)
  288. mw.C0 = CFrame.Angles(0,0,0)
  289. local torso = Instance.new("Part")
  290. nooutline(torso)
  291. torso.Name = "Torso"
  292. torso.Anchored = false
  293. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  294. torso.Size = Vector3.new(2, 1, 1)
  295. torso.BrickColor = BrickColor.new("Bright blue")
  296. torso.CanCollide = false
  297. torso.Transparency = 1
  298. torso.Locked = true
  299. torso.Parent = ZANOOB
  300. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  301. local leftarm = Instance.new("Part")
  302. nooutline(leftarm)
  303. leftarm.Anchored = false
  304. leftarm.Name = "Left Arm"
  305. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  306. leftarm.Size = Vector3.new(1, 2, 1)
  307. leftarm.BrickColor = BrickColor.new("Bright yellow")
  308. leftarm.CanCollide = false
  309. leftarm.Transparency = 1
  310. leftarm.Locked = true
  311. leftarm.Parent = ZANOOB
  312. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  313. local rightarm = Instance.new("Part")
  314. nooutline(rightarm)
  315. rightarm.Anchored = false
  316. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  317. rightarm.Name = "Right Arm"
  318. rightarm.Size = Vector3.new(1, 2, 1)
  319. rightarm.BrickColor = BrickColor.new("Bright yellow")
  320. rightarm.CanCollide = false
  321. rightarm.Locked = true
  322. rightarm.Transparency = 1
  323. rightarm.Parent = ZANOOB
  324. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  325. local leftleg = Instance.new("Part")
  326. nooutline(leftleg)
  327. leftleg.Anchored = false
  328. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  329. leftleg.Name = "Left Leg"
  330. leftleg.Size = Vector3.new(1, 2, 1)
  331. leftleg.BrickColor = BrickColor.new("Br. yellowish green")
  332. leftleg.CanCollide = false
  333. leftleg.Transparency = 1
  334. leftleg.Locked = true
  335. leftleg.Parent = ZANOOB
  336. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  337. local rightleg = Instance.new("Part")
  338. nooutline(rightleg)
  339. rightleg.Anchored = false
  340. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  341. rightleg.Name = "Right Leg"
  342. rightleg.Size = Vector3.new(1, 2, 1)
  343. rightleg.BrickColor = BrickColor.new("Br. yellowish green")
  344. rightleg.CanCollide = false
  345. rightleg.Locked = true
  346. rightleg.Transparency = 1
  347. rightleg.Parent = ZANOOB
  348. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  349. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  350. rootweld.Name = "RootJoint"
  351. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  352. neckweld.Name = "Neck"
  353. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  354. rshoulderweld.Name = "Right Shoulder"
  355. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  356. lshoulderweld.Name = "Left Shoulder"
  357. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  358. rhipweld.Name = "Right Hip"
  359. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  360. lhipweld.Name = "Left Hip"
  361. local should1 = Instance.new("Part")
  362. local scarf = Instance.new("Part")
  363. nooutline(scarf)
  364. scarf.Anchored = false
  365. scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  366. scarf.Name = "scarf"
  367. scarf.Size = Vector3.new(1.1, 0.35, 1.1)
  368. scarf.BrickColor = BrickColor.new("Really black")
  369. scarf.CanCollide = false
  370. scarf.Locked = true
  371. scarf.Transparency = 1
  372. scarf.Parent = ZANOOB
  373. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
  374. local scarf2 = Instance.new("Part")
  375. nooutline(scarf2)
  376. scarf2.Anchored = false
  377. scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  378. scarf2.Name = "scarf2"
  379. scarf2.Size = Vector3.new(0.35, 1, 0.1)
  380. scarf2.BrickColor = BrickColor.new("Really black")
  381. scarf2.CanCollide = false
  382. scarf2.Locked = true
  383. scarf2.Transparency = 1
  384. scarf2.Parent = ZANOOB
  385. local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
  386. nooutline(should1)
  387. should1.Anchored = false
  388. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  389. should1.Name = "should1"
  390. should1.Size = Vector3.new(1.5, 0.25, 1)
  391. should1.BrickColor = BrickColor.new("Br. yellowish green")
  392. should1.Material = "Metal"
  393. should1.CanCollide = false
  394. should1.Locked = true
  395. should1.Transparency = 1
  396. should1.Parent = ZANOOB
  397. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  398. local should12 = Instance.new("Part")
  399. nooutline(should12)
  400. should12.Anchored = false
  401. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  402. should12.Name = "should12"
  403. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  404. should12.BrickColor = BrickColor.new("New Yeller")
  405. should12.Material = "Neon"
  406. should12.CanCollide = false
  407. should12.Locked = true
  408. should12.Transparency = 1
  409. should12.Parent = ZANOOB
  410. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  411. local should13 = Instance.new("Part")
  412. nooutline(should13)
  413. should13.Anchored = false
  414. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  415. should13.Name = "should13"
  416. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  417. should13.BrickColor = BrickColor.new("Br. yellowish green")
  418. should13.Material = "Metal"
  419. should13.CanCollide = false
  420. should13.Locked = true
  421. should13.Transparency = 1
  422. should13.Parent = ZANOOB
  423. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  424. local should2 = Instance.new("Part")
  425. nooutline(should2)
  426. should2.Anchored = false
  427. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  428. should2.Name = "should2"
  429. should2.Size = Vector3.new(1.5, 0.25, 1)
  430. should2.BrickColor = BrickColor.new("Br. yellowish green")
  431. should2.Material = "Metal"
  432. should2.CanCollide = false
  433. should2.Locked = true
  434. should2.Transparency = 1
  435. should2.Parent = ZANOOB
  436. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  437. local should22 = Instance.new("Part")
  438. nooutline(should22)
  439. should22.Anchored = false
  440. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  441. should22.Name = "should22"
  442. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  443. should22.BrickColor = BrickColor.new("New Yeller")
  444. should22.Material = "Neon"
  445. should22.CanCollide = false
  446. should22.Locked = true
  447. should22.Transparency = 1
  448. should22.Parent = ZANOOB
  449. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  450. local should23 = Instance.new("Part")
  451. nooutline(should23)
  452. should23.Anchored = false
  453. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  454. should23.Name = "should23"
  455. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  456. should23.BrickColor = BrickColor.new("Br. yellowish green")
  457. should23.Material = "Metal"
  458. should23.CanCollide = false
  459. should23.Locked = true
  460. should23.Transparency = 1
  461. should23.Parent = ZANOOB
  462. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  463. local raemblem = Instance.new("Part")
  464. nooutline(raemblem)
  465. raemblem.Anchored = false
  466. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  467. raemblem.Name = "raemblem"
  468. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  469. raemblem.BrickColor = BrickColor.new("Bright yellow")
  470. raemblem.CanCollide = false
  471. raemblem.Locked = true
  472. raemblem.Material = "SmoothPlastic"
  473. raemblem.Transparency = 1
  474. raemblem.Parent = ZANOOB
  475. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  476. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  477. local emmes = Instance.new("Decal")
  478. emmes.Texture = "rbxassetid://0"
  479. emmes.Transparency = 1
  480. emmes.Face = "Right"
  481. emmes.Name = "embe"
  482. emmes.Parent = raemblem
  483. local ra1 = Instance.new("Part")
  484. nooutline(ra1)
  485. ra1.Anchored = false
  486. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  487. ra1.Name = "ra1"
  488. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  489. ra1.BrickColor = BrickColor.new("Br. yellowish green")
  490. ra1.CanCollide = false
  491. ra1.Locked = true
  492. ra1.Transparency = 1
  493. ra1.Parent = ZANOOB
  494. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  495. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  496. local ra2 = Instance.new("Part")
  497. nooutline(ra2)
  498. ra2.Anchored = false
  499. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  500. ra2.Name = "ra2"
  501. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  502. ra2.BrickColor = BrickColor.new("Br. yellowish green")
  503. ra2.CanCollide = false
  504. ra2.Locked = true
  505. ra2.Transparency = 1
  506. ra2.Parent = ZANOOB
  507. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  508. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  509. local ra3 = Instance.new("Part")
  510. nooutline(ra3)
  511. ra3.Anchored = false
  512. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  513. ra3.Name = "ra3"
  514. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  515. ra3.BrickColor = BrickColor.new("Bright blue")
  516. ra3.CanCollide = false
  517. ra3.Locked = true
  518. ra3.Transparency = 1
  519. ra3.Parent = ZANOOB
  520. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  521. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  522. local ra4 = Instance.new("Part")
  523. nooutline(ra4)
  524. ra4.Anchored = false
  525. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  526. ra4.Name = "ra4"
  527. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  528. ra4.BrickColor = BrickColor.new("Bright blue")
  529. ra4.CanCollide = false
  530. ra4.Locked = true
  531. ra4.Transparency = 1
  532. ra4.Parent = ZANOOB
  533. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  534. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  535. local ra5 = Instance.new("Part")
  536. nooutline(ra5)
  537. ra5.Anchored = false
  538. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  539. ra5.Name = "ra5"
  540. ra5.Size = Vector3.new(0.2, 0.2, 0.2)
  541. ra5.BrickColor = BrickColor.new("Bright yellow")
  542. ra5.Material = "Neon"
  543. ra5.CanCollide = false
  544. ra5.Locked = true
  545. ra5.Transparency = 1
  546. ra5.Parent = ZANOOB
  547. local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
  548. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
  549. local ra95 = Instance.new("Part")
  550. nooutline(ra95)
  551. ra95.Anchored = false
  552. ra95.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  553. ra95.Name = "ra95"
  554. ra95.Size = Vector3.new(0, 0, 0)
  555. ra95.BrickColor = BrickColor.new("New Yeller")
  556. ra95.Material = "Neon"
  557. ra95.CanCollide = false
  558. ra95.Locked = true
  559. ra95.Transparency = 1
  560. ra95.Parent = ZANOOB
  561. local ra95w = makemotor(ra95, ra95, rightarm, ang(rd(0), rd(90), rd(22.5)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  562. local la1 = Instance.new("Part")
  563. nooutline(la1)
  564. la1.Anchored = false
  565. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  566. la1.Name = "la1"
  567. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  568. la1.BrickColor = BrickColor.new("Br. yellowish green")
  569. la1.CanCollide = false
  570. la1.Locked = true
  571. la1.Transparency = 1
  572. la1.Parent = ZANOOB
  573. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  574. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  575. local la2 = Instance.new("Part")
  576. nooutline(la2)
  577. la2.Anchored = false
  578. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  579. la2.Name = "la2"
  580. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  581. la2.BrickColor = BrickColor.new("Br. yellowish green")
  582. la2.CanCollide = false
  583. la2.Locked = true
  584. la2.Transparency = 1
  585. la2.Parent = ZANOOB
  586. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  587. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  588. local la3 = Instance.new("Part")
  589. nooutline(la3)
  590. la3.Anchored = false
  591. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  592. la3.Name = "la3"
  593. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  594. la3.BrickColor = BrickColor.new("Bright blue")
  595. la3.CanCollide = false
  596. la3.Locked = true
  597. la3.Transparency = 1
  598. la3.Parent = ZANOOB
  599. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  600. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  601. local la4 = Instance.new("Part")
  602. nooutline(la4)
  603. la4.Anchored = false
  604. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  605. la4.Name = "la4"
  606. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  607. la4.BrickColor = BrickColor.new("Bright blue")
  608. la4.CanCollide = false
  609. la4.Locked = true
  610. la4.Transparency = 1
  611. la4.Parent = ZANOOB
  612. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  613. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  614. local la5 = Instance.new("Part")
  615. nooutline(la5)
  616. la5.Anchored = false
  617. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  618. la5.Name = "la5"
  619. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  620. la5.BrickColor = BrickColor.new("Bright yellow")
  621. la5.Material = "Neon"
  622. la5.CanCollide = false
  623. la5.Locked = true
  624. la5.Transparency = 1
  625. la5.Parent = ZANOOB
  626. local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
  627. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
  628. local la95 = Instance.new("Part")
  629. nooutline(la95)
  630. la95.Anchored = false
  631. la95.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  632. la95.Name = "la95"
  633. la95.Size = Vector3.new(0,0,0)
  634. la95.BrickColor = BrickColor.new("New Yeller")
  635. la95.Material = "Neon"
  636. la95.CanCollide = false
  637. la95.Locked = true
  638. la95.Transparency = 1
  639. la95.Parent = ZANOOB
  640. local la95w = makemotor(la95, la95, leftarm, ang(rd(0), rd(90), rd(-22.5)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  641. local ll1 = Instance.new("Part")
  642. nooutline(ll1)
  643. ll1.Anchored = false
  644. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  645. ll1.Name = "ll1"
  646. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  647. ll1.BrickColor = BrickColor.new("Bright blue")
  648. ll1.CanCollide = false
  649. ll1.Locked = true
  650. ll1.Transparency = 1
  651. ll1.Parent = ZANOOB
  652. local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
  653. local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  654. local ll2 = Instance.new("Part")
  655. nooutline(ll2)
  656. ll2.Anchored = false
  657. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  658. ll2.Name = "ll2"
  659. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  660. ll2.BrickColor = BrickColor.new("Bright blue")
  661. ll2.CanCollide = false
  662. ll2.Locked = true
  663. ll2.Transparency = 1
  664. ll2.Parent = ZANOOB
  665. local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
  666. local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  667. local ll3 = Instance.new("Part")
  668. nooutline(ll3)
  669. ll3.Anchored = false
  670. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  671. ll3.Name = "ll3"
  672. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  673. ll3.BrickColor = BrickColor.new("Bright yellow")
  674. ll3.CanCollide = false
  675. ll3.Locked = true
  676. ll3.Transparency = 1
  677. ll3.Parent = ZANOOB
  678. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
  679. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  680. local rr1 = Instance.new("Part")
  681. nooutline(rr1)
  682. rr1.Anchored = false
  683. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  684. rr1.Name = "rr1"
  685. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  686. rr1.BrickColor = BrickColor.new("Bright blue")
  687. rr1.CanCollide = false
  688. rr1.Locked = true
  689. rr1.Transparency = 1
  690. rr1.Parent = ZANOOB
  691. local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
  692. local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  693. local rr2 = Instance.new("Part")
  694. nooutline(rr2)
  695. rr2.Anchored = false
  696. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  697. rr2.Name = "rr2"
  698. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  699. rr2.BrickColor = BrickColor.new("Bright blue")
  700. rr2.CanCollide = false
  701. rr2.Locked = true
  702. rr2.Transparency = 1
  703. rr2.Parent = ZANOOB
  704. local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
  705. local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  706. local rr3 = Instance.new("Part")
  707. nooutline(rr3)
  708. rr3.Anchored = false
  709. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  710. rr3.Name = "rr3"
  711. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  712. rr3.BrickColor = BrickColor.new("Bright yellow")
  713. rr3.CanCollide = false
  714. rr3.Locked = true
  715. rr3.Transparency = 1
  716. rr3.Parent = ZANOOB
  717. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
  718. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  719. return ZANOOB
  720. end
  721. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  722. coroutine.resume(coroutine.create(function()
  723. local rot = thenoob.HumanoidRootPart
  724. repeat
  725. swait()
  726. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  727. until rot == nil
  728. end))
  729. local rot = thenoob.HumanoidRootPart
  730. local ntorso = thenoob:FindFirstChild("Torso")
  731. local rightarm = thenoob:FindFirstChild("Right Arm")
  732. local leftarm = thenoob:FindFirstChild("Left Arm")
  733. local leftleg = thenoob:FindFirstChild("Left Leg")
  734. local rightleg = thenoob:FindFirstChild("Right Leg")
  735. local head = thenoob:FindFirstChild("Head")
  736. local face = head:FindFirstChild("face")
  737. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  738. local embpart = thenoob:FindFirstChild("raemblem")
  739. local nRJ = rot:FindFirstChild("RootJoint")
  740. local nN = ntorso:FindFirstChild("Neck")
  741. local nRS = ntorso:FindFirstChild("Right Shoulder")
  742. local nLS = ntorso:FindFirstChild("Left Shoulder")
  743. local nRH = ntorso:FindFirstChild("Right Hip")
  744. local nLH = ntorso:FindFirstChild("Left Hip")
  745. function standappear(nbz)
  746. if selected == false or activu == true then
  747. return
  748. end
  749. if appeared == false then
  750. appeared = true
  751. wherto = hrp
  752. addcfr = cf(-2, 1, 2)
  753. local apear = Instance.new("Sound")
  754. apear.SoundId = "rbxassetid://3378937315"
  755. apear.Parent = rot
  756. apear.Volume = 1.25
  757. Partic1=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
  758. Partic1.LightEmission=100
  759. Partic1.LightInfluence=5
  760. Partic1.LockedToPart=true
  761. Partic1.Texture="rbxassetid://74697410"
  762. Partic1.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  763. Partic1.Size = NumberSequence.new(0.35)
  764. Partic1.Transparency=NumberSequence.new(0.9)
  765. Partic1.Lifetime=NumberRange.new(0.075)
  766. Partic1.Rate=1000
  767. Partic1.Enabled = true
  768. Partic2=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
  769. Partic2.LightEmission=100
  770. Partic2.LightInfluence=5
  771. Partic2.LockedToPart=true
  772. Partic2.Texture="rbxassetid://74697410"
  773. Partic2.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  774. Partic2.Size = NumberSequence.new(0.3)
  775. Partic2.Transparency=NumberSequence.new(0.91)
  776. Partic2.Lifetime=NumberRange.new(0.15)
  777. Partic2.Rate=1000
  778. Partic2.Enabled = true
  779. Partic3=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
  780. Partic3.LightEmission=100
  781. Partic3.LightInfluence=5
  782. Partic3.LockedToPart=true
  783. Partic3.Texture="rbxassetid://74697410"
  784. Partic3.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  785. Partic3.Size = NumberSequence.new(0.25)
  786. Partic3.Transparency=NumberSequence.new(0.92)
  787. Partic3.Lifetime=NumberRange.new(0.225)
  788. Partic3.Rate=1000
  789. Partic3.Enabled = true
  790. Partic4=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
  791. Partic4.LightEmission=100
  792. Partic4.LightInfluence=5
  793. Partic4.LockedToPart=true
  794. Partic4.Texture="rbxassetid://74697410"
  795. Partic4.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  796. Partic4.Size = NumberSequence.new(0.2)
  797. Partic4.Transparency=NumberSequence.new(0.93)
  798. Partic4.Lifetime=NumberRange.new(0.3)
  799. Partic4.Rate=1000
  800. Partic4.Enabled = true
  801. Partic5=Instance.new('ParticleEmitter', tors.Parent.THENOOB.la95)
  802. Partic5.LightEmission=100
  803. Partic5.LightInfluence=5
  804. Partic5.LockedToPart=true
  805. Partic5.Texture="rbxassetid://74697410"
  806. Partic5.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  807. Partic5.Size = NumberSequence.new(0.15)
  808. Partic5.Transparency=NumberSequence.new(0.94)
  809. Partic5.Lifetime=NumberRange.new(0.375)
  810. Partic5.Rate=1000
  811. Partic5.Enabled = true
  812. Partic21=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
  813. Partic21.LightEmission=100
  814. Partic21.LightInfluence=5
  815. Partic21.LockedToPart=true
  816. Partic21.Texture="rbxassetid://74697410"
  817. Partic21.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  818. Partic21.Size = NumberSequence.new(0.35)
  819. Partic21.Transparency=NumberSequence.new(0.9)
  820. Partic21.Lifetime=NumberRange.new(0.075)
  821. Partic21.Rate=1000
  822. Partic21.Enabled = true
  823. Partic22=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
  824. Partic22.LightEmission=100
  825. Partic22.LightInfluence=5
  826. Partic22.LockedToPart=true
  827. Partic22.Texture="rbxassetid://74697410"
  828. Partic22.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  829. Partic22.Size = NumberSequence.new(0.3)
  830. Partic22.Transparency=NumberSequence.new(0.91)
  831. Partic22.Lifetime=NumberRange.new(0.15)
  832. Partic22.Rate=1000
  833. Partic22.Enabled = true
  834. Partic23=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
  835. Partic23.LightEmission=100
  836. Partic23.LightInfluence=5
  837. Partic23.LockedToPart=true
  838. Partic23.Texture="rbxassetid://74697410"
  839. Partic23.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  840. Partic23.Size = NumberSequence.new(0.25)
  841. Partic23.Transparency=NumberSequence.new(0.92)
  842. Partic23.Lifetime=NumberRange.new(0.225)
  843. Partic23.Rate=1000
  844. Partic23.Enabled = true
  845. Partic24=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
  846. Partic24.LightEmission=100
  847. Partic24.LightInfluence=5
  848. Partic24.LockedToPart=true
  849. Partic24.Texture="rbxassetid://74697410"
  850. Partic24.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  851. Partic24.Size = NumberSequence.new(0.2)
  852. Partic24.Transparency=NumberSequence.new(0.93)
  853. Partic24.Lifetime=NumberRange.new(0.3)
  854. Partic24.Rate=1000
  855. Partic24.Enabled = true
  856. Partic25=Instance.new('ParticleEmitter', tors.Parent.THENOOB.ra95)
  857. Partic25.LightEmission=100
  858. Partic25.LightInfluence=5
  859. Partic25.LockedToPart=true
  860. Partic25.Texture="rbxassetid://74697410"
  861. Partic25.Color=ColorSequence.new(Color3.new(1, 0.65, 0))
  862. Partic25.Size = NumberSequence.new(0.15)
  863. Partic25.Transparency=NumberSequence.new(0.94)
  864. Partic25.Lifetime=NumberRange.new(0.375)
  865. Partic25.Rate=1000
  866. Partic25.Enabled = true
  867. Par1=Instance.new('ParticleEmitter', hed)
  868. Par1.LightEmission=100
  869. Par1.LightInfluence=5
  870. Par1.LockedToPart=true
  871. Par1.Texture="rbxassetid://74697410"
  872. Par1.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
  873. Par1.Transparency=NumberSequence.new(0.825)
  874. Par1.Lifetime=NumberRange.new(0.1)
  875. Par1.Rate=1000
  876. Par1.Enabled = true
  877. Par2=Instance.new('ParticleEmitter', tors)
  878. Par2.LightEmission=100
  879. Par2.LightInfluence=5
  880. Par2.LockedToPart=true
  881. Par2.Texture="rbxassetid://74697410"
  882. Par2.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
  883. Par2.Transparency=NumberSequence.new(0.825)
  884. Par2.Lifetime=NumberRange.new(0.1)
  885. Par2.Rate=1000
  886. Par2.Enabled = true
  887. Par3=Instance.new('ParticleEmitter', rarm)
  888. Par3.LightEmission=100
  889. Par3.LightInfluence=5
  890. Par3.LockedToPart=true
  891. Par3.Texture="rbxassetid://74697410"
  892. Par3.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
  893. Par3.Transparency=NumberSequence.new(0.825)
  894. Par3.Lifetime=NumberRange.new(0.1)
  895. Par3.Rate=1000
  896. Par3.Enabled = true
  897. Par4=Instance.new('ParticleEmitter', larm)
  898. Par4.LightEmission=100
  899. Par4.LightInfluence=5
  900. Par4.LockedToPart=true
  901. Par4.Texture="rbxassetid://74697410"
  902. Par4.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
  903. Par4.Transparency=NumberSequence.new(0.825)
  904. Par4.Lifetime=NumberRange.new(0.1)
  905. Par4.Rate=1000
  906. Par4.Enabled = true
  907. Par5=Instance.new('ParticleEmitter', rleg)
  908. Par5.LightEmission=100
  909. Par5.LightInfluence=5
  910. Par5.LockedToPart=true
  911. Par5.Texture="rbxassetid://74697410"
  912. Par5.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
  913. Par5.Transparency=NumberSequence.new(0.825)
  914. Par5.Lifetime=NumberRange.new(0.1)
  915. Par5.Rate=1000
  916. Par5.Enabled = true
  917. Par6=Instance.new('ParticleEmitter', lleg)
  918. Par6.LightEmission=100
  919. Par6.LightInfluence=5
  920. Par6.LockedToPart=true
  921. Par6.Texture="rbxassetid://74697410"
  922. Par6.Color=ColorSequence.new(Color3.new(1, 0.5, 0))
  923. Par6.Transparency=NumberSequence.new(0.825)
  924. Par6.Lifetime=NumberRange.new(0.1)
  925. Par6.Rate=1000
  926. Par6.Enabled = true
  927. game.Debris:AddItem(apear, 1.5)
  928. apear:Play()
  929. for _, n in pairs(nbz:GetChildren()) do
  930. coroutine.resume(coroutine.create(function()
  931. for _ = 1, 5 do
  932. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  933. swait()
  934. n.Transparency = n.Transparency - 0.2
  935. face.Transparency = face.Transparency - 0.2
  936. emblem.Transparency = emblem.Transparency - 0.2
  937. end
  938. end
  939. if n ~= rot and n ~= embpart then
  940. n.Transparency = 0
  941. end
  942. face.Transparency = 0
  943. emblem.Transparency = 0
  944. end))
  945. end
  946. elseif appeared == true then
  947. appeared = false
  948. wherto = hrp
  949. addcfr = cf(0, 0, 0)
  950. Partic1:Remove()
  951. Partic2:Remove()
  952. Partic3:Remove()
  953. Partic4:Remove()
  954. Partic5:Remove()
  955. Partic21:Remove()
  956. Partic22:Remove()
  957. Partic23:Remove()
  958. Partic24:Remove()
  959. Partic25:Remove()
  960. Par1:Remove()
  961. Par2:Remove()
  962. Par3:Remove()
  963. Par4:Remove()
  964. Par5:Remove()
  965. Par6:Remove()
  966. for _, n in pairs(nbz:GetChildren()) do
  967. coroutine.resume(coroutine.create(function()
  968. for _ = 1, 5 do
  969. if n ~= rot and n ~= embpart then
  970. swait()
  971. n.Transparency = n.Transparency + 0.2
  972. face.Transparency = face.Transparency + 0.2
  973. emblem.Transparency = emblem.Transparency + 0.2
  974. end
  975. end
  976. if n ~= rot and n ~= embpart then
  977. n.Transparency = 1
  978. end
  979. face.Transparency = 1
  980. emblem.Transparency = 1
  981. end))
  982. end
  983. end
  984. end
  985. function THREATENING()
  986. if selected == false or activu == true then
  987. return
  988. end
  989. if POSU == false then
  990. POSU = true
  991. human.WalkSpeed = 0
  992. local d = Instance.new("ParticleEmitter")
  993. d.Name = "MENACINGU"
  994. d.Lifetime = NumberRange.new(1)
  995. d.Rate = 2
  996. d.Texture = "rbxassetid://298768656"
  997. d.VelocitySpread = 60
  998. d.Parent = tors
  999. human:SetStateEnabled(3, false)
  1000. local randomoth = math.random(1, 2)
  1001. if randomoth == 1 then
  1002. repeat
  1003. swait()
  1004. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.3)
  1005. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3)
  1006. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1007. lerpz(RS, "C1", RSC1 * cf(-0.125, 0, 0.5) * ang(rd(-22.5), rd(0), rd(-10)), 0.3)
  1008. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1009. lerpz(LS, "C1", LSC1 * cf(0.125, 0, 0.5) * ang(rd(-67.5), rd(0), rd(20)), 0.3)
  1010. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1011. lerpz(RH, "C1", RHC1 * cf(0.25, 0, 0) * ang(rd(0), rd(25), rd(-5)), 0.3)
  1012. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1013. lerpz(LH, "C1", LHC1 * cf(0.5, 0, 0) * ang(rd(10), rd(10), rd(-10)), 0.3)
  1014. until POSU == false
  1015. elseif randomoth == 2 then
  1016. repeat
  1017. swait()
  1018. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1019. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1020. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1021. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1022. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1023. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1024. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1025. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1026. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1027. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1028. until POSU == false
  1029. end
  1030. elseif POSU == true then
  1031. POSU = false
  1032. human.WalkSpeed = 16
  1033. human:SetStateEnabled(3, true)
  1034. tors.MENACINGU:Destroy()
  1035. activu = true
  1036. activu = false
  1037. end
  1038. end
  1039. local EHMMM = 0
  1040. function block()
  1041. if EHMMM == 27.5 or selected == false or activu == true then
  1042. return
  1043. end
  1044. if appeared == false then
  1045. standappear(thenoob)
  1046. end
  1047. wherto = hrp
  1048. addcfr = cf(0, 0, -3)
  1049. local bep = true
  1050. local humanshealth = human.Health
  1051. activu = true
  1052. human:SetStateEnabled(15, false)
  1053. local de = mouse.KeyUp:connect(function(key)
  1054. if key == "e" then
  1055. bep = false
  1056. end
  1057. end)
  1058. local poopes = 0
  1059. repeat
  1060. swait()
  1061. poopes = poopes + 1
  1062. human.Health = humanshealth
  1063. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1064. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1065. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1066. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1067. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1068. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1069. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1070. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1071. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1072. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1073. until bep == false or poopes > 240
  1074. de:Disconnect()
  1075. human:SetStateEnabled(15, true)
  1076. activu = false
  1077. EHMMM = 27.5
  1078. coroutine.resume(coroutine.create(function()
  1079. wait(5)
  1080. EHMMM = 0
  1081. end))
  1082. wherto = hrp
  1083. addcfr = cf(-2, 1, 2)
  1084. end
  1085. function MUDA()
  1086. if selected == false or activu == true then
  1087. return
  1088. end
  1089. if appeared == false then
  1090. standappear(thenoob)
  1091. wherto = hrp
  1092. addcfr = cf(0, 0, -3.5)
  1093. end
  1094. wry:Stop()
  1095. local bep = true
  1096. activu = true
  1097. wherto = hrp
  1098. addcfr = cf(0, 0, -3.5)
  1099. local function blur(limb)
  1100. coroutine.resume(coroutine.create(function()
  1101. local memedon = {}
  1102. for i = 1, 6 do
  1103. local b1 = Instance.new("Part")
  1104. nooutline(b1)
  1105. b1.Size = Vector3.new(1, 2, 1)
  1106. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1107. b1.CanCollide = false
  1108. b1.Material = "Neon"
  1109. b1.BrickColor = limb.BrickColor
  1110. b1.Anchored = true
  1111. b1.Transparency = 0.85
  1112. b1.Locked = true
  1113. b1.Parent = modz
  1114. table.insert(memedon, b1)
  1115. end
  1116. local num = 0
  1117. repeat
  1118. swait()
  1119. num = num % 6 + 1
  1120. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1121. until bep == false
  1122. for i = 1, #memedon do
  1123. swait()
  1124. memedon[i]:Destroy()
  1125. end
  1126. end))
  1127. end
  1128. local de = mouse.KeyUp:connect(function(key)
  1129. if key == "r" then
  1130. bep = false
  1131. end
  1132. end)
  1133. blur(rightarm)
  1134. blur(leftarm)
  1135. local mudodo = Instance.new("Sound")
  1136. mudodo.Volume = 7.5
  1137. mudodo.SoundId = "rbxassetid://3213429279"
  1138. mudodo.Looped = true
  1139. mudodo.Parent = hrp
  1140. mudodo:Play()
  1141. repeat
  1142. for _ = 1, 2 do
  1143. swait()
  1144. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1145. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1146. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1147. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1148. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1149. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1150. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1151. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1152. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1153. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1154. end
  1155. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1156. for _ = 1, 2 do
  1157. swait()
  1158. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1159. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1160. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1161. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1162. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1163. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1164. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1165. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1166. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1167. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1168. end
  1169. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1170. for _ = 1, 2 do
  1171. swait()
  1172. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1173. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1174. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1175. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1176. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1177. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1178. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1179. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1180. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1181. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1182. end
  1183. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1184. for _ = 1, 2 do
  1185. swait()
  1186. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1187. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1188. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1189. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1190. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1191. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1192. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1193. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1194. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1195. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1196. end
  1197. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1198. until bep == false or 0 >= human.Health
  1199. de:Disconnect()
  1200. mudodo:Stop()
  1201. wry:Play()
  1202. for _ = 1, 6 do
  1203. swait()
  1204. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1205. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1206. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1207. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1208. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1209. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1210. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1211. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1212. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1213. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1214. end
  1215. for _ = 1, 7 do
  1216. swait()
  1217. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1218. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1219. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1220. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1221. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1222. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1223. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1224. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1225. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1226. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1227. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1228. end
  1229. swait(5)
  1230. wherto = hrp
  1231. mudodo:Destroy()
  1232. addcfr = cf(-2, 1, 2)
  1233. activu = false
  1234. end
  1235. function MUDAA()
  1236. if selected == false or activu == true then
  1237. return
  1238. end
  1239. if appeared == false then
  1240. standappear(thenoob)
  1241. wherto = hrp
  1242. addcfr = cf(0, 0, -3.5)
  1243. end
  1244. wryy:Stop()
  1245. local bep = true
  1246. activu = true
  1247. wherto = hrp
  1248. addcfr = cf(0, 0, -3.5)
  1249. local function blur(limb)
  1250. coroutine.resume(coroutine.create(function()
  1251. local memedon = {}
  1252. for i = 1, 6 do
  1253. local b1 = Instance.new("Part")
  1254. nooutline(b1)
  1255. b1.Size = Vector3.new(1, 2, 1)
  1256. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1257. b1.CanCollide = false
  1258. b1.BrickColor = limb.BrickColor
  1259. b1.Anchored = true
  1260. b1.Transparency = 0.85
  1261. b1.Locked = true
  1262. b1.Parent = modz
  1263. b1.Material = "Neon"
  1264. table.insert(memedon, b1)
  1265. end
  1266. local num = 0
  1267. repeat
  1268. swait()
  1269. num = num % 6 + 1
  1270. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1271. until bep == false
  1272. for i = 1, #memedon do
  1273. swait()
  1274. memedon[i]:Destroy()
  1275. end
  1276. end))
  1277. end
  1278. local de = mouse.KeyUp:connect(function(key)
  1279. if key == "y" then
  1280. bep = false
  1281. end
  1282. end)
  1283. blur(rightarm)
  1284. blur(leftarm)
  1285. local mudododo = Instance.new("Sound")
  1286. mudododo.Volume = 7.5
  1287. mudododo.SoundId = "rbxassetid://3213429279"
  1288. mudododo.Looped = true
  1289. mudododo.Parent = hrp
  1290. mudododo:Play()
  1291. repeat
  1292. for _ = 1, 2 do
  1293. swait()
  1294. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1295. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1296. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1297. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1298. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1299. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1300. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1301. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1302. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1303. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1304. end
  1305. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1306. for _ = 1, 2 do
  1307. swait()
  1308. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1309. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1310. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1311. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1312. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1313. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1314. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1315. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1316. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1317. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1318. end
  1319. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1320. for _ = 1, 2 do
  1321. swait()
  1322. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1323. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1324. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1325. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1326. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1327. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1328. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1329. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1330. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1331. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1332. end
  1333. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1334. for _ = 1, 2 do
  1335. swait()
  1336. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1337. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1338. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1339. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1340. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1341. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1342. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1343. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1344. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1345. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1346. end
  1347. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1348. until bep == false or 0 >= human.Health
  1349. de:Disconnect()
  1350. mudododo:Stop()
  1351. wryy:Play()
  1352. for _ = 1, 6 do
  1353. swait()
  1354. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1355. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1356. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1357. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1358. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1359. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1360. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1361. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1362. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1363. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1364. end
  1365. for _ = 1, 7 do
  1366. swait()
  1367. hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1368. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1369. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1370. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1371. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1372. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1373. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1374. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1375. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1376. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1377. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1378. end
  1379. swait(5)
  1380. wherto = hrp
  1381. mudododo:Destroy()
  1382. addcfr = cf(-2, 1, 2)
  1383. activu = false
  1384. end
  1385. function MUDAAA()
  1386. if selected == false or activu == true then
  1387. return
  1388. end
  1389. if appeared == false then
  1390. standappear(thenoob)
  1391. wherto = hrp
  1392. addcfr = cf(0, 0, -3.5)
  1393. end
  1394. wryyy:Stop()
  1395. local bep = true
  1396. activu = true
  1397. wherto = hrp
  1398. addcfr = cf(0, 0, -3.5)
  1399. local function blur(limb)
  1400. coroutine.resume(coroutine.create(function()
  1401. local memedon = {}
  1402. for i = 1, 6 do
  1403. local b1 = Instance.new("Part")
  1404. nooutline(b1)
  1405. b1.Size = Vector3.new(1, 2, 1)
  1406. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1407. b1.CanCollide = false
  1408. b1.BrickColor = limb.BrickColor
  1409. b1.Anchored = true
  1410. b1.Transparency = 0.85
  1411. b1.Locked = true
  1412. b1.Parent = modz
  1413. b1.Material = "Neon"
  1414. table.insert(memedon, b1)
  1415. end
  1416. local num = 0
  1417. repeat
  1418. swait()
  1419. num = num % 6 + 1
  1420. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1421. until bep == false
  1422. for i = 1, #memedon do
  1423. swait()
  1424. memedon[i]:Destroy()
  1425. end
  1426. end))
  1427. end
  1428. local de = mouse.KeyUp:connect(function(key)
  1429. if key == "t" then
  1430. bep = false
  1431. end
  1432. end)
  1433. blur(rightleg)
  1434. blur(leftleg)
  1435. local mudodododo = Instance.new("Sound")
  1436. mudodododo.Volume = 7.5
  1437. mudodododo.SoundId = "rbxassetid://3213429279"
  1438. mudodododo.Looped = true
  1439. mudodododo.Parent = hrp
  1440. mudodododo:Play()
  1441. repeat
  1442. for _ = 1, 2 do
  1443. swait()
  1444. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1445. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1446. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1447. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1448. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1449. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1450. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1451. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1452. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1453. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1454. end
  1455. hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1456. for _ = 1, 2 do
  1457. swait()
  1458. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1459. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1460. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1461. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1462. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1463. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1464. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1465. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1466. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1467. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1468. end
  1469. hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1470. for _ = 1, 2 do
  1471. swait()
  1472. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1473. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1474. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1475. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1476. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1477. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1478. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1479. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1480. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1481. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1482. end
  1483. hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1484. for _ = 1, 2 do
  1485. swait()
  1486. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1487. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1488. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1489. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1490. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1491. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1492. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1493. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1494. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1495. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1496. end
  1497. hito3(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1498. until bep == false or 0 >= human.Health
  1499. de:Disconnect()
  1500. mudodododo:Stop()
  1501. wryyy:Play()
  1502. for _ = 1, 6 do
  1503. swait()
  1504. lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
  1505. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1506. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1507. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1508. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1509. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1510. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1511. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1512. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1513. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1514. end
  1515. for _ = 1, 7 do
  1516. swait()
  1517. hito3(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1518. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
  1519. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1520. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1521. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1522. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1523. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1524. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1525. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
  1526. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1527. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
  1528. end
  1529. swait(5)
  1530. wherto = hrp
  1531. mudodododo:Destroy()
  1532. addcfr = cf(-2, 1, 2)
  1533. activu = false
  1534. end
  1535. function cability()
  1536. if selected == false or activu == true then
  1537. return
  1538. end
  1539. if appeared == false then
  1540. standappear(thenoob)
  1541. wherto = hrp
  1542. addcfr = cf(0, 0, -3.75)
  1543. end
  1544. activu = true
  1545. wherto = hrp
  1546. addcfr = cf(0, 0, -3.5)
  1547. local ZAWRUA = Instance.new("Sound")
  1548. ZAWRUA.SoundId = "rbxassetid://257346558"
  1549. ZAWRUA.Volume = 3
  1550. ZAWRUA.Parent = hrp
  1551. ZAWRUA:Play()
  1552. game.Debris:AddItem(ZAWRUA, 2.5)
  1553. local wate = Instance.new("Part")
  1554. nooutline(wate)
  1555. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1556. wate.Material = "Neon"
  1557. wate.Transparency = 1
  1558. wate.BrickColor = BrickColor.new("New Yeller")
  1559. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1560. wate.Anchored = true
  1561. wate.CanCollide = false
  1562. wate.Parent = modz
  1563. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1564. coroutine.resume(coroutine.create(function()
  1565. repeat
  1566. swait()
  1567. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1568. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1569. until not wate
  1570. end))
  1571. coroutine.resume(coroutine.create(function()
  1572. local pt = {}
  1573. for _ = 1, 10 do
  1574. local wp = Instance.new("Part")
  1575. nooutline(wp)
  1576. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1577. wp.Material = "Neon"
  1578. wp.Transparency = 1
  1579. wp.BrickColor = BrickColor.new("New Yeller")
  1580. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1581. wp.Anchored = true
  1582. wp.CanCollide = false
  1583. wp.Parent = modz
  1584. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1585. table.insert(pt, wp)
  1586. table.insert(pt, wmz)
  1587. end
  1588. for m = 1, 45 do
  1589. swait()
  1590. for _, hey in pairs(pt) do
  1591. if hey.ClassName == "SpecialMesh" then
  1592. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1593. elseif hey.ClassName == "Part" then
  1594. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1595. hey.Transparency = hey.Transparency - 0.015
  1596. end
  1597. end
  1598. end
  1599. for m = 45, 50 do
  1600. swait()
  1601. for _, hey in pairs(pt) do
  1602. if hey.ClassName == "SpecialMesh" then
  1603. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1604. elseif hey.ClassName == "Part" then
  1605. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1606. hey.Transparency = hey.Transparency + 0.2
  1607. end
  1608. end
  1609. end
  1610. for _, AAA in pairs(pt) do
  1611. if AAA.ClassName == "Part" then
  1612. AAA:Destroy()
  1613. end
  1614. end
  1615. end))
  1616. for _ = 1, 50 do
  1617. swait()
  1618. wmesh.Scale = Vector3.new(9, 9, 9)
  1619. wate.Transparency = wate.Transparency - 0.008
  1620. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1621. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1622. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1623. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1624. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1625. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1626. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1627. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1628. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1629. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1630. end
  1631. local pooo = Instance.new("Sound")
  1632. pooo.SoundId = "rbxassetid://1277342512"
  1633. pooo.Volume = 3
  1634. pooo.Parent = hrp
  1635. pooo:Play()
  1636. game.Debris:AddItem(pooo, 2.5)
  1637. for _ = 1, 1 do
  1638. swait()
  1639. wate.Transparency = wate.Transparency + 0.15
  1640. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1641. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1642. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1643. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1644. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1645. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1646. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1647. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1648. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1649. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1650. end
  1651. local swoo = Instance.new("Part")
  1652. nooutline(swoo)
  1653. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1654. swoo.Material = "Neon"
  1655. swoo.Transparency = 0.2
  1656. swoo.BrickColor = BrickColor.new("Neon orange")
  1657. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1658. swoo.Anchored = true
  1659. swoo.CanCollide = false
  1660. swoo.Parent = modz
  1661. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1662. local pli = Instance.new("PointLight")
  1663. pli.Brightness = 2
  1664. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1665. pli.Range = 10
  1666. pli.Shadows = true
  1667. pli.Parent = swoo
  1668. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1669. for _ = 1, 10 do
  1670. swait()
  1671. wate.Transparency = wate.Transparency + 0.05
  1672. swoo.Transparency = swoo.Transparency + 0.075
  1673. pli.Range = pli.Range - 1
  1674. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1675. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1676. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1677. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1678. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1679. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1680. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1681. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1682. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1683. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1684. end
  1685. wate:Destroy()
  1686. swoo:Destroy()
  1687. pli:Destroy()
  1688. swait(15)
  1689. wherto = hrp
  1690. addcfr = cf(-2, 1, 2)
  1691. activu = false
  1692. end
  1693. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1694. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1695. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1696. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1697. function THEBEST()
  1698. if selected == false or activu == true or appeared == true or POSU == true then
  1699. return
  1700. end
  1701. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1702. local dipperrot
  1703. if dipperhat then
  1704. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1705. end
  1706. activu = true
  1707. POSU = true
  1708. cam.CameraType = "Scriptable"
  1709. chr.PrimaryPart = hrp
  1710. human.WalkSpeed = 0
  1711. human:SetStateEnabled(3, false)
  1712. local actmus1 = Instance.new("Sound")
  1713. actmus1.SoundId = "rbxassetid://188959462"
  1714. actmus1.Volume = 1.5
  1715. actmus1.RollOffMode = 1
  1716. actmus1.TimePosition = 0
  1717. actmus1.Parent = cam
  1718. local actmus2 = Instance.new("Sound")
  1719. actmus2.SoundId = "rbxassetid://188959462"
  1720. actmus2.Volume = 1.5
  1721. actmus2.RollOffMode = 1
  1722. actmus2.TimePosition = 0
  1723. actmus2.Parent = hrp
  1724. actmus1:Play()
  1725. actmus2:Play()
  1726. local mus1 = Instance.new("Sound")
  1727. mus1.SoundId = "rbxassetid://616594208"
  1728. mus1.Volume = 1.25
  1729. mus1.TimePosition = 0.45
  1730. mus1.Parent = cam
  1731. local mus2 = Instance.new("Sound")
  1732. mus2.SoundId = "rbxassetid://616594208"
  1733. mus2.Volume = 1.25
  1734. mus2.TimePosition = 0.45
  1735. mus2.Parent = hrp
  1736. local zawarudoda = Instance.new("Sound")
  1737. zawarudoda.SoundId = "rbxassetid://616576400"
  1738. zawarudoda.Volume = 2
  1739. zawarudoda.TimePosition = 0.3
  1740. zawarudoda.Parent = hrp
  1741. mus1:Play()
  1742. mus2:Play()
  1743. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1744. local regface = hed.face.Texture
  1745. local whogothit, bodyvel
  1746. local function checkhit(partoz, magn)
  1747. for _, guy in pairs(workspace:GetChildren()) do
  1748. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1749. whogothit = guy
  1750. guy:FindFirstChild("Humanoid").PlatformStand = true
  1751. do
  1752. local derp = Instance.new("BodyPosition")
  1753. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1754. derp.P = 8000
  1755. derp.D = 500
  1756. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1757. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1758. bodyvel = derp
  1759. local derp2 = Instance.new("BodyAngularVelocity")
  1760. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1761. derp2.P = 8000
  1762. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1763. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1764. delay(0.1, function()
  1765. derp2:Destroy()
  1766. end)
  1767. bodyvel = derp
  1768. end
  1769. end
  1770. end
  1771. end
  1772. coroutine.resume(coroutine.create(function()
  1773. for _ = 1, 25 do
  1774. swait()
  1775. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1776. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1777. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1778. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1779. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1780. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1781. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1782. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1783. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1784. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1785. end
  1786. for _ = 1, 20 do
  1787. swait()
  1788. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1789. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1790. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1791. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1792. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1793. if dipperhat then
  1794. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1795. end
  1796. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1797. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1798. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1799. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1800. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1801. end
  1802. end))
  1803. repeat
  1804. swait()
  1805. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1806. until mus1.TimePosition > 2.9
  1807. mus1:Pause()
  1808. mus2:Pause()
  1809. zawarudoda:Play()
  1810. coroutine.resume(coroutine.create(function()
  1811. for _ = 1, 7 do
  1812. swait()
  1813. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1814. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1815. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1816. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1817. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1818. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1819. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1820. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1821. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1822. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1823. end
  1824. for _ = 1, 16 do
  1825. swait()
  1826. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1827. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1828. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1829. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1830. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1831. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1832. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1833. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1834. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1835. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1836. end
  1837. end))
  1838. repeat
  1839. swait()
  1840. until zawarudoda.TimePosition > 1.4
  1841. zawarudoda:Pause()
  1842. activu = false
  1843. standappear(thenoob)
  1844. wherto = hrp
  1845. addcfr = cf(3, 0.25, -1.5)
  1846. activu = true
  1847. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1848. for _ = 1, 10 do
  1849. swait()
  1850. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1851. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1852. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1853. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1854. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1855. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1856. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1857. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1858. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1859. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1860. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1861. end
  1862. wherto = hrp
  1863. addcfr = cf(-3, 0.25, -1.5)
  1864. for _ = 1, 25 do
  1865. swait()
  1866. checkhit(rightarm, 3)
  1867. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1868. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1869. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1870. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1871. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1872. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1873. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1874. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1875. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1876. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1877. end
  1878. if whogothit then
  1879. print("derp")
  1880. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1881. local laugo = Instance.new("Sound")
  1882. laugo.SoundId = "rbxassetid://291088606"
  1883. laugo.Volume = 1.5
  1884. laugo.Parent = hrp
  1885. game.Debris:AddItem(laugo, 2.5)
  1886. laugo:Play()
  1887. local sda = 0
  1888. local chn = 2
  1889. local cs = math.cos
  1890. for D = 1, 60 do
  1891. swait()
  1892. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1893. sda = sda + chn
  1894. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1895. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1896. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1897. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1898. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1899. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1900. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1901. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1902. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1903. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1904. end
  1905. hed.face.Texture = "rbxassetid://176777497"
  1906. mus1.TimePosition = 2.75
  1907. mus1:Play()
  1908. for C = 1, 30 do
  1909. swait()
  1910. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1911. sda = sda + chn
  1912. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1913. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1914. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1915. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1916. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1917. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1918. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1919. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1920. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1921. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1922. end
  1923. for _ = 1, 5 do
  1924. swait()
  1925. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1926. sda = sda + chn
  1927. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1928. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1929. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1930. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1931. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1932. if dipperhat then
  1933. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1934. end
  1935. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1936. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1937. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1938. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  1939. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1940. end
  1941. wait(2)
  1942. elseif whogothit == nil then
  1943. print("noderp")
  1944. end
  1945. human:SetStateEnabled(3, true)
  1946. activu = false
  1947. standappear(thenoob)
  1948. activu = true
  1949. if dipperhat then
  1950. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  1951. end
  1952. actmus1:Destroy()
  1953. actmus2:Destroy()
  1954. bast:Play()
  1955. if bodyvel then
  1956. bodyvel:Destroy()
  1957. end
  1958. cam.CameraType = "Custom"
  1959. hed.face.Texture = regface
  1960. chr.PrimaryPart = head
  1961. human.WalkSpeed = 16
  1962. activu = false
  1963. POSU = false
  1964. end
  1965. function hito(partoz, magn, dmg, debtim, bodyfdire)
  1966. for _, guy in pairs(workspace:GetChildren()) do
  1967. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1968. do
  1969. local humz = guy:FindFirstChild("Humanoid")
  1970. local horp = guy:FindFirstChild("HumanoidRootPart")
  1971. TakeDamage(humz, dmg)
  1972. local db = Instance.new("StringValue")
  1973. db.Name = "alabo"
  1974. db.Parent = horp
  1975. delay(debtim, function()
  1976. db:Destroy()
  1977. end)
  1978. local b = Instance.new("Part")
  1979. nooutline(b)
  1980. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1981. b.Transparency = 0.25
  1982. b.Anchored = true
  1983. b.CanCollide = false
  1984. b.BrickColor = BrickColor.new("New Yeller")
  1985. b.Material = "Neon"
  1986. b.Locked = true
  1987. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1988. b.Parent = modz
  1989. local c = Instance.new("SpecialMesh")
  1990. c.MeshType = "Sphere"
  1991. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1992. c.Parent = b
  1993. game.Debris:AddItem(b, 1)
  1994. if bodyfdire then
  1995. local boopyve = Instance.new("BodyVelocity")
  1996. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1997. boopyve.P = math.huge
  1998. boopyve.Velocity = bodyfdire * 1.25
  1999. boopyve.Parent = horp
  2000. game.Debris:AddItem(boopyve, debtim)
  2001. end
  2002. local bet = Instance.new("Sound")
  2003. bet.Pitch = rd2(9, 11) / 10
  2004. bet.Volume = rd2(12, 14) / 10
  2005. bet.SoundId = "rbxassetid://165604684"
  2006. bet.Parent = b
  2007. bet:Play()
  2008. coroutine.resume(coroutine.create(function()
  2009. for _ = 1, 5 do
  2010. swait()
  2011. b.Transparency = b.Transparency + 0.15
  2012. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2013. end
  2014. end))
  2015. end
  2016. end
  2017. end
  2018. end
  2019. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  2020. for _, guy in pairs(workspace:GetChildren()) do
  2021. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2022. do
  2023. local humz = guy:FindFirstChild("Humanoid")
  2024. local horp = guy:FindFirstChild("HumanoidRootPart")
  2025. TakeDamage(humz, -dmg)
  2026. if humz.Health >= humz.MaxHealth then
  2027. humz.Health = humz.MaxHealth
  2028. end
  2029. local db = Instance.new("StringValue")
  2030. db.Name = "alabo"
  2031. db.Parent = horp
  2032. delay(debtim, function()
  2033. db:Destroy()
  2034. end)
  2035. local b = Instance.new("Part")
  2036. nooutline(b)
  2037. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2038. b.Transparency = 0.25
  2039. b.Anchored = true
  2040. b.CanCollide = false
  2041. b.BrickColor = BrickColor.new("Lime green")
  2042. b.Locked = true
  2043. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2044. b.Parent = modz
  2045. b.Material = "Neon"
  2046. local c = Instance.new("SpecialMesh")
  2047. c.MeshType = "Sphere"
  2048. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2049. c.Parent = b
  2050. game.Debris:AddItem(b, 1)
  2051. if bodyfdire then
  2052. local boopyve = Instance.new("BodyVelocity")
  2053. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2054. boopyve.P = math.huge
  2055. boopyve.Velocity = bodyfdire * 1.25
  2056. boopyve.Parent = horp
  2057. game.Debris:AddItem(boopyve, debtim)
  2058. end
  2059. local bet = Instance.new("Sound")
  2060. bet.Pitch = rd2(9, 11) / 10
  2061. bet.Volume = rd2(12, 14) / 10
  2062. bet.SoundId = "rbxassetid://165604684"
  2063. bet.Parent = b
  2064. bet:Play()
  2065. coroutine.resume(coroutine.create(function()
  2066. for _ = 1, 5 do
  2067. swait()
  2068. b.Transparency = b.Transparency + 0.15
  2069. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2070. end
  2071. end))
  2072. end
  2073. end
  2074. end
  2075. end
  2076. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2077. for _, guy in pairs(workspace:GetChildren()) do
  2078. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2079. do
  2080. local humz = guy:FindFirstChild("Humanoid")
  2081. local horp = guy:FindFirstChild("HumanoidRootPart")
  2082. TakeDamage(humz, dmg)
  2083. local db = Instance.new("StringValue")
  2084. db.Name = "alabo"
  2085. db.Parent = horp
  2086. delay(debtim, function()
  2087. db:Destroy()
  2088. end)
  2089. local b = Instance.new("Part")
  2090. nooutline(b)
  2091. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2092. b.Transparency = 0.25
  2093. b.Anchored = true
  2094. b.CanCollide = false
  2095. b.BrickColor = BrickColor.new("New Yeller")
  2096. b.Locked = true
  2097. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2098. b.Parent = modz
  2099. b.Material = "Neon"
  2100. local c = Instance.new("SpecialMesh")
  2101. c.MeshType = "Sphere"
  2102. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2103. c.Parent = b
  2104. game.Debris:AddItem(b, 1)
  2105. if bodyfdire then
  2106. local boopyve = Instance.new("BodyVelocity")
  2107. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2108. boopyve.P = math.huge
  2109. boopyve.Velocity = bodyfdire * 2
  2110. boopyve.Parent = horp
  2111. game.Debris:AddItem(boopyve, debtim)
  2112. end
  2113. local bet = Instance.new("Sound")
  2114. bet.Pitch = rd2(9, 11) / 10
  2115. bet.Volume = rd2(12, 14) / 10
  2116. bet.SoundId = "rbxassetid://165604684"
  2117. bet.Parent = b
  2118. bet:Play()
  2119. coroutine.resume(coroutine.create(function()
  2120. for _ = 1, 5 do
  2121. swait()
  2122. b.Transparency = b.Transparency + 0.15
  2123. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2124. end
  2125. end))
  2126. end
  2127. end
  2128. end
  2129. end
  2130. mouse.KeyDown:connect(function(key)
  2131. if human.Health <= 0 then
  2132. return
  2133. end
  2134. if key == "f" then
  2135. standappear(thenoob)
  2136. end
  2137. if key == "r" then
  2138. MUDA()
  2139. end
  2140. if key == "y" then
  2141. MUDAA()
  2142. end
  2143. if key == "t" then
  2144. MUDAAA()
  2145. end
  2146. if key == "e" then
  2147. block()
  2148. end
  2149. if key == "v" then
  2150. cability()
  2151. end
  2152. if key == "m" and plr.UserId then
  2153. THEBEST()
  2154. end
  2155. if key == "j" then
  2156. THREATENING()
  2157. end
  2158. if key == "k" then
  2159. konodioda:Play()
  2160. else konodioda:Stop()
  2161. end
  2162. if key == "l" then
  2163. bast:Play()
  2164. else bast:Stop()
  2165. end
  2166. if key == ";" then
  2167. zaworld:Play()
  2168. else zaworld:Stop()
  2169. end
  2170. end)
  2171. tool.Equipped:connect(function()
  2172. selected = true
  2173. end)
  2174. tool.Unequipped:connect(function()
  2175. selected = false
  2176. end)
  2177. sine = 0
  2178. charge = 1
  2179. cos = math.cos
  2180. game:GetService("RunService").RenderStepped:connect(function()
  2181. if POSU == false then
  2182. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2183. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2184. local checkstate = human:GetState()
  2185. if checkstate.Value == 13 then
  2186. animpose = "Sitting"
  2187. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2188. animpose = "Jumping"
  2189. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2190. animpose = "Falling"
  2191. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2192. animpose = "Idle"
  2193. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2194. animpose = "Walking"
  2195. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2196. animpose = "TooFast"
  2197. end
  2198. if animpose == "Idle" then
  2199. sine = sine + charge
  2200. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2201. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2202. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2203. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2204. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2205. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2206. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2207. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2208. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2209. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2210. end
  2211. if animpose == "Walking" then
  2212. sine = sine + charge
  2213. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2214. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2215. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2216. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2217. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2218. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2219. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2220. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2221. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2222. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2223. end
  2224. if animpose == "Jumping" then
  2225. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2226. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2227. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2228. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2229. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2230. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2231. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2232. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2233. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2234. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2235. end
  2236. if animpose == "Falling" then
  2237. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2238. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2239. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2240. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2241. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2242. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2243. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2244. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2245. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2246. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2247. end
  2248. if animpose == "TooFast" then
  2249. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2250. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2251. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2252. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2253. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2254. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2255. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2256. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2257. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2258. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2259. end
  2260. if animpose == "Sitting" then
  2261. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2262. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2263. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2264. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2265. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2266. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2267. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2268. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2269. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2270. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2271. end
  2272. end
  2273. if appeared == false and activu == false then
  2274. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2275. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2276. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2277. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2278. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2279. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2280. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2281. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2282. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2283. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2284. elseif appeared == true and activu == false then
  2285. sine = sine + charge
  2286. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2287. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2288. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2289. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2290. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2291. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2292. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2293. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2294. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2295. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2296. end
  2297. end)
  2298. function dispose()
  2299. for i, v in pairs(getfenv(0)) do
  2300. v = nil
  2301. end
  2302. error = nil
  2303. print = nil
  2304. warn = nil
  2305. end
  2306. human.Died:connect(dispose)
  2307. chr.Changed:connect(function()
  2308. if chr.Parent == nil then
  2309. dispose()
  2310. end
  2311. end)
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